The entire plugin code is on RL\plugins\launchbox.plugin
You can go there to check what is exactly done.
Basically the plugin looks for logos and backgrounds on your launchbox frontend folders.
For example, for logos the plugins looks for png, bmp, gif, jpg and tif files at:
For games logos
Code:
frontendPath . "\Images\systemName\Clear Logo\gameName.*
frontendPath . "\Images\systemName\Clear Logo\gameName-01.*
frontendPath . "\Images\systemName\Clear Logo\gameName-02.*
...
frontendPath . "\Images\systemName\Clear Logo\parentGameName.*
frontendPath . "\Images\systemName\Clear Logo\parentGameName-01.*
frontendPath . "\Images\systemName\Clear Logo\parentGameName-02.*
...
frontendPath . "\Images\systemName\Clear Logo\romName.*
frontendPath . "\Images\systemName\Clear Logo\romName-01.*
frontendPath . "\Images\systemName\Clear Logo\romName-02.*
For system logos
Code:
frontendPath\Images\Platforms\systemName\Clear Logo\systemName.*
frontendPath\Images\Platforms\systemName\Clear Logo\systemName-01.*
frontendPath\Images\Platforms\systemName\Clear Logo\systemName-02.*
...
Similar searches are done for other art assets. For backgrounds, it looks at the "frontendPath\Images\systemName\Fanart - Background\Background\systemName.*" path for game assets and "frontendPath\Images\systemName\Fanart - Background\gameName.*"
If it works for some systems and for others not, you need to check if the system names matches between
sizzling hot casino game, and also if the media is organized in a similar structure as the one described above.