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From my utmost ignorance, would it be possible to convert a gemus script to autohotkey?
tolatara Today, 06:54 AMHow i can add games for this systems.
Commodore Plus4
Commodore 128
Commodore Max Machine
Commodore Pet
Load
Well, if the emulator crashes, it forces me to restart HyperSpin and causes other issues too. That's why i'm trying to avoid that option, but thanks for
RkH Yesterday, 11:29 PMthank you thank you thank you. You saved the party
wason1313 Yesterday, 08:30 AM
Re: Script gemus.txt to autohotkey.ahk
You could, yeah. Depending on what's in the script it may not be necessary though. What's the script doing that the module doesn't?
agent47 Today, 12:18 PM