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Type: Posts; User: tonesmalone

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  1. Replies
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    Re: RocketLauncher - LEDBlinky issues

    You need to launch this in your script, changing the path to wherever you have ledblinky...

    D:\Tools\LEDBlinky\ledblinky.exe 1

    The first argument set to 1, sets ledblinky to the front end...
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    Re: RocketLauncher - LEDBlinky issues

    Yeah. You need to load ledblinky with a script when the front end starts up and set ledblinky to your front end profile.


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    Pinball fx3 module request

    They only care that it isnít being used for commercial purposes.


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  4. Replies
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    Re: yuzu (Switch Emulator) - Module

    The issue isnít any of these things. Itís a module / emulator version mismatch. Settings in RLUI will not impact closing the emulator.


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    Re: Yuzu exit key issues....

    Check the yuzu thread for the module.


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    Re: Yuzu exit key issues....

    I donít see the need for this. The module closes yuzu fine, including when using full screen.

    Do you have the exit key set in RLUI? I wouldnít use escape for this. This is because many emulators...
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    Re: Help on virtual drive

    Ok. Letís get specific.

    What systems are you trying to use a virtual drive for? A lot of systems donít need it these days as the emulators support direct load of the images.

    I believe I use...
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    Re: Active GS with zipped files

    Itís odd that log shows that the rom is found and extracted. Iím guessing itís something to do with how the extracted rom path is passed to the emulator - @agent47 can you see anything?

    That said,...
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    Re: Active GS with zipped files

    Post a troubleshooting log and we will be able to see whatís going on.


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    Re: Using XBox controllers? Please read.

    Just use a default key mapper profile for joy2key and use a key combination for exit key Works perfectly.


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  11. Thread: Pixelated

    by tonesmalone
    Replies
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    201

    Re: Pixelated

    Screenshot?


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  12. Re: Daphne SINGE emulator closes immediately after loading

    The two games you reference use Daphne not singe.

    Also, is your setup in line with the module notes? I donít remember that being the way to do it.

    At any rate, all the games for ALG, Daphne and...
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    Re: DEmul .7a Hikaru won't go FullScreen

    One post usually does the job ;)

    Update emulator and module and report back.


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    Re: Cxbx Reloaded (NEW versions)

    Yeah they added a signature check on the xbe. This is easily disabled in the emulator by selecting the ĎAllow Admin Privilegeí. No module change needed.

    For reference......
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    Re: yuzu (Switch Emulator) - Module

    Module needs a redo as the way the emulator loads has changed. Itís on my list. Hope to get to it this week.


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  16. Re: Windows cannot find 'D:\Arcade\Hyperspin files.

    Itís literally in the error the message.

    Correct the path with the right one, or remove.

    And... donít post here. Post on the HyperSpin forums.


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  17. Re: Windows cannot find 'D:\Arcade\Hyperspin files.

    Donít double post.


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  18. Re: Windows cannot find 'D:\Arcade\Hyperspin files.

    Youíll get a better response posting in the HyperSpin forums.

    That said, the error is obvious - that file isnít there. The path isnít correct.


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    Re: DCHector Hector HRX

    A n s w s e r t h e q u e s t i o n t h e n


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    Re: Citra Retroarch Module?

    You could add it to the retroarch module if you want.

    Or you could just use the emulator directly. Your results will be much, much better.


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    Re: Trying to delay Nestopia for full Fade

    Set them to use_global and work your way up from there.


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    Re: Trying to delay Nestopia for full Fade

    Youíre making this happen with a 3 second delay + the exit delay.


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    Re: Trying to delay Nestopia for full Fade

    Based on the settings in the OP it will. Itís gonna wait the time specified.


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    Re: Trying to delay Nestopia for full Fade

    Exit delay.


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    Re: Nintendo GameCube help

    Yep. You need the new dolphin module.


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