Hello,
I updated to HS 1.4 and I cant get the roms to load. It works on 1.3.3. please help i have been trying for hours and cant find fix
Here is RL Log
This is my setting.ini on HS 1.4
[Main]
Menu_Mode=multi
Single_Mode_Name=MAME
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=Sony PSP
Hyperlaunch_Path=G:\RocketLauncher\RocketLauncher.exe
This is one of the systems config (all of them are configured the same and none are working
[exe info]
path=
rompath=
userompath=true
exe=
romextension=
parameters=
searchsubfolders=true
pcgame=false
winstate=HIDDEN
hyperlaunch=true
[filters]
parents_only=false
themes_only=false
wheels_only=false
roms_only=false
[themes]
use_parent_vids=true
use_parent_themes=true
animate_out_default=false
reload_backgrounds=false
[wheel]
alpha=1
small_alpha=1
style=normal
speed=high
pin_center_width=500
horz_wheel_y=512
vert_wheel_position=right
y_rotation=center
norm_large=256
norm_small=200
vert_large=400
vert_small=240
pin_large=500
pin_small=200
horz_large=256
horz_small=200
letter_wheel_x=800
letter_wheel_y=384
text_width=700
text_font=Style4
small_text_width=260
large_text_width=400
text_stroke_size=6
text_stroke_color=0x000000
text_color1=0x00BFFD
text_color2=0xFFFFFF
text_color3=0x00BFFD
color_ratio=139
shadow_distance=0
shadow_angle=45
shadow_color=0x000000
shadow_alpha=1
shadow_blur=0
[pointer]
animated=true
x=975
y=384
[video defaults]
path=
[sounds]
game_sounds=false
wheel_click=true
[navigation]
game_jump=50
use_indexes=true
jump_timer=400
remove_info_wheel=true
remove_info_text=true
use_last_game=true
last_game=Wild Arms 4
random_game=false
start_on_favorites=false
[Special Art A]
default=false
active=true
x=512
y=720
in=0.4
out=0.4
length=3
delay=0
type=normal
start=bottom
[Special Art B]
default=true
active=true
x=512
y=740
in=0.4
out=0.4
length=3
delay=0
type=fade
start=none
[Special Art C]
active=true
x=512
y=384
in=0
out=0
length=3
delay=10
type=fade
start=none
[Game Text]
game_text_active=true
show_year=true
show_manf=true
show_description=true
text_color1=0xE4E4E4
text_color2=0xE4E4E4
stroke_color=0x0C001E
text_font=Style1
text1_textsize=20
text1_strokesize=4
text1_x=60
text1_y=600
text2_textsize=28
text2_strokesize=4
text2_x=60
text2_y=630
I updated to HS 1.4 and I cant get the roms to load. It works on 1.3.3. please help i have been trying for hours and cant find fix
Here is RL Log
Code:
01:32:31:732 | RL | INFO | +N/A | Main - RocketLauncher v1.0.1.3 (www.rlauncher.com)
01:32:31:813 | RL | INFO | +78 | Main - System Specs:
RocketLauncher Dir: G:\RocketLauncher
RocketLauncher is: 32-bit
OS: Microsoft Windows 10 Pro
SKU: Professional
Total Memory: 16252.96 MB
Free Memory: 10119.02 MB
Used Memory: 6133.949 MB
SystemType: 64-bit
Physical Processors: 1
Logical Processors: 8
GPU 1 Name: Intel(R) HD Graphics 4600
GPU 1 RAM: 1024.00 MB
GPU 1 Driver Version: 10.18.15.4256
GPU 2 Name: NVIDIA GeForce GTX 770
GPU 2 RAM: -2048.00 MB
GPU 2 Driver Version: 10.18.13.5582
Sound 1 Device: Realtek High Definition Audio
Sound 1 Status: Enabled
Sound 2 Device: NVIDIA High Definition Audio
Sound 2 Status: Enabled
Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
Sound 3 Status: Enabled
Sound 4 Device: Intel(R) Display Audio
Sound 4 Status: Enabled
Sound 5 Device: Creative X-Fi Audio Processor (WDM)
Sound 5 Status: Enabled
OS Language: English_United_States
OS Admin Status: No
Latest .Net Version: v4.0.30319
Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [Landscape] (Primary)
Current AHK Desktop Width: 1920
Current AHK Desktop Height: 1080
AutoHotkey Path:
AHK Version: 1.1.09.04
Unicode: No
01:32:31:815 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\RocketLauncher.exe exists
01:32:31:817 | RL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription RocketLauncher
FileVersion 1.0.1.3
LegalCopyright ©2015 RocketLauncher
ProductName djvj's one swell guy!
ProductVersion 1.1.9.4
CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com
File Size: 2061824 bytes
Created: 9/5/2015 - 1:48:18 PM
Modified: 9/5/2015 - 1:48:19 PM
01:32:31:818 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\BinHexRW.ahk exists
01:32:31:825 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:827 | RL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 4961 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 6/4/2014 - 10:48:13 PM
01:32:31:828 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\BlockInput.exe exists
01:32:31:831 | RL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription
FileVersion 1.1.09.04
InternalName
OriginalFilename
ProductName
ProductVersion 1.1.09.04
File Size: 657920 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 1/2/2014 - 10:27:34 PM
01:32:31:832 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\CLR_L.ahk exists
01:32:31:835 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:837 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 5474 bytes
Created: 9/5/2015 - 1:48:13 PM
Modified: 9/5/2015 - 1:48:14 PM
01:32:31:838 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\Control_AniGif.ahk exists
01:32:31:842 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:844 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 5716 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 4/29/2013 - 1:56:02 PM
01:32:31:846 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\gdip.ahk exists
01:32:31:849 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:851 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 88789 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 1/13/2013 - 5:07:30 PM
01:32:31:853 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\gdip_alt.ahk exists
01:32:31:856 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:858 | RL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 5895 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 6/28/2015 - 2:26:22 PM
01:32:31:860 | RL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.2
01:32:31:861 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\gsdll32.dll exists
01:32:31:863 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 13090816 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 1/6/2015 - 9:20:42 PM
01:32:31:864 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\itextsharp.dll exists
01:32:31:866 | RL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription iTextSharp
FileVersion 5.4.2.0
InternalName itextsharp.dll
LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
OriginalFilename itextsharp.dll
ProductName iTextSharp
ProductVersion 5.4.2.0
CompanyName 1T3XT BVBA
File Size: 3743744 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 6/14/2013 - 2:06:21 PM
01:32:31:867 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\Java.ahk exists
01:32:31:870 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:872 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 7841 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 12/23/2014 - 11:02:37 PM
01:32:31:874 | RL | DEBUG1 | +15 | Java.ahk Version: 1.0.0
01:32:31:876 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\JSON.ahk exists
01:32:31:879 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:881 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 9203 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 5/5/2013 - 2:22:25 PM
01:32:31:883 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\Origin.ahk exists
01:32:31:886 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:887 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 4904 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 3/22/2015 - 2:51:41 PM
01:32:31:889 | RL | DEBUG1 | +16 | Origin.ahk Version: 1.0.2
01:32:31:891 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\RegRW64.ahk exists
01:32:31:894 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:896 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 6915 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 5/8/2014 - 3:06:39 AM
01:32:31:897 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\RIni.ahk exists
01:32:31:901 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:903 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 67561 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 6/5/2013 - 6:56:23 PM
01:32:31:904 | RL | INFO | +16 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
01:32:31:906 | RL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription SevenZipSharp
FileVersion 0.64.4841.31212
InternalName SevenZipSharp.dll
LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
OriginalFilename SevenZipSharp.dll
ProductName SevenZipSharp
ProductVersion 0.64.4841.31212
CompanyName Markovtsev Vadim
File Size: 165888 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 4/20/2013 - 11:08:10 PM
01:32:31:908 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\Steam.ahk exists
01:32:31:912 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:913 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 5347 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 3/22/2015 - 2:52:25 PM
01:32:31:915 | RL | DEBUG1 | +0 | Steam.ahk Version: 1.0.2
01:32:31:916 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\VA.ahk exists
01:32:31:920 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension.
01:32:31:922 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 34688 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 3/1/2013 - 9:05:47 PM
01:32:31:923 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\VA_Extension.ahk exists
01:32:31:927 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:928 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 3833 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 1/13/2015 - 8:16:56 PM
01:32:31:930 | RL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
01:32:31:932 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\7z.ahk exists
01:32:31:935 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:937 | RL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 29013 bytes
Created: 9/5/2015 - 1:48:02 PM
Modified: 9/5/2015 - 1:48:02 PM
01:32:31:938 | RL | DEBUG1 | +0 | 7z.ahk Version: 1.0.1
01:32:31:940 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Bezel.ahk exists
01:32:31:945 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:947 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 102587 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 6/28/2015 - 2:26:22 PM
01:32:31:948 | RL | DEBUG1 | +0 | Bezel.ahk Version: 1.1.2
01:32:31:950 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Fade.ahk exists
01:32:31:953 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:955 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 37849 bytes
Created: 9/5/2015 - 1:48:14 PM
Modified: 9/5/2015 - 1:48:14 PM
01:32:31:957 | RL | DEBUG1 | +0 | Fade.ahk Version: 1.1.1
01:32:31:959 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Fade Init.ahk exists
01:32:31:962 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:964 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 999 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 12/23/2014 - 11:21:02 PM
01:32:31:965 | RL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1
01:32:31:967 | RL | INFO | +16 | CheckFile - Checking if G:\RocketLauncher\Lib\Fade Animations.ahk exists
01:32:31:971 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:974 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 79882 bytes
Created: 9/5/2015 - 1:48:12 PM
Modified: 9/5/2015 - 1:48:12 PM
01:32:31:976 | RL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.8
01:32:31:978 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Pause.ahk exists
01:32:31:984 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:986 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 392698 bytes
Created: 9/5/2015 - 1:48:02 PM
Modified: 9/5/2015 - 1:48:03 PM
01:32:31:988 | RL | DEBUG1 | +0 | Pause.ahk Version: 1.1.4
01:32:31:990 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Pause Init.ahk exists
01:32:31:993 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:31:995 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 553 bytes
Created: 9/5/2015 - 1:48:06 PM
Modified: 9/5/2015 - 1:48:06 PM
01:32:31:997 | RL | DEBUG1 | +0 | Pause Init.ahk Version: 1.0.3
01:32:31:998 | RL | INFO | +15 | CheckFile - Checking if G:\RocketLauncher\Lib\Keymapper.ahk exists
01:32:31:002 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:003 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 33453 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 5/25/2015 - 5:21:02 PM
01:32:32:005 | RL | DEBUG1 | +0 | Keymapper.ahk Version: 1.1.2
01:32:32:007 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Keymapper Init.ahk exists
01:32:32:011 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:013 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 3461 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 5/25/2015 - 5:21:00 PM
01:32:32:014 | RL | DEBUG1 | +16 | Keymapper Init.ahk Version: 1.0.4
01:32:32:016 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\MultiGame.ahk exists
01:32:32:019 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:021 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 40753 bytes
Created: 9/5/2015 - 1:48:05 PM
Modified: 9/5/2015 - 1:48:05 PM
01:32:32:023 | RL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.8
01:32:32:025 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\MultiGame Init.ahk exists
01:32:32:028 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:030 | RL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 161 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 4/14/2013 - 1:33:19 PM
01:32:32:031 | RL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
01:32:32:033 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\MultiPlayer.ahk exists
01:32:32:037 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:038 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 58770 bytes
Created: 9/5/2015 - 1:48:08 PM
Modified: 9/5/2015 - 1:48:08 PM
01:32:32:040 | RL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.6
01:32:32:042 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Password.ahk exists
01:32:32:046 | RL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:048 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 10025 bytes
Created: 9/5/2015 - 1:48:16 PM
Modified: 9/5/2015 - 1:48:16 PM
01:32:32:049 | RL | DEBUG1 | +0 | Password.ahk Version: 1.0.2
01:32:32:051 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk exists
01:32:32:055 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:057 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 73772 bytes
Created: 9/5/2015 - 1:48:07 PM
Modified: 9/5/2015 - 1:48:07 PM
01:32:32:059 | RL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.5
01:32:32:060 | RL | INFO | +16 | CheckFile - Checking if G:\RocketLauncher\Lib\Shared.ahk exists
01:32:32:065 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:067 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 116503 bytes
Created: 9/5/2015 - 1:48:12 PM
Modified: 9/5/2015 - 1:48:12 PM
01:32:32:068 | RL | DEBUG1 | +0 | Shared.ahk Version: 1.3.2
01:32:32:070 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Statistics.ahk exists
01:32:32:074 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:076 | RL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 26143 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 4/9/2015 - 4:16:56 AM
01:32:32:078 | RL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.3
01:32:32:079 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Statistics Init.ahk exists
01:32:32:083 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:084 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 33 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 12/23/2014 - 11:23:48 PM
01:32:32:086 | RL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
01:32:32:088 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\Virtual Drive.ahk exists
01:32:32:091 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:093 | RL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 17070 bytes
Created: 9/5/2015 - 1:47:57 PM
Modified: 9/5/2015 - 1:47:57 PM
01:32:32:095 | RL | DEBUG1 | +0 | Virtual Drive.ahk Version: 1.0.1
01:32:32:096 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\XHotkey.ahk exists
01:32:32:100 | RL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:102 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 26540 bytes
Created: 9/5/2015 - 1:48:06 PM
Modified: 9/5/2015 - 1:48:06 PM
01:32:32:103 | RL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.4
01:32:32:105 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Lib\XHotkey Init.ahk exists
01:32:32:109 | RL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
01:32:32:111 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 1063 bytes
Created: 9/5/2015 - 1:48:18 PM
Modified: 9/5/2015 - 1:48:18 PM
01:32:32:113 | RL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.2
01:32:32:114 | RL | DEBUG1 | +0 | Main - Raw CLI received: "Sony PlayStation 2 Wild Arms 4"
01:32:32:116 | RL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Wild Arms 4"
01:32:32:117 | RL | DEBUG1 | +0 | Main - dbName: Wild Arms 4
01:32:32:119 | RL | WARNING | +0 | Main - Front End plugin was not sent via CLI. Defaulting to the "HyperSpin" Plugin. If you want to load a different Front End Plugin, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-p <PLUGINTYPE>"
01:32:32:120 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Plugins\HyperSpin.plugin exists
01:32:32:122 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 8969 bytes
Created: 8/1/2015 - 5:48:20 PM
Modified: 5/9/2015 - 8:07:18 PM
01:32:32:124 | RL | WARNING | +15 | Main - No frontendPath was sent via CLI. Defaulting to use HyperSpin in "C:\HyperSpin\HyperSpin.exe". If you want to use a different FE Path, please make sure you set up your Front End so it sends this parameter to RocketLauncher: "-f <PATH_TO_MY_FE\FRONTEND.exe>"
01:32:32:129 | RL | INFO | +0 | Main - HyperSpin.exe coordinates are x560 y240 w800 h600
01:32:32:130 | RL | INFO | +0 | Main - RocketLauncher received "Sony PlayStation 2" and "Wild Arms 4"
01:32:32:136 | RL | INFO | +0 | Main - Did not find a "G:\RocketLauncher\Settings\Sony PlayStation 2\Game Options.ini" file, skipping any game-specific options.
01:32:32:138 | RL | INFO | +0 | Main - Wild Arms 4 is using the default emulator: PCSX2
01:32:32:139 | RL | INFO | +16 | Main - Checking for a [PCSX2] section in G:\RocketLauncher\Settings\Sony PlayStation 2\Emulators.ini
01:32:32:142 | RL | INFO | +0 | Main - Found [PCSX2] in G:\RocketLauncher\Settings\Sony PlayStation 2\Emulators.ini
01:32:32:144 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Modules\PCSX2\PCSX2.ahk exists
01:32:32:146 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 16738 bytes
Created: 9/5/2015 - 1:47:56 PM
Modified: 9/7/2015 - 10:37:17 AM
01:32:32:149 | RL | WARNING | +0 | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
01:32:32:151 | RL | INFO | +0 | Main - Wild Arms 4 will use module: G:\RocketLauncher\Modules\PCSX2\PCSX2.ahk
01:32:32:160 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
01:32:32:165 | RL | INFO | +0 | CheckFile - Checking if G:\HyperSpin14\Emulators\PCSX2\v1.2.1\pcsx2-r5875.exe exists
01:32:32:167 | RL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 5374336 bytes
Created: 9/7/2015 - 11:39:04 AM
Modified: 2/3/2014 - 10:55:40 AM
01:32:32:169 | RL | INFO | +0 | Main - INI Keys read
01:32:32:170 | RL | INFO | +15 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\7z.exe exists
01:32:32:173 | RL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription 7-Zip Console
FileVersion 9.20
InternalName 7z
LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
OriginalFilename 7z.exe
ProductName 7-Zip
ProductVersion 9.20
CompanyName Igor Pavlov
File Size: 163840 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 3/5/2013 - 9:21:50 PM
01:32:32:175 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\Module Extensions\7z.dll exists
01:32:32:177 | RL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription 7z Standalone Plugin
FileVersion 9.20
InternalName 7za
LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
OriginalFilename 7za.dll
ProductName 7-Zip
ProductVersion 9.20
CompanyName Igor Pavlov
File Size: 914432 bytes
Created: 8/1/2015 - 5:48:17 PM
Modified: 3/5/2013 - 9:21:49 PM
01:32:32:179 | RL | INFO | +0 | CreateRomMapTable - Started
01:32:32:180 | RL | DEBUG1 | +0 | AltNameExistCheck - Looking for rom: R:\Sony Playstation 2\Wild Arms 4.bin
01:32:32:182 | RL | DEBUG1 | +0 | AltNameExistCheck - Looking for rom: R:\Sony Playstation 2\Wild Arms 4\Wild Arms 4.bin
01:32:32:183 | RL | DEBUG1 | +0 | AltNameExistCheck - Looking for rom: R:\Sony Playstation 2\Wild Arms 4.iso
01:32:32:185 | RL | INFO | +16 | AltNameExistCheck - Found rom: R:\Sony Playstation 2\Wild Arms 4.iso
01:32:32:187 | RL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found.
01:32:32:193 | RL | INFO | +0 | Main - "Wild Arms 4" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
01:32:32:195 | RL | INFO | +0 | CheckPaths - Started
01:32:32:196 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom: R:\Sony Playstation 2\Wild Arms 4.bin
01:32:32:198 | RL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: R:\Sony Playstation 2\Wild Arms 4\Wild Arms 4.bin
01:32:32:200 | RL | DEBUG1 | +0 | CheckPaths - Rom not found
01:32:32:201 | RL | DEBUG1 | +15 | CheckPaths - Looking for rom: R:\Sony Playstation 2\Wild Arms 4.iso
01:32:32:203 | RL | INFO | +0 | CheckPaths - Found rom: R:\Sony Playstation 2\Wild Arms 4.iso
01:32:32:205 | RL | DEBUG1 | +0 | CheckPaths - Current romName: Wild Arms 4
01:32:32:207 | RL | DEBUG1 | +0 | CheckPaths - Current romPath: R:\Sony Playstation 2
01:32:32:209 | RL | DEBUG1 | +0 | CheckPaths - Current romExtension: .iso
01:32:32:211 | RL | INFO | +0 | CheckPaths - Ended
01:32:32:212 | RL | INFO | +0 | BuildScript - User Variables:
;----------------------------------------------------------------------------
; INJECTED VARIABLES
;----------------------------------------------------------------------------
#NoTrayIcon
#InstallKeybdHook
DetectHiddenWindows, ON
SetTitleMatchMode, 2
SendMode, Event
0 = 2
pluginPath = G:\RocketLauncher\Plugins
pluginName = HyperSpin
pluginExt = .plugin
contextOnExit =
rlMode =
rlTitle = RocketLauncher
rlVersion = 1.0.1.3
rlAuthor = djvj
rlURL = www.rlauncher.com
langFile = G:\RocketLauncher\Data\Language\Localization.ini
primMonitor = 1
frontendPID = 10696
frontendPath = C:\HyperSpin
frontendExe = HyperSpin.exe
frontendExt = exe
frontendName = HyperSpin
frontendDrive = C:
exitEmulatorKey = ~Esc
restoreFE = Restore and Click
exitScriptKey = ~q & ~s
toggleCursorKey = ~e & ~t
emuFullPath = G:\HyperSpin14\Emulators\PCSX2\v1.2.1\pcsx2-r5875.exe
emuPath = G:\HyperSpin14\Emulators\PCSX2\v1.2.1
emuName = PCSX2
emuExt = exe
romPath = R:\Sony Playstation 2
romPathFromIni = R:\Sony Playstation 2
romExtension = .iso
romExtensionOrig = .iso
romExtensions = bin|iso
executable = pcsx2-r5875.exe
systemDbName = Sony PlayStation 2
systemName = Sony PlayStation 2
dbPath =
dbName = Wild Arms 4
dbExt =
romName = Wild Arms 4
romMapPath = G:\RocketLauncher\Settings\Sony PlayStation 2\Rom Mapping
romMappingEnabled = true
romMappingLaunchMenuEnabled = false
romMappingFirstMatchingExt = false
romMappingShowAllRomsInArchive = true
romMappingNumberOfGamesByScreen = 7
romMappingMenuWidth = 400
romMappingMenuMargin = 65
romMappingTextFont = Bebas Neue
romMappingTextOptions = cFFFFFFFF r4 s60 Bold
romMappingDisabledTextColor = ff888888
romMappingTextSizeDifference = 7
romMappingTextMargin = 15
romMappingTitleTextFont = Bebas Neue
romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
romMappingTitle2TextFont = Bebas Neue
romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
romMappingGameInfoTextFont = Bebas Neue
romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
romMappingBackgroundBrush = aa000000
romMappingColumnBrush = 33000000
romMappingButtonBrush1 = 6f000000
romMappingButtonBrush2 = 33000000
romMappingBackgroundAlign = Stretch and Lose Aspect
romMappingMenuFlagWidth = 55
romMappingMenuFlagSeparation = 7
romMappingDefaultMenuList = FullList
romMappingSingleFilteredRomAutomaticLaunch = false
altArchiveNameOnly =
altRomNameOnly =
altArchiveAndRomName =
altArchiveAndManyRomNames =
altRomNamesOnly =
romMapScenario =
skipchecks = false
romMatchExt = false
blockInputTime = 0
blockInputFile = G:\RocketLauncher\Module Extensions\BlockInput.exe
errorLevelReporting = false
lockLaunch = false
lockLaunchGame =
screenRotationAngle = 0
screenRotationAngleGame =
logFile = G:\RocketLauncher\RocketLauncher.log
logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
logLevel = 10
logShowDebugConsole = false
logIncludeModule = true
logIncludeFileProperties = true
logShowCommandWindow = false
logCommandWindow = false
rlDebugConsoleStdout =
sysLang = English_United_States
sysType = 64-bit
broadcastWindowTitle =
navUpKey = Up
navDownKey = Down
navLeftKey = Left
navRightKey = Right
navSelectKey = Enter
navP2UpKey = Numpad8
navP2DownKey = Numpad2
navP2LeftKey = Numpad4
navP2RightKey = Numpad6
navP2SelectKey = NumpadEnter
originalWidth = 1920
originalHeight = 1080
vdEnabled = false
vdFullPath =
vdUseSCSI = true
vdDriveLetter =
vdAddDrive = true
servoStikEnabled = false
servoStikExitMode = false
ledblinkyEnabled = false
ledblinkyFullPath =
ledblinkyProfilePath = G:\RocketLauncher\Profiles\LEDBlinky
ledblinkyRLProfile = G:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
emuIdleShutdown = 0
launchPasswordHash = UpUpDownDownLeftRightLeftRight
hideCursor = false
hideEmu = false
hideFE = false
fadeIn = false
fadeInDuration = 500
fadeInTransitionAnimation = DefaultAnimateFadeIn
fadeInDelay = 5000
fadeInExitDelay = 0
fadeOutExitDelay = 0
fadeOut = false
fadeOutExtraScreen = false
fadeOutDuration = 500
fadeOutTransitionAnimation = DefaultAnimateFadeOut
fadeOutDelay = 5000
fadeLyrInterpolation = 7
fadeMuteEmulator = false
fadeUseBackgrounds = false
fadeWidthBaseRes = 1920
fadeHeightBaseRes = 1080
fadeLyr1Color = FF000000
fadeLyr1AlignImage = Stretch and Lose Aspect
fadeLyr2Pos = Stretch and Lose Aspect
fadeLyr2X = 0
fadeLyr2Y = 0
fadeLyr2W =
fadeLyr2H =
fadeLyr2Adjust = 1
fadeLyr2PicPad = 0
fadeLyr2Prefix = Extra Layer 1 - Console
fadeLyr3Pos = Center
fadeLyr3X = 450
fadeLyr3Y = 450
fadeLyr3W =
fadeLyr3H =
fadeLyr3Adjust = 1
fadeLyr3PicPad = 0
fadeLyr3Speed = 750
fadeLyr3Animation = DefaultFadeAnimation
fadeLyr37zAnimation = DefaultFadeAnimation
fadeLyr3Type = imageandbar
fadeLyr3ImgFollow7zProgress = true
fadeLyr3Repeat = 1
fadeLyr3BackImageTransparency = 30
fadeLyr3StaticPos = No Alignment
fadeLyr3StaticX = 0
fadeLyr3StaticY = 870|1575
fadeLyr3StaticW =
fadeLyr3StaticH =
fadeLyr3StaticAdjust = 1
fadeLyr3StaticPicPad = 0
fadeLyr3StaticPrefix = Info Bar
fadeLyr4Adjust = 1
fadeLyr4X = 1792|952
fadeLyr4Y = 880|1575
fadeLyr4W = 128
fadeLyr4H =
fadeLyr4Pos = No Alignment
fadeLyr4FPS = 50
fadeLyr4PicPad = 0
fadeTranspGifColor = FFFFFF
fadeBarWindow = Image
fadeBarWindowX =
fadeBarWindowY =
fadeBarWindowW = 900
fadeBarWindowH =
fadeBarWindowR = 30
fadeBarWindowM = 30
fadeBarWindowHatchStyle = 8
fadeBar = 7zOnly
fadeBarNon7zProgressTime = 0
fadeBarBack = true
fadeBarBackColor = FF555555
fadeBarH = 30
fadeBarR = 10
fadeBarColor = DD00BFFF
fadeBarHatchStyle = 8
fadeBarPercentageText = true
fadeBarInfoText = true
fadeBarXOffset = 0
fadeBarYOffset = 150
fadeRomInfoDescription = filtered text
fadeRomInfoSystemName = image
fadeRomInfoYear = text with label
fadeRomInfoManufacturer = text with label
fadeRomInfoGenre = disabled
fadeRomInfoRating = image
fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
fadeRomInfoTextPlacement = User Defined
fadeRomInfoTextMargin = 7
fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
fadeRomInfoText5Options = cFF555555 r4 s42 Bold
fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
fadeStats_Number_of_Times_Played = text with label
fadeStats_Last_Time_Played = text with label
fadeStats_Average_Time_Played = text with label
fadeStats_Total_Time_Played = text with label
fadeStats_System_Total_Played_Time = text with label
fadeStats_Total_Global_Played_Time = text with label
fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
fadeStatsInfoTextPlacement = topRight
fadeStatsInfoTextMargin = 7
fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
fadeText1X = 0
fadeText1Y = 0
fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
fadeText1 = Loading Game
fadeText2X = 0
fadeText2Y = 0
fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
fadeText2 = Extraction Complete, Ready
fadeText3 = Loading Game
fadeText4 = Loading Complete
fadeFont = Bebas Neue
fadeSystemAndRomLayersOnly = false
fadeExtractionTime = disabled
fadeExtractionTimeTextX = 0
fadeExtractionTimeTextY = 0
fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
fadeInterruptKey =
detectFadeErrorEnabled = true
fadeImgPath = G:\RocketLauncher\Media\Fade
RLDataPath = G:\RocketLauncher\Data
RLMediaPath = G:\RocketLauncher\Media
RLErrSoundPath = G:\RocketLauncher\Media\Sounds\Error
modulesPath = G:\RocketLauncher\Modules
moduleFullName = G:\RocketLauncher\Modules\PCSX2\PCSX2.ahk
moduleName = PCSX2
modulePath = G:\RocketLauncher\Modules\PCSX2
moduleExtension = ahk
moduleExtensionsPath = G:\RocketLauncher\Module Extensions
libPath = G:\RocketLauncher\Lib
7zEnabled = true
7zPath = G:\RocketLauncher\Module Extensions\7z.exe
7zDllPath = G:\RocketLauncher\Module Extensions\7z.dll
7zExtractPath = G:\RocketLauncher\Temp
7zExtractPathOrig =
7zAttachSystemName = false
7zDelTemp = true
7zSounds = true
7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
mgEnabled = true
mgKey = ~NumpadSub
mgBackgroundColor = FF000000
mgSidePadding = 0.2
mgWidthBaseRes = 1920
mgHeightBaseRes = 1080
mgYOffset = 500|800
mgFont = Arial
mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
mgText1Text = Please select a game
mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
mgText2Offset = 100
mgUseSound = true
mgSoundfreq = 300
mgExitEffect = grow
mgSelectedEffect = rotate
mgUseGameArt = true
mgCandidate =
mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
mgOnLaunch = false
pauseEnabled = true
pauseKey = ~NumpadAdd
pauseBackToMenuBarKey = X
pauseZoomInKey = C
pauseZoomOutKey = V
pauseScreenshotKey = ~PrintScreen
pauseHiToTextPath = G:\RocketLauncher\Module Extensions\HiToText.exe
pauseSaveStateKeyCodes =
pauseLoadStateKeyCodes =
keymapperEnabled = false
keymapperAHKMethod = false
keymapper = xpadder
xpadderFullPath = G:\RocketLauncher\Module Extensions\Xpadder\Xpadder.exe
joyToKeyFullPath = G:\Utilities\JoyToKey\JoyToKey.exe
keymapperProfilePath = G:\RocketLauncher\Profiles\xpadder
keymapperFrontEndProfileName = RocketLauncherUI
keymapperFrontEndProfile = false
keymapperRocketLauncherProfileEnabled = false
joyIDsEnabled = false
joyIDsPreferredControllersGlobal =
joyIDsPreferredControllersSystem = use_global
joyIDsPreferredControllersOnExit =
CustomJoyNamesEnabled = false
CustomJoyNames =
rotateMethod = false
FEProfile = G:\RocketLauncher\Profiles\xpadder\RocketLauncherUI
defaultProfile = G:\RocketLauncher\Profiles\xpadder\_Default
systemProfile = G:\RocketLauncher\Profiles\xpadder\Sony PlayStation 2
xPadderSystemProfile = G:\RocketLauncher\Profiles\xpadder\Sony PlayStation 2\_Default
emuProfile = G:\RocketLauncher\Profiles\xpadder\Sony PlayStation 2\PCSX2
romProfile = G:\RocketLauncher\Profiles\xpadder\Sony PlayStation 2\Wild Arms 4
RocketLauncherProfile = G:\RocketLauncher\Profiles\xpadder\RocketLauncher
blankProfile = G:\RocketLauncher\Profiles\xpadder\_Default\blank
ahkFEProfile = G:\RocketLauncher\Profiles\AHK\RocketLauncherUI
ahkDefaultProfile = G:\RocketLauncher\Profiles\AHK\_Default
ahkSystemProfile = G:\RocketLauncher\Profiles\AHK\Sony PlayStation 2
ahkEmuProfile = G:\RocketLauncher\Profiles\AHK\Sony PlayStation 2\PCSX2
ahkRomProfile = G:\RocketLauncher\Profiles\AHK\Sony PlayStation 2\Wild Arms 4
ahkRocketLauncherProfile = G:\RocketLauncher\Profiles\AHK\RocketLauncher
bezelEnabled = false
bezelICEnabled = false
statisticsEnabled = true
pressDuration = -1
emuVolume = 1
dxwndIni = G:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
dxwndFullPath = G:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
mon1O =
pacDrivedllFile = G:\RocketLauncher\Module Extensions\PacDrive32.dll
userFadeAnimIniFile = G:\RocketLauncher\Lib\User Fade Animations.ini
01:32:32:214 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
01:32:32:216 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts
01:32:32:218 | RL | INFO | +16 | BuildScript - Loaded Statistics Init.ahk scripts
01:32:32:219 | RL | INFO | +0 | BuildScript - Loaded MultiGame Init.ahk scripts
01:32:32:221 | RL | WARNING | +0 | BuildScript - "G:\RocketLauncher\Lib\User Functions Init.ahk" not found
01:32:32:223 | RL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
01:32:32:225 | RL | INFO | +0 | BuildScript - Validating module
01:32:32:228 | RL | INFO | +0 | BuildScript - Validation complete
01:32:32:230 | RL | INFO | +0 | BuildScript - Module:
MEmu = PCSX2
MEmuV = Git-20150807
MURL = http://pcsx2.net/
MAuthor = djvj
MVersion = 2.1.5
MCRC = 5FFF77AE
iCRC = 776E3DD9
MID = 635038268913291718
MSystem = "Sony PlayStation 2"
;----------------------------------------------------------------------------
; Notes:
; This module has many settings that can be controlled via RocketLauncherUI
; If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI
; If you use Daemon Tools, make sure you have a SCSI virtual drive setup. Not a DT one.
; Tested Virtual Drive support with the cdvdGigaherz CDVD plugin. Make sure you set it to use your SCSI Virtual Drive letter.
; Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not.
; If you have any problems closing the emulator, make sure noGUI module setting in RocketLauncherUI is set to default or false.
;
; Per-game memory cards
; This module supports per-game memory cards to prevent them from ever becoming full
; To use this feature, set the PerGameMemoryCards to true in RocketLauncherUI
; You need to create a default blank memory card in the path you have defined in pcsx's ini found in section [Folders], key MemoryCards.
; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched.
; The module will only insert memory cards into Slot 1. So save your games there.
;
; Linuz cdvd plugin stores its settings in the registry @ HKEY_CURRENT_USER\Software\PS2Eplugin\CDVD\CDVDiso
;
; Run pcsx2 with the --help option to see current CLI parameters
;
; Known CLI options not currently supported by this module:
; --console forces the program log/console to be visible
; --portable enables portable mode operation (requires admin/root access)
; --elf=<str> executes an ELF image
; --forcewiz forces PCSX2 to start the First-time Wizard
;----------------------------------------------------------------------------
StartModule()
BezelGUI()
FadeInStart()
; PCSX2_ui.ini = default ini that contains memory card info and general settings
If FileExist(emuPath . "\portable.ini") { ; portable install
Log("Module - PCSX2 is operating in a portable mode")
pcsx2IniFile := CheckFile(emuPath . "\inis\PCSX2_ui.ini", "Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")
} Else { ; default not portable install
Log("Module - PCSX2 is operating in a standard installation mode")
RegRead, pcsx2IniFolder, HKCU, Software\PCSX2, SettingsFolder
pcsx2IniFile := CheckFile(pcsx2IniFolder . "\PCSX2_ui.ini", "Could not find the default PCSX2_ui.ini file. Please manually run and configure PCSX2 first so this file is created with all your default settings.")
}
settingsFile := modulePath . "\" . moduleName . ".ini"
; global settings
Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
noGUI := IniReadCheck(settingsFile, "Settings", "noGUI","false",,1) ; disables display of the gui while running games
fullboot := IniReadCheck(settingsFile, "Settings", "fullboot","false",,1) ; disables the quick boot feature, forcing you to sit through the PS2 startup splash screens
perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1) ; Hides console window from view if it shows up
cfgPath := IniReadCheck(settingsFile, "Settings", "cfgpath", emuPath . "\Game Configs",,1) ; specifies the config folder; applies to pcsx2 + plugins
autoCreateINIDir := IniReadCheck(settingsFile, "Settings", "AutoCreateINIDir","false",,1) ; Enables the module to auto-create of per game ini files and directories
defaultINISPath := IniReadCheck(settingsFile, "Settings", "DefaultINISPath",,,1) ; Path to default INIS folder of PCSX2.
gs := IniReadCheck(settingsFile, "Settings|" . romName, "gs",,,1) ; override for the GS plugin
pad := IniReadCheck(settingsFile, "Settings|" . romName, "pad",,,1) ; override for the PAD plugin
spu2 := IniReadCheck(settingsFile, "Settings|" . romName, "spu2",,,1) ; override for the SPU2 plugin
cdvd := IniReadCheck(settingsFile, romName, "cdvd",,,1) ; override for the CDVD plugin
usb := IniReadCheck(settingsFile, "Settings|" . romName, "usb",,,1) ; override for the USB plugin
fw := IniReadCheck(settingsFile, "Settings|" . romName, "fw",,,1) ; override for the FW plugin
dev9 := IniReadCheck(settingsFile, "Settings|" . romName, "dev9",,,1) ; override for the DEV9 plugin
vdOveride := IniReadCheck(settingsFile, romName, "VDOveride",,,1)
nohacks := IniReadCheck(settingsFile, romName, "nohacks","false",,1) ; disables all speedhacks
gamefixes := IniReadCheck(settingsFile, romName, "gamefixes",,,1) ; Enable specific gamefixes for this session. Use the specified comma or pipe-delimited list of gamefixes: VuAddSub,VuClipFlag,FpuCompare,FpuMul,FpuNeg,EETiming,SkipMpeg,OPHFlag,DMABusy,VIFFIFO,VI,FMVinSoftware
cfgPath := GetFullName(cfgPath)
IfNotExist % cfgPath
FileCreateDir, %cfgPath% ; create the cfg folder if it does not exist
; Create INIs subfolder for the game if it does not exist and if AutoCreateINIDir is true
If (autoCreateINIDir = "true") {
perINIPath := cfgPath . "\" . romName
Log("Module - PerGameIni - perINIPath = " . perINIPath,4)
If !FileExist(perINIPath) {
If (defaultINISPath != "") {
Log("Module - PerGameIni - perINIPath does not exist. So we will create it at " . PerINIPath,4)
FileCreateDir, %perINIPath%
Log("Module - PerGameIni - Now to copy the ini files from " . defaultINISPath . " to " . perINIPath . ".",4)
FileCopy, %defaultINISPath%\*.ini, %perINIPath%
} Else {
Log("Module - PerGameIni - perINIPath does not exist. So we will create it at " . PerINIPath,4)
FileCreateDir, %perINIPath%
Log("Module - PerGameIni - Now to copy the ini files from " . emuPath . "\inis" . " to " . perINIPath . ".",4)
FileCopy, %emuPath%\inis\*.ini, %perINIPath%
}
}
}
BezelStart()
Fullscreen := If Fullscreen = "true" ? " --fullscreen" : ""
noGUI := If noGUI = "true" ? " --nogui" : ""
If (noGUI != "")
Log("Module - noGUI is set to true, THIS MAY PREVENT PCSX2 FROM CLOSING PROPERLY. If you have any issues, set it to false or default in RocketLauncherUI.",2)
fullboot := If fullboot = "true" ? " --fullboot" : ""
nohacks := If nohacks = "true" ? " --nohacks" : ""
gamefixes := If gamefixes ? " --gamefixes=" . gamefixes : ""
gs := If gs ? " --gs=""" . GetFullName(gs) . """" : ""
pad := If pad ? " --pad=""" . GetFullName(pad) . """" : ""
spu2 := If spu2 ? " --spu2=""" . GetFullName(spu2) . """" : ""
usb := If usb ? " --usb=""" . GetFullName(usb) . """" : ""
fw := If fw ? " --fw=""" . GetFullName(fw) . """" : ""
dev9 := If dev9 ? " --dev9=""" . GetFullName(dev9) . """" : ""
cfgRomPath := cfgPath . "\" . romName
cfgPathCLI := If FileExist(cfgRomPath) ? " --cfgpath=""" . GetFullName(cfgRomPath) . """" : ""
; Specify what main ini PCSX2 should use
If (cfgPathCLI && FileExist(cfgRomPath . "\PCSX2_ui.ini")) {
;We can't set both cfgpath and cfg CLI switches, so if only PCSX2_ui.ini file exists we use cfg otherwise we use cfgpath
;--cfg specifies a custom configuration file to use instead of PCSX2.ini (does not affect plugins)
filecount := 0
Loop, %cfgRomPath%\*.ini
filecount++
If (filecount == 1)
{
;Only PCSX2_ui.ini found
pcsx2IniFile := cfgRomPath . "\PCSX2_ui.ini"
Log("Module - Found a game-specific PCSX2_ui.ini in the cfgPath. Telling PCSX2 to use this one instead: " . pcsx2IniFile)
cfg := " --cfg=""" . pcsx2IniFile . """"
cfgPathCLI := ""
}
}
Log("Module - " . (If cfgPathCLI != "" ? "Setting PCSX2's config path to """ . cfgRomPath . """" : "Using PCSX2's default configuration folder: """ . emuPath . "\inis"""))
; Memory Cards
If perGameMemCards = true
{ IniRead, currentMemCard1, %pcsx2IniFile%, MemoryCards, Slot1_Filename
IniRead, memCardPath, %pcsx2IniFile%, Folders, MemoryCards ; folder where memory cards are stored
StringLeft, memCardPathLeft, memCardPath, 3
memCardPathIsAbsolute := If (RegExMatch(memCardPathLeft, "[a-zA-Z]:\\") && (StrLen(memCardPath) >= 3)) ; this is 1 only when path looks like this "C:\"
memCardPath := If memCardPathIsAbsolute ? memCardPath : emuPath . "\" . memCardPath ; if only a folder name is defined for the memory card path, tack on the emuPath to find the memory cards, otherwise leave the full path as is
defaultMemCard := memCardPath . "\default.ps2" ; defining default blank memory card for slot 1
Log("Module - Default memory card for Slot 1 should be: " . defaultMemCard,4)
romMemCard1 := memCardPath . "\" . romName . ".ps2" ; defining name for rom's memory card for slot 1
Log("Module - Rom memory card for Slot 1 should be: " . romMemCard1,4)
Log("Module - Current memory card inserted in PCSX2's ini in Slot 1 is: " . currentMemCard1)
If (currentMemCard1 != romName . ".ps2") { ; if current memory card in slot 1 does not match this romName, switch to one that does if exist or load a default one
IfNotExist, %romMemCard1% ; first check if romName.ps2 memory card exists
IfNotExist, %defaultMemCard%
Log("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.",3)
Else {
FileCopy, %defaultMemCard%, %romMemCard1% ; create a new blank memory card for this game
Log("Module - Creating a new blank memory card for this game in Slot 1: " . romMemCard1)
}
IniWrite, %romName%.ps2, %pcsx2IniFile%, MemoryCards, Slot1_Filename ; update the ini to use this rom's card
Log("Module - Switched memory card in Slot 1 to: " . romMemCard1)
}
}
hideEmuObj := Object("ahk_class wxWindowClassNR",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
7z(romPath, romName, romExtension, 7zExtractPath)
pcsx2Ini := LoadProperties(pcsx2IniFile) ; load the config into memory
dvdSource := ReadProperty(pcsx2Ini,"CdvdSource") ; read value
; Mount the CD using a Virtual Drive
If vdOveride ; this allows per-game Virtual Drive support because some games boot to black when Virtual Drive is enabled
vdEnabled := vdOveride
If (vdEnabled = "true" && InStr(".mds|.mdx|.b5t|.b6t|.bwt|.ccd|.cue|.isz|.nrg|.cdi|.iso|.ape|.flac", romExtension)) { ; if Virtual Drive is enabled and using an image type Virtual Drive can load
If !cdvd {
vdCDVDPlugin := IniReadCheck(settingsFile, "Settings", "VD_CDVD_Plugin",,,1)
If vdCDVDPlugin
cdvd := vdCDVDPlugin
}
cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""
If dvdSource != Plugin
{ Log("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can read from Virtual Drive.")
WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile
SaveProperties(pcsx2IniFile,pcsx2Ini) ; save pcsx2IniFile to disk
}
VirtualDrive("mount",romPath . "\" . romName . romExtension)
HideEmuStart()
errLvl := Run(executable . " --usecd" . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath, "UseErrorLevel")
usedVD = 1 ; tell the rest of the script to use VD methods
} Else If romExtension in .iso,.mdf,.nrg,.bin,.img,.gz ; the only formats PCSX2 supports loading directly
{
If !cdvd {
imageCDVDPlugin := IniReadCheck(settingsFile, "Settings", "Image_CDVD_Plugin",,,1)
If imageCDVDPlugin
cdvd := imageCDVDPlugin
}
cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""
If dvdSource != Iso
{ Log("Module - CdvdSource was not set to ""Iso"", changing it so PCSX2 can launch this " . romExtension . " image directly")
WriteProperty(pcsx2Ini,"CdvdSource","Iso") ; write a new value to the pcsx2IniFile
SaveProperties(pcsx2IniFile,pcsx2Ini) ; save pcsx2IniFile to disk
}
HideEmuStart()
errLvl := Run(executable . " """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath, "UseErrorLevel")
} Else If romExtension in .bz2 ; special case format that requires plugin mode and pcsx2 loads it directly
{
If !cdvd {
linuzCDVDPlugin := IniReadCheck(settingsFile, "Settings", "Linuz_CDVD_Plugin",,,1)
If linuzCDVDPlugin
cdvd := linuzCDVDPlugin
}
cdvd := If cdvd ? " --cdvd=""" . GetFullName(cdvd) . """" : ""
If dvdSource != plugin
{ Log("Module - CdvdSource was not set to ""Plugin"", changing it so PCSX2 can launch this " . romExtension . " image directly")
WriteProperty(pcsx2Ini,"CdvdSource","Plugin") ; write a new value to the pcsx2IniFile
SaveProperties(pcsx2IniFile,pcsx2Ini) ; save pcsx2IniFile to disk
}
oldHex := ReadReg("IsoFile") ; read last used bz2 image
newHex := StrToHex(romPath . "\" . romName . romExtension) ; convert new bz2 image path to hex
i := 512 - StrLen(newHex) ; get total amount of 0's to add to end of hex to make it 512 bytes
Loop, %i%
newHex := newHex . "0" ; add required bytes to end
If (oldHex != newHex) {
Log("Module - Writing new bz2 path to registry",4)
WriteReg("IsoFile", newHex) ; write new bz2 path to registry
}
HideEmuStart()
errLvl := Run(executable . " """ . romPath . "\" . romName . romExtension . """ " . noGUI . Fullscreen . fullboot . nohacks . gamefixes . cfg . cfgPathCLI . gs . pad . spu2 . cdvd . usb . fw . dev9, emuPath, "UseErrorLevel")
} Else
ScriptError("You are trying to run a rom type of """ . romExtension . """ but PCSX2 only supports loading iso|mdf|nrg|bin|img|gz directly. Please turn on Virtual Drive and/or 7z support or put ""cue"" last in your rom extensions for " . MEmu . " instead.")
If errLvl
ScriptError("Error launching emulator, closing script.")
WinWait("ahk_class wxWindowClassNR",,, "PCSX2")
WinWaitActive("ahk_class wxWindowClassNR",,, "PCSX2")
BezelDraw()
If hideConsole = true
SetTimer, HideConsole, 10
SetTitleMatchMode 2 ;Wrong window might be detected in the next loop if we only use the class name for WinGetTitle so we will add fps to it
Loop { ; looping until pcsx2 is done loading game
; tooltip, loop %A_Index%,0,0
Sleep, 200
WinGetTitle, winTitle, fps ahk_class wxWindowClassNR,, PCSX2 ; excluding the title of the GUI window so we can read the title of the game window instead
Log("Detected Window Title is " . winTitle,4)
StringSplit, winTextSplit, winTitle, |, %A_Space%
If (winTextSplit10 != "") ; 10th position in the array is empty until game actually starts
break
If A_Index > 150 ; after 30 seconds, error out
ScriptError("There was an error detecting when PCSX2 finished loading your game. Please report this so the module can be fixed.")
}
HideEmuEnd()
FadeInExit()
Process("WaitClose", executable)
If usedVD
VirtualDrive("unmount")
7zCleanUp()
BezelExit()
FadeOutExit()
ExitModule()
ReadReg(var1) {
regValue := RegRead("HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", var1)
Return %regValue%
}
WriteReg(var1, var2, ValueType="REG_BINARY") {
RegWrite(ValueType, "HKEY_CURRENT_USER", "Software\PS2Eplugin\CDVD\CDVDiso", var1, var2)
}
StrToHex(S) {
Return S="" ? "":Chr((*&S>>4)+48) Chr((x:=*&S&15)+48+(x>9)*7) StrToHex(SubStr(S,2))
}
MultiGame:
; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = " . mgRomName
; Unmount the CD from Virtual Drive
If usedVD
VirtualDrive("unmount")
Sleep, 500 ; Required to prevent your Virtual Drive from bugging
; Mount the CD using Virtual Drive
If usedVD
VirtualDrive("mount",selectedRom)
Return
HideConsole:
hideConsoleTimer++
IfWinExist, Booting ahk_class wxWindowClassNR
{ Log("Module - HideConsole - Console window found, hiding it out of view.")
WinSet, Transparent, 0, Booting ahk_class wxWindowClassNR,,fps:,fps: ; hiding the console window
WinSet, Transparent, 0, PCSX2 ahk_class wxWindowClassNR,,fps:,fps: ; hiding the GUI window with the menubar
SetTimer, HideConsole, Off
} Else If hideConsoleTimer >= 200
SetTimer, HideConsole, Off
Return
CloseProcess:
FadeOutStart()
WinMenuSelectItem, PCSX2 ahk_class wxWindowClassNR,, System, Pause
WinClose("PCSX2 ahk_class wxWindowClassNR") ; sending command to the GUI window to properly close the entire emu
Return
01:32:32:242 | RL | INFO | +16 | BuildScript - Loaded Pause scripts
01:32:32:250 | RL | INFO | +15 | BuildScript - Loaded MultiGame scripts
01:32:32:258 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
01:32:32:265 | RL | INFO | +16 | BuildScript - Loaded Statistics.ahk script
01:32:32:272 | RL | WARNING | +0 | BuildScript - "G:\RocketLauncher\Lib\User Functions.ahk" not found
01:32:32:279 | RL | INFO | +16 | BuildScript - Finished injecting functions into module
01:32:32:287 | RL | INFO | +0 | Main - Module is built
01:32:32:294 | RL | INFO | +0 | CheckFile - Checking if G:\RocketLauncher\AutoHotkey.dll exists
01:32:32:301 | RL | DEBUG1 | +15 | CheckFile - Attributes:
FileDescription AutoHotkey_H ANSI 32-bit
FileVersion 1.1.09.04
InternalName AutoHotkey_H
LegalCopyright Copyright (C) 2012
OriginalFilename AutoHotkey.exe
ProductName AutoHotkey_H
ProductVersion 1.1.09.04
File Size: 785408 bytes
Created: 8/1/2015 - 5:48:04 PM
Modified: 4/19/2013 - 6:16:32 PM
01:32:32:309 | RL | INFO | +0 | Main - Running module
01:32:32:316 | RL | INFO | +16 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
01:32:32:440 | MD | INFO | +N/A | Module initialized
01:32:32:447 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
01:32:32:473 | MD | DEBUG2 | +31 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
01:32:32:480 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
01:32:32:498 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 2 check
01:32:32:536 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
01:32:32:577 | MD | DEBUG2 | +46 | XHotkeyTableCreation - Ended
01:32:32:617 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Started
01:32:32:640 | MD | DEBUG2 | +31 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc,
01:32:32:652 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
01:32:32:671 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 2 check
01:32:32:683 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
01:32:32:703 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Ended
01:32:32:715 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
01:32:32:733 | MD | DEBUG2 | +32 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~NumpadAdd,
01:32:32:736 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
01:32:32:739 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
01:32:32:742 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
01:32:32:744 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
01:32:32:747 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
01:32:32:750 | MD | DEBUG2 | +15 | XHotkeyTableCreation - KeyGroup ~NumpadSub not in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,
01:32:32:753 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 1 check
01:32:32:756 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 2 check
01:32:32:759 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadSub" to call label: "StartMulti"
01:32:32:762 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
01:32:32:765 | MD | INFO | +16 | StartModule - Started
01:32:32:768 | MD | INFO | +0 | StartModule - MEmu: PCSX2
MEmuV: Git-20150807
MURL: http://pcsx2.net/
MAuthor: djvj
MVersion: 2.1.5
MCRC: 5FFF77AE
iCRC: 776E3DD9
MID:
MSystem: "Sony PlayStation 2"
01:32:32:771 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony PlayStation 2"
01:32:32:775 | MD | INFO | +0 | PluginInit - Started
01:32:32:779 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
01:32:32:782 | MD | INFO | +16 | CheckFile - Checking if C:\HyperSpin\Databases\Sony PlayStation 2\Sony PlayStation 2.xml exists
01:32:32:785 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
01:32:32:788 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~NumpadSub,
01:32:32:789 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
01:32:32:791 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
01:32:32:793 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
01:32:32:794 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
01:32:32:796 | MD | DEBUG2 | +15 | XHotkeyTableCreation - Post loop 12 check
01:32:32:798 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
01:32:32:799 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
01:32:32:801 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~NumpadSub,
01:32:32:803 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
01:32:32:804 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
01:32:32:806 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
01:32:32:808 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
01:32:32:811 | MD | DEBUG2 | +16 | XHotkeyTableCreation - Post loop 12 check
01:32:32:812 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
01:32:33:140 | MD | DEBUG1 | +328 | ScriptError - Playing error sound: error5.mp3
01:32:33:859 | MD | DEBUG2 | +719 | XHotkeyTableCreation - Started
01:32:33:864 | MD | DEBUG2 | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~NumpadSub,
01:32:33:868 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
01:32:33:872 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
01:32:33:890 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Post loop 11 check
01:32:33:895 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
01:32:33:899 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
01:32:33:924 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Ended
01:32:33:931 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Started
01:32:33:953 | MD | DEBUG2 | +31 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~NumpadAdd,PrintScreen,~NumpadSub,
01:32:33:960 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 10 check
01:32:33:984 | MD | DEBUG2 | +32 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
01:32:33:991 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 11 check
01:32:33:014 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
01:32:34:021 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Post loop 12 check
01:32:34:028 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Ended
01:32:34:046 | MD | ERROR | +31 | ScriptError - Cannot find C:\HyperSpin\Databases\Sony PlayStation 2\Sony PlayStation 2.xml
01:32:34:055 | MD | INFO | +0 | ExitModule - Started
01:32:34:078 | MD | INFO | +31 | Starting Updating Statistics:
01:32:34:086 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
01:32:34:114 | MD | DEBUG2 | +32 | gameSectionStartTime:
01:32:34:121 | MD | DEBUG2 | +0 | ElapsedTime:
01:32:34:139 | MD | DEBUG2 | +31 | Statistics cleared game name: Wild Arms 4
01:32:34:241 | MD | DEBUG2 | +94 | Loaded game statistics from ini files:
Number_of_Times_Played: 1
Last_Time_Played: Monday September 7, 2015 11:44:16 PM
Average_Time_Played: 0
Total_Time_Played: 0
System_Total_Played_Time: 0
Total_Global_Played_Time: 0
01:32:34:247 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 2
Last_Time_Played: Tuesday September 8, 2015 01:32:34 AM
Average_Time_Played: 0
Total_Time_Played:
System_Total_Played_Time:
Total_Global_Played_Time:
01:32:34:392 | MD | INFO | +156 | Game section statistics updated.
01:32:34:400 | MD | INFO | +0 | ExitModule - Ended
01:32:34:421 | MD | INFO | +31 | End of Module Logs
01:32:34:486 | RL | INFO | +2172 | Main - Module ended, exiting RocketLauncher normally
01:32:34:490 | RL | INFO | +0 | ExitScript - Started
01:32:34:501 | RL | DEBUG1 | +15 | ExitScript - Restoring HyperSpin.exe to x560 y240 w800 h600
01:32:34:656 | RL | DEBUG1 | +157 | ExitScript - Restoring and Clicking HyperSpin.exe to attempt to put it into focus
01:32:34:662 | RL | DEBUG1 | +0 | ExitScript - Checking what application is currently in focus.
01:32:34:681 | RL | INFO | +15 | SystemCursor - Restoring mouse cursor
01:32:34:700 | RL | INFO | +16 | ExitScript - Ended
This is my setting.ini on HS 1.4
[Main]
Menu_Mode=multi
Single_Mode_Name=MAME
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=Sony PSP
Hyperlaunch_Path=G:\RocketLauncher\RocketLauncher.exe
This is one of the systems config (all of them are configured the same and none are working
[exe info]
path=
rompath=
userompath=true
exe=
romextension=
parameters=
searchsubfolders=true
pcgame=false
winstate=HIDDEN
hyperlaunch=true
[filters]
parents_only=false
themes_only=false
wheels_only=false
roms_only=false
[themes]
use_parent_vids=true
use_parent_themes=true
animate_out_default=false
reload_backgrounds=false
[wheel]
alpha=1
small_alpha=1
style=normal
speed=high
pin_center_width=500
horz_wheel_y=512
vert_wheel_position=right
y_rotation=center
norm_large=256
norm_small=200
vert_large=400
vert_small=240
pin_large=500
pin_small=200
horz_large=256
horz_small=200
letter_wheel_x=800
letter_wheel_y=384
text_width=700
text_font=Style4
small_text_width=260
large_text_width=400
text_stroke_size=6
text_stroke_color=0x000000
text_color1=0x00BFFD
text_color2=0xFFFFFF
text_color3=0x00BFFD
color_ratio=139
shadow_distance=0
shadow_angle=45
shadow_color=0x000000
shadow_alpha=1
shadow_blur=0
[pointer]
animated=true
x=975
y=384
[video defaults]
path=
[sounds]
game_sounds=false
wheel_click=true
[navigation]
game_jump=50
use_indexes=true
jump_timer=400
remove_info_wheel=true
remove_info_text=true
use_last_game=true
last_game=Wild Arms 4
random_game=false
start_on_favorites=false
[Special Art A]
default=false
active=true
x=512
y=720
in=0.4
out=0.4
length=3
delay=0
type=normal
start=bottom
[Special Art B]
default=true
active=true
x=512
y=740
in=0.4
out=0.4
length=3
delay=0
type=fade
start=none
[Special Art C]
active=true
x=512
y=384
in=0
out=0
length=3
delay=10
type=fade
start=none
[Game Text]
game_text_active=true
show_year=true
show_manf=true
show_description=true
text_color1=0xE4E4E4
text_color2=0xE4E4E4
stroke_color=0x0C001E
text_font=Style1
text1_textsize=20
text1_strokesize=4
text1_x=60
text1_y=600
text2_textsize=28
text2_strokesize=4
text2_x=60
text2_y=630