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  • slashin8r's Avatar
    Today, 06:50 AM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    Progress bars are now working for the PPU and Game Data extraction. MEmu := "RPCS3" MEmuV := "v0.0.7-9159-cd6b6c8a Alpha" MURL := MAuthor := ...
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    Today, 05:13 AM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    Scrap that idea. Just ran into a game that actually creates a lot of brand new files. Better off archiving what the emulator creates just to be safe....
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    Today, 04:50 AM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    I am currently working on a new update that will hopefully make extra game data obsolete. Some disc games will require you to "install additional...
    318 replies | 52261 view(s)
  • oldhag270's Avatar
    Yesterday, 05:09 PM
    oldhag270 replied to a thread Xenia module? in Modules
    Just started using the latest module here,it launches games very well but will not launch in fullscreen.I have fullscreen set to true,don't know if...
    16 replies | 3228 view(s)
  • Styphelus's Avatar
    Yesterday, 02:14 PM
    Styphelus replied to a thread RetroArch delay in RocketLauncherUI
    Do you have Troubleshooting setting on? I experienced delays with it on starting games and in the Pause menu. Took me forever to figure out the...
    1 replies | 277 view(s)
  • cataclysm67's Avatar
    Yesterday, 07:26 AM
    Sorry, is there a problem with random guesses Agent47 ? I thought I was being helpful.... obviously not. Also on merged MAME set from PD, many...
    3 replies | 75 view(s)
  • doopsnoop's Avatar
    11-19-2019, 06:44 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Hello, just a word to say that hyperspin and rocketlaucher are now fully working with rpcs3 with your help. All my emulators are just fine now. Next...
    318 replies | 52261 view(s)
  • agent47's Avatar
    11-19-2019, 11:54 AM
    Anytime something isn't working you NEED to post a troubleshooting log. Without it you give virtually no information and you'll only receive random...
    3 replies | 75 view(s)
  • cataclysm67's Avatar
    11-19-2019, 11:13 AM
    Just tried loading it with 4 different MAME emulators, nonag, original MAME, older version of MAME, RetroArch and all load fine. Using MAME 0.215...
    3 replies | 75 view(s)
  • shredder_guitarist's Avatar
    11-19-2019, 11:11 AM
    Hi All - This is probably pretty simple to do, but I've done some searching on my own and not finding any clear documentation on how to do this. ...
    0 replies | 50 view(s)
  • RkH's Avatar
    11-19-2019, 07:11 AM
    Hi, when i launch this game through RL it doesn't open. I tried launching it in MAME and also with command line and it works good. Also...
    3 replies | 75 view(s)
  • agent47's Avatar
    11-19-2019, 03:10 AM
    That's not true at all. To add Steam games you leave the Application blank and enter the SteamID. RL will launch the game through Steam. If you're...
    1 replies | 51 view(s)
  • Njbrodeur87's Avatar
    11-18-2019, 10:05 PM
    Iím trying to add street fighter 5 to use it within hyperspin and rocket launcher. But when u launch street fighter v through the desktop exe...
    1 replies | 51 view(s)
  • Yardley's Avatar
    11-18-2019, 09:08 PM
    Yardley replied to a thread Rpcs3 in Emulator Help
    Last module from post #302 works great! Thank you!
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    11-18-2019, 07:36 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    I don't personally use HyperSpin (currently using LaunchBox), but a quick search found this: http://www.rlauncher.com/wiki/index.php?title=HyperSpin
    318 replies | 52261 view(s)
  • doopsnoop's Avatar
    11-18-2019, 07:09 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    1 week i was on it, 2 minutes to solve it with you ! ok now all the emulators even rpcs3 don't launch games under hyperspin :drool: certainly a...
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    11-18-2019, 07:05 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    No problem. Was an easy fix once we figured out where the difference was.
    318 replies | 52261 view(s)
  • doopsnoop's Avatar
    11-18-2019, 07:02 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    You are a genious, everything is ok now with rpcs3 ! Not tested with all the other emulators for now but for the ps3 it's just fine. Sorry it was so...
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:58 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    You probably just need your AutoHotkey.dll file updated. I have mine attached.
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:51 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    v1.0.1.10 v1.2.0.1 You most likely need RocketLauncher updated, not RocketLauncherUI. RL runs all the modules and RLUI just looks pretty.
    318 replies | 52261 view(s)
  • doopsnoop's Avatar
    11-18-2019, 06:45 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Damned my RL version is 1.0.0.9
    318 replies | 52261 view(s)
  • slashin8r's Avatar
    11-18-2019, 06:37 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    MEmu := "Mupen64Plus" MEmuV := "v2.0" MURL := MAuthor := MVersion := "2.0.5" MCRC := "8112C1DD" iCRC := "232C6716" MID :=...
    318 replies | 52261 view(s)
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