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  • Saintharris's Avatar
    Yesterday, 01:05 PM
    Hi, Been having this strange issue with keymapping. I use Xpadder to map keys to gamepads but when creating profiles in the Rocketluncher UI, the...
    0 replies | 20 view(s)
  • renzomilessi's Avatar
    06-17-2019, 11:00 PM
    renzomilessi replied to a thread RetroArch Module in Modules
    Can somebody help me with Naomi ? I found this for Atomiswave Sammy Atomiswave|LibRetro_SATOMISWAVE|reicast_libretro|Sammy i try this in naomi...
    1464 replies | 333379 view(s)
  • mccorkled's Avatar
    06-17-2019, 09:17 AM
    mccorkled replied to a thread Manuals in Pause
    That is unfortunate. Perhaps this can be a feature in the future.
    4 replies | 115 view(s)
  • richie_jones's Avatar
    06-17-2019, 05:17 AM
    richie_jones replied to a thread Manuals in Pause
    Ah I understand. No I'm afraid that cant be done.
    4 replies | 115 view(s)
  • mccorkled's Avatar
    06-16-2019, 07:35 PM
    mccorkled replied to a thread Manuals in Pause
    I must have not explained myself very well. I know you can change the initial menu that is displayed upon opening Pause. What I would like to...
    4 replies | 115 view(s)
  • kudrun's Avatar
    06-16-2019, 03:59 PM
    Thank you so much. It was a simple case of me not having a "1" after the "Program_To_Run_Target_1=LEDBlinky.exe" in my Hyperspin Startup Script. Now...
    6 replies | 147 view(s)
  • richie_jones's Avatar
    06-15-2019, 11:03 AM
    richie_jones replied to a thread Manuals in Pause
    Is this not in individual system pause settings. I'm sure you can select the initial menu item when pause boots ups...
    4 replies | 115 view(s)
  • Dime333's Avatar
    06-15-2019, 06:56 AM
    Dime333 replied to a thread Rpcs3 in Emulator Help
    Are you sure you edited the right config? If your game uses a game specific config file, you will need to right click it and do the change in there....
    192 replies | 38289 view(s)
  • cataclysm67's Avatar
    06-15-2019, 06:25 AM
    cataclysm67 replied to a thread Rpcs3 in Emulator Help
    no luck, same error. Sounded good, but I think i will stick with my working one for now. Thanks anyway
    192 replies | 38289 view(s)
  • Dime333's Avatar
    06-15-2019, 05:26 AM
    Dime333 replied to a thread Rpcs3 in Emulator Help
    You will probably need to go to the "emulator" tab in settings and tick "show framerate in the window title".
    192 replies | 38289 view(s)
  • cataclysm67's Avatar
    06-15-2019, 03:07 AM
    cataclysm67 replied to a thread Rpcs3 in Emulator Help
    getting FPS error message when loading , also module won't close at all. removing this line from module makes it work, but then you can still see...
    192 replies | 38289 view(s)
  • Dime333's Avatar
    06-14-2019, 08:47 PM
    Dime333 replied to a thread Rpcs3 in Emulator Help
    Here's a modified version of wallmachine's module. It will keep the fade screen up until the actual game window is visable instead of waiting for the...
    192 replies | 38289 view(s)
  • Dave102081's Avatar
    06-14-2019, 12:21 PM
    Hello. I can launch Demul from the desktop and my mouse works within Dreamcast and Naomi for lightgun emulation. When launching Naomi through...
    0 replies | 28 view(s)
  • kudrun's Avatar
    06-14-2019, 05:43 AM
    Thank you. I'll need to test this later. I have a hyperspin start up script written, but i don't think i added the "1" to the end of the file path. ...
    6 replies | 147 view(s)
  • mccorkled's Avatar
    06-13-2019, 06:36 PM
    mccorkled started a thread Manuals in Pause
    Is there a way to have the manual display upon entering the manual menu in Pause? It's counter intuitive to go into Pause, go over to Manual and then...
    4 replies | 115 view(s)
  • tonesmalone's Avatar
    06-13-2019, 02:40 PM
    You need to launch this in your script, changing the path to wherever you have ledblinky... D:\Tools\LEDBlinky\ledblinky.exe 1 The first...
    6 replies | 147 view(s)
  • agent47's Avatar
    06-13-2019, 12:54 PM
    The audit being green simply means a rom file is found that matches your database name. It's not an indication that the game will work. It could...
    3 replies | 338 view(s)
  • kudrun's Avatar
    06-13-2019, 08:01 AM
    Do you have a description of how you "HAVE SORTED IT PHEW >>>>"?
    3 replies | 338 view(s)
  • kudrun's Avatar
    06-13-2019, 06:59 AM
    Thanks for the response. I'm putting the feelers out to anywhere I can, but haven't had much luck. I have created a Hyperspin (FE) Startup Script...
    6 replies | 147 view(s)
  • agent47's Avatar
    06-13-2019, 01:21 AM
    Judging by the responses above and the fact the post by jviegas is 2 years old they probably wouldn't do you any good anyway. That may have also been...
    66 replies | 18991 view(s)
  • Styphelus's Avatar
    06-13-2019, 01:06 AM
    Guess I picked a bad time to finally set up my pinball systems. I have version 1.70.6. None of the files in the Hyperspin link posted by Jviegas are...
    66 replies | 18991 view(s)
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