Web-version of RocketLauncher

NeoID

New member
RL Member
I'm really impressed by RocketLauncher and have been using it on one of my Windows arcades.

However, some years later the arcade is barely in use after building a dedicated "game-room" with multiple PC and TV's.
The game collection has also grown and I had to centralize it on my NAS instead of storing it locally. So my current problems are:

1. I want my collection to be available from any client (preferably without having to duplicate any data)
2. The n last played games should be cached locally with automatic cache rotation/purging when needed.
3. User support and savegame synchronization would be awesome. :)


Anyone else encountered these challenges? It's been quite a while since I've tried RocketLauncher, but I thought about maybe trying to rewrite the "data management" part of it as a web-service that can be hosted in Docker with a small cross-platform client that can grab any console/game/emulator from the service. Anyone interested in such?
 
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