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  • doopsnoop's Avatar
    Yesterday, 06:44 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Hello, just a word to say that hyperspin and rocketlaucher are now fully working with rpcs3 with your help. All my emulators are just fine now. Next...
    315 replies | 52009 view(s)
  • agent47's Avatar
    Yesterday, 11:54 AM
    Anytime something isn't working you NEED to post a troubleshooting log. Without it you give virtually no information and you'll only receive random...
    2 replies | 23 view(s)
  • cataclysm67's Avatar
    Yesterday, 11:13 AM
    Just tried loading it with 4 different MAME emulators, nonag, original MAME, older version of MAME, RetroArch and all load fine. Using MAME 0.215...
    2 replies | 23 view(s)
  • shredder_guitarist's Avatar
    Yesterday, 11:11 AM
    Hi All - This is probably pretty simple to do, but I've done some searching on my own and not finding any clear documentation on how to do this. ...
    0 replies | 21 view(s)
  • RkH's Avatar
    Yesterday, 07:11 AM
    Hi, when i launch this game through RL it doesn't open. I tried launching it in MAME and also with command line and it works good. Also...
    2 replies | 23 view(s)
  • agent47's Avatar
    Yesterday, 03:10 AM
    That's not true at all. To add Steam games you leave the Application blank and enter the SteamID. RL will launch the game through Steam. If you're...
    1 replies | 40 view(s)
  • Njbrodeur87's Avatar
    11-18-2019, 10:05 PM
    Iím trying to add street fighter 5 to use it within hyperspin and rocket launcher. But when u launch street fighter v through the desktop exe...
    1 replies | 40 view(s)
  • Yardley's Avatar
    11-18-2019, 09:08 PM
    Yardley replied to a thread Rpcs3 in Emulator Help
    Last module from post #302 works great! Thank you!
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 07:36 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    I don't personally use HyperSpin (currently using LaunchBox), but a quick search found this: http://www.rlauncher.com/wiki/index.php?title=HyperSpin
    315 replies | 52009 view(s)
  • doopsnoop's Avatar
    11-18-2019, 07:09 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    1 week i was on it, 2 minutes to solve it with you ! ok now all the emulators even rpcs3 don't launch games under hyperspin :drool: certainly a...
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 07:05 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    No problem. Was an easy fix once we figured out where the difference was.
    315 replies | 52009 view(s)
  • doopsnoop's Avatar
    11-18-2019, 07:02 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    You are a genious, everything is ok now with rpcs3 ! Not tested with all the other emulators for now but for the ps3 it's just fine. Sorry it was so...
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:58 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    You probably just need your AutoHotkey.dll file updated. I have mine attached.
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:51 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    v1.0.1.10 v1.2.0.1 You most likely need RocketLauncher updated, not RocketLauncherUI. RL runs all the modules and RLUI just looks pretty.
    315 replies | 52009 view(s)
  • doopsnoop's Avatar
    11-18-2019, 06:45 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Damned my RL version is 1.0.0.9
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:37 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    MEmu := "Mupen64Plus" MEmuV := "v2.0" MURL := MAuthor := MVersion := "2.0.5" MCRC := "8112C1DD" iCRC := "232C6716" MID :=...
    315 replies | 52009 view(s)
  • ci2own's Avatar
    11-18-2019, 06:31 PM
    https://www.dropbox.com/s/kq91769bcr9icmr/Unified%20Bezels%20Project%20%2831-08-2017%29.zip?dl=0
    37 replies | 16949 view(s)
  • doopsnoop's Avatar
    11-18-2019, 06:30 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    not sure what official version you are talking about ? Rocketlauncher ? When i change value MSystem := to MSystem = Sony Playstation 3 Even i...
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:19 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    It is red because it does not match the official version. The official version hasn't been updated in quite some time and I'm not sure if it even...
    315 replies | 52009 view(s)
  • doopsnoop's Avatar
    11-18-2019, 06:09 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Sorry for this certainly stupid question but why does the RPCS3 module appears with red claim in rocketlauncher? Msystem header is wrongly defined...
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:07 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    Since you are able to run them through the emulator itself, I am assuming you will want to use the shortcut method. The module posted above (v1.0.18)...
    315 replies | 52009 view(s)
  • slashin8r's Avatar
    11-18-2019, 05:57 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    MEmu := "RPCS3" MEmuV := "v0.0.7-9151-9dab0575 Alpha" MURL := MAuthor := MVersion := "1.0.18" MDate := "2019-11-18" MCRC := "" iCRC := ""...
    315 replies | 52009 view(s)
  • doopsnoop's Avatar
    11-18-2019, 05:42 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Many thanks for this answer, in fact my problem is i just don't know how modules works and how to make it works. I've to admit that i d'ont really...
    315 replies | 52009 view(s)
  • Melu's Avatar
    11-18-2019, 04:39 PM
    Yes Please, Can you explain?
    48 replies | 8586 view(s)
  • slashin8r's Avatar
    11-18-2019, 02:20 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    I actually found out it is not working for 7z method now. Will be fixing that and then posting the module soon.
    315 replies | 52009 view(s)
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