I have 786 NES instruction manuals I just downloaded. They're all named after the specific ROMs. It's times like this that I wish that Rocketlauncher had some sort of an option to utilize the HyperSpin style of media organization. I was looking under settings/plugins, and noticed there is a 'manual' configuration that is unused for HyperSpin. So I was wondering, why not make it so that whatever you configure the label to be, Rocketlauncher will look in your HyperSpin assets for that folder.
For example, Manual labels = manuals, and I have a folder in HyperSpin/media/Nintendo Entertainment System/manuals. Or something similar. Then Rocketlauncher would automatically load up any pdf files named after the ROM. It just makes sense. Rocketlauncher already works this way for the Artwork label - it loads up the HyperSpin media with labels Artwork1, Artwork2, Artwork3, and Artwork 4, and it also loads up the Rocketlauncher media that is divided into individual directories per game.
I'm not complaining. Rocketlauncher is a very powerful interface, and there are clear advantages to having everything in individual folders, most notably, the ability to have Rocketlauncher utilize multiple files. But again... times like these... I've got 786 intruction manuals, and I want that perfect NES setup, so I'm probably going to spend 6+ hours organizing files. I'll never have more than one instruction manual. It would be nice if Rocketlauncher gave the option to organize your media either way for Hyperspin users.
I was also wondering if anyone can point me in the right direction as far as any kind of tools that would make this process easier? For HyperSpin Don's tools are incredible but I'm not aware of anything like that for Rocketlauncher. If there's a tool that will batch name and sort directories off of a database or something like that, that would be incredible.
For example, Manual labels = manuals, and I have a folder in HyperSpin/media/Nintendo Entertainment System/manuals. Or something similar. Then Rocketlauncher would automatically load up any pdf files named after the ROM. It just makes sense. Rocketlauncher already works this way for the Artwork label - it loads up the HyperSpin media with labels Artwork1, Artwork2, Artwork3, and Artwork 4, and it also loads up the Rocketlauncher media that is divided into individual directories per game.
I'm not complaining. Rocketlauncher is a very powerful interface, and there are clear advantages to having everything in individual folders, most notably, the ability to have Rocketlauncher utilize multiple files. But again... times like these... I've got 786 intruction manuals, and I want that perfect NES setup, so I'm probably going to spend 6+ hours organizing files. I'll never have more than one instruction manual. It would be nice if Rocketlauncher gave the option to organize your media either way for Hyperspin users.
I was also wondering if anyone can point me in the right direction as far as any kind of tools that would make this process easier? For HyperSpin Don's tools are incredible but I'm not aware of anything like that for Rocketlauncher. If there's a tool that will batch name and sort directories off of a database or something like that, that would be incredible.