Virtual Controller profiles integrated in RocketLauncher?

Pegafun

Member
RL Member
Hi to everyone,

I have a cabinet with an I-Pac 4 and 2 UltraStik 360 wired to the I-Pac. With this configuration I have been able to configure profiles for every system in my cabinet, using WinIPac and UltraMap. But there is one system for which I really need to emulate two pads, which is PC Games.

Now I am really interested into integrate Virtual Controller profiles within RocketLauncher:

https://sourceforge.net/projects/vjoy-controller/support?source=navbar

Because of three reasons:

- Vjoy profiles does not work with RocketLauncher in Windows 10 since the last major update (about one month and a half ago), because the Vjoy (headsoft) drivers is not compatible anymore.

- Vjoy only allows to emulate Vjoys but not VXbox, whereas Virtual Controller allows to emulate both ones. And some PC Games (like Tekken 7, Mortal Kombat XL, etc) only work fine with VXbox. You cannot make Mortal Kombat XL to work with Vjoy.

- Virtual Controller accumulate capabilities of JoyToKey, Xpadder and Vjoy in one program: virtual keyboard and joystick entries can be mapped separately or together at the same profile.

Do you think that it could be possible? How could I get it to work?
 
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