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  • RkH's Avatar
    Today, 07:11 AM
    Hi, when i launch this game through RL it doesn't open. I tried launching it in MAME and also with command line and it works good. Also...
    0 replies | 4 view(s)
  • agent47's Avatar
    Today, 03:10 AM
    That's not true at all. To add Steam games you leave the Application blank and enter the SteamID. RL will launch the game through Steam. If you're...
    1 replies | 21 view(s)
  • Njbrodeur87's Avatar
    Yesterday, 10:05 PM
    Iím trying to add street fighter 5 to use it within hyperspin and rocket launcher. But when u launch street fighter v through the desktop exe...
    1 replies | 21 view(s)
  • Yardley's Avatar
    Yesterday, 09:08 PM
    Yardley replied to a thread Rpcs3 in Emulator Help
    Last module from post #302 works great! Thank you!
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 07:36 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    I don't personally use HyperSpin (currently using LaunchBox), but a quick search found this: http://www.rlauncher.com/wiki/index.php?title=HyperSpin
    314 replies | 51854 view(s)
  • doopsnoop's Avatar
    Yesterday, 07:09 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    1 week i was on it, 2 minutes to solve it with you ! ok now all the emulators even rpcs3 don't launch games under hyperspin :drool: certainly a...
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 07:05 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    No problem. Was an easy fix once we figured out where the difference was.
    314 replies | 51854 view(s)
  • doopsnoop's Avatar
    Yesterday, 07:02 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    You are a genious, everything is ok now with rpcs3 ! Not tested with all the other emulators for now but for the ps3 it's just fine. Sorry it was so...
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 06:58 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    You probably just need your AutoHotkey.dll file updated. I have mine attached.
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 06:51 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    v1.0.1.10 v1.2.0.1 You most likely need RocketLauncher updated, not RocketLauncherUI. RL runs all the modules and RLUI just looks pretty.
    314 replies | 51854 view(s)
  • doopsnoop's Avatar
    Yesterday, 06:45 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Damned my RL version is 1.0.0.9
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 06:37 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    MEmu := "Mupen64Plus" MEmuV := "v2.0" MURL := MAuthor := MVersion := "2.0.5" MCRC := "8112C1DD" iCRC := "232C6716" MID :=...
    314 replies | 51854 view(s)
  • ci2own's Avatar
    Yesterday, 06:31 PM
    https://www.dropbox.com/s/kq91769bcr9icmr/Unified%20Bezels%20Project%20%2831-08-2017%29.zip?dl=0
    37 replies | 16940 view(s)
  • doopsnoop's Avatar
    Yesterday, 06:30 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    not sure what official version you are talking about ? Rocketlauncher ? When i change value MSystem := to MSystem = Sony Playstation 3 Even i...
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 06:19 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    It is red because it does not match the official version. The official version hasn't been updated in quite some time and I'm not sure if it even...
    314 replies | 51854 view(s)
  • doopsnoop's Avatar
    Yesterday, 06:09 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Sorry for this certainly stupid question but why does the RPCS3 module appears with red claim in rocketlauncher? Msystem header is wrongly defined...
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 06:07 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    Since you are able to run them through the emulator itself, I am assuming you will want to use the shortcut method. The module posted above (v1.0.18)...
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 05:57 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    MEmu := "RPCS3" MEmuV := "v0.0.7-9151-9dab0575 Alpha" MURL := MAuthor := MVersion := "1.0.18" MDate := "2019-11-18" MCRC := "" iCRC := ""...
    314 replies | 51854 view(s)
  • doopsnoop's Avatar
    Yesterday, 05:42 PM
    doopsnoop replied to a thread Rpcs3 in Emulator Help
    Many thanks for this answer, in fact my problem is i just don't know how modules works and how to make it works. I've to admit that i d'ont really...
    314 replies | 51854 view(s)
  • Melu's Avatar
    Yesterday, 04:39 PM
    Yes Please, Can you explain?
    48 replies | 8570 view(s)
  • slashin8r's Avatar
    Yesterday, 02:20 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    I actually found out it is not working for 7z method now. Will be fixing that and then posting the module soon.
    314 replies | 51854 view(s)
  • oldhag270's Avatar
    Yesterday, 02:13 PM
    oldhag270 replied to a thread Rpcs3 in Emulator Help
    For me it's working well with the shortcut method,have not tested it with other methods.Keep up the good work.
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 01:51 PM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    Sorry, forgot to remove my testing message boxes. Try this code. MEmu := "RPCS3" MEmuV := "v0.0.7-9142-9a8c59a1 Alpha" MURL := MAuthor := ...
    314 replies | 51854 view(s)
  • oldhag270's Avatar
    Yesterday, 01:12 PM
    oldhag270 replied to a thread Rpcs3 in Emulator Help
    Just tried the new version and all it does is hang on the fade screen.
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 11:02 AM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    MEmu := "RPCS3" MEmuV := "v0.0.7-9142-9a8c59a1 Alpha" MURL := MAuthor := MVersion := "1.0.17" MDate := "2019-11-18" MCRC := "" iCRC := ""...
    314 replies | 51854 view(s)
  • slashin8r's Avatar
    Yesterday, 09:29 AM
    slashin8r replied to a thread Rpcs3 in Emulator Help
    It is getting hung up on the PPU window. When it compiles PPU files, it works as expected, but if it doesn't compile, then it gets stuck without...
    314 replies | 51854 view(s)
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