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Type: Posts; User: agent47

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  1. Replies
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    Re: RLDLL.Start Exception thrown: -2

    I'm pretty sure that running RL.exe prior to configuring things will throw an error, not sure if it's the same one you received or not. But generally speaking you should never need to run RL...
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    Re: general Update of RLauncher and Moduls?

    brolly is still on hiatus and we don't know when he will return so work on that new feature has been suspended.

    Regarding RL being obsolete, that completely depends on what people use RL for. If...
  3. Re: No way to choose alternative cores for RetroArch

    You don't need to do it that way. If you create a %SystemName%.ini in your RA module folder and set a core for a game in there RL will use that core and override the default module core and/or a...
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    Re: Can't setup PCLauncher emulator

    If you open your RocketLauncher/Settings/Global Emulators.ini file in a text editor you can find the PCLauncher section and delete the path.

    The Global Emulators (Example).ini that comes with RL...
  5. [SOLVED] Re: RL not loading "alternate" Core configured for RetroArch (Playstation)

    Global Module Settings -> Rom Settings tab. Select a game with the green plus icon and set the core.
  6. [SOLVED] Re: RL not loading "alternate" Core configured for RetroArch (Playstation)

    You can set the core on a per game basis in the module settings.
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    Re: Demul controls keep getting wiped

    You need to fill out the keys in the module settings or set them in demul and paste them from the pad ini to the module ini. RL sets the keys when you boot a game from what is 8n the module settings...
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    Re: Problem trying to run Phoenix Jaguar games.

    There's a thread on here somewhere where people posted a few different modules. Some very hacky, only functioning with 1 system, not adding games on the fly, etc.

    I wrote one a while ago that...
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    Re: Module SNES9X 1.54.1

    This module should work.

    Since you asked for a tip, the search function on the forum will help you find relevant updates. The thread where I posted the updated module would've been the first...
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    Re: Pinball fx3 module request

    At a quick glance that module is just a worse version of the one I posted above. Unnecessary commented out lines, the notes still refer to FX2 instead of FX3 and there's no offline mode option.
  11. Re: Rocketlauncher ScriptError - RLDLL.hideWindowTitleBar - Exception thrown

    Any post you make about an error or something not working needs a Troubleshooting log. Without one nobody will be able to help and all you'll get are guesses (if anything).
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    Re: user function help needed

    It should work assuming you had them named after the emulator and not the system name. There are some methods in the user function scripts that can only be used with modules that have been updated to...
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    Re: user function help needed

    Try naming the script after the system name and putting it in the root of the User Functions directory. That will run the script for every game using that system name.
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    Re: Active GS with zipped files

    I see the issue, Ill look into a fix when I get time
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    Re: Active GS with zipped files

    I can see the logging level isn't set to Troubleshooting so there's a bunch of important info missing :D
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    Re: Rocketlauncher Problems in Launchbox

    Hardly.



    That error message could mean any number of things, none of which should relate to any xml issues (whichever xml you're referring to.



    No, you should not run ANY emulators (or...
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    Re: MODULE does not work Snes9x 1.59.2

    So you just posted on this thread without reading it?

    If you had, you would see that I updated the module to work with 1.59.2 and updated the version in the module header. Unless they've changed...
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    Re: Rocketlauncher Problems in Launchbox

    You should seek help from colpipes. It could be something on the RL side or LB side of things or a combo of both. Generally speaking frontends don't provide support for any of these preconfigured...
  19. Re: mame with software list chd is possible in RL

    It's possible. Some other emulators support chds and some don't.

    One thing to note is that if you're using HyperSpin as your front-end you would need to generate xmls to use software list roms and...
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    Re: How i fix this??

    That just doesn't make any sense whatsoever. If the log says it's launching that executable, that's what is being launched.

    The only possible scenarios that would explain what you're describing...
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    Re: How i fix this??

    Your log shows it's using the emulator located at O:\Hyperspin\Emulators\Dolphin\Dolphin.exe so I'm not sure what you're talking about in regards to using a different location. RL uses the path you...
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    Re: How i fix this??

    You need to set the logging level to troubleshooting. Any other logging level leaves out important info and renders the log pretty much useless.
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    Re: Cemu 1.7.4 d module

    Locking this thread as it has gone off topic.
  24. Re: Has there been any info on why none of the devs are active anymore?

    djvj is usually on the RL discord and replies to stuff in there but I believe he recently moved and is still in the process of renovations and/or getting things setup. brolly has had some personal...
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    Re: 3DNes MODULE EMULATOR V 2.1 HELP

    Are you able to launch a game from the command line? I couldn't get it to load the game, just open the emu to a gray screen. I checked the docs included in the download and I was using the correct...
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