I've recently starting using the newly released GLideN64 v1.0 plugin along with the newest GIT release of Project 64. So far it's amazing, you have tons of options to choose from and quite a few previously problematic games are working now thanks to this plugin and the work done on PJ64. My problem is, it doesn't seem to like the bezel code. I've tried altering the coordinates in the bezel ini, I've tried manually setting offsets in the module to no avail. I even went as far as manually editing the plugin's ini as the windowed resolutions are fairly limited, so it's probably the plugin itself. It's not a game breaker, it just irritates my OCD as I have bezels for every other system other than OpenBoR, but I'm not going to hijack my own thread about that lol. Thanks in advance guys.