I have a cab with screen rotation, so I'm LOVING the new HL/HP option of screen rotation. A few questions/suggestions that I hop I'm not to blind to have seen how to do it.
- Is there a way to set the rotation for a system as rotated within the game, but *not* rotated at the Main Menu? I'm using HyperSpin and the HL Daemon so I can use HyperPause outside of a game, but my Main Menu is horizontal.
- Is there a way to use MAME's built-in awareness of vertical games for the rotation? I use the -autoror option to automatically rotate my MAME games and menu based on game and it works great. I know I can set per-game and it probably wouldn't take more than a few hours to identify the games in my MAME favorites and configure them, but I hope you'd agree software automation would be better for the masses.
- Can screenshots be made aware of the screen rotation? A rotated screen comes out sideways for me.
- Can vertical games utilize a separate set of background/Layer 2/Layer 3/etc graphics? (EDIT: I'm referring to Fade here as well as the in-HyperPause graphics) Not a big deal, it just would look a bit nicer if graphics weren't stretched and squished within HyperPause.
Thanks,
/gg
- Is there a way to set the rotation for a system as rotated within the game, but *not* rotated at the Main Menu? I'm using HyperSpin and the HL Daemon so I can use HyperPause outside of a game, but my Main Menu is horizontal.
- Is there a way to use MAME's built-in awareness of vertical games for the rotation? I use the -autoror option to automatically rotate my MAME games and menu based on game and it works great. I know I can set per-game and it probably wouldn't take more than a few hours to identify the games in my MAME favorites and configure them, but I hope you'd agree software automation would be better for the masses.
- Can screenshots be made aware of the screen rotation? A rotated screen comes out sideways for me.
- Can vertical games utilize a separate set of background/Layer 2/Layer 3/etc graphics? (EDIT: I'm referring to Fade here as well as the in-HyperPause graphics) Not a big deal, it just would look a bit nicer if graphics weren't stretched and squished within HyperPause.
Thanks,
/gg