Thread: RetroArch Module

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  1. Collapse Details
    Re: RetroArch Module 
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    The log show a KeymapperEnabled = False, are you sure to have well configured JoytoKey in RL? have you created a system specified Joytokey profile in RL > *System Name* > Keymapper?
    EDIT: also Rl seems setted to use Xpadder as keymapper.
     

  2. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Feb 2016
    Posts
    6
    Quote Originally Posted by Mr.Miguardi1989 View Post
    The log show a KeymapperEnabled = False, are you sure to have well configured JoytoKey in RL? have you created a system specified Joytokey profile in RL > *System Name* > Keymapper?
    EDIT: also Rl seems setted to use Xpadder as keymapper.
    I've never managed to config any keymapper properly. Don't know why.
    This time I did, you made me have an inspiration and configure it properly hahaha
    Now I'm making multiple profiles and making it work.

    Noob moment of me
     

  3. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Feb 2016
    Posts
    6
    Me again, lol.
    This time with and error while trying to launch Wii and GC games.
    Out or RL they work good. When launchig through RL I just get nothing, no error, RA just closes after "loading complete".

    Code:
    17:14:15:241 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    17:14:15:276 | RL |   WARNING  | +31    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
    17:14:15:435 | RL |     DEBUG  | +157   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    17:14:15:436 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    17:14:15:438 | RL |      INFO  | +0     | Main - System Specs:
    					RocketLauncher Dir: M:\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 10 Pro
    					SKU: Professional
    					Total Memory: 16333.09 MB
    					Free Memory: 11928.29 MB
    					Used Memory: 4404.801 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GTX 1660 Ti
    					GPU 1 RAM: -1.00 MB
    					GPU 1 Driver Version: 26.21.14.4575
    					Sound 1 Device: High Definition Audio Device
    					Sound 1 Status: Enabled
    					Sound 2 Device: High Definition Audio Device
    					Sound 2 Status: Enabled
    					Sound 3 Device: USB Audio Device
    					Sound 3 Status: Enabled
    					OS Language: English_United_States
    					System Locale: en-US
    					Formats Locale: en-US
    					Windows UI Language: en-US
    					Text Encoding: Windows-1252
    					OS Admin Status: Yes
    					RL Compatibility Flags:
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1600x1200 (1600x1160 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1600
    					Current AHK Desktop Height: 1200
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
    					AHK Version: 1.1.13.00
    					Unicode: No
    17:14:15:438 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\RocketLauncher.exe exists
    17:14:15:440 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	RocketLauncher
    					FileVersion             	1.2.0.1
    					LegalCopyright          	�2016 RocketLauncher
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.2.0.1
    					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
    					File Size:			2195456 bytes
    					Created:			2/19/2020 - 9:27:48 PM
    					Modified:			2/19/2020 - 9:30:11 PM
    17:14:15:441 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Nintendo WII -r Donkey Kong Country Returns -f M:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    17:14:15:443 | RL |     TRACE  | +15    | File.__New - Creating new file object of: "M:\RocketLauncher\Module Extensions\RocketLauncher.dll"
    17:14:15:444 | RL |      INFO  | +0     | File.CheckFile - Checking if "M:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
    17:14:15:445 | RL |     TRACE  | +0     | File.Exist - This file exists: M:\RocketLauncher\Module Extensions\RocketLauncher.dll
    17:14:15:446 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
    					FileDescription         	RocketLauncher Utils
    					FileVersion             	1.1.0.0
    					InternalName            	RocketLauncher.dll
    					LegalCopyright          	Copyright � RocketLauncher 2013-2016
    					OriginalFilename        	RocketLauncher.dll
    					ProductName             	RocketLauncher
    					ProductVersion          	1.1.0.0
    					File Size:			81408 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			2/19/2020 - 9:29:36 PM
    17:14:15:452 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\Array.ahk
    17:14:15:453 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4926 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			2/19/2020 - 9:30:00 PM
    17:14:15:455 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\BinHexRW.ahk
    17:14:15:456 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5112 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:25:10 AM
    17:14:15:457 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\BlockInput.exe exists
    17:14:15:459 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					FileDescription
    					FileVersion             	1.1.09.04
    					InternalName
    					OriginalFilename
    					ProductName
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:461 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
    17:14:15:462 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5503 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			2/19/2020 - 9:29:39 PM
    17:14:15:466 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
    17:14:15:467 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:471 | RL |     ERROR  | +0     | CRC Check - No CRC defined on the header for: M:\RocketLauncher\Module Extensions\gdip.ahk
    17:14:15:472 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:474 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\gdip_alt.ahk
    17:14:15:475 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5955 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:25:23 AM
    17:14:15:476 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\gsdll32.dll exists
    17:14:15:478 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:58 AM
    17:14:15:478 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\itextsharp.dll exists
    17:14:15:481 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:58 AM
    17:14:15:483 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\Java.ahk
    17:14:15:484 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7859 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:25:36 AM
    17:14:15:486 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\JSON.ahk
    17:14:15:487 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9227 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/9/2016 - 7:42:45 AM
    17:14:15:489 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\Origin.ahk
    17:14:15:490 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			4915 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:26:16 AM
    17:14:15:492 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\RegRW64.ahk
    17:14:15:493 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:497 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
    17:14:15:498 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67872 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			9/11/2016 - 3:40:14 PM
    17:14:15:499 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
    17:14:15:501 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.5717.6837
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.5717.6837
    					CompanyName             	Markovtsev Vadim
    					File Size:			167424 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:503 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\Steam.ahk
    17:14:15:504 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5517 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:26:25 AM
    17:14:15:507 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\VA.ahk
    17:14:15:508 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:510 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\VA_Extension.ahk
    17:14:15:511 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3862 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:26:32 AM
    17:14:15:514 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\7z.ahk
    17:14:15:515 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33916 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:00 PM
    17:14:15:518 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Bezel.ahk
    17:14:15:519 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			121257 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:30 PM
    17:14:15:522 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Fade.ahk
    17:14:15:523 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			39707 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:39 PM
    17:14:15:525 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Fade Init.ahk
    17:14:15:526 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1140 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:27:47 AM
    17:14:15:529 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Fade Animations.ahk
    17:14:15:531 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			77961 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:27:37 AM
    17:14:15:534 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Keymapper.ahk
    17:14:15:535 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33682 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:29 AM
    17:14:15:537 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Keymapper Init.ahk
    17:14:15:538 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3966 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:17 AM
    17:14:15:540 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\MultiGame.ahk
    17:14:15:541 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			41583 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:47 AM
    17:14:15:543 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\MultiGame Init.ahk
    17:14:15:544 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			169 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:38 AM
    17:14:15:547 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\MultiPlayer.ahk
    17:14:15:548 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67277 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:55 AM
    17:14:15:555 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Pause.ahk
    17:14:15:556 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			408415 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:17 PM
    17:14:15:559 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Pause Init.ahk
    17:14:15:560 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			563 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:15 AM
    17:14:15:562 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Password.ahk
    17:14:15:563 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			10131 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:07 AM
    17:14:15:567 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
    17:14:15:568 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			31509 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:38 PM
    17:14:15:570 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Log\Logger.ahk
    17:14:15:571 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3558 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:32:18 AM
    17:14:15:573 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
    17:14:15:574 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6709 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:42 PM
    17:14:15:576 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
    17:14:15:577 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2084 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:45 PM
    17:14:15:579 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
    17:14:15:580 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			306 bytes
    					Created:			2/19/2020 - 9:29:24 PM
    					Modified:			2/19/2020 - 9:29:24 PM
    17:14:15:582 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
    17:14:15:583 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2104 bytes
    					Created:			2/19/2020 - 9:30:01 PM
    					Modified:			2/19/2020 - 9:30:02 PM
    17:14:15:586 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
    17:14:15:587 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7754 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:33 PM
    17:14:15:589 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
    17:14:15:590 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2948 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:33:57 AM
    17:14:15:592 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
    17:14:15:593 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			346 bytes
    					Created:			2/19/2020 - 9:30:15 PM
    					Modified:			2/19/2020 - 9:30:15 PM
    17:14:15:595 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
    17:14:15:596 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			786 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:20 PM
    17:14:15:599 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
    17:14:15:600 | RL |     DEBUG  | +15    | CheckFile - Attributes:
    					File Size:			1231 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:34:30 AM
    17:14:15:602 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\File.ahk
    17:14:15:603 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9522 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:07 PM
    17:14:15:605 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
    17:14:15:606 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			339 bytes
    					Created:			2/19/2020 - 9:30:21 PM
    					Modified:			2/19/2020 - 9:30:22 PM
    17:14:15:608 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
    17:14:15:609 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			643 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:34:48 AM
    17:14:15:611 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
    17:14:15:612 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4364 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:34:57 AM
    17:14:15:615 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
    17:14:15:616 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			9711 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:35 PM
    17:14:15:619 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
    17:14:15:619 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4218 bytes
    					Created:			2/19/2020 - 9:29:46 PM
    					Modified:			2/19/2020 - 9:29:46 PM
    17:14:15:622 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
    17:14:15:622 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3898 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:14 AM
    17:14:15:625 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
    17:14:15:626 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			331 bytes
    					Created:			2/19/2020 - 9:29:29 PM
    					Modified:			2/19/2020 - 9:29:30 PM
    17:14:15:628 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
    17:14:15:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5426 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:23 AM
    17:14:15:632 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
    17:14:15:633 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4603 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:32 AM
    17:14:15:635 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
    17:14:15:636 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			24655 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:13 PM
    17:14:15:638 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
    17:14:15:639 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1171 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:49 AM
    17:14:15:642 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
    17:14:15:643 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			72279 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:33 AM
    17:14:15:645 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Shader.ahk
    17:14:15:646 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4183 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:51 AM
    17:14:15:649 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Shader Init.ahk
    17:14:15:649 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			412 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:40 AM
    17:14:15:654 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Shared.ahk
    17:14:15:655 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			173248 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:18 PM
    17:14:15:657 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Statistics.ahk
    17:14:15:658 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			27008 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:22 AM
    17:14:15:660 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Statistics Init.ahk
    17:14:15:660 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			43 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:14 AM
    17:14:15:663 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Virtual Drive.ahk
    17:14:15:664 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			20294 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:47 AM
    17:14:15:667 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\XHotkey.ahk
    17:14:15:668 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			26615 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:31:04 AM
    17:14:15:670 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\XHotkey Init.ahk
    17:14:15:671 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1073 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:56 AM
    17:14:15:672 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Donkey Kong Country Returns"
    17:14:15:672 | RL |     DEBUG  | +0     | Main - dbName: Donkey Kong Country Returns
    17:14:15:673 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    17:14:15:675 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Plugins\HyperSpin.plugin
    17:14:15:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9590 bytes
    					Created:			2/19/2020 - 9:27:51 PM
    					Modified:			2/19/2020 - 9:29:44 PM
    17:14:15:677 | RL |     TRACE  | +16    | Process.__New - Creating new process object for: "M:\HyperSpin\HyperSpin.exe"
    17:14:15:677 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\HyperSpin.exe"
    17:14:15:680 | RL |      INFO  | +0     | Main - RocketLauncher received "Nintendo WII" and "Donkey Kong Country Returns"
    17:14:15:686 | RL |      INFO  | +0     | Main - Did not find a "M:\RocketLauncher\Settings\Nintendo WII\Game Options.ini" file, skipping any game-specific options.
    17:14:15:687 | RL |      INFO  | +0     | Main - Donkey Kong Country Returns is using the default emulator: RetroArch
    17:14:15:687 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in M:\RocketLauncher\Settings\Nintendo WII\Emulators.ini
    17:14:15:688 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in M:\RocketLauncher\Settings\Global Emulators.ini
    17:14:15:689 | RL |      INFO  | +0     | Main - Found [RetroArch] in M:\RocketLauncher\Settings\Global Emulators.ini
    17:14:15:693 | RL |      INFO  | +15    | CheckFile - Checking if M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ahk exists
    17:14:15:695 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			52513 bytes
    					Created:			4/12/2020 - 6:26:50 PM
    					Modified:			4/22/2020 - 3:08:30 PM
    17:14:15:697 | RL |   WARNING  | +0     | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
    17:14:15:698 | RL |      INFO  | +0     | Main - Donkey Kong Country Returns will use module: M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ahk
    17:14:15:722 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    17:14:15:732 | RL |      INFO  | +15    | CheckFile - Checking if M:\HyperSpin\Emulators\RetroArch\retroarch.exe exists
    17:14:15:735 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			12737536 bytes
    					Created:			4/20/2020 - 8:15:37 AM
    					Modified:			3/19/2020 - 12:25:55 PM
    17:14:15:735 | RL |      INFO  | +0     | Main - INI Keys read
    17:14:15:737 | RL |      INFO  | +0     | CheckFile - Checking if M:\HyperSpin\7z.exe exists
    17:14:15:739 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7-Zip Console
    					FileVersion             	9.20
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
    					OriginalFilename        	7z.exe
    					ProductName             	7-Zip
    					ProductVersion          	9.20
    					CompanyName             	Igor Pavlov
    					File Size:			163840 bytes
    					Created:			2/19/2020 - 9:26:07 PM
    					Modified:			11/18/2010 - 1:08:02 PM
    17:14:15:740 | RL |      INFO  | +16    | CheckFile - Checking if M:\HyperSpin\7z.dll exists
    17:14:15:743 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7z Standalone Plugin
    					FileVersion             	9.20
    					InternalName            	7za
    					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
    					OriginalFilename        	7za.dll
    					ProductName             	7-Zip
    					ProductVersion          	9.20
    					CompanyName             	Igor Pavlov
    					File Size:			914432 bytes
    					Created:			2/19/2020 - 9:26:07 PM
    					Modified:			11/18/2010 - 1:27:30 PM
    17:14:15:748 | RL |      INFO  | +0     | Main - "Donkey Kong Country Returns" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    17:14:15:749 | RL |      INFO  | +0     | CheckPaths - Started
    17:14:15:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.lha
    17:14:15:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.lha
    17:14:15:751 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:752 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.lzh
    17:14:15:752 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.lzh
    17:14:15:753 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:754 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gzip
    17:14:15:754 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gzip
    17:14:15:755 | RL |      INFO  | +16    | CheckPaths - Rom not found
    17:14:15:756 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.tar
    17:14:15:756 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.tar
    17:14:15:757 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:757 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.7z
    17:14:15:758 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.7z
    17:14:15:759 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:759 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.rar
    17:14:15:760 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.rar
    17:14:15:761 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:761 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.zip
    17:14:15:762 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.zip
    17:14:15:763 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:763 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sfc
    17:14:15:765 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sfc
    17:14:15:766 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:767 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gba
    17:14:15:768 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gba
    17:14:15:769 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:770 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gb
    17:14:15:770 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gb
    17:14:15:771 | RL |      INFO  | +15    | CheckPaths - Rom not found
    17:14:15:771 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.a78
    17:14:15:772 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.a78
    17:14:15:773 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:773 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sv
    17:14:15:774 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sv
    17:14:15:775 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:776 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gbc
    17:14:15:776 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gbc
    17:14:15:777 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:778 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.rpk
    17:14:15:778 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.rpk
    17:14:15:779 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:780 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gme
    17:14:15:780 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gme
    17:14:15:781 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:781 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sc
    17:14:15:782 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sc
    17:14:15:783 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:783 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cdt
    17:14:15:784 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cdt
    17:14:15:785 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:785 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ws
    17:14:15:786 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ws
    17:14:15:786 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:787 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.wsc
    17:14:15:787 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.wsc
    17:14:15:788 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:789 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ngp
    17:14:15:789 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ngp
    17:14:15:790 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:790 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ngc
    17:14:15:791 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ngc
    17:14:15:792 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:792 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.vms
    17:14:15:793 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.vms
    17:14:15:794 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:794 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ipf
    17:14:15:795 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ipf
    17:14:15:796 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:797 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.n64
    17:14:15:797 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.n64
    17:14:15:798 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:799 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.z64
    17:14:15:799 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.z64
    17:14:15:800 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:801 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sg
    17:14:15:801 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sg
    17:14:15:802 | RL |      INFO  | +16    | CheckPaths - Rom not found
    17:14:15:802 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.fds
    17:14:15:803 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.fds
    17:14:15:803 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:804 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.caq
    17:14:15:805 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.caq
    17:14:15:805 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:806 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.vb
    17:14:15:807 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.vb
    17:14:15:807 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:808 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.vec
    17:14:15:808 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.vec
    17:14:15:809 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:810 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.wav
    17:14:15:810 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.wav
    17:14:15:811 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:811 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cas
    17:14:15:812 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cas
    17:14:15:813 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:813 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.min
    17:14:15:814 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.min
    17:14:15:815 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:816 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.int
    17:14:15:816 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.int
    17:14:15:817 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:818 | RL |      INFO  | +15    | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.rom
    17:14:15:818 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.rom
    17:14:15:819 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:820 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.tap
    17:14:15:820 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.tap
    17:14:15:821 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:821 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.tzx
    17:14:15:822 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.tzx
    17:14:15:823 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:823 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.nes
    17:14:15:824 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.nes
    17:14:15:825 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:825 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.col
    17:14:15:826 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.col
    17:14:15:827 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:827 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.nds
    17:14:15:828 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.nds
    17:14:15:829 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:829 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cpr
    17:14:15:831 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cpr
    17:14:15:832 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:832 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gg
    17:14:15:833 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gg
    17:14:15:834 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:834 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.pce
    17:14:15:835 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.pce
    17:14:15:835 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:836 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.st2
    17:14:15:837 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.st2
    17:14:15:837 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:838 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sms
    17:14:15:839 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sms
    17:14:15:839 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:840 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.smc
    17:14:15:840 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.smc
    17:14:15:841 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:842 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.lnx
    17:14:15:842 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.lnx
    17:14:15:843 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:844 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.md
    17:14:15:844 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.md
    17:14:15:845 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:846 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.32x
    17:14:15:847 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.32x
    17:14:15:847 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:848 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.n64
    17:14:15:849 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.n64
    17:14:15:849 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:850 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.a52
    17:14:15:850 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.a52
    17:14:15:851 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:851 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.j64
    17:14:15:852 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.j64
    17:14:15:853 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:853 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cso
    17:14:15:854 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cso
    17:14:15:855 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:856 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cue
    17:14:15:856 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cue
    17:14:15:857 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:859 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.iso
    17:14:15:859 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.iso
    17:14:15:860 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:860 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ccd
    17:14:15:861 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ccd
    17:14:15:862 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:863 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.chd
    17:14:15:863 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.chd
    17:14:15:864 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:864 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.bin
    17:14:15:865 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.bin
    17:14:15:866 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:866 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.dat
    17:14:15:867 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.dat
    17:14:15:867 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:868 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz
    17:14:15:869 | RL |      INFO  | +0     | CheckPaths - Found rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz
    17:14:15:869 | RL |     DEBUG  | +0     | CheckPaths - Current romName: Donkey Kong Country Returns
    17:14:15:870 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: M:\HyperSpin\Emulators\Nintendo WII
    17:14:15:870 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .gcz
    17:14:15:871 | RL |      INFO  | +0     | CheckPaths - Ended
    17:14:15:872 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "M:\RocketLauncher"
    					pluginPath := "M:\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "M:\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "M:\HyperSpin"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "M"
    					exitEmulatorKey := "~Esc"
    					restoreFE := "false"
    					exitScriptKey := "~q & ~s"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    					emuPath := "M:\HyperSpin\Emulators\RetroArch"
    					emuName := "RetroArch"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "M:\HyperSpin\Emulators\Nintendo WII"
    					romPathFromIni := "M:\HyperSpin\Emulators\Nintendo WII|M:\HyperSpin\Emulators\Nintendo Game Cube\Nintendo - Gamecube - ISOS"
    					romExtension := ".gcz"
    					romExtensionOrig := ".gcz"
    					romExtensions := "lha|lzh|gzip|tar|7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin|dat|gcz|wbfs|gcm"
    					executable := "retroarch.exe"
    					systemDbName := "Nintendo WII"
    					systemName := "Nintendo WII"
    					dbPath := ""
    					dbName := "Donkey Kong Country Returns"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "Donkey Kong Country Returns"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "400"
    					romMappingMenuMargin := "65"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "7"
    					romMappingTextMargin := "15"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "55"
    					romMappingMenuFlagSeparation := "7"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "Rom Extension"
    					blockInputTime := "0"
    					blockInputFile := "M:\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "10"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "English_United_States"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "Enter"
    					navP2UpKey := "Numpad8"
    					navP2DownKey := "Numpad2"
    					navP2LeftKey := "Numpad4"
    					navP2RightKey := "Numpad6"
    					navP2SelectKey := "NumpadEnter"
    					originalWidth := "1600"
    					originalHeight := "1200"
    					vdEnabled := "false"
    					vdFullPath := "C:\Program Files\DAEMON Tools Lite\DTLite.exe"
    					vdUseSCSI := "false"
    					vdDriveLetter := ""
    					vdDriveLetterScsi := ""
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "false"
    					servoStikExitMode := "false"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "M:\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "M:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := ""
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
    					cursorSize := ""
    					hideCursor := "false"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "true"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "0"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "0"
    					fadeOut := "true"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Lose Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "No Alignment"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "7zOnly"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "disabled"
    					fadeRomInfoPublisher := "disabled"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Bebas Neue"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "M:\RocketLauncher\Media\Fade"
    					RLDataPath := "M:\RocketLauncher\Data"
    					RLMediaPath := "M:\RocketLauncher\Media"
    					RLErrSoundPath := "M:\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "M:\RocketLauncher\Modules"
    					moduleFullName := "M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ahk"
    					moduleName := "RetroArch"
    					modulePath := "M:\RocketLauncher\Modules\RetroArch\backup"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "M:\RocketLauncher\Module Extensions"
    					libPath := "M:\RocketLauncher\Lib"
    					sevenZEnabled := "true"
    					sevenZPath := "M:\HyperSpin\7z.exe"
    					sevenZDllPath := "M:\HyperSpin\7z.dll"
    					sevenZExtractPath := "M:\TEMP"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "M:\TEMP"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500|800"
    					mgFont := "Arial"
    					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "100"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "false"
    					pauseKey := "~NumpadAdd"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "C"
    					pauseZoomOutKey := "V"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "M:\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
    					pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "false"
    					keymapperAHKMethod := "false"
    					keymapper := "xpadder"
    					xpadderFullPath := "M:\Utilities\Xpadder\xpadder.exe"
    					joyToKeyFullPath := "M:\Utilities\JoyToKey\JoyToKey.exe"
    					profilePath := "M:\RocketLauncher\Profiles"
    					keymapperProfilePath := "M:\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "HyperSpin"
    					keymapperFrontEndProfile := "false"
    					keymapperRocketLauncherProfileEnabled := "false"
    					joyIDsEnabled := "false"
    					joyIDsPreferredControllersGlobal := ""
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "false"
    					FEProfile := "M:\RocketLauncher\Profiles\xpadder\HyperSpin"
    					defaultProfile := "M:\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII"
    					xPadderSystemProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII\_Default"
    					emuProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII\RetroArch"
    					romProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII\Donkey Kong Country Returns"
    					RocketLauncherProfile := "M:\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "M:\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "M:\RocketLauncher\Profiles\AHK\HyperSpin"
    					ahkDefaultProfile := "M:\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "M:\RocketLauncher\Profiles\AHK\Nintendo WII"
    					ahkEmuProfile := "M:\RocketLauncher\Profiles\AHK\Nintendo WII\RetroArch"
    					ahkRomProfile := "M:\RocketLauncher\Profiles\AHK\Nintendo WII\Donkey Kong Country Returns"
    					ahkRocketLauncherProfile := "M:\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "M:\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "M:\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "M:\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    17:14:15:873 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    17:14:15:874 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    17:14:15:875 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    17:14:15:875 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
    17:14:15:876 | RL |      INFO  | +0     | BuildScript - Validating module
    17:14:15:881 | RL |      INFO  | +16    | BuildScript - Validation complete
    17:14:15:882 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "RetroArch"
    					MEmuV := "v1.3.6"
    					MURL := ["http://themaister.net/retroarch.html"]
    					MAuthor := ["djvj","zerojay","SweatyPickle"]
    					MVersion := "2.4.3"
    					MCRC := "699AB8F7"
    					iCRC := "FB2DB971"
    					MID := "635038268922229162"
    					MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Nintendo WII","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega Mega-CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Naomi","Sammy Atomiswave","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
    					;----------------------------------------------------------------------------
    					; Notes:
    					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
    					; Devs stated they will never add support for mounted images (like via DT)
    					; Fullscreen is controlled via the module setting in RocketLauncherUI
    					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
    					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
    					; Enable 7z support for archived roms
    					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
    					;
    					; LibRetro DLLs:
    					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
    					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
    					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
    					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
    					;
    					; SRM files:
    					; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
    					;
    					; Save states:
    					; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
    					;
    					; Config files:
    					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.  This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
    					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
    					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
    					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
    					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
    					;
    					; Core Options:
    					; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory.  Example: C:\emus\RetroArch\retroarch-core-options.cfg.  This will always be used if the default RetroArch.cfg is loaded.  If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory.  The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used.  To enable this option set Single_Core_Options to true.
    
    					; MultiGame:
    					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
    					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
    					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
    					;
    					; MAME:
    					; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
    					;
    					; System Specific Notes:
    					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
    					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
    					; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; NEC TurboGrafx-CD (using MAME core)
    					;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
    					;       mame_boot_from_cli = "enabled"
    					;       mame_softlists_enable = "disabled"
    					;       mame_softlists_auto_media = "disabled"
    					;	- Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
    					;	- Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
    					;		For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
    					;		For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
    					;		For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
    					;		For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
    					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
    					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    
    					primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
    					emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))	; instantiate primary emulator window object
    					emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))	; instantiate emulator console window object
    
    					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
    					; 1 - Official System Name in RocketLauncher
    					; 2 - Short name used only for easy referencing within module
    					; 3 - Default core
    					; 4 - The system ID MAME core recognizes
    					RLLog.Debug("Module - Started building the " . MEmu . " object")
    					mTypeVar:="
    						( LTrim
    						AAE|LibRetro_AAE|mame_libretro
    						Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
    						Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
    						Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
    						APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
    						Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
    						Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
    						Arcade Classics|LibRetro_ARCADE|mame_libretro
    						Atari 2600|LibRetro_2600|stella_libretro|a2600
    						Atari 5200|LibRetro_5200|mame_libretro|a5200
    						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
    						Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
    						Atari Classics|LibRetro_ACLS|mame_libretro
    						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
    						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
    						Atari ST|LibRetro_ST|hatari_libretro
    						Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
    						Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
    						Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
    						Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
    						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
    						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
    						Canon X07|LibRetro_CX07|mame_libretro|x07
    						Capcom Classics|LibRetro_CAPC|mame_libretro
    						Capcom Play System|LibRetro_CPS1|fbalpha_libretro
    						Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
    						Capcom Play System III|LibRetro_CPS3|mame_libretro
    						Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
    						Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
    						Cave|LibRetro_CAVE|mame_libretro
    						Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
    						ColecoVision|LibRetro_COLEC|mame_libretro|coleco
    						Commodore Amiga|LibRetro_PUAE|puae_libretro
    						Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
    						Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
    						Data East Classics|LibRetro_DATA|mame_libretro
    						Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
    						Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
    						Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
    						Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
    						Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
    						Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
    						Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
    						Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
    						Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
    						Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
    						Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
    						GamePark 32|LibRetro_GP32|mame_libretro|gp32
    						GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
    						Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
    						Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
    						Irem Classics|LibRetro_IREM|mame_libretro
    						JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
    						Konami Classics|LibRetro_KONC|mame_libretro
    						Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
    						MAME|LibRetro_MAME|mame_libretro|mame
    						Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
    						Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
    						Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
    						MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
    						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
    						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
    						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
    						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
    						Midway Classics|LibRetro_MIDC|mame_libretro
    						Namco Classics|LibRetro_NAMC|mame_libretro
    						Namco System 22|LibRetro_NAM2|mame_libretro
    						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
    						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
    						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
    						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
    						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
    						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
    						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
    						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
    						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
    						Nintendo Classics|LibRetro_NINC|mame_libretro
    						Nintendo DS|LibRetro_DS|desmume_libretro
    						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
    						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
    						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
    						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
    						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
    						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
    						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
    						Nintendo Game & Watch|LibRetro_GW|gw_libretro
    						Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
    						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
    						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
    						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
    						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
    						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
    						Nintendo WII|LibRetro_Wii|dolphin_libretro
    						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
    						Panasonic 3DO|LibRetro_3DO|4do_libretro
    						Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
    						Philips Videopac|LibRetro_PVID|mame_libretro|videopac
    						RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
    						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
    						Sammy Atomiswave|LibRetro_DCAST|flycast_libretro
    						Sega 32X|LibRetro_32X|picodrive_libretro|32x
    						Sega Mega-CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
    						Sega Classics|LibRetro_SEGC|mame_libretro
    						Sega Dreamcast|LibRetro_DCAST|flycast_libretro
    						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
    						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
    						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
    						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
    						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
    						Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Pico|LibRetro_PICO|picodrive_libretro
    						Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
    						Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
    						Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
    						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
    						Sega ST-V|LibRetro_STV|mame_libretro
    						Sega VMU|LibRetro_SVMU|mame_libretro|svmu
    						Sega Naomi|LibRetro_DCAST|flycast_libretro
    						Sharp X1|LibRetro_SX1|mame_libretro|x1
    						Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
    						Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
    						Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
    						SNK Classics|LibRetro_SNKC|mame_libretro
    						SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
    						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
    						SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
    						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
    						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
    						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
    						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
    						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
    						Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
    						Sony PSP|LibRetro_PSP|ppsspp_libretro
    						Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
    						Sord M5|LibRetro_SORD|mame_libretro|m5
    						Spectravideo|LibRetro_SV328|mame_libretro|svi328n
    						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
    						Taito Classics|LibRetro_TAIC|mame_libretro
    						Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
    						Technos|LibRetro_TECHN|mame_libretro
    						Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
    						Thomson MO5|LibRetro_MO5|mame_libretro|mo5
    						Thomson TO7|LibRetro_TO7|mame_libretro|to7
    						Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
    						Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
    						Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
    						VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
    						Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
    						Williams Classics|LibRetro_WILLS|mame_libretro
    						)"
    					mType := Object()
    					Loop, Parse, mTypeVar, `n, `r
    					{
    						obj := {}
    						Loop, Parse, A_LoopField, |
    						{
    							If (A_Index = 1)
    								obj.System := A_LoopField
    							Else If (A_Index = 2)
    								obj.ID := A_LoopField
    							Else If (A_Index = 3)
    								obj.Core := A_LoopField
    							Else {	; 4
    								StringSplit, tmp, A_LoopField, `,
    								obj.MAMEID := tmp1
    								obj.MAMEMedia := tmp2
    							}
    						}
    						mType.Insert(obj["System"], obj)
    					}
    					RLLog.Debug("Module - Finished building the " . MEmu . " object")
    					; For easier use throughout the module
    					retroSystem := mType[systemName].System
    					retroID := mType[systemName].ID
    					retroCore := mType[systemName].Core
    					retroMAMEID := mType[systemName].MAMEID
    					retroMAMEMedia := mType[systemName].MAMEMedia
    					RLLog.Info("Module - Using these system variables:")
    					RLLog.Info("Module - retroSystem: " . retroSystem)
    					RLLog.Info("Module - retroID: " . retroID)
    					RLLog.Info("Module - retroCore: " . retroCore)
    					RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
    					RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
    					If !retroSystem
    						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
    					If !retroCore
    						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
    
    					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
    					configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
    					singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
    					mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
    					mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
    					ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
    					nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
    					prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
    					core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
    					superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
    					enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
    					overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
    					videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
    					aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
    					customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
    					customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
    					customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
    					customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
    					stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
    					rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
    					cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
    					threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
    					vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
    					integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
    					configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
    
    					If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
    						retroMAMEID := "mame"	; set all systems that use a mame core to the default mame ID so any system name is supported
    						RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
    					}
    
    					configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
    					mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
    					overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
    					videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
    					rotateBezel := false
    
    					configFolder := new Folder(configFolder)
    
    					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
    					{	superGB := "true"	; setting this just in case it's false and the system is Nintendo Super Game Boy
    						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
    						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
    						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
    						retroSystem := "Nintendo Super Game Boy"
    					}
    
    					; Find the dll for this system
    					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
    
    					; Find the cfg file to use
    					If !configFolder.Exist()
    						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
    					globalRetroCfg := emuPath . "\retroarch.cfg"
    					systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
    					coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
    					RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
    					RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
    					RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
    					foundCfg := ""
    
    					systemRetroCfg := new File(systemRetroCfg)
    					coreRetroCfg := new File(coreRetroCfg)
    					globalRetroCfg := new File(globalRetroCfg)
    
    					If systemRetroCfg.Exist() {	; check for system cfg first
    						retroCFGFile := systemRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a System cfg!")
    					} Else If coreRetroCfg.Exist() {	; 2nd option is a core config
    						retroCFGFile := coreRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a Core cfg!")
    					} Else If globalRetroCfg.Exist() {	; 3rd is global cfg
    						retroCFGFile := globalRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a Global cfg!")
    					}
    					If foundCfg {
    						RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
    						retroCFG := LoadProperties(retroCFGFile.FileFullPath)
    					} Else
    						RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
    
    					If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
    						rotateBezel := true
    
    					If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
    						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
    						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
    						retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
    						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
    							retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
    							RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
    							retroSysDir := emuPath . retroSysDir
    						}
    						If !retroSysDir
    							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
    						checkForSlash := StringUtils.Right(retroSysDir, 1)
    						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
    							retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
    					}
    
    					If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
    						RLLog.Info("Module - Reading / creating system ini for specific settings.")
    						If !StringUtils.Contains(core, "^(mame|mess|ume)") {
    							If !SystemModuleIni.Exist()
    								SystemModuleIni.Append		; create a new blank ini file if one does not exist
    						}
    
    						coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
    
    						If StringUtils.Contains(core, "^(mame|mess|ume)") {	; Set some MAME/MESS/UME core options.
    							tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
    							WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)				; This needs to be enabled in order to run games with RLauncher
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
    						} Else If StringUtils.Contains(retroID, "LibRetro_N64") {	; Nintendo 64
    							mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
    							mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
    							mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
    							mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
    							mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
    							mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
    							mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
    							mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
    							mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
    							mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
    							mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
    							mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
    							mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
    							mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
    							mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
    							mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
    							mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
    
    							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
    						} Else If StringUtils.Contains(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
    							If StringUtils.Contains(core, "nestopia_libretro") {	; Nestopia
    								nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
    								nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
    								nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
    
    								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
    								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
    								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
    							}
    						} Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {	; Atari Lynx
    							If StringUtils.Contains(core, "handy_libretro") {   ; Handy
    								handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
    								If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
    									rotateBezel := true
    								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
    							}
    						} Else If StringUtils.Contains(retroID, "LibRetro_PSX") {	; Sony PlayStation
    							psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
    							psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
    							psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
    
    							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
    							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
    							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
    						}
    						SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
    					}
    
    					hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
    					7z(romPath, romName, romExtension, sevenZExtractPath)
    
    					mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
    
    					mgRomExtensions := "cue|iso|ccd"
    					mgValidExtension := false
    
    					Loop, Parse, mgRomExtensions, |
    						If (romExtension = "." . A_LoopField)
    							mgValidExtension := true
    
    					If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
    						m3uRomIndex := Object()
    						mgType := romTable[1,6] . " "
    						mgMaxIndex := romTable.MaxIndex()
    						mgRomIndex := 0
    
    						If mgM3UFile.Exist()
    							mgM3UFile.Delete()
    
    						Loop % mgMaxIndex
    						{
    							If (romTable[A_Index, 3] = romName) {
    								tempType := romTable[A_Index, 5]
    								mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
    								RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
    								Break
    							}
    						}
    
    						If (mgRomIndex > 0) {
    							tempRomIndex := mgRomIndex
    							Loop % mgMaxIndex
    							{
    								mgTypeIndex := mgType . tempRomIndex
    								m3uRomIndex.Insert(tempRomIndex)
    
    								Loop % mgMaxIndex
    								{
    									If (romTable[A_Index, 5] = mgTypeIndex) {
    										tempRomPath := romTable[A_Index, 1]
    										mgM3UFile.Append(tempRomPath . "`n")
    										RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
    										Break
    									}
    								}
    
    								If (tempRomIndex < mgMaxIndex)
    									tempRomIndex++
    								Else
    									tempRomIndex := 1
    							}
    						}
    					}
    
    					; MAME/MESS/UME core options
    					MAMEParam1 := ""
    					MAMEParam2 := ""
    					MAMEParam3 := ""
    					If StringUtils.Contains(core, "^(mame|mess|ume)") {	; if a MAME/MESS/UME core is used
    						If !retroMAMEID
    							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
    						Else
    							RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
    
    						If !mameRomPath
    							ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
    
    						If (retroMAMEID = "mame") {		; want this for arcade mame only
    							RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
    							fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    						} Else {
    							RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
    							MAMEParam1 := ""
    							MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
    
    							; If we already have a media type, then use it.
    							If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
    								;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    								MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
    							; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
    							;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
    							} Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
    								;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    								MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
    							} Else {
    								; Build a key/value object containing the different MAMEParam3 choices
    								MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
    								MAMEParam3 := MAMEP3[retroMAMEID]	; search object for the retroMAMEID pair
    								MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    
    							If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
    							{	microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
    								If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
    									ScriptError("This is not a known MicroBee model value: " . microbeeModel)
    								Else If (microbeeModel != "mbeeic")
    									retroMAMEID := microbeeModel
    								If romExtension in .mwb,.com,.bee
    									mediaDeviceType := "quik1"
    								Else If romExtension in .wav,.tap
    									mediaDeviceType := "cass"
    								Else If romExtension in .rom
    									mediaDeviceType := "cart"
    								Else If romExtension in .dsk
    									mediaDeviceType := "flop1"
    								Else	; .bin format
    									mediaDeviceType := "quik2"
    								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    
    							If (retroMAMEID = "x68000") ; Sharp X68000
    							{
    								If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
    									mediaDeviceType := "flop1"
    								Else	; .bin format
    									mediaDeviceType := "sasi"
    								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    
    							fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
    						}
    					} Else If (superGB = "true") {
    						RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
    						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
    					} Else {
    						RLLog.Info("Module - Retroarch standard mode enabled")
    						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    					}
    
    					If (retroID = "LibRetro_NFDS")	; Nintendo Famicom Disk System
    					{	disksysRom := new File(retroSysDir . "\disksys.rom")
    						If !disksysRom.Exist()
    							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_SCD")	; Sega CD
    					{	If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
    							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
    						biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
    						biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
    						biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
    						If !biosCDEBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    						If !biosCDUBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    						If !biosCDJBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")	; NEC PC Engine-CD and NEC TurboGrafx-CD
    					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
    							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    						sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
    						If !sysCard3Pce.Exist()
    							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_PCFX")
    					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
    							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    						pcfxBios := new File(retroSysDir . "\pcfx.bios")
    						If !pcfxBios.Exist()
    							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_SCUMM")
    					{
    						scummFile := new File(romPath . "\" . romName . ".scummvm")
    						If !scummFile.Exist()
    							scummFile.Append("""" . romName . """")
    					}
    
    					networkSession := ""
    					If (enableNetworkPlay = "true") {
    						RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
    
    						netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
    						getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
    
    						If (getWANIP = "true")
    							myPublicIP := GetPublicIP()
    
    						RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
    						defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
    						defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
    						lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
    						lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD
    
    						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
    						If (mpMenuStatus = -1) {	; if user exited menu early
    							RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
    							ExitModule()
    						}
    						If networkSession {
    							RLLog.Info("Module - Using a Network for " . dbName)
    							moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
    							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
    							If (networkType = "client") {
    								moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")	; Save last used IP and Port for quicker launching next time
    								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
    							} Else {	; server
    								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
    							}
    							RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
    							RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
    						} Else
    							RLLog.Info("Module - User chose Single Player mode for this session")
    					}
    
    					BezelStart(,,(If rotateBezel ? 1:""))
    
    					If foundCfg {
    						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
    						{
    							customViewportWidth := bezelScreenWidth
    							customViewportHeight := bezelScreenHeight
    							customViewportX := 0
    							customViewportY := 0
    							aspectRatioIndex := 22
    							RLLog.Info("Stretching viewport to fit bezel")
    						}
    
    						raCfgHasChanges := ""
    						WriteRetroProperty("core_options_path", singlecoreoptions)
    						WriteRetroProperty("input_overlay", overlay)
    						WriteRetroProperty("video_shader", videoShader)
    						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
    						WriteRetroProperty("custom_viewport_width", customViewportWidth)
    						WriteRetroProperty("custom_viewport_height", customViewportHeight)
    						WriteRetroProperty("custom_viewport_x", customViewportX)
    						WriteRetroProperty("custom_viewport_y", customViewportY)
    						WriteRetroProperty("video_rotation", rotation)
    						WriteRetroProperty("video_crop_overscan", cropOverscan)
    						WriteRetroProperty("video_threaded", threadedVideo)
    						WriteRetroProperty("video_vsync", vSync)
    						WriteRetroProperty("video_scale_integer", integerScale)
    						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
    						WriteRetroProperty("input_disk_next", nextDiskKey)
    						WriteRetroProperty("input_disk_prev", prevDiskKey)
    						If StringUtils.Contains(retroID, "LibRetro_PSX") {
    							Loop, 8	; Loop 8 times for 8 controllers
    							{	p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
    								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
    							}
    						}
    
    						If raCfgHasChanges {
    							RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
    							SaveProperties(retroCFGFile.FileFullPath, retroCFG)
    						}
    					}
    
    					fullscreen := If fullscreen = "true" ? " -f" : ""
    					retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
    
    
    
    					HideAppStart(hideEmuObj,hideEmu)
    
    					If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
    						primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					} Else If (retroID = "LibRetro_SCUMM") {
    						primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
    					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
    						primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
    					} Else If mgM3UFile.Exist() {
    						primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					} Else {
    						primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					}
    
    					mpMenuStatus := ""
    					If networkSession {
    						canceledServerWait := false
    						multiplayerMenuExit := false
    						TimerUtils.SetTimer("NetworkConnectedCheck", 500)
    
    						If (networkType = "server") {
    							RLLog.Info("Module - Waiting for a client to connect to your server")
    							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
    						} Else {	; client
    							RLLog.Info("Module - Trying to contact the server to establish a connection.")
    							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
    						}
    
    						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
    							RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
    							If primaryExe.Process("Exist")
    								primaryExe.Process("Close")	; must close process as the exe is waiting for a client to connect and no window was drawn yet
    							ExitModule()
    						} Else {	; blank response from MultiPlayerMenu, exited properly
    							RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
    							emuPrimaryWindow.Wait()
    							emuPrimaryWindow.WaitActive()
    						}
    						TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
    					} Else {	; single player
    						emuPrimaryWindow.Wait()
    						emuPrimaryWindow.WaitActive()
    					}
    
    					If (hideConsole = "true")
    						emuConsoleWindow.Set("Transparent", "On")	; makes the console window transparent so you don't see it on exit
    
    					BezelDraw()
    					HideAppEnd(hideEmuObj,hideEmu)
    					FadeInExit()
    					primaryExe.Process("WaitClose")
    					7zCleanUp()
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    
    
    					; Writes new properties into the retroCFG if defined by user
    					WriteRetroProperty(key,value="") {
    						If (value != "") {
    							Global retroCFG,raCfgHasChanges
    							WriteProperty(retroCFG, key, value,1,1)
    							raCfgHasChanges := 1
    						}
    					}
    
    					; Used to convert between RetroArch keys and usable data
    					ConvertRetroCFGKey(txt,direction="read"){
    						Global emuPath,RLLog
    						If (direction = "read")
    						{	newtxt := StringUtils.TrimLeft(txt,1,0)	; removes the " from the left of the txt
    							newtxt := StringUtils.TrimRight(newtxt,1,0)	; removes the " from the right of the txt
    							relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
    							If StringUtils.Contains(relativeCheck,":",0) {	; if the path contains a ":" then it is a relative path
    								RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
    								newtxt := StringUtils.TrimLeft(newtxt,1,0)	; removes the : from the left of the txt
    								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
    							}
    							If StringUtils.Contains(newtxt,"/",0)
    								newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)	; replaces all forward slashes with backslashes
    						} Else If (direction = "write")
    						{	newtxt := """" . txt . """"	; wraps the txt with ""
    							If StringUtils.Contains(newtxt,"\\",0)
    								newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)	; replaces all backslashes with forward slashes
    						} Else
    							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
    						RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
    						Return newtxt
    					}
    
    					MultiGame:
    						KeyUtils.SetKeyDelay(100)
    						emuPrimaryWindow.Activate()
    						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; eject disc in Retroarch
    						If (!mgLastRomIndex) {
    							mgLastRomIndex := mgRomIndex
    						}
    						selectedRomIndex := 0
    						selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
    
    						Loop % mgMaxIndex
    						{
    							If (m3uRomIndex[A_index] = mgLastRomIndex) {
    								tempLastRomIndex := A_index
    								RLLog.Debug("Module - Last index: " . tempLastRomIndex)
    							}
    							If (m3uRomIndex[A_index] = selectedRomIndex) {
    								tempSelectedRomIndex := A_index
    								RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
    							}
    						}
    
    						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
    
    						If (mgNewIndex < 0) {
    							mgNewIndex := mgNewIndex * -1
    							Loop % mgNewIndex
    							{
    								RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
    								KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
    							}
    						} Else If (mgNewIndex > 0) {
    							Loop % mgNewIndex
    							{
    								RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
    								KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
    							}
    						}
    
    						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; close disc in Retroarch
    						mgLastRomIndex := selectedRomIndex
    					Return
    
    					NetworkConnectedCheck:
    						If clientConnected
    							multiplayerMenuExit := true
    						Else If emuPrimaryWindow.Exist() {
    							RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
    							multiplayerMenuExit := true
    						}
    					Return
    
    					CloseProcess:
    						FadeOutStart()
    						emuPrimaryWindow.Close()
    					Return
    
    17:14:15:884 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    17:14:15:884 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    17:14:15:885 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Global.ahk" not found
    17:14:15:886 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Nintendo WII.ahk" not found
    17:14:15:887 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
    17:14:15:888 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Nintendo WII\Emulators\RetroArch.ahk" not found
    17:14:15:888 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Nintendo WII\Donkey Kong Country Returns.ahk" not found
    17:14:15:889 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    17:14:15:890 | RL |      INFO  | +0     | Main - Module is built
    17:14:15:891 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\AutoHotkey.dll exists
    17:14:15:893 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	AutoHotkey_H ANSI 32-bit
    					FileVersion             	1.1.13.00
    					InternalName            	AutoHotkey_H
    					LegalCopyright          	Copyright (C) 2003-2013
    					OriginalFilename        	AutoHotkey.exe
    					ProductName             	AutoHotkey_H
    					ProductVersion          	1.1.13.00
    					File Size:			802304 bytes
    					Created:			2/19/2020 - 9:27:48 PM
    					Modified:			9/7/2013 - 2:54:32 AM
    17:14:15:894 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    17:14:15:895 | RL |      INFO  | +0     | Main - Running module
    17:14:16:066 | MD |      INFO  | +N/A   | Module initialized
    17:14:16:067 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    17:14:16:067 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
    17:14:16:068 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    17:14:16:068 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    17:14:16:090 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    17:14:16:091 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:16:092 | MD |     DEBUG  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
    17:14:16:093 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
    17:14:16:093 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
    17:14:16:094 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
    17:14:16:095 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
    17:14:16:095 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
    17:14:16:096 | MD |      INFO  | +0     | StartModule - Started
    17:14:16:097 | MD |      INFO  | +0     | StartModule - MEmu: RetroArch
    					MEmuV: v1.3.6
    					MURL: http://themaister.net/retroarch.html
    					MAuthor: djvj|zerojay|SweatyPickle
    					MVersion: 2.4.3
    					MCRC: 699AB8F7
    					iCRC: FB2DB971
    					MID: 635038268922229162
    					MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Nintendo WII|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega Mega-CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Naomi|Sammy Atomiswave|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
    17:14:16:098 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Nintendo WII"
    17:14:16:098 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    17:14:16:099 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
    17:14:16:120 | MD |      INFO  | +31    | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
    17:14:16:121 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    17:14:16:121 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
    17:14:16:122 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
    17:14:16:123 | MD |      INFO  | +0     | PluginInit - Started
    17:14:16:124 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
    17:14:16:125 | MD |      INFO  | +0     | CheckFile - Checking if M:\HyperSpin\Databases\Nintendo WII\Nintendo WII.xml exists
    17:14:16:125 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			102168 bytes
    					Created:			2/25/2020 - 7:19:39 PM
    					Modified:			11/26/2015 - 9:33:05 PM
    17:14:16:126 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    17:14:16:127 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
    17:14:16:128 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Donkey Kong Country Returns"
    17:14:16:128 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    17:14:16:129 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
    17:14:16:129 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
    17:14:16:130 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Publisher
    17:14:16:150 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Year
    17:14:16:151 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Year
    17:14:16:151 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
    17:14:16:152 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Genre
    17:14:16:153 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
    17:14:16:153 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Rating
    17:14:16:154 | MD |     TRACE  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Name | GameInfo Value: Donkey Kong Country Returns
    17:14:16:154 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
    17:14:16:155 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    17:14:16:156 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: M:\HyperSpin\Media\Nintendo WII\Images\Wheel\Donkey Kong Country Returns.png
    17:14:16:157 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: M:\HyperSpin\Media\Main Menu\Images\Wheel\Nintendo WII.png
    17:14:16:157 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
    					Asset Label: Game Logo | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Wheel\Donkey Kong Country Returns.png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: System Logo | Asset Path1:  M:\HyperSpin\Media\Main Menu\Images\Wheel\Nintendo WII.png | Asset Extension1:  png | Asset Type1:  system
    17:14:16:158 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:16:158 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    17:14:16:159 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: M:\HyperSpin\Media\Nintendo WII\Images\Artwork1\Donkey Kong Country Returns.png
    17:14:16:159 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: M:\HyperSpin\Media\Nintendo WII\Images\Artwork2\Donkey Kong Country Returns.png
    17:14:16:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: M:\HyperSpin\Media\Nintendo WII\Images\Artwork3\Donkey Kong Country Returns.png
    17:14:16:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: M:\HyperSpin\Media\Nintendo WII\Images\Artwork4\Donkey Kong Country Returns.png
    17:14:16:161 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: M:\HyperSpin\Media\Nintendo WII\Images\Letters
    17:14:16:214 | MD |     DEBUG  | +63    | BuildAssetsTable - Searching for a Other: M:\HyperSpin\Media\Nintendo WII\Images\Other
    17:14:16:217 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
    					Asset Label: Flyers | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Artwork4\Donkey Kong Country Returns.png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: Letters | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
    					Asset Label: Letters | Asset Path2:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
    					Asset Label: Letters | Asset Path3:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
    					Asset Label: Letters | Asset Path4:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
    					Asset Label: Letters | Asset Path5:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
    					Asset Label: Letters | Asset Path6:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
    					Asset Label: Letters | Asset Path7:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
    					Asset Label: Letters | Asset Path8:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
    					Asset Label: Letters | Asset Path9:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
    					Asset Label: Letters | Asset Path10:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
    					Asset Label: Letters | Asset Path11:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
    					Asset Label: Letters | Asset Path12:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
    					Asset Label: Letters | Asset Path13:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
    					Asset Label: Letters | Asset Path14:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
    					Asset Label: Letters | Asset Path15:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
    					Asset Label: Letters | Asset Path16:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
    					Asset Label: Letters | Asset Path17:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
    					Asset Label: Letters | Asset Path18:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
    					Asset Label: Letters | Asset Path19:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
    					Asset Label: Letters | Asset Path20:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
    					Asset Label: Letters | Asset Path21:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
    					Asset Label: Letters | Asset Path22:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
    					Asset Label: Letters | Asset Path23:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
    					Asset Label: Letters | Asset Path24:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
    					Asset Label: Letters | Asset Path25:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
    					Asset Label: Letters | Asset Path26:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
    					Asset Label: Letters | Asset Path27:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
    					Asset Label: Letters | Asset Path28:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
    					Asset Label: Letters | Asset Path29:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
    					Asset Label: Letters | Asset Path30:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
    					Asset Label: Letters | Asset Path31:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
    					Asset Label: Letters | Asset Path32:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
    					Asset Label: Letters | Asset Path33:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
    					Asset Label: Letters | Asset Path34:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
    					Asset Label: Letters | Asset Path35:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
    					Asset Label: Letters | Asset Path36:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
    					Asset Label: Letters | Asset Path37:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
    					Asset Label: Letters | Asset Path38:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
    					Asset Label: Letters | Asset Path39:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
    					Asset Label: Other | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
    17:14:16:218 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:16:218 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
    17:14:16:219 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: M:\HyperSpin\Media\Nintendo WII\Video\Donkey Kong Country Returns.*
    17:14:16:220 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: M:\HyperSpin\Media\Main Menu\Video\Nintendo WII.*
    17:14:16:220 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
    					Asset Label: System Video | Asset Path1:  M:\HyperSpin\Media\Main Menu\Video\Nintendo WII.flv | Asset Extension1:  flv | Asset Type1:  system
    17:14:16:221 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:16:222 | MD |      INFO  | +0     | PluginInit - Ended
    17:14:16:222 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Donkey Kong Country Returns
    17:14:16:223 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    17:14:16:223 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
    17:14:16:224 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    17:14:16:245 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 2 check
    17:14:16:246 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    17:14:16:248 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:16:248 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "M:\HyperSpin\HyperSpin.exe"
    17:14:16:249 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\HyperSpin.exe"
    17:14:16:250 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\RocketLauncher\Modules\RetroArch\backup\Nintendo WII\Donkey Kong Country Returns.ini"
    17:14:16:252 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\RocketLauncher\Modules\RetroArch\backup\Nintendo WII.ini"
    17:14:16:253 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ini"
    17:14:16:255 | MD |     TRACE  | +0     | File.Exist - This file exists: M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ini
    17:14:16:276 | MD |     DEBUG  | +31    | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ini"
    17:14:16:280 | MD |      INFO  | +0     | StartModule - Ended
    17:14:16:280 | MD |     DEBUG  | +0     | FadeInStart - Started
    17:14:16:281 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    17:14:16:282 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    17:14:16:282 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    17:14:16:283 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    17:14:16:283 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    17:14:16:284 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
    17:14:16:284 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    17:14:16:285 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:16:285 | MD |     DEBUG  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
    17:14:16:286 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=0.833333, Y= 1.111111
    17:14:16:286 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Layer 1*.*
    17:14:16:307 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Layer 1*.*
    17:14:16:308 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.*
    17:14:16:308 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.png
    17:14:16:309 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1.png
    17:14:16:310 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.gif
    17:14:16:310 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.tif
    17:14:16:311 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.bmp
    17:14:16:312 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.jpg
    17:14:16:312 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1.png
    17:14:16:313 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Extra Layer 1 - Console*.*
    17:14:16:314 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Extra Layer 1 - Console*.*
    17:14:16:314 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.*
    17:14:16:315 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.png
    17:14:16:316 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console.png
    17:14:16:316 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.gif
    17:14:16:317 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.tif
    17:14:16:338 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.bmp
    17:14:16:339 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.jpg
    17:14:16:339 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console.png
    17:14:16:506 | MD |      INFO  | +172   | DefaultAnimateFadeIn - Started, direction is: in
    17:14:16:507 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    17:14:17:016 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
    17:14:17:082 | MD |     DEBUG  | +62    | FadeInStart - Ended
    17:14:17:083 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    17:14:17:083 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
    17:14:17:105 | MD |     TRACE  | +31    | CustomFunction.PreStart - Ending
    17:14:17:106 | MD |     DEBUG  | +0     | CoverFE - Started
    17:14:17:110 | MD |     DEBUG  | +0     | CoverFE - Ended
    17:14:17:111 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    17:14:17:112 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    17:14:17:113 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    17:14:17:134 | MD |     TRACE  | +32    | Window.__New - Created: "RetroArch ahk_class RetroArch"
    17:14:17:135 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
    17:14:17:136 | MD |     DEBUG  | +0     | Module - Started building the RetroArch object
    17:14:17:137 | MD |     DEBUG  | +0     | Module - Finished building the RetroArch object
    17:14:17:138 | MD |      INFO  | +0     | Module - Using these system variables:
    17:14:17:138 | MD |      INFO  | +0     | Module - retroSystem: Nintendo WII
    17:14:17:139 | MD |      INFO  | +0     | Module - retroID: LibRetro_Wii
    17:14:17:139 | MD |      INFO  | +0     | Module - retroCore: dolphin_libretro
    17:14:17:140 | MD |      INFO  | +0     | Module - retroMAMEID:
    17:14:17:141 | MD |      INFO  | +0     | Module - retroMAMEMedia:
    17:14:17:141 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
    17:14:17:142 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
    17:14:17:143 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: ..\HyperSpin\Emulators\RetroArch\config
    17:14:17:143 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
    17:14:17:144 | MD |      INFO  | +0     | RIniFile.Read - Module - single_core_options: false (DEFAULT)
    17:14:17:145 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
    17:14:17:145 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
    17:14:17:146 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
    17:14:17:167 | MD |      INFO  | +31    | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
    17:14:17:168 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
    17:14:17:169 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
    17:14:17:169 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
    17:14:17:170 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
    17:14:17:170 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
    17:14:17:171 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
    17:14:17:172 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
    17:14:17:172 | MD |      INFO  | +0     | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
    17:14:17:173 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
    17:14:17:173 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
    17:14:17:174 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
    17:14:17:175 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
    17:14:17:175 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - LibRetro_Core: No value for this key
    17:14:17:176 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - LibRetro_Core: dolphin_libretro
    17:14:17:177 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - SuperGameBoy: No value for this key
    17:14:17:177 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - SuperGameBoy: No value for this key
    17:14:17:199 | MD |      INFO  | +31    | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
    17:14:17:200 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - Enable_Network_Play: No value for this key
    17:14:17:200 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
    17:14:17:201 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
    17:14:17:202 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - Overlay: No value for this key
    17:14:17:202 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - Overlay: No value for this key
    17:14:17:203 | MD |      INFO  | +0     | RIniFile.Read - Module - Overlay: (NO VALUE)
    17:14:17:204 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - VideoShader: No value for this key
    17:14:17:204 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - VideoShader: No value for this key
    17:14:17:205 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
    17:14:17:206 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - AspectRatioIndex: No value for this key
    17:14:17:206 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - AspectRatioIndex: No value for this key
    17:14:17:207 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
    17:14:17:207 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportWidth: No value for this key
    17:14:17:208 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportWidth: No value for this key
    17:14:17:229 | MD |      INFO  | +31    | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
    17:14:17:230 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportHeight: No value for this key
    17:14:17:231 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportHeight: No value for this key
    17:14:17:232 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
    17:14:17:232 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportX: No value for this key
    17:14:17:233 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportX: No value for this key
    17:14:17:234 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
    17:14:17:235 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportY: No value for this key
    17:14:17:235 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportY: No value for this key
    17:14:17:236 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
    17:14:17:237 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - StretchToFillBezel: No value for this key
    17:14:17:238 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - StretchToFillBezel: No value for this key
    17:14:17:238 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
    17:14:17:239 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - Rotation: No value for this key
    17:14:17:260 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - Rotation: No value for this key
    17:14:17:261 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
    17:14:17:261 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CropOverscan: No value for this key
    17:14:17:262 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CropOverscan: No value for this key
    17:14:17:263 | MD |      INFO  | +0     | RIniFile.Read - Module - CropOverscan: (NO VALUE)
    17:14:17:264 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - ThreadedVideo: No value for this key
    17:14:17:265 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - ThreadedVideo: No value for this key
    17:14:17:266 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
    17:14:17:266 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - VSync: No value for this key
    17:14:17:267 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - VSync: No value for this key
    17:14:17:268 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
    17:14:17:268 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - IntegerScale: No value for this key
    17:14:17:269 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - IntegerScale: No value for this key
    17:14:17:270 | MD |      INFO  | +0     | RIniFile.Read - Module - IntegerScale: (NO VALUE)
    17:14:17:270 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - ConfigurationPerCore: No value for this key
    17:14:17:291 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - ConfigurationPerCore: No value for this key
    17:14:17:292 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
    17:14:17:292 | MD |     TRACE  | +0     | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:294 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\config"
    17:14:17:296 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "M:\HyperSpin\Emulators\RetroArch\config"
    17:14:17:297 | MD |      INFO  | +0     | CheckFile - Checking if M:\HyperSpin\Emulators\RetroArch\cores\dolphin_libretro.dll exists
    17:14:17:299 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7423488 bytes
    					Created:			4/20/2020 - 8:17:49 AM
    					Modified:			4/20/2020 - 8:17:49 AM
    17:14:17:299 | MD |     TRACE  | +0     | File.Exist - This file exists: M:\HyperSpin\Emulators\RetroArch\config
    17:14:17:300 | MD |      INFO  | +0     | Module - Global cfg should be: M:\HyperSpin\Emulators\RetroArch\retroarch.cfg
    17:14:17:301 | MD |      INFO  | +0     | Module - System cfg should be: M:\HyperSpin\Emulators\RetroArch\config\Nintendo WII.cfg
    17:14:17:301 | MD |      INFO  | +0     | Module - Core cfg should be: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:322 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\config\Nintendo WII.cfg"
    17:14:17:324 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg"
    17:14:17:325 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\retroarch.cfg"
    17:14:17:327 | MD |     TRACE  | +0     | File.Exist - This file exists: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:328 | MD |      INFO  | +0     | Module - Found a Core cfg!
    17:14:17:328 | MD |      INFO  | +0     | Module - RetroArch is using M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg as its config file.
    17:14:17:329 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:332 | MD |      INFO  | +0     | LoadProperties - Ended
    17:14:17:333 | MD |     TRACE  | +0     | StringUtils.Contains - "0" does not contain "1|3"
    17:14:17:333 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
    17:14:17:353 | MD |     TRACE  | +31    | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:353 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX"
    17:14:17:354 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_NES"
    17:14:17:355 | MD |      INFO  | +0     | 7z - Started, received M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz. If rom is an archive, it will extract to M:\TEMP
    17:14:17:355 | MD |      INFO  | +0     | 7z - This file is not an archive and does not need to be extracted.
    17:14:17:356 | MD |      INFO  | +0     | 7z - Skipping main processing.
    17:14:17:357 | MD |      INFO  | +0     | 7z - Provided rom extension ".gcz" is not an archive type, turning off 7z and running rom directly.
    17:14:17:357 | MD |     DEBUG  | +0     | 7z - FadeIn is true, but no extraction needed for this rom. Using Fade_Layer_3_Animation instead.
    17:14:17:358 | MD |      INFO  | +0     | 7z - This rom type does not need 7z: ".gcz"
    17:14:17:358 | MD |      INFO  | +0     | 7z - Starting non-7z FadeIn animation.
    17:14:17:359 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
    17:14:17:360 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Info Bar*.*
    17:14:17:360 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Info Bar*.*
    17:14:17:361 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Info Bar*.*
    17:14:17:361 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
    17:14:17:362 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
    17:14:17:363 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
    17:14:17:364 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar.png
    17:14:17:386 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
    17:14:17:387 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
    17:14:17:387 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
    17:14:17:388 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
    17:14:17:389 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\Info Bar.png
    17:14:17:412 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Layer 3*.*
    17:14:17:413 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Layer 3*.*
    17:14:17:414 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.*
    17:14:17:414 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.png
    17:14:17:416 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3.png
    17:14:17:416 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.gif
    17:14:17:417 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.tif
    17:14:17:418 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.bmp
    17:14:17:418 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.jpg
    17:14:17:419 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3.png
    17:14:17:422 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    17:14:17:423 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Genre Logo:
    17:14:17:423 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Rating Logo:
    17:14:17:424 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Developer Logo:
    17:14:17:425 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Publisher Logo:
    17:14:17:425 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Year Logo:
    17:14:17:426 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:17:448 | MD |      INFO  | +31    | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    17:14:17:449 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: M:\RocketLauncher\Media\Logos\Nintendo WII\_Default\
    17:14:17:450 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: M:\RocketLauncher\Media\Logos\Nintendo WII\Donkey Kong Country Returns\
    17:14:17:450 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo:
    17:14:17:451 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:17:485 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Loading start*.*
    17:14:17:486 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Loading start*.*
    17:14:17:487 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Loading start*.*
    17:14:17:488 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
    17:14:17:489 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\_Default\Loading start*.*
    17:14:17:511 | MD |     DEBUG  | +32    | FadeInDelay - Started
    17:14:17:512 | MD |     DEBUG  | +0     | FadeInDelay - Ended
    17:14:17:512 | MD |      INFO  | +0     | DefaultFadeAnimation - Ended
    17:14:17:513 | MD |   WARNING  | +0     | 7z - romPath changed from "M:\HyperSpin\Emulators\Nintendo WII" to "M:\HyperSpin\Emulators\Nintendo WII"
    17:14:17:514 | MD |   WARNING  | +0     | 7z - romName changed from "Donkey Kong Country Returns" to "Donkey Kong Country Returns"
    17:14:17:516 | MD |   WARNING  | +0     | 7z - romExtension changed from ".gcz" to ".gcz"
    17:14:17:517 | MD |      INFO  | +0     | 7z - Ended
    17:14:17:517 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\Nintendo WII\.m3u"
    17:14:17:519 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_PSX"
    17:14:17:520 | MD |     TRACE  | +0     | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:521 | MD |      INFO  | +0     | Module - Retroarch standard mode enabled
    17:14:17:521 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_PCECD|LibRetro_TGCD"
    17:14:17:546 | MD |     DEBUG  | +31    | WriteProperty - Writing - core_options_path: "
    17:14:17:572 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage
    17:14:17:606 | MD |     DEBUG  | +31    | WriteProperty - Writing - video_rotation: 0
    17:14:17:607 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_PSX"
    17:14:17:608 | MD |      INFO  | +0     | Module - Saving changed settings to: "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg"
    17:14:17:608 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:634 | MD |      INFO  | +32    | DefaultFadeAnimationLoop - percentage8
    17:14:17:644 | MD |      INFO  | +0     | SaveProperties - Ended
    17:14:17:645 | MD |     TRACE  | +0     | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:666 | MD |     TRACE  | +31    | CustomFunction.PreLaunch - Starting
    17:14:17:667 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
    17:14:17:668 | MD |      INFO  | +0     | Process.Run - Running: M:\HyperSpin\Emulators\RetroArch\retroarch.exe   "M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz" -f -c "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg" -L "M:\HyperSpin\Emulators\RetroArch\cores\dolphin_libretro.dll
    17:14:17:712 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage17
    17:14:17:773 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage27
    17:14:17:785 | MD |     DEBUG  | +0     | Process.Run - "retroarch.exe   "M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz" -f -c "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg" -L "M:\HyperSpin\Emulators\RetroArch\cores\dolphin_libretro.dll" Process ID: 14080
    17:14:17:786 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
    17:14:17:825 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage35
    17:14:17:859 | MD |     TRACE  | +31    | CustomFunction.PostLaunch - Ending
    17:14:17:860 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2689830"
    17:14:17:861 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:17:861 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 2689830"
    17:14:17:862 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:17:863 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x290b26 | Process ID: 13200 | Process Path: M:\RocketLauncher\RocketLauncher.exe
    17:14:17:864 | MD |      INFO  | +0     | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
    17:14:17:883 | MD |      INFO  | +32    | DefaultFadeAnimationLoop - percentage42
    17:14:17:951 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50
    17:14:18:009 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage58
    17:14:18:075 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage67
    17:14:18:117 | MD |     TRACE  | +47    | Window.__New - Created: "ahk_id 2689830"
    17:14:18:118 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:18:119 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 2689830"
    17:14:18:119 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:18:120 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x290b26 | Process ID: 13200 | Process Path: M:\RocketLauncher\RocketLauncher.exe
    17:14:18:121 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2689830"
    17:14:18:122 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:18:122 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 2689830"
    17:14:18:123 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:18:124 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x290b26 | Process ID: 13200 | Process Path: M:\RocketLauncher\RocketLauncher.exe
    17:14:18:124 | MD |      INFO  | +0     | Window.WaitActive - Waiting for "RetroArch ahk_class RetroArch"
    17:14:18:131 | MD |      INFO  | +16    | DefaultFadeAnimationLoop - percentage75
    17:14:18:194 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage83
    17:14:18:256 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage92
    17:14:18:321 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    17:14:18:322 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\7z complete*.*
    17:14:18:322 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\7z complete*.*
    17:14:18:323 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\7z complete*.*
    17:14:18:323 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
    17:14:18:324 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\_Default\7z complete*.*
    17:14:18:325 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "7z complete": M:\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
    17:14:18:325 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "7z complete": M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    17:14:18:326 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    17:14:18:327 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    17:14:18:539 | MD |     DEBUG  | +219   | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
    17:14:18:540 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 5244962"
    17:14:18:541 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:18:541 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 5244962"
    17:14:18:542 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:18:543 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RetroArch | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x500822 | Process ID: 14080 | Process Path: M:\HyperSpin\Emulators\RetroArch\retroarch.exe
    17:14:18:546 | MD |     TRACE  | +0     | Window.Set - Setting Transparent to On for window "ahk_class ConsoleWindowClass"
    17:14:18:547 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Starting
    17:14:18:548 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Starting
    17:14:18:549 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
    17:14:18:549 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Ending
    17:14:18:550 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Ending
    17:14:18:551 | MD |     DEBUG  | +0     | FadeInExit - Started
    17:14:18:551 | MD |     DEBUG  | +0     | FadeInExit - fadeInExitDelay started
    17:14:18:552 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - percentage100
    17:14:18:552 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - AnimationLoop has finished
    17:14:18:587 | MD |     DEBUG  | +47    | DefaultFadeAnimationLoop - Ended
    17:14:18:621 | MD |     DEBUG  | +31    | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
    17:14:19:307 | MD |     DEBUG  | +688   | FadeInExit - fadeInExitDelay ended
    17:14:19:308 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Started, direction is: out
    17:14:19:812 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
    17:14:19:847 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Started
    17:14:19:848 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    17:14:19:865 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 10 check
    17:14:19:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    17:14:19:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    17:14:19:867 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    17:14:19:868 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    17:14:19:868 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:19:869 | MD |     DEBUG  | +0     | FadeInExit - Ended, waiting for user to close launched application
    17:14:19:869 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Starting
    17:14:19:870 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending
    17:14:19:871 | MD |      INFO  | +0     | Process.Process - "WaitClose" "retroarch.exe"
    17:14:19:871 | MD |     TRACE  | +0     | Process.GetProcessID
    17:14:20:093 | MD |     DEBUG  | +219   | Process.Process - "retroarch.exe" returned 0 and is now closed. Continuing thread.
    17:14:20:120 | MD |     TRACE  | +31    | CustomFunction.PostStop - Starting
    17:14:20:121 | MD |     TRACE  | +0     | CustomFunction.PostStop - Ending
    17:14:20:122 | MD |     DEBUG  | +0     | FadeOutExit - Started
    17:14:20:122 | MD |      INFO  | +0     | DefaultAnimateFadeOut - Started, direction is: out
    17:14:20:620 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
    17:14:20:621 | MD |     DEBUG  | +0     | FadeOutExit - Ended
    17:14:20:622 | MD |      INFO  | +0     | ExitModule - Started
    17:14:20:623 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    17:14:20:623 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
    17:14:20:624 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:236965187
    17:14:20:624 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:0
    17:14:20:625 | MD |     TRACE  | +0     | Statistics cleared game name: Donkey Kong Country Returns
    17:14:20:661 | MD |     DEBUG  | +31    | UpdateStatistics - Loaded game statistics from ini files:
    					Number_of_Times_Played: 3
    					Last_Time_Played: Wednesday April 22, 2020 05:12:07 PM
    					Average_Time_Played: -1
    					Total_Time_Played: -2
    					System_Total_Played_Time: -2
    					Total_Global_Played_Time:
    17:14:20:682 | MD |     DEBUG  | +32    | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 4
    					Last_Time_Played: Wednesday April 22, 2020 05:14:19 PM
    					Average_Time_Played: -1
    					Total_Time_Played: -2
    					System_Total_Played_Time: -2
    					Total_Global_Played_Time:
    17:14:20:746 | MD |      INFO  | +62    | UpdateStatistics - Game section statistics updated.
    17:14:20:747 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
    17:14:20:748 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
    17:14:20:748 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    17:14:20:838 | RL |      INFO  | +4953  | Main - Module ended, exiting RocketLauncher normally
    17:14:20:839 | RL |      INFO  | +0     | ExitScript - Started
    17:14:20:844 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    17:14:20:845 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    17:14:20:846 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
    17:14:20:847 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    17:14:20:847 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
    17:14:20:848 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
    17:14:20:849 | RL |     TRACE  | +15    | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
    17:14:20:961 | RL |     TRACE  | +110   | Window.Show - Unhiding window "ahk_class Button"
    17:14:20:975 | RL |      INFO  | +15    | SystemCursor - Restoring mouse cursor
    17:14:20:988 | RL |      INFO  | +0     | ExitScript - Restored cursor
    17:14:20:989 | RL |      INFO  | +0     | ExitScript - Ended
     

  4. Collapse Details
    Re: RetroArch Module 
    Member
    MainSecondary
    Join Date
    Dec 2014
    Posts
    62
    Quote Originally Posted by sanxbr View Post
    Me again, lol.
    This time with and error while trying to launch Wii and GC games.
    Out or RL they work good. When launchig through RL I just get nothing, no error, RA just closes after "loading complete".

    Code:
    17:14:15:241 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    17:14:15:276 | RL |   WARNING  | +31    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
    17:14:15:435 | RL |     DEBUG  | +157   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    17:14:15:436 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    17:14:15:438 | RL |      INFO  | +0     | Main - System Specs:
    					RocketLauncher Dir: M:\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 10 Pro
    					SKU: Professional
    					Total Memory: 16333.09 MB
    					Free Memory: 11928.29 MB
    					Used Memory: 4404.801 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GTX 1660 Ti
    					GPU 1 RAM: -1.00 MB
    					GPU 1 Driver Version: 26.21.14.4575
    					Sound 1 Device: High Definition Audio Device
    					Sound 1 Status: Enabled
    					Sound 2 Device: High Definition Audio Device
    					Sound 2 Status: Enabled
    					Sound 3 Device: USB Audio Device
    					Sound 3 Status: Enabled
    					OS Language: English_United_States
    					System Locale: en-US
    					Formats Locale: en-US
    					Windows UI Language: en-US
    					Text Encoding: Windows-1252
    					OS Admin Status: Yes
    					RL Compatibility Flags:
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1600x1200 (1600x1160 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1600
    					Current AHK Desktop Height: 1200
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
    					AHK Version: 1.1.13.00
    					Unicode: No
    17:14:15:438 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\RocketLauncher.exe exists
    17:14:15:440 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	RocketLauncher
    					FileVersion             	1.2.0.1
    					LegalCopyright          	�2016 RocketLauncher
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.2.0.1
    					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
    					File Size:			2195456 bytes
    					Created:			2/19/2020 - 9:27:48 PM
    					Modified:			2/19/2020 - 9:30:11 PM
    17:14:15:441 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Nintendo WII -r Donkey Kong Country Returns -f M:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    17:14:15:443 | RL |     TRACE  | +15    | File.__New - Creating new file object of: "M:\RocketLauncher\Module Extensions\RocketLauncher.dll"
    17:14:15:444 | RL |      INFO  | +0     | File.CheckFile - Checking if "M:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
    17:14:15:445 | RL |     TRACE  | +0     | File.Exist - This file exists: M:\RocketLauncher\Module Extensions\RocketLauncher.dll
    17:14:15:446 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
    					FileDescription         	RocketLauncher Utils
    					FileVersion             	1.1.0.0
    					InternalName            	RocketLauncher.dll
    					LegalCopyright          	Copyright � RocketLauncher 2013-2016
    					OriginalFilename        	RocketLauncher.dll
    					ProductName             	RocketLauncher
    					ProductVersion          	1.1.0.0
    					File Size:			81408 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			2/19/2020 - 9:29:36 PM
    17:14:15:452 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\Array.ahk
    17:14:15:453 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4926 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			2/19/2020 - 9:30:00 PM
    17:14:15:455 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\BinHexRW.ahk
    17:14:15:456 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5112 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:25:10 AM
    17:14:15:457 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\BlockInput.exe exists
    17:14:15:459 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					FileDescription
    					FileVersion             	1.1.09.04
    					InternalName
    					OriginalFilename
    					ProductName
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:461 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
    17:14:15:462 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5503 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			2/19/2020 - 9:29:39 PM
    17:14:15:466 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
    17:14:15:467 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:471 | RL |     ERROR  | +0     | CRC Check - No CRC defined on the header for: M:\RocketLauncher\Module Extensions\gdip.ahk
    17:14:15:472 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:474 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\gdip_alt.ahk
    17:14:15:475 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5955 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:25:23 AM
    17:14:15:476 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\gsdll32.dll exists
    17:14:15:478 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:58 AM
    17:14:15:478 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\itextsharp.dll exists
    17:14:15:481 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:58 AM
    17:14:15:483 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\Java.ahk
    17:14:15:484 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7859 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:25:36 AM
    17:14:15:486 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\JSON.ahk
    17:14:15:487 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9227 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/9/2016 - 7:42:45 AM
    17:14:15:489 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\Origin.ahk
    17:14:15:490 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			4915 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:26:16 AM
    17:14:15:492 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\RegRW64.ahk
    17:14:15:493 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:497 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
    17:14:15:498 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67872 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			9/11/2016 - 3:40:14 PM
    17:14:15:499 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
    17:14:15:501 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.5717.6837
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.5717.6837
    					CompanyName             	Markovtsev Vadim
    					File Size:			167424 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:503 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\Steam.ahk
    17:14:15:504 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5517 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:26:25 AM
    17:14:15:507 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: M:\RocketLauncher\Module Extensions\VA.ahk
    17:14:15:508 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			3/5/2016 - 2:03:57 AM
    17:14:15:510 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Module Extensions\VA_Extension.ahk
    17:14:15:511 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3862 bytes
    					Created:			2/19/2020 - 9:27:50 PM
    					Modified:			10/10/2016 - 3:26:32 AM
    17:14:15:514 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\7z.ahk
    17:14:15:515 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33916 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:00 PM
    17:14:15:518 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Bezel.ahk
    17:14:15:519 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			121257 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:30 PM
    17:14:15:522 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Fade.ahk
    17:14:15:523 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			39707 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:39 PM
    17:14:15:525 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Fade Init.ahk
    17:14:15:526 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1140 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:27:47 AM
    17:14:15:529 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Fade Animations.ahk
    17:14:15:531 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			77961 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:27:37 AM
    17:14:15:534 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Keymapper.ahk
    17:14:15:535 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33682 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:29 AM
    17:14:15:537 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Keymapper Init.ahk
    17:14:15:538 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3966 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:17 AM
    17:14:15:540 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\MultiGame.ahk
    17:14:15:541 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			41583 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:47 AM
    17:14:15:543 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\MultiGame Init.ahk
    17:14:15:544 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			169 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:38 AM
    17:14:15:547 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\MultiPlayer.ahk
    17:14:15:548 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67277 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:28:55 AM
    17:14:15:555 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Pause.ahk
    17:14:15:556 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			408415 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:17 PM
    17:14:15:559 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Pause Init.ahk
    17:14:15:560 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			563 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:15 AM
    17:14:15:562 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Password.ahk
    17:14:15:563 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			10131 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:07 AM
    17:14:15:567 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
    17:14:15:568 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			31509 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:38 PM
    17:14:15:570 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Log\Logger.ahk
    17:14:15:571 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3558 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:32:18 AM
    17:14:15:573 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
    17:14:15:574 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6709 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:42 PM
    17:14:15:576 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
    17:14:15:577 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2084 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:45 PM
    17:14:15:579 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
    17:14:15:580 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			306 bytes
    					Created:			2/19/2020 - 9:29:24 PM
    					Modified:			2/19/2020 - 9:29:24 PM
    17:14:15:582 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
    17:14:15:583 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2104 bytes
    					Created:			2/19/2020 - 9:30:01 PM
    					Modified:			2/19/2020 - 9:30:02 PM
    17:14:15:586 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
    17:14:15:587 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7754 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:33 PM
    17:14:15:589 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
    17:14:15:590 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2948 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:33:57 AM
    17:14:15:592 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
    17:14:15:593 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			346 bytes
    					Created:			2/19/2020 - 9:30:15 PM
    					Modified:			2/19/2020 - 9:30:15 PM
    17:14:15:595 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
    17:14:15:596 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			786 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:20 PM
    17:14:15:599 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
    17:14:15:600 | RL |     DEBUG  | +15    | CheckFile - Attributes:
    					File Size:			1231 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:34:30 AM
    17:14:15:602 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\File.ahk
    17:14:15:603 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9522 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:07 PM
    17:14:15:605 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
    17:14:15:606 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			339 bytes
    					Created:			2/19/2020 - 9:30:21 PM
    					Modified:			2/19/2020 - 9:30:22 PM
    17:14:15:608 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
    17:14:15:609 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			643 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:34:48 AM
    17:14:15:611 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
    17:14:15:612 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4364 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:34:57 AM
    17:14:15:615 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
    17:14:15:616 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			9711 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:29:35 PM
    17:14:15:619 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
    17:14:15:619 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4218 bytes
    					Created:			2/19/2020 - 9:29:46 PM
    					Modified:			2/19/2020 - 9:29:46 PM
    17:14:15:622 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
    17:14:15:622 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3898 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:14 AM
    17:14:15:625 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
    17:14:15:626 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			331 bytes
    					Created:			2/19/2020 - 9:29:29 PM
    					Modified:			2/19/2020 - 9:29:30 PM
    17:14:15:628 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
    17:14:15:629 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5426 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:23 AM
    17:14:15:632 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
    17:14:15:633 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4603 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:32 AM
    17:14:15:635 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
    17:14:15:636 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			24655 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:13 PM
    17:14:15:638 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
    17:14:15:639 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1171 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:35:49 AM
    17:14:15:642 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
    17:14:15:643 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			72279 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:33 AM
    17:14:15:645 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Shader.ahk
    17:14:15:646 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4183 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:51 AM
    17:14:15:649 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Shader Init.ahk
    17:14:15:649 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			412 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:29:40 AM
    17:14:15:654 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Shared.ahk
    17:14:15:655 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			173248 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			2/19/2020 - 9:30:18 PM
    17:14:15:657 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Statistics.ahk
    17:14:15:658 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			27008 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:22 AM
    17:14:15:660 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Statistics Init.ahk
    17:14:15:660 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			43 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:14 AM
    17:14:15:663 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\Virtual Drive.ahk
    17:14:15:664 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			20294 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:47 AM
    17:14:15:667 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\XHotkey.ahk
    17:14:15:668 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			26615 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:31:04 AM
    17:14:15:670 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Lib\XHotkey Init.ahk
    17:14:15:671 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1073 bytes
    					Created:			2/19/2020 - 9:27:49 PM
    					Modified:			10/10/2016 - 3:30:56 AM
    17:14:15:672 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Donkey Kong Country Returns"
    17:14:15:672 | RL |     DEBUG  | +0     | Main - dbName: Donkey Kong Country Returns
    17:14:15:673 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    17:14:15:675 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: M:\RocketLauncher\Plugins\HyperSpin.plugin
    17:14:15:676 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9590 bytes
    					Created:			2/19/2020 - 9:27:51 PM
    					Modified:			2/19/2020 - 9:29:44 PM
    17:14:15:677 | RL |     TRACE  | +16    | Process.__New - Creating new process object for: "M:\HyperSpin\HyperSpin.exe"
    17:14:15:677 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\HyperSpin.exe"
    17:14:15:680 | RL |      INFO  | +0     | Main - RocketLauncher received "Nintendo WII" and "Donkey Kong Country Returns"
    17:14:15:686 | RL |      INFO  | +0     | Main - Did not find a "M:\RocketLauncher\Settings\Nintendo WII\Game Options.ini" file, skipping any game-specific options.
    17:14:15:687 | RL |      INFO  | +0     | Main - Donkey Kong Country Returns is using the default emulator: RetroArch
    17:14:15:687 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in M:\RocketLauncher\Settings\Nintendo WII\Emulators.ini
    17:14:15:688 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in M:\RocketLauncher\Settings\Global Emulators.ini
    17:14:15:689 | RL |      INFO  | +0     | Main - Found [RetroArch] in M:\RocketLauncher\Settings\Global Emulators.ini
    17:14:15:693 | RL |      INFO  | +15    | CheckFile - Checking if M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ahk exists
    17:14:15:695 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			52513 bytes
    					Created:			4/12/2020 - 6:26:50 PM
    					Modified:			4/22/2020 - 3:08:30 PM
    17:14:15:697 | RL |   WARNING  | +0     | Main - CRC Check - CRC does not match official module and will not be supported. Continue using at your own risk.
    17:14:15:698 | RL |      INFO  | +0     | Main - Donkey Kong Country Returns will use module: M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ahk
    17:14:15:722 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    17:14:15:732 | RL |      INFO  | +15    | CheckFile - Checking if M:\HyperSpin\Emulators\RetroArch\retroarch.exe exists
    17:14:15:735 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			12737536 bytes
    					Created:			4/20/2020 - 8:15:37 AM
    					Modified:			3/19/2020 - 12:25:55 PM
    17:14:15:735 | RL |      INFO  | +0     | Main - INI Keys read
    17:14:15:737 | RL |      INFO  | +0     | CheckFile - Checking if M:\HyperSpin\7z.exe exists
    17:14:15:739 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7-Zip Console
    					FileVersion             	9.20
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
    					OriginalFilename        	7z.exe
    					ProductName             	7-Zip
    					ProductVersion          	9.20
    					CompanyName             	Igor Pavlov
    					File Size:			163840 bytes
    					Created:			2/19/2020 - 9:26:07 PM
    					Modified:			11/18/2010 - 1:08:02 PM
    17:14:15:740 | RL |      INFO  | +16    | CheckFile - Checking if M:\HyperSpin\7z.dll exists
    17:14:15:743 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7z Standalone Plugin
    					FileVersion             	9.20
    					InternalName            	7za
    					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
    					OriginalFilename        	7za.dll
    					ProductName             	7-Zip
    					ProductVersion          	9.20
    					CompanyName             	Igor Pavlov
    					File Size:			914432 bytes
    					Created:			2/19/2020 - 9:26:07 PM
    					Modified:			11/18/2010 - 1:27:30 PM
    17:14:15:748 | RL |      INFO  | +0     | Main - "Donkey Kong Country Returns" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    17:14:15:749 | RL |      INFO  | +0     | CheckPaths - Started
    17:14:15:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.lha
    17:14:15:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.lha
    17:14:15:751 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:752 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.lzh
    17:14:15:752 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.lzh
    17:14:15:753 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:754 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gzip
    17:14:15:754 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gzip
    17:14:15:755 | RL |      INFO  | +16    | CheckPaths - Rom not found
    17:14:15:756 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.tar
    17:14:15:756 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.tar
    17:14:15:757 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:757 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.7z
    17:14:15:758 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.7z
    17:14:15:759 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:759 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.rar
    17:14:15:760 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.rar
    17:14:15:761 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:761 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.zip
    17:14:15:762 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.zip
    17:14:15:763 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:763 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sfc
    17:14:15:765 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sfc
    17:14:15:766 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:767 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gba
    17:14:15:768 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gba
    17:14:15:769 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:770 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gb
    17:14:15:770 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gb
    17:14:15:771 | RL |      INFO  | +15    | CheckPaths - Rom not found
    17:14:15:771 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.a78
    17:14:15:772 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.a78
    17:14:15:773 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:773 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sv
    17:14:15:774 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sv
    17:14:15:775 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:776 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gbc
    17:14:15:776 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gbc
    17:14:15:777 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:778 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.rpk
    17:14:15:778 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.rpk
    17:14:15:779 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:780 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gme
    17:14:15:780 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gme
    17:14:15:781 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:781 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sc
    17:14:15:782 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sc
    17:14:15:783 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:783 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cdt
    17:14:15:784 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cdt
    17:14:15:785 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:785 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ws
    17:14:15:786 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ws
    17:14:15:786 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:787 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.wsc
    17:14:15:787 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.wsc
    17:14:15:788 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:789 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ngp
    17:14:15:789 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ngp
    17:14:15:790 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:790 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ngc
    17:14:15:791 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ngc
    17:14:15:792 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:792 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.vms
    17:14:15:793 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.vms
    17:14:15:794 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:794 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ipf
    17:14:15:795 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ipf
    17:14:15:796 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:797 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.n64
    17:14:15:797 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.n64
    17:14:15:798 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:799 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.z64
    17:14:15:799 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.z64
    17:14:15:800 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:801 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sg
    17:14:15:801 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sg
    17:14:15:802 | RL |      INFO  | +16    | CheckPaths - Rom not found
    17:14:15:802 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.fds
    17:14:15:803 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.fds
    17:14:15:803 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:804 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.caq
    17:14:15:805 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.caq
    17:14:15:805 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:806 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.vb
    17:14:15:807 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.vb
    17:14:15:807 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:808 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.vec
    17:14:15:808 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.vec
    17:14:15:809 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:810 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.wav
    17:14:15:810 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.wav
    17:14:15:811 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:811 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cas
    17:14:15:812 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cas
    17:14:15:813 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:813 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.min
    17:14:15:814 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.min
    17:14:15:815 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:816 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.int
    17:14:15:816 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.int
    17:14:15:817 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:818 | RL |      INFO  | +15    | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.rom
    17:14:15:818 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.rom
    17:14:15:819 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:820 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.tap
    17:14:15:820 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.tap
    17:14:15:821 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:821 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.tzx
    17:14:15:822 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.tzx
    17:14:15:823 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:823 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.nes
    17:14:15:824 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.nes
    17:14:15:825 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:825 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.col
    17:14:15:826 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.col
    17:14:15:827 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:827 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.nds
    17:14:15:828 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.nds
    17:14:15:829 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:829 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cpr
    17:14:15:831 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cpr
    17:14:15:832 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:832 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gg
    17:14:15:833 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.gg
    17:14:15:834 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:834 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.pce
    17:14:15:835 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.pce
    17:14:15:835 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:836 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.st2
    17:14:15:837 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.st2
    17:14:15:837 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:838 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.sms
    17:14:15:839 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.sms
    17:14:15:839 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:840 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.smc
    17:14:15:840 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.smc
    17:14:15:841 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:842 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.lnx
    17:14:15:842 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.lnx
    17:14:15:843 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:844 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.md
    17:14:15:844 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.md
    17:14:15:845 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:846 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.32x
    17:14:15:847 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.32x
    17:14:15:847 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:848 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.n64
    17:14:15:849 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.n64
    17:14:15:849 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:850 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.a52
    17:14:15:850 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.a52
    17:14:15:851 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:851 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.j64
    17:14:15:852 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.j64
    17:14:15:853 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:853 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cso
    17:14:15:854 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cso
    17:14:15:855 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:856 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.cue
    17:14:15:856 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.cue
    17:14:15:857 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:859 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.iso
    17:14:15:859 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.iso
    17:14:15:860 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:860 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.ccd
    17:14:15:861 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.ccd
    17:14:15:862 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:863 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.chd
    17:14:15:863 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.chd
    17:14:15:864 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:864 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.bin
    17:14:15:865 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.bin
    17:14:15:866 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:866 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.dat
    17:14:15:867 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns\Donkey Kong Country Returns.dat
    17:14:15:867 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:14:15:868 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz
    17:14:15:869 | RL |      INFO  | +0     | CheckPaths - Found rom: M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz
    17:14:15:869 | RL |     DEBUG  | +0     | CheckPaths - Current romName: Donkey Kong Country Returns
    17:14:15:870 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: M:\HyperSpin\Emulators\Nintendo WII
    17:14:15:870 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .gcz
    17:14:15:871 | RL |      INFO  | +0     | CheckPaths - Ended
    17:14:15:872 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "M:\RocketLauncher"
    					pluginPath := "M:\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "M:\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "M:\HyperSpin"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "M"
    					exitEmulatorKey := "~Esc"
    					restoreFE := "false"
    					exitScriptKey := "~q & ~s"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    					emuPath := "M:\HyperSpin\Emulators\RetroArch"
    					emuName := "RetroArch"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "M:\HyperSpin\Emulators\Nintendo WII"
    					romPathFromIni := "M:\HyperSpin\Emulators\Nintendo WII|M:\HyperSpin\Emulators\Nintendo Game Cube\Nintendo - Gamecube - ISOS"
    					romExtension := ".gcz"
    					romExtensionOrig := ".gcz"
    					romExtensions := "lha|lzh|gzip|tar|7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin|dat|gcz|wbfs|gcm"
    					executable := "retroarch.exe"
    					systemDbName := "Nintendo WII"
    					systemName := "Nintendo WII"
    					dbPath := ""
    					dbName := "Donkey Kong Country Returns"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "Donkey Kong Country Returns"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "400"
    					romMappingMenuMargin := "65"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "7"
    					romMappingTextMargin := "15"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "55"
    					romMappingMenuFlagSeparation := "7"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "Rom Extension"
    					blockInputTime := "0"
    					blockInputFile := "M:\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "10"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "English_United_States"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "Enter"
    					navP2UpKey := "Numpad8"
    					navP2DownKey := "Numpad2"
    					navP2LeftKey := "Numpad4"
    					navP2RightKey := "Numpad6"
    					navP2SelectKey := "NumpadEnter"
    					originalWidth := "1600"
    					originalHeight := "1200"
    					vdEnabled := "false"
    					vdFullPath := "C:\Program Files\DAEMON Tools Lite\DTLite.exe"
    					vdUseSCSI := "false"
    					vdDriveLetter := ""
    					vdDriveLetterScsi := ""
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "false"
    					servoStikExitMode := "false"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "M:\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "M:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := ""
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
    					cursorSize := ""
    					hideCursor := "false"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "true"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "0"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "0"
    					fadeOut := "true"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Lose Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "No Alignment"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "7zOnly"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "disabled"
    					fadeRomInfoPublisher := "disabled"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Bebas Neue"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "M:\RocketLauncher\Media\Fade"
    					RLDataPath := "M:\RocketLauncher\Data"
    					RLMediaPath := "M:\RocketLauncher\Media"
    					RLErrSoundPath := "M:\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "M:\RocketLauncher\Modules"
    					moduleFullName := "M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ahk"
    					moduleName := "RetroArch"
    					modulePath := "M:\RocketLauncher\Modules\RetroArch\backup"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "M:\RocketLauncher\Module Extensions"
    					libPath := "M:\RocketLauncher\Lib"
    					sevenZEnabled := "true"
    					sevenZPath := "M:\HyperSpin\7z.exe"
    					sevenZDllPath := "M:\HyperSpin\7z.dll"
    					sevenZExtractPath := "M:\TEMP"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "M:\TEMP"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500|800"
    					mgFont := "Arial"
    					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "100"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "false"
    					pauseKey := "~NumpadAdd"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "C"
    					pauseZoomOutKey := "V"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "M:\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
    					pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "false"
    					keymapperAHKMethod := "false"
    					keymapper := "xpadder"
    					xpadderFullPath := "M:\Utilities\Xpadder\xpadder.exe"
    					joyToKeyFullPath := "M:\Utilities\JoyToKey\JoyToKey.exe"
    					profilePath := "M:\RocketLauncher\Profiles"
    					keymapperProfilePath := "M:\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "HyperSpin"
    					keymapperFrontEndProfile := "false"
    					keymapperRocketLauncherProfileEnabled := "false"
    					joyIDsEnabled := "false"
    					joyIDsPreferredControllersGlobal := ""
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "false"
    					FEProfile := "M:\RocketLauncher\Profiles\xpadder\HyperSpin"
    					defaultProfile := "M:\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII"
    					xPadderSystemProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII\_Default"
    					emuProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII\RetroArch"
    					romProfile := "M:\RocketLauncher\Profiles\xpadder\Nintendo WII\Donkey Kong Country Returns"
    					RocketLauncherProfile := "M:\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "M:\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "M:\RocketLauncher\Profiles\AHK\HyperSpin"
    					ahkDefaultProfile := "M:\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "M:\RocketLauncher\Profiles\AHK\Nintendo WII"
    					ahkEmuProfile := "M:\RocketLauncher\Profiles\AHK\Nintendo WII\RetroArch"
    					ahkRomProfile := "M:\RocketLauncher\Profiles\AHK\Nintendo WII\Donkey Kong Country Returns"
    					ahkRocketLauncherProfile := "M:\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "M:\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "M:\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "M:\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    17:14:15:873 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    17:14:15:874 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    17:14:15:875 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    17:14:15:875 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
    17:14:15:876 | RL |      INFO  | +0     | BuildScript - Validating module
    17:14:15:881 | RL |      INFO  | +16    | BuildScript - Validation complete
    17:14:15:882 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "RetroArch"
    					MEmuV := "v1.3.6"
    					MURL := ["http://themaister.net/retroarch.html"]
    					MAuthor := ["djvj","zerojay","SweatyPickle"]
    					MVersion := "2.4.3"
    					MCRC := "699AB8F7"
    					iCRC := "FB2DB971"
    					MID := "635038268922229162"
    					MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Nintendo WII","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega Mega-CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Naomi","Sammy Atomiswave","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
    					;----------------------------------------------------------------------------
    					; Notes:
    					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
    					; Devs stated they will never add support for mounted images (like via DT)
    					; Fullscreen is controlled via the module setting in RocketLauncherUI
    					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
    					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
    					; Enable 7z support for archived roms
    					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
    					;
    					; LibRetro DLLs:
    					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
    					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
    					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
    					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
    					;
    					; SRM files:
    					; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
    					;
    					; Save states:
    					; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
    					;
    					; Config files:
    					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.  This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
    					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
    					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
    					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
    					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
    					;
    					; Core Options:
    					; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory.  Example: C:\emus\RetroArch\retroarch-core-options.cfg.  This will always be used if the default RetroArch.cfg is loaded.  If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory.  The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used.  To enable this option set Single_Core_Options to true.
    
    					; MultiGame:
    					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
    					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
    					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
    					;
    					; MAME:
    					; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
    					;
    					; System Specific Notes:
    					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
    					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
    					; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; NEC TurboGrafx-CD (using MAME core)
    					;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
    					;       mame_boot_from_cli = "enabled"
    					;       mame_softlists_enable = "disabled"
    					;       mame_softlists_auto_media = "disabled"
    					;	- Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
    					;	- Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
    					;		For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
    					;		For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
    					;		For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
    					;		For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
    					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
    					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    
    					primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
    					emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))	; instantiate primary emulator window object
    					emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))	; instantiate emulator console window object
    
    					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
    					; 1 - Official System Name in RocketLauncher
    					; 2 - Short name used only for easy referencing within module
    					; 3 - Default core
    					; 4 - The system ID MAME core recognizes
    					RLLog.Debug("Module - Started building the " . MEmu . " object")
    					mTypeVar:="
    						( LTrim
    						AAE|LibRetro_AAE|mame_libretro
    						Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
    						Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
    						Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
    						APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
    						Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
    						Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
    						Arcade Classics|LibRetro_ARCADE|mame_libretro
    						Atari 2600|LibRetro_2600|stella_libretro|a2600
    						Atari 5200|LibRetro_5200|mame_libretro|a5200
    						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
    						Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
    						Atari Classics|LibRetro_ACLS|mame_libretro
    						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
    						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
    						Atari ST|LibRetro_ST|hatari_libretro
    						Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
    						Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
    						Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
    						Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
    						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
    						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
    						Canon X07|LibRetro_CX07|mame_libretro|x07
    						Capcom Classics|LibRetro_CAPC|mame_libretro
    						Capcom Play System|LibRetro_CPS1|fbalpha_libretro
    						Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
    						Capcom Play System III|LibRetro_CPS3|mame_libretro
    						Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
    						Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
    						Cave|LibRetro_CAVE|mame_libretro
    						Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
    						ColecoVision|LibRetro_COLEC|mame_libretro|coleco
    						Commodore Amiga|LibRetro_PUAE|puae_libretro
    						Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
    						Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
    						Data East Classics|LibRetro_DATA|mame_libretro
    						Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
    						Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
    						Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
    						Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
    						Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
    						Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
    						Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
    						Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
    						Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
    						Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
    						Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
    						GamePark 32|LibRetro_GP32|mame_libretro|gp32
    						GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
    						Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
    						Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
    						Irem Classics|LibRetro_IREM|mame_libretro
    						JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
    						Konami Classics|LibRetro_KONC|mame_libretro
    						Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
    						MAME|LibRetro_MAME|mame_libretro|mame
    						Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
    						Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
    						Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
    						MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
    						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
    						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
    						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
    						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
    						Midway Classics|LibRetro_MIDC|mame_libretro
    						Namco Classics|LibRetro_NAMC|mame_libretro
    						Namco System 22|LibRetro_NAM2|mame_libretro
    						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
    						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
    						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
    						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
    						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
    						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
    						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
    						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
    						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
    						Nintendo Classics|LibRetro_NINC|mame_libretro
    						Nintendo DS|LibRetro_DS|desmume_libretro
    						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
    						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
    						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
    						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
    						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
    						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
    						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
    						Nintendo Game & Watch|LibRetro_GW|gw_libretro
    						Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
    						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
    						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
    						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
    						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
    						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
    						Nintendo WII|LibRetro_Wii|dolphin_libretro
    						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
    						Panasonic 3DO|LibRetro_3DO|4do_libretro
    						Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
    						Philips Videopac|LibRetro_PVID|mame_libretro|videopac
    						RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
    						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
    						Sammy Atomiswave|LibRetro_DCAST|flycast_libretro
    						Sega 32X|LibRetro_32X|picodrive_libretro|32x
    						Sega Mega-CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
    						Sega Classics|LibRetro_SEGC|mame_libretro
    						Sega Dreamcast|LibRetro_DCAST|flycast_libretro
    						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
    						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
    						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
    						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
    						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
    						Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Pico|LibRetro_PICO|picodrive_libretro
    						Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
    						Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
    						Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
    						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
    						Sega ST-V|LibRetro_STV|mame_libretro
    						Sega VMU|LibRetro_SVMU|mame_libretro|svmu
    						Sega Naomi|LibRetro_DCAST|flycast_libretro
    						Sharp X1|LibRetro_SX1|mame_libretro|x1
    						Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
    						Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
    						Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
    						SNK Classics|LibRetro_SNKC|mame_libretro
    						SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
    						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
    						SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
    						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
    						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
    						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
    						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
    						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
    						Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
    						Sony PSP|LibRetro_PSP|ppsspp_libretro
    						Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
    						Sord M5|LibRetro_SORD|mame_libretro|m5
    						Spectravideo|LibRetro_SV328|mame_libretro|svi328n
    						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
    						Taito Classics|LibRetro_TAIC|mame_libretro
    						Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
    						Technos|LibRetro_TECHN|mame_libretro
    						Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
    						Thomson MO5|LibRetro_MO5|mame_libretro|mo5
    						Thomson TO7|LibRetro_TO7|mame_libretro|to7
    						Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
    						Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
    						Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
    						VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
    						Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
    						Williams Classics|LibRetro_WILLS|mame_libretro
    						)"
    					mType := Object()
    					Loop, Parse, mTypeVar, `n, `r
    					{
    						obj := {}
    						Loop, Parse, A_LoopField, |
    						{
    							If (A_Index = 1)
    								obj.System := A_LoopField
    							Else If (A_Index = 2)
    								obj.ID := A_LoopField
    							Else If (A_Index = 3)
    								obj.Core := A_LoopField
    							Else {	; 4
    								StringSplit, tmp, A_LoopField, `,
    								obj.MAMEID := tmp1
    								obj.MAMEMedia := tmp2
    							}
    						}
    						mType.Insert(obj["System"], obj)
    					}
    					RLLog.Debug("Module - Finished building the " . MEmu . " object")
    					; For easier use throughout the module
    					retroSystem := mType[systemName].System
    					retroID := mType[systemName].ID
    					retroCore := mType[systemName].Core
    					retroMAMEID := mType[systemName].MAMEID
    					retroMAMEMedia := mType[systemName].MAMEMedia
    					RLLog.Info("Module - Using these system variables:")
    					RLLog.Info("Module - retroSystem: " . retroSystem)
    					RLLog.Info("Module - retroID: " . retroID)
    					RLLog.Info("Module - retroCore: " . retroCore)
    					RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
    					RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
    					If !retroSystem
    						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
    					If !retroCore
    						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
    
    					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
    					configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
    					singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
    					mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
    					mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
    					ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
    					nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
    					prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
    					core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
    					superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
    					enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
    					overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
    					videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
    					aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
    					customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
    					customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
    					customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
    					customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
    					stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
    					rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
    					cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
    					threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
    					vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
    					integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
    					configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
    
    					If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
    						retroMAMEID := "mame"	; set all systems that use a mame core to the default mame ID so any system name is supported
    						RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
    					}
    
    					configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
    					mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
    					overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
    					videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
    					rotateBezel := false
    
    					configFolder := new Folder(configFolder)
    
    					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
    					{	superGB := "true"	; setting this just in case it's false and the system is Nintendo Super Game Boy
    						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
    						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
    						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
    						retroSystem := "Nintendo Super Game Boy"
    					}
    
    					; Find the dll for this system
    					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
    
    					; Find the cfg file to use
    					If !configFolder.Exist()
    						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
    					globalRetroCfg := emuPath . "\retroarch.cfg"
    					systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
    					coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
    					RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
    					RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
    					RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
    					foundCfg := ""
    
    					systemRetroCfg := new File(systemRetroCfg)
    					coreRetroCfg := new File(coreRetroCfg)
    					globalRetroCfg := new File(globalRetroCfg)
    
    					If systemRetroCfg.Exist() {	; check for system cfg first
    						retroCFGFile := systemRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a System cfg!")
    					} Else If coreRetroCfg.Exist() {	; 2nd option is a core config
    						retroCFGFile := coreRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a Core cfg!")
    					} Else If globalRetroCfg.Exist() {	; 3rd is global cfg
    						retroCFGFile := globalRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a Global cfg!")
    					}
    					If foundCfg {
    						RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
    						retroCFG := LoadProperties(retroCFGFile.FileFullPath)
    					} Else
    						RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
    
    					If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
    						rotateBezel := true
    
    					If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
    						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
    						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
    						retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
    						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
    							retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
    							RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
    							retroSysDir := emuPath . retroSysDir
    						}
    						If !retroSysDir
    							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
    						checkForSlash := StringUtils.Right(retroSysDir, 1)
    						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
    							retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
    					}
    
    					If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
    						RLLog.Info("Module - Reading / creating system ini for specific settings.")
    						If !StringUtils.Contains(core, "^(mame|mess|ume)") {
    							If !SystemModuleIni.Exist()
    								SystemModuleIni.Append		; create a new blank ini file if one does not exist
    						}
    
    						coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
    
    						If StringUtils.Contains(core, "^(mame|mess|ume)") {	; Set some MAME/MESS/UME core options.
    							tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
    							WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)				; This needs to be enabled in order to run games with RLauncher
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
    						} Else If StringUtils.Contains(retroID, "LibRetro_N64") {	; Nintendo 64
    							mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
    							mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
    							mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
    							mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
    							mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
    							mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
    							mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
    							mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
    							mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
    							mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
    							mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
    							mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
    							mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
    							mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
    							mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
    							mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
    							mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
    
    							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
    						} Else If StringUtils.Contains(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
    							If StringUtils.Contains(core, "nestopia_libretro") {	; Nestopia
    								nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
    								nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
    								nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
    
    								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
    								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
    								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
    							}
    						} Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {	; Atari Lynx
    							If StringUtils.Contains(core, "handy_libretro") {   ; Handy
    								handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
    								If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
    									rotateBezel := true
    								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
    							}
    						} Else If StringUtils.Contains(retroID, "LibRetro_PSX") {	; Sony PlayStation
    							psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
    							psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
    							psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
    
    							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
    							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
    							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
    						}
    						SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
    					}
    
    					hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
    					7z(romPath, romName, romExtension, sevenZExtractPath)
    
    					mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
    
    					mgRomExtensions := "cue|iso|ccd"
    					mgValidExtension := false
    
    					Loop, Parse, mgRomExtensions, |
    						If (romExtension = "." . A_LoopField)
    							mgValidExtension := true
    
    					If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
    						m3uRomIndex := Object()
    						mgType := romTable[1,6] . " "
    						mgMaxIndex := romTable.MaxIndex()
    						mgRomIndex := 0
    
    						If mgM3UFile.Exist()
    							mgM3UFile.Delete()
    
    						Loop % mgMaxIndex
    						{
    							If (romTable[A_Index, 3] = romName) {
    								tempType := romTable[A_Index, 5]
    								mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
    								RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
    								Break
    							}
    						}
    
    						If (mgRomIndex > 0) {
    							tempRomIndex := mgRomIndex
    							Loop % mgMaxIndex
    							{
    								mgTypeIndex := mgType . tempRomIndex
    								m3uRomIndex.Insert(tempRomIndex)
    
    								Loop % mgMaxIndex
    								{
    									If (romTable[A_Index, 5] = mgTypeIndex) {
    										tempRomPath := romTable[A_Index, 1]
    										mgM3UFile.Append(tempRomPath . "`n")
    										RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
    										Break
    									}
    								}
    
    								If (tempRomIndex < mgMaxIndex)
    									tempRomIndex++
    								Else
    									tempRomIndex := 1
    							}
    						}
    					}
    
    					; MAME/MESS/UME core options
    					MAMEParam1 := ""
    					MAMEParam2 := ""
    					MAMEParam3 := ""
    					If StringUtils.Contains(core, "^(mame|mess|ume)") {	; if a MAME/MESS/UME core is used
    						If !retroMAMEID
    							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
    						Else
    							RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
    
    						If !mameRomPath
    							ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
    
    						If (retroMAMEID = "mame") {		; want this for arcade mame only
    							RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
    							fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    						} Else {
    							RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
    							MAMEParam1 := ""
    							MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
    
    							; If we already have a media type, then use it.
    							If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
    								;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    								MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
    							; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
    							;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
    							} Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
    								;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    								MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
    							} Else {
    								; Build a key/value object containing the different MAMEParam3 choices
    								MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
    								MAMEParam3 := MAMEP3[retroMAMEID]	; search object for the retroMAMEID pair
    								MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    
    							If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
    							{	microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
    								If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
    									ScriptError("This is not a known MicroBee model value: " . microbeeModel)
    								Else If (microbeeModel != "mbeeic")
    									retroMAMEID := microbeeModel
    								If romExtension in .mwb,.com,.bee
    									mediaDeviceType := "quik1"
    								Else If romExtension in .wav,.tap
    									mediaDeviceType := "cass"
    								Else If romExtension in .rom
    									mediaDeviceType := "cart"
    								Else If romExtension in .dsk
    									mediaDeviceType := "flop1"
    								Else	; .bin format
    									mediaDeviceType := "quik2"
    								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    
    							If (retroMAMEID = "x68000") ; Sharp X68000
    							{
    								If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
    									mediaDeviceType := "flop1"
    								Else	; .bin format
    									mediaDeviceType := "sasi"
    								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    
    							fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
    						}
    					} Else If (superGB = "true") {
    						RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
    						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
    					} Else {
    						RLLog.Info("Module - Retroarch standard mode enabled")
    						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    					}
    
    					If (retroID = "LibRetro_NFDS")	; Nintendo Famicom Disk System
    					{	disksysRom := new File(retroSysDir . "\disksys.rom")
    						If !disksysRom.Exist()
    							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_SCD")	; Sega CD
    					{	If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
    							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
    						biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
    						biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
    						biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
    						If !biosCDEBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    						If !biosCDUBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    						If !biosCDJBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")	; NEC PC Engine-CD and NEC TurboGrafx-CD
    					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
    							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    						sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
    						If !sysCard3Pce.Exist()
    							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_PCFX")
    					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
    							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    						pcfxBios := new File(retroSysDir . "\pcfx.bios")
    						If !pcfxBios.Exist()
    							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_SCUMM")
    					{
    						scummFile := new File(romPath . "\" . romName . ".scummvm")
    						If !scummFile.Exist()
    							scummFile.Append("""" . romName . """")
    					}
    
    					networkSession := ""
    					If (enableNetworkPlay = "true") {
    						RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
    
    						netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
    						getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
    
    						If (getWANIP = "true")
    							myPublicIP := GetPublicIP()
    
    						RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
    						defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
    						defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
    						lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
    						lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD
    
    						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
    						If (mpMenuStatus = -1) {	; if user exited menu early
    							RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
    							ExitModule()
    						}
    						If networkSession {
    							RLLog.Info("Module - Using a Network for " . dbName)
    							moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
    							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
    							If (networkType = "client") {
    								moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")	; Save last used IP and Port for quicker launching next time
    								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
    							} Else {	; server
    								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
    							}
    							RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
    							RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
    						} Else
    							RLLog.Info("Module - User chose Single Player mode for this session")
    					}
    
    					BezelStart(,,(If rotateBezel ? 1:""))
    
    					If foundCfg {
    						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
    						{
    							customViewportWidth := bezelScreenWidth
    							customViewportHeight := bezelScreenHeight
    							customViewportX := 0
    							customViewportY := 0
    							aspectRatioIndex := 22
    							RLLog.Info("Stretching viewport to fit bezel")
    						}
    
    						raCfgHasChanges := ""
    						WriteRetroProperty("core_options_path", singlecoreoptions)
    						WriteRetroProperty("input_overlay", overlay)
    						WriteRetroProperty("video_shader", videoShader)
    						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
    						WriteRetroProperty("custom_viewport_width", customViewportWidth)
    						WriteRetroProperty("custom_viewport_height", customViewportHeight)
    						WriteRetroProperty("custom_viewport_x", customViewportX)
    						WriteRetroProperty("custom_viewport_y", customViewportY)
    						WriteRetroProperty("video_rotation", rotation)
    						WriteRetroProperty("video_crop_overscan", cropOverscan)
    						WriteRetroProperty("video_threaded", threadedVideo)
    						WriteRetroProperty("video_vsync", vSync)
    						WriteRetroProperty("video_scale_integer", integerScale)
    						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
    						WriteRetroProperty("input_disk_next", nextDiskKey)
    						WriteRetroProperty("input_disk_prev", prevDiskKey)
    						If StringUtils.Contains(retroID, "LibRetro_PSX") {
    							Loop, 8	; Loop 8 times for 8 controllers
    							{	p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
    								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
    							}
    						}
    
    						If raCfgHasChanges {
    							RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
    							SaveProperties(retroCFGFile.FileFullPath, retroCFG)
    						}
    					}
    
    					fullscreen := If fullscreen = "true" ? " -f" : ""
    					retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
    
    
    
    					HideAppStart(hideEmuObj,hideEmu)
    
    					If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
    						primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					} Else If (retroID = "LibRetro_SCUMM") {
    						primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
    					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
    						primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
    					} Else If mgM3UFile.Exist() {
    						primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					} Else {
    						primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					}
    
    					mpMenuStatus := ""
    					If networkSession {
    						canceledServerWait := false
    						multiplayerMenuExit := false
    						TimerUtils.SetTimer("NetworkConnectedCheck", 500)
    
    						If (networkType = "server") {
    							RLLog.Info("Module - Waiting for a client to connect to your server")
    							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
    						} Else {	; client
    							RLLog.Info("Module - Trying to contact the server to establish a connection.")
    							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
    						}
    
    						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
    							RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
    							If primaryExe.Process("Exist")
    								primaryExe.Process("Close")	; must close process as the exe is waiting for a client to connect and no window was drawn yet
    							ExitModule()
    						} Else {	; blank response from MultiPlayerMenu, exited properly
    							RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
    							emuPrimaryWindow.Wait()
    							emuPrimaryWindow.WaitActive()
    						}
    						TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
    					} Else {	; single player
    						emuPrimaryWindow.Wait()
    						emuPrimaryWindow.WaitActive()
    					}
    
    					If (hideConsole = "true")
    						emuConsoleWindow.Set("Transparent", "On")	; makes the console window transparent so you don't see it on exit
    
    					BezelDraw()
    					HideAppEnd(hideEmuObj,hideEmu)
    					FadeInExit()
    					primaryExe.Process("WaitClose")
    					7zCleanUp()
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    
    
    					; Writes new properties into the retroCFG if defined by user
    					WriteRetroProperty(key,value="") {
    						If (value != "") {
    							Global retroCFG,raCfgHasChanges
    							WriteProperty(retroCFG, key, value,1,1)
    							raCfgHasChanges := 1
    						}
    					}
    
    					; Used to convert between RetroArch keys and usable data
    					ConvertRetroCFGKey(txt,direction="read"){
    						Global emuPath,RLLog
    						If (direction = "read")
    						{	newtxt := StringUtils.TrimLeft(txt,1,0)	; removes the " from the left of the txt
    							newtxt := StringUtils.TrimRight(newtxt,1,0)	; removes the " from the right of the txt
    							relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
    							If StringUtils.Contains(relativeCheck,":",0) {	; if the path contains a ":" then it is a relative path
    								RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
    								newtxt := StringUtils.TrimLeft(newtxt,1,0)	; removes the : from the left of the txt
    								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
    							}
    							If StringUtils.Contains(newtxt,"/",0)
    								newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)	; replaces all forward slashes with backslashes
    						} Else If (direction = "write")
    						{	newtxt := """" . txt . """"	; wraps the txt with ""
    							If StringUtils.Contains(newtxt,"\\",0)
    								newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)	; replaces all backslashes with forward slashes
    						} Else
    							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
    						RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
    						Return newtxt
    					}
    
    					MultiGame:
    						KeyUtils.SetKeyDelay(100)
    						emuPrimaryWindow.Activate()
    						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; eject disc in Retroarch
    						If (!mgLastRomIndex) {
    							mgLastRomIndex := mgRomIndex
    						}
    						selectedRomIndex := 0
    						selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
    
    						Loop % mgMaxIndex
    						{
    							If (m3uRomIndex[A_index] = mgLastRomIndex) {
    								tempLastRomIndex := A_index
    								RLLog.Debug("Module - Last index: " . tempLastRomIndex)
    							}
    							If (m3uRomIndex[A_index] = selectedRomIndex) {
    								tempSelectedRomIndex := A_index
    								RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
    							}
    						}
    
    						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
    
    						If (mgNewIndex < 0) {
    							mgNewIndex := mgNewIndex * -1
    							Loop % mgNewIndex
    							{
    								RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
    								KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
    							}
    						} Else If (mgNewIndex > 0) {
    							Loop % mgNewIndex
    							{
    								RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
    								KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
    							}
    						}
    
    						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; close disc in Retroarch
    						mgLastRomIndex := selectedRomIndex
    					Return
    
    					NetworkConnectedCheck:
    						If clientConnected
    							multiplayerMenuExit := true
    						Else If emuPrimaryWindow.Exist() {
    							RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
    							multiplayerMenuExit := true
    						}
    					Return
    
    					CloseProcess:
    						FadeOutStart()
    						emuPrimaryWindow.Close()
    					Return
    
    17:14:15:884 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    17:14:15:884 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    17:14:15:885 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Global.ahk" not found
    17:14:15:886 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Nintendo WII.ahk" not found
    17:14:15:887 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
    17:14:15:888 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Nintendo WII\Emulators\RetroArch.ahk" not found
    17:14:15:888 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Nintendo WII\Donkey Kong Country Returns.ahk" not found
    17:14:15:889 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    17:14:15:890 | RL |      INFO  | +0     | Main - Module is built
    17:14:15:891 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\AutoHotkey.dll exists
    17:14:15:893 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	AutoHotkey_H ANSI 32-bit
    					FileVersion             	1.1.13.00
    					InternalName            	AutoHotkey_H
    					LegalCopyright          	Copyright (C) 2003-2013
    					OriginalFilename        	AutoHotkey.exe
    					ProductName             	AutoHotkey_H
    					ProductVersion          	1.1.13.00
    					File Size:			802304 bytes
    					Created:			2/19/2020 - 9:27:48 PM
    					Modified:			9/7/2013 - 2:54:32 AM
    17:14:15:894 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    17:14:15:895 | RL |      INFO  | +0     | Main - Running module
    17:14:16:066 | MD |      INFO  | +N/A   | Module initialized
    17:14:16:067 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    17:14:16:067 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
    17:14:16:068 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    17:14:16:068 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    17:14:16:090 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    17:14:16:091 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:16:092 | MD |     DEBUG  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
    17:14:16:093 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
    17:14:16:093 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
    17:14:16:094 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
    17:14:16:095 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
    17:14:16:095 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
    17:14:16:096 | MD |      INFO  | +0     | StartModule - Started
    17:14:16:097 | MD |      INFO  | +0     | StartModule - MEmu: RetroArch
    					MEmuV: v1.3.6
    					MURL: http://themaister.net/retroarch.html
    					MAuthor: djvj|zerojay|SweatyPickle
    					MVersion: 2.4.3
    					MCRC: 699AB8F7
    					iCRC: FB2DB971
    					MID: 635038268922229162
    					MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Nintendo WII|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega Mega-CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Naomi|Sammy Atomiswave|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
    17:14:16:098 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Nintendo WII"
    17:14:16:098 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    17:14:16:099 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
    17:14:16:120 | MD |      INFO  | +31    | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
    17:14:16:121 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    17:14:16:121 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
    17:14:16:122 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
    17:14:16:123 | MD |      INFO  | +0     | PluginInit - Started
    17:14:16:124 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
    17:14:16:125 | MD |      INFO  | +0     | CheckFile - Checking if M:\HyperSpin\Databases\Nintendo WII\Nintendo WII.xml exists
    17:14:16:125 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			102168 bytes
    					Created:			2/25/2020 - 7:19:39 PM
    					Modified:			11/26/2015 - 9:33:05 PM
    17:14:16:126 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    17:14:16:127 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
    17:14:16:128 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Donkey Kong Country Returns"
    17:14:16:128 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    17:14:16:129 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
    17:14:16:129 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
    17:14:16:130 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Publisher
    17:14:16:150 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Year
    17:14:16:151 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Year
    17:14:16:151 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
    17:14:16:152 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Genre
    17:14:16:153 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
    17:14:16:153 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Rating
    17:14:16:154 | MD |     TRACE  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Name | GameInfo Value: Donkey Kong Country Returns
    17:14:16:154 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
    17:14:16:155 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    17:14:16:156 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: M:\HyperSpin\Media\Nintendo WII\Images\Wheel\Donkey Kong Country Returns.png
    17:14:16:157 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: M:\HyperSpin\Media\Main Menu\Images\Wheel\Nintendo WII.png
    17:14:16:157 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
    					Asset Label: Game Logo | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Wheel\Donkey Kong Country Returns.png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: System Logo | Asset Path1:  M:\HyperSpin\Media\Main Menu\Images\Wheel\Nintendo WII.png | Asset Extension1:  png | Asset Type1:  system
    17:14:16:158 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:16:158 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    17:14:16:159 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: M:\HyperSpin\Media\Nintendo WII\Images\Artwork1\Donkey Kong Country Returns.png
    17:14:16:159 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: M:\HyperSpin\Media\Nintendo WII\Images\Artwork2\Donkey Kong Country Returns.png
    17:14:16:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: M:\HyperSpin\Media\Nintendo WII\Images\Artwork3\Donkey Kong Country Returns.png
    17:14:16:160 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: M:\HyperSpin\Media\Nintendo WII\Images\Artwork4\Donkey Kong Country Returns.png
    17:14:16:161 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: M:\HyperSpin\Media\Nintendo WII\Images\Letters
    17:14:16:214 | MD |     DEBUG  | +63    | BuildAssetsTable - Searching for a Other: M:\HyperSpin\Media\Nintendo WII\Images\Other
    17:14:16:217 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
    					Asset Label: Flyers | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Artwork4\Donkey Kong Country Returns.png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: Letters | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
    					Asset Label: Letters | Asset Path2:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
    					Asset Label: Letters | Asset Path3:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
    					Asset Label: Letters | Asset Path4:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
    					Asset Label: Letters | Asset Path5:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
    					Asset Label: Letters | Asset Path6:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
    					Asset Label: Letters | Asset Path7:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
    					Asset Label: Letters | Asset Path8:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
    					Asset Label: Letters | Asset Path9:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
    					Asset Label: Letters | Asset Path10:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
    					Asset Label: Letters | Asset Path11:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
    					Asset Label: Letters | Asset Path12:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
    					Asset Label: Letters | Asset Path13:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
    					Asset Label: Letters | Asset Path14:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
    					Asset Label: Letters | Asset Path15:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
    					Asset Label: Letters | Asset Path16:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
    					Asset Label: Letters | Asset Path17:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
    					Asset Label: Letters | Asset Path18:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
    					Asset Label: Letters | Asset Path19:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
    					Asset Label: Letters | Asset Path20:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
    					Asset Label: Letters | Asset Path21:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
    					Asset Label: Letters | Asset Path22:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
    					Asset Label: Letters | Asset Path23:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
    					Asset Label: Letters | Asset Path24:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
    					Asset Label: Letters | Asset Path25:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
    					Asset Label: Letters | Asset Path26:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
    					Asset Label: Letters | Asset Path27:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
    					Asset Label: Letters | Asset Path28:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
    					Asset Label: Letters | Asset Path29:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
    					Asset Label: Letters | Asset Path30:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
    					Asset Label: Letters | Asset Path31:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
    					Asset Label: Letters | Asset Path32:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
    					Asset Label: Letters | Asset Path33:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
    					Asset Label: Letters | Asset Path34:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
    					Asset Label: Letters | Asset Path35:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
    					Asset Label: Letters | Asset Path36:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
    					Asset Label: Letters | Asset Path37:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
    					Asset Label: Letters | Asset Path38:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
    					Asset Label: Letters | Asset Path39:  M:\HyperSpin\Media\Nintendo WII\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
    					Asset Label: Other | Asset Path1:  M:\HyperSpin\Media\Nintendo WII\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
    17:14:16:218 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:16:218 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
    17:14:16:219 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: M:\HyperSpin\Media\Nintendo WII\Video\Donkey Kong Country Returns.*
    17:14:16:220 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: M:\HyperSpin\Media\Main Menu\Video\Nintendo WII.*
    17:14:16:220 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
    					Asset Label: System Video | Asset Path1:  M:\HyperSpin\Media\Main Menu\Video\Nintendo WII.flv | Asset Extension1:  flv | Asset Type1:  system
    17:14:16:221 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:16:222 | MD |      INFO  | +0     | PluginInit - Ended
    17:14:16:222 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Donkey Kong Country Returns
    17:14:16:223 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    17:14:16:223 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
    17:14:16:224 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    17:14:16:245 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 2 check
    17:14:16:246 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    17:14:16:248 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:16:248 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "M:\HyperSpin\HyperSpin.exe"
    17:14:16:249 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\HyperSpin.exe"
    17:14:16:250 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\RocketLauncher\Modules\RetroArch\backup\Nintendo WII\Donkey Kong Country Returns.ini"
    17:14:16:252 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\RocketLauncher\Modules\RetroArch\backup\Nintendo WII.ini"
    17:14:16:253 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ini"
    17:14:16:255 | MD |     TRACE  | +0     | File.Exist - This file exists: M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ini
    17:14:16:276 | MD |     DEBUG  | +31    | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "M:\RocketLauncher\Modules\RetroArch\backup\RetroArch.ini"
    17:14:16:280 | MD |      INFO  | +0     | StartModule - Ended
    17:14:16:280 | MD |     DEBUG  | +0     | FadeInStart - Started
    17:14:16:281 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    17:14:16:282 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    17:14:16:282 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    17:14:16:283 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    17:14:16:283 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    17:14:16:284 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
    17:14:16:284 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    17:14:16:285 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:16:285 | MD |     DEBUG  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
    17:14:16:286 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=0.833333, Y= 1.111111
    17:14:16:286 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Layer 1*.*
    17:14:16:307 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Layer 1*.*
    17:14:16:308 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.*
    17:14:16:308 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.png
    17:14:16:309 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1.png
    17:14:16:310 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.gif
    17:14:16:310 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.tif
    17:14:16:311 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.bmp
    17:14:16:312 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1*.jpg
    17:14:16:312 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 1.png
    17:14:16:313 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Extra Layer 1 - Console*.*
    17:14:16:314 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Extra Layer 1 - Console*.*
    17:14:16:314 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.*
    17:14:16:315 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.png
    17:14:16:316 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console.png
    17:14:16:316 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.gif
    17:14:16:317 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.tif
    17:14:16:338 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.bmp
    17:14:16:339 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console*.jpg
    17:14:16:339 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Extra Layer 1 - Console.png
    17:14:16:506 | MD |      INFO  | +172   | DefaultAnimateFadeIn - Started, direction is: in
    17:14:16:507 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    17:14:17:016 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
    17:14:17:082 | MD |     DEBUG  | +62    | FadeInStart - Ended
    17:14:17:083 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    17:14:17:083 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
    17:14:17:105 | MD |     TRACE  | +31    | CustomFunction.PreStart - Ending
    17:14:17:106 | MD |     DEBUG  | +0     | CoverFE - Started
    17:14:17:110 | MD |     DEBUG  | +0     | CoverFE - Ended
    17:14:17:111 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    17:14:17:112 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    17:14:17:113 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\retroarch.exe"
    17:14:17:134 | MD |     TRACE  | +32    | Window.__New - Created: "RetroArch ahk_class RetroArch"
    17:14:17:135 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
    17:14:17:136 | MD |     DEBUG  | +0     | Module - Started building the RetroArch object
    17:14:17:137 | MD |     DEBUG  | +0     | Module - Finished building the RetroArch object
    17:14:17:138 | MD |      INFO  | +0     | Module - Using these system variables:
    17:14:17:138 | MD |      INFO  | +0     | Module - retroSystem: Nintendo WII
    17:14:17:139 | MD |      INFO  | +0     | Module - retroID: LibRetro_Wii
    17:14:17:139 | MD |      INFO  | +0     | Module - retroCore: dolphin_libretro
    17:14:17:140 | MD |      INFO  | +0     | Module - retroMAMEID:
    17:14:17:141 | MD |      INFO  | +0     | Module - retroMAMEMedia:
    17:14:17:141 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
    17:14:17:142 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
    17:14:17:143 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: ..\HyperSpin\Emulators\RetroArch\config
    17:14:17:143 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
    17:14:17:144 | MD |      INFO  | +0     | RIniFile.Read - Module - single_core_options: false (DEFAULT)
    17:14:17:145 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
    17:14:17:145 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
    17:14:17:146 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
    17:14:17:167 | MD |      INFO  | +31    | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
    17:14:17:168 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
    17:14:17:169 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
    17:14:17:169 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
    17:14:17:170 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
    17:14:17:170 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
    17:14:17:171 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
    17:14:17:172 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
    17:14:17:172 | MD |      INFO  | +0     | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
    17:14:17:173 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
    17:14:17:173 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
    17:14:17:174 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
    17:14:17:175 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
    17:14:17:175 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - LibRetro_Core: No value for this key
    17:14:17:176 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - LibRetro_Core: dolphin_libretro
    17:14:17:177 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - SuperGameBoy: No value for this key
    17:14:17:177 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - SuperGameBoy: No value for this key
    17:14:17:199 | MD |      INFO  | +31    | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
    17:14:17:200 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - Enable_Network_Play: No value for this key
    17:14:17:200 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
    17:14:17:201 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
    17:14:17:202 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - Overlay: No value for this key
    17:14:17:202 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - Overlay: No value for this key
    17:14:17:203 | MD |      INFO  | +0     | RIniFile.Read - Module - Overlay: (NO VALUE)
    17:14:17:204 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - VideoShader: No value for this key
    17:14:17:204 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - VideoShader: No value for this key
    17:14:17:205 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
    17:14:17:206 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - AspectRatioIndex: No value for this key
    17:14:17:206 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - AspectRatioIndex: No value for this key
    17:14:17:207 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
    17:14:17:207 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportWidth: No value for this key
    17:14:17:208 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportWidth: No value for this key
    17:14:17:229 | MD |      INFO  | +31    | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
    17:14:17:230 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportHeight: No value for this key
    17:14:17:231 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportHeight: No value for this key
    17:14:17:232 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
    17:14:17:232 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportX: No value for this key
    17:14:17:233 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportX: No value for this key
    17:14:17:234 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
    17:14:17:235 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CustomViewportY: No value for this key
    17:14:17:235 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CustomViewportY: No value for this key
    17:14:17:236 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
    17:14:17:237 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - StretchToFillBezel: No value for this key
    17:14:17:238 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - StretchToFillBezel: No value for this key
    17:14:17:238 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
    17:14:17:239 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - Rotation: No value for this key
    17:14:17:260 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - Rotation: No value for this key
    17:14:17:261 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
    17:14:17:261 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - CropOverscan: No value for this key
    17:14:17:262 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - CropOverscan: No value for this key
    17:14:17:263 | MD |      INFO  | +0     | RIniFile.Read - Module - CropOverscan: (NO VALUE)
    17:14:17:264 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - ThreadedVideo: No value for this key
    17:14:17:265 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - ThreadedVideo: No value for this key
    17:14:17:266 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
    17:14:17:266 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - VSync: No value for this key
    17:14:17:267 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - VSync: No value for this key
    17:14:17:268 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
    17:14:17:268 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - IntegerScale: No value for this key
    17:14:17:269 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - IntegerScale: No value for this key
    17:14:17:270 | MD |      INFO  | +0     | RIniFile.Read - Module - IntegerScale: (NO VALUE)
    17:14:17:270 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Donkey Kong Country Returns] - ConfigurationPerCore: No value for this key
    17:14:17:291 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Nintendo WII] - ConfigurationPerCore: No value for this key
    17:14:17:292 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
    17:14:17:292 | MD |     TRACE  | +0     | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:294 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\config"
    17:14:17:296 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "M:\HyperSpin\Emulators\RetroArch\config"
    17:14:17:297 | MD |      INFO  | +0     | CheckFile - Checking if M:\HyperSpin\Emulators\RetroArch\cores\dolphin_libretro.dll exists
    17:14:17:299 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7423488 bytes
    					Created:			4/20/2020 - 8:17:49 AM
    					Modified:			4/20/2020 - 8:17:49 AM
    17:14:17:299 | MD |     TRACE  | +0     | File.Exist - This file exists: M:\HyperSpin\Emulators\RetroArch\config
    17:14:17:300 | MD |      INFO  | +0     | Module - Global cfg should be: M:\HyperSpin\Emulators\RetroArch\retroarch.cfg
    17:14:17:301 | MD |      INFO  | +0     | Module - System cfg should be: M:\HyperSpin\Emulators\RetroArch\config\Nintendo WII.cfg
    17:14:17:301 | MD |      INFO  | +0     | Module - Core cfg should be: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:322 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\config\Nintendo WII.cfg"
    17:14:17:324 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg"
    17:14:17:325 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\RetroArch\retroarch.cfg"
    17:14:17:327 | MD |     TRACE  | +0     | File.Exist - This file exists: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:328 | MD |      INFO  | +0     | Module - Found a Core cfg!
    17:14:17:328 | MD |      INFO  | +0     | Module - RetroArch is using M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg as its config file.
    17:14:17:329 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:332 | MD |      INFO  | +0     | LoadProperties - Ended
    17:14:17:333 | MD |     TRACE  | +0     | StringUtils.Contains - "0" does not contain "1|3"
    17:14:17:333 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
    17:14:17:353 | MD |     TRACE  | +31    | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:353 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX"
    17:14:17:354 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_NES"
    17:14:17:355 | MD |      INFO  | +0     | 7z - Started, received M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz. If rom is an archive, it will extract to M:\TEMP
    17:14:17:355 | MD |      INFO  | +0     | 7z - This file is not an archive and does not need to be extracted.
    17:14:17:356 | MD |      INFO  | +0     | 7z - Skipping main processing.
    17:14:17:357 | MD |      INFO  | +0     | 7z - Provided rom extension ".gcz" is not an archive type, turning off 7z and running rom directly.
    17:14:17:357 | MD |     DEBUG  | +0     | 7z - FadeIn is true, but no extraction needed for this rom. Using Fade_Layer_3_Animation instead.
    17:14:17:358 | MD |      INFO  | +0     | 7z - This rom type does not need 7z: ".gcz"
    17:14:17:358 | MD |      INFO  | +0     | 7z - Starting non-7z FadeIn animation.
    17:14:17:359 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
    17:14:17:360 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Info Bar*.*
    17:14:17:360 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Info Bar*.*
    17:14:17:361 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Info Bar*.*
    17:14:17:361 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
    17:14:17:362 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: M:\RocketLauncher\Media\Fade\_Default\Info Bar*.*
    17:14:17:363 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.png
    17:14:17:364 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar.png
    17:14:17:386 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
    17:14:17:387 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
    17:14:17:387 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
    17:14:17:388 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": M:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
    17:14:17:389 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\Info Bar.png
    17:14:17:412 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Layer 3*.*
    17:14:17:413 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Layer 3*.*
    17:14:17:414 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.*
    17:14:17:414 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.png
    17:14:17:416 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3.png
    17:14:17:416 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.gif
    17:14:17:417 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.tif
    17:14:17:418 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.bmp
    17:14:17:418 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3*.jpg
    17:14:17:419 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Layer 3.png
    17:14:17:422 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    17:14:17:423 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Genre Logo:
    17:14:17:423 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Rating Logo:
    17:14:17:424 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Developer Logo:
    17:14:17:425 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Publisher Logo:
    17:14:17:425 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Year Logo:
    17:14:17:426 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:17:448 | MD |      INFO  | +31    | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    17:14:17:449 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: M:\RocketLauncher\Media\Logos\Nintendo WII\_Default\
    17:14:17:450 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: M:\RocketLauncher\Media\Logos\Nintendo WII\Donkey Kong Country Returns\
    17:14:17:450 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo:
    17:14:17:451 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:14:17:485 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\Loading start*.*
    17:14:17:486 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\Loading start*.*
    17:14:17:487 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Loading start*.*
    17:14:17:488 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
    17:14:17:489 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: M:\RocketLauncher\Media\Fade\_Default\Loading start*.*
    17:14:17:511 | MD |     DEBUG  | +32    | FadeInDelay - Started
    17:14:17:512 | MD |     DEBUG  | +0     | FadeInDelay - Ended
    17:14:17:512 | MD |      INFO  | +0     | DefaultFadeAnimation - Ended
    17:14:17:513 | MD |   WARNING  | +0     | 7z - romPath changed from "M:\HyperSpin\Emulators\Nintendo WII" to "M:\HyperSpin\Emulators\Nintendo WII"
    17:14:17:514 | MD |   WARNING  | +0     | 7z - romName changed from "Donkey Kong Country Returns" to "Donkey Kong Country Returns"
    17:14:17:516 | MD |   WARNING  | +0     | 7z - romExtension changed from ".gcz" to ".gcz"
    17:14:17:517 | MD |      INFO  | +0     | 7z - Ended
    17:14:17:517 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "M:\HyperSpin\Emulators\Nintendo WII\.m3u"
    17:14:17:519 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_PSX"
    17:14:17:520 | MD |     TRACE  | +0     | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:521 | MD |      INFO  | +0     | Module - Retroarch standard mode enabled
    17:14:17:521 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_PCECD|LibRetro_TGCD"
    17:14:17:546 | MD |     DEBUG  | +31    | WriteProperty - Writing - core_options_path: "
    17:14:17:572 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage
    17:14:17:606 | MD |     DEBUG  | +31    | WriteProperty - Writing - video_rotation: 0
    17:14:17:607 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_Wii" does not contain "LibRetro_PSX"
    17:14:17:608 | MD |      INFO  | +0     | Module - Saving changed settings to: "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg"
    17:14:17:608 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg
    17:14:17:634 | MD |      INFO  | +32    | DefaultFadeAnimationLoop - percentage8
    17:14:17:644 | MD |      INFO  | +0     | SaveProperties - Ended
    17:14:17:645 | MD |     TRACE  | +0     | StringUtils.Contains - "dolphin_libretro" does not contain "^(mame|mess|ume)"
    17:14:17:666 | MD |     TRACE  | +31    | CustomFunction.PreLaunch - Starting
    17:14:17:667 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
    17:14:17:668 | MD |      INFO  | +0     | Process.Run - Running: M:\HyperSpin\Emulators\RetroArch\retroarch.exe   "M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz" -f -c "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg" -L "M:\HyperSpin\Emulators\RetroArch\cores\dolphin_libretro.dll
    17:14:17:712 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage17
    17:14:17:773 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage27
    17:14:17:785 | MD |     DEBUG  | +0     | Process.Run - "retroarch.exe   "M:\HyperSpin\Emulators\Nintendo WII\Donkey Kong Country Returns.gcz" -f -c "M:\HyperSpin\Emulators\RetroArch\config\dolphin_libretro.cfg" -L "M:\HyperSpin\Emulators\RetroArch\cores\dolphin_libretro.dll" Process ID: 14080
    17:14:17:786 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
    17:14:17:825 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage35
    17:14:17:859 | MD |     TRACE  | +31    | CustomFunction.PostLaunch - Ending
    17:14:17:860 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2689830"
    17:14:17:861 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:17:861 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 2689830"
    17:14:17:862 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:17:863 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x290b26 | Process ID: 13200 | Process Path: M:\RocketLauncher\RocketLauncher.exe
    17:14:17:864 | MD |      INFO  | +0     | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
    17:14:17:883 | MD |      INFO  | +32    | DefaultFadeAnimationLoop - percentage42
    17:14:17:951 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50
    17:14:18:009 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage58
    17:14:18:075 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage67
    17:14:18:117 | MD |     TRACE  | +47    | Window.__New - Created: "ahk_id 2689830"
    17:14:18:118 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:18:119 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 2689830"
    17:14:18:119 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:18:120 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x290b26 | Process ID: 13200 | Process Path: M:\RocketLauncher\RocketLauncher.exe
    17:14:18:121 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 2689830"
    17:14:18:122 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:18:122 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 2689830"
    17:14:18:123 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:18:124 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x290b26 | Process ID: 13200 | Process Path: M:\RocketLauncher\RocketLauncher.exe
    17:14:18:124 | MD |      INFO  | +0     | Window.WaitActive - Waiting for "RetroArch ahk_class RetroArch"
    17:14:18:131 | MD |      INFO  | +16    | DefaultFadeAnimationLoop - percentage75
    17:14:18:194 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage83
    17:14:18:256 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage92
    17:14:18:321 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    17:14:18:322 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\Donkey Kong Country Returns\7z complete*.*
    17:14:18:322 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\Horizontal\7z complete*.*
    17:14:18:323 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\Nintendo WII\_Default\7z complete*.*
    17:14:18:323 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
    17:14:18:324 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: M:\RocketLauncher\Media\Fade\_Default\7z complete*.*
    17:14:18:325 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "7z complete": M:\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
    17:14:18:325 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "7z complete": M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    17:14:18:326 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    17:14:18:327 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    17:14:18:539 | MD |     DEBUG  | +219   | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
    17:14:18:540 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 5244962"
    17:14:18:541 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    17:14:18:541 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:0 y:0 w: 1600 h: 1200 from "ahk_id 5244962"
    17:14:18:542 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    17:14:18:543 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RetroArch | Class: RetroArch | State: 0 | X: 0 | Y: 0 | Width: 1600 | Height: 1200 | Window HWND: 0x500822 | Process ID: 14080 | Process Path: M:\HyperSpin\Emulators\RetroArch\retroarch.exe
    17:14:18:546 | MD |     TRACE  | +0     | Window.Set - Setting Transparent to On for window "ahk_class ConsoleWindowClass"
    17:14:18:547 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Starting
    17:14:18:548 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Starting
    17:14:18:549 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
    17:14:18:549 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Ending
    17:14:18:550 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Ending
    17:14:18:551 | MD |     DEBUG  | +0     | FadeInExit - Started
    17:14:18:551 | MD |     DEBUG  | +0     | FadeInExit - fadeInExitDelay started
    17:14:18:552 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - percentage100
    17:14:18:552 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - AnimationLoop has finished
    17:14:18:587 | MD |     DEBUG  | +47    | DefaultFadeAnimationLoop - Ended
    17:14:18:621 | MD |     DEBUG  | +31    | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
    17:14:19:307 | MD |     DEBUG  | +688   | FadeInExit - fadeInExitDelay ended
    17:14:19:308 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Started, direction is: out
    17:14:19:812 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
    17:14:19:847 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Started
    17:14:19:848 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    17:14:19:865 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 10 check
    17:14:19:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    17:14:19:866 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    17:14:19:867 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    17:14:19:868 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    17:14:19:868 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    17:14:19:869 | MD |     DEBUG  | +0     | FadeInExit - Ended, waiting for user to close launched application
    17:14:19:869 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Starting
    17:14:19:870 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending
    17:14:19:871 | MD |      INFO  | +0     | Process.Process - "WaitClose" "retroarch.exe"
    17:14:19:871 | MD |     TRACE  | +0     | Process.GetProcessID
    17:14:20:093 | MD |     DEBUG  | +219   | Process.Process - "retroarch.exe" returned 0 and is now closed. Continuing thread.
    17:14:20:120 | MD |     TRACE  | +31    | CustomFunction.PostStop - Starting
    17:14:20:121 | MD |     TRACE  | +0     | CustomFunction.PostStop - Ending
    17:14:20:122 | MD |     DEBUG  | +0     | FadeOutExit - Started
    17:14:20:122 | MD |      INFO  | +0     | DefaultAnimateFadeOut - Started, direction is: out
    17:14:20:620 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
    17:14:20:621 | MD |     DEBUG  | +0     | FadeOutExit - Ended
    17:14:20:622 | MD |      INFO  | +0     | ExitModule - Started
    17:14:20:623 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    17:14:20:623 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
    17:14:20:624 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:236965187
    17:14:20:624 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:0
    17:14:20:625 | MD |     TRACE  | +0     | Statistics cleared game name: Donkey Kong Country Returns
    17:14:20:661 | MD |     DEBUG  | +31    | UpdateStatistics - Loaded game statistics from ini files:
    					Number_of_Times_Played: 3
    					Last_Time_Played: Wednesday April 22, 2020 05:12:07 PM
    					Average_Time_Played: -1
    					Total_Time_Played: -2
    					System_Total_Played_Time: -2
    					Total_Global_Played_Time:
    17:14:20:682 | MD |     DEBUG  | +32    | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 4
    					Last_Time_Played: Wednesday April 22, 2020 05:14:19 PM
    					Average_Time_Played: -1
    					Total_Time_Played: -2
    					System_Total_Played_Time: -2
    					Total_Global_Played_Time:
    17:14:20:746 | MD |      INFO  | +62    | UpdateStatistics - Game section statistics updated.
    17:14:20:747 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
    17:14:20:748 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
    17:14:20:748 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    17:14:20:838 | RL |      INFO  | +4953  | Main - Module ended, exiting RocketLauncher normally
    17:14:20:839 | RL |      INFO  | +0     | ExitScript - Started
    17:14:20:844 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    17:14:20:845 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    17:14:20:846 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
    17:14:20:847 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    17:14:20:847 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
    17:14:20:848 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
    17:14:20:849 | RL |     TRACE  | +15    | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
    17:14:20:961 | RL |     TRACE  | +110   | Window.Show - Unhiding window "ahk_class Button"
    17:14:20:975 | RL |      INFO  | +15    | SystemCursor - Restoring mouse cursor
    17:14:20:988 | RL |      INFO  | +0     | ExitScript - Restored cursor
    17:14:20:989 | RL |      INFO  | +0     | ExitScript - Ended

    Do you have them running in RA outside RL. From the looks of the logs it looks like RA is closing - so perhaps it has something to do with the bin/cue or whatever format your files are in.

    I would try to load one of them right from RA first.
     

  5. Collapse Details
    Re: RetroArch Module 
    Super Moderator
    agent47's Avatar
    MainSecondary
    Join Date
    Jan 2016
    Posts
    1,361
    Quote Originally Posted by pofo14 View Post
    Do you have them running in RA outside RL
    From the post you quoted,
    Out or RL they work good.
     

  6. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Apr 2020
    Posts
    1
    Hi everyone, I'm new to the forum and new to RocketLauncher altogether. I'm receiving that "RetroArch ahk_class" error and can't figure out with the problem is. According to the log, it looks like there is an error with not finding the CRC to gdip.ahk. I have attached the log below. I apologize if I am not doing this correctly (newbie alert). I appreciate anyone's assistance! Thanks in advance!

    Code:
    08:54:23:088 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    08:54:23:135 | RL |   WARNING  | +47    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
    08:54:23:260 | RL |     DEBUG  | +125   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    08:54:23:260 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    08:54:23:260 | RL |      INFO  | +0     | Main - System Specs:
    					RocketLauncher Dir: R:\Arcade\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 7 Professional 
    					SKU: Professional
    					Total Memory: 2029.25 MB
    					Free Memory: 1250.41 MB
    					Used Memory: 778.836 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 2
    					GPU 1 Name: NVIDIA GeForce GT 1030
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 22.21.13.8476
    					Sound 1 Device: High Definition Audio Device
    					Sound 1 Status: Enabled
    					Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 2 Status: Enabled
    					Sound 3 Device: NVIDIA High Definition Audio
    					Sound 3 Status: Enabled
    					OS Language: English_United_States
    					System Locale: en-US
    					Formats Locale: en-US
    					Windows UI Language: en-US
    					Text Encoding: Windows-1252
    					OS Admin Status: Yes
    					RL Compatibility Flags: 
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1920
    					Current AHK Desktop Height: 1080
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: 
    					AHK Version: 1.1.13.00
    					Unicode: No
    08:54:23:260 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\RocketLauncher.exe exists
    08:54:23:260 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	RocketLauncher
    					FileVersion             	1.2.0.1
    					LegalCopyright          	©2016 RocketLauncher
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.2.0.1
    					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
    					File Size:			2195456 bytes
    					Created:			5/3/2020 - 11:54:51 AM
    					Modified:			5/3/2020 - 8:42:12 PM
    08:54:23:260 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Capcom Play System III -r knights -f R:\Arcade\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    08:54:23:260 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll"
    08:54:23:260 | RL |      INFO  | +0     | File.CheckFile - Checking if "R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
    08:54:23:260 | RL |     TRACE  | +0     | File.Exist - This file exists: R:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll
    08:54:23:260 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
    					FileDescription         	RocketLauncher Utils
    					FileVersion             	1.1.0.0
    					InternalName            	RocketLauncher.dll
    					LegalCopyright          	Copyright © RocketLauncher 2013-2016
    					OriginalFilename        	RocketLauncher.dll
    					ProductName             	RocketLauncher
    					ProductVersion          	1.1.0.0
    					File Size:			81408 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			5/3/2020 - 8:42:11 PM
    08:54:23:260 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\Array.ahk
    08:54:23:260 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4926 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			5/3/2020 - 6:42:42 PM
    08:54:23:260 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk
    08:54:23:260 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5112 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			10/9/2016 - 11:25:10 PM
    08:54:23:260 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
    08:54:23:260 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	 
    					FileVersion             	1.1.09.04
    					InternalName            	 
    					OriginalFilename        	 
    					ProductName             	 
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:260 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
    08:54:23:260 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5503 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			5/3/2020 - 6:42:32 PM
    08:54:23:260 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
    08:54:23:260 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:275 | RL |     ERROR  | +15    | CRC Check - No CRC defined on the header for: R:\Arcade\RocketLauncher\Module Extensions\gdip.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			11/27/2014 - 4:32:25 PM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5955 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			10/9/2016 - 11:25:23 PM
    08:54:23:275 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:58 PM
    08:54:23:275 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:58 PM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Module Extensions\Java.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7859 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			10/9/2016 - 11:25:36 PM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\JSON.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9227 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/9/2016 - 3:42:45 AM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Module Extensions\Origin.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4915 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			10/9/2016 - 11:26:16 PM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\RIni.ahk | v1.7
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67872 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			9/11/2016 - 11:40:14 AM
    08:54:23:275 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.5717.6837
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.5717.6837
    					CompanyName             	Markovtsev Vadim
    					File Size:			167424 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:275 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Module Extensions\Steam.ahk
    08:54:23:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5517 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			10/9/2016 - 11:26:25 PM
    08:54:23:291 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: R:\Arcade\RocketLauncher\Module Extensions\VA.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3862 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			10/9/2016 - 11:26:32 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\7z.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33916 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:38 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Bezel.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			121257 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:46 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Fade.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			39707 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:19 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Fade Init.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1140 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:27:47 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Fade Animations.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			77961 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:27:37 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Keymapper.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33682 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:28:29 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk
    08:54:23:291 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3966 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:28:17 PM
    08:54:23:291 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\MultiGame.ahk
    08:54:23:307 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			41583 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:28:47 PM
    08:54:23:307 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk
    08:54:23:307 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			169 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:28:38 PM
    08:54:23:307 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk
    08:54:23:307 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67277 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:28:55 PM
    08:54:23:307 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Pause.ahk
    08:54:23:307 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			408415 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:45 PM
    08:54:23:307 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Pause Init.ahk
    08:54:23:307 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			563 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:29:15 PM
    08:54:23:307 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Password.ahk
    08:54:23:307 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			10131 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:29:07 PM
    08:54:23:307 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
    08:54:23:322 | RL |     DEBUG  | +15    | CheckFile - Attributes:
    					File Size:			31509 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:36 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3558 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:32:18 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6709 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:40 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2084 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:43 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			306 bytes
    					Created:			5/3/2020 - 6:42:45 PM
    					Modified:			5/3/2020 - 6:42:45 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2104 bytes
    					Created:			5/3/2020 - 6:42:47 PM
    					Modified:			5/3/2020 - 6:42:47 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7754 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:38 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2948 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:33:57 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			346 bytes
    					Created:			5/3/2020 - 6:42:33 PM
    					Modified:			5/3/2020 - 6:42:33 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			786 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:35 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1231 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:34:30 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9522 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:30 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			339 bytes
    					Created:			5/3/2020 - 6:42:23 PM
    					Modified:			5/3/2020 - 6:42:23 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
    08:54:23:322 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			643 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:34:48 PM
    08:54:23:322 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
    08:54:23:338 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			4364 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:34:57 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9711 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:24 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4218 bytes
    					Created:			5/3/2020 - 6:42:34 PM
    					Modified:			5/3/2020 - 6:42:34 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3898 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:35:14 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			331 bytes
    					Created:			5/3/2020 - 6:42:34 PM
    					Modified:			5/3/2020 - 6:42:34 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5426 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:35:23 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4603 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:35:32 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			24655 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:22 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1171 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:35:49 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			72279 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:29:33 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Shader.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4183 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:29:51 PM
    08:54:23:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Shader Init.ahk
    08:54:23:338 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			412 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:29:40 PM
    08:54:23:353 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Shared.ahk
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			173248 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			5/3/2020 - 6:42:48 PM
    08:54:23:353 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Statistics.ahk
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			27008 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:30:22 PM
    08:54:23:353 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Statistics Init.ahk
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			43 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:30:14 PM
    08:54:23:353 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			20294 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:30:47 PM
    08:54:23:353 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\XHotkey.ahk
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			26615 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:31:04 PM
    08:54:23:353 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1073 bytes
    					Created:			5/3/2020 - 6:40:27 PM
    					Modified:			10/9/2016 - 11:30:56 PM
    08:54:23:353 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "knights"
    08:54:23:353 | RL |     DEBUG  | +0     | Main - dbName: knights
    08:54:23:353 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    08:54:23:353 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin
    08:54:23:353 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9590 bytes
    					Created:			5/3/2020 - 6:40:29 PM
    					Modified:			5/3/2020 - 6:42:27 PM
    08:54:23:353 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "R:\Arcade\HyperSpin.exe"
    08:54:23:353 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\HyperSpin.exe"
    08:54:23:353 | RL |      INFO  | +0     | Main - RocketLauncher received "Capcom Play System III" and "knights"
    08:54:23:369 | RL |      INFO  | +16    | Main - Did not find a "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Game Options.ini" file, skipping any game-specific options.
    08:54:23:369 | RL |      INFO  | +0     | Main - knights is using the default emulator: RetroArch
    08:54:23:369 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Emulators.ini
    08:54:23:369 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in R:\Arcade\RocketLauncher\Settings\Global Emulators.ini
    08:54:23:369 | RL |      INFO  | +0     | Main - Found [RetroArch] in R:\Arcade\RocketLauncher\Settings\Global Emulators.ini
    08:54:23:369 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
    08:54:23:369 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			52315 bytes
    					Created:			5/3/2020 - 6:40:29 PM
    					Modified:			5/4/2020 - 9:30:53 PM
    08:54:23:369 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
    08:54:23:369 | RL |      INFO  | +0     | Main - knights will use module: R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk
    08:54:23:400 | RL |      INFO  | +31    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    08:54:23:400 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\Emulators\RetroArch\retroarch.exe exists
    08:54:23:400 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			12737536 bytes
    					Created:			4/18/2020 - 1:48:03 PM
    					Modified:			3/19/2020 - 8:25:55 AM
    08:54:23:400 | RL |      INFO  | +0     | Main - INI Keys read
    08:54:23:400 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
    08:54:23:400 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7-Zip Console
    					FileVersion             	15.06 beta
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
    					OriginalFilename        	7z.exe
    					ProductName             	7-Zip
    					ProductVersion          	15.06 beta
    					CompanyName             	Igor Pavlov
    					File Size:			262144 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:400 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
    08:54:23:400 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7z Plugin
    					FileVersion             	15.06 beta
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
    					OriginalFilename        	7z.dll
    					ProductName             	7-Zip
    					ProductVersion          	15.06 beta
    					CompanyName             	Igor Pavlov
    					File Size:			1012224 bytes
    					Created:			5/3/2020 - 6:40:28 PM
    					Modified:			3/4/2016 - 10:03:57 PM
    08:54:23:400 | RL |      INFO  | +0     | Main - "knights" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Started
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Looking for rom: R:\Arcade\Mame\CPS1\knights.7z
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: R:\Arcade\Mame\CPS1\knights\knights.7z
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Rom not found
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Looking for rom: R:\Arcade\Mame\CPS1\knights.rar
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: R:\Arcade\Mame\CPS1\knights\knights.rar
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Rom not found
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Looking for rom: R:\Arcade\Mame\CPS1\knights.zip
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Found rom: R:\Arcade\Mame\CPS1\knights.zip
    08:54:23:400 | RL |     DEBUG  | +0     | CheckPaths - Current romName: knights
    08:54:23:400 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: R:\Arcade\Mame\CPS1
    08:54:23:400 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
    08:54:23:400 | RL |      INFO  | +0     | CheckPaths - Ended
    08:54:23:400 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    					
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "R:\Arcade\RocketLauncher"
    					pluginPath := "R:\Arcade\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "R:\Arcade\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "R:\Arcade"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "R"
    					exitEmulatorKey := "~Esc"
    					restoreFE := "false"
    					exitScriptKey := "~q & ~s"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "R:\Arcade\Emulators\RetroArch\retroarch.exe"
    					emuPath := "R:\Arcade\Emulators\RetroArch"
    					emuName := "RetroArch"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "R:\Arcade\Mame\CPS1"
    					romPathFromIni := "R:\Arcade\Mame\CPS1|R:\Arcade\Mame\CPS2"
    					romExtension := ".zip"
    					romExtensionOrig := ".zip"
    					romExtensions := "7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin"
    					executable := "retroarch.exe"
    					systemDbName := "Capcom Play System III"
    					systemName := "Capcom Play System III"
    					dbPath := ""
    					dbName := "knights"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "knights"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "400"
    					romMappingMenuMargin := "65"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "7"
    					romMappingTextMargin := "15"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "55"
    					romMappingMenuFlagSeparation := "7"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "false"
    					blockInputTime := "0"
    					blockInputFile := "R:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "10"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "English_United_States"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "Enter"
    					navP2UpKey := "Numpad8"
    					navP2DownKey := "Numpad2"
    					navP2LeftKey := "Numpad4"
    					navP2RightKey := "Numpad6"
    					navP2SelectKey := "NumpadEnter"
    					originalWidth := "1920"
    					originalHeight := "1080"
    					vdEnabled := "false"
    					vdFullPath := ""
    					vdUseSCSI := "true"
    					vdDriveLetter := ""
    					vdDriveLetterScsi := ""
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "false"
    					servoStikExitMode := "false"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "R:\Arcade\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "R:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := ""
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
    					cursorSize := ""
    					hideCursor := "false"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "false"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "0"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "0"
    					fadeOut := "false"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Lose Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "No Alignment"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "7zOnly"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "disabled"
    					fadeRomInfoPublisher := "disabled"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Bebas Neue"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "R:\Arcade\RocketLauncher\Media\Fade"
    					RLDataPath := "R:\Arcade\RocketLauncher\Data"
    					RLMediaPath := "R:\Arcade\RocketLauncher\Media"
    					RLErrSoundPath := "R:\Arcade\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "R:\Arcade\RocketLauncher\Modules"
    					moduleFullName := "R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
    					moduleName := "RetroArch"
    					modulePath := "R:\Arcade\RocketLauncher\Modules\RetroArch"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "R:\Arcade\RocketLauncher\Module Extensions"
    					libPath := "R:\Arcade\RocketLauncher\Lib"
    					sevenZEnabled := "false"
    					sevenZPath := "R:\Arcade\RocketLauncher\Module Extensions\7z.exe"
    					sevenZDllPath := "R:\Arcade\RocketLauncher\Module Extensions\7z.dll"
    					sevenZExtractPath := "C:\Users\ARCADE\AppData\Local\Temp\HS"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "C:\Users\ARCADE\AppData\Local\Temp\HS"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500|800"
    					mgFont := "Arial"
    					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "100"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "false"
    					pauseKey := "~NumpadAdd"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "C"
    					pauseZoomOutKey := "V"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "R:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
    					pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "false"
    					keymapperAHKMethod := "false"
    					keymapper := "xpadder"
    					xpadderFullPath := "R:\Arcade\Utilities\Xpadder\xpadder.exe"
    					joyToKeyFullPath := "R:\Arcade\Utilities\JoyToKey\JoyToKey.exe"
    					profilePath := "R:\Arcade\RocketLauncher\Profiles"
    					keymapperProfilePath := "R:\Arcade\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "RocketLauncherUI"
    					keymapperFrontEndProfile := "false"
    					keymapperRocketLauncherProfileEnabled := "false"
    					joyIDsEnabled := "false"
    					joyIDsPreferredControllersGlobal := ""
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "false"
    					FEProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
    					defaultProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\Capcom Play System III"
    					xPadderSystemProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\Capcom Play System III\_Default"
    					emuProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\Capcom Play System III\RetroArch"
    					romProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\Capcom Play System III\knights"
    					RocketLauncherProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "R:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "R:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncherUI"
    					ahkDefaultProfile := "R:\Arcade\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "R:\Arcade\RocketLauncher\Profiles\AHK\Capcom Play System III"
    					ahkEmuProfile := "R:\Arcade\RocketLauncher\Profiles\AHK\Capcom Play System III\RetroArch"
    					ahkRomProfile := "R:\Arcade\RocketLauncher\Profiles\AHK\Capcom Play System III\knights"
    					ahkRocketLauncherProfile := "R:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "R:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "R:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "R:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "R:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "R:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    08:54:23:400 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    08:54:23:400 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    08:54:23:400 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
    08:54:23:400 | RL |      INFO  | +0     | BuildScript - Validating module
    08:54:23:416 | RL |      INFO  | +16    | BuildScript - Validation complete
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "RetroArch"
    					MEmuV := "v1.3.6"
    					MURL := ["http://themaister.net/retroarch.html"]
    					MAuthor := ["djvj","zerojay","SweatyPickle"]
    					MVersion := "2.4.3"
    					MCRC := "699AB8F7"
    					iCRC := "FB2DB971"
    					MID := "635038268922229162"
    					MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
    					;----------------------------------------------------------------------------
    					; Notes:
    					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
    					; Devs stated they will never add support for mounted images (like via DT)
    					; Fullscreen is controlled via the module setting in RocketLauncherUI
    					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
    					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
    					; Enable 7z support for archived roms
    					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
    					;
    					; LibRetro DLLs:
    					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
    					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
    					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
    					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
    					;
    					; SRM files:
    					; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
    					;
    					; Save states:
    					; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
    					;
    					; Config files:
    					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.  This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
    					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
    					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
    					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
    					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
    					;
    					; Core Options:
    					; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory.  Example: C:\emus\RetroArch\retroarch-core-options.cfg.  This will always be used if the default RetroArch.cfg is loaded.  If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory.  The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used.  To enable this option set Single_Core_Options to true.
    					
    					; MultiGame:
    					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch. 
    					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
    					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
    					;
    					; MAME:
    					; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core. 
    					;
    					; System Specific Notes:
    					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
    					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
    					; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
    					; NEC TurboGrafx-CD (using MAME core)
    					;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
    					;       mame_boot_from_cli = "enabled"
    					;       mame_softlists_enable = "disabled"
    					;       mame_softlists_auto_media = "disabled"
    					;	- Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
    					;	- Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
    					;		For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
    					;		For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
    					;		For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
    					;		For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
    					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
    					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    					
    					primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
    					emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))	; instantiate primary emulator window object
    					emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))	; instantiate emulator console window object
    					
    					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
    					; 1 - Official System Name in RocketLauncher
    					; 2 - Short name used only for easy referencing within module
    					; 3 - Default core
    					; 4 - The system ID MAME core recognizes
    					RLLog.Debug("Module - Started building the " . MEmu . " object")
    					mTypeVar:="
    						( LTrim
    						AAE|LibRetro_AAE|mame_libretro
    						Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
    						Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
    						Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
    						APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
    						Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
    						Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
    						Arcade Classics|LibRetro_ARCADE|mame_libretro
    						Atari 2600|LibRetro_2600|stella_libretro|a2600
    						Atari 5200|LibRetro_5200|mame_libretro|a5200
    						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
    						Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
    						Atari Classics|LibRetro_ACLS|mame_libretro
    						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
    						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
    						Atari ST|LibRetro_ST|hatari_libretro
    						Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
    						Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
    						Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
    						Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
    						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
    						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
    						Canon X07|LibRetro_CX07|mame_libretro|x07
    						Capcom Classics|LibRetro_CAPC|mame_libretro
    						Capcom Play System|LibRetro_CPS1|fbalpha_libretro
    						Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
    						Capcom Play System III|LibRetro_CPS3|mame_libretro
    						Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
    						Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
    						Cave|LibRetro_CAVE|mame_libretro
    						Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
    						ColecoVision|LibRetro_COLEC|mame_libretro|coleco
    						Commodore Amiga|LibRetro_PUAE|puae_libretro
    						Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
    						Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
    						Data East Classics|LibRetro_DATA|mame_libretro
    						Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
    						Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
    						Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
    						Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
    						Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
    						Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
    						Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
    						Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
    						Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
    						Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
    						Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
    						GamePark 32|LibRetro_GP32|mame_libretro|gp32
    						GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
    						Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
    						Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
    						Irem Classics|LibRetro_IREM|mame_libretro
    						JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
    						Konami Classics|LibRetro_KONC|mame_libretro
    						Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
    						MAME|LibRetro_MAME|mame_libretro|mame
    						Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
    						Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
    						Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
    						MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
    						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
    						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
    						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
    						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
    						Midway Classics|LibRetro_MIDC|mame_libretro
    						Namco Classics|LibRetro_NAMC|mame_libretro
    						Namco System 22|LibRetro_NAM2|mame_libretro
    						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
    						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
    						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
    						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
    						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
    						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
    						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
    						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
    						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
    						Nintendo Classics|LibRetro_NINC|mame_libretro
    						Nintendo DS|LibRetro_DS|desmume_libretro
    						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
    						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
    						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
    						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
    						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
    						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
    						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
    						Nintendo Game & Watch|LibRetro_GW|gw_libretro
    						Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
    						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
    						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
    						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
    						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
    						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
    						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
    						Panasonic 3DO|LibRetro_3DO|4do_libretro
    						Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
    						Philips Videopac|LibRetro_PVID|mame_libretro|videopac
    						RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
    						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
    						Sega 32X|LibRetro_32X|picodrive_libretro|32x
    						Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
    						Sega Classics|LibRetro_SEGC|mame_libretro
    						Sega Dreamcast|LibRetro_DCAST|reicast_libretro
    						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
    						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
    						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
    						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
    						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
    						Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
    						Sega Pico|LibRetro_PICO|picodrive_libretro
    						Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
    						Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
    						Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
    						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
    						Sega ST-V|LibRetro_STV|mame_libretro
    						Sega VMU|LibRetro_SVMU|mame_libretro|svmu
    						Sharp X1|LibRetro_SX1|mame_libretro|x1
    						Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
    						Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
    						Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
    						SNK Classics|LibRetro_SNKC|mame_libretro
    						SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
    						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
    						SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
    						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
    						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
    						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
    						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
    						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
    						Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
    						Sony PSP|LibRetro_PSP|ppsspp_libretro
    						Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
    						Sord M5|LibRetro_SORD|mame_libretro|m5
    						Spectravideo|LibRetro_SV328|mame_libretro|svi328n
    						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
    						Taito Classics|LibRetro_TAIC|mame_libretro
    						Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
    						Technos|LibRetro_TECHN|mame_libretro
    						Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
    						Thomson MO5|LibRetro_MO5|mame_libretro|mo5
    						Thomson TO7|LibRetro_TO7|mame_libretro|to7
    						Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
    						Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
    						Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
    						VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
    						Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
    						Williams Classics|LibRetro_WILLS|mame_libretro
    						)"
    					mType := Object()
    					Loop, Parse, mTypeVar, `n, `r
    					{
    						obj := {}
    						Loop, Parse, A_LoopField, |
    						{
    							If (A_Index = 1)
    								obj.System := A_LoopField
    							Else If (A_Index = 2)
    								obj.ID := A_LoopField
    							Else If (A_Index = 3)
    								obj.Core := A_LoopField
    							Else {	; 4
    								StringSplit, tmp, A_LoopField, `,
    								obj.MAMEID := tmp1
    								obj.MAMEMedia := tmp2
    							}
    						}
    						mType.Insert(obj["System"], obj)
    					}
    					RLLog.Debug("Module - Finished building the " . MEmu . " object")
    					; For easier use throughout the module
    					retroSystem := mType[systemName].System
    					retroID := mType[systemName].ID
    					retroCore := mType[systemName].Core
    					retroMAMEID := mType[systemName].MAMEID
    					retroMAMEMedia := mType[systemName].MAMEMedia
    					RLLog.Info("Module - Using these system variables:")
    					RLLog.Info("Module - retroSystem: " . retroSystem)
    					RLLog.Info("Module - retroID: " . retroID)
    					RLLog.Info("Module - retroCore: " . retroCore)
    					RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
    					RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
    					If !retroSystem
    						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
    					If !retroCore
    						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")
    					
    					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
    					configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
    					singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
    					mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
    					mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
    					hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
    					ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
    					nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
    					prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
    					core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
    					superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
    					enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
    					overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
    					videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
    					aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
    					customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
    					customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
    					customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
    					customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
    					stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
    					rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
    					cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
    					threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
    					vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
    					integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
    					configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)
    					
    					If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
    						retroMAMEID := "mame"	; set all systems that use a mame core to the default mame ID so any system name is supported
    						RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
    					}
    					
    					configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
    					mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
    					overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
    					videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
    					rotateBezel := false
    					
    					configFolder := new Folder(configFolder)
    					
    					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
    					{	superGB := "true"	; setting this just in case it's false and the system is Nintendo Super Game Boy
    						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
    						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
    						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
    						retroSystem := "Nintendo Super Game Boy"
    					}
    					
    					; Find the dll for this system
    					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
    					
    					; Find the cfg file to use
    					If !configFolder.Exist()
    						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
    					globalRetroCfg := emuPath . "\retroarch.cfg"
    					systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
    					coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
    					RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
    					RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
    					RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
    					foundCfg := ""
    					
    					systemRetroCfg := new File(systemRetroCfg)
    					coreRetroCfg := new File(coreRetroCfg)
    					globalRetroCfg := new File(globalRetroCfg)
    					
    					If systemRetroCfg.Exist() {	; check for system cfg first
    						retroCFGFile := systemRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a System cfg!")
    					} Else If coreRetroCfg.Exist() {	; 2nd option is a core config
    						retroCFGFile := coreRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a Core cfg!")
    					} Else If globalRetroCfg.Exist() {	; 3rd is global cfg
    						retroCFGFile := globalRetroCfg
    						foundCfg := 1
    						RLLog.Info("Module - Found a Global cfg!")
    					}
    					If foundCfg {
    						RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
    						retroCFG := LoadProperties(retroCFGFile.FileFullPath)
    					} Else
    						RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")
    					
    					If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
    						rotateBezel := true
    					
    					If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
    						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
    						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
    						retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
    						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
    							retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
    							RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
    							retroSysDir := emuPath . retroSysDir
    						}
    						If !retroSysDir
    							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
    						checkForSlash := StringUtils.Right(retroSysDir, 1)
    						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
    							retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
    					}
    					
    					If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
    						RLLog.Info("Module - Reading / creating system ini for specific settings.")
    						If !StringUtils.Contains(core, "^(mame|mess|ume)") {
    							If !SystemModuleIni.Exist()
    								SystemModuleIni.Append		; create a new blank ini file if one does not exist
    						}
    					
    						coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)
    						
    						If StringUtils.Contains(core, "^(mame|mess|ume)") {	; Set some MAME/MESS/UME core options.
    							tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
    							WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)				; This needs to be enabled in order to run games with RLauncher
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
    							WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
    						} Else If StringUtils.Contains(retroID, "LibRetro_N64") {	; Nintendo 64
    							mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
    							mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
    							mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
    							mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
    							mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
    							mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
    							mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
    							mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
    							mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
    							mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
    							mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
    							mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
    							mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
    							mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
    							mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
    							mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
    							mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)
    					
    							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
    							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
    						} Else If StringUtils.Contains(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
    							If StringUtils.Contains(core, "nestopia_libretro") {	; Nestopia
    								nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
    								nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
    								nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)
    								
    								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
    								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
    								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
    							}
    						} Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {	; Atari Lynx
    							If StringUtils.Contains(core, "handy_libretro") {   ; Handy
    								handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
    								If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
    									rotateBezel := true
    								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
    							}
    						} Else If StringUtils.Contains(retroID, "LibRetro_PSX") {	; Sony PlayStation
    							psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
    							psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
    							psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
    							
    							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
    							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
    							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
    						}
    						SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
    					}
    					
    					hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
    					7z(romPath, romName, romExtension, sevenZExtractPath)
    					
    					mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")
    					
    					mgRomExtensions := "cue|iso|ccd"
    					mgValidExtension := false
    					
    					Loop, Parse, mgRomExtensions, |
    						If (romExtension = "." . A_LoopField)
    							mgValidExtension := true
    					
    					If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated	
    						m3uRomIndex := Object()
    						mgType := romTable[1,6] . " "
    						mgMaxIndex := romTable.MaxIndex()
    						mgRomIndex := 0
    					
    						If mgM3UFile.Exist()
    							mgM3UFile.Delete()
    					
    						Loop % mgMaxIndex
    						{
    							If (romTable[A_Index, 3] = romName) {
    								tempType := romTable[A_Index, 5]
    								mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
    								RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
    								Break
    							}
    						}
    					
    						If (mgRomIndex > 0) {
    							tempRomIndex := mgRomIndex
    							Loop % mgMaxIndex
    							{
    								mgTypeIndex := mgType . tempRomIndex
    								m3uRomIndex.Insert(tempRomIndex)
    					
    								Loop % mgMaxIndex
    								{
    									If (romTable[A_Index, 5] = mgTypeIndex) {
    										tempRomPath := romTable[A_Index, 1]
    										mgM3UFile.Append(tempRomPath . "`n")
    										RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
    										Break
    									}
    								}
    					
    								If (tempRomIndex < mgMaxIndex)
    									tempRomIndex++
    								Else
    									tempRomIndex := 1
    							}
    						}
    					}
    					
    					; MAME/MESS/UME core options
    					MAMEParam1 := ""
    					MAMEParam2 := ""
    					MAMEParam3 := ""
    					If StringUtils.Contains(core, "^(mame|mess|ume)") {	; if a MAME/MESS/UME core is used
    						If !retroMAMEID
    							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
    						Else
    							RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)
    					
    						If !mameRomPath
    							ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")
    						
    						If (retroMAMEID = "mame") {		; want this for arcade mame only
    							RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
    							fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    						} Else {
    							RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
    							MAMEParam1 := ""
    							MAMEParam2 := " -rompath \""" . mameRomPath . "\"""
    					
    							; If we already have a media type, then use it.
    							If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
    								;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    								MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
    							; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
    							;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
    							} Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
    								;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    								MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
    							} Else {
    								; Build a key/value object containing the different MAMEParam3 choices
    								MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
    								MAMEParam3 := MAMEP3[retroMAMEID]	; search object for the retroMAMEID pair
    								MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    					
    							If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
    							{	microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
    								If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
    									ScriptError("This is not a known MicroBee model value: " . microbeeModel)
    								Else If (microbeeModel != "mbeeic")
    									retroMAMEID := microbeeModel
    								If romExtension in .mwb,.com,.bee
    									mediaDeviceType := "quik1"
    								Else If romExtension in .wav,.tap
    									mediaDeviceType := "cass"
    								Else If romExtension in .rom
    									mediaDeviceType := "cart"
    								Else If romExtension in .dsk
    									mediaDeviceType := "flop1"
    								Else	; .bin format
    									mediaDeviceType := "quik2"
    								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    							
    							If (retroMAMEID = "x68000") ; Sharp X68000
    							{	
    								If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
    									mediaDeviceType := "flop1"
    								Else	; .bin format
    									mediaDeviceType := "sasi"
    								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    							}
    							
    							fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
    						}
    					} Else If (superGB = "true") {
    						RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
    						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
    					} Else {
    						RLLog.Info("Module - Retroarch standard mode enabled")
    						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    					}
    					
    					If (retroID = "LibRetro_NFDS")	; Nintendo Famicom Disk System
    					{	disksysRom := new File(retroSysDir . "\disksys.rom")
    						If !disksysRom.Exist()
    							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_SCD")	; Sega CD
    					{	If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
    							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
    						biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
    						biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
    						biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
    						If !biosCDEBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    						If !biosCDUBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    						If !biosCDJBin.Exist()
    							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")	; NEC PC Engine-CD and NEC TurboGrafx-CD
    					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
    							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    						sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
    						If !sysCard3Pce.Exist()
    							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_PCFX")
    					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
    							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    						pcfxBios := new File(retroSysDir . "\pcfx.bios")
    						If !pcfxBios.Exist()
    							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					} Else If (retroID = "LibRetro_SCUMM")
    					{
    						scummFile := new File(romPath . "\" . romName . ".scummvm")
    						If !scummFile.Exist()
    							scummFile.Append("""" . romName . """")
    					}
    					
    					networkSession := ""
    					If (enableNetworkPlay = "true") {
    						RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)
    					
    						netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
    						getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)
    					
    						If (getWANIP = "true")
    							myPublicIP := GetPublicIP()
    					
    						RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
    						defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
    						defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
    						lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
    						lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD
    					
    						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
    						If (mpMenuStatus = -1) {	; if user exited menu early
    							RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
    							ExitModule()
    						}
    						If networkSession {
    							RLLog.Info("Module - Using a Network for " . dbName)
    							moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
    							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
    							If (networkType = "client") {
    								moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")	; Save last used IP and Port for quicker launching next time
    								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
    							} Else {	; server
    								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
    							}
    							RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
    							RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
    						} Else
    							RLLog.Info("Module - User chose Single Player mode for this session")
    					}
    					
    					BezelStart(,,(If rotateBezel ? 1:""))
    					
    					If foundCfg {
    						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
    						{
    							customViewportWidth := bezelScreenWidth
    							customViewportHeight := bezelScreenHeight
    							customViewportX := 0
    							customViewportY := 0
    							aspectRatioIndex := 22
    							RLLog.Info("Stretching viewport to fit bezel")
    						}
    					
    						raCfgHasChanges := ""
    						WriteRetroProperty("core_options_path", singlecoreoptions)
    						WriteRetroProperty("input_overlay", overlay)
    						WriteRetroProperty("video_shader", videoShader)
    						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
    						WriteRetroProperty("custom_viewport_width", customViewportWidth)
    						WriteRetroProperty("custom_viewport_height", customViewportHeight)
    						WriteRetroProperty("custom_viewport_x", customViewportX)
    						WriteRetroProperty("custom_viewport_y", customViewportY)
    						WriteRetroProperty("video_rotation", rotation)
    						WriteRetroProperty("video_crop_overscan", cropOverscan)
    						WriteRetroProperty("video_threaded", threadedVideo)
    						WriteRetroProperty("video_vsync", vSync)
    						WriteRetroProperty("video_scale_integer", integerScale)
    						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
    						WriteRetroProperty("input_disk_next", nextDiskKey)
    						WriteRetroProperty("input_disk_prev", prevDiskKey)
    						If StringUtils.Contains(retroID, "LibRetro_PSX") {
    							Loop, 8	; Loop 8 times for 8 controllers
    							{	p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
    								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
    							}
    						}
    					
    						If raCfgHasChanges {
    							RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
    							SaveProperties(retroCFGFile.FileFullPath, retroCFG)
    						}
    					}
    					
    					fullscreen := If fullscreen = "true" ? " -f" : ""
    					retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""
    					
    					
    					
    					HideAppStart(hideEmuObj,hideEmu)
    					
    					If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
    						primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					} Else If (retroID = "LibRetro_SCUMM") {
    						primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
    					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
    						primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
    					} Else If mgM3UFile.Exist() {
    						primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					} Else {
    						primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
    					}
    					
    					mpMenuStatus := ""
    					If networkSession {
    						canceledServerWait := false
    						multiplayerMenuExit := false
    						TimerUtils.SetTimer("NetworkConnectedCheck", 500)
    					
    						If (networkType = "server") {
    							RLLog.Info("Module - Waiting for a client to connect to your server")
    							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
    						} Else {	; client
    							RLLog.Info("Module - Trying to contact the server to establish a connection.")
    							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
    						}
    					
    						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
    							RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
    							If primaryExe.Process("Exist")
    								primaryExe.Process("Close")	; must close process as the exe is waiting for a client to connect and no window was drawn yet
    							ExitModule()
    						} Else {	; blank response from MultiPlayerMenu, exited properly
    							RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
    							emuPrimaryWindow.Wait()
    							emuPrimaryWindow.WaitActive()
    						}
    						TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
    					} Else {	; single player
    						emuPrimaryWindow.Wait()
    						emuPrimaryWindow.WaitActive()
    					}
    					
    					If (hideConsole = "true")
    						emuConsoleWindow.Set("Transparent", "On")	; makes the console window transparent so you don't see it on exit
    					
    					BezelDraw()
    					HideAppEnd(hideEmuObj,hideEmu)
    					FadeInExit()
    					primaryExe.Process("WaitClose")
    					7zCleanUp()
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    					
    					
    					; Writes new properties into the retroCFG if defined by user
    					WriteRetroProperty(key,value="") {
    						If (value != "") {
    							Global retroCFG,raCfgHasChanges
    							WriteProperty(retroCFG, key, value,1,1)
    							raCfgHasChanges := 1
    						}
    					}
    					
    					; Used to convert between RetroArch keys and usable data
    					ConvertRetroCFGKey(txt,direction="read"){
    						Global emuPath,RLLog
    						If (direction = "read")
    						{	newtxt := StringUtils.TrimLeft(txt,1,0)	; removes the " from the left of the txt
    							newtxt := StringUtils.TrimRight(newtxt,1,0)	; removes the " from the right of the txt
    							relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
    							If StringUtils.Contains(relativeCheck,":",0) {	; if the path contains a ":" then it is a relative path
    								RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
    								newtxt := StringUtils.TrimLeft(newtxt,1,0)	; removes the : from the left of the txt
    								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
    							}
    							If StringUtils.Contains(newtxt,"/",0)
    								newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)	; replaces all forward slashes with backslashes
    						} Else If (direction = "write")
    						{	newtxt := """" . txt . """"	; wraps the txt with ""
    							If StringUtils.Contains(newtxt,"\\",0)
    								newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)	; replaces all backslashes with forward slashes
    						} Else
    							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
    						RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
    						Return newtxt
    					}
    					
    					MultiGame:
    						KeyUtils.SetKeyDelay(100)
    						emuPrimaryWindow.Activate()
    						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; eject disc in Retroarch
    						If (!mgLastRomIndex) {
    							mgLastRomIndex := mgRomIndex
    						}
    						selectedRomIndex := 0
    						selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))
    						
    						Loop % mgMaxIndex
    						{
    							If (m3uRomIndex[A_index] = mgLastRomIndex) {
    								tempLastRomIndex := A_index
    								RLLog.Debug("Module - Last index: " . tempLastRomIndex)
    							}
    							If (m3uRomIndex[A_index] = selectedRomIndex) {
    								tempSelectedRomIndex := A_index
    								RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
    							}
    						}
    						
    						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex
    						
    						If (mgNewIndex < 0) {
    							mgNewIndex := mgNewIndex * -1
    							Loop % mgNewIndex
    							{
    								RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
    								KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
    							}
    						} Else If (mgNewIndex > 0) {
    							Loop % mgNewIndex
    							{
    								RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
    								KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
    							}
    						}
    						
    						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; close disc in Retroarch
    						mgLastRomIndex := selectedRomIndex
    					Return
    					
    					NetworkConnectedCheck:
    						If clientConnected
    							multiplayerMenuExit := true
    						Else If emuPrimaryWindow.Exist() {
    							RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
    							multiplayerMenuExit := true
    						}
    					Return
    					
    					CloseProcess:
    						FadeOutStart()
    						emuPrimaryWindow.Close()
    					Return
    
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - "R:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - "R:\Arcade\RocketLauncher\Lib\User Functions\Capcom Play System III.ahk" not found
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - "R:\Arcade\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - "R:\Arcade\RocketLauncher\Lib\User Functions\Capcom Play System III\Emulators\RetroArch.ahk" not found
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - "R:\Arcade\RocketLauncher\Lib\User Functions\Capcom Play System III\knights.ahk" not found
    08:54:23:416 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    08:54:23:416 | RL |      INFO  | +0     | Main - Module is built
    08:54:23:416 | RL |      INFO  | +0     | CheckFile - Checking if R:\Arcade\RocketLauncher\AutoHotkey.dll exists
    08:54:23:416 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	AutoHotkey_H ANSI 32-bit
    					FileVersion             	1.1.13.00
    					InternalName            	AutoHotkey_H
    					LegalCopyright          	Copyright (C) 2003-2013
    					OriginalFilename        	AutoHotkey.exe
    					ProductName             	AutoHotkey_H
    					ProductVersion          	1.1.13.00
    					File Size:			802304 bytes
    					Created:			5/3/2020 - 6:40:26 PM
    					Modified:			9/6/2013 - 10:54:32 PM
    08:54:23:416 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    08:54:23:416 | RL |      INFO  | +0     | Main - Running module
    08:54:23:572 | MD |      INFO  | +N/A   | Module initialized
    08:54:23:572 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    08:54:23:572 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
    08:54:23:572 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    08:54:23:572 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    08:54:23:572 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    08:54:23:572 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    08:54:23:603 | MD |     TRACE  | +31    | CustomFunction.Init - Starting
    08:54:23:603 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
    08:54:23:603 | MD |      INFO  | +0     | StartModule - Started
    08:54:23:603 | MD |      INFO  | +0     | StartModule - MEmu: RetroArch
    					MEmuV: v1.3.6
    					MURL: http://themaister.net/retroarch.html
    					MAuthor: djvj|zerojay|SweatyPickle
    					MVersion: 2.4.3
    					MCRC: 699AB8F7
    					iCRC: FB2DB971
    					MID: 635038268922229162
    					MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
    08:54:23:603 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Capcom Play System III"
    08:54:23:603 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    08:54:23:603 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
    08:54:23:603 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
    08:54:23:603 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    08:54:23:603 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
    08:54:23:603 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
    08:54:23:603 | MD |      INFO  | +0     | PluginInit - Started
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
    08:54:23:603 | MD |      INFO  | +0     | CheckFile - Checking if R:\Arcade\Databases\Capcom Play System III\Capcom Play System III.xml exists
    08:54:23:603 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7233 bytes
    					Created:			7/5/2019 - 3:25:43 PM
    					Modified:			7/15/2015 - 12:53:51 PM
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "knights"
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Cloneof" with a value: ""
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: ""
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: ""
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: ""
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Rating
    08:54:23:603 | MD |     TRACE  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Cloneof | GameInfo Value: 
    					GameInfo Label: Genre | GameInfo Value: 
    					GameInfo Label: Name | GameInfo Value: knights
    					GameInfo Label: Publisher | GameInfo Value: 
    					GameInfo Label: Year | GameInfo Value: 
    08:54:23:603 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
    08:54:23:603 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Logo_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:603 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Artwork_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:603 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Backgrounds_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:603 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Controller_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:603 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Guides_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:634 | MD |   WARNING  | +31    | RIniLoadVar - Created missing System ini key: "Fe_Manuals_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:634 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Videos_Labels" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:634 | MD |   WARNING  | +0     | RIniLoadVar - Created missing System ini key: "Fe_Disc_Artwork_Label" in section: "HyperSpin" in "R:\Arcade\RocketLauncher\Settings\Capcom Play System III\Plugins.ini"
    08:54:23:634 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: R:\Arcade\Media\Capcom Play System III\Images\Wheel\knights.png
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: R:\Arcade\Media\Main Menu\Images\Wheel\Capcom Play System III.png
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Logo | Asset Path1:  R:\Arcade\Media\Capcom Play System III\Images\Wheel\knights.png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: System Logo | Asset Path1:  R:\Arcade\Media\Main Menu\Images\Wheel\Capcom Play System III.png | Asset Extension1:  png | Asset Type1:  system
    08:54:23:634 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    08:54:23:634 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: R:\Arcade\Media\Capcom Play System III\Images\Artwork1\knights.png
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: R:\Arcade\Media\Capcom Play System III\Images\Artwork2\knights.png
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: R:\Arcade\Media\Capcom Play System III\Images\Artwork3\knights.png
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: R:\Arcade\Media\Capcom Play System III\Images\Artwork4\knights.png
    08:54:23:634 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: R:\Arcade\Media\Capcom Play System III\Images\Letters
    08:54:23:665 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: R:\Arcade\Media\Capcom Play System III\Images\Other
    08:54:23:665 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Letters | Asset Path1:  R:\Arcade\Media\Capcom Play System III\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
    					Asset Label: Letters | Asset Path2:  R:\Arcade\Media\Capcom Play System III\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
    					Asset Label: Letters | Asset Path3:  R:\Arcade\Media\Capcom Play System III\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
    					Asset Label: Letters | Asset Path4:  R:\Arcade\Media\Capcom Play System III\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
    					Asset Label: Letters | Asset Path5:  R:\Arcade\Media\Capcom Play System III\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
    					Asset Label: Letters | Asset Path6:  R:\Arcade\Media\Capcom Play System III\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
    					Asset Label: Letters | Asset Path7:  R:\Arcade\Media\Capcom Play System III\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
    					Asset Label: Letters | Asset Path8:  R:\Arcade\Media\Capcom Play System III\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
    					Asset Label: Letters | Asset Path9:  R:\Arcade\Media\Capcom Play System III\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
    					Asset Label: Letters | Asset Path10:  R:\Arcade\Media\Capcom Play System III\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
    					Asset Label: Letters | Asset Path11:  R:\Arcade\Media\Capcom Play System III\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
    					Asset Label: Letters | Asset Path12:  R:\Arcade\Media\Capcom Play System III\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
    					Asset Label: Letters | Asset Path13:  R:\Arcade\Media\Capcom Play System III\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
    					Asset Label: Letters | Asset Path14:  R:\Arcade\Media\Capcom Play System III\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
    					Asset Label: Letters | Asset Path15:  R:\Arcade\Media\Capcom Play System III\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
    					Asset Label: Letters | Asset Path16:  R:\Arcade\Media\Capcom Play System III\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
    					Asset Label: Letters | Asset Path17:  R:\Arcade\Media\Capcom Play System III\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
    					Asset Label: Letters | Asset Path18:  R:\Arcade\Media\Capcom Play System III\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
    					Asset Label: Letters | Asset Path19:  R:\Arcade\Media\Capcom Play System III\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
    					Asset Label: Letters | Asset Path20:  R:\Arcade\Media\Capcom Play System III\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
    					Asset Label: Letters | Asset Path21:  R:\Arcade\Media\Capcom Play System III\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
    					Asset Label: Letters | Asset Path22:  R:\Arcade\Media\Capcom Play System III\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
    					Asset Label: Letters | Asset Path23:  R:\Arcade\Media\Capcom Play System III\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
    					Asset Label: Letters | Asset Path24:  R:\Arcade\Media\Capcom Play System III\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
    					Asset Label: Letters | Asset Path25:  R:\Arcade\Media\Capcom Play System III\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
    					Asset Label: Letters | Asset Path26:  R:\Arcade\Media\Capcom Play System III\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
    					Asset Label: Letters | Asset Path27:  R:\Arcade\Media\Capcom Play System III\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
    					Asset Label: Letters | Asset Path28:  R:\Arcade\Media\Capcom Play System III\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
    					Asset Label: Letters | Asset Path29:  R:\Arcade\Media\Capcom Play System III\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
    					Asset Label: Letters | Asset Path30:  R:\Arcade\Media\Capcom Play System III\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
    					Asset Label: Letters | Asset Path31:  R:\Arcade\Media\Capcom Play System III\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
    					Asset Label: Letters | Asset Path32:  R:\Arcade\Media\Capcom Play System III\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
    					Asset Label: Letters | Asset Path33:  R:\Arcade\Media\Capcom Play System III\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
    					Asset Label: Letters | Asset Path34:  R:\Arcade\Media\Capcom Play System III\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
    					Asset Label: Letters | Asset Path35:  R:\Arcade\Media\Capcom Play System III\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
    					Asset Label: Letters | Asset Path36:  R:\Arcade\Media\Capcom Play System III\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
    					Asset Label: Letters | Asset Path37:  R:\Arcade\Media\Capcom Play System III\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
    					Asset Label: Letters | Asset Path38:  R:\Arcade\Media\Capcom Play System III\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
    					Asset Label: Letters | Asset Path39:  R:\Arcade\Media\Capcom Play System III\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
    					Asset Label: Other | Asset Path1:  R:\Arcade\Media\Capcom Play System III\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
    08:54:23:665 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    08:54:23:665 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
    08:54:23:665 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: R:\Arcade\Media\Capcom Play System III\Video\knights.* 
    08:54:23:665 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: R:\Arcade\Media\Main Menu\Video\Capcom Play System III.*
    08:54:23:665 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Video | Asset Path1:  R:\Arcade\Media\Capcom Play System III\Video\knights.mp4 | Asset Extension1:  mp4 | Asset Type1:  game
    					Asset Label: System Video | Asset Path1:  R:\Arcade\Media\Main Menu\Video\Capcom Play System III.flv | Asset Extension1:  flv | Asset Type1:  system
    08:54:23:665 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    08:54:23:697 | MD |      INFO  | +32    | PluginInit - Ended
    08:54:23:697 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: knights
    08:54:23:697 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    08:54:23:697 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
    08:54:23:697 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    08:54:23:697 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    08:54:23:697 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    08:54:23:697 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    08:54:23:697 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "R:\Arcade\HyperSpin.exe"
    08:54:23:697 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\HyperSpin.exe"
    08:54:23:697 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\RocketLauncher\Modules\RetroArch\Capcom Play System III\knights.ini"
    08:54:23:697 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\RocketLauncher\Modules\RetroArch\Capcom Play System III.ini"
    08:54:23:697 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini"
    08:54:23:697 | MD |     TRACE  | +0     | File.Exist - This file exists: R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini
    08:54:23:697 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "R:\Arcade\RocketLauncher\Modules\RetroArch\RetroArch.ini"
    08:54:23:697 | MD |      INFO  | +0     | StartModule - Ended
    08:54:23:697 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
    08:54:23:697 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
    08:54:23:697 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "R:\Arcade\Emulators\RetroArch\retroarch.exe"
    08:54:23:697 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "R:\Arcade\Emulators\RetroArch\retroarch.exe"
    08:54:23:697 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\Emulators\RetroArch\retroarch.exe"
    08:54:23:697 | MD |     TRACE  | +0     | Window.__New - Created: "RetroArch ahk_class RetroArch"
    08:54:23:697 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
    08:54:23:697 | MD |     DEBUG  | +0     | Module - Started building the RetroArch object
    08:54:23:697 | MD |     DEBUG  | +0     | Module - Finished building the RetroArch object
    08:54:23:697 | MD |      INFO  | +0     | Module - Using these system variables:
    08:54:23:697 | MD |      INFO  | +0     | Module - retroSystem: Capcom Play System III
    08:54:23:697 | MD |      INFO  | +0     | Module - retroID: LibRetro_CPS3
    08:54:23:697 | MD |      INFO  | +0     | Module - retroCore: mame_libretro
    08:54:23:697 | MD |      INFO  | +0     | Module - retroMAMEID: 
    08:54:23:697 | MD |      INFO  | +0     | Module - retroMAMEMedia: 
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - ConfigFolder: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigFolder: R:\Arcade\Emulators\RetroArch\config (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - single_core_options: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - single_core_options: false (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - BIOS_Roms_Folder: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Nag_Screen: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Info_Screen: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [MAME] - Hide_Warning_Screen: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HideConsole: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Eject_Toggle_Key: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Next_Disk_Key: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Previous_Disk_Key: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - LibRetro_Core: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - LibRetro_Core: fbalpha2012_cps2_libretro
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - SuperGameBoy: No value for this key
    08:54:23:697 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - SuperGameBoy: No value for this key
    08:54:23:697 | MD |      INFO  | +0     | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
    08:54:23:728 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [knights] - Enable_Network_Play: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Network] - Enable_Network_Play: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - Overlay: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - Overlay: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - Overlay: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - VideoShader: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - VideoShader: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - AspectRatioIndex: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - AspectRatioIndex: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - CustomViewportWidth: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - CustomViewportWidth: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - CustomViewportHeight: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - CustomViewportHeight: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - CustomViewportX: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - CustomViewportX: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - CustomViewportY: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - CustomViewportY: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - StretchToFillBezel: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - StretchToFillBezel: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - Rotation: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - Rotation: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - CropOverscan: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - CropOverscan: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - CropOverscan: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - ThreadedVideo: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - ThreadedVideo: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - VSync: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - VSync: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - IntegerScale: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - IntegerScale: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - IntegerScale: (NO VALUE)
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [knights] - ConfigurationPerCore: No value for this key
    08:54:23:728 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Capcom Play System III] - ConfigurationPerCore: No value for this key
    08:54:23:728 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
    08:54:23:728 | MD |     TRACE  | +0     | StringUtils.Contains - "fbalpha2012_cps2_libretro" does not contain "^(mame|mess|ume)"
    08:54:23:728 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\Emulators\RetroArch\config"
    08:54:23:728 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "R:\Arcade\Emulators\RetroArch\config"
    08:54:23:728 | MD |      INFO  | +0     | CheckFile - Checking if R:\Arcade\Emulators\RetroArch\cores\fbalpha2012_cps2_libretro.dll exists
    08:54:23:728 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2314112 bytes
    					Created:			5/4/2020 - 7:10:10 PM
    					Modified:			5/4/2020 - 7:10:10 PM
    08:54:23:728 | MD |     TRACE  | +0     | File.Exist - This file exists: R:\Arcade\Emulators\RetroArch\config
    08:54:23:728 | MD |      INFO  | +0     | Module - Global cfg should be: R:\Arcade\Emulators\RetroArch\retroarch.cfg
    08:54:23:728 | MD |      INFO  | +0     | Module - System cfg should be: R:\Arcade\Emulators\RetroArch\config\Capcom Play System III.cfg
    08:54:23:728 | MD |      INFO  | +0     | Module - Core cfg should be: R:\Arcade\Emulators\RetroArch\config\fbalpha2012_cps2_libretro.cfg
    08:54:23:728 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\Emulators\RetroArch\config\Capcom Play System III.cfg"
    08:54:23:728 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\Emulators\RetroArch\config\fbalpha2012_cps2_libretro.cfg"
    08:54:23:728 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\Emulators\RetroArch\retroarch.cfg"
    08:54:23:728 | MD |     TRACE  | +0     | File.Exist - This file exists: R:\Arcade\Emulators\RetroArch\retroarch.cfg
    08:54:23:728 | MD |      INFO  | +0     | Module - Found a Global cfg!
    08:54:23:728 | MD |      INFO  | +0     | Module - RetroArch is using R:\Arcade\Emulators\RetroArch\retroarch.cfg as its config file.
    08:54:23:728 | MD |      INFO  | +0     | LoadProperties - Started and loading this cfg into memory: R:\Arcade\Emulators\RetroArch\retroarch.cfg
    08:54:23:759 | MD |      INFO  | +31    | LoadProperties - Ended
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "0" does not contain "1|3"
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_CPS3" does not contain "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX"
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "fbalpha2012_cps2_libretro" does not contain "^(mame|mess|ume)"
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_CPS3" does not contain "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX"
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_CPS3" does not contain "LibRetro_NES"
    08:54:23:759 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Arcade\Mame\CPS1\.m3u"
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_CPS3" does not contain "LibRetro_PSX"
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "fbalpha2012_cps2_libretro" does not contain "^(mame|mess|ume)"
    08:54:23:759 | MD |      INFO  | +0     | Module - Retroarch standard mode enabled
    08:54:23:759 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_CPS3" does not contain "LibRetro_PCECD|LibRetro_TGCD"
    08:54:23:759 | MD |     DEBUG  | +0     | WriteProperty - Writing - core_options_path: "
    08:54:23:790 | MD |     DEBUG  | +31    | WriteProperty - Writing - video_rotation: 0
    08:54:23:790 | MD |     TRACE  | +0     | StringUtils.Contains - "LibRetro_CPS3" does not contain "LibRetro_PSX"
    08:54:23:790 | MD |      INFO  | +0     | Module - Saving changed settings to: "R:\Arcade\Emulators\RetroArch\retroarch.cfg"
    08:54:23:790 | MD |      INFO  | +0     | SaveProperties - Started and saving this cfg to disk: R:\Arcade\Emulators\RetroArch\retroarch.cfg
    08:54:23:790 | MD |      INFO  | +0     | SaveProperties - Ended
    08:54:23:790 | MD |     TRACE  | +0     | StringUtils.Contains - "fbalpha2012_cps2_libretro" does not contain "^(mame|mess|ume)"
    08:54:23:790 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Starting
    08:54:23:790 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
    08:54:23:790 | MD |      INFO  | +0     | Process.Run - Running: R:\Arcade\Emulators\RetroArch\retroarch.exe   "R:\Arcade\Mame\CPS1\knights.zip" -f -c "R:\Arcade\Emulators\RetroArch\retroarch.cfg" -L "R:\Arcade\Emulators\RetroArch\cores\fbalpha2012_cps2_libretro.dll
    08:54:23:853 | MD |     DEBUG  | +63    | Process.Run - "retroarch.exe   "R:\Arcade\Mame\CPS1\knights.zip" -f -c "R:\Arcade\Emulators\RetroArch\retroarch.cfg" -L "R:\Arcade\Emulators\RetroArch\cores\fbalpha2012_cps2_libretro.dll" Process ID: 3916
    08:54:23:853 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
    08:54:23:853 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending
    08:54:23:853 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 131612"
    08:54:23:853 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    08:54:23:853 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:-4 y:-4 w: 1928 h: 1088 from "ahk_id 131612"
    08:54:23:853 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    08:54:23:853 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.10 [ FE = HyperSpin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;da244163-6b32-4140-9105-26f799a7f902] | State: 1 | X: -4 | Y: -4 | Width: 1928 | Height: 1088 | Window HWND: 0x2021c | Process ID: 4088 | Process Path: R:\Arcade\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
    08:54:23:853 | MD |      INFO  | +0     | Window.Wait - Waiting for window "RetroArch ahk_class RetroArch"
    08:54:53:851 | MD |     TRACE  | +29999 | Window.__New - Created: "ahk_id 131612"
    08:54:53:851 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
    08:54:53:851 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:-4 y:-4 w: 1928 h: 1088 from "ahk_id 131612"
    08:54:53:851 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
    08:54:53:851 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.10 [ FE = HyperSpin | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;da244163-6b32-4140-9105-26f799a7f902] | State: 1 | X: -4 | Y: -4 | Width: 1928 | Height: 1088 | Window HWND: 0x2021c | Process ID: 4088 | Process Path: R:\Arcade\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    08:54:53:851 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    08:54:54:241 | MD |     DEBUG  | +390   | ScriptError - Playing error sound: error4.mp3
    08:55:07:044 | MD |     DEBUG  | +12807 | XHotkeyTableCreation - Started
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    08:55:07:044 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    08:55:07:044 | MD |     ERROR  | +0     | ScriptError - There was an error waiting for the window "RetroArch ahk_class RetroArch". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
    08:55:07:044 | MD |      INFO  | +0     | ExitModule - Started
    08:55:07:044 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    08:55:07:044 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
    08:55:07:044 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:4296283
    08:55:07:044 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:43
    08:55:07:044 | MD |     TRACE  | +0     | Statistics cleared game name: knights
    08:55:07:075 | MD |     DEBUG  | +32    | UpdateStatistics - Loaded game statistics from ini files:
    					Number_of_Times_Played: -2
    					Last_Time_Played: -2
    					Average_Time_Played: -2
    					Total_Time_Played: -2
    					System_Total_Played_Time: -3
    					Total_Global_Played_Time: 
    08:55:07:075 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: -1
    					Last_Time_Played: Tuesday May 5, 2020 08:54:23 AM
    					Average_Time_Played: -41
    					Total_Time_Played: 41
    					System_Total_Played_Time: 40
    					Total_Global_Played_Time: 
    08:55:07:106 | MD |      INFO  | +31    | UpdateStatistics - Game section statistics updated.
    08:55:07:106 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
    08:55:07:106 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
    08:55:07:106 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    08:55:07:167 | RL |      INFO  | +43758 | Main - Module ended, exiting RocketLauncher normally
    08:55:07:167 | RL |      INFO  | +0     | ExitScript - Started
    08:55:07:171 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    08:55:07:171 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    08:55:07:171 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
    08:55:07:172 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    08:55:07:172 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
    08:55:07:172 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
    08:55:07:172 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
    08:55:07:277 | RL |     TRACE  | +109   | Window.Show - Unhiding window "ahk_class Button"
    08:55:07:394 | RL |      INFO  | +110   | SystemCursor - Restoring mouse cursor
    08:55:07:394 | RL |      INFO  | +0     | ExitScript - Restored cursor
    08:55:07:394 | RL |      INFO  | +0     | ExitScript - Ended
    [/QUOTE]
     

  7. Collapse Details
    Re: RetroArch Module 
    Super Moderator
    agent47's Avatar
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    Join Date
    Jan 2016
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    1,361
    Quote Originally Posted by MsClassyNES13 View Post
    Hi everyone, I'm new to the forum and new to RocketLauncher altogether. I'm receiving that "RetroArch ahk_class" error and can't figure out with the problem is. According to the log, it looks like there is an error with not finding the CRC to gdip.ahk. I have attached the log below. I apologize if I am not doing this correctly (newbie alert). I appreciate anyone's assistance! Thanks in advance!
    Looking at your log, you're trying to run Knights of the Round which is a CPS1 game using the FBA CPS2 core rather than the CPS1 core.
     

  8. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Oct 2016
    Posts
    3
    Greetings, after looking for a couple of weeks without finding it, I ask if someone is so kind to pass me the latest Retroarch.AHK module they have? I use retroarch 1.8.7 and my module is corrupted while I recompress a mega cd iso to the .CHD format and I cannot open or edit the .AHK ... I just need someone who reads this the latest or closest module to Retroarch 1.8.7, I am super grateful ...
     

  9. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Dec 2016
    Posts
    9
    https://mega.nz/file/rL4BmJia#VLd4eQ...ksJOAQGB16nHak

    Test these, put sega cd and saturn work to chd.
     

  10. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Jun 2016
    Posts
    28
    Hi Everyone,

    Does anyone here maintain a reasonably up-to-date Retroarch Module I can grab a copy of? Cheers, Mark
     

  11. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Jun 2020
    Posts
    3
    Hi everyone,

    I've tried to set in RocketLauncher the version 1.8.4 with the AHK posted in this thread (RetroArch Alternative.zip posted by Styphelus). I want to use it with Sammy Atomiswave and Sega Naomi.
    When I try to launch it I have the following error :

    "There was an error waiting for the window "Retroarch ahk_class Retroarch". Please check you have the correct version emulator installed for this module....

    I'm using windows 7 and I have updated Rocket Launcher to latest version.

    Did you know how I can solve it?
     

  12. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Jun 2020
    Posts
    3
    Quote Originally Posted by angus81 View Post
    Hi everyone,

    I've tried to set in RocketLauncher the version 1.8.4 with the AHK posted in this thread (RetroArch Alternative.zip posted by Styphelus). I want to use it with Sammy Atomiswave and Sega Naomi.
    When I try to launch it I have the following error :

    "There was an error waiting for the window "Retroarch ahk_class Retroarch". Please check you have the correct version emulator installed for this module....

    I'm using windows 7 and I have updated Rocket Launcher to latest version.

    Did you know how I can solve it?
    Here my log

    Code:
    Code:
    12:52:28:939 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    12:52:29:004 | RL |   WARNING  | +78    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
    12:52:29:130 | RL |     DEBUG  | +125   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    12:52:29:130 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    12:52:29:131 | RL |      INFO  | +0     | Main - System Specs:
    					RocketLauncher Dir: D:\Arcade\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 7 Ultimate 
    					SKU: Ultimate
    					Total Memory: 4050.89 MB
    					Free Memory: 1147.97 MB
    					Used Memory: 2902.918 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GT 610
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 23.21.13.9135
    					Sound 1 Device: NVIDIA High Definition Audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: Dispositivo High Definition Audio
    					Sound 2 Status: Enabled
    					OS Language: Italian_Standard
    					System Locale: it-IT
    					Formats Locale: it-IT
    					Windows UI Language: it-IT
    					Text Encoding: Windows-1252
    					OS Admin Status: Yes
    					RL Compatibility Flags: 
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1280x1024 (1280x984 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1280
    					Current AHK Desktop Height: 1024
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: 
    					AHK Version: 1.1.13.00
    					Unicode: No
    12:52:29:131 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists
    12:52:29:131 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	RocketLauncher
    					FileVersion             	1.2.0.1
    					LegalCopyright          	©2016 RocketLauncher
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.2.0.1
    					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
    					File Size:			2195456 bytes
    					Created:			5/19/2020 - 11:09:46
    					Modified:			6/29/2020 - 10:24:10
    12:52:29:132 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sammy Atomiswave -r fotns -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    12:52:29:132 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll"
    12:52:29:132 | RL |      INFO  | +0     | File.CheckFile - Checking if "D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
    12:52:29:132 | RL |     TRACE  | +0     | File.Exist - This file exists: D:\Arcade\RocketLauncher\Module Extensions\RocketLauncher.dll
    12:52:29:133 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
    					FileDescription         	RocketLauncher Utils
    					FileVersion             	1.1.0.0
    					InternalName            	RocketLauncher.dll
    					LegalCopyright          	Copyright © RocketLauncher 2013-2016
    					OriginalFilename        	RocketLauncher.dll
    					ProductName             	RocketLauncher
    					ProductVersion          	1.1.0.0
    					File Size:			81408 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:23:18
    12:52:29:137 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\Array.ahk
    12:52:29:138 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4926 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			6/29/2020 - 10:24:17
    12:52:29:138 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\BinHexRW.ahk
    12:52:29:139 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5112 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			6/29/2020 - 10:24:32
    12:52:29:139 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe exists
    12:52:29:140 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	 
    					FileVersion             	1.1.09.04
    					InternalName            	 
    					OriginalFilename        	 
    					ProductName             	 
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:140 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
    12:52:29:141 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5503 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			6/29/2020 - 10:23:28
    12:52:29:141 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
    12:52:29:142 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:145 | RL |     ERROR  | +15    | CRC Check - No CRC defined on the header for: D:\Arcade\RocketLauncher\Module Extensions\gdip.ahk
    12:52:29:145 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:146 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\gdip_alt.ahk
    12:52:29:146 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5955 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			6/29/2020 - 10:23:42
    12:52:29:147 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\gsdll32.dll exists
    12:52:29:147 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			1/9/2015 - 2:48:57
    12:52:29:147 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\itextsharp.dll exists
    12:52:29:148 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:149 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Java.ahk
    12:52:29:149 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7859 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:23:35
    12:52:29:150 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\JSON.ahk
    12:52:29:150 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9227 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:23:25
    12:52:29:151 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Origin.ahk
    12:52:29:151 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4915 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:24:18
    12:52:29:152 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\RegRW64.ahk
    12:52:29:152 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:154 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\RIni.ahk | v1.7
    12:52:29:154 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67872 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:24:46
    12:52:29:154 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
    12:52:29:155 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.5717.6837
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.5717.6837
    					CompanyName             	Markovtsev Vadim
    					File Size:			167424 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			10/2/2015 - 12:45:11
    12:52:29:156 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\Steam.ahk
    12:52:29:156 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5517 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:23:59
    12:52:29:158 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Extension: D:\Arcade\RocketLauncher\Module Extensions\VA.ahk
    12:52:29:158 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:159 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Module Extensions\VA_Extension.ahk
    12:52:29:159 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3862 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			6/29/2020 - 10:23:22
    12:52:29:160 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\7z.ahk
    12:52:29:161 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33916 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:12
    12:52:29:164 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Bezel.ahk
    12:52:29:164 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			121257 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:03
    12:52:29:166 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade.ahk
    12:52:29:166 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			39707 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:19
    12:52:29:167 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade Init.ahk
    12:52:29:167 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1140 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:35
    12:52:29:169 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Fade Animations.ahk
    12:52:29:170 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			77961 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:10
    12:52:29:171 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Keymapper.ahk
    12:52:29:171 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33682 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:14
    12:52:29:172 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Keymapper Init.ahk
    12:52:29:172 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3966 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:22:51
    12:52:29:174 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiGame.ahk
    12:52:29:174 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			41583 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:22:57
    12:52:29:175 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiGame Init.ahk
    12:52:29:175 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			169 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:21
    12:52:29:177 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\MultiPlayer.ahk
    12:52:29:177 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67277 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:37
    12:52:29:185 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Pause.ahk
    12:52:29:185 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			408415 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:41
    12:52:29:186 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Pause Init.ahk
    12:52:29:186 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			563 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:15
    12:52:29:187 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Password.ahk
    12:52:29:188 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			10131 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:10
    12:52:29:189 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
    12:52:29:189 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			31509 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:23
    12:52:29:190 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Log\Logger.ahk
    12:52:29:190 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3558 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:22
    12:52:29:191 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
    12:52:29:191 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6709 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:20
    12:52:29:192 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
    12:52:29:192 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2084 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:03
    12:52:29:193 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
    12:52:29:193 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			306 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:25
    12:52:29:194 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
    12:52:29:194 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2104 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:19
    12:52:29:195 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
    12:52:29:196 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			7754 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:51
    12:52:29:196 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
    12:52:29:197 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2948 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:55
    12:52:29:197 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
    12:52:29:198 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			346 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:30
    12:52:29:199 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
    12:52:29:200 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			786 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:38
    12:52:29:200 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
    12:52:29:201 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1231 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:57
    12:52:29:202 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\File.ahk
    12:52:29:202 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9522 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:26
    12:52:29:203 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
    12:52:29:203 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			339 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:34
    12:52:29:204 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
    12:52:29:204 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			643 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:09
    12:52:29:205 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
    12:52:29:205 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4364 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:41
    12:52:29:206 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\Process.ahk
    12:52:29:206 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9711 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:47
    12:52:29:207 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
    12:52:29:207 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4218 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:43
    12:52:29:208 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
    12:52:29:208 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3898 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:12
    12:52:29:209 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
    12:52:29:209 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			331 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:35
    12:52:29:210 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
    12:52:29:211 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5426 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:03
    12:52:29:211 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
    12:52:29:212 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4603 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:33
    12:52:29:213 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
    12:52:29:213 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			24655 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:51:56
    12:52:29:214 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
    12:52:29:214 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1171 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:53:30
    12:52:29:216 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
    12:52:29:216 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			72279 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:24
    12:52:29:217 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shader.ahk
    12:52:29:217 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4183 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:29
    12:52:29:218 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shader Init.ahk
    12:52:29:218 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			412 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			12/6/2019 - 9:52:02
    12:52:29:222 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Shared.ahk
    12:52:29:222 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			173248 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:16
    12:52:29:224 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Statistics.ahk
    12:52:29:225 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			27008 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:52
    12:52:29:226 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Statistics Init.ahk
    12:52:29:226 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			43 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:38
    12:52:29:227 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\Virtual Drive.ahk
    12:52:29:227 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			20294 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:34
    12:52:29:229 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\XHotkey.ahk
    12:52:29:229 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			26615 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:23:07
    12:52:29:230 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Lib\XHotkey Init.ahk
    12:52:29:230 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1073 bytes
    					Created:			5/19/2020 - 11:09:49
    					Modified:			6/29/2020 - 10:24:04
    12:52:29:230 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "fotns"
    12:52:29:230 | RL |     DEBUG  | +0     | Main - dbName: fotns
    12:52:29:231 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    12:52:29:231 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: D:\Arcade\RocketLauncher\Plugins\HyperSpin.plugin
    12:52:29:232 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9590 bytes
    					Created:			5/19/2020 - 11:11:18
    					Modified:			6/29/2020 - 10:23:40
    12:52:29:232 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\Arcade\HyperSpin.exe"
    12:52:29:232 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Arcade\HyperSpin.exe"
    12:52:29:233 | RL |      INFO  | +0     | Main - RocketLauncher received "Sammy Atomiswave" and "fotns"
    12:52:29:239 | RL |      INFO  | +16    | Main - Found a "Games Options.ini" file, loading it into memory.
    12:52:29:240 | RL |      INFO  | +0     | Main - fotns is using the default emulator: NewRetroarch
    12:52:29:240 | RL |      INFO  | +0     | Main - Checking for a [NewRetroarch] section in D:\Arcade\RocketLauncher\Settings\Sammy Atomiswave\Emulators.ini
    12:52:29:240 | RL |      INFO  | +0     | Main - Checking for a [NewRetroarch] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
    12:52:29:241 | RL |      INFO  | +0     | Main - Found [NewRetroarch] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
    12:52:29:242 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\RetroArch\NewRetroArch.ahk exists
    12:52:29:243 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			46559 bytes
    					Created:			6/29/2020 - 9:46:15
    					Modified:			7/1/2020 - 12:51:34
    12:52:29:244 | RL |   WARNING  | +0     | Main - CRC Check - Module has no CRC defined on the header.
    12:52:29:244 | RL |      INFO  | +0     | Main - fotns will use module: D:\Arcade\RocketLauncher\Modules\RetroArch\NewRetroArch.ahk
    12:52:29:263 | RL |      INFO  | +15    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    12:52:29:265 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Emulators\NewRetroarch\retroarch.exe exists
    12:52:29:280 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			12691456 bytes
    					Created:			6/29/2020 - 12:03:23
    					Modified:			1/16/2020 - 9:49:22
    12:52:29:280 | RL |      INFO  | +0     | Main - INI Keys read
    12:52:29:281 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
    12:52:29:282 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7-Zip Console
    					FileVersion             	15.06 beta
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
    					OriginalFilename        	7z.exe
    					ProductName             	7-Zip
    					ProductVersion          	15.06 beta
    					CompanyName             	Igor Pavlov
    					File Size:			262144 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			10/2/2015 - 12:45:11
    12:52:29:282 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
    12:52:29:284 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					FileDescription         	7z Plugin
    					FileVersion             	15.06 beta
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
    					OriginalFilename        	7z.dll
    					ProductName             	7-Zip
    					ProductVersion          	15.06 beta
    					CompanyName             	Igor Pavlov
    					File Size:			1012224 bytes
    					Created:			5/19/2020 - 11:11:14
    					Modified:			10/2/2015 - 12:45:11
    12:52:29:286 | RL |      INFO  | +0     | Main - "fotns" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    12:52:29:286 | RL |      INFO  | +0     | CheckPaths - Started
    12:52:29:286 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Sammy Atomiswave\roms\fotns.rar
    12:52:29:286 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Sammy Atomiswave\roms\fotns\fotns.rar
    12:52:29:286 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Sammy Atomiswave\roms\fotns\*.rar
    12:52:29:286 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Sammy Atomiswave\roms\fotns.7z
    12:52:29:286 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Sammy Atomiswave\roms\fotns\fotns.7z
    12:52:29:287 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Sammy Atomiswave\roms\fotns\*.7z
    12:52:29:287 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Sammy Atomiswave\roms\fotns.zip
    12:52:29:287 | RL |      INFO  | +0     | CheckPaths - Found rom: D:\Arcade\Games\Sammy Atomiswave\roms\fotns.zip
    12:52:29:287 | RL |     DEBUG  | +0     | CheckPaths - Current romName: fotns
    12:52:29:287 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: D:\Arcade\Games\Sammy Atomiswave\roms
    12:52:29:287 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
    12:52:29:287 | RL |      INFO  | +0     | CheckPaths - Ended
    12:52:29:288 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    					
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "D:\Arcade\RocketLauncher"
    					pluginPath := "D:\Arcade\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "D:\Arcade\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "D:\Arcade"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "D"
    					exitEmulatorKey := "Esc"
    					restoreFE := "Restore"
    					exitScriptKey := "~q & ~s"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "D:\Arcade\Emulators\NewRetroarch\retroarch.exe"
    					emuPath := "D:\Arcade\Emulators\NewRetroarch"
    					emuName := "NewRetroarch"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "D:\Arcade\Games\Sammy Atomiswave\roms"
    					romPathFromIni := "D:\Arcade\Games\Sammy Atomiswave\roms"
    					romExtension := ".zip"
    					romExtensionOrig := ".zip"
    					romExtensions := "rar|7z|zip|sfc|gba|dsk|gb|a78|a26|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|n64|a52|j64|cso|cue|iso|ccd|chd|bin|32x|bs|gen|u1|gdi"
    					executable := "retroarch.exe"
    					systemDbName := "Sammy Atomiswave"
    					systemName := "Sammy Atomiswave"
    					dbPath := ""
    					dbName := "fotns"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "fotns"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "300"
    					romMappingMenuMargin := "50"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "5"
    					romMappingTextMargin := "10"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "40"
    					romMappingMenuFlagSeparation := "5"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "true"
    					blockInputTime := "0"
    					blockInputFile := "D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "10"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "Italian_Standard"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up|8|W"
    					navDownKey := "Down|6|S"
    					navLeftKey := "Left|7|A"
    					navRightKey := "Right|9|D"
    					navSelectKey := "Enter|G"
    					navP2UpKey := "N|Numpad8"
    					navP2DownKey := "Q|Numpad0"
    					navP2LeftKey := "M|Numpad7"
    					navP2RightKey := "O|Numpad9"
    					navP2SelectKey := "Enter|G"
    					originalWidth := "1280"
    					originalHeight := "1024"
    					vdEnabled := "true"
    					vdFullPath := "C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe"
    					vdUseSCSI := "true"
    					vdDriveLetter := "E"
    					vdDriveLetterScsi := ""
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "8"
    					servoStikExitMode := "8"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := ""
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
    					cursorSize := ""
    					hideCursor := "true"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "true"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "0"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "0"
    					fadeOut := "false"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Keep Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "Bottom Right Corner"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "true"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "disabled"
    					fadeRomInfoPublisher := "disabled"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Bebas Neue"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "D:\Arcade\RocketLauncher\Media\Fade"
    					RLDataPath := "D:\Arcade\RocketLauncher\Data"
    					RLMediaPath := "D:\Arcade\RocketLauncher\Media"
    					RLErrSoundPath := "D:\Arcade\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "D:\Arcade\RocketLauncher\Modules"
    					moduleFullName := "D:\Arcade\RocketLauncher\Modules\RetroArch\NewRetroArch.ahk"
    					moduleName := "NewRetroArch"
    					modulePath := "D:\Arcade\RocketLauncher\Modules\RetroArch"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "D:\Arcade\RocketLauncher\Module Extensions"
    					libPath := "D:\Arcade\RocketLauncher\Lib"
    					sevenZEnabled := "false"
    					sevenZPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.exe"
    					sevenZDllPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.dll"
    					sevenZExtractPath := "D:\Arcade\cache"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "D:\Arcade\cache"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500"
    					mgFont := "Arial"
    					mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "70"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "true"
    					pauseKey := "/"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "B|H|2|Numpad2|U"
    					pauseZoomOutKey := "C|I|3|Numpad3|Tab"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := ""
    					pauseLoadStateKeyCodes := ""
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "true"
    					keymapperAHKMethod := "Internal"
    					keymapper := "xpadder"
    					xpadderFullPath := "D:\Arcade\Utilities\Xpadder\Xpadder.exe"
    					joyToKeyFullPath := "C:\Windows\Utilities\VJoy\VJoy.exe"
    					profilePath := "D:\Arcade\RocketLauncher\Profiles"
    					keymapperProfilePath := "D:\Arcade\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "HyperSpin"
    					keymapperFrontEndProfile := "xpadder"
    					keymapperRocketLauncherProfileEnabled := "true"
    					joyIDsEnabled := "true"
    					joyIDsPreferredControllersGlobal := "Controller (Xbox 360 Wireless Receiver for Windows)|Controller (XBOX 360 For Windows)|ATRAK Device #1|Nintendo RVL-CNT-01"
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "display"
    					FEProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\HyperSpin"
    					defaultProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave"
    					xPadderSystemProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default"
    					emuProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch"
    					romProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns"
    					RocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\HyperSpin"
    					ahkDefaultProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Sammy Atomiswave"
    					ahkEmuProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Sammy Atomiswave\NewRetroarch"
    					ahkRomProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Sammy Atomiswave\fotns"
    					ahkRocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "D:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    12:52:29:289 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    12:52:29:289 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
    12:52:29:289 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    12:52:29:289 | RL |      INFO  | +0     | BuildScript - Loaded Pause Init.ahk scripts
    12:52:29:289 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    12:52:29:289 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
    12:52:29:290 | RL |      INFO  | +0     | BuildScript - Validating module
    12:52:29:294 | RL |      INFO  | +0     | BuildScript - Validation complete
    12:52:29:295 | RL |      INFO  | +0     | BuildScript - Module:
    						
    					
    					    MEmu = RetroArch
    					    MEmuV =  v12-25-2014 Nightly
    					    MURL = http://themaister.net/retroarch.html
    					    MAuthor = djvj,zerojay
    					    MVersion = 2.2.1
    					    MCRC = CE967CAD
    					    iCRC = 51E752D3
    					    MID = 635038268922229162
    					    MSystem = "AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Bally Astrocade","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Casio PV-1000","Casio PV-2000","ColecoVision","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Super Famicom Satellaview","Panasonic 3DO","Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sammy Atomiswave","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo SV-328","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer 3","Texas Instruments TI 99-4A","Thomson MO5","Tomy Tutor","VTech CreatiVision","Watara Supervision"
    					    ;----------------------------------------------------------------------------
    					    ; Notes:
    					    ; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
    					    ; Devs stated they will never add support for mounted images (like via DT)
    					    ; Fullscreen is controlled via the module setting in HLHQ
    					    ; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
    					    ; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
    					    ; Enable 7z support for archived roms
    					    ; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
    					    ;
    					    ; LibRetro DLLs:
    					    ; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
    					    ; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path folder (place them in a LibRetros subfolder if you like). The module will find and load the core you choose for each system.
    					    ; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
    					    ; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
    					    ; The module's LibRetro settings in HLHQ need to match the name of that core for each system you use this emu. Read the tooltips to see the default one used when they are not customized by you.
    					    ;
    					    ; SRM files:
    					    ; srm are stored in a "srm" dir in the emu folder. Each system ran through retroarch gets its own folder inside srm
    					    ;
    					    ; Save states:
    					    ; Save states are stored in a "save" dir in the emu folder. Each system ran through retroarch gets its own folder inside save
    					    ;
    					    ; Config files:
    					    ; RetroArch will use per-system cfg files named to match your System Name. The global one is "retroarch.cfg" but the module will search for cfg files in any of the emu's subfolders. If system ones exist, they take precedence over retroarch.cfg.
    					    ; This allows different settings for each system you use this emulator for. If you want all systems to use the same retroarch.cfg, do not have any system named cfg files, or just create ones for the systems you want custom settings.
    					    ;
    					    ; System Specific Notes:
    					    ; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
    					    ; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
    					    ; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
    					    ; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
    					    ; NEC TurboGrafx-CD - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
    					    ; Nintendo Super Game Boy - Set the Module setting in HLHQ SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
    					    ; MAME: Turn off the nag screen by running a game, then press F1 and go to core options and switch off the nag screen there.
    					    ;----------------------------------------------------------------------------
    					    StartModule()
    					    BezelGUI()
    					    FadeInStart()
    					     
    					    ; This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
    					    mType := Object("AAE","LibRetro_AAE","Amstrad CPC","LibRetro_CPC","Amstrad GX4000","LibRetro_GX4K","APF Imagination Machine","LibRetro_APF","Atari 2600","LibRetro_2600","Atari 5200","LibRetro_5200","Atari 7800","LibRetro_7800","Atari Jaguar","LibRetro_JAG","Atari Lynx","LibRetro_LYNX","Atari ST","LibRetro_ST","Bally Astrocade","LibRetro_BAST","Bandai Super Vision 8000","LibRetro_SV8K","Bandai Wonderswan","LibRetro_WSAN","Bandai Wonderswan Color","LibRetro_WSANC","Casio PV-1000","LibRetro_CAS1K","Casio PV-2000","LibRetro_CAS2K","ColecoVision","LibRetro_COLEC","Commodore Amiga","LibRetro_PUAE","Creatronic Mega Duck","LibRetro_DUCK","Dragon 64","LibRetro_DRAG64","Emerson Arcadia 2001","LibRetro_A2001","Entex Adventure Vision","LibRetro_AVISION","Epoch Game Pocket Computer","LibRetro_GPCKET","Epoch Super Cassette Vision","LibRetro_SCV","Exidy Sorcerer","LibRetro_SORCR","Fairchild Channel F","LibRetro_CHANF","Final Burn Alpha","LibRetro_FBA","Funtech Super Acan","LibRetro_SACAN","GamePark 32","LibRetro_GP32","GCE Vectrex","LibRetro_VECTX","Hartung Game Master","LibRetro_GMASTR","JungleTac Sport Vii","LibRddetro_SPORTV","MAME","LibRetro_MAME","Magnavox Odyssey 2","LibRetro_ODYS2","Mattel Aquarius","LibRetro_AQUA","Mattel Intellivision","LibRetro_INTV","MGT Sam Coupe","LibRetro_SAMCP","Microsoft MS-DOS","LibRetro_MSDOS","Microsoft MSX","LibRetro_MSX","Microsoft MSX2","LibRetro_MSX2","Microsoft Windows 3.x","LibRetro_WIN3X","Matra & Hachette Alice","LibRetro_ALICE","NEC PC Engine","LibRetro_PCE","NEC PC Engine-CD","LibRetro_PCECD","NEC PC-FX","LibRetro_PCFX","NEC SuperGrafx","LibRetro_SGFX","NEC TurboGrafx-16","LibRetro_TG16","NEC TurboGrafx-CD","LibRetro_TGCD","Nintendo 64","LibRetro_N64","Nintendo Arcade Systems","LibRetro_NINARC","Nintendo DS","LibRetro_DS","Nintendo Entertainment System","LibRetro_NES","Nintendo Famicom","LibRetro_NFAM","Nintendo Famicom Disk System","LibRetro_NFDS","Nintendo Game Boy","LibRetro_GB","Nintendo Game Boy Color","LibRetro_GBC","Nintendo Game Boy Japan","LibRetro_GBJ","Nintendo Game Boy Advance","LibRetro_GBA","Nintendo Pokemon Mini","LibRetro_POKE","Nintendo Super Famicom","LibRetro_NSF","Nintendo Super Famicom Satellaview","LibRetro_NSFS","Nintendo Super Game Boy","LibRetro_SGB","Nintendo Virtual Boy","LibRetro_NVB","Panasonic 3DO","LibRetro_3DO","Pecom 64","LibRetro_P64","Philips CD-i","LibRetro_CDI","Philips Videopac","LibRetro_PVID","RCA Studio II","LibRetro_STUD2","SCUMMVM","LibRetro_SCUMM","Sammy Atomiswave","Libretro_DCAST","Sega 32X","LibRetro_32X","Sega CD","LibRetro_SCD","Sega Game Gear","LibRetro_GG","Sega Genesis","LibRetro_GEN","Sega Mega Drive","LibRetro_GEN","Sega Master System","LibRetro_SMS","Sega Pico","LibRetro_PICO","Sega VMU","LibRetro_SVMU","Sony PlayStation","LibRetro_PSX","Sony PocketStation","LibRetro_POCKS","Sony PSP","LibRetro_PSP","Sega Saturn","LibRetro_SAT","Sega Saturn Japan","LibRetro_SAT","Sega SG-1000","LibRetro_SG1K","Sega SC-3000","LibRetro_SC3K","Sega ST-V","LibRetro_STV","SNK Neo Geo","LibRetro_NEO","SNK Neo Geo AES","LibRetro_NEOAES","SNK Neo Geo Pocket","LibRetro_NGP","SNK Neo Geo Pocket Color","LibRetro_NGPC","SNK Neo Geo CD","LibRetro_NEOCD","Sord M5","LibRetro_SORD","Spectravideo SV-328","LibRetro_SV328","Super Nintendo Entertainment System","LibRetro_SNES","Sinclair ZX Spectrum","LibRetro_SPECZX","Tandy TRS-80 Color Computer 3","LibRetro_TRS80","Texas Instruments TI 99-4A","LibRetro_TI99","Thomson MO5","LibRetro_MO5","Tomy Tutor","LibRetro_TOMY","VTech CreatiVision","LibRetro_VTECH","Watara Supervision","LibRetro_SUPRV")
    					    ident := mType[systemName]      ; search object for the systemName identifier Retroarch uses for its cores
    					    If !ident
    					            ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
    					     
    					    coreTypes := Object("LibRetro_2600","stella_libretro","LibRetro_5200","mess_libretro","LibRetro_7800","prosystem_libretro","LibRetro_32X","picodrive_libretro","LibRetro_3DO","4do_libretro","LibRetro_A2001","mess_libretro","LibRetro_AAE","mame_libretro","LibRetro_ALICE","mess_libretro","LibRetro_APF","mess_libretro","LibRetro_AQUA","mess_libretro","LibRetro_AVISION","mess_libretro","LibRetro_BAST","mess_libretro","LibRetro_CAS1K","mess_libretro","LibRetro_CAS2K","mess_libretro","LibRetro_CDI","mess_libretro","LibRetro_CHANF","mess_libretro","LibRetro_COLEC","mess_libretro","LibRetro_CPC","mess_libretro","LibRetro_DRAG64","mess_libretro","LibRetro_DS","desmume_libretro","LibRetro_DUCK","mess_libretro","LibRetro_FBA","fb_alpha_libretro","LibRetro_GB","gambatte_libretro","LibRetro_GBC","gambatte_libretro","LibRetro_GBA","vba_next_libretro","LibRetro_GBJ","gambatte_libretro","LibRetro_GEN","genesis_plus_gx_libretro","LibRetro_GG","genesis_plus_gx_libretro","LibRetro_GMASTR","mess_libretro","LibRetro_GP32","mess_libretro","LibRetro_GPCKET","mess_libretro","LibRetro_GX4K","mess_libretro","LibRetro_INTV","mess_libretro","LibRetro_JAG","virtualjaguar_libretro","LibRetro_LYNX","handy_libretro","LibRetro_MAME","mame_libretro","LibRetro_MO5","mess_libretro","LibRetro_MSDOS","dosbox_libretro","LibRetro_MSX","bluemsx_libretro","LibRetro_MSX2","bluemsx_libretro","LibRetro_N64","mupen64plus_libretro","LibRetro_NEO","fb_alpha_libretro","LibRetro_NEOCD","mess_libretro","LibRetro_NEOAES","mess_libretro","LibRetro_NES","nestopia_libretro","LibRetro_NFAM","nestopia_libretro","LibRetro_NFDS","nestopia_libretro","LibRetro_NSF","bsnes_balanced_libretro","LibRetro_NSFS","snes9x_libretro","LibRetro_NVB","mednafen_vb_libretro","LibRetro_NGP","mednafen_ngp_libretro","LibRetro_NGPC","mednafen_ngp_libretro","LibRetro_NINARC","mame_libretro","LibRetro_ODYS2","mess_libretro","LibRetro_P64","mess_libretro","LibRetro_PCE","mednafen_pce_fast_libretro","LibRetro_PCECD","mednafen_pce_fast_libretro","LibRetro_PCFX","mednafen_pcfx_libretro","LibRetro_PICO","picodrive_libretro","LibRetro_POCKS","mess_libretro","LibRetro_POKE","mess_libretro","LibRetro_PSP","ppsspp_libretro","LibRetro_PSX","mednafen_psx_libretro","LibRetro_PUAE","puae_libretro","LibRetro_PVID","mess_libretro","LibRetro_SACAN","mess_libretro","LibRetro_SAMCP","mess_libretro","LibRetro_SAT","yabause_libretro","LibRetro_SC3K","mess_libretro","LibRetro_SCD","genesis_plus_gx_libretro","LibRetro_SCV","mess_libretro","LibRetro_SCUMM","scummvm_libretro","Libretro_DCAST","flycast_libretro","LibRetro_SG1K","genesis_plus_gx_libretro","LibRetro_SGB","bsnes_balanced_libretro","LibRetro_SGFX","mednafen_supergrafx_libretro","LibRetro_SMS","genesis_plus_gx_libretro","LibRetro_SNES","bsnes_balanced_libretro","LibRetro_SORCR","mess_libretro","LibRetro_SORD","mess_libretro","LibRetro_SPECZX","mess_libretro","LibRetro_SPORTV","mess_libretro","LibRetro_ST","hatari_libretro","LibRetro_STUD2","mess_libretro","LibRetro_STV","mame_libretro","LibRetro_SV328","mess_libretro","LibRetro_SV8K","mess_libretro","LibRetro_SVMU","mess_libretro","LibRetro_SUPRV","mess_libretro","LibRetro_TG16","mednafen_pce_fast_libretro","LibRetro_TGCD","mednafen_pce_fast_libretro","LibRetro_TI99","mess_libretro","LibRetro_TOMY","mess_libretro","LibRetro_TRS80","mess_libretro","LibRetro_VECTX","mess_libretro","LibRetro_VTECH","mess_libretro","LibRetro_WIN3X","dosbox_libretro","LibRetro_WSAN","mednafen_wswan_libretro","LibRetro_WSANC","mednafen_wswan_libretro")
    					    libRetroCore := coreTypes[ident]        ; search object for the default core for this ident
    					    If !libRetroCore
    					            ScriptError("Your Core ID is: " . ident . "`nCould not find a default core to use. Please update the module with a default core.")
    					     
    					    settingsFile := modulePath . "\" . moduleName . ".ini"
    					    core := IniReadCheck(settingsFile, systemName, "LibRetro_Core",libRetroCore,,1)
    					    Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
    					    configFolder := IniReadCheck(settingsFile, "Settings", "ConfigFolder",emuPath . "\config",,1)
    					    messRomPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Roms_Folder",,,1)
    					    hideConsole := IniReadCheck(settingsFile, "Settings", "HideConsole","true",,1)
    					    useCoreConfigs := IniReadCheck(settingsFile, "Settings", "UseCoreConfigs","true",,1)
    					    superGB := IniReadCheck(settingsFile, systemName . "|" . romName, "SuperGameBoy","false",,1)
    					    enableNetworkPlay := IniReadCheck(settingsFile, "Network|" . romName, "Enable_Network_Play","false",,1)
    					    overlay := IniReadCheck(settingsFile, systemName . "|" . romName, "Overlay",,,1)
    					    videoShader := IniReadCheck(settingsFile, systemName . "|" . romName, "VideoShader",,,1)
    					    aspectRatioIndex := IniReadCheck(settingsFile, systemName . "|" . romName, "AspectRatioIndex",,,1)
    					    customViewportWidth := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportWidth",,,1)
    					    customViewportHeight := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportHeight",,,1)
    					    customViewportX := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportX",,,1)
    					    customViewportY := IniReadCheck(settingsFile, systemName . "|" . romName, "CustomViewportY",,,1)
    						rotateScreen := IniReadCheck(settingsFile, systemName . "|" . romName, "Rotation",,,1)
    						cropOverscan := IniReadCheck(settingsFile, systemName . "|" . romName, "CropOverscan",,,1)
    						threadedVideo := IniReadCheck(settingsFile, systemName . "|" . romName, "ThreadedVideo",,,1)
    						vSync := IniReadCheck(settingsFile, systemName . "|" . romName, "VSync",,,1)
    						integerScale := IniReadCheck(settingsFile, systemName . "|" . romName, "IntegerScale",,,1)
    					     
    					    configFolder := GetFullName(configFolder)
    					    messRomPath := GetFullName(messRomPath)
    					    overlay := GetFullName(overlay)
    					    videoShader := GetFullName(videoShader)
    					     
    					    retroArchSystem := systemName
    					     
    					    If (ident = "LibRetro_SGB" || superGB = "true") ; if system or rom is set to use Super Game Boy
    					    {       superGB = true  ; setting this just in case it's false and the system is Nintendo Super Game Boy
    					            sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
    					            CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
    					            ident := "LibRetro_SGB" ; switching to Super Game Boy mode
    					            retroArchSystem := "Nintendo Super Game Boy"
    					    }
    					     
    					    ; Find the dll for this system
    					    libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . ident . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")
    					     
    					    ; Find the cfg file to use
    					    globalRetroCfg := configFolder . "\retroarch.cfg"
    					    systemRetroCfg := configFolder . "\" . retroArchSystem . ".cfg"
    					    coreRetroCfg := configFolder . "\" . core . ".dll.cfg"
    					    foundCfg :=
    					    If FileExist(systemRetroCfg) {  ; check for system cfg first
    					            retroCFGFile := systemRetroCfg
    					            foundCfg := 1
    					    } Else If (useCoreConfigs && FileExist(coreRetroCfg)) { ; 2nd option is a core config
    					            retroCFGFile := coreRetroCfg
    					            foundCfg := 1
    					    } Else If FileExist(globalRetroCfg) {   ; 3rd is global cfg
    					            retroCFGFile := globalRetroCfg
    					            foundCfg := 1
    					    }
    					    If !foundCfg
    					            Log("Module - Could not find a cfg file to update settings. RetroArch will make one for you.",2)
    					    Else
    					            Log("Module - " . MEmu . " is using " . retroCFGFile . " as its config file.")
    					     
    					    If foundCfg {
    					            retroCFG := LoadProperties(retroCFGFile)        ; load the config into memory
    					            raCfgHasChanges :=
    					            If overlay {
    					                    WriteProperty(retroCFG, "input_overlay", overlay,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If videoShader {
    					                    WriteProperty(retroCFG, "video_shader", videoShader,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If aspectRatioIndex {
    					                    WriteProperty(retroCFG, "aspect_ratio_index", aspectRatioIndex,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If customViewportWidth {
    					                    WriteProperty(retroCFG, "custom_viewport_width", customViewportWidth,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If customViewportHeight {
    					                    WriteProperty(retroCFG, "custom_viewport_height", customViewportHeight,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If customViewportX {
    					                    WriteProperty(retroCFG, "custom_viewport_x", customViewportX,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If customViewportY {
    					                    WriteProperty(retroCFG, "custom_viewport_y", customViewportY,1,1)
    					                    raCfgHasChanges := 1
    					            }
    								If rotateScreen {
    					                    WriteProperty(retroCFG, "video_rotation", rotateScreen,1,1)
    					                    raCfgHasChanges := 1
    					            }
    								If cropOverscan {
    					                    WriteProperty(retroCFG, "video_crop_overscan", cropOverscan,1,1)
    					                    raCfgHasChanges := 1
    					            }
    								If threadedVideo {
    					                    WriteProperty(retroCFG, "video_threaded", threadedVideo,1,1)
    					                    raCfgHasChanges := 1
    					            }
    								If vSync {
    					                    WriteProperty(retroCFG, "video_vsync", vSync,1,1)
    					                    raCfgHasChanges := 1
    					            }
    								If integerScale {
    					                    WriteProperty(retroCFG, "video_scale_integer", integerScale,1,1)
    					                    raCfgHasChanges := 1
    					            }
    					            If raCfgHasChanges
    					                    SaveProperties(retroCFGFile, retroCFG) 
    					    }
    					     
    					    If RegExMatch(ident, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {         ; these systems require the retroarch settings to be read
    					            retroSysDir := ReadProperty(retroCFG,"system_directory")        ; read value
    					            retroSysDir := ConvertRetroCFGKey(retroSysDir)  ; remove dbl quotes
    					            StringLeft, retroSysDirLeft, retroSysDir, 2
    					            If (retroSysDirLeft = ":\") {   ; if retroarch is set to use a default folder
    					                    StringTrimLeft, retroSysDir, retroSysDir, 1
    					                    Log("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
    					                    retroSysDir := emuPath . retroSysDir
    					            }
    					            If !retroSysDir
    					                    ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroArchSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
    					            StringRight, checkForSlash, retroSysDir, 1
    					            If (checkForSlash = "\")        ; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
    					                    StringTrimRight, retroSysDir, retroSysDir, 1
    					    }
    					     
    					    If (RegExMatch(ident, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX") || RegExMatch(ident, "LibRetro_NES") && (InStr(core, "nestopia_libretro"))) {     ; these systems will use an ini to store game specific settings
    					            sysSettingsFile := CheckSysFile(modulePath . "\" . systemName . ".ini") ; create the ini if it does not exist
    					            coreOptionsCFGFile := CheckFile(emuPath . "\retroarch-core-options.cfg", "Could not find retroarch-core-options.cfg in retroarch directory: """ . emuPath . """")
    					            coreOptionsCFG := LoadProperties(coreOptionsCFGFile)
    					            If InStr(ident, "LibRetro_N64") {       ; Nintendo 64
    					                    mupenGfx := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Plugin", "auto",,1)
    					                    mupenRsp := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_RSP_Plugin", "auto",,1)
    					                    mupenCpu := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
    					                    mupenPak1 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_1", "memory",,1)
    					                    mupenPak2 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_2", "memory",,1)
    					                    mupenPak3 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_3", "memory",,1)
    					                    mupenPak4 := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Pak_4", "memory",,1)
    					                    mupenGfxAccur := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Gfx_Accuracy", "high",,1)
    					                    mupenExpMem := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Disable_Exp_Memory", "no",,1)
    					                    mupenTexturFilt := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Texture_Filtering", "nearest",,1)
    					                    mupenViRefresh := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Refresh", "2200",,1)
    					                    mupenFramerate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Framerate", "fullspeed",,1)
    					                    mupenResolution := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Resolution", "640x480",,1)
    					                    mupenPolyOffstFctr := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
    					                    mupenPolyOffstUnts := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
    					                    mupenViOverlay := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_VI_Overlay", "disabled",,1)
    					                    mupenAnalogDzone := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Mupen_Analog_Deadzone", "15",,1)
    					     
    					                    WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
    					                    WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
    					            } Else If InStr(ident, "LibRetro_NES") {                ; these systems will use an ini to store game specific settings
    					                    If InStr(core, "nestopia_libretro") {   ; Nestopia
    					                            nestopiaBlargg := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
    					                            nestopiaPalette := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Palette", "canonical",,1)
    					                            nestopiaNoSprteLimit := IniReadCheck(sysSettingsFile, "Nestopia" . "|" . romName, "Nestopia_Remove_Sprites_Limit", "disabled",,1)
    					                           
    					                            WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
    					                            WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
    					                            WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
    					                    }
    					            } Else If InStr(ident, "LibRetro_LYNX") {       ; Atari Lynx
    					                    handyRotate := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "Handy_Rotation", "None",,1)
    					                   
    					                    WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
    					            } Else If InStr(ident, "LibRetro_PSX") {        ; Sony PlayStation
    					                    p1ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P1_Controller_Type", """517""",,1)
    					                    p2ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P2_Controller_Type", """517""",,1)
    					                    p3ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P3_Controller_Type", """517""",,1)
    					                    p4ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P4_Controller_Type", """517""",,1)
    					                    p5ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P5_Controller_Type", """517""",,1)
    					                    p6ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P6_Controller_Type", """517""",,1)
    					                    p7ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P7_Controller_Type", """517""",,1)
    					                    p8ControllerType := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "P8_Controller_Type", """517""",,1)
    					                   
    					                    psxCdImageCache := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_CD_Image_Cache", """enabled""",,1)
    					                    psxMemcardHandling := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Memcard_Handling", """libretro""",,1)
    					                    psxDualshockAnalogToggle := IniReadCheck(sysSettingsFile, systemName . "|" . romName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)
    					                   
    					                    mednafenOptionsCFGFile := CheckFile(configFolder . "\" . LibRetro_PSX . ".dll.cfg", "Could not find core configuration file in config directory: """ . configFolder . "\" . LibRetro_PSX . ".dll.cfg""")
    					                    mednafenOptionsCFG := LoadProperties(mednafenOptionsCFGFile)
    					                   
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p1", p1ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p2", p2ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p3", p3ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p4", p4ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p5", p5ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p6", p6ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p7", p7ControllerType, 1)
    					                    WriteProperty(mednafenOptionsCFG, "input_libretro_device_p8", p8ControllerType, 1)
    					                   
    					                    SaveProperties(mednafenOptionsCFGFile, mednafenOptionsCFG)
    					                   
    					                    WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
    					                    WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
    					                    WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
    					            }
    					            SaveProperties(coreOptionsCFGFile, coreOptionsCFG)     
    					    }
    					     
    					    hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"RetroArch ahk_class RetroArch",1)        ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
    					    7z(romPath, romName, romExtension, 7zExtractPath)
    					     
    					    ; MESS core options
    					    messIdent :=
    					    messParam1 :=
    					    messParam2 :=
    					    messParam3 :=
    					    If InStr(core, "mess") {        ; if a mess core is used
    					            Log("Module - Retroarch MESS mode enabled")
    					            ; the messType object links the system name to the name mess recognizes
    					            messType := Object("Amstrad CPC","cpc464","Amstrad GX4000","gx4000","APF Imagination Machine","apfimag","Apple IIGS","apple2gs","Atari 8-bit","a800","Atari 2600","a2600","Atari 5200","a5200","Atari 7800","a7800","Atari Jaguar","jaguar","Atari Lynx","lynx","Bally Astrocade","astrocde","Bandai Super Vision 8000","sv8000","Bandai WonderSwan","wswan","Bandai WonderSwan Color","wscolor","Casio PV-1000","pv1000","Casio PV-2000","pv2000","Coleco ADAM","adam","ColecoVision","coleco","Creatronic Mega Duck","megaduck","Dragon 64","dragon64","Emerson Arcadia 2001","arcadia","Entex Adventure Vision","advision","Epoch Game Pocket Computer","gamepock","Epoch Super Cassette Vision","scv","Exidy Sorcerer","sorcerer","Fairchild Channel F","channelf","Funtech Super Acan","supracan","GCE Vectrex","vectrex","Hartung Game Master","gmaster","GamePark 32","gp32","Interton VC 4000","vc4000","JungleTac Sport Vii","vii","Magnavox Odyssey 2","odyssey2","Matra & Hachette Alice","alice32","Mattel Aquarius","aquarius","Mattel Intellivision","intv","NEC PC Engine","pce","NEC PC Engine-CD","pce","NEC SuperGrafx","sgx","NEC TurboGrafx-16","tg16","NEC TurboGrafx-CD","tg16","Nintendo 64","n64","Nintendo Entertainment System","nes","Nintendo Famicom Disk System","famicom","Nintendo Game Boy","gameboy","Nintendo Game Boy Advance","gba","Nintendo Game Boy Color","gbcolor","Nintendo Game Boy Japan","gameboy","Nintendo Pokemon Mini","pokemini","Nintendo Virtual Boy","vboy","Pecom 64","pecom64","Philips CD-i","cdimono1","Philips Videopac","videopac","RCA Studio II","studio2","Sega 32X","32x","Sega SC-3000","sc3000","Sega CD","segacd","Sega Game Gear","gamegear","Sega Genesis","genesis","Sega Master System","sms","Sega Mega Drive","megadriv","Sega VMU","svmu","Sinclair ZX Spectrum","spectrum","SNK Neo Geo AES","aes","SNK Neo Geo CD","neocdz","SNK Neo Geo Pocket","ngp","SNK Neo Geo Pocket Color","ngpc","Sony PlayStation","psx","Sony PocketStation","pockstat","Sord M5","m5","Spectravideo SV-328","svi328n","Super Nintendo Entertainment System","snes","Tandy TRS-80 Color Computer 3","coco3","Texas Instruments TI 99-4A","ti99_4a","Tiger Game.com","gamecom","Thomson MO5","mo5","Tomy Tutor","tutor","VTech CreatiVision","crvision","Watara Supervision","svision")
    					            messIdent := messType[systemName]       ; search object for the systemName identifier Retroarch uses for its cores
    					            If !messIdent
    					                    ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MESS LibRetro core")
    					            Else
    					                    Log("Module - MESS mode using a known ident: " . messIdent)
    					     
    					            If !messRomPath
    					                    ScriptError("Please set the RetroArch module setting ""MESS_BIOS_Roms_Folder"" to the folder that contains your MESS BIOS roms to use MESS with RetroArch.")
    					                   
    					            messParam1 :=
    					            messParam2 := " -rompath \" . """" . messRomPath . "\" . """"
    					            If messIdent = alice32
    					                    messParam3 := " -cass1 \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            If messIdent = gp32
    					                    messParam3 := " -memc \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = cpc464
    					                    messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = spectrum
    					                    messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = dragon64
    					                    messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = cdimono1
    					                    messParam3 := " -cdrom \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = neocd
    					                    messParam3 := " -cdrom \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = neocdz
    					                    messParam3 := " -cdrom \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = svi328n
    					                    messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = pecom64
    					                    messParam3 := " -cass \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else If messIdent = svmu
    					                    messParam3 := " -quik \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					            Else
    					                    messParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
    					           
    					            fullRomPath := messParam1 . messParam2 . messParam3
    					    } Else If (superGB = "true") {
    					            Log("Module - Retroarch Super Game Boy mode enabled")
    					            fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
    					    } Else {
    					            Log("Module - Retroarch standard mode enabled")
    					            fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
    					    }
    					     
    					    If ident = LibRetro_NFDS        ; Nintendo Famicom Disk System
    					    {       IfNotExist, %retroSysDir%\disksys.rom
    					                    ScriptError("RetroArch requires ""disksys.rom"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					    } Else If ident = LibRetro_SCD  ; Sega CD
    					    {       If romExtension Not In .bin,.cue,.iso
    					                    ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
    					            IfNotExist, %retroSysDir%\bios_CD_E.bin
    					                    ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					            IfNotExist, %retroSysDir%\bios_CD_U.bin
    					                    ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					            IfNotExist, %retroSysDir%\bios_CD_J.bin
    					                    ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					    } Else If ident in LibRetro_PCECD,LibRetro_TGCD ; NEC PC Engine-CD and NEC TurboGrafx-CD
    					    {       If romExtension Not In .ccd,.cue
    					                    ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    					            IfNotExist, %retroSysDir%\syscard3.pce
    					                    ScriptError("RetroArch requires ""syscard3.pce"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					    } Else If ident = LibRetro_PCFX
    					    {       If romExtension Not In .ccd,.cue
    					                    ScriptError("RetroArch only supports " . retroArchSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
    					            IfNotExist, %retroSysDir%\pcfxbios.bin
    					                    ScriptError("RetroArch requires ""pcfxbios.bin"" for " . retroArchSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
    					    }
    					     
    					     
    					    networkSession :=
    					    If (enableNetworkPlay = "true") {
    					            Log("Module - Network Multi-Player is an available option for " . dbName,4)
    					     
    					            netplayNickname := IniReadCheck(settingsFile, "Network", "NetPlay_Nickname","Player",,1)
    					            getWANIP := IniReadCheck(settingsFile, "Network", "Get_WAN_IP","false",,1)
    					     
    					            If (getWANIP = "true")
    					                    myPublicIP := GetPublicIP()
    					     
    					            Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICALY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
    					            defaultServerIP := IniReadCheck(settingsFile, "Network", "Default_Server_IP", myPublicIP,,1)
    					            defaultServerPort := IniReadCheck(settingsFile, "Network", "Default_Server_Port",,,1)
    					            lastIP := IniReadCheck(settingsFile, "Network", "Last_IP", defaultServerIP,,1)  ; does not need to be on the ISD
    					            lastPort := IniReadCheck(settingsFile, "Network", "Last_Port", defaultServerPort,,1)    ; does not need to be on the ISD
    					     
    					            mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
    					            If (mpMenuStatus = -1) {        ; if user exited menu early
    					                    Log("Module - Cancelled MultiPlayer Menu. Exiting module.",2)
    					                    ExitModule()
    					            }
    					            If networkSession {
    					                    Log("Module - Using a Network for " . dbName,4)
    					                    IniWrite, %networkPort%, %settingsFile%, Network, Last_Port
    					                    ; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
    					                    If (networkType = "client") {
    					                            IniWrite, %networkIP%, %settingsFile%, Network, Last_IP ; Save last used IP and Port for quicker launching next time
    					                            netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"     ; -C = connect as client
    					                    } Else {        ; server
    					                            netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"       ; -H = host as server
    					                    }
    					                    Log("Module - CAREFUL WHEN POSTING THIS LOG PUBLICALY AS IT CONTAINS YOUR IP ON THE NEXT LINE",2)
    					                    Log("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
    					            } Else
    					                    Log("Module - User chose Single Player mode for this session",4)
    					    }
    					     
    					    BezelStart()
    					     
    					    fullscreen := If fullscreen = "true" ? " -f" : ""
    					    srmPath := emuPath . "\srm\" . retroArchSystem  ; path for this system's srm files
    					    saveStatePath := emuPath . "\save\" . retroArchSystem   ; path for this system's save state files
    					     
    					    IfNotExist, %srmPath%
    					            FileCreateDir, %srmPath% ; creating srm dir if it doesn't exist
    					    IfNotExist, %saveStatePath%
    					            FileCreateDir, %saveStatePath% ; creating save dir if it doesn't exist
    					     
    					    HideEmuStart()  ; This fully ensures windows are completely hidden even faster than winwait
    					     
    					    If InStr(core, "mess") {        ; if a mess core is used
    					            Run(executable . " """ . (messIdent ? messIdent : "") . fullRomPath . """" . A_Space . fullscreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
    					    } Else If (ident = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
    					            Run(executable . " " . fullscreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . fullRomPath . netCommand, emuPath, "Hide")
    					    } Else {
    					            Run(executable . " " . fullRomPath . fullscreen . " -c """ . retroCFGFile . """ -L """ . libDll . """ -s """ . srmPath . "\" . romName . ".srm"" -S """ . saveStatePath . "\" . romName . ".state""" . netCommand, emuPath, "Hide")
    					    }
    					     
    					    mpMenuStatus :=
    					    If networkSession {
    					            canceledServerWait := false
    					            multiplayerMenuExit := false
    					            SetTimer, NetworkConnectedCheck, 500
    					     
    					            If (networkType = "server") {
    					                    Log("Module - Waiting for a client to connect to your server")
    					                    mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
    					            } Else {        ; client
    					                    Log("Module - Trying to contact the server to establish a connection.")
    					                    mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
    					            }
    					     
    					            If (mpMenuStatus = -1) {        ; if user exited menu early before a client connected
    					                    Log("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.",2)
    					                    If Process("Exist", executable)
    					                            Process("Close", executable)    ; must close process as the exe is waiting for a client to connect and no window was drawn yet
    					                    ExitModule()
    					            } Else {        ; blank response from MultiPlayerMenu, exited properly
    					                    Log("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
    					                    WinWait("RetroArch ahk_class RetroArch")
    					                    WinWaitActive("RetroArch ahk_class RetroArch")
    					            }
    					            SetTimer, NetworkConnectedCheck, Off
    					    } Else {        ; single player
    					            WinWait("RetroArch ahk_class RetroArch")
    					            WinWaitActive("RetroArch ahk_class RetroArch")
    					    }
    					     
    					    If hideConsole = true
    					            WinSet, Transparent, On, ahk_class ConsoleWindowClass   ; makes the console window transparent so you don't see it on exit
    					     
    					    BezelDraw()
    					    HideEmuEnd()
    					    FadeInExit()
    					    Process("WaitClose", executable)
    					    7zCleanUp()
    					    BezelExit()
    					    FadeOutExit()
    					    ExitModule()
    					     
    					     
    					    ; Used to convert between RetroArch keys and usable data
    					    ConvertRetroCFGKey(txt,direction="read"){
    					            Global emuPath
    					            If direction = read
    					            {       StringTrimLeft,newtxt,txt,1     ; removes the " from the left of the txt
    					                    StringTrimRight,newtxt,newtxt,1 ; removes the " from the right of the txt
    					                    If InStr(newtxt,":") {  ; if the path contains a ":" then it is a relative path
    					                            Log("ConvertRetroCFGKey - " . newtxt . " is a relative path",4)
    					                            StringTrimLeft,newtxt,newtxt,1  ; removes the : from the left of the txt
    					                            newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)   ; convert relative to absolute
    					                    }
    					                    If InStr(newtxt,"/")
    					                            StringReplace,newtxt,newtxt,/,\,1       ; replaces all forward slashes with backslashes
    					            } Else If direction = write
    					            {       newtxt = "%txt%"        ; wraps the txt with ""
    					                    If InStr(newtxt,"\")
    					                            StringReplace,newtxt,newtxt,\,/,1       ; replaces all backslashes with forward slashes
    					            } Else
    					                    ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
    					            Log("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt,4)
    					            Return newtxt
    					    }
    					     
    					    ; This will simply create a new blank ini if one does not exist
    					    CheckSysFile(file){
    					            IfNotExist, %file%
    					                    FileAppend,, %file%
    					            Return file
    					    }
    					     
    					    NetworkConnectedCheck:
    					            If clientConnected
    					                    multiplayerMenuExit := true
    					            Else If WinExist("RetroArch ahk_class RetroArch") {
    					                    Log("Module - RetroArch session started, closing the MultiPlayer menu",4)
    					                    multiplayerMenuExit := true
    					            }
    					    Return
    					     
    					    CloseProcess:
    					            FadeOutStart()
    					            WinClose("RetroArch ahk_class RetroArch")
    					    Return
    					
    
    12:52:29:296 | RL |      INFO  | +0     | BuildScript - Loaded Pause scripts
    12:52:29:296 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    12:52:29:296 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    12:52:29:296 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
    12:52:29:297 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Sammy Atomiswave.ahk" not found
    12:52:29:297 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Emulators\NewRetroarch.ahk" not found
    12:52:29:297 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Sammy Atomiswave\Emulators\NewRetroarch.ahk" not found
    12:52:29:297 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Sammy Atomiswave\fotns.ahk" not found
    12:52:29:298 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    12:52:29:298 | RL |      INFO  | +0     | Main - Module is built
    12:52:29:298 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists
    12:52:29:299 | RL |     DEBUG  | +15    | CheckFile - Attributes:
    					FileDescription         	AutoHotkey_H ANSI 32-bit
    					FileVersion             	1.1.13.00
    					InternalName            	AutoHotkey_H
    					LegalCopyright          	Copyright (C) 2003-2013
    					OriginalFilename        	AutoHotkey.exe
    					ProductName             	AutoHotkey_H
    					ProductVersion          	1.1.13.00
    					File Size:			802304 bytes
    					Created:			5/19/2020 - 11:09:45
    					Modified:			6/29/2020 - 10:23:44
    12:52:29:300 | RL |      INFO  | +0     | Main - Loading Internal AHK Keymapping
    12:52:29:301 | RL |      INFO  | +0     | GetAHKProfile - Started
    12:52:29:301 | RL |     DEBUG  | +0     | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\Sammy Atomiswave\fotns.ahk
    12:52:29:301 | RL |     DEBUG  | +0     | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\Sammy Atomiswave\NewRetroarch.ahk
    12:52:29:301 | RL |     DEBUG  | +0     | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\Sammy Atomiswave.ahk
    12:52:29:302 | RL |     DEBUG  | +0     | GetAHKProfile - Searching for: D:\Arcade\RocketLauncher\Profiles\AHK\_Default.ahk
    12:52:29:302 | RL |   WARNING  | +0     | GetAHKProfile - Keymapper support is enabled for AHK, but could not find a fotns, NewRetroarch, Sammy Atomiswave, or a default profile in 
    12:52:29:302 | RL |      INFO  | +0     | GetAHKProfile - Ended
    12:52:29:302 | RL |      INFO  | +0     | Main - Attaching AHK remaps to module using: 
    12:52:29:302 | RL |      INFO  | +0     | Main - Finished building Internal AHK remaps
    12:52:29:303 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    12:52:29:303 | RL |      INFO  | +0     | Main - Running module
    12:52:29:514 | MD |      INFO  | +N/A   | Module initialized
    12:52:29:514 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:52:29:515 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
    12:52:29:515 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    12:52:29:515 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    12:52:29:515 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    12:52:29:515 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:52:29:537 | MD |     TRACE  | +31    | Keymapper - Checking for the JoyIDs_Preferred_Controllers key  in D:\Arcade\RocketLauncher\Settings\Sammy Atomiswave\Games JoyIDs.ini under section [fotns]
    12:52:29:537 | MD |      INFO  | +0     | LoadPreferredControllers - Started
    12:52:29:537 | MD |     TRACE  | +0     | LoadPreferredControllers - JoyIDsPreferredControllers = 1
    12:52:29:538 | MD |     TRACE  | +0     | LoadPreferredControllers - Creating a list of currently connected joysticks
    12:52:29:538 | MD |      INFO  | +0     | GetJoystickArray - Started
    12:52:29:570 | MD |     TRACE  | +31    | GetJoystickArray - Joysticks Detected: 1100000000000000
    12:52:29:571 | MD |      INFO  | +0     | GetJoystickGUID - Started
    12:52:29:571 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 50D87579C61CEA118001444553540000
    12:52:29:571 | MD |     TRACE  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Generic   USB  Joystick   | MID: 0079 | PID: 0006 | GUID: 50D87579C61CEA118001444553540000
    12:52:29:572 | MD |      INFO  | +0     | GetJoystickGUID - Started
    12:52:29:572 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: D0107779C61CEA118002444553540000
    12:52:29:573 | MD |     TRACE  | +0     | GetJoystickArray - ID: 2 | Port: 1 | Name: Generic   USB  Joystick   | MID: 0079 | PID: 0006 | GUID: D0107779C61CEA118002444553540000
    12:52:29:573 | MD |      INFO  | +0     | GetJoystickArray - Ended
    12:52:29:573 | MD |     TRACE  | +0     | LoadPreferredControllers - Preferred Order Sorting List -> 3.01|0079|0006|50D87579C61CEA118001444553540000
    12:52:29:573 | MD |     TRACE  | +0     | LoadPreferredControllers - Preferred Order Sorting List -> 3.02|0079|0006|D0107779C61CEA118002444553540000
    12:52:29:573 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
    12:52:29:573 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
    12:52:29:573 | MD |      INFO  | +0     | ChangeJoystickID - Started
    12:52:29:573 | MD |     TRACE  | +0     | ChangeJoystickID - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_0079&PID_0006&GUID_50D87579C61CEA118001444553540000
    12:52:29:573 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    12:52:29:573 | MD |      INFO  | +0     | ChangeJoystickID - Started
    12:52:29:574 | MD |     TRACE  | +0     | ChangeJoystickID - Swapping Joystick ID: 01000000 to the New Joystick ID: 01000000, for the Joystick VID_0079&PID_0006&GUID_D0107779C61CEA118002444553540000
    12:52:29:574 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    12:52:29:574 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
    12:52:29:574 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Utilities\Xpadder\Xpadder.exe exists
    12:52:29:574 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1166848 bytes
    					Created:			5/19/2020 - 11:11:39
    					Modified:			5/27/2015 - 11:37:13
    12:52:29:574 | MD |      INFO  | +0     | Keymapper - Loading xpadder
    12:52:29:574 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load"
    12:52:29:574 | MD |      INFO  | +0     | GetJoystickArray - Started
    12:52:29:597 | MD |     TRACE  | +32    | GetJoystickArray - Joysticks Detected: 1100000000000000
    12:52:29:598 | MD |      INFO  | +0     | GetJoystickGUID - Started
    12:52:29:599 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 50D87579C61CEA118001444553540000
    12:52:29:599 | MD |     TRACE  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Generic   USB  Joystick   | MID: 0079 | PID: 0006 | GUID: 50D87579C61CEA118001444553540000
    12:52:29:600 | MD |      INFO  | +0     | GetJoystickGUID - Started
    12:52:29:600 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: D0107779C61CEA118002444553540000
    12:52:29:600 | MD |     TRACE  | +0     | GetJoystickArray - ID: 2 | Port: 1 | Name: Generic   USB  Joystick   | MID: 0079 | PID: 0006 | GUID: D0107779C61CEA118002444553540000
    12:52:29:600 | MD |      INFO  | +0     | GetJoystickArray - Ended
    12:52:29:600 | MD |     TRACE  | +0     | RunKeymapper - Found your keymapper application here: "D:\Arcade\Utilities\Xpadder\Xpadder.exe"
    12:52:29:600 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
    12:52:29:601 | MD |     TRACE  | +0     | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Generic   USB  Joystick"
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns|D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch|D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns\Generic   USB  Joystick\p1.xpadderprofile
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns\p1.xpadderprofile
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch\Generic   USB  Joystick\p1.xpadderprofile
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch\p1.xpadderprofile
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\Generic   USB  Joystick\p1.xpadderprofile
    12:52:29:601 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 1 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p1.xpadderprofile
    12:52:29:602 | MD |      INFO  | +0     | GetProfile - Loading Player 1 Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p1.xpadderprofile
    12:52:29:602 | MD |     TRACE  | +0     | RunKeymapper - ID: 2 Now searching for a matching profile for this controller: "Generic   USB  Joystick"
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns|D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch|D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default|D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns\Generic   USB  Joystick\p2.xpadderprofile
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\fotns\p2.xpadderprofile
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch\Generic   USB  Joystick\p2.xpadderprofile
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\NewRetroarch\p2.xpadderprofile
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\Generic   USB  Joystick\p2.xpadderprofile
    12:52:29:602 | MD |     TRACE  | +0     | GetProfile - Searching for a Player 2 profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p2.xpadderprofile
    12:52:29:603 | MD |      INFO  | +0     | GetProfile - Loading Player 2 Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p2.xpadderprofile
    12:52:29:603 | MD |      INFO  | +0     | RunXpadder - Started
    12:52:29:603 | MD |      INFO  | +0     | Process - Exist VJoy.exe 
    12:52:29:604 | MD |     TRACE  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
    12:52:29:604 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
    12:52:29:642 | MD |     DEBUG  | +46    | Run - "Xpadder.exe /C" Process ID: 4904
    12:52:29:642 | MD |     TRACE  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Arcade\Utilities\Xpadder\xpadder.ini
    12:52:29:642 | MD |      INFO  | +0     | Process - WaitClose Xpadder.exe 2
    12:52:29:755 | MD |     TRACE  | +110   | RunXpadder - Reading the order in D:\Arcade\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
    12:52:29:758 | MD |     TRACE  | +0     | RunXpadder - No more controllers to be found
    12:52:29:758 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p1.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p2.xpadderprofile" /M
    12:52:29:783 | MD |     DEBUG  | +31    | Run - "Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p1.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\Sammy Atomiswave\_Default\p2.xpadderprofile" /M" Process ID: 4320
    12:52:29:783 | MD |      INFO  | +0     | RunXpadder - Ended
    12:52:29:783 | MD |      INFO  | +0     | RunKeymapper - Ended
    12:52:29:783 | MD |     DEBUG  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
    12:52:29:783 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
    12:52:29:783 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
    12:52:29:784 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
    12:52:29:785 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~/ not in TableKeyGroups ~Esc,
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~/" to call label: "TogglePauseMenuStatus"
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~/,
    12:52:29:786 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    12:52:29:787 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    12:52:29:787 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
    12:52:29:787 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:52:29:787 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
    12:52:29:787 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
    12:52:29:787 | MD |      INFO  | +0     | StartModule - Started
    12:52:29:787 | MD |      INFO  | +0     | StartModule - MEmu: RetroArch
    					MEmuV: v12-25-2014 Nightly
    					MURL: 
    					MAuthor: 
    					MVersion: 2.2.1
    					MCRC: CE967CAD
    					iCRC: 51E752D3
    					MID: 635038268922229162
    					MSystem: 
    12:52:29:787 | MD |   WARNING  | +0     | StartModule - You have an unsupported System Name for this module: "Sammy Atomiswave". Only the following System Names are suppported: ""AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Atari 2600","Atari 5200","Atari 7800","Atari Jaguar","Atari Lynx","Atari ST","Bally Astrocade","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Casio PV-1000","Casio PV-2000","ColecoVision","Commodore Amiga","Creatronic Mega Duck","Dragon 64","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","JungleTac Sport Vii","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo Arcade Systems","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Super Famicom Satellaview","Panasonic 3DO","Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","Sammy Atomiswave","Sega 32X","Sega SC-3000","Sega SG-1000","Sega CD","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sinclair ZX Spectrum","Sony PlayStation","Sony PocketStation","Sony PSP","Sord M5","SNK Neo Geo","SNK Neo Geo MVS","SNK Neo Geo AES","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo SV-328","Super Nintendo Entertainment System","Tandy TRS-80 Color Computer 3","Texas Instruments TI 99-4A","Thomson MO5","Tomy Tutor","VTech CreatiVision","Watara Supervision""
    12:52:29:787 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    12:52:29:788 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "Italian_Standard" & key "dialog.open" not found, trying section "Italian"
    12:52:29:788 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Apri" for "dialog.open"
    12:52:29:788 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    12:52:29:788 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "Italian_Standard" & key "dialog.start" not found, trying section "Italian"
    12:52:29:788 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "inizio" for "dialog.start"
    12:52:29:789 | MD |      INFO  | +0     | PluginInit - Started
    12:52:29:789 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
    12:52:29:789 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Databases\Sammy Atomiswave\Sammy Atomiswave.xml exists
    12:52:29:790 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5633 bytes
    					Created:			5/17/2020 - 9:19:03
    					Modified:			4/23/2013 - 9:44:04
    12:52:29:790 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    12:52:29:790 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
    12:52:29:790 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Fist of the North Star (Hokuto No Ken)"
    12:52:29:790 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    12:52:29:790 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Cloneof" with a value: ""
    12:52:29:790 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Sega/ARC System Works"
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "2005"
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Fighter"
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "AAMA - Yellow (Animated Violence Mild)"
    12:52:29:791 | MD |     TRACE  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Cloneof | GameInfo Value: 
    					GameInfo Label: Genre | GameInfo Value: Fighter
    					GameInfo Label: Name | GameInfo Value: Fist of the North Star (Hokuto No Ken)
    					GameInfo Label: Publisher | GameInfo Value: Sega/ARC System Works
    					GameInfo Label: Rating | GameInfo Value: AAMA - Yellow (Animated Violence Mild)
    					GameInfo Label: Year | GameInfo Value: 2005
    12:52:29:791 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
    12:52:29:792 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    12:52:29:792 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\Media\Sammy Atomiswave\Images\Wheel\fotns.png
    12:52:29:792 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: D:\Arcade\Media\Main Menu\Images\Wheel\Sammy Atomiswave.png
    12:52:29:793 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Logo | Asset Path1:  D:\Arcade\Media\Sammy Atomiswave\Images\Wheel\fotns.png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: System Logo | Asset Path1:  D:\Arcade\Media\Main Menu\Images\Wheel\Sammy Atomiswave.png | Asset Extension1:  png | Asset Type1:  system
    12:52:29:814 | MD |      INFO  | +31    | BuildAssetsTable - Ended
    12:52:29:814 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    12:52:29:814 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: D:\Arcade\Media\Sammy Atomiswave\Images\Artwork1\fotns.png
    12:52:29:814 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: D:\Arcade\Media\Sammy Atomiswave\Images\Artwork2\fotns.png
    12:52:29:814 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: D:\Arcade\Media\Sammy Atomiswave\Images\Artwork3\fotns.png
    12:52:29:815 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: D:\Arcade\Media\Sammy Atomiswave\Images\Artwork4\fotns.png
    12:52:29:815 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: D:\Arcade\Media\Sammy Atomiswave\Images\Letters
    12:52:29:850 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: D:\Arcade\Media\Sammy Atomiswave\Images\Other
    12:52:29:853 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Letters | Asset Path1:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
    					Asset Label: Letters | Asset Path2:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
    					Asset Label: Letters | Asset Path3:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
    					Asset Label: Letters | Asset Path4:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
    					Asset Label: Letters | Asset Path5:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
    					Asset Label: Letters | Asset Path6:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
    					Asset Label: Letters | Asset Path7:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
    					Asset Label: Letters | Asset Path8:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
    					Asset Label: Letters | Asset Path9:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
    					Asset Label: Letters | Asset Path10:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
    					Asset Label: Letters | Asset Path11:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
    					Asset Label: Letters | Asset Path12:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
    					Asset Label: Letters | Asset Path13:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
    					Asset Label: Letters | Asset Path14:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
    					Asset Label: Letters | Asset Path15:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
    					Asset Label: Letters | Asset Path16:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
    					Asset Label: Letters | Asset Path17:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
    					Asset Label: Letters | Asset Path18:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
    					Asset Label: Letters | Asset Path19:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
    					Asset Label: Letters | Asset Path20:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
    					Asset Label: Letters | Asset Path21:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
    					Asset Label: Letters | Asset Path22:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
    					Asset Label: Letters | Asset Path23:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
    					Asset Label: Letters | Asset Path24:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
    					Asset Label: Letters | Asset Path25:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
    					Asset Label: Letters | Asset Path26:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
    					Asset Label: Letters | Asset Path27:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
    					Asset Label: Letters | Asset Path28:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
    					Asset Label: Letters | Asset Path29:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
    					Asset Label: Letters | Asset Path30:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
    					Asset Label: Letters | Asset Path31:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
    					Asset Label: Letters | Asset Path32:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
    					Asset Label: Letters | Asset Path33:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
    					Asset Label: Letters | Asset Path34:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
    					Asset Label: Letters | Asset Path35:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
    					Asset Label: Letters | Asset Path36:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
    					Asset Label: Letters | Asset Path37:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
    					Asset Label: Letters | Asset Path38:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
    					Asset Label: Letters | Asset Path39:  D:\Arcade\Media\Sammy Atomiswave\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
    					Asset Label: Other | Asset Path1:  D:\Arcade\Media\Sammy Atomiswave\Images\Other\pointer.png | Asset Extension1:  png | Asset Type1:  system
    12:52:29:853 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    12:52:29:854 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
    12:52:29:854 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a MP4 Game Video: D:\Arcade\Media\Sammy Atomiswave\Video\fotns.* 
    12:52:29:854 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a FLV Game Video: D:\Arcade\Media\Main Menu\Video\Sammy Atomiswave.*
    12:52:29:855 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: FLV Game Video | Asset Path1:  D:\Arcade\Media\Main Menu\Video\Sammy Atomiswave.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
    					Asset Label: MP4 Game Video | Asset Path1:  D:\Arcade\Media\Sammy Atomiswave\Video\fotns.mp4 | Asset Extension1:  mp4 | Asset Type1:  game
    12:52:29:855 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    12:52:29:855 | MD |      INFO  | +0     | PluginInit - Ended
    12:52:29:855 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: fotns
    12:52:29:856 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
    12:52:29:876 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Started
    12:52:29:876 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~/,PrintScreen,
    12:52:29:877 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    12:52:29:877 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    12:52:29:877 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    12:52:29:877 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:52:29:877 | MD |      INFO  | +0     | ServoStik - Started
    12:52:29:877 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll exists
    12:52:29:878 | MD |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			69120 bytes
    					Created:			5/19/2020 - 11:11:15
    					Modified:			1/2/2015 - 12:37:54
    12:52:29:881 | MD |   WARNING  | +0     | ServoStik - No devices found on system
    12:52:29:881 | MD |      INFO  | +0     | ServoStik - Ended
    12:52:29:881 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "D:\Arcade\HyperSpin.exe"
    12:52:29:882 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Arcade\HyperSpin.exe"
    12:52:29:882 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\RetroArch\Sammy Atomiswave\fotns.ini"
    12:52:29:883 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\RetroArch\Sammy Atomiswave.ini"
    12:52:29:884 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "D:\Arcade\RocketLauncher\Modules\RetroArch\NewRetroArch.ini"
    12:52:29:885 | MD |      INFO  | +0     | StartModule - Ended
    12:52:29:886 | MD |     DEBUG  | +0     | FadeInStart - Started
    12:52:29:886 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:52:29:886 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~/ is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
    12:52:29:886 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    12:52:29:886 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~/"
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~/"
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
    12:52:29:887 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    12:52:29:888 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    12:52:29:888 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    12:52:29:888 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
    12:52:29:888 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    12:52:29:888 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:52:29:889 | MD |     DEBUG  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
    12:52:29:889 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=0.666667, Y= 0.948148
    12:52:29:889 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\Layer 1*.*
    12:52:29:889 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Layer 1*.*
    12:52:29:890 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.*
    12:52:29:890 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.png
    12:52:29:890 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.gif
    12:52:29:890 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.tif
    12:52:29:890 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.bmp
    12:52:29:909 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Looking for Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1*.jpg
    12:52:29:909 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1.jpg
    12:52:29:909 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 1.jpg
    12:52:29:909 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\Extra Layer 1 - Console*.*
    12:52:29:909 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Extra Layer 1 - Console*.*
    12:52:29:910 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.*
    12:52:29:910 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.png
    12:52:29:910 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console.png
    12:52:29:910 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.gif
    12:52:29:910 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.tif
    12:52:29:910 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.bmp
    12:52:29:911 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Extra Layer 1 - Console": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console*.jpg
    12:52:29:911 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Extra Layer 1 - Console.png
    12:52:30:127 | MD |      INFO  | +218   | DefaultAnimateFadeIn - Started, direction is: in
    12:52:30:128 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    12:52:30:670 | MD |      INFO  | +530   | DefaultAnimateFadeIn - Ended
    12:52:30:702 | MD |      INFO  | +32    | DefaultFadeAnimation - Started
    12:52:30:702 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\Info Bar*.*
    12:52:30:702 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Info Bar*.*
    12:52:30:702 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Info Bar*.*
    12:52:30:723 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
    12:52:30:723 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.*
    12:52:30:723 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.png
    12:52:30:723 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
    12:52:30:723 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
    12:52:30:724 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
    12:52:30:724 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
    12:52:30:724 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
    12:52:30:724 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
    12:52:30:758 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\Layer 3*.*
    12:52:30:758 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Layer 3*.*
    12:52:30:758 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3*.*
    12:52:30:758 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3*.png
    12:52:30:758 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3.png
    12:52:30:759 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3*.gif
    12:52:30:759 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3*.tif
    12:52:30:759 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3*.bmp
    12:52:30:759 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3*.jpg
    12:52:30:759 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Layer 3.png
    12:52:30:786 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\Progress Bar*.*
    12:52:30:787 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Progress Bar*.*
    12:52:30:787 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Progress Bar*.*
    12:52:30:787 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Progress Bar*.*
    12:52:30:787 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Progress Bar" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.*
    12:52:30:787 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.png
    12:52:30:788 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
    12:52:30:788 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.gif
    12:52:30:788 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.tif
    12:52:30:788 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.bmp
    12:52:30:788 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Progress Bar": D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar*.jpg
    12:52:30:788 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Progress Bar.png
    12:52:30:790 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    12:52:30:791 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Genre Logo: D:\Arcade\RocketLauncher\Media\Genre\_Default\Fighter.*
    12:52:30:791 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Rating Logo: D:\Arcade\RocketLauncher\Media\Rating\_Default\AAMA - Yellow (Animated Violence Mild).*
    12:52:30:812 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Developer Logo: 
    12:52:30:812 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Publisher Logo: D:\Arcade\RocketLauncher\Media\Publisher\_Default\Sega-ARC System Works.*
    12:52:30:812 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Year Logo: D:\Arcade\RocketLauncher\Media\Year\_Default\2005.*
    12:52:30:812 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Rating Logo | Asset Path1:  D:\Arcade\RocketLauncher\Media\Rating\_Default\AAMA - Yellow (Animated Violence Mild).png | Asset Extension1:  png | Asset Type1:  rating
    12:52:30:813 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    12:52:30:813 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    12:52:30:813 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: D:\Arcade\RocketLauncher\Media\Logos\Sammy Atomiswave\_Default\
    12:52:30:814 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: D:\Arcade\RocketLauncher\Media\Logos\Sammy Atomiswave\fotns\
    12:52:30:814 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: 
    12:52:30:814 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Rating Logo | Asset Path1:  D:\Arcade\RocketLauncher\Media\Rating\_Default\AAMA - Yellow (Animated Violence Mild).png | Asset Extension1:  png | Asset Type1:  rating
    					Asset Label: System Logo | Asset Path1:  D:\Arcade\RocketLauncher\Media\Logos\Sammy Atomiswave\_Default\Sammy Atomiswave.png | Asset Extension1:  png | Asset Type1:  system
    12:52:30:814 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    12:52:31:009 | MD |     DEBUG  | +188   | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\Loading start*.*
    12:52:31:009 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\Loading start*.*
    12:52:31:010 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Loading start*.*
    12:52:31:010 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
    12:52:31:010 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Loading start*.*
    12:52:31:010 | MD |     DEBUG  | +0     | FadeInDelay - Started
    12:52:31:010 | MD |     DEBUG  | +0     | FadeInDelay - Ended
    12:52:31:011 | MD |      INFO  | +0     | DefaultFadeAnimation - Ended
    12:52:31:011 | MD |     DEBUG  | +0     | FadeInStart - Ended
    12:52:31:011 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    12:52:31:011 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
    12:52:31:011 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
    12:52:31:012 | MD |     DEBUG  | +0     | CoverFE - Started
    12:52:31:030 | MD |     DEBUG  | +31    | CoverFE - Ended
    12:52:31:031 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - LibRetro_Core: flycast_libretro
    12:52:31:031 | MD |      INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
    12:52:31:031 | MD |      INFO  | +0     | Module Setting - [Settings] - ConfigFolder: D:\Arcade\Emulators\NewRetroarch\config
    12:52:31:031 | MD |      INFO  | +0     | Module Setting - [Settings] - MESS_BIOS_Roms_Folder: 
    12:52:31:031 | MD |      INFO  | +0     | Module Setting - [Settings] - HideConsole: true
    12:52:31:032 | MD |      INFO  | +0     | Module Setting - [Settings] - UseCoreConfigs: true
    12:52:31:032 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - SuperGameBoy: false
    12:52:31:032 | MD |      INFO  | +0     | Module Setting - [fotns] - SuperGameBoy: false
    12:52:31:032 | MD |      INFO  | +0     | Module Setting - [Network] - Enable_Network_Play: false
    12:52:31:032 | MD |      INFO  | +0     | Module Setting - [fotns] - Enable_Network_Play: false
    12:52:31:033 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - Overlay: 
    12:52:31:033 | MD |      INFO  | +0     | Module Setting - [fotns] - Overlay: 
    12:52:31:033 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - VideoShader: 
    12:52:31:033 | MD |      INFO  | +0     | Module Setting - [fotns] - VideoShader: 
    12:52:31:033 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - AspectRatioIndex: 
    12:52:31:034 | MD |      INFO  | +0     | Module Setting - [fotns] - AspectRatioIndex: 
    12:52:31:034 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - CustomViewportWidth: 
    12:52:31:034 | MD |      INFO  | +0     | Module Setting - [fotns] - CustomViewportWidth: 
    12:52:31:034 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - CustomViewportHeight: 
    12:52:31:034 | MD |      INFO  | +0     | Module Setting - [fotns] - CustomViewportHeight: 
    12:52:31:034 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - CustomViewportX: 
    12:52:31:035 | MD |      INFO  | +0     | Module Setting - [fotns] - CustomViewportX: 
    12:52:31:035 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - CustomViewportY: 
    12:52:31:035 | MD |      INFO  | +0     | Module Setting - [fotns] - CustomViewportY: 
    12:52:31:035 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - Rotation: 
    12:52:31:035 | MD |      INFO  | +0     | Module Setting - [fotns] - Rotation: 
    12:52:31:036 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - CropOverscan: 
    12:52:31:036 | MD |      INFO  | +0     | Module Setting - [fotns] - CropOverscan: 
    12:52:31:036 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - ThreadedVideo: 
    12:52:31:036 | MD |      INFO  | +0     | Module Setting - [fotns] - ThreadedVideo: 
    12:52:31:036 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - VSync: 
    12:52:31:036 | MD |      INFO  | +0     | Module Setting - [fotns] - VSync: 
    12:52:31:037 | MD |      INFO  | +0     | Module Setting - [Sammy Atomiswave] - IntegerScale: 
    12:52:31:037 | MD |      INFO  | +0     | Module Setting - [fotns] - IntegerScale: 
    12:52:31:037 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Emulators\NewRetroarch\cores\flycast_libretro.dll exists
    12:52:31:072 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage
    12:52:31:133 | MD |     DEBUG  | +62    | CheckFile - Attributes:
    					File Size:			11424044 bytes
    					Created:			6/29/2020 - 12:02:57
    					Modified:			6/29/2020 - 11:57:50
    12:52:31:133 | MD |   WARNING  | +0     | Module - Could not find a cfg file to update settings. RetroArch will make one for you.
    12:52:31:134 | MD |      INFO  | +0     | Module - Retroarch standard mode enabled
    12:52:31:134 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Emulators\NewRetroarch\retroarch.exe  "D:\Arcade\Games\Sammy Atomiswave\roms\fotns.zip" -f -c "" -L "D:\Arcade\Emulators\NewRetroarch\cores\flycast_libretro.dll" -s "D:\Arcade\Emulators\NewRetroarch\srm\Sammy Atomiswave\fotns.srm" -S "D:\Arcade\Emulators\NewRetroarch\save\Sammy Atomiswave\fotns.state"
    12:52:31:156 | MD |      INFO  | +32    | DefaultFadeAnimationLoop - percentage8
    12:52:31:193 | MD |     DEBUG  | +31    | Run - "retroarch.exe  "D:\Arcade\Games\Sammy Atomiswave\roms\fotns.zip" -f -c "" -L "D:\Arcade\Emulators\NewRetroarch\cores\flycast_libretro.dll" -s "D:\Arcade\Emulators\NewRetroarch\srm\Sammy Atomiswave\fotns.srm" -S "D:\Arcade\Emulators\NewRetroarch\save\Sammy Atomiswave\fotns.state"" Process ID: 4388
    12:52:31:193 | MD |     DEBUG  | +0     | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1024 | Window HWND: 0xa01a2 | Process ID: 3832 | Process Path: D:\Arcade\RocketLauncher\RocketLauncher.exe
    12:52:31:193 | MD |      INFO  | +0     | WinWait - Waiting for "RetroArch ahk_class RetroArch"
    12:52:31:203 | MD |      INFO  | +15    | DefaultFadeAnimationLoop - percentage21
    12:52:31:273 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage27
    12:52:31:335 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage35
    12:52:31:395 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage44
    12:52:31:456 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage52
    12:52:31:516 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage60
    12:52:31:584 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage69
    12:52:31:644 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage77
    12:52:31:704 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage85
    12:52:31:764 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage94
    12:52:31:810 | MD |     DEBUG  | +31    | DefaultFadeAnimationLoop - Progress bar reached 100%
    12:52:31:845 | MD |      INFO  | +47    | DefaultFadeAnimationLoop - percentage100
    12:52:31:845 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\fotns\7z complete*.*
    12:52:31:845 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\Horizontal\7z complete*.*
    12:52:31:846 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\Sammy Atomiswave\_Default\7z complete*.*
    12:52:31:846 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\Horizontal\7z complete*.*
    12:52:31:846 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "7z complete" media exists in: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete*.*
    12:52:31:846 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "7z complete": D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete*.mp3
    12:52:31:847 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "7z complete": D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    12:52:31:847 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    12:52:31:847 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    12:52:31:976 | MD |     DEBUG  | +125   | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished.
    12:52:31:986 | MD |      INFO  | +15    | DefaultFadeAnimationLoop - percentage100
    12:52:31:987 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - AnimationLoop has finished
    12:52:31:987 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - Ended
    12:52:31:021 | MD |     DEBUG  | +32    | DefaultFadeAnimationLoop - Fade Layer 3 is drawn and Extraction bar is at 100% so animation loop is finished.
    12:53:01:186 | MD |     DEBUG  | +29172 | GetActiveWindowStatus - Title: Gestione attività Windows | Class: #32770 | State: 0 | X: 600 | Y: 525 | Width: 412 | Height: 459 | Window HWND: 0xb0440 | Process ID: 3340 | Process Path: C:\Windows\System32\taskmgr.exe
    12:53:01:187 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:53:01:187 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
    12:53:01:187 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    12:53:01:187 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    12:53:01:188 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    12:53:01:188 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
    12:53:01:188 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    12:53:01:188 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:53:01:188 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:53:01:189 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
    12:53:01:189 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    12:53:01:189 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    12:53:01:189 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    12:53:01:189 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
    12:53:01:190 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    12:53:01:190 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:53:01:587 | MD |     DEBUG  | +390   | ScriptError - Playing error sound: error11.mp3
    12:53:02:640 | MD |     DEBUG  | +1061  | XHotkeyTableCreation - Started
    12:53:02:641 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
    12:53:02:641 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    12:53:02:641 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    12:53:02:641 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    12:53:02:642 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
    12:53:02:642 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    12:53:02:642 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:53:02:642 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    12:53:02:642 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~/,PrintScreen,~e&~t,
    12:53:02:643 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    12:53:02:643 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
    12:53:02:644 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    12:53:02:644 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    12:53:02:644 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    12:53:02:644 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    12:53:02:645 | MD |     ERROR  | +0     | ScriptError - There was an error waiting for the window "RetroArch ahk_class RetroArch". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
    12:53:02:645 | MD |      INFO  | +0     | ExitModule - Started
    12:53:02:645 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    12:53:02:646 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
    12:53:02:646 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:24189327
    12:53:02:646 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:32
    12:53:02:646 | MD |     TRACE  | +0     | Statistics cleared game name: fotns
    12:53:02:738 | MD |     DEBUG  | +93    | UpdateStatistics - Loaded game statistics from ini files:
    					Number_of_Times_Played: 57
    					Last_Time_Played: mercoledì luglio 1, 2020 07:53:46
    					Average_Time_Played: 36
    					Total_Time_Played: 2080
    					System_Total_Played_Time: 8236
    					Total_Global_Played_Time: 482999
    12:53:02:738 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 58
    					Last_Time_Played: mercoledì luglio 1, 2020 12:52:29
    					Average_Time_Played: 36
    					Total_Time_Played: 2112
    					System_Total_Played_Time: 8268
    					Total_Global_Played_Time: 483031
    12:53:02:776 | MD |      INFO  | +31    | UpdateStatistics - Game section statistics updated.
    12:53:02:794 | MD |      INFO  | +32    | RunKeymapper - Started, using method "unload"
    12:53:02:794 | MD |      INFO  | +0     | GetJoystickArray - Started
    12:53:02:801 | MD |     TRACE  | +0     | GetJoystickArray - Joysticks Detected: 1100000000000000
    12:53:02:803 | MD |      INFO  | +0     | GetJoystickGUID - Started
    12:53:02:804 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 50D87579C61CEA118001444553540000
    12:53:02:804 | MD |     TRACE  | +0     | GetJoystickArray - ID: 1 | Port: 0 | Name: Generic   USB  Joystick   | MID: 0079 | PID: 0006 | GUID: 50D87579C61CEA118001444553540000
    12:53:02:806 | MD |      INFO  | +0     | GetJoystickGUID - Started
    12:53:02:806 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: D0107779C61CEA118002444553540000
    12:53:02:806 | MD |     TRACE  | +0     | GetJoystickArray - ID: 2 | Port: 1 | Name: Generic   USB  Joystick   | MID: 0079 | PID: 0006 | GUID: D0107779C61CEA118002444553540000
    12:53:02:806 | MD |      INFO  | +0     | GetJoystickArray - Ended
    12:53:02:806 | MD |     TRACE  | +0     | RunKeymapper - Looping through controllers to find xpadder profiles for each one
    12:53:02:807 | MD |     TRACE  | +0     | RunKeymapper - ID: 1 Now searching for a matching profile for this controller: "Generic   USB  Joystick"
    12:53:02:807 | MD |     TRACE  | +0     | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
    12:53:02:807 | MD |     TRACE  | +0     | GetProfile - Searching -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    12:53:02:807 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    12:53:02:832 | MD |     TRACE  | +31    | RunKeymapper - ID: 2 Now searching for a matching profile for this controller: "Generic   USB  Joystick"
    12:53:02:832 | MD |     TRACE  | +0     | GetProfile - Searching for these profiles (| delimited): D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank
    12:53:02:832 | MD |     TRACE  | +0     | GetProfile - Searching -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    12:53:02:833 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    12:53:02:833 | MD |      INFO  | +0     | RunXpadder - Started
    12:53:02:833 | MD |      INFO  | +0     | Process - Exist VJoy.exe 
    12:53:02:835 | MD |     TRACE  | +0     | RunXpadder - Closing xpadder to refresh controllers seen by xpadder
    12:53:02:835 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
    12:53:02:859 | MD |     DEBUG  | +31    | Run - "Xpadder.exe /C" Process ID: 5976
    12:53:02:859 | MD |     TRACE  | +0     | RunXpadder - Creating an array of connected controllers and profiles to arrange according to the order found in D:\Arcade\Utilities\Xpadder\xpadder.ini
    12:53:02:859 | MD |      INFO  | +0     | Process - WaitClose Xpadder.exe 2
    12:53:02:967 | MD |     TRACE  | +109   | RunXpadder - Reading the order in D:\Arcade\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
    12:53:02:969 | MD |     TRACE  | +0     | RunXpadder - No more controllers to be found
    12:53:02:970 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
    12:53:02:997 | MD |     DEBUG  | +31    | Run - "Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M" Process ID: 1288
    12:53:02:997 | MD |      INFO  | +0     | RunXpadder - Ended
    12:53:02:998 | MD |      INFO  | +0     | RunKeymapper - Ended
    12:53:02:998 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
    12:53:02:999 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
    12:53:02:999 | MD |      INFO  | +0     | ServoStik - Started
    12:53:02:007 | MD |   WARNING  | +0     | ServoStik - No devices found on system
    12:53:03:007 | MD |      INFO  | +0     | ServoStik - Ended
    12:53:03:008 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    12:53:03:125 | RL |      INFO  | +33821 | Main - Module ended, exiting RocketLauncher normally
    12:53:03:125 | RL |      INFO  | +0     | ExitScript - Started
    12:53:03:142 | RL |     DEBUG  | +16    | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    12:53:03:142 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    12:53:03:142 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
    12:53:03:143 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    12:53:03:143 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
    12:53:03:143 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
    12:53:03:144 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
    12:53:03:249 | RL |     TRACE  | +109   | Window.Show - Unhiding window "ahk_class Button"
    12:53:03:360 | RL |      INFO  | +109   | SystemCursor - Restoring mouse cursor
    12:53:03:362 | RL |      INFO  | +0     | ExitScript - Restored cursor
    12:53:03:362 | RL |      INFO  | +0     | ExitScript - Ended
     

  13. Collapse Details
    Re: RetroArch Module 
    Junior Member
    MainSecondary
    Join Date
    Jun 2020
    Posts
    3
    I've solved my problem using flycast standalone (without retroarch)

    Best regards
     

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