Thread: Dolphin emulator crashing on exit

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    Dolphin emulator crashing on exit 
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    Gents I have just run into one small problem with the Dolphin emulator crashing on exit from Rocketlauncher after all the updates. I have tried many different settings and different versions of the emulator up to the newest. If the emulator is run directly then is does not crash on exit, its only happens when run from Rocketlauncher.
    A picture of the error is below and my log underneath, could anyone point me in the right direction please?

    1.jpg
    Code:
    14:01:30:316 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.1.5 (www.rlauncher.com)
    14:01:30:441 | RL |     INFO  | +125   | Main - System Specs:
    					RocketLauncher Dir: F:\Hyperspin
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 10 Home
    					SKU: Windows 8
    					Total Memory: 8190.49 MB
    					Free Memory: 6347.50 MB
    					Used Memory: 1842.992 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GTX 560 Ti  
    					GPU 1 RAM: 1024.00 MB
    					GPU 1 Driver Version: 10.18.13.6175
    					Sound 1 Device: NVIDIA High Definition Audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: NVIDIA High Definition Audio
    					Sound 2 Status: Unknown
    					Sound 3 Device: NVIDIA High Definition Audio
    					Sound 3 Status: Enabled
    					Sound 4 Device: NVIDIA High Definition Audio
    					Sound 4 Status: Enabled
    					Sound 5 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 5 Status: Enabled
    					Sound 6 Device: High Definition Audio Device
    					Sound 6 Status: Enabled
    					OS Language: English_United_States
    					System Locale: en-GB
    					Formats Locale: en-GB
    					Windows UI Language: en-US
    					Text Encoding: Windows-1252
    					OS Admin Status: Yes
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1030 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1920
    					Current AHK Desktop Height: 1080
    					AutoHotkey Path: 
    					AHK Version: 1.1.09.04
    					Unicode: No
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\RocketLauncher.exe exists
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\RocketLauncher.dll exists
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\Array.ahk exists
    14:01:30:441 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\BinHexRW.ahk exists
    14:01:30:441 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\BlockInput.exe exists
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\CLR_L.ahk exists
    14:01:30:441 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\Control_AniGif.ahk exists
    14:01:30:441 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:441 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\gdip.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\gdip_alt.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:456 | RL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.3
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\gsdll32.dll exists
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\itextsharp.dll exists
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\Java.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:456 | RL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\JSON.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\Origin.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:456 | RL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.2
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\RegRW64.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:456 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\RIni.ahk exists
    14:01:30:456 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:472 | RL |     INFO  | +16    | CheckFile - Checking if F:\Hyperspin\Module Extensions\SevenZipSharp.dll exists
    14:01:30:472 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\Steam.ahk exists
    14:01:30:472 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:472 | RL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.2
    14:01:30:472 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\VA.ahk exists
    14:01:30:472 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    14:01:30:472 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\VA_Extension.ahk exists
    14:01:30:472 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:472 | RL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
    14:01:30:472 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\7z.ahk exists
    14:01:30:472 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:472 | RL |   DEBUG1  | +0     | 7z.ahk Version: 1.0.3
    14:01:30:472 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Bezel.ahk exists
    14:01:30:472 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:472 | RL |   DEBUG1  | +0     | Bezel.ahk Version: 1.1.11
    14:01:30:472 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Fade.ahk exists
    14:01:30:487 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:487 | RL |   DEBUG1  | +0     | Fade.ahk Version: 1.1.5
    14:01:30:487 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Fade Init.ahk exists
    14:01:30:487 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:487 | RL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.2
    14:01:30:487 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Fade Animations.ahk exists
    14:01:30:487 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:487 | RL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.12
    14:01:30:487 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Keymapper.ahk exists
    14:01:30:487 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:487 | RL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.1.4
    14:01:30:487 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Keymapper Init.ahk exists
    14:01:30:487 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:487 | RL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.6
    14:01:30:487 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\MultiGame.ahk exists
    14:01:30:487 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:503 | RL |   DEBUG1  | +15    | MultiGame.ahk Version: 1.0.9
    14:01:30:503 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\MultiGame Init.ahk exists
    14:01:30:503 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:503 | RL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
    14:01:30:503 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\MultiPlayer.ahk exists
    14:01:30:503 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:503 | RL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.8
    14:01:30:503 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Pause.ahk exists
    14:01:30:519 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:519 | RL |   DEBUG1  | +0     | Pause.ahk Version: 1.1.8
    14:01:30:519 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Pause Init.ahk exists
    14:01:30:519 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:519 | RL |   DEBUG1  | +0     | Pause Init.ahk Version: 1.0.3
    14:01:30:519 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Password.ahk exists
    14:01:30:519 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:519 | RL |   DEBUG1  | +0     | Password.ahk Version: 1.0.3
    14:01:30:519 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\RL.ahk exists
    14:01:30:519 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:519 | RL |   DEBUG1  | +0     | RL.ahk Version: 1.0
    14:01:30:519 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Rom Mapping Launch Menu.ahk exists
    14:01:30:519 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:519 | RL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.7
    14:01:30:519 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Shared.ahk exists
    14:01:30:534 | RL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:534 | RL |   DEBUG1  | +0     | Shared.ahk Version: 1.3.9
    14:01:30:534 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Statistics.ahk exists
    14:01:30:534 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:534 | RL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.4
    14:01:30:534 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Statistics Init.ahk exists
    14:01:30:534 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:534 | RL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
    14:01:30:534 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\Virtual Drive.ahk exists
    14:01:30:534 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:534 | RL |   DEBUG1  | +0     | Virtual Drive.ahk Version: 1.0.4
    14:01:30:534 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\XHotkey.ahk exists
    14:01:30:534 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:534 | RL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.4
    14:01:30:534 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Lib\XHotkey Init.ahk exists
    14:01:30:534 | RL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    14:01:30:534 | RL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.2
    14:01:30:534 | RL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Nintendo GameCube -r Mario Kart - Double Dash!! (USA) -f F:\Hyperspin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    14:01:30:534 | RL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Mario Kart - Double Dash!! (USA)"
    14:01:30:534 | RL |   DEBUG1  | +0     | Main - dbName: Mario Kart - Double Dash!! (USA)
    14:01:30:534 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    14:01:30:534 | RL |     INFO  | +0     | Main - RocketLauncher received "Nintendo GameCube" and "Mario Kart - Double Dash!! (USA)"
    14:01:30:550 | RL |     INFO  | +15    | Main - Did not find a "F:\Hyperspin\Settings\Nintendo GameCube\Game Options.ini" file, skipping any game-specific options.
    14:01:30:550 | RL |     INFO  | +0     | Main - Mario Kart - Double Dash!! (USA) is using the default emulator: Dolphin
    14:01:30:550 | RL |     INFO  | +0     | Main - Checking for a [Dolphin] section in F:\Hyperspin\Settings\Nintendo GameCube\Emulators.ini
    14:01:30:550 | RL |     INFO  | +0     | Main - Checking for a [Dolphin] section in F:\Hyperspin\Settings\Global Emulators.ini
    14:01:30:550 | RL |     INFO  | +0     | Main - Found [Dolphin] in F:\Hyperspin\Settings\Global Emulators.ini
    14:01:30:550 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Modules\Dolphin\Dolphin.ahk exists
    14:01:30:550 | RL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
    14:01:30:550 | RL |     INFO  | +0     | Main - Mario Kart - Double Dash!! (USA) will use module: F:\Hyperspin\Modules\Dolphin\Dolphin.ahk
    14:01:30:566 | RL |     INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    14:01:30:581 | RL |     INFO  | +15    | CheckFile - Checking if F:\Hyperspin\Emulators\Dolphin\Dolphin - GameCube (Portbale)\Dolphin.exe exists
    14:01:30:581 | RL |     INFO  | +0     | Main - INI Keys read
    14:01:30:581 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\7z.exe exists
    14:01:30:581 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Module Extensions\7z.dll exists
    14:01:30:581 | RL |     INFO  | +0     | Main - "Mario Kart - Double Dash!! (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    14:01:30:581 | RL |     INFO  | +0     | CheckPaths - Started
    14:01:30:581 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).7z
    14:01:30:581 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA)\Mario Kart - Double Dash!! (USA).7z
    14:01:30:581 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
    14:01:30:581 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).zip
    14:01:30:597 | RL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA)\Mario Kart - Double Dash!! (USA).zip
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).wbfs
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA)\Mario Kart - Double Dash!! (USA).wbfs
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).ciso
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom by name in subfolder: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA)\Mario Kart - Double Dash!! (USA).ciso
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Rom not found
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Looking for rom: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).iso
    14:01:30:597 | RL |     INFO  | +0     | CheckPaths - Found rom: L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).iso
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Current romName: Mario Kart - Double Dash!! (USA)
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Current romPath: L:\Nintendo - Gamecube
    14:01:30:597 | RL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .iso
    14:01:30:597 | RL |     INFO  | +0     | CheckPaths - Ended
    14:01:30:597 | RL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    14:01:30:597 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    14:01:30:597 | RL |  WARNING  | +0     | BuildScript - "F:\Hyperspin\Lib\User Functions Init.ahk" not found
    14:01:30:597 | RL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
    14:01:30:597 | RL |     INFO  | +0     | BuildScript - Validating module
    14:01:30:597 | RL |     INFO  | +0     | BuildScript - Validation complete
    14:01:30:612 | RL |     INFO  | +16    | BuildScript - Loaded Multi-Player scripts
    14:01:30:612 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    14:01:30:612 | RL |  WARNING  | +0     | BuildScript - "F:\Hyperspin\Lib\User Functions.ahk" not found
    14:01:30:612 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
    14:01:30:612 | RL |     INFO  | +0     | Main - Module is built
    14:01:30:612 | RL |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\AutoHotkey.dll exists
    14:01:30:612 | RL |     INFO  | +0     | Main - Hiding desktop
    14:01:30:628 | RL |     INFO  | +15    | Main - Running module
    14:01:30:628 | RL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    14:01:30:784 | MD |     INFO  | +N/A   | Module initialized
    14:01:30:784 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
    14:01:30:784 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
    14:01:30:784 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
    14:01:30:784 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
    14:01:30:784 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
    14:01:30:784 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
    14:01:30:816 | MD |     INFO  | +31    | StartModule - Started
    14:01:30:816 | MD |     INFO  | +0     | StartModule - MEmu: Dolphin
    					MEmuV: v4.0 r6928
    					MURL: https://dolphin-emu.org/
    					MAuthor: djvj & bleasby
    					MVersion: 2.1.5
    					MCRC: F58CF3FB
    					iCRC: F063B9AF
    					MID: 
    					MSystem: "Nintendo Gamecube","Nintendo Wii","Nintendo WiiWare"
    14:01:30:816 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Nintendo GameCube"
    14:01:30:816 | MD |     INFO  | +0     | PluginInit - Started
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
    14:01:30:816 | MD |     INFO  | +0     | CheckFile - Checking if F:\Hyperspin\Databases\Nintendo GameCube\Nintendo GameCube.xml exists
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Mario Kart - Double Dash!! (USA)"
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Cloneof
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Publisher
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Nintendo"
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Year
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Year" with a value: "2003"
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Driving"
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Rating
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Rating" with a value: "ESRB - E (Everyone)"
    14:01:30:816 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Genre | GameInfo Value: Driving
    					GameInfo Label: Name | GameInfo Value: Mario Kart - Double Dash!! (USA)
    					GameInfo Label: Publisher | GameInfo Value: Nintendo
    					GameInfo Label: Rating | GameInfo Value: ESRB - E (Everyone)
    					GameInfo Label: Year | GameInfo Value: 2003
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Logo: F:\Hyperspin\Media\Nintendo GameCube\Images\Wheel\Mario Kart - Double Dash!! (USA).png
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a System Logo: F:\Hyperspin\Media\Main Menu\Images\Wheel\Nintendo GameCube.png
    14:01:30:816 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Logo | Asset Path1:  F:\Hyperspin\Media\Nintendo GameCube\Images\Wheel\Mario Kart - Double Dash!! (USA).png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: System Logo | Asset Path1:  F:\Hyperspin\Media\Main Menu\Images\Wheel\Nintendo GameCube.png | Asset Extension1:  png | Asset Type1:  system
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    14:01:30:816 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    14:01:30:847 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a Artwork1: F:\Hyperspin\Media\Nintendo GameCube\Images\Artwork1\Mario Kart - Double Dash!! (USA).png
    14:01:30:847 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Box Art: F:\Hyperspin\Media\Nintendo GameCube\Images\Artwork2\Mario Kart - Double Dash!! (USA).png
    14:01:30:847 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Cartridge: F:\Hyperspin\Media\Nintendo GameCube\Images\Artwork3\Mario Kart - Double Dash!! (USA).png
    14:01:30:847 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Flyers: F:\Hyperspin\Media\Nintendo GameCube\Images\Artwork4\Mario Kart - Double Dash!! (USA).png
    14:01:30:847 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Letters: F:\Hyperspin\Media\Nintendo GameCube\Images\Letters
    14:01:30:941 | MD |   DEBUG1  | +94    | BuildAssetsTable - Searching for a Other: F:\Hyperspin\Media\Nintendo GameCube\Images\Other
    14:01:30:941 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Cartridge | Asset Path1:  F:\Hyperspin\Media\Nintendo GameCube\Images\Artwork3\Mario Kart - Double Dash!! (USA).png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: Flyers | Asset Path1:  F:\Hyperspin\Media\Nintendo GameCube\Images\Artwork4\Mario Kart - Double Dash!! (USA).png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: Letters | Asset Path1:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
    					Asset Label: Letters | Asset Path2:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
    					Asset Label: Letters | Asset Path3:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
    					Asset Label: Letters | Asset Path4:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
    					Asset Label: Letters | Asset Path5:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
    					Asset Label: Letters | Asset Path6:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
    					Asset Label: Letters | Asset Path7:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
    					Asset Label: Letters | Asset Path8:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
    					Asset Label: Letters | Asset Path9:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
    					Asset Label: Letters | Asset Path10:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
    					Asset Label: Letters | Asset Path11:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
    					Asset Label: Letters | Asset Path12:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
    					Asset Label: Letters | Asset Path13:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
    					Asset Label: Letters | Asset Path14:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
    					Asset Label: Letters | Asset Path15:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
    					Asset Label: Letters | Asset Path16:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
    					Asset Label: Letters | Asset Path17:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
    					Asset Label: Letters | Asset Path18:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
    					Asset Label: Letters | Asset Path19:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
    					Asset Label: Letters | Asset Path20:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
    					Asset Label: Letters | Asset Path21:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
    					Asset Label: Letters | Asset Path22:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
    					Asset Label: Letters | Asset Path23:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
    					Asset Label: Letters | Asset Path24:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
    					Asset Label: Letters | Asset Path25:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
    					Asset Label: Letters | Asset Path26:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
    					Asset Label: Letters | Asset Path27:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
    					Asset Label: Letters | Asset Path28:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
    					Asset Label: Letters | Asset Path29:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
    					Asset Label: Letters | Asset Path30:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
    					Asset Label: Letters | Asset Path31:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
    					Asset Label: Letters | Asset Path32:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
    					Asset Label: Letters | Asset Path33:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
    					Asset Label: Letters | Asset Path34:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
    					Asset Label: Letters | Asset Path35:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
    					Asset Label: Letters | Asset Path36:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
    					Asset Label: Letters | Asset Path37:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
    					Asset Label: Letters | Asset Path38:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
    					Asset Label: Letters | Asset Path39:  F:\Hyperspin\Media\Nintendo GameCube\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
    					Asset Label: Other | Asset Path1:  F:\Hyperspin\Media\Nintendo GameCube\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
    14:01:30:941 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    14:01:30:941 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
    14:01:30:941 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for a Game Video: F:\Hyperspin\Media\Nintendo GameCube\Video\Mario Kart - Double Dash!! (USA).* 
    14:01:30:972 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for a System Video: F:\Hyperspin\Media\Main Menu\Video\Nintendo GameCube.*
    14:01:30:972 | MD |   DEBUG2  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Video | Asset Path1:  F:\Hyperspin\Media\Nintendo GameCube\Video\Mario Kart - Double Dash!! (USA).mp4 | Asset Extension1:  mp4 | Asset Type1:  game
    					Asset Label: System Video | Asset Path1:  F:\Hyperspin\Media\Main Menu\Video\Nintendo GameCube.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
    14:01:30:972 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    14:01:30:972 | MD |     INFO  | +0     | PluginInit - Ended
    14:01:30:972 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Mario Kart - Double Dash!! (USA)
    14:01:30:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Started
    14:01:30:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
    14:01:30:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 1 check
    14:01:30:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Post loop 2 check
    14:01:30:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    14:01:30:972 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Ended
    14:01:30:972 | MD |     INFO  | +0     | StartModule - Ended
    14:01:30:972 | MD |     INFO  | +0     | HideFE - Hiding Frontend by making it transparent
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: false
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - UseCustomWiimoteProfiles: false
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - UseCustomGCPadProfiles: false
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - HideMouse: true
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - RefreshKey: 
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - Timeout: 5
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Settings] - Render_To_Main: true
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Network] - Enable_Network_Play: false
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [Mario Kart - Double Dash!! (USA)] - enableVBALink: false
    14:01:30:972 | MD |     INFO  | +0     | Module Setting - [VBA Link] - VBAExePath: 
    14:01:30:003 | MD |     INFO  | +31    | Module Setting - [VBA Link] - VBABiosPath: 
    14:01:31:003 | MD |     INFO  | +0     | Module Setting - [VBA Link] - VBADelay: 500
    14:01:31:003 | MD |     INFO  | +0     | Module - Dolphin's base settings folder is portable and found in: F:\Hyperspin\Emulators\Dolphin\Dolphin - GameCube (Portbale)\User
    14:01:31:003 | MD |     INFO  | +0     | 7z - Started, received L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).iso. If rom is an archive, it will extract to F:\Hyperspin\Emulators\temp extract
    14:01:31:003 | MD |     INFO  | +0     | 7z - This rom type does not need 7z: ".iso"
    14:01:31:003 | MD |   DEBUG1  | +0     | 7z - Starting non-7z FadeIn animation.
    14:01:31:003 | MD |   DEBUG1  | +0     | 7z - romPath changed from "L:\Nintendo - Gamecube" to "L:\Nintendo - Gamecube"
    14:01:31:003 | MD |   DEBUG1  | +0     | 7z - romName changed from "Mario Kart - Double Dash!! (USA)" to "Mario Kart - Double Dash!! (USA)"
    14:01:31:003 | MD |   DEBUG1  | +0     | 7z - romExtension changed from ".iso" to ".iso"
    14:01:31:003 | MD |     INFO  | +0     | 7z - Ended
    14:01:31:003 | MD |   DEBUG1  | +0     | IniWrite - ini value already correct. SECTION: [Display] - KEY: Fullscreen - Value: False
    14:01:31:003 | MD |   DEBUG1  | +0     | IniWrite - ini value already correct. SECTION: [Display] - KEY: RenderToMain - Value: true
    14:01:31:003 | MD |   DEBUG1  | +0     | IniWrite - ini value already correct. SECTION: [Interface] - KEY: HideCursor - Value: True
    14:01:31:003 | MD |   DEBUG1  | +0     | IniWrite - ini value already correct. SECTION: [Interface] - KEY: ConfirmStop - Value: False
    14:01:31:003 | MD |   DEBUG1  | +0     | IniWrite - ini value already correct. SECTION: [Interface] - KEY: UsePanicHandlers - Value: False
    14:01:31:003 | MD |   DEBUG1  | +0     | IniWrite - ini value already correct. SECTION: [Core] - KEY: SerialPort1 - Value: 5
    14:01:31:003 | MD |     INFO  | +0     | HideEmuStart - Starting HideEmuTimer, scanning for windows defined in hideEmuObj every 2ms
    14:01:31:003 | MD |     INFO  | +0     | HideEmuStart - Ended
    14:01:31:003 | MD |     INFO  | +0     | Run - Running: F:\Hyperspin\Emulators\Dolphin\Dolphin - GameCube (Portbale)\Dolphin.exe /b /e "L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).iso"
    14:01:31:066 | MD |   DEBUG1  | +63    | Run - "Dolphin.exe /b /e "L:\Nintendo - Gamecube\Mario Kart - Double Dash!! (USA).iso"" Process ID: 9572
    14:01:31:066 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: BlackScreen | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x4074c | Process ID: 6764 | Process Path: F:\Hyperspin\RocketLauncher.exe
    14:01:31:066 | MD |     INFO  | +0     | WinWait - Waiting for "Dolphin ahk_class wxWindowNR"
    14:01:31:425 | MD |   DEBUG1  | +359   | HideEmu - Found a new window to hide: Dolphin ahk_class wxWindowNR
    14:01:31:425 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: Dolphin 4.0-6068 | Class: wxWindowNR | State: 0 | X: 0 | Y: 0 | Width: 1036 | Height: 780 | Window HWND: 0x406c4 | Process ID: 9572 | Process Path: F:\Hyperspin\Emulators\Dolphin\Dolphin - GameCube (Portbale)\Dolphin.exe
    14:01:31:534 | MD |   DEBUG1  | +110   | HideEmuEnd - Stopping HideEmuTimer and unhiding flagged windows
    14:01:31:534 | MD |   DEBUG1  | +0     | HideEmu - Revealed window: Dolphin ahk_class wxWindowNR
    14:01:31:534 | MD |   DEBUG1  | +0     | HideEmuEnd - Ended
    14:01:31:534 | MD |     INFO  | +0     | Process - WaitClose Dolphin.exe 
    14:01:40:287 | MD |     INFO  | +8750  | 7zCleanUp - Started
    14:01:40:287 | MD |   DEBUG1  | +0     | 7zCleanUp - Deleted 
    14:01:40:287 | MD |     INFO  | +0     | 7zCleanUp - Ended
    14:01:40:287 | MD |     INFO  | +0     | ExitModule - Started
    14:01:40:287 | MD |     INFO  | +0     | Starting Updating Statistics:
    14:01:40:287 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
    14:01:40:287 | MD |   DEBUG2  | +0     | gameSectionStartTime:72056687
    14:01:40:287 | MD |   DEBUG2  | +0     | ElapsedTime:9
    14:01:40:287 | MD |   DEBUG2  | +0     | Statistics cleared game name: Mario Kart - Double Dash!!
    14:01:40:350 | MD |   DEBUG2  | +62    | Loaded game statistics from ini files:
    					Number_of_Times_Played: 144
    					Last_Time_Played: Saturday January 30, 2016 02:00:26 PM
    					Average_Time_Played: 41
    					Total_Time_Played: 5975
    					System_Total_Played_Time: 6376
    					Total_Global_Played_Time: 14887
    14:01:40:350 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 145
    					Last_Time_Played: Saturday January 30, 2016 02:01:30 PM
    					Average_Time_Played: 41
    					Total_Time_Played: 5984
    					System_Total_Played_Time: 6385
    					Total_Global_Played_Time: 14896
    14:01:40:412 | MD |     INFO  | +63    | Game section statistics updated.
    14:01:40:412 | MD |     INFO  | +0     | ExitModule - Ended
    14:01:40:412 | MD |     INFO  | +0     | End of Module Logs
    14:01:40:522 | RL |     INFO  | +9891  | Main - Module ended, exiting RocketLauncher normally
    14:01:40:522 | RL |     INFO  | +0     | ExitScript - Started
    14:01:40:522 | RL |   DEBUG1  | +0     | ExitScript - Restoring taskbar
    14:01:40:631 | RL |     INFO  | +109   | ExitScript - Ended
    Last edited by masticman ; 01-31-2016 at 01:41 PM.
     

  2. Collapse Details
    Re: Dolphin emulator crashing on exit 
    #2
    Member

    MainSecondary
    Join Date
    May 2015
    Posts
    38
    If no one else is having this problem then could you please let know what version of Dolphin you are using with Rocket launcher so I can narrow it down?
     

  3. Collapse Details
    Re: Dolphin emulator crashing on exit 
    #3
    RocketLauncher Developer
    djvj's Avatar
    MainSecondary
    Join Date
    Apr 2014
    Location
    Long Island
    Posts
    6,292
    I don't have this problem and I stay updated with latest git version every month or so.
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

    If you appreciate our work, please support the site by clicking the Donate button at the top of the page.
     

  4. Collapse Details
    Re: Dolphin emulator crashing on exit 
    #4
    Member ninjalo's Avatar
    MainSecondary
    Join Date
    Jun 2014
    Posts
    47
    I jump between Dolphin 5.0-rc5 and whatever the newest GIT is and I don't have that problem either. Which Graphic Backend are you using? Personally I use the OpenGL one as it runs very well for me, and my video card is considerably older than yours.
     

  5. Collapse Details
    Dolphin emulator crashing on exit 
    #5
    Member

    MainSecondary
    Join Date
    May 2015
    Posts
    38
    Tried open GL and direct 3D with the same problem. Working away till the weekend but will test the latest Git and Rc5 when I get back. If this fails then will try uninstall & reinstalling my C libraries. Thanks for your suggestions
    Last edited by masticman ; 02-02-2016 at 03:01 PM.
     

  6. Collapse Details
    Re: Dolphin emulator crashing on exit 
    #6
    Member

    MainSecondary
    Join Date
    May 2015
    Posts
    38
    Tried all the latest versions, reinstalled my C libraries ect and still have the same problem.
    I have noticed with a clean install the emulator will load a game and then exit without any problems.
    If the emulator is launched with rocket launcher then the bug starts
    Now if I load and exit a game without rocket launcher then emulator still crashes.
    I backed up my dolphin ini file before it was changed by rocket launcher and replaced it back in the folder afterwards and now the emu is loading and exiting without rocketlauncher fine again.
    Rocketlauncher is changing something in the dolphin ini which is causing the crash, I have compared the two ini's side by side and cannot see a difference but yet there must be a change with the ini for this to occur.
    Has anyone come across this before?
     

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