Cannot find Hyperlaunch.exe

planktonnl

New member
RL Member
Hi all,

I have transferred all the folder of Hyperspin and HyperLaunch in my new computer from the old one.
Now, I have updated HyperLaunch with TortoiseGit and it is now RocketLauncher, so I changed my HyperLaunch folder into RochetLauncher folder

But I have a problem: if I run every game of every emulator from HyperLaunch HQ gui, there are no problems, the emulator starts correctly.
But if I run it from the wheel of Hyperspin, it appears this pop up: "Cannot find Hyperlaunch.exe". Why?


I have already updated the Settings.ini file that is in the H:\Hyperspin\Settings folder, with this string:
Hyperlaunch_Path=H:\Hyperspin\RocketLauncher



So, why it doesn't work? Have I to change the path in others places?

In my old pc Hyperspin works correctly but I haven't updated it to RochetLauncher so...why now in my new pc Hyperspin isn't able to find HyperLaunch.exe file?

thank you very much!


Code:
[Main]
Menu_Mode=multi
Single_Mode_Name=PC Games
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=PC Games
Hyperlaunch_Path=H:\HyperSpin\RocketLauncher\

[Resolution]
FullScreen=false
Width=800
Height=600
Scanlines_Active=false
Scanlines_Image=
Scanlines_Scale=2
Scanlines_Alpha=0.1

[Optimizer]
CPU_Priority=normal
Quality=HIGH
Image_Smoothing=true
Animated_Backgrounds=true
Inter_Backgrounds=false
Level1_Backgrounds=true
Level2_Backgrounds=true
Level3_Backgrounds=false
Level4_Backgrounds=false
Special_Backgrounds=true
Wait_For_Special=false
Animated_Artworks=true
Level1_Artworks=true
Level2_Artworks=true

[IntroVideo]
Use_Intro=true
Stop_On_Keypress=true

[Sound]
Master_Volume=100
Video_Volume=100
Wheel_Volume=20
Interface_Volume=100

[AttractMode]
Active=true
Time=60
MaxSpinTime=10
HyperSpin=true
Wait_For_Video=false

[Keyboard]
Key_Delay=true

[P1 Controls]
Start=13
Exit=27
Up=38
Down=40
SkipUp=37
SkipDown=39
SkipUpNumber=70
SkipDownNumber=86
HyperSpin=32
Genre=71
Favorites=76

[P2 Controls]
Start=69
Exit=81
Up=87
Down=83
SkipUp=65
SkipDown=68
SkipUpNumber=74
SkipDownNumber=77
HyperSpin=88
Genre=72
Favorites=90

[P1 Joystick]
Enabled=false
Joy=0
Threshold=40
Start=Button_1
Exit=Button_2
Up=Analog_Up
Down=Analog_Down
SkipUp=Analog_Left
SkipDown=Analog_Right
SkipUpNumber=Button_3
SkipDownNumber=Button_4
HyperSpin=Button_5
Genre=Button_6
Favorites=Button_7

[P2 Joystick]
Enabled=false
Joy=1
Threshold=40
Start=Button_1
Exit=Button_2
Up=Analog_Up
Down=Analog_Down
SkipUp=Analog_Left
SkipDown=Analog_Right
SkipUpNumber=Button_3
SkipDownNumber=Button_4
HyperSpin=Button_5
Genre=Button_6
Favorites=Button_7

[Trackball]
Enabled=false
Sensitivity=90


[Spinner]
Enabled=false
Sensitivity=90

[Startup Program]
Executable=
Paramaters=
Working_Directory=
WinState=
[Exit Program]
Executable=
Paramaters=
Working_Directory=
WinState=NORMAL

[LEDBlinky]
Active=false
Path=

[HiScore]
Active=false
Y=550
Delay=2
[HyperLaunch]
Last_System=MAME
Last_Rom=88games
Exit_Script_Key=~q & ~s
Exit_Emulator_Key=Esc
Toggle_Cursor_Key=t
MultiGame_Key=NumpadSub
MultiGame_Select_Key=Enter
MultiGame_Exit_Key=Esc
Path_To_Daemontools=
Path_To_CPWizard=
Fade_In_Interrupt_Keys=anykey
Keymapper_Path=
Keymapper_Profiles_Path=C:\Users\Abstract Build\Downloads\hyperspin orgineel\Keymapper Profiles\
 
Last edited by a moderator:

planktonnl

New member
RL Member
Code:
INFO  2015-06-01 07:51:02 [1] RocketLauncher.UI.Util.FileUtils RocketLauncher.UI.Util.FileUtils.findDllFolder(:0) – 7z.dll found in H:\HyperSpin\RocketLauncher\RocketLauncherUI\lib
DEBUG 2015-06-01 07:51:02 [1] RocketLauncher.UI.Ini.RocketLauncherUIIni RocketLauncher.UI.Ini.RocketLauncherUIIni..ctor(:0) – RocketLauncherUI ini file path is H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\RocketLauncherUI.ini
DEBUG 2015-06-01 07:51:02 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\RocketLauncherUI.ini
DEBUG 2015-06-01 07:51:02 [1] RocketLauncher.UI.Ini.RocketLauncherUIIni RocketLauncher.UI.Ini.RocketLauncherUIIni.readIniValues(:0) – Window coordinates are : 1150|960|245|83
DEBUG 2015-06-01 07:51:03 [1] RocketLauncher.UI.Ini.FrontendIni RocketLauncher.UI.Ini.FrontendIni..ctor(:0) – Frontends ini file path is H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\Frontends.ini
DEBUG 2015-06-01 07:51:03 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\Frontends.ini
DEBUG 2015-06-01 07:51:03 [1] RocketLauncher.UI.Ini.RocketLauncherUIIni RocketLauncher.UI.Ini.RocketLauncherUIIni..ctor(:0) – RocketLauncherUI ini file path is H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\RocketLauncherUI.ini
DEBUG 2015-06-01 07:51:03 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\RocketLauncherUI.ini
DEBUG 2015-06-01 07:51:03 [1] RocketLauncher.UI.Ini.RocketLauncherUIIni RocketLauncher.UI.Ini.RocketLauncherUIIni.readIniValues(:0) – Window coordinates are : 1150|960|245|83
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Ini.RocketLauncherUIIni RocketLauncher.UI.Ini.RocketLauncherUIIni..ctor(:0) – RocketLauncherUI ini file path is H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\RocketLauncherUI.ini
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\RocketLauncherUI.ini
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Ini.RocketLauncherUIIni RocketLauncher.UI.Ini.RocketLauncherUIIni.readIniValues(:0) – Window coordinates are : 1150|960|245|83
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Ini.FrontendIni RocketLauncher.UI.Ini.FrontendIni..ctor(:0) – Frontends ini file path is H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\Frontends.ini
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\RocketLauncherUI\Settings\Frontends.ini
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Main Folder is H:\HyperSpin\RocketLauncher
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing Emulator Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing Game Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing RocketLauncher Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing Global RocketLauncher Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\RocketLauncher.ini
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing Pause Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing Bezel Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Initializing Plugins Settings...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow..ctor(:0) – Frontend folder is H:\HyperSpin
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.loadSystems(:0) – Loading systems...
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.loadSystems(:0) – RLUI Media folder is set to : .\Media
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.loadSystems(:0) – Searching for icons in : H:\HyperSpin\RocketLauncher\RocketLauncherUI\Media\Icons\GLOBAL.png
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.loadSystems(:0) – Searching for logos in : H:\HyperSpin\RocketLauncher\RocketLauncherUI\Media\Icons\GLOBAL.png
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.refreshSystemsList(:0) – Database being read from Main Menu.xml according to plugin
DEBUG 2015-06-01 07:51:04 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.refreshSystemsList(:0) – Loading systems complete. 21 systems found
DEBUG 2015-06-01 07:51:09 [1] RocketLauncher.UI.Controls.RocketLauncherUIPanel RocketLauncher.UI.Controls.RocketLauncherUIPanel.CheckWinMgmtService(:0) – Detecting if WMI Service is running...
INFO  2015-06-01 07:51:09 [1] RocketLauncher.UI.Controls.RocketLauncherUIPanel RocketLauncher.UI.Controls.RocketLauncherUIPanel.CheckWinMgmtService(:0) – WMI Service is running
DEBUG 2015-06-01 07:51:09 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.updateWindowTitle(:0) – Updating Main Window title...
DEBUG 2015-06-01 07:51:09 [1] RocketLauncher.UI.Forms.BaseWindow RocketLauncher.UI.Forms.BaseWindow.updateWindowTitle(:0) – Main Window title Updated to RocketLauncherUI v1.0.0.2 [ FE = hyperspin | Plugin = HyperSpin ]
DEBUG 2015-06-01 07:51:09 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini
DEBUG 2015-06-01 07:51:09 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\Global RocketLauncher.ini
DEBUG 2015-06-01 07:51:10 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\Global Pause.ini
DEBUG 2015-06-01 07:51:10 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\Global Bezel.ini
DEBUG 2015-06-01 07:51:10 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\Global Plugins.ini
DEBUG 2015-06-01 07:51:13 [1] RocketLauncher.UI.Util.KeymapperLoader RocketLauncher.UI.Util.KeymapperLoader.listKeymapperProfiles(:0) – Loading Joystick Names...
DEBUG 2015-06-01 07:51:13 [1] RocketLauncher.UI.Util.KeymapperLoader RocketLauncher.UI.Util.KeymapperLoader.listKeymapperProfiles(:0) – Loading AHK Profiles...
DEBUG 2015-06-01 07:51:13 [1] RocketLauncher.UI.Util.KeymapperLoader RocketLauncher.UI.Util.KeymapperLoader.listKeymapperProfiles(:0) – Loading JoyToKey Profiles...
DEBUG 2015-06-01 07:51:13 [1] RocketLauncher.UI.Util.KeymapperLoader RocketLauncher.UI.Util.KeymapperLoader.listKeymapperProfiles(:0) – Loading xPadder Profiles...
DEBUG 2015-06-01 07:51:13 [1] RocketLauncher.UI.Util.KeymapperLoader RocketLauncher.UI.Util.KeymapperLoader.listKeymapperProfiles(:0) – Loading VJoy Profiles...
DEBUG 2015-06-01 07:51:13 [1] RocketLauncher.UI.Util.KeymapperLoader RocketLauncher.UI.Util.KeymapperLoader.listKeymapperProfiles(:0) – Profiles loading complete
DEBUG 2015-06-01 07:51:42 [4] RocketLauncher.UI.Updater.AutoUpdater RocketLauncher.UI.Updater.AutoUpdater.updateFiles(:0) – Replacing file 'H:\HyperSpin\RocketLauncher\Modules\MESS\MESS.ahk'
DEBUG 2015-06-01 07:51:42 [4] RocketLauncher.UI.Updater.AutoUpdater RocketLauncher.UI.Updater.AutoUpdater.updateFiles(:0) – Replacing file 'H:\HyperSpin\RocketLauncher\Modules\ChangeLog.txt'
DEBUG 2015-06-01 07:51:57 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Emulators.ini
DEBUG 2015-06-01 07:51:57 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Games.ini
DEBUG 2015-06-01 07:51:57 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\RocketLauncher.ini
DEBUG 2015-06-01 07:51:57 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Pause.ini
DEBUG 2015-06-01 07:51:57 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Bezel.ini
DEBUG 2015-06-01 07:51:57 [1] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Plugins.ini
DEBUG 2015-06-01 07:52:01 [8] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini
DEBUG 2015-06-01 07:52:02 [8] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Emulators.ini
DEBUG 2015-06-01 07:52:02 [8] RocketLauncher.UI.Ini.IniFile RocketLauncher.UI.Ini.IniFile..ctor(:0) – Loading INI File H:\HyperSpin\RocketLauncher\Settings\PC Games\Emulators.ini
 
Last edited by a moderator:

planktonnl

New member
RL Member
Code:
20:39:12:640 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.0.1 (www.rlauncher.com)
20:39:12:720 | RL |     INFO  | +78    | Main - System Specs:
					RocketLauncher Dir: H:\HyperSpin\RocketLauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 8.1 Pro
					SKU: Professional
					Total Memory: 8190.48 MB
					Free Memory: 5541.35 MB
					Used Memory: 2649.133 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 8
					GPU 1 Name: AMD Radeon R9 200 Series
					GPU 1 RAM: -1.00 MB
					GPU 1 Driver Version: 14.501.1003.0
					Sound 1 Device: High Definition Audio-apparaat
					Sound 1 Status: Enabled
					Sound 2 Device: AMD High Definition Audio Device
					Sound 2 Status: Enabled
					OS Language: Dutch_Standard
					OS Admin Status: No
					Monitor #1 (\\.\DISPLAY1): 1680x1050 (1680x1010 work)
					Monitor #1 Orientation: Landscape
					Current AHK Desktop Width: 1680
					Current AHK Desktop Height: 1050
					AutoHotkey Path:
					AHK Version: 1.1.09.04
					Unicode: No
20:39:12:720 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\RocketLauncher.exe exists
20:39:12:725 | RL |     INFO  | +15    | Main - HyperSpin.exe coordinates are x722 y308 w800 h600
20:39:12:725 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Plugins\HyperSpin.plugin exists
20:39:12:726 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
20:39:12:726 | RL |     INFO  | +0     | Main - RocketLauncher received "MAME" and "1941j"
20:39:12:737 | RL |     INFO  | +0     | Main - Did not find a "H:\HyperSpin\RocketLauncher\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
20:39:12:737 | RL |     INFO  | +0     | Main - 1941j is using the default emulator: MAME
20:39:12:737 | RL |     INFO  | +0     | Main - Checking for a [MAME] section in H:\HyperSpin\RocketLauncher\Settings\MAME\Emulators.ini
20:39:12:737 | RL |     INFO  | +0     | Main - Checking for a [MAME] section in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini
20:39:12:738 | RL |     INFO  | +16    | Main - Found [MAME] in H:\HyperSpin\RocketLauncher\Settings\Global Emulators.ini
20:39:12:739 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk exists
20:39:12:745 | RL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
20:39:12:745 | RL |     INFO  | +0     | Main - 1941j will use module: H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk
20:39:12:759 | RL |     INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
20:39:12:761 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\Emulators\MAME\mame.exe exists
20:39:12:762 | RL |     INFO  | +0     | Main - INI Keys read
20:39:12:762 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe exists
20:39:12:763 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll exists
20:39:12:764 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\Module Extensions\FontReg.exe exists
20:39:13:124 | RL |     INFO  | +359   | Main - "1941j" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
20:39:13:124 | RL |     INFO  | +0     | CheckPaths - Started
20:39:13:124 | RL |     INFO  | +0     | CheckPaths - Found rom: H:\HyperSpin\Emulators\MAME\roms\1941j.zip
20:39:13:124 | RL |     INFO  | +0     | CheckPaths - Ended
20:39:13:125 | RL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 6
					pluginPath = H:\HyperSpin\RocketLauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit =
					rlMode =
					rlTitle = RocketLauncher
					rlVersion = 1.0.0.1
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = H:\HyperSpin\RocketLauncher\Data\Language\Localization.ini
					frontendPID = 5264
					frontendPath = H:\HyperSpin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = H:
					exitEmulatorKey = ~Esc
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = H:\HyperSpin\Emulators\MAME\mame.exe
					emuPath = H:\HyperSpin\Emulators\MAME
					emuName = MAME
					emuExt = exe
					romPath = H:\HyperSpin\Emulators\MAME\roms
					romPathFromIni = H:\HyperSpin\Emulators\MAME\roms
					romExtension = .zip
					romExtensionOrig = .zip
					romExtensions = zip|7z
					executable = mame.exe
					systemDbName = MAME
					systemName = MAME
					dbPath =
					dbName = 1941j
					dbExt =
					romName = 1941j
					romMapPath =
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly =
					altRomNameOnly =
					altArchiveAndRomName =
					altArchiveAndManyRomNames =
					altRomNamesOnly =
					romMapScenario =
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = H:\HyperSpin\RocketLauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame =
					screenRotationAngle = 0
					screenRotationAngleGame =
					logFile = H:\HyperSpin\RocketLauncher\RocketLauncher.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 3
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					rlDebugConsoleStdout =
					sysLang = Dutch_Standard
					sysType = 64-bit
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1680
					originalHeight = 1050
					vdEnabled = false
					vdFullPath =
					vdUseSCSI = true
					vdDriveLetter =
					vdAddDrive = true
					servoStikEnabled = false
					ledblinkyEnabled = false
					ledblinkyFullPath =
					ledblinkyProfilePath = H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = H:\HyperSpin\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = false
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Stretch and Lose Aspect
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W =
					fadeLyr2H =
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W =
					fadeLyr3H =
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW =
					fadeLyr3StaticH =
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H =
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX =
					fadeBarWindowY =
					fadeBarWindowW = 900
					fadeBarWindowH =
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey =
					detectFadeErrorEnabled = true
					fadeImgPath = H:\HyperSpin\RocketLauncher\Media\Fade
					RLDataPath = H:\HyperSpin\RocketLauncher\Data
					RLMediaPath = H:\HyperSpin\RocketLauncher\Media
					RLErrSoundPath = H:\HyperSpin\RocketLauncher\Media\Sounds\Error
					modulesPath = H:\HyperSpin\RocketLauncher\Modules
					moduleFullName = H:\HyperSpin\RocketLauncher\Modules\MAME\MAME.ahk
					moduleName = MAME
					modulePath = H:\HyperSpin\RocketLauncher\Modules\MAME
					moduleExtension = ahk
					moduleExtensionsPath = H:\HyperSpin\RocketLauncher\Module Extensions
					libPath = H:\HyperSpin\RocketLauncher\Lib
					7zEnabled = false
					7zPath = H:\HyperSpin\RocketLauncher\Module Extensions\7z.exe
					7zDllPath = H:\HyperSpin\RocketLauncher\Module Extensions\7z.dll
					7zExtractPath = H:\HyperSpin\Settings
					7zExtractPathOrig =
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate =
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					pauseEnabled = false
					pauseKey = ~NumpadAdd
					pauseBackToMenuBarKey = X
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = H:\HyperSpin\RocketLauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}
					pauseLoadStateKeyCodes = {F7 down}{F7 up}
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = H:\HyperSpin\Utilities\Xpadder\xpadder.exe
					joyToKeyFullPath = H:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = H:\HyperSpin\RocketLauncher\Profiles\xpadder
					keymapperFrontEndProfileName = RocketLauncherUI
					keymapperFrontEndProfile = false
					keymapperRocketLauncherProfileEnabled = false
					JoyIDsEnabled = false
					JoyIDsPreferredControllersSystem = use_global
					JoyIDsPreferredControllersGlobal =
					CustomJoyNamesEnabled = false
					CustomJoyNames =
					rotateMethod = false
					FEProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncherUI
					defaultProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default
					systemProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME
					xPadderSystemProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME\_Default
					emuProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME\MAME
					romProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\MAME\1941j
					RocketLauncherProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\RocketLauncher
					blankProfile = H:\HyperSpin\RocketLauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncherUI
					ahkDefaultProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\_Default
					ahkSystemProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\MAME
					ahkEmuProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\MAME\MAME
					ahkRomProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\MAME\1941j
					ahkRocketLauncherProfile = H:\HyperSpin\RocketLauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = H:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
					mon1O = 0
					pacDrivedllFile = H:\HyperSpin\RocketLauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = H:\HyperSpin\RocketLauncher\Lib\User Fade Animations.ini

20:39:13:125 | RL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
20:39:13:126 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
20:39:13:126 | RL |  WARNING  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions Init.ahk" not found
20:39:13:126 | RL |     INFO  | +0     | BuildScript - Validating module
20:39:13:127 | RL |     INFO  | +0     | BuildScript - Validation complete
20:39:13:127 | RL |     INFO  | +0     | BuildScript - Module:
					MEmu = MAME
					MEmuV =  v0.160
					MURL = http://www.mame.net/
					MAuthor = djvj
					MVersion = 2.1.12
					MCRC = 2253BE34
					iCRC = CA5CEF4B
					MID = 635038268903403479
					MSystem = "AAE","Cave","Capcom","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS"
					;----------------------------------------------------------------------------
					; Notes:
					; No need to edit mame.ini and set your rom folder, module sends the rompath for you.
					; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
					; High Scores DO NOT SAVE when cheats are enabled!
					; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
					; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
					;
					; Bezels:
					; Module settings control whether RocketLauncher or MAME bezels are shown
					; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
					; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
					;
					; ServoStik:
					; The module will automatically control any connected ServoStiks found on the system.
					; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
					;
					; Ini Files:
					; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
					; those. MAME supports a hieraquical ini file structure and will load settings from several ini files following a specific order:
					;- mame.ini
					;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
					;- debug.ini (if the debugger is enabled)
					;- <parent>.ini (for clones only, may be called recursively)
					;- <gamename>.ini
					;- vertical.ini (for games with vertical monitor orientation)
					;- horizont.ini (for games with horizontal monitor orientation)
					;- vector.ini (for vector games only)
					;- <driver>.ini (based on the source filename of the driver)
					;
					;The settings in the later ini's override those in the earlier ini's.
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					settingsFile := modulePath . "\" . moduleName . ".ini"
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1)
					hlsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "HLSL","false",,1)
					glsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "GLSL","false",,1)
					bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1)	; "layout" or "normal"
					Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1)
					pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1)	; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
					verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "VerticalRotationMode","none",,1)
					cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1)
					cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1)	; user defined key to be held down before launching a mame rom.
					sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1)
					romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1)
					mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1)
					Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1)
					Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1)
					Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1)
					Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1)
					Use_Cpanels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Cpanels", "false",,1)
					Use_Marquees := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Marquees", "false",,1)
					autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1)
					volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1)
					inipath := IniReadCheck(settingsFile, systemName, "IniPath", "",,1)

					artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
					useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
					useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
					useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
					UseCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
					UseMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"

					; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
					exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|"  )
					Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
					 A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
					If (ProductVersion)
						StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2
					Log("Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)

					If inipath
						inipath := AbsoluteFromRelative(EmuPath, inipath)

					If (verticalRotationMode = "none")
						verticalRotationMode := ""

					hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1)	;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later

					; Process mame's ListXML for certain features
					If (bezelEnabled = "true" || servoStikEnabled != "false" || verticalRotationMode) {
						ListXMLObject := Object()
						ListXMLObject := ListXMLInfo(romName)
						If (bezelEnabled = "true") {
							If (bezelMode = "layout"){
								BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName)
							} Else { ;bezel mode = normal
								useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels
								BezelStart(,,ListXMLObject["Angle"].Value)
							}
						}
						If (servoStikEnabled != "false") {
							ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8)	; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
						}
						If (verticalRotationMode && ListXMLObject["Angle"].Value) {
							If (verticalRotationMode = "original")
								verticalRotationMode := " -rotate"
							Else If (verticalRotationMode = "right")
								verticalRotationMode := " -ror"
							Else If (verticalRotationMode = "left")
								verticalRotationMode := " -rol"
							Else
								verticalRotationMode := ""
						}
						Else
							verticalRotationMode := ""
					}

					; -romload part of 147u2 that shows what roms were checked when missing roms
					winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
					fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window"
					If (Videomode = "opengl")
					{
						hlsl := " -nohlsl_enable"
						If (MAMEVersion > 159)
							glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
						Else
							glsl := ""
					}
					Else
					{
						hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
						If (MAMEVersion > 159)
							glsl := " -nogl_glsl"
						Else
							glsl := ""

						If (Videomode = "ini")
							Videomode := ""
					}
					videomode := If (Videomode != "" ) ? " -video " . videomode : ""
					sysParams := If sysParams != ""  ? A_Space . sysParams : ""
					romParams := If romParams != ""  ? A_Space . romParams : ""
					autosave := If autosave = "true"  ? " -autosave" : ""
					volume := If volume != ""  ? " -volume " . volume : ""
					inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""

					StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1	; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms
					mameRomPaths := " -rompath """ .  (If mameRomName ? romPath : mameRomPaths) . """"	; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom

					If InStr(romParams,"-rompath")
						ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
					If InStr(sysParams,"-rompath")
						ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")

					If mameRomName {
						FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension%	; rename rom to match what mame needs
						originalRomName := romName	; store romName from database so we know what to rename it back to later
						romName := mameRomName
						If ErrorLevel
							ScriptError("There was a problem renaming " . romName . "  to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
						Else	; if rename was successful, set var so we know to move it back later
							fileRenamed = 1
					}

					If cheatMode = true
					{	If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z"))
							ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
						If cheatModeKey	; if user wants to use a key to enable CheatMode
							cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : ""	; only enables cheatMode when key is held down on launch
						Else	; no cheat mode key defined
							cheatEnabled := " -cheat"
					}

					HideEmuStart()

					If legacyMode = true
						errLvl := Run(executable . A_Space . romName . fullscreen . cheatEnabled . volume . mameRomPaths . sysParams . romParams, emuPath, winstate)
					Else
						errLvl := Run(executable . A_Space . romName . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . UseCpanels . UseMarquees . mameRomPaths . sysParams . romParams . autosave, emuPath, winstate)

					If errLvl {
						If (errLvl = 1)
							Error = Failed Validity
						Else If(errLvl = 2)
							Error = Missing Files
						Else If(errLvl = 3)
							Error = Fatal Error
						Else If(errLvl = 4)
							Error = Device Error
						Else If(errLvl = 5)
							Error = Game Does Not Exist
						Else If(errLvl = 6)
							Error = Invalid Config
						Else If errLvl in 7,8,9
							Error = Identification Error
						Else
							Error = MAME Error
						Log("MAME Error - " . Error,3)
					}

					WinWait("ahk_class MAME")
					WinWaitActive("ahk_class MAME")

					BezelDraw()
					HideEmuEnd()
					FadeInExit()
					Process("WaitClose", executable)
					BezelExit()

					If fileRenamed {	; rename file back to alternate name for next launch
						FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension%
						If ErrorLevel	; if rename was successful, set var so we know to move it back later
							ScriptError("There was a problem renaming " . romName . " back to " . originalRomName)
					}

					FadeOutExit()
					ExitModule()


					ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution
						Global emuFullPath, emuPath
						ListXMLObject := Object()
						listXMLVarLog :=
						RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide
						Fileread, ListxmlContents, %emuPath%\tempBezel.txt
						RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
						RegExMatch(parent,"cloneof=" . """" . ".*", parent)
						RegExMatch(parent,"""" . ".*", parent)
						StringTrimLeft, parent, parent, 1
						RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
						RegExMatch(angle,"[0-9]+", angle, "-6")
						RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)
						RegExMatch(width,"[0-9]+", width, "-6")
						RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
						RegExMatch(Height,"[0-9]+", Height, "-6")
						RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
						RegExMatch(Ways,"[0-9]+", Ways, "-6")
						logVars := "Parent|Angle|Height|Width|Ways"
						Loop, Parse, logVars, |
						{
							currentobj:={}
							currentobj.Label := A_Loopfield
							currentobj.Value := %A_Loopfield%
							ListXMLObject.Insert(currentobj["Label"], currentobj)
							listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
						}
						Log("Module - MAME ListXML values: " . listXMLLog,5)
						If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
							ListXMLObject["Angle"].Value := true
							Log("Module - This game's height is greater than its width, forcing vertical mode",5)
						}
						FileDelete, %emuPath%\tempBezel.txt
						Return ListXMLObject
					}

					HaltEmu:
						If pauseMethod = 1
						{	disableSuspendEmu = true
							disableRestoreEmu = true
							PostMessage,0x211, 1, , , ahk_class MAME
						} Else If pauseMethod = 2
						{	disableSuspendEmu = true
							PostMessage,0x211, 1, , , ahk_class MAME
						} Else If pauseMethod = 3
						{	disableSuspendEmu = true
							disableRestoreEmu = true
							PostMessage,% 0x0400+6, 1, , , ahk_class MAME
						} Else If pauseMethod = 4
						{	disableSuspendEmu = true
							PostMessage,% 0x0400+6, 1, , , ahk_class MAME
						} Else If pauseMethod = 5
						{	disableSuspendEmu = true
							Send, {P down}
							Sleep, 1000
							Send, {P up}
						}
					Return
					RestoreEmu:
						If pauseMethod = 1
						{	PostMessage,0x212, 1, , , ahk_class MAME
							WinActivate, ahk_class MAME
						} Else If pauseMethod = 2
						{	PostMessage,0x212, 1, , , ahk_class MAME
							WinActivate, ahk_class MAME
						} Else If pauseMethod = 3
						{	PostMessage,% 0x0400+6, 0, , , ahk_class MAME
							WinActivate, ahk_class MAME
						} Else If pauseMethod = 4
						{	PostMessage,% 0x0400+6, 0, , , ahk_class MAME
							WinActivate, ahk_class MAME
						} Else If pauseMethod = 5
						{	disableSuspendEmu = true
							Send, {P down}
							Sleep, 1000
							Send, {P up}
							WinActivate, ahk_class MAME
						} Else If pauseMethod = 6
							WinActivate, ahk_class MAME
					Return

					CloseProcess:
						FadeOutStart()
						WinClose("ahk_class MAME")
					Return

20:39:13:137 | RL |     INFO  | +16    | BuildScript - Loaded Multi-Player scripts
20:39:13:138 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
20:39:13:138 | RL |  WARNING  | +0     | BuildScript - "H:\HyperSpin\RocketLauncher\Lib\User Functions.ahk" not found
20:39:13:138 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
20:39:13:139 | RL |     INFO  | +0     | Main - Module is built
20:39:13:139 | RL |     INFO  | +0     | CheckFile - Checking if H:\HyperSpin\RocketLauncher\AutoHotkey.dll exists
20:39:13:142 | RL |     INFO  | +0     | Main - Running module
 
Last edited by a moderator:

bleasby

RocketLauncher Developer
Developer
First of all, wrap the log between code tags, if not your post looks very ugly and it is very difficult to read what you want (I edited yours posts to include code tags).

You probably did not read as you should the install guide:
http://www.rlauncher.com/wiki/index.php?title=Transition_From_HyperLaunch3

First thing you need to know is if you use HyperSpin 1.3 or the HyperSpin 1.4 beta. Then just follow what is written on the guide and you will have everything working as it should.

If you use the HS beta, you have to set the path on HyperSpin to the rockketlauncher executable and not to its folder.
 

planktonnl

New member
RL Member
First of all, wrap the log between code tags, if not your post looks very ugly and it is very difficult to read what you want (I edited yours posts to include code tags).

You probably did not read as you should the install guide:
http://www.rlauncher.com/wiki/index.php?title=Transition_From_HyperLaunch3

First thing you need to know is if you use HyperSpin 1.3 or the HyperSpin 1.4 beta. Then just follow what is written on the guide and you will have everything working as it should.


Thanks Bleasby

Its works thanks thanks :) I am so happy



If you use the HS beta, you have to set the path on HyperSpin to the rockketlauncher executable and not to its folder.
 

planktonnl

New member
RL Member
Hi question

now have two new system geinstallerd
Nintendo GameCube and Nintendo Gamecube

Now the PC game I get work after the last installation again the message
can not fint hyperlaunche

I must once again what reinstall RL_Transition_tool?
 

rustenburre

New member
Hi All, i think i have done all right to play my mame games trough hyperspin but i get the cannot find hyperlaunch.exe error berore going into a game, where should i start guys
 

bleasby

RocketLauncher Developer
Developer
Check the RL wiki for directions on how to setup HS.
The problem is on your hyperspin settings.
You need to set the RL path over there.

Sent from my XT1068 using Tapatalk
 

q1w2e3r4t7

New member
Hi Guys,
I'm also having issue with Hyperspin unable to locate RocketLauncher.

I have followed guides,
Set Hyperlaunch / Rocket Launch in "C:\Hyperspin\Settings\Settings.ini"
Code:
[Main]
Hyperlaunch_Path=C:\RocketLauncher\RocketLauncher.exe

In C:\Hyperspin\HyperHQ.exe, Set Execution to HyperLaunch
Command Line Preview is: HyperLaunch.exe "Mame" "RomName"

Setup Hyperspin in C:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
- Updated
- FrontEnd setup for Hyperspin, Marked as Default & Active
- List of Wheels now displaying into Rocketlauncher

However get error message Unable to locate Hyperlaunch.exe ...
Code:
09:42:24 PM |  HyperSpin Started 
09:42:24 PM |  Going windowed mode 
09:42:24 PM |  Checking for updates 
09:42:24 PM |  Update Check Complete 
09:42:24 PM |  Startup program unavailable 
09:42:24 PM |  Error intializing joysticks 
09:42:24 PM |  Menu Mode is multi 
09:42:24 PM |  Loading Main Menu.xml 
09:42:25 PM |  Main Menu.xml successfully loaded 
09:42:25 PM |  Main Menu wheel loaded successfully 
09:42:29 PM |  Loading MAME.xml 
09:42:30 PM |  Main Menu.xml successfully loaded 
09:42:30 PM |  MAME wheel loaded successfully 
09:42:35 PM |  Launching Game 
09:42:35 PM |  Using HyperLaunch
09:42:35 PM |  Getting HyperLaunch path 
09:42:35 PM |  HyperLaunch located at C:\Hyperspin\HyperLaunch.exe
09:42:35 PM |  Cannot find Hyperlaunch.exe

I have rechecked C:\Hyperspin\Settings\MAME.ini
Code:
[exe info]
hyperlaunch=true

rechecked C:\Hyperspin\Settings\Settings.ini
Code:
[Main]
Hyperlaunch_Path=C:\RocketLauncher\RocketLauncher.exe

Gone through all the setup guides, heaps of searching, but still not working. Either somethings wrong or i've missed a very subtle step somewhere.

Thanks for your assistance.

Jason
 

brolly

Administrator
Developer
You're probably using HS1.3 instead of 1.4 thus adding the Hyperlaunch_Path will simply be ignored by it.
 

q1w2e3r4t7

New member
Thank you so much Brolly !!!!
It's one of those things your looking sooo hard that you miss the simple things !!
I was sure i had copied over the 1.4 files.
Thanks again.
 
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