Thread: Rpcs3

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  1. Collapse Details
    Re: Rpcs3 
    #41
    Member
    MainSecondary
    Join Date
    Jan 2015
    Posts
    51
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    Do you have your roms inside your emulator folder?
     

  2. Collapse Details
    Re: Rpcs3 
    #42
    Member
    MainSecondary
    Join Date
    Jan 2015
    Posts
    51
    Try to run it through RocketlauncherUI.

    Test it and feedback.
     

  3. Collapse Details
    Re: Rpcs3 
    #43
    Member
    MainSecondary
    Join Date
    Aug 2014
    Posts
    63
    Happening the same thing... you see the vÝdeo? same thing happens!! =( without RL works ok... in RL(with module) crash!!!

    Code:
    Code:
    21:12:22:911 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    21:12:23:105 | RL |      INFO  | +187   | Main - System Specs:
    					RocketLauncher Dir: M:\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 7 Ultimate 
    					SKU: Ultimate
    					Total Memory: 8159.14 MB
    					Free Memory: 3456.73 MB
    					Used Memory: 4702.406 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 8
    					GPU 1 Name: NVIDIA GeForce GT 630
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 10.18.13.6869
    					GPU 2 Name: EPSON Projector Support Driver for NP
    					GPU 2 RAM: 0.00 MB
    					GPU 2 Driver Version: 1.0.0.0
    					Sound 1 Device: NVIDIA High Definition Audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: Dispositivo de ßudio viva-voz Bluetooth
    					Sound 2 Status: Enabled
    					Sound 3 Device: Realtek High Definition Audio
    					Sound 3 Status: Enabled
    					Sound 4 Device: ┴udio estÚreo Bluetooth
    					Sound 4 Status: Enabled
    					Sound 5 Device: Dispositivo de ßudio viva-voz Bluetooth
    					Sound 5 Status: Enabled
    					Sound 6 Device: ┴udio estÚreo Bluetooth
    					Sound 6 Status: Enabled
    					Sound 7 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 7 Status: Enabled
    					Sound 8 Device: NVIDIA High Definition Audio
    					Sound 8 Status: Enabled
    					Sound 9 Device: DFX Audio Enhancer 11.1
    					Sound 9 Status: Enabled
    					Sound 10 Device: AnvSoft Virtual Sound Device
    					Sound 10 Status: Enabled
    					Sound 11 Device: EPSON Projector ENP Audio Device
    					Sound 11 Status: Enabled
    					Sound 12 Device: NVIDIA High Definition Audio
    					Sound 12 Status: Enabled
    					Sound 13 Device: NVIDIA High Definition Audio
    					Sound 13 Status: Enabled
    					OS Language: Portuguese_Brazilian
    					System Locale: pt-BR
    					Formats Locale: pt-BR
    					Windows UI Language: pt-BR
    					Text Encoding: Windows-1252
    					OS Admin Status: No
    					RL Compatibility Flags: 
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1680x1050 (1680x1010 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1680
    					Current AHK Desktop Height: 1050
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
    					AHK Version: 1.1.13.00
    					Unicode: No
    21:12:23:105 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\RocketLauncher.exe exists
    21:12:23:106 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sony Playstation 3 -r NPUB30034 -f M:\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    21:12:23:106 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    21:12:23:106 | RL |      INFO  | +0     | Main - RocketLauncher received "Sony Playstation 3" and "NPUB30034"
    21:12:23:114 | RL |      INFO  | +15    | Main - Did not find a "M:\RocketLauncher\Settings\Sony Playstation 3\Game Options.ini" file, skipping any game-specific options.
    21:12:23:114 | RL |      INFO  | +0     | Main - NPUB30034 is using the default emulator: Rpcs3
    21:12:23:114 | RL |      INFO  | +0     | Main - Checking for a [Rpcs3] section in M:\RocketLauncher\Settings\Sony Playstation 3\Emulators.ini
    21:12:23:115 | RL |      INFO  | +0     | Main - Checking for a [Rpcs3] section in M:\RocketLauncher\Settings\Global Emulators.ini
    21:12:23:115 | RL |      INFO  | +0     | Main - Found [Rpcs3] in M:\RocketLauncher\Settings\Global Emulators.ini
    21:12:23:115 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\Modules\Rpcs3\Rpcs3.ahk exists
    21:12:23:121 | RL |   WARNING  | +0     | Main - CRC Check - Module has no CRC defined on the header.
    21:12:23:121 | RL |      INFO  | +0     | Main - NPUB30034 will use module: M:\RocketLauncher\Modules\Rpcs3\Rpcs3.ahk
    21:12:23:139 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    21:12:23:145 | RL |      INFO  | +16    | CheckFile - Checking if M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\rpcs3.exe exists
    21:12:23:145 | RL |      INFO  | +0     | Main - INI Keys read
    21:12:23:146 | RL |      INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.exe exists
    21:12:23:147 | RL |      INFO  | +0     | CheckFile - Checking if C:\Program Files\7-Zip\7z.dll exists
    21:12:23:152 | RL |      INFO  | +0     | Main - "NPUB30034" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    21:12:23:152 | RL |      INFO  | +0     | CheckPaths - Started
    21:12:23:152 | RL |      INFO  | +0     | CheckPaths - Looking for rom: M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\dev_hdd0\game\NPUB30034.txt
    21:12:23:152 | RL |      INFO  | +0     | CheckPaths - Found rom: M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\dev_hdd0\game\NPUB30034.txt
    21:12:23:152 | RL |      INFO  | +0     | CheckPaths - Ended
    21:12:23:153 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    					
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "M:\RocketLauncher"
    					pluginPath := "M:\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "M:\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "M:\"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "M"
    					exitEmulatorKey := "~Esc|H2800:4joy9"
    					restoreFE := "false"
    					exitScriptKey := "~q & ~s"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\rpcs3.exe"
    					emuPath := "M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64"
    					emuName := "Rpcs3"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\dev_hdd0\game"
    					romPathFromIni := "M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\dev_hdd0\game"
    					romExtension := ".txt"
    					romExtensionOrig := ".txt"
    					romExtensions := "txt|bin"
    					executable := "rpcs3.exe"
    					systemDbName := "Sony Playstation 3"
    					systemName := "Sony Playstation 3"
    					dbPath := ""
    					dbName := "NPUB30034"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "NPUB30034"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "400"
    					romMappingMenuMargin := "65"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "7"
    					romMappingTextMargin := "15"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "55"
    					romMappingMenuFlagSeparation := "7"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "false"
    					blockInputTime := "0"
    					blockInputFile := "M:\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "3"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "Portuguese_Brazilian"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "E"
    					navP2UpKey := "Numpad8"
    					navP2DownKey := "Numpad2"
    					navP2LeftKey := "Numpad4"
    					navP2RightKey := "Numpad6"
    					navP2SelectKey := "NumpadEnter"
    					originalWidth := "1680"
    					originalHeight := "1050"
    					vdEnabled := "false"
    					vdFullPath := "C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe"
    					vdUseSCSI := "false"
    					vdDriveLetter := "D"
    					vdDriveLetterScsi := ""
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "false"
    					servoStikExitMode := "false"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "M:\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "M:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := ""
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
    					cursorSize := ""
    					hideCursor := "false"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "true"
    					fadeInDuration := "100"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "6000"
    					fadeInExitDelay := ""
    					fadeOutExitDelay := "0"
    					fadeOut := "false"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1680"
    					fadeHeightBaseRes := "1050"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Center"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "Bottom Right Corner"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "7zOnly"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "text with label"
    					fadeRomInfoPublisher := "text with label"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Arial"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "M:\RocketLauncher\Media\Fade"
    					RLDataPath := "M:\RocketLauncher\Data"
    					RLMediaPath := "M:\RocketLauncher\Media"
    					RLErrSoundPath := "M:\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "M:\RocketLauncher\Modules"
    					moduleFullName := "M:\RocketLauncher\Modules\Rpcs3\Rpcs3.ahk"
    					moduleName := "Rpcs3"
    					modulePath := "M:\RocketLauncher\Modules\Rpcs3"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "M:\RocketLauncher\Module Extensions"
    					libPath := "M:\RocketLauncher\Lib"
    					sevenZEnabled := "false"
    					sevenZPath := "C:\Program Files\7-Zip\7z.exe"
    					sevenZDllPath := "C:\Program Files\7-Zip\7z.dll"
    					sevenZExtractPath := "M:\Temp"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "M:\Temp"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500|800"
    					mgFont := "Arial"
    					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "100"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "false"
    					pauseKey := "H:1joy5&1joy6"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "X"
    					pauseZoomOutKey := "C"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "M:\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := ""
    					pauseLoadStateKeyCodes := ""
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "true"
    					keymapperAHKMethod := "false"
    					keymapper := "joytokey"
    					xpadderFullPath := "M:\Utilities\Xpadder\controllerimages\Alienware_(PlayStation,PC).Kevin_L.USA.bmp"
    					joyToKeyFullPath := "M:\Utilities\JoyToKey_en\JoyToKey.exe"
    					profilePath := "M:\RocketLauncher\Profiles"
    					keymapperProfilePath := "M:\RocketLauncher\Profiles\joytokey"
    					keymapperFrontEndProfileName := "HyperSpin"
    					keymapperFrontEndProfile := "joytokey"
    					keymapperRocketLauncherProfileEnabled := "false"
    					joyIDsEnabled := "false"
    					joyIDsPreferredControllersGlobal := ""
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "false"
    					FEProfile := "M:\RocketLauncher\Profiles\joytokey\HyperSpin"
    					defaultProfile := "M:\RocketLauncher\Profiles\joytokey\_Default"
    					systemProfile := "M:\RocketLauncher\Profiles\joytokey\Sony Playstation 3"
    					xPadderSystemProfile := "M:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\_Default"
    					emuProfile := "M:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\Rpcs3"
    					romProfile := "M:\RocketLauncher\Profiles\joytokey\Sony Playstation 3\NPUB30034"
    					RocketLauncherProfile := "M:\RocketLauncher\Profiles\joytokey\RocketLauncher"
    					blankProfile := "M:\RocketLauncher\Profiles\joytokey\blank"
    					ahkFEProfile := "M:\RocketLauncher\Profiles\AHK\HyperSpin"
    					ahkDefaultProfile := "M:\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "M:\RocketLauncher\Profiles\AHK\Sony Playstation 3"
    					ahkEmuProfile := "M:\RocketLauncher\Profiles\AHK\Sony Playstation 3\Rpcs3"
    					ahkRomProfile := "M:\RocketLauncher\Profiles\AHK\Sony Playstation 3\NPUB30034"
    					ahkRocketLauncherProfile := "M:\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "M:\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "M:\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "M:\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    21:12:23:154 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    21:12:23:154 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
    21:12:23:154 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    21:12:23:154 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    21:12:23:154 | RL |      INFO  | +0     | BuildScript - Validating module
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - Validation complete
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "Rpcs3"
    					MEmuV := "2017-07-13"
    					MURL := ["https://rpcs3.net"]
    					MAuthor := ["jviegas"]
    					MVersion := "1.1"
    					MCRC := ""
    					iCRC := ""
    					MID := ""
    					MSystem := ["Sony Playstation 3","PS3","PS 3"]
    					;---------------------------------------------------------------------------- 
    					; Notes:
    					; 
    					;---------------------------------------------------------------------------- 
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    					
    					primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
    					primaryWindowClassName := "Qt5QWindowIcon"
    					emuPrimaryWindow := new Window(new WindowTitle(,primaryWindowClassName,rpcs3.exe))	; instantiate primary emulator window object
    					
    					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
    					
    					BezelStart()
    					
    					hideEmuObj := Object(emuPrimaryWindow,1)
    					
    					HideAppStart(hideEmuObj,hideEmu)
    					
    					primaryExe.Run(" """ . romPath . "\" . romName . "\USRDIR\EBOOT.BIN" """")
    					
    					;wating for main emu window
    					emuPrimaryWindow.Wait()
    					emuPrimaryWindow.Active()
    					emuPrimaryWindow.WaitActive()
    					
    					; Identifiyng game Window
    					WinGet gameWindowID, ID, A
    					gameWindow := new Window(new WindowTitle(,,,gameWindowID))
    					
    					; Waiting for Game Window
    					TimerUtils.Sleep(3000)
    					
    					if (Fullscreen = "true"){  ; full screen as the emu always launch in windowed mode
    						KeyUtils.Send("{ALT down}{ENTER down}")
    						KeyUtils.Send("{ALT up}{ENTER up}")
    					}
    					
    					
    					BezelDraw()
    					HideAppEnd(hideEmuObj,hideEmu)
    					FadeInExit()
    					primaryExe.Process("WaitClose")
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    					
    					
    					CloseProcess:
    						FadeOutStart()
    						gameWindow.Close()
    					
    					
    					Return
    
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Global.ahk" not found
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Sony Playstation 3.ahk" not found
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Emulators\Rpcs3.ahk" not found
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Sony Playstation 3\Emulators\Rpcs3.ahk" not found
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - "M:\RocketLauncher\Lib\User Functions\Sony Playstation 3\NPUB30034.ahk" not found
    21:12:23:155 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    21:12:23:156 | RL |      INFO  | +15    | Main - Module is built
    21:12:23:156 | RL |      INFO  | +0     | CheckFile - Checking if M:\RocketLauncher\AutoHotkey.dll exists
    21:12:23:157 | RL |      INFO  | +0     | Main - Running module
    21:12:23:338 | MD |      INFO  | +N/A   | Module initialized
    21:12:23:340 | MD |      INFO  | +0     | CheckFile - Checking if M:\Utilities\JoyToKey_en\JoyToKey.exe exists
    21:12:23:341 | MD |      INFO  | +0     | Keymapper - Loading joytokey
    21:12:23:341 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load"
    21:12:23:341 | MD |      INFO  | +0     | GetJoystickArray - Started
    21:12:23:391 | MD |      INFO  | +62    | GetJoystickGUID - Started
    21:12:23:391 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 60F64C499602E7118001444553540000
    21:12:23:391 | MD |      INFO  | +0     | GetJoystickArray - Ended
    21:12:23:392 | MD |      INFO  | +0     | GetProfile - Loading Player 1 Profile -> M:\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg
    21:12:23:392 | MD |      INFO  | +0     | RunJoyToKey - Started
    21:12:23:392 | MD |      INFO  | +0     | WinClose - Closing: JoyToKey ahk_class TMainForm
    21:12:23:499 | MD |      INFO  | +109   | Process - WaitClose JoyToKey.exe 2
    21:12:23:504 | MD |      INFO  | +0     | Run - Running: M:\Utilities\JoyToKey_en\JoyToKey.exe "M:\RocketLauncher\Profiles\joytokey\_Default\_Default.cfg"
    21:12:23:561 | MD |      INFO  | +63    | RunJoyToKey - Ended
    21:12:23:561 | MD |      INFO  | +0     | RunKeymapper - Ended
    21:12:23:562 | MD |      INFO  | +0     | StartModule - Started
    21:12:23:562 | MD |      INFO  | +0     | StartModule - MEmu: Rpcs3
    					MEmuV: 2017-07-13
    					MURL: https://rpcs3.net
    					MAuthor: jviegas
    					MVersion: 1.1
    					MCRC: 
    					iCRC: 
    					MID: 
    					MSystem: Sony Playstation 3|PS3|PS 3
    21:12:23:562 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony Playstation 3"
    21:12:23:562 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    21:12:23:562 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Abrir" for "dialog.open"
    21:12:23:562 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    21:12:23:563 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "comešo" for "dialog.start"
    21:12:23:563 | MD |      INFO  | +0     | PluginInit - Started
    21:12:23:563 | MD |      INFO  | +0     | CheckFile - Checking if M:\\Databases\Sony Playstation 3\Sony Playstation 3.xml exists
    21:12:23:565 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    21:12:23:565 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    21:12:23:565 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    21:12:23:599 | MD |      INFO  | +31    | BuildAssetsTable - Ended
    21:12:23:599 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video
    21:12:23:599 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    21:12:23:599 | MD |      INFO  | +0     | PluginInit - Ended
    21:12:23:602 | MD |      INFO  | +0     | StartModule - Ended
    21:12:23:603 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\Layer 1.png
    21:12:23:717 | MD |      INFO  | +125   | DefaultAnimateFadeIn - Started, direction is: in
    21:12:23:717 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    21:12:23:843 | MD |      INFO  | +125   | DefaultAnimateFadeIn - Ended
    21:12:23:873 | MD |      INFO  | +31    | DefaultFadeAnimation - Started
    21:12:23:874 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\Info Bar.png
    21:12:23:880 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\Layer 3.png
    21:12:23:888 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    21:12:23:888 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    21:12:23:888 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    21:12:23:888 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    21:12:23:969 | MD |      INFO  | +93    | DefaultFadeAnimationLoop - percentage
    21:12:24:030 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
    21:12:24:031 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    21:12:24:031 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: M:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
    21:12:24:283 | MD |      INFO  | +249   | DefaultFadeAnimationLoop - percentage100
    21:12:24:348 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
    21:12:24:408 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    21:12:24:468 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
    21:12:24:535 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    21:12:24:591 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    21:12:24:655 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
    21:12:24:715 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    21:12:24:785 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
    21:12:24:847 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    21:12:29:856 | MD |      INFO  | +5008  | DefaultFadeAnimation - Ended
    21:12:29:856 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to M:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    21:12:29:866 | MD |      INFO  | +15    | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
    21:12:29:866 | MD |      INFO  | +0     | Process.Run - Running: M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\rpcs3.exe  "M:\Emulators\Sony Playstation 3\EmuCR-rpcs3-20170716_win64\dev_hdd0\game\NPUB30034\USRDIR\EBOOT.BIN"
    21:12:29:878 | MD |      INFO  | +0     | Window.Wait - Waiting for window "ahk_class Qt5QWindowIcon"
    21:12:29:972 | MD |      INFO  | +109   | Window.WaitActive - Waiting for "ahk_class Qt5QWindowIcon"
    21:12:34:069 | MD |      INFO  | +4088  | DefaultAnimateFadeIn - Started, direction is: out
    21:12:34:192 | MD |      INFO  | +124   | DefaultAnimateFadeIn - Ended
    21:12:34:229 | MD |      INFO  | +32    | Process.Process - "WaitClose" "rpcs3.exe" 
    21:12:35:663 | MD |      INFO  | +1435  | ExitModule - Started
    21:12:35:663 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    21:12:35:754 | MD |      INFO  | +94    | UpdateStatistics - Game section statistics updated.
    21:12:35:754 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload"
    21:12:35:754 | MD |      INFO  | +0     | GetJoystickArray - Started
    21:12:35:760 | MD |      INFO  | +0     | GetJoystickGUID - Started
    21:12:35:760 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 60F64C499602E7118001444553540000
    21:12:35:760 | MD |      INFO  | +0     | GetJoystickArray - Ended
    21:12:35:760 | MD |      INFO  | +0     | RunJoyToKey - Started
    21:12:35:777 | MD |      INFO  | +31    | WinClose - Closing: JoyToKey ahk_class TMainForm
    21:12:36:015 | MD |      INFO  | +234   | Process - WaitClose JoyToKey.exe 2
    21:12:36:021 | MD |      INFO  | +0     | RunJoyToKey - Ended
    21:12:36:021 | MD |      INFO  | +0     | RunKeymapper - Ended
    21:12:36:021 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    21:12:36:097 | RL |      INFO  | +12933 | Main - Module ended, exiting RocketLauncher normally
    21:12:36:097 | RL |      INFO  | +0     | ExitScript - Started
    21:12:36:100 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    21:12:36:320 | RL |      INFO  | +218   | SystemCursor - Restoring mouse cursor
    21:12:36:333 | RL |      INFO  | +16    | ExitScript - Restored cursor
    21:12:36:333 | RL |      INFO  | +0     | ExitScript - Ended
    Last edited by gamesmame ; 07-17-2017 at 08:18 PM.
     

  4. Collapse Details
    Re: Rpcs3 
    #44
    Member
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    Jan 2015
    Posts
    51
    Yes I've seen the video.

    That's strange it should worked fine.
    You must have something running that I don't have.
    I'll try to investigate so it can help you.

    Thanks for the log it will help on investigation.
     

  5. Collapse Details
    Re: Rpcs3 
    #45
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    Join Date
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    51
    I think I finally made it

    Here is the new ISD file

    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <INISCHEMA>
    	<INIFILES>
    		<INIFILE name="%ModuleName%" required="false">
    			<INITYPE>Module</INITYPE>
    			<SECTIONS>
    				<SECTION name="Settings" required="false">
    					<SECTIONTYPE>Global</SECTIONTYPE>
    					<KEYS>
    						<KEY name="Fullscreen" required="false" nullable="false">
    							<KEYTYPE>Boolean</KEYTYPE>
    							<DESCRIPTION>If true emulator will run fullscreen.</DESCRIPTION>
    						</KEY>
    					</KEYS>
    				</SECTION>
    				<SECTION name="%RomName%" required="true">
    					<SECTIONTYPE>Rom</SECTIONTYPE>
    					<GROUPS>
    						<GROUP name="Serial"/>
    					</GROUPS>
    					<KEYS>
    						<KEY name="Serial" group="Serial" required="true" nullable="false">
    							<KEYTYPE>String</KEYTYPE>
    							<DESCRIPTION>Indicate the serial of your game. This will be used so module can work property.</DESCRIPTION>
    						</KEY>
    					</KEYS>
    				</SECTION>
    			</SECTIONS>
    		</INIFILE>
    	</INIFILES>
    </INISCHEMA>
    and here is the new AHK file:
    Code:
    MEmu := "Rpcs3"
    MEmuV := "2017-07-13"
    MURL := ["https://rpcs3.net"]
    MAuthor := ["jviegas"]
    MVersion := "1.1"
    MCRC := ""
    iCRC := ""
    MID := ""
    MSystem := ["Sony Playstation 3","PS3","PS 3"]
    ;---------------------------------------------------------------------------- 
    ; Notes:
    ; - In RocketlauncherUI program, select the Playstation 3 system, then Emulators tab and on "Roms Paths" select something like this 
    ; "J:\Emulators\Emuls\rpcs3-v0.0.2-2017-07-08-8f77307d_win64\dev_hdd0\game"
    ; It's very important that your rom Path is pointing to your "dev_hdd0\game" folder. This will be used by the module.
    ;
    ; - Add dummy txt files named with your game names to your rom folder.
    ;
    ; - You have to define the serial for your games. 
    ; Run Rocketlauncher application, choose Sony Playstation 3 (or similar) system. 
    ; Now select on Modules and click "Edit Global Module Settings". 
    ; Select "Roms Settings" and you can identify the serial for each game.
    ;
    ;- On Module settings select if you want Fullscreen or not.
    ;
    ;
    ;---------------------------------------------------------------------------- 
    
    
    StartModule()
    BezelGUI()
    FadeInStart()
    
    primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
    primaryWindowClassName := "Qt5QWindowIcon"
    emuPrimaryWindow := new Window(new WindowTitle(,primaryWindowClassName,rpcs3.exe))	; instantiate primary emulator window object
    
    Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
    Serialname := moduleIni.Read(romName, "Serial","true",,1)
    
    ; Finding emulator and game config files
    Rpcs3config := new IniFile(emuPath . "\config.yml")
    Rpcs3config.CheckFile("Could not find Rpcs3 Config.yml file. Please make sure that you have your emulator path correct.")
    Rpcs3gameconfig := new IniFile(emuPath . "\data\" . Serialname . "\config.yml")
    Rpcs3gameconfig.CheckFile("Could not find Config.yml file for this rom. Please make sure that you have your rom path and corresponding serial configured correctly.")
    
    if (Fullscreen = "true"){  ; full screen as the emu always launch in windowed mode
    	; Set fullscreen on emulator config
    	FileRead, configtmpfile, %emupath%\config.yml
    	SearchText := "Start games in fullscreen mode: false"
    	ReplaceText := "Start games in fullscreen mode: true"
    	StringReplace, configtmpfile, configtmpfile, %SearchText%, %ReplaceText%, All
    	FileDelete, %emupath%\config.yml
    	FileAppend, %configtmpfile%, %emupath%\config.yml
    
    	; Set fullscreen on game config
    	FileRead, configtmpfile, %emupath%\data\%Serialname%\config.yml
    	SearchText := "Start games in fullscreen mode: false"
    	ReplaceText := "Start games in fullscreen mode: true"
    	StringReplace, configtmpfile, configtmpfile, %SearchText%, %ReplaceText%, All
    	FileDelete, %emupath%\data\%Serialname%\config.yml
    	FileAppend, %configtmpfile%, %emupath%\data\%Serialname%\config.yml
    } else	{ 
    	; Set window mode on emulator config
    	FileRead, configtmpfile, %emupath%\config.yml
    	SearchText := "Start games in fullscreen mode: true"
    	ReplaceText := "Start games in fullscreen mode: false"
    	StringReplace, configtmpfile, configtmpfile, %SearchText%, %ReplaceText%, All
    	FileDelete, %emupath%\config.yml
    	FileAppend, %configtmpfile%, %emupath%\config.yml
    
    	; Set window mode on game config
    	FileRead, configtmpfile, %emupath%\data\%Serialname%\config.yml
    	SearchText := "Start games in fullscreen mode: true"
    	ReplaceText := "Start games in fullscreen mode: false"
    	StringReplace, configtmpfile, configtmpfile, %SearchText%, %ReplaceText%, All
    	FileDelete, %emupath%\data\%Serialname%\config.yml
    	FileAppend, %configtmpfile%, %emupath%\data\%Serialname%\config.yml
    	}
    
    
    
    
    
    BezelStart()
    
    hideEmuObj := Object(emuPrimaryWindow,1)
    
    HideAppStart(hideEmuObj,hideEmu)
    
    primaryExe.Run(" """ . romPath . "\" . Serialname . "\USRDIR\EBOOT.BIN" """")
    
    ;wating for main emu window
    emuPrimaryWindow.Wait()
    emuPrimaryWindow.Active()
    emuPrimaryWindow.WaitActive()
    
    ; Identifiyng game Window
    WinGet gameWindowID, ID, A
    gameWindow := new Window(new WindowTitle(,,,gameWindowID))
    
    
    
    BezelDraw()
    HideAppEnd(hideEmuObj,hideEmu)
    FadeInExit()
    primaryExe.Process("WaitClose")
    BezelExit()
    FadeOutExit()
    ExitModule()
    
    
    CloseProcess:
    	FadeOutStart()
    	gameWindow.Close()
    
    
    Return
    Module settings now have 2 tab, one for fullscreen definition and other or Rom Settings.

    With this new module you have to define the serial on Module Settings. This way you can keep your game name as normal standards.

    Also, no more ALT ENTER to go to fullscreen mode. This module changes your emulator and game config files and set them as fullscreen or not, depending on your module setting.

    Please test it and post the result.

    @Brolly
    What do you think about this new module?
    Before you ask, I choose find and replace because the config file is not an Ini file.
    After searching around on AHK forum I found out that this was the best solution.
    However if you have in mind another efficient solution, please let me know.
    Last edited by jviegas ; 07-18-2017 at 09:56 AM.
     

  6. Collapse Details
    Re: Rpcs3 
    #46
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    Posts
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    gamesmame

    I'm investigating your issue.

    Meanwhile try this new module and check if it works.
     

  7. Collapse Details
    Re: Rpcs3 
    #47
    Member
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    Join Date
    Jan 2015
    Posts
    51
    @gamesmame

    After analysing your rocketlauncher launcher I don't detect nothing strange on your log.
    Things that we have different are:
    - I'm not using Fade In. But after testing that doesn't make any diference
    - You are not running Rocketlauncher as Administrator. Try this, it may solve your problem.
    - Your using "joytokey" but that doesn't make any difference
    - We have different emulator versions. I'm going to install your version to check if this is the problem.

    Aside from those topics I don't how to help you. Maybe a TeamViewer connection it might help

    I'll check about the emulator version and if this is not the problem I can try to help you throught TeamViewer.
     

  8. Collapse Details
    Re: Rpcs3 
    #48
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    Posts
    63
    Quote Originally Posted by jviegas View Post
    gamesmame

    I'm investigating your issue.

    Meanwhile try this new module and check if it works.
    With new module and isd... some thing change... and give me other error:



    Quote Originally Posted by jviegas View Post
    I'll check about the emulator version and if this is not the problem I can try to help you throught TeamViewer.
    Your it is right, maybe it's the different version of the emulator, please any tip please let me know ... but beforehand, I really appreciate your willingness to help.
    Last edited by gamesmame ; 07-18-2017 at 10:50 AM.
     

  9. Collapse Details
    Re: Rpcs3 
    #49
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    I've just tested your version and all went just fine
     

  10. Collapse Details
    Re: Rpcs3 
    #50
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    For that error go to your emulator right click on your rom and click on "Configure" then select Fullscreen so the emulator will create a config file.
     

  11. Collapse Details
    Re: Rpcs3 
    #51
    Member
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    Join Date
    Aug 2014
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    Quote Originally Posted by jviegas View Post
    For that error go to your emulator right click on your rom and click on "Configure" then select Fullscreen so the emulator will create a config file.
    I try click "Configure" and have this error, why?

     

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    Re: Rpcs3 
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    @gamesmame
    It has to be via theme viewer.
    That's really strange.

    PM me with your facebook link


    Testing the newer version I found that the fullscreen master config now works.
    So I will rewrite the code to work on the newer version.

    It will be a new module version so we can choose between both.

    - - - Updated - - -
     

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    Re: Rpcs3 
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    Quote Originally Posted by jviegas View Post
    @gamesmame
    It has to be via theme viewer.
    That's really strange.

    PM me with your facebook link


    Testing the newer version I found that the fullscreen master config now works.
    So I will rewrite the code to work on the newer version.

    It will be a new module version so we can choose between both.

    - - - Updated - - -
    I sent to you my email!!

    We will try Teamviewer?
    Last edited by gamesmame ; 07-18-2017 at 11:18 AM.
     

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    Re: Rpcs3 
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    yes
     

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    Re: Rpcs3 
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    For future releses just add a ";" before the line:
    Rpcs3gameconfig.CheckFile("Could not find Config.yml file for this rom. Please make sure that you have your rom path and corresponding serial configured correctly.")

    This will remove the config file checking for game config and it will work like.
    Allways change emulator setting for fullscreen on or off and apply to game setting if it exists.

    And that's what we want.
     

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    Re: Rpcs3 
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    I do not know why my emulator transports some games from the "GAME" folder to the "DISC" folder and it does it alone! Dai then did with 2 games: Dragon's Crow and After Burner ... with Street Fighter HD and 1942 he did not ... because that, these games no longer work, because the emulator himself played in the "DISC" folder, So do not work on the Module any more, do you have any solutions for this?

     

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    Re: Rpcs3 
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    Im having the same Rocketlauncher Error message as Gamesmame with this new module: "Could not find config.yml" I added the serial for each game as instructed and launched the emulator in fullscreen off and on and I am still getting this error. I could post a log if you like? Your old module is good though all games worked except I had a problem with "OutRun Online Arcade" which would only boot to a white screen but booted fine through emulator on its own.
     

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    Re: Rpcs3 
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    If its the error as gamesmame said then you have to do what I wrote 2 posts before. If its a missing config without mentioning roms then you have to 1st open the emulator and set your desired settings. It will create a config file on emulator folder. Then close the emulator and run the module again
    Last edited by jviegas ; 07-18-2017 at 06:31 PM.
     

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    Re: Rpcs3 
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    That it didnt happen to me yet. I have to check out that disc folder thing. That came new with the new release.
     

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    Re: Rpcs3 
    #60
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    jviegas, I have a couple of cleanups for that module, but it looks much better now. Namely we have a PropertiesFile class that should be a cleaner solution to deal with property files so you shouldn't need all that ugly search/replace code, check the Fusion module for an example. If you have trouble I can rewrite that portion of the code so you can test it.
    But seems you'll be making changes to the module anyway so I'd rather wait and work on the latest version instead.
     

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