Thread: Dosbox not fullscreen after exiting Pause

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    Dosbox not fullscreen after exiting Pause 
    #1
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    Hello maybe someone can help me i have dosbox installed with exodos set but when i launch game fullscreen and enter hyperpause and exit hyperpause dosbox is not fullscreen anymore i have to alt enter to go back to fullscreen anyone else have this same problem and maybe have a fix ???
     

  2. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #2
    Senior Member
    Turranius's Avatar
    MainSecondary
    Join Date
    May 2014
    Posts
    387
    I have it worse =) When I enter HyperPause, it launches in a little window the same size as Dosbox was before it went fullscreen.
    Going out of HyperPause indeed causes DosBox to be windowed again.

    Code:
    17:54:43:559 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net)
    17:54:43:598 | HL |     INFO  | +47    | Main - System Specs:
    					HyperLaunch Dir: I:\Arcade\HyperLaunch
    					HyperLaunch is: 32-bit
    					OS: Microsoft Windows 8.1 Enterprise
    					SKU: Enterprise
    					Total Memory: 16326.85 MB
    					Free Memory: 12243.48 MB
    					Used Memory: 4083.367 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 8
    					GPU 1 Name: NVIDIA GeForce GTX 770
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 9.18.13.4475
    					Sound 1 Device: Realtek High Definition Audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: NVIDIA High Definition Audio
    					Sound 2 Status: Enabled
    					Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 3 Status: Enabled
    					OS Language: English_United_Kingdom
    					OS Admin Status: No
    					Monitor #1 (\\.\DISPLAY1): 1920x1200 (1920x1160 work)
    					Monitor #2 (\\.\DISPLAY2): 3840x1200 (3840x1200 work)
    					Monitor #1 Orientation: Landscape
    					Current AHK Desktop Width: 1920
    					Current AHK Desktop Height: 1200
    					AutoHotkey Path: 
    					AHK Version: 1.1.09.04
    					Unicode: No
    17:54:43:601 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\HyperLaunch.exe exists
    17:54:43:609 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	Your favorite Front End companion! Visit us @ www.hyperlaunch.net
    					FileVersion             	3.1.0.3
    					LegalCopyright          	©2014 HyperLaunch
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.1.9.4
    					CompanyName             	HyperLaunch BETA
    					File Size:			981504 bytes
    					Created:			11/12/2014 - 3:45:34
    					Modified:			1/7/2015 - 10:02:42
    17:54:43:614 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
    17:54:43:627 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			409 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:630 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
    17:54:43:641 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	DxWnd MFC application
    					FileVersion             	1, 0, 0, 1
    					InternalName            	DxWnd
    					LegalCopyright          	Copyright (C) 2004/2012
    					OriginalFilename        	DxWnd.exe
    					ProductName             	DxWnd application
    					ProductVersion          	1, 0, 0, 1
    					File Size:			539136 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:644 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\BinHexRW.ahk exists
    17:54:43:655 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:43:665 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			4961 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    17:54:43:669 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe exists
    17:54:43:679 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	 
    					FileVersion             	1.1.09.04
    					InternalName            	 
    					OriginalFilename        	 
    					ProductName             	 
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:43:683 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\CLR.ahk exists
    17:54:43:692 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:701 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			10586 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:43:704 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\COM.ahk exists
    17:54:43:716 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:726 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			26342 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:43:730 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Control_AniGif.ahk exists
    17:54:43:739 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:750 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			11/4/2014 - 8:31:32
    					Modified:			11/4/2014 - 9:03:16
    17:54:43:754 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
    17:54:43:763 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			409 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:767 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
    17:54:43:777 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					FileDescription         	DxWnd MFC application
    					FileVersion             	1, 0, 0, 1
    					InternalName            	DxWnd
    					LegalCopyright          	Copyright (C) 2004/2012
    					OriginalFilename        	DxWnd.exe
    					ProductName             	DxWnd application
    					ProductVersion          	1, 0, 0, 1
    					File Size:			539136 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:780 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\gdip.ahk exists
    17:54:43:794 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:803 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:43:806 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\gdip_alt.ahk exists
    17:54:43:814 | HL |    ERROR  | +16    | CRC Check - No CRC defined on the header for: I:\Arcade\HyperLaunch\Module Extensions\gdip_alt.ahk
    17:54:43:824 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			3156 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    17:54:43:829 | HL |   DEBUG1  | +15    | gdip_alt.ahk Version: rotation
    17:54:43:832 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\gsdll32.dll exists
    17:54:43:840 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			11/4/2014 - 9:09:41
    					Modified:			1/7/2015 - 10:02:44
    17:54:43:843 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\itextsharp.dll exists
    17:54:43:852 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			11/4/2014 - 9:03:17
    					Modified:			11/4/2014 - 9:03:17
    17:54:43:855 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Java.ahk exists
    17:54:43:863 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:43:873 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			7841 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    17:54:43:879 | HL |   DEBUG1  | +15    | Java.ahk Version: 1.0.0
    17:54:43:882 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\JSON.ahk exists
    17:54:43:894 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:906 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			9203 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:43:910 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Origin.ahk exists
    17:54:43:922 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:43:931 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			4897 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:937 | HL |   DEBUG1  | +16    | Origin.ahk Version: 1.0.0
    17:54:43:940 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll exists
    17:54:43:948 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			69120 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:951 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\RegRW64.ahk exists
    17:54:43:965 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:977 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:43:980 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\RIni.ahk exists
    17:54:43:991 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:43:001 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			67561 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:44:005 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
    17:54:44:015 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.4841.31212
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.4841.31212
    					CompanyName             	Markovtsev Vadim
    					File Size:			165888 bytes
    					Created:			11/4/2014 - 8:31:33
    					Modified:			11/4/2014 - 9:03:16
    17:54:44:019 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Steam.ahk exists
    17:54:44:030 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:042 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			5326 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:44:048 | HL |   DEBUG1  | +16    | Steam.ahk Version: 1.0.0
    17:54:44:051 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\VA.ahk exists
    17:54:44:063 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:44:073 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			11/4/2014 - 8:47:56
    					Modified:			11/4/2014 - 9:03:16
    17:54:44:077 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\VA_Extension.ahk exists
    17:54:44:087 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    17:54:44:096 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			3741 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    17:54:44:100 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Bezel.ahk exists
    17:54:44:116 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:129 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			95272 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:135 | HL |   DEBUG1  | +0     | Bezel.ahk Version: 1.0.7
    17:54:44:138 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Fade.ahk exists
    17:54:44:149 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:160 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			35101 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/6/2015 - 9:00:07
    17:54:44:167 | HL |   DEBUG1  | +0     | Fade.ahk Version: 1.0.8
    17:54:44:170 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Fade Init.ahk exists
    17:54:44:180 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:191 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			999 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:198 | HL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
    17:54:44:201 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Fade Animations.ahk exists
    17:54:44:214 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:224 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			64466 bytes
    					Created:			11/6/2014 - 8:10:18
    					Modified:			1/7/2015 - 10:02:43
    17:54:44:229 | HL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.0
    17:54:44:233 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\HyperPause.ahk exists
    17:54:44:252 | HL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:261 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			388770 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:267 | HL |   DEBUG1  | +16    | HyperPause.ahk Version: 1.0.6
    17:54:44:270 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\HyperPause Init.ahk exists
    17:54:44:279 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:288 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			537 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:294 | HL |   DEBUG1  | +0     | HyperPause Init.ahk Version: 1.0.1
    17:54:44:298 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Keymapper.ahk exists
    17:54:44:308 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:318 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			32953 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/7/2015 - 10:02:43
    17:54:44:326 | HL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.0.9
    17:54:44:330 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Keymapper Init.ahk exists
    17:54:44:338 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:347 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			3435 bytes
    					Created:			11/4/2014 - 9:03:15
    					Modified:			11/4/2014 - 9:03:15
    17:54:44:353 | HL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.2
    17:54:44:356 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\MultiGame.ahk exists
    17:54:44:368 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:379 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			40582 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:387 | HL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.5
    17:54:44:391 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\MultiGame Init.ahk exists
    17:54:44:401 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:412 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			161 bytes
    					Created:			11/4/2014 - 9:03:15
    					Modified:			11/4/2014 - 9:03:15
    17:54:44:418 | HL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
    17:54:44:422 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\MultiPlayer.ahk exists
    17:54:44:434 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:444 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			55606 bytes
    					Created:			12/26/2014 - 9:05:59
    					Modified:			12/31/2014 - 10:02:57
    17:54:44:449 | HL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.1
    17:54:44:453 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Password.ahk exists
    17:54:44:463 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:474 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			10035 bytes
    					Created:			12/26/2014 - 9:00:57
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:480 | HL |   DEBUG1  | +0     | Password.ahk Version: 1.0.0
    17:54:44:483 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
    17:54:44:494 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:504 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			73560 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:511 | HL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.3
    17:54:44:516 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Shared.ahk exists
    17:54:44:532 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:543 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			140133 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/7/2015 - 10:02:43
    17:54:44:549 | HL |   DEBUG1  | +16    | Shared.ahk Version: 1.2.1
    17:54:44:554 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Statistics.ahk exists
    17:54:44:566 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:576 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			26170 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:582 | HL |   DEBUG1  | +15    | Statistics.ahk Version: 1.0.2
    17:54:44:585 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Statistics Init.ahk exists
    17:54:44:596 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:604 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			33 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:611 | HL |   DEBUG1  | +16    | Statistics Init.ahk Version: 1.0.1
    17:54:44:614 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\XHotkey.ahk exists
    17:54:44:625 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:635 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			29623 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    17:54:44:640 | HL |   DEBUG1  | +16    | XHotkey.ahk Version: 1.0.2
    17:54:44:645 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\XHotkey Init.ahk exists
    17:54:44:655 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    17:54:44:664 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			1236 bytes
    					Created:			11/4/2014 - 9:03:15
    					Modified:			11/4/2014 - 9:03:15
    17:54:44:671 | HL |   DEBUG1  | +16    | XHotkey Init.ahk Version: 1.0.0
    17:54:44:675 | HL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Microsoft MS-DOS -r 1 Ton (1996) -f I:\Arcade\HyperSpin\HyperSpin.exe -p HyperSpin"
    17:54:44:680 | HL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "1 Ton (1996)"
    17:54:44:684 | HL |   DEBUG1  | +0     | Main - dbName: 1 Ton (1996)
    17:54:44:689 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Plugins\HyperSpin.plugin exists
    17:54:44:704 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			7998 bytes
    					Created:			12/26/2014 - 9:01:11
    					Modified:			12/26/2014 - 9:01:11
    17:54:44:708 | HL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    17:54:44:712 | HL |     INFO  | +0     | Main - HyperLaunch received "Microsoft MS-DOS" and "1 Ton (1996)"
    17:54:44:727 | HL |     INFO  | +16    | Main - 1 Ton (1996) is using the default emulator: DOSBox
    17:54:44:732 | HL |     INFO  | +0     | Main - Checking for a [DOSBox] section in I:\Arcade\HyperLaunch\Settings\Microsoft MS-DOS\Emulators.ini
    17:54:44:736 | HL |     INFO  | +16    | Main - Checking for a [DOSBox] section in I:\Arcade\HyperLaunch\Settings\Global Emulators.ini
    17:54:44:739 | HL |     INFO  | +0     | Main - Found [DOSBox] in I:\Arcade\HyperLaunch\Settings\Global Emulators.ini
    17:54:44:743 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Modules\DOSBox\DOSBox.ahk exists
    17:54:44:756 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			26935 bytes
    					Created:			12/26/2014 - 9:01:00
    					Modified:			12/26/2014 - 9:01:00
    17:54:44:768 | HL |     INFO  | +16    | Main - CRC Check - CRC matches, this is an official unedited module.
    17:54:44:772 | HL |     INFO  | +0     | Main - 1 Ton (1996) will use module: I:\Arcade\HyperLaunch\Modules\DOSBox\DOSBox.ahk
    17:54:44:781 | HL |     INFO  | +15    | Main - Did not find a "I:\Arcade\HyperLaunch\Settings\Microsoft MS-DOS\Game Options.ini" file, skipping any game-specific options.
    17:54:44:785 | HL |     INFO  | +0     | Main - Using SkipChecks method "Rom Only".
    17:54:44:789 | HL |     INFO  | +0     | Main - INI Keys read
    17:54:44:793 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\7z.exe exists
    17:54:44:802 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	7-Zip Console
    					FileVersion             	9.20
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
    					OriginalFilename        	7z.exe
    					ProductName             	7-Zip
    					ProductVersion          	9.20
    					CompanyName             	Igor Pavlov
    					File Size:			163840 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    17:54:44:806 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\7z.dll exists
    17:54:44:814 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	7z Standalone Plugin
    					FileVersion             	9.20
    					InternalName            	7za
    					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
    					OriginalFilename        	7za.dll
    					ProductName             	7-Zip
    					ProductVersion          	9.20
    					CompanyName             	Igor Pavlov
    					File Size:			914432 bytes
    					Created:			11/4/2014 - 8:34:37
    					Modified:			11/4/2014 - 9:03:16
    17:54:44:819 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\FontReg.exe exists
    17:54:44:828 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					FileDescription         	Font Registration Utility (x86-32)
    					FileVersion             	2.1.3.0
    					OriginalFilename        	FontReg.exe
    					File Size:			6144 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    17:54:44:834 | HL |     INFO  | +0     | Main - "1 Ton (1996)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
    17:54:44:839 | HL |  WARNING  | +0     | Main - SkipChecks is enabled and set to: Rom Only
    17:54:44:843 | HL |     INFO  | +16    | CheckPaths - Started
    17:54:44:847 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: I:\Arcade\Roms\Microsoft MS-DOS\1 Ton (1996).zip
    17:54:44:854 | HL |     INFO  | +0     | CheckPaths - Found rom: I:\Arcade\Roms\Microsoft MS-DOS\1 Ton (1996).zip
    17:54:44:857 | HL |   DEBUG1  | +0     | CheckPaths - Current romName: 1 Ton (1996)
    17:54:44:863 | HL |   DEBUG1  | +16    | CheckPaths - Current romPath: I:\Arcade\Roms\Microsoft MS-DOS
    17:54:44:866 | HL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .zip
    17:54:44:870 | HL |     INFO  | +0     | CheckPaths - Ended
    17:54:44:874 | HL |     INFO  | +15    | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    					
    					#NoTrayIcon
    					#InstallKeybdHook
    					DetectHiddenWindows, ON
    					SetTitleMatchMode, 2
    					SendMode, Event
    					0 = 8
    					pluginPath = I:\Arcade\HyperLaunch\Plugins
    					pluginName = HyperSpin
    					pluginExt = .plugin
    					hlMode = 
    					hlTitle = HyperLaunch
    					hlVersion = 3.1.0.3 BETA
    					hlAuthor = djvj
    					hlURL = www.hyperlaunch.net
    					langFile = I:\Arcade\HyperLaunch\Data\Language\Localization.ini
    					frontendPID = 0
    					frontendPath = I:\Arcade\HyperSpin
    					frontendExe = HyperSpin.exe
    					frontendExt = exe
    					frontendName = HyperSpin
    					frontendDrive = I:
    					exitEmulatorKey = H1500:1&2
    					exitEmulatorKeyWait = 0
    					forceHoldKey = ~Esc
    					restoreFE = false
    					exitScriptKey = ~q & ~s
    					toggleCursorKey = ~e & ~t
    					emuFullPath = I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    					emuPath = I:\Arcade\Emulators\DOSBox 20150103
    					emuName = DOSBox
    					emuExt = exe
    					romPath = I:\Arcade\Roms\Microsoft MS-DOS
    					romPathFromIni = I:\Arcade\Roms\Microsoft MS-DOS
    					romExtension = .zip
    					romExtensionOrig = .zip
    					romExtensions = zip
    					executable = dosbox_x64.exe
    					systemName = Microsoft MS-DOS
    					dbPath = 
    					dbName = 1 Ton (1996)
    					dbExt = 
    					romName = 1 Ton (1996)
    					romMapPath = 
    					romMappingEnabled = false
    					romMappingLaunchMenuEnabled = false
    					romMappingFirstMatchingExt = false
    					romMappingShowAllRomsInArchive = true
    					romMappingNumberOfGamesByScreen = 7
    					romMappingMenuWidth = 300
    					romMappingMenuMargin = 50
    					romMappingTextFont = Bebas Neue
    					romMappingTextOptions = cFFFFFFFF r4 s40 Bold
    					romMappingDisabledTextColor = ff888888
    					romMappingTextSizeDifference = 5
    					romMappingTextMargin = 10
    					romMappingTitleTextFont = Bebas Neue
    					romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
    					romMappingTitle2TextFont = Bebas Neue
    					romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
    					romMappingGameInfoTextFont = Bebas Neue
    					romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
    					romMappingBackgroundBrush = aa000000
    					romMappingColumnBrush = 33000000
    					romMappingButtonBrush1 = 6f000000
    					romMappingButtonBrush2 = 33000000
    					romMappingBackgroundAlign = Stretch and Lose Aspect
    					romMappingMenuFlagWidth = 40
    					romMappingMenuFlagSeparation = 5
    					romMappingDefaultMenuList = FullList
    					romMappingSingleFilteredRomAutomaticLaunch = false
    					altArchiveNameOnly = 
    					altRomNameOnly = 
    					altArchiveAndRomName = 
    					altArchiveAndManyRomNames = 
    					altRomNamesOnly = 
    					romMapScenario = 
    					skipchecks = Rom Only
    					romMatchExt = false
    					blockInputTime = 0
    					blockInputFile = I:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe
    					errorLevelReporting = false
    					lockLaunch = false
    					lockLaunchGame = 
    					screenRotationAngle = 0
    					screenRotationAngleGame = 
    					logFile = I:\Arcade\HyperLaunch\HyperLaunch.log
    					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
    					logLevel = 10
    					logShowDebugConsole = false
    					logIncludeModule = true
    					logIncludeFileProperties = true
    					logShowCommandWindow = false
    					logCommandWindow = false
    					hlDebugConsoleStdout = 
    					sysLang = English_United_Kingdom
    					sysType = 64-bit
    					navUpKey = Up
    					navDownKey = Down
    					navLeftKey = Left
    					navRightKey = Right
    					navSelectKey = Enter
    					navP2UpKey = Numpad8
    					navP2DownKey = Numpad2
    					navP2LeftKey = Numpad4
    					navP2RightKey = Numpad6
    					navP2SelectKey = NumpadEnter
    					originalWidth = 1920
    					originalHeight = 1200
    					dtEnabled = false
    					dtPath = 
    					dtUseSCSI = true
    					dtAddDrive = true
    					servoStikEnabled = false
    					ledblinkyEnabled = false
    					ledblinkyFullPath = 
    					ledblinkyProfilePath = I:\Arcade\HyperLaunch\Profiles\LEDBlinky
    					ledblinkyHLProfile = I:\Arcade\HyperLaunch\Profiles\LEDBlinky\HyperLaunch
    					emuIdleShutdown = 0
    					launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
    					hideCursor = false
    					hideEmu = false
    					hideFE = false
    					fadeIn = false
    					fadeInDuration = 500
    					fadeInTransitionAnimation = DefaultAnimateFadeIn
    					fadeInDelay = 0
    					fadeInExitDelay = 0
    					fadeOutExitDelay = 0
    					fadeOut = false
    					fadeOutExtraScreen = false
    					fadeOutDuration = 500
    					fadeOutTransitionAnimation = DefaultAnimateFadeOut
    					fadeOutDelay = 0
    					fadeLyrInterpolation = 7
    					fadeMuteEmulator = false
    					fadeUseBackgrounds = false
    					fadeXScale = 
    					fadeYScale = 
    					fadeLyr1Color = FF000000
    					fadeLyr1AlignImage = Align to Top Left
    					fadeLyr2Pos = Bottom Right Corner
    					fadeLyr2X = 300
    					fadeLyr2Y = 300
    					fadeLyr2Adjust = 1
    					fadeLyr2PicPad = 0
    					fadeLyr2Prefix = Layer 2
    					fadeLyr3Pos = Center
    					fadeLyr3X = 300
    					fadeLyr3Y = 300
    					fadeLyr3Adjust = 0.75
    					fadeLyr3PicPad = 0
    					fadeLyr3Speed = 750
    					fadeLyr3Animation = DefaultFadeAnimation
    					fadeLyr37zAnimation = DefaultFadeAnimation
    					fadeLyr3Type = imageandbar
    					fadeLyr3ImgFollow7zProgress = true
    					fadeLyr3Repeat = 1
    					fadeLyr3BackImageTransparency = 30
    					fadeLyr3StaticPos = No Alignment
    					fadeLyr3StaticX = 0
    					fadeLyr3StaticY = 870|1575
    					fadeLyr3StaticAdjust = 1
    					fadeLyr3StaticPicPad = 0
    					fadeLyr3StaticPrefix = Info Bar
    					fadeLyr4Adjust = 0.75
    					fadeLyr4X = 100
    					fadeLyr4Y = 100
    					fadeLyr4Pos = Above Layer 3 - Left
    					fadeLyr4FPS = 10
    					fadeLyr4PicPad = 0
    					fadeTranspGifColor = FFFFFF
    					fadeBarWindow = false
    					fadeBarWindowX = 
    					fadeBarWindowY = 
    					fadeBarWindowW = 600
    					fadeBarWindowH = 120
    					fadeBarWindowR = 20
    					fadeBarWindowM = 20
    					fadeBarWindowHatchStyle = 8
    					fadeBar = 7zOnly
    					fadeBarNon7zProgressTime = 0
    					fadeBarBack = true
    					fadeBarBackColor = FF555555
    					fadeBarH = 20
    					fadeBarR = 5
    					fadeBarColor = DD00BFFF
    					fadeBarHatchStyle = 3
    					fadeBarPercentageText = true
    					fadeBarInfoText = true
    					fadeBarXOffset = 0
    					fadeBarYOffset = 100
    					fadeRomInfoDescription = text
    					fadeRomInfoSystemName = text
    					fadeRomInfoYear = text
    					fadeRomInfoManufacturer = text
    					fadeRomInfoGenre = text
    					fadeRomInfoRating = text
    					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
    					fadeRomInfoTextPlacement = topRight
    					fadeRomInfoTextMargin = 5
    					fadeRomInfoText1Options = cFF555555 r4 s20 Bold
    					fadeRomInfoText2Options = cFF555555 r4 s20 Bold
    					fadeRomInfoText3Options = cFF555555 r4 s20 Bold
    					fadeRomInfoText4Options = cFF555555 r4 s20 Bold
    					fadeRomInfoText5Options = cFF555555 r4 s20 Bold
    					fadeRomInfoText6Options = cFF555555 r4 s20 Bold
    					fadeStats_Number_of_Times_Played = text with label
    					fadeStats_Last_Time_Played = text with label
    					fadeStats_Average_Time_Played = text with label
    					fadeStats_Total_Time_Played = text with label
    					fadeStats_System_Total_Played_Time = text with label
    					fadeStats_Total_Global_Played_Time = text with label
    					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
    					fadeStatsInfoTextPlacement = topLeft
    					fadeStatsInfoTextMargin = 5
    					fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
    					fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
    					fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
    					fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
    					fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
    					fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
    					fadeText1X = 0
    					fadeText1Y = 0
    					fadeText1Options = cFFFFFFFF r4 s20 Right Bold
    					fadeText1 = Loading Game
    					fadeText2X = 0
    					fadeText2Y = 0
    					fadeText2Options = cFFFFFFFF r4 s20 Right Bold
    					fadeText2 = Extraction Complete
    					fadeText3 = Loading Game
    					fadeText4 = Loading Complete
    					fadeFont = Arial
    					fadeSystemAndRomLayersOnly = false
    					fadeExtractionTime = disabled
    					fadeExtractionTimeTextX = 0
    					fadeExtractionTimeTextY = 0
    					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
    					fadeInterruptKey = 
    					detectFadeErrorEnabled = true
    					fadeImgPath = I:\Arcade\HyperLaunch\Media\Fade
    					HLDataPath = I:\Arcade\HyperLaunch\Data
    					HLMediaPath = I:\Arcade\HyperLaunch\Media
    					HLErrSoundPath = I:\Arcade\HyperLaunch\Media\Sounds\Error
    					modulesPath = I:\Arcade\HyperLaunch\Modules
    					moduleFullName = I:\Arcade\HyperLaunch\Modules\DOSBox\DOSBox.ahk
    					moduleName = DOSBox
    					modulePath = I:\Arcade\HyperLaunch\Modules\DOSBox
    					moduleExtension = ahk
    					moduleExtensionsPath = I:\Arcade\HyperLaunch\Module Extensions
    					libPath = I:\Arcade\HyperLaunch\Lib
    					7zEnabled = true
    					7zPath = I:\Arcade\HyperLaunch\Module Extensions\7z.exe
    					7zDllPath = I:\Arcade\HyperLaunch\Module Extensions\7z.dll
    					7zExtractPath = C:\Temp\Games
    					7zExtractPathOrig = 
    					7zAttachSystemName = false
    					7zDelTemp = true
    					7zSounds = true
    					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
    					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
    					mgEnabled = false
    					mgKey = ~NumpadSub
    					mgBackgroundColor = FF000000
    					mgSidePadding = 0.2
    					mgXScale = 1
    					mgYScale = 1
    					mgYOffset = 500
    					mgFont = Arial
    					mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
    					mgText1Text = Please select a game
    					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
    					mgText2Offset = 70
    					mgUseSound = true
    					mgSoundfreq = 300
    					mgExitEffect = none
    					mgSelectedEffect = rotate
    					mgUseGameArt = false
    					mgArtworkDir = Artwork1
    					mgCandidate = 
    					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
    					mgOnLaunch = false
    					hpEnabled = true
    					hpKey = ~NumpadAdd|Pause
    					hpBackToMenuBarKey = X
    					hpZoomInKey = C
    					hpZoomOutKey = V
    					hpScreenshotKey = ~PrintScreen
    					hpHiToTextPath = I:\Arcade\HyperLaunch\Module Extensions\HiToText.exe
    					hpSaveStateKeyCodes = 
    					hpLoadStateKeyCodes = 
    					keymapperEnabled = false
    					keymapperAHKMethod = false
    					keymapper = 
    					xpadderFullPath = I:\HyperSpin\Utilities\Xpadder\Xpadder.exe
    					joyToKeyFullPath = I:\Arcade\Utilities\JoyToKey\JoyToKey.exe
    					keymapperProfilePath = I:\Arcade\HyperLaunch\Profiles\
    					keymapperFrontEndProfileName = HyperSpin
    					keymapperFrontEndProfile = false
    					keymapperHyperLaunchProfileEnabled = false
    					JoyIDsEnabled = false
    					JoyIDsPreferredControllersSystem = use_global
    					JoyIDsPreferredControllersGlobal = use_global
    					CustomJoyNamesEnabled = false
    					CustomJoyNames = 
    					rotateMethod = false
    					FEProfile = I:\Arcade\HyperLaunch\Profiles\\HyperSpin
    					defaultProfile = I:\Arcade\HyperLaunch\Profiles\\_Default
    					systemProfile = I:\Arcade\HyperLaunch\Profiles\\Microsoft MS-DOS
    					xPadderSystemProfile = I:\Arcade\HyperLaunch\Profiles\\Microsoft MS-DOS\_Default
    					emuProfile = I:\Arcade\HyperLaunch\Profiles\\Microsoft MS-DOS\DOSBox
    					romProfile = I:\Arcade\HyperLaunch\Profiles\\Microsoft MS-DOS\1 Ton (1996)
    					HyperLaunchProfile = I:\Arcade\HyperLaunch\Profiles\\HyperLaunch
    					blankProfile = I:\Arcade\HyperLaunch\Profiles\\blank
    					ahkFEProfile = I:\Arcade\HyperLaunch\Profiles\AHK\HyperSpin
    					ahkDefaultProfile = I:\Arcade\HyperLaunch\Profiles\AHK\_Default
    					ahkSystemProfile = I:\Arcade\HyperLaunch\Profiles\AHK\Microsoft MS-DOS
    					ahkEmuProfile = I:\Arcade\HyperLaunch\Profiles\AHK\Microsoft MS-DOS\DOSBox
    					ahkRomProfile = I:\Arcade\HyperLaunch\Profiles\AHK\Microsoft MS-DOS\1 Ton (1996)
    					ahkHyperLaunchProfile = I:\Arcade\HyperLaunch\Profiles\AHK\HyperLaunch
    					bezelEnabled = false
    					bezelICEnabled = false
    					statisticsEnabled = true
    					pressDuration = -1
    					emuVolume = 1
    					dxwndIni = I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini
    					dxwndFullPath = I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe
    					mon1O = 0
    					pacDrivedllFile = I:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll
    
    17:54:44:879 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    17:54:44:883 | HL |     INFO  | +0     | BuildScript - Loaded HyperPause Init.ahk scripts
    17:54:44:886 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    17:54:44:891 | HL |     INFO  | +16    | BuildScript - Loaded User Functions Init.ahk script
    17:54:44:897 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
    17:54:44:901 | HL |     INFO  | +0     | BuildScript - Validating module
    17:54:44:908 | HL |     INFO  | +15    | BuildScript - Validation complete
    17:54:44:911 | HL |     INFO  | +0     | BuildScript - Module:
    					MEmu = DOSBox
    					MEmuV = v0.74
    					MURL = http://www.dosbox.com/
    					MAuthor = brolly, djvj
    					MVersion = 2.0
    					MCRC = 616AEEC2
    					iCRC = EEFBA82B
    					mId = 635535818862708645
    					MSystem = "Microsoft MS-DOS","Microsoft Windows 3.x"
    					;----------------------------------------------------------------------------
    					; Notes:
    					; This module is geared to work with the eXoDOS sets and folder structure. If you have games not from this set, you will want to use the same structure he uses.
    					; You can find an Enhanced DOSBox (highly recommended) with many unofficial features on ykhwong's page @ http://ykhwong.x-y.net/
    					; This enhanced DOSBox is needed for full Microsoft Windows 3.x support. So just stick with that one version for both systems.
    					; This module is oriented to work with the  eXoDOS sets, but it can work with any DOSBox configured game if you follow some guidelines.
    					; - Make sure you set Skip Checks to Rom Only
    					; - Rom Path should point to the folder where you have all the .zip files if you have 7z enabled and the folder where you keep your extracted games 
    					; if you keep your games extracted. If the games are extracted make sure you keep each game inside it's own sub-folder named after the romName
    					; - In your Rom Path you should also have the !dos folder that keeps your DOSBox conf files, but you can change the path to this folder in HLHQ, but 
    					; your configuration files should ALWAYS be kept inside a sub-folder named after your rom name ex. .\Config\bargon\dosbox.conf, .\Config\KQ1\dosbox.conf
    					; - The DOSbox configuration files should be named dosbox.conf, you can change the name in HLHQ if you prefer
    					; - If your games are compressed an additional ZipMapping ini file is required and should also be placed on the module folder so you can map 
    					; the long filenames to the short ones. Should be kept inside %ModulePath%\ZipMapping\%SystemName%.ini.
    					; When using 7z support, don't forget to set the 7z_Extract_Path on your ini file, if you are using the eXoDOS sets the last folder on this path must be a 
    					; a folder named "Games" since the conf files for these sets require such a naming. Module will error out if this doesn't happen
    					; Since eXoDOS sets rely on games being stored inside a folder named Games, if you want to use this module with other DOS sets, you might need to disable the 
    					; setting that appends 'Games' automatically to your paths under HLHQ
    					; DOSBox as a nasty habit of getting on top of all windows which might make it appear on top of the fade screen. If you are having this behavior enabled HideEmu in HLHQ
    					; Many old games place save games inside their own dirs, if you use 7z_Enable and 7z_Delete_Temp is true, you will delete these save games. Set 7z_Delete_Temp to false to prevent this.
    					;
    					; Controls are done via in-game options for each game.
    					; Dosbox.conf information can be found here: http://www.dosbox.com/wiki/Dosbox.conf
    					; DOSBox cli parameters: http://www.dosbox.com/wiki/Usage
    					; DOSBox Manual: http://www.dosbox.com/DOSBoxManual.html
    					; Compatibility List for DOSBox (often find game specific settings needed to get your games to launch): http://www.dosbox.com/comp_list.php?letter=a
    					;
    					; Useful DOSBox links:
    					; http://www.dosbox.com/wiki/Usage
    					; http://www.dosbox.com/wiki/Dosbox.conf
    					;
    					; Multi-PLayer Games info:
    					; List of multiplayer network dos games: http://web.archive.org/web/19970521185925/http://www.cs.uwm.edu/public/jimu/netgames.html
    					; GoG IPX list: http://www.gog.com/mix/dos_games_with_ipx_multiplayer
    					; MobyGames IPX list: http://www.mobygames.com/attribute/sheet/attributeId,82/p,2/
    					; MobyGames NetBios list: http://www.mobygames.com/attribute/sheet/attributeId,129/
    					; MobyGames Null Modem list: http://www.mobygames.com/attribute/sheet/attributeId,84/p,2/
    					; You can download NetBios from here: http://www.classicgamingarena.com/downloads/games/utilities/netbios
    					;
    					; Gravis Ultrasound Games:
    					; If you want to further Enhance the audio in many of the games, try setting these to use Ultrasound: http://www.mobygames.com/attribute/sheet/attributeId,20/
    					; Ultrasound Install Guide: http://www.vogons.org/viewtopic.php?t=16974
    					; Ultrasound recommended patches: http://www.dosgames.com/forum/about10574.html
    					; Extract the ULTRASNDPPL161 folder anywhere you want, default is %EmuPath%\Gravis_UltraSound, and rename it to ULTRAPRO
    					; Extract the ULTRASND411 to the same folder and rename it to ULTRASND
    					; If you did not use the default folder, in HLHQ's DOSBox module settings, change Gravis_Ultrasound_Folder to the folder you did.
    					; In DOSBox, these folders will be found in U:\ if done correctly. Do not try to use this drive for anything else in the DOS environment.
    					; Each game needs to be set up with the Midi and/or sound effects cards set to Gravis Ultrasound. This can only be done in the dosbox environment and running the game's setup executable. Usually this is setup.exe.
    					; If you set the proper Backup_Files in HLHQ, HyperLaunch will backup your settings and Ultrasound will work on next launch.
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    					
    					settingsFile := modulePath . "\" . moduleName . ".ini"
    					fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","false",,1)
    					hideConsole := IniReadCheck(settingsFile, "Settings", "Hide_Console","true",,1)
    					gusFolder := IniReadCheck(settingsFile, "Settings", "Gravis_Ultrasound_Folder", emuPath . "\Gravis_UltraSound",,1)
    					setupOnLaunch := IniReadCheck(settingsFile, "Settings|" . romName, "Setup_On_Launch", "false",,1)
    					requireGamesFolder := IniReadCheck(settingsFile, "Settings|" . romName, "Require_Games_Folder", "true",,1)
    					fullscreenResolution := IniReadCheck(settingsFile, "Settings|" . romName, "Fullscreen_Resolution", "original",,1)
    					windowedResolution := IniReadCheck(settingsFile, "Settings|" . romName, "Windowed_Resolution", "original",,1)
    					confFile := IniReadCheck(settingsFile, "Settings|" . romName, "Conf_File", "dosbox.conf",,1)
    					enableUltrasound := IniReadCheck(settingsFile, "Settings|" . romName, "Enable_Ultrasound", "false",,1)
    					scaler := IniReadCheck(settingsFile, "Settings|" . romName, "Scaler", "none",,1)
    					aspect := IniReadCheck(settingsFile, "Settings|" . romName, "Aspect", "false",,1)
    					output := IniReadCheck(settingsFile, "Settings|" . romName, "Output", "surface",,1)
    					internalEmu := IniReadCheck(settingsFile, romName, "Internal_Emu","false",,1)
    					internalEmuFolder := IniReadCheck(settingsFile, romName, "Internal_Emu_Folder","dosbox",,1)
    					command := IniReadCheck(settingsFile, romName, "Command", "",,1)
    					sendCommandDelay := IniReadCheck(settingsFile, "Settings" . "|" . romName, "Send_Command_Delay", "300",,1)
    					forceExtractionToRomPath := IniReadCheck(settingsFile, "Settings" . "|" . romName, "Force_Extraction_To_Rom_Path", "false",,1)
    					setupExecutable := IniReadCheck(settingsFile, dbName, "Setup_Executable", "setup.exe",,1)
    					noMenu := IniReadCheck(settingsFile, romName, "No_Menu", "false",,1)
    					enableNetworkPlay := IniReadCheck(settingsFile, romName, "Enable_Network_Play","false",,1)
    					backupFiles := IniReadCheck(settingsFile, romName, "Backup_Files",,,1)
    					gusFolder := GetFullName(gusFolder)	; convert relative to absolute
    					
    					shortName := IniReadCheck(modulePath . "\ZipMapping\" . systemName . ".ini", "mapping", romName, romName,,1)
    					gameExecutable := IniReadCheck(settingsFile, dbName, "Game_Executable", shortName . ".exe",,1)
    					Log("Module - """ . romName . """ is using the mapped name: """ . shortName . """")
    					
    					; Following check is because HL must have Skip Checks set to Rom Only but we still need a method for checking something exists that resembles your rom or correct romPath when multiples paths are defined
    					romPathFound :=
    					If (7zEnabled != "true") {
    						Loop, Parse, romPath, |
    						{
    							currentPath := A_LoopField
    							Log("Module - Searching for a folder: """ . currentPath . "\" . shortName . """",4)
    							If InStr(FileExist(currentPath . "\" . shortName), "D")	; checking for a folder that might match
    							{
    								romPath := currentPath
    								romPathFound := true
    								Log("Module - romPath updated to: """ . romPath . """",4)
    							}
    						}
    						If !romPathFound
    							ScriptError("Couldn't find a folder " . shortName . " in any of these defined rom paths: " . romPath)
    					} Else If !romExtension
    						ScriptError("Couldn't find " . romName . " in any of these defined rom paths: " . romPath)
    					
    					If (forceExtractionToRomPath = "true") {
    						Log("Module - forceExtractionToRomPath is set to true, setting 7zExtractPath to " . romPath . ". Careful when using this setting!",4)
    						7zExtractPath := romPath
    						Log("Module - 7zExtractPath updated to: """ . romPath . """",4)
    					}
    					
    					defaultConfigFolderName := "!dos"
    					If (systemName = "Microsoft Windows 3.x")
    						defaultConfigFolderName := "!win3x"
    					
    					configFolder := IniReadCheck(settingsFile, "Settings", "Config_Folder", romPath . "\" . defaultConfigFolderName,,1)
    					originalConfFile := CheckFile(configFolder . "\" . shortName . "\" . confFile)
    					
    					; Renaming conf file name so it is unique to this PC because on local networks this could have 2 pcs use the same conf which would be bad. Also we don't want to edit the orignal because that would mess up Meagre
    					customConfCreated :=
    					If (enableUltrasound ="true" || enableNetworkPlay = "true" || setupOnLaunch = "true") {
    						SplitPath, originalConfFile,, tempConfPath, tempConfExt, tempConfFile
    						FileCopy, %originalConfFile%, %tempConfPath%\%tempConfFile%.%A_ComputerName%.%tempConfExt%, 1	; copy conf to new unique file name
    						confFile := tempConfPath . "\" . tempConfFile . "." . A_ComputerName . "." . tempConfExt
    						Log("Module - Conf file was changed to keep it unique to this PC: " . confFile,4)
    						customConfCreated := true
    					} Else
    						confFile := originalConfFile
    					Log("Module - Using conf: " . confFile)
    					
    					BezelStart("fixResMode")
    					
    					hideEmuObj := Object("DOSBox ahk_class SDL_app",1)	;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
    					
    					If (7zEnabled = "true") {
    						; 7zExtractPath .= "\" . systemName	; tacking on systemName because with rom checks set to Rom Only it won't have it on there
    						If (requireGamesFolder = "true" && (SubStr(7zExtractPath,-5) != "\Games")) {	; check to see if your extractPath ends in \Games which is required by eXoDOS sets
    							Log("Module - This game requires the final folder in your 7zExtractPath to be \Games for eXoDOS sets, but your path doesn't have that.",4)
    							If (7zAttachSystemName = "true") {
    								7zExtractPath .= "\" . systemName
    								7zAttachSystemName := false		; this needs to be disabled because 7z will tack on the systemName after \Games, instead, we tack it on here before
    							}
    							7zExtractPath .= "\Games"
    							Log("Module - 7zExtractPath change to """ . 7zExtractPath . """",4)
    						}
    						gamePath := 7zExtractPath
    						baseGamesFolder := 7zExtractPath	; baseGamesFolder is the relative folder sent to DOSBox, which becomes the root of your C drive
    						If (requireGamesFolder = "true") {
    							;Check if extraction path ends in a folder named Games
    							SplitPath, 7zExtractPath, gamesFolder, baseGamesFolder
    							If (gamesFolder != "Games")
    								ScriptError("Please change your 7z Extract Path. Doesn't end in a folder named Games : " . 7zExtractPath)
    							If (7zAttachSystemName = "true")
    								ScriptError("Please change your 7z Extract Path and disable 7zAttachSystemName as otherwise the path won't end in a folder named Games : " . 7zExtractPath . "\" . systemName)
    						}
    					
    						;Let's make sure games won't be extracted to the same folder as your config files, as we don't want that
    						SplitPath, romPath,, baseRomPath
    						If (baseRomPath = configFolder)
    							ScriptError("Please change your 7z Extract Path, or it would extract files to your DOSBox configuration files folder : " . configFolder)
    					
    						7z(romPath, romName, romExtension, 7zExtractPath,, (If requireGamesFolder = "true" ? 0 : 1),1)	; setting last switch to AllowLargerFolders when extracted paths may be larger due to save games kept in them
    					} Else {
    						baseGamesFolder := romPath
    						If (requireGamesFolder = "true") {
    							;Check if rom path ends in a folder named Games
    							SplitPath, romPath, gamesFolder, baseGamesFolder
    							If (gamesFolder != "Games")
    								ScriptError("Please change your Rom Path. Doesn't end in a folder named Games")
    						}
    						gamePath := romPath
    					}
    					
    					dosPath = %emuPath%
    					if (internalEmu = "true")
    						dosPath := CheckFile(gamePath . "\" . shortName . "\" . internalEmuFolder)
    					
    					params := " -scaler " . scaler . " -exit"
    					If (noMenu = "true")
    						params .= " -nomenu"	; Should only be enabled with Taewoong's DOSBox
    					
    					hideConsole := If hideConsole = "true" ? " -noconsole" : ""
    					
    					If (fullscreen = "true")
    						fullscreen := " -fullscreen"
    					Else {
    						fullscreen :=
    						IniRead, currentfullscreen, %confFile%, sdl, fullscreen
    						If (currentfullscreen != fullscreen)
    							IniWrite, false, %confFile%, sdl, fullscreen
    					}
    					
    					;Edit DOSBox conf file if necessary
    					IniRead, currentaspect, %confFile%, render, aspect
    					IniRead, currentoutput, %confFile%, sdl, output
    					IniRead, currentfsresolution, %confFile%, sdl, fullresolution
    					IniRead, currentwindresolution, %confFile%, sdl, windowresolution
    					If (currentaspect != aspect)
    						IniWrite, %aspect%, %confFile%, render, aspect
    					If (currentoutput != output)
    						IniWrite, %output%, %confFile%, sdl, output
    					If (currentfsresolution != fullscreenResolution)
    						IniWrite, %fullscreenResolution%, %confFile%, sdl, fullresolution
    					If (currentwindresolution != windowedResolution)
    						IniWrite, %windowedResolution%, %confFile%, sdl, windowresolution
    					
    					restoreConf :=
    					networkSession :=
    					If (enableNetworkPlay = "true") {
    						Log("Module - Network Multi-Player is an available option for " . dbName,4)
    						networkProtocol := IniReadCheck(settingsFile, dbName, "Network_Protocol","IPX",,1)
    						onlineEnable := IniReadCheck(settingsFile, "Network", "","false",,1)
    						networkRequiresSetup := IniReadCheck(settingsFile, dbName, "Network_Requires_Setup",,,1)
    						If (onlineEnable = "true")
    							myPublicIP := GetPublicIP()
    						defaultServer%networkProtocol%IP := IniReadCheck(settingsFile, "Network", "Default_Server_" . networkProtocol . "_IP", myPublicIP,,1)
    						defaultServer%networkProtocol%Port := IniReadCheck(settingsFile, "Network", "Default_Server_" . networkProtocol . "_Port", (If networkProtocol = "IPX" || networkProtocol = "NetBios" ? 213 : 23),,1)
    						last%networkProtocol%IP := IniReadCheck(settingsFile, "Network", "Last_" . networkProtocol . "_IP", defaultServer%networkProtocol%IP,,1)	; does not need to be on the ISD
    						last%networkProtocol%Port := IniReadCheck(settingsFile, "Network", "Last_" . networkProtocol . "_Port", defaultServer%networkProtocol%Port,,1)	; does not need to be on the ISD
    					
    						; Gosub, QuestionUserTemp
    						MultiplayerMenu(last%networkProtocol%IP, last%networkProtocol%Port, networkType,, (If networkRequiresSetup = "true" ? 1 : 0))	; supplying the networkRequiresSetup here tells the MP menu to give the user a choice to setup the network first
    						networkIP := last%networkProtocol%IP	; for easier reading
    						networkPort := last%networkProtocol%Port
    					
    						If networkSession {
    							Log("Module - Using an " . networkProtocol . " Network for " . dbName,4)
    							; Save last used IP and Port for quicker launching next time
    							IniWrite, %networkPort%, %settingsFile%, Network, Last_%networkProtocol%_Port
    							If (networkType = "client")
    								IniWrite, %networkIP%, %settingsFile%, Network, Last_%networkProtocol%_IP
    					
    							networkDirectExecutable := IniReadCheck(settingsFile, dbName, "Network_Direct_Executable",,,1)
    							maximumPlayers := IniReadCheck(settingsFile, dbName, "Maximum_Players",,,1)
    					
    							netBiosCommand :=
    							thisLine :=
    							parsedNetworkExecutable :=
    							ipxClientCommand := "IPXNET CONNECT " . networkIP . " " . networkPort	; command for a client in an IPX network
    							ipxServerCommand := "IPXNET STARTSERVER " . networkPort	; command for the server in an IPX network
    							ipxSessionCommand := "`r`n" . (If networkType = "client" ? ipxClientCommand : ipxServerCommand)
    					
    							If (networkProtocol = "NetBios") {
    								netbiosExe := CheckFile(moduleExtensionsPath . "\novell\netbios.exe", "Could not find the netbios.exe, which is required for NetBios connections. Please download and place this file here: """ . moduleExtensionsPath . "\novell\netbios.exe""")
    								netBiosCommand := "`r`nMount N " . netbiosExe . "`r`nN:\netbios.exe"	; Mount netbios.exe to the N drive and run it
    							}
    					
    							If networkRequiresSetup {
    								Log("Module - User selected to run this game's Setup mode")
    								networkExecutable := setupExecutable
    							} Else
    								networkExecutable := networkDirectExecutable
    					
    							addIPXBlock :=
    							If (networkProtocol = "IPX" || networkProtocol = "NetBios" || networkExecutable) {		; these all require the autoexec section to be updated to support network play
    								addIPXBlock := true
    								If (networkProtocol = "IPX" || networkProtocol = "NetBios") {
    									IniRead, currentIPX, %confFile%, ipx, ipx
    									If (currentIPX != "true")
    										IniWrite, 1, %confFile%, ipx, ipx	; enable ipx network
    								}
    							}
    					
    							If (networkProtocol = "modem" || networkProtocol = "nullmodem") {
    								; Modem settings: http://www.dosbox.com/wiki/Connectivity#Modem_emulation
    								defaultServerSerialPort := IniReadCheck(settingsFile, "Network", "Default_Server_Serial_Port", 23,,1)
    								serialRxDelay := IniReadCheck(settingsFile, "Network", "Serial_RxDelay",,,1)
    								serialTxDelay := IniReadCheck(settingsFile, "Network", "Serial_TxDelay",,,1)
    								serialInhSocket := IniReadCheck(settingsFile, dbName, "Serial_InhSocket",,,1)
    								serialComPort := IniReadCheck(settingsFile, dbName, "Com_Port", "com1",,1)
    								
    								If (networkProtocol = "modem") {
    									If (networkType = "server") {
    										IniWrite, %networkProtocol% listenport:%networkPort%, %confFile%, serial, serial1	; MIGHT ONLY WORK ON ENHANCED DOSBOX
    									} Else If (networkType = "client") {
    										IniWrite, %networkProtocol% listenport:%networkPort%, %confFile%, serial, serial1
    										IniWrite, %networkIP%:%networkPort%, %confFile%, serial, phone1
    									}
    								} Else If (networkProtocol = "nullmodem") {	; same as directserial
    									If (networkType = "server") {
    										nmValue := networkProtocol . " " . networkPort . (If serialRxDelay ? " " . serialRxDelay : "") . (If serialTxDelay ? " " . serialTxDelay : "")
    										IniWrite, %networkProtocol% port:%networkPort%, %confFile%, serial, serial1
    									} Else If (networkType = "client") {
    										IniWrite, %networkProtocol% server:%networkIP% port:%networkPort%, %confFile%, serial, serial1
    									}
    								}
    							}
    							Log("Module - Starting a " . networkProtocol . " using the IP """ . networkIP . """ and PORT """ . networkPort . """",4)
    						} Else
    							Log("Module - User chose Single Player mode for this session",4)
    					}
    					
    					; Ultrasound Support
    					addedGUS :=
    					If (enableUltrasound = "pro" || enableUltrasound = "standard") {
    						gusPath := If enableUltrasound = "pro" ? "ULTRAPRO" : "ULTRASND"
    						IniWrite, true, %confFile%, gus, gus	; enable ultrasound support
    						IniWrite, U:\%gusPath%, %confFile%, gus, ultradir	; tell dosbox where to find Ultrasound, hardcoded to U:\
    						addedGUS := true
    						gusStartTag := "#---------------Ultrasound Start---------------"
    						gusEndTag := "#---------------Ultrasound End---------------"
    						Log("Module - Gravis Ultrasound has been enabled.",4)
    					}
    					
    					; Restoring any backed up files prior to launch.
    					If backupFiles {
    						filesRestored :=
    						Log("Module - Looking for backup files to restore for this game session",4)
    						dosboxBackupFolder := emuPath . "\BackupFiles\" . dbName
    						dosboxRestoreFolder := romPath . "\" . shortName
    						Loop, Parse, backupFiles, |
    						{
    							If InStr(A_LoopField, "..\") {
    								newRestorePath := AbsoluteFromRelative(dosboxRestoreFolder, A_LoopField)
    								newBackupPath := AbsoluteFromRelative(dosboxBackupFolder, A_LoopField)
    								msgbox newRestorePath: %newRestorePath%`nnewBackupPath: %newBackupPath%
    								msgbox restore folder: %dosboxRestoreFolder%\%A_LoopField%`nbackup folder: %dosboxBackupFolder%\%A_LoopField%
    								Continue	; do not support these files yet
    							}
    							Log("Module - Restoring """ . dosboxBackupFolder . "\" . A_LoopField . """ to """ . dosboxRestoreFolder . "\" . A_LoopField . """",4)
    							FileCopy %dosboxBackupFolder%\%A_LoopField%, %dosboxRestoreFolder%\%A_LoopField%, 1	; only supports files, not folders
    							filesRestored++
    						}
    						Log("Module - Restored " . filesRestored . " backup files for this game session",4)
    					}
    					
    					;----------------------------------------------------------------------------
    					; Rebuild eXo's conf file to add network block and mount the Ultrasound drive
    					If (addedGUS || addIPXBlock || setupOnLaunch = "true") {
    						Log("Module - Rebuilding the conf file.")
    						rebuiltAutoexec :=
    						confFileData :=
    						; removedGamesFolder :=
    						replacedWithSetup :=
    						replacedWithNet :=
    						FileRead, confFileData, %confFile%
    						sectionRegEx := "ms)(?<=^\[autoexec\])(?:(?!\r^\[).)*"		; Find from the end of the autoexec section to the next section or the end of file
    						matchedPos := regexmatch(confFileData, sectionRegEx, sectionText)    ; Get the key and the value whilst excluding the comments
    						rebuiltAutoexec := sectionText		; only want to work with the new var, not the original
    					
    						If (addedGUS && !InStr(sectionRegEx, gusStartTag)){		; make sure GUS wasn't already added to the autoexec
    							rebuiltAutoexec := "`r`n" . gusStartTag . "`r`nmount u """ . gusFolder . """`r`n" . gusEndTag . "`r`n" . rebuiltAutoexec	; mount Ultrasound folder to the U drive
    							Log("Module - Autoexec updated in the conf file with the Ultrasound block.",4)
    						} Else If addedGUS
    							Log("Module - Autoexec already contains an Ultrasound block, no need to add it again.",4)
    					
    						If (addIPXBlock || setupOnLaunch = "true") {
    							parseThisText := rebuiltAutoexec
    							; parseThisText := sectionText
    							rebuiltAutoexec :=
    							If (gameExecutable = "")
    								ScriptError("You need to set a Game_Executable for Setup_On_Launch or Networking to work. It is used to find the correct place in your dosbox conf for HyperLaunch to insert the Setup executable ot IPX initialization")
    							Loop, Parse, parseThisText, `n, `r
    							{	thisLine := A_LoopField
    								If InStr(thisLine, gameExecutable) {
    									If (setupOnLaunch = "true") {
    										Loop, Parse, setupExecutable, |	; allow multiple commands to be sent, when delimited by a |
    											parsedSetupExecutable .= (If A_Index = 1 ? "" : "`r`n") . A_Loopfield
    										thisLine := "`r`n" . parsedSetupExecutable
    										replacedWithSetup := true
    										Log("Module - Autoexec updated in the conf file with Setup Executable.",4)
    									} Else If addIPXBlock {
    										secNStart := "`r`n#---------------Network Start---------------"
    										secNEnd := "`r`n#---------------Network End----------------`r`n"
    										Loop, Parse, networkExecutable, |	; allow multiple commands to be sent, when delimited by a |
    											parsedNetworkExecutable .= (If A_Index = 1 ? "" : "`r`n") . A_Loopfield
    										thisLine := secNStart . (If networkProtocol = "IPX" || networkProtocol = "NetBios" ? ipxSessionCommand : "") . (If networkProtocol = "NetBios" ? netBiosCommand : "") . (If networkExecutable ? "`r`n" . parsedNetworkExecutable . secNEnd : secNEnd . A_LoopField)
    										replacedWithNet := true
    										Log("Module - Autoexec updated in the conf file with network connection block.",4)
    									}
    								}
    								rebuiltAutoexec .= (If A_Index = 1 ? "" : "`r`n") . thisLine
    							}
    							If networkExecutable	; if user set a network executable for this game
    								Log("Module - This game requires a different executable to be ran for Multi-Player games. Setting it to run: """ . networkExecutable . """ instead of """ . gameExecutable . """",4)
    						}
    					
    						If (setupOnLaunch = "true" && !replacedWithSetup)
    							ScriptError("Tried searching for """ . gameExecutable . """ but could not locate correct section in """ . confFile . """ to use Setup_On_Launch. Please check your module settings in HLHQ that you entered the correct Game_Executable and Setup_Executable.",10)
    						If (networkSession && !replacedWithNet)
    							ScriptError("Tried searching for """ . gameExecutable . """ but could not locate correct section in """ . confFile . """ to inject network connection parameters. Please check your module settings in HLHQ that you entered the correct Game_Executable and Network_Executable.",10)
    					
    						StringReplace, finalConfData, confFileData, %sectionText%, %rebuiltAutoexec%
    						FileDelete, %confFile%	; delete old conf first
    						FileAppend, %finalConfData%, %confFile%	; writing the new conf
    						Log("Module - Recreated conf file with a new autoexec section: """ . confFile . """")
    					}
    					;----------------------------------------------------------------------------
    					
    					HideEmuStart()
    					
    					Run("""" . dosPath . "\" . executable . """ -conf " . """" . confFile . """ " . fullscreen . hideConsole . params, baseGamesFolder)
    					
    					WinWait("DOSBox ahk_class SDL_app")
    					WinWaitActive("DOSBox ahk_class SDL_app")
    					
    					WinGetActiveTitle, dosboxTitle
    					If InStr(dosboxTitle, "Daum")
    						Log("Module - This DOSBox is the ykhwong enhanced version")
    					Else
    						Log("Module - This DOSBox is the standard non-enhanced version")
    					Sleep, 700 ; DOSBox gains focus before it goes fullscreen, this prevents HS from flashing back in due to this
    					
    					SendCommand(command, sendCommandDelay)
    					Sleep, 100 ;To allow the command to go through and resize the window if that's the case (Some commands will make the game change the window resolution on start, eg the cracked King's Quest 1)
    					
    					BezelDraw()
    					FadeInExit()
    					HideEmuEnd()
    					Process("WaitClose", executable)
    					
    					;Some games create this swap file on C:\ when the cwsdpmi runtime is used so we need to delete it if it exists 
    					IfExist, %gamePath%CWSDPMI.swp	
    						FileDelete, %gamePath%CWSDPMI.swp
    					
    					If customConfCreated {
    						FileDelete, %confFile%
    						Log("Module - Deleted temporary conf: " . confFile,4)
    					}
    					
    					; Backing up all defined files
    					If backupFiles {
    						filesBackedUp :=
    						Log("Module - Looking for files to backup from this game session",4)
    						If !FileExist(dosboxBackupFolder)
    							FileCreateDir, %dosboxBackupFolder%
    						Loop, Parse, backupFiles, |
    						{
    							SplitPath, A_LoopField, dsName, dsDir, dsExtension, dsNameNoExt
    							Log("Module - Backing up """ . dosboxRestoreFolder . "\" . A_LoopField . """ to """ . dosboxBackupFolder . "\" . A_LoopField . """",4)
    							If !FileExist(dosboxBackupFolder . "\" . dsDir)
    								FileCreateDir, %dosboxBackupFolder%\%dsDir%	; make folder first
    							FileCopy %dosboxRestoreFolder%\%A_LoopField%, %dosboxBackupFolder%\%A_LoopField%, 1	; only supports files, not folders
    							If ErrorLevel
    								Log("Module - Error backing up """ . dosboxRestoreFolder . "\" . A_LoopField . """ to """ . dosboxBackupFolder . "\" . A_LoopField . """",3)
    							filesBackedUp++
    						}
    						Log("Module - Backed up " . filesBackedUp . " files from this game session",4)
    					}
    					
    					;If forceExtractionToRomPath is true we need to feed 7zCleanUp with the folder directly or the whole Games folder would be deleted
    					7zCleanUp(If forceExtractionToRomPath ? 7zExtractPath . "\" . shortName : "")
    					
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    					
    					
    					CloseProcess:
    						FadeOutStart()
    						WinClose("ahk_class SDL_app")
    					Return
    
    17:54:44:950 | HL |     INFO  | +32    | BuildScript - Loaded HyperPause scripts
    17:54:44:956 | HL |     INFO  | +15    | BuildScript - Loaded Multi-Player scripts
    17:54:44:963 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    17:54:44:970 | HL |     INFO  | +16    | BuildScript - Loaded User Functions.ahk script
    17:54:44:974 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
    17:54:44:978 | HL |     INFO  | +0     | Main - Module is built
    17:54:44:984 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\AutoHotkey.dll exists
    17:54:44:994 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					FileDescription         	AutoHotkey_H ANSI 32-bit
    					FileVersion             	1.1.09.04
    					InternalName            	AutoHotkey_H
    					LegalCopyright          	Copyright (C) 2012
    					OriginalFilename        	AutoHotkey.exe
    					ProductName             	AutoHotkey_H
    					ProductVersion          	1.1.09.04
    					File Size:			785408 bytes
    					Created:			11/4/2014 - 9:03:12
    					Modified:			11/4/2014 - 9:03:12
    17:54:44:029 | HL |     INFO  | +31    | Main - Running module
    17:54:45:033 | HL |     INFO  | +15    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    17:54:45:132 | MD |     INFO  | +N/A   | Module initialized
    17:54:45:136 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    17:54:45:165 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
    17:54:45:169 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
    17:54:45:191 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
    17:54:45:195 | MD |     INFO  | +0     | StartModule - Started
    17:54:45:198 | MD |     INFO  | +0     | StartModule - MEmu: DOSBox
    					MEmuV: v0.74
    					MURL: http://www.dosbox.com/
    					MAuthor: brolly, djvj
    					MVersion: 2.0
    					MCRC: 616AEEC2
    					iCRC: EEFBA82B
    					MID: 
    					MSystem: "Microsoft MS-DOS","Microsoft Windows 3.x"
    17:54:45:202 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Microsoft MS-DOS"
    17:54:45:257 | MD |     INFO  | +62    | PluginInit - Started
    17:54:45:263 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    17:54:45:288 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Wheel\1 Ton (1996).png
    17:54:45:293 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Main Menu\Images\Wheel\Microsoft MS-DOS.png
    17:54:45:319 | MD |   DEBUG2  | +32    | BuildAssetsTable - Media assets found: 
    					Asset Label: System Logo | Asset Path1:  I:\Arcade\HyperSpin\Media\Main Menu\Images\Wheel\Microsoft MS-DOS.png | Asset Extension1:  png | Asset Type1:  system
    17:54:45:324 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    17:54:45:349 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Artwork1|Game Box Art|Cartridge|Flyers|#disabled#|#disabled#
    17:54:45:352 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork1\1 Ton (1996).png
    17:54:45:355 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork2\1 Ton (1996).png
    17:54:45:380 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork3\1 Ton (1996).png
    17:54:45:384 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork4\1 Ton (1996).png
    17:54:45:405 | MD |   DEBUG1  | +31    | BuildAssetsTable - Ended
    17:54:45:410 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
    17:54:45:414 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Video\1 Ton (1996).mp4
    17:54:45:420 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Video\1 Ton (1996).flv
    17:54:45:445 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Main Menu\Video\Microsoft MS-DOS.mp4
    17:54:45:449 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Main Menu\Video\Microsoft MS-DOS.flv
    17:54:45:473 | MD |   DEBUG1  | +31    | BuildAssetsTable - Ended
    17:54:45:476 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
    17:54:45:479 | MD |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperSpin\Databases\Microsoft MS-DOS\Microsoft MS-DOS.xml exists
    17:54:45:502 | MD |   DEBUG1  | +31    | CheckFile - Attributes:
    					File Size:			1325957 bytes
    					Created:			1/14/2015 - 3:56:44
    					Modified:			1/14/2015 - 5:23:22
    17:54:45:531 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching for a "Game Name" in the database
    17:54:45:533 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    17:54:45:537 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Name
    17:54:45:540 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "1 Ton (1996)"
    17:54:45:543 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    17:54:45:567 | MD |   DEBUG1  | +32    | BuildDatabaseTable - Could not find: Cloneof
    17:54:45:571 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Manufacturer
    17:54:45:575 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Manufacturer
    17:54:45:593 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Year
    17:54:45:596 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Year
    17:54:45:600 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
    17:54:45:605 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Genre
    17:54:45:629 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Rating
    17:54:45:632 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Rating
    17:54:45:635 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Name | GameInfo Value: 
    17:54:45:638 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Ended
    17:54:45:661 | MD |     INFO  | +31    | PluginInit - Ended
    17:54:45:663 | MD |   DEBUG1  | +0     | StartModule - Setting romName to the dbName sent to HyperLaunch: 1 Ton (1996)
    17:54:45:667 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    17:54:45:670 | MD |     INFO  | +0     | StartModule - Ended
    17:54:45:686 | MD |     INFO  | +32    | StartGlobalUserFeatures - Starting
    17:54:45:690 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
    17:54:45:695 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
    17:54:45:699 | MD |     INFO  | +0     | Module Setting - [Settings] - Hide_Console: true
    17:54:45:723 | MD |     INFO  | +31    | Module Setting - [Settings] - Gravis_Ultrasound_Folder: I:\Arcade\Emulators\DOSBox 20150103\Gravis_UltraSound
    17:54:45:726 | MD |     INFO  | +0     | Module Setting - [Settings] - Setup_On_Launch: false
    17:54:45:729 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Setup_On_Launch: false
    17:54:45:755 | MD |     INFO  | +31    | Module Setting - [Settings] - Require_Games_Folder: true
    17:54:45:760 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Require_Games_Folder: true
    17:54:45:781 | MD |     INFO  | +31    | Module Setting - [Settings] - Fullscreen_Resolution: original
    17:54:45:787 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Fullscreen_Resolution: original
    17:54:45:791 | MD |     INFO  | +0     | Module Setting - [Settings] - Windowed_Resolution: original
    17:54:45:795 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Windowed_Resolution: original
    17:54:45:819 | MD |     INFO  | +32    | Module Setting - [Settings] - Conf_File: dosbox.conf
    17:54:45:824 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Conf_File: dosbox.conf
    17:54:45:828 | MD |     INFO  | +0     | Module Setting - [Settings] - Enable_Ultrasound: false
    17:54:45:852 | MD |     INFO  | +31    | Module Setting - [1 Ton (1996)] - Enable_Ultrasound: false
    17:54:45:855 | MD |     INFO  | +0     | Module Setting - [Settings] - Scaler: none
    17:54:45:858 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Scaler: none
    17:54:45:874 | MD |     INFO  | +31    | Module Setting - [Settings] - Aspect: false
    17:54:45:876 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Aspect: false
    17:54:45:880 | MD |     INFO  | +0     | Module Setting - [Settings] - Output: surface
    17:54:45:883 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Output: surface
    17:54:45:886 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Internal_Emu: false
    17:54:45:910 | MD |     INFO  | +31    | Module Setting - [1 Ton (1996)] - Internal_Emu_Folder: dosbox
    17:54:45:914 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Command: 
    17:54:45:918 | MD |     INFO  | +0     | Module Setting - [Settings] - Send_Command_Delay: 300
    17:54:45:941 | MD |     INFO  | +32    | Module Setting - [1 Ton (1996)] - Send_Command_Delay: 300
    17:54:45:947 | MD |     INFO  | +0     | Module Setting - [Settings] - Force_Extraction_To_Rom_Path: false
    17:54:45:967 | MD |     INFO  | +31    | Module Setting - [1 Ton (1996)] - Force_Extraction_To_Rom_Path: false
    17:54:45:973 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Setup_Executable: setup.exe
    17:54:45:977 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - No_Menu: false
    17:54:45:003 | MD |     INFO  | +31    | Module Setting - [1 Ton (1996)] - Enable_Network_Play: false
    17:54:46:007 | MD |     INFO  | +0     | Module Setting - [1 Ton (1996)] - Backup_Files: 
    17:54:46:014 | MD |     INFO  | +0     | Module Setting - [mapping] - 1 Ton (1996): 1Ton
    17:54:46:035 | MD |     INFO  | +31    | Module Setting - [1 Ton (1996)] - Game_Executable: 1Ton.exe
    17:54:46:040 | MD |     INFO  | +0     | Module - "1 Ton (1996)" is using the mapped name: "1Ton"
    17:54:46:043 | MD |     INFO  | +0     | Module Setting - [Settings] - Config_Folder: I:\Arcade\Roms\Microsoft MS-DOS\!dos
    17:54:46:063 | MD |     INFO  | +32    | CheckFile - Checking if I:\Arcade\Roms\Microsoft MS-DOS\!dos\1Ton\dosbox.conf exists
    17:54:46:074 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			1304 bytes
    					Created:			1/14/2015 - 10:44:12
    					Modified:			1/15/2015 - 5:51:29
    17:54:46:077 | MD |     INFO  | +0     | Module - Using conf: I:\Arcade\Roms\Microsoft MS-DOS\!dos\1Ton\dosbox.conf
    17:54:46:100 | MD |     INFO  | +31    | 7z - Started, received I:\Arcade\Roms\Microsoft MS-DOS\1 Ton (1996).zip. If rom is an archive, it will extract to C:\Temp\Games
    17:54:46:104 | MD |   DEBUG1  | +0     | 7z - Using Standard method to extract this rom
    17:54:46:128 | MD |   DEBUG1  | +31    | 7z - ".zip" found in .zip,.rar,.7z,.lzh,.gzip,.tar
    17:54:46:132 | MD |     INFO  | +0     | CheckFile - Checking if I:\Arcade\Roms\Microsoft MS-DOS\1 Ton (1996).zip exists
    17:54:46:165 | MD |   DEBUG1  | +31    | CheckFile - Attributes:
    					File Size:			13940 bytes
    					Created:			12/13/2014 - 2:42:32
    					Modified:			12/13/2014 - 2:42:32
    17:54:46:343 | MD |   DEBUG1  | +188   | 7z - Invoked COM Object, ROM extracted size: 21058 bytes
    17:54:46:347 | MD |  WARNING  | +0     | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.
    17:54:46:351 | MD |   DEBUG1  | +0     | 7z - Checking for root folder in archive I:\Arcade\Roms\Microsoft MS-DOS\1 Ton (1996).zip
    17:54:46:357 | MD |   DEBUG1  | +0     | 7z - Root folder checking returned "1Ton"
    17:54:46:381 | MD |   DEBUG1  | +31    | 7z - Checking if this archive has already been extracted in C:\Temp\Games\1Ton
    17:54:46:384 | MD |   DEBUG1  | +0     | 7z - File does not already exist in C:\Temp\Games\1Ton, proceeding to extract it.
    17:54:46:386 | MD |   DEBUG1  | +0     | 7z - Skipchecks is enabled, and set to Rom Only continuing to extract rom.
    17:54:46:410 | MD |     INFO  | +31    | 7z - Extracted path of rom will be 15 in length and within the 255 character limit.
    17:54:46:413 | MD |     INFO  | +0     | 7z - The 7zExtractPath has 259852 MB of free space which is enough to extract this game: 0 MB
    17:54:46:417 | MD |   DEBUG1  | +0     | 7z - Logging is debug or higher, dumping 7z Extraction info to log
    17:54:46:442 | MD |   DEBUG1  | +32    | 7z - Starting 7z extraction of I:\Arcade\Roms\Microsoft MS-DOS\1 Ton (1996).zip  to C:\Temp\Games\1Ton
    17:54:46:470 | MD |     INFO  | +31    | Process - Wait 7z.exe 2
    17:54:46:479 | MD |   DEBUG1  | +0     | Extracting file:		|	Percentage Extracted:   0%
    17:54:46:617 | MD |   DEBUG1  | +141   | Extracting file:	MRESET.COM	|	Percentage Extracted: 100%
    17:54:46:691 | MD |   DEBUG1  | +78    | 7z - 7z.exe returned a percentage >= 100, assuming extraction is done
    17:54:46:698 | MD |   DEBUG1  | +0     | 7z - Finished 7z extraction
    17:54:46:701 | MD |   DEBUG1  | +0     | 7z - romPath changed from "I:\Arcade\Roms\Microsoft MS-DOS" to "C:\Temp\Games"
    17:54:46:722 | MD |   DEBUG1  | +31    | 7z - romName changed from "1 Ton (1996)" to ""
    17:54:46:726 | MD |   DEBUG1  | +0     | 7z - romExtension changed from ".zip" to "."
    17:54:46:730 | MD |     INFO  | +0     | 7z - Ended
    17:54:46:755 | MD |     INFO  | +31    | Run - Running: C:\Temp\"I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe" -conf "I:\Arcade\Roms\Microsoft MS-DOS\!dos\1Ton\dosbox.conf"  -fullscreen -noconsole -scaler none -exit
    17:54:46:802 | MD |   DEBUG1  | +47    | Run - ""I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe" -conf "I:\Arcade\Roms\Microsoft MS-DOS\!dos\1Ton\dosbox.conf"  -fullscreen -noconsole -scaler none -exit" Process ID: 2844
    17:54:46:805 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe | Class: ConsoleWindowClass | State: 0 | X: 52 | Y: 52 | Width: 1317 | Height: 643 | Window HWND: 0x730354 | Process ID: 2844 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    17:54:46:808 | MD |     INFO  | +0     | WinWait - Waiting for "DOSBox ahk_class SDL_app"
    17:54:46:988 | MD |   DEBUG1  | +188   | GetActiveWindowStatus - Title: DOSBox | Class: SDL_app | State: 0 | X: 78 | Y: 78 | Width: 656 | Height: 459 | Window HWND: 0x1a014a | Process ID: 2844 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    17:54:46:019 | MD |   DEBUG1  | +31    | GetActiveWindowStatus - Title: DOSBox SVN-Daum, CPU speed:    30000 cycles, Frameskip  0,   DOSBOX | Class: SDL_app | State: 0 | X: 78 | Y: 78 | Width: 656 | Height: 459 | Window HWND: 0x1a014a | Process ID: 2844 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    17:54:47:024 | MD |     INFO  | +0     | WinWaitActive - Waiting for "DOSBox ahk_class SDL_app"
    17:54:47:126 | MD |   DEBUG1  | +109   | GetActiveWindowStatus - Title: DOSBox SVN-Daum, CPU speed:    30000 cycles, Frameskip  0,   DOSBOX | Class: SDL_app | State: 0 | X: 78 | Y: 78 | Width: 656 | Height: 459 | Window HWND: 0x1a014a | Process ID: 2844 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    17:54:47:254 | MD |     INFO  | +125   | Module - This DOSBox is the ykhwong enhanced version
    17:54:48:019 | MD |     INFO  | +766   | SendCommand - Started
    17:54:48:023 | MD |   DEBUG1  | +0     | SendCommand - Command: 
    					SendCommandDelay: 300
    					WaitTime: 500
    					WaitBetweenSends: 0
    17:54:48:338 | MD |   DEBUG1  | +312   | SetKeyDelay - Current delay is 50. Current press duration is -1. Delay will now be set to "10"ms for a press duration of "-1"
    17:54:48:406 | MD |     INFO  | +78    | SendCommand - Ended
    17:54:48:516 | MD |     INFO  | +110   | Process - WaitClose dosbox_x64.exe 
    17:54:53:337 | MD |   DEBUG2  | +4812  | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1&~2"
    17:54:53:342 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    17:54:53:365 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
    17:54:53:369 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    17:54:53:395 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~Pause"
    17:54:53:398 | MD |   DEBUG2  | +0     | Disabled exit emulator, bezel, and multigame keys
    17:54:53:402 | MD |   DEBUG2  | +0     | Started Gdip 210146094 (If number -> loaded)
    17:54:53:434 | MD |   DEBUG2  | +31    | Loaded Emulator information: EmulatorProcessName: dosbox_x64.exe, EmulatorClass: SDL_app, EmulatorID: 0x1a014a
    17:54:53:455 | MD |   DEBUG2  | +31    | Muting emulator sound while HP is loaded. Master Mute status: 1 (1 is mutted)
    17:54:53:461 | MD |     INFO  | +0     | HyperPause Started: current rom: 1 Ton (1996), current system Name: Microsoft MS-DOS
    17:54:53:465 | MD |   DEBUG2  | +0     | Created Black Screen to hide FrontEnd
    17:54:53:487 | MD |   DEBUG2  | +32    | Loaded emulator specific module start commands
    17:54:54:308 | MD |   DEBUG2  | +812   | HyperPause screen scale factor: X=0.333333, Y= 0.444444
    17:54:54:329 | MD |   DEBUG1  | +31    | ProcSus -  Started
    17:54:54:335 | MD |     INFO  | +0     | ProcSus -  Suspending Process: 2844
    17:54:54:340 | MD |   DEBUG1  | +0     | ProcSus -  Ended
    17:54:54:388 | MD |   DEBUG2  | +47    | Setting HP starting time for subtracting from statistics played time: 210155640
    17:54:54:449 | MD |   DEBUG2  | +63    | Loading screen created
    17:54:54:633 | MD |     INFO  | +187   | HyperLaunch HitoText Path:          I:\Arcade\HyperLaunch\Module Extensions\HiToText.exe
    17:54:54:637 | MD |     INFO  | +0     | HyperLaunch 7z Path:                I:\Arcade\HyperLaunch\Module Extensions\7z.exe
    17:54:54:752 | MD |   DEBUG2  | +125   | HyperPause variables values: 
    					[General Options] Mute_when_Loading_Hyperpause = true
    					[General Options] Mute_Sound = false
    					[Main Menu Appearance Options] Main_Menu_Items = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown
    					[General Options] Disable_HyperPause_Menu = true
    					[Main Menu Appearance Options] HyperPause_Horizontal_Scale_Factor = 
    					[Main Menu Appearance Options] HyperPause_Vertical_Scale_Factor = 
    					[Start and Exit Screen] Loading_Text = Loading HyperPause
    					[Start and Exit Screen] Exiting_Text = Exiting HyperPause
    					[Start and Exit Screen] Font = Bebas Neue
    					[Start and Exit Screen] Font_Size = 45
    					[Start and Exit Screen] Font_Color = ff222222
    					[Start and Exit Screen] Text_Margin = 65
    					[General Options] Force_Resolution_Change = 
    					[General Options] Controller_Menu_Enabled = true
    					[General Options] ChangeDisc_Menu_Enabled = true
    					[General Options] SaveandLoad_Menu_Enabled = true
    					[General Options] HighScore_Menu_Enabled = true
    					[General Options] Artwork_Menu_Enabled = true
    					[General Options] Guides_Menu_Enabled = true
    					[General Options] Manuals_Menu_Enabled = true
    					[General Options] History_Menu_Enabled = true
    					[General Options] Sound_Menu_Enabled = true
    					[General Options] Settings_Menu_Enabled = true
    					[General Options] Videos_Menu_Enabled = true
    					[General Options] Statistics_Menu_Enabled = true
    					[General Options] MovesList_Menu_Enabled = true
    					[General Options] Shutdown_Label_Enabled = true
    					[General Options] Load_PDF_and_Compressed_Files_at_HyperPause_First_Start = false
    					[General Options] PDF_Page_Layout = frompdf
    					[General Options] Pdf_Dpi_Resolution = 72
    					[General Options] PDF_Max_Height = 0
    					[General Options] Mute_when_Loading_Hyperpause = true
    					[General Options] Mute_Sound = false
    					[General Options] Disable_HyperPause_Menu = true
    					[General Options] Enable_Mouse_Control = false
    					[General Options] Support_Additional_Image_Files = true
    					[General Options] Screenshot_Extension = jpg
    					[General Options] Screenshot_JPG_Quality = 100
    					[General Options] HyperPause_Use_Parent_Game_Media_Assets = true
    					[General Options] HyperPause_Load_PDF_On_Label = false
    					[Main Menu Appearance Options] Enable_Global_Background = true
    					[Main Menu Appearance Options] Background_Align_Image = Align to Top Left
    					[Main Menu Appearance Options] Enable_Clock = true
    					[Main Menu Appearance Options] Clock_Font = Bebas Neue
    					[Main Menu Appearance Options] Clock_Font_Size = 25
    					[Main Menu Appearance Options] Main_Bar_Text_Font = Bebas Neue
    					[Main Menu Appearance Options] Main_Bar_Text_Font_Size = 75
    					[Main Menu Appearance Options] Main_Bar_Text_Selected_Color = ffffffff
    					[Main Menu Appearance Options] Main_Bar_Text_Disabled_Color = 44ffffff
    					[Main Menu Appearance Options] Main_Bar_Horizontal_Distance_Between_Labels = 160
    					[Main Menu Appearance Options] Main_Bar_Height = 90
    					[Main Menu Appearance Options] Main_Bar_GradientBrush1 = 6f000000
    					[Main Menu Appearance Options] Main_Bar_GradientBrush2 = ff000000
    					[Main Menu Appearance Options] Background_Color = ff000000
    					[Main Menu Appearance Options] Background_Brush = aa000000
    					[Main Menu Appearance Options] Game_Info_Items = Publisher|Developer|Company|Released|Year|Systems|Genre|Perspective|GameType|Language|Score|Controls|Players|NumPlayers|Series|Rating|Description
    					[Main Menu Appearance Options] Game_Info_Font = Arial
    					[Main Menu Appearance Options] Game_Info_Font_Size = 22
    					[Main Menu Appearance Options] Game_Info_Font_Color = ffffffff
    					[Main Menu Appearance Options] Game_Info_Description_Font = Arial
    					[Main Menu Appearance Options] Game_Info_Description_Font_Size = 22
    					[Main Menu Appearance Options] Game_Info_Description_Font_Color = ffffffff
    					[Main Menu Appearance Options] Game_Info_Description_Scrolling_Velocity = 2
    					[Main Menu Appearance Options] Use_Screenshot_As_Background = false
    					[Main Menu Appearance Options] Mouse_Control_Overlay_Transparency = 50
    					[Main Menu Appearance Options] Bar_Vertical_Offset = 0
    					[SubMenu Appearance Options] Additional_Text_Margin_Contour = 15
    					[SubMenu Appearance Options] Minimum_Text_Box_Width = 270
    					[SubMenu Appearance Options] Appearance_Delay_in_Milliseconds = 500
    					[SubMenu Appearance Options] Top_Right_Chamfer_Size = 40
    					[SubMenu Appearance Options] Width = 1350|1020
    					[SubMenu Appearance Options] Height = 450|700
    					[SubMenu Appearance Options] Background_Brush = 44000000
    					[SubMenu Appearance Options] Label_Font = Bebas Neue
    					[SubMenu Appearance Options] Label_Font_Size = 37
    					[SubMenu Appearance Options] Content_Font = Lucida Console
    					[SubMenu Appearance Options] Content_Font_Size = 30
    					[SubMenu Appearance Options] Content_Small_Font_Size = 22
    					[SubMenu Appearance Options] Help_Font = Bebas Neue
    					[SubMenu Appearance Options] Help_Font_Size = 22
    					[SubMenu Appearance Options] Selected_Brush = cc000000
    					[SubMenu Appearance Options] Disabled_Brush = 44000000
    					[SubMenu Appearance Options] Radius_of_Rounded_Corners = 15
    					[SubMenu FullScreen Appearance Options] Margin = 25
    					[SubMenu FullScreen Appearance Options] Radius_of_Rounded_Corners = 15
    					[SubMenu FullScreen Appearance Options] Background_Brush = 88000000
    					[SubMenu FullScreen Appearance Options] Legend_Text_Brush = DD000015
    					[SubMenu FullScreen Appearance Options] Legend_Text_Font_Color = ffffffff
    					[SubMenu FullScreen Appearance Options] Legend_Text_Font_Size = 22
    					[SubMenu FullScreen Appearance Options] Zoom_Steps = 25
    					[SubMenu FullScreen Appearance Options] Pan_Steps = 120
    					[SubMenu FullScreen Appearance Options] Full_Screen_Help_Text_Timer = 2000
    					[SubMenu Save and Load State Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Save and Load State Appearance Options] Horizontal_Margin = 200
    					[SubMenu Save and Load State Appearance Options] Vertical_Margin = 90
    					[SubMenu Save and Load State Appearance Options] Delay_to_Send_Keys = 500
    					[SubMenu Save and Load State Appearance Options] Set_Key_Delay = 200
    					[SubMenu Save and Load State Appearance Options] Enable_Save_State_Screenshot = true
    					[SubMenu Settings Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Settings Appearance Options] Horizontal_Margin = 200
    					[SubMenu Settings Appearance Options] Vertical_Margin = 90
    					[SubMenu Settings Appearance Options] Option_Font_Size = 22
    					[SubMenu Sound Control Appearance Options] Single_Bar_Width = 25
    					[SubMenu Sound Control Appearance Options] Single_Bar_Spacing = 7
    					[SubMenu Sound Control Appearance Options] Single_Bar_Height = 45
    					[SubMenu Sound Control Appearance Options] Height_Difference_Between_Bars = 3
    					[SubMenu Sound Control Appearance Options] Volume_Steps = 5
    					[SubMenu Sound Control Appearance Options] Selected_Color = ffffffff
    					[SubMenu Sound Control Appearance Options] Disabled_Color = 44ffffff
    					[SubMenu Sound Control Appearance Options] Mute_Button_Font_Size = 20
    					[SubMenu Sound Control Appearance Options] Sound_Mute_Button_Vertical_Distance = 75|100
    					[SubMenu Sound Control Appearance Options] Space_Between_Sound_Bar_and_Sound_Bitmap = 55
    					[SubMenu Sound Control Appearance Options] Sound_Distance_to_Sound_Level = 15
    					[SubMenu Sound Control Appearance Options] Enable_Music_Player = true
    					[SubMenu Sound Control Appearance Options] Playlist_Extension = m3u
    					[SubMenu Sound Control Appearance Options] Music_Files_Extension = mp3|m4a|wav|mid|wma
    					[SubMenu Sound Control Appearance Options] Enable_Music_on_HyperPause_Startup = true
    					[SubMenu Sound Control Appearance Options] Keep_Playing_after_Exiting_HyperPause = false
    					[SubMenu Sound Control Appearance Options] Enable_Shuffle = true
    					[SubMenu Sound Control Appearance Options] Enable_Loop = true
    					[SubMenu Sound Control Appearance Options] External_Playlist_Path = 
    					[SubMenu Sound Control Appearance Options] Space_Between_Music_Player_Buttons = 65
    					[SubMenu Sound Control Appearance Options] Size_of_Music_Player_Buttons = 65
    					[SubMenu Sound Control Appearance Options] Music_Player_Vertical_Distance = 75|100
    					[SubMenu Sound Control Appearance Options] Sound_Button_Growing_Velocity = 1
    					[SubMenu Sound Control Appearance Options] Music_Player_Volume_Level = 100
    					[SubMenu Change Disc Appearance Options] Vertical_Margin = 45
    					[SubMenu Change Disc Appearance Options] Text_Distance_to_Image = 30
    					[SubMenu Change Disc Appearance Options] Use_Game_Art_for_Disc_Image = true
    					[SubMenu Change Disc Appearance Options] Selected_Disc_Effect = rotate
    					[SubMenu Change Disc Appearance Options] Side_Padding = 0.2
    					[SubMenu HighScore Appearance Options] Highlighted_Player_Name = GEN
    					[SubMenu HighScore Appearance Options] Highlighted_Player_Font_Color = ff00ffff
    					[SubMenu HighScore Appearance Options] Font_Color = ffffffff
    					[SubMenu HighScore Appearance Options] Font_Size = 22
    					[SubMenu HighScore Appearance Options] Title_Font_Size = 30
    					[SubMenu HighScore Appearance Options] Title_Font_Color = ffffff00
    					[SubMenu HighScore Appearance Options] Selected_Font_Color = ffff00ff
    					[SubMenu HighScore Appearance Options] Superior_Margin = 45
    					[SubMenu HighScore Appearance Options] Full_Screen_Width = 1000
    					[SubMenu Moves List Appearance Options] Vertical_Margin = 45
    					[SubMenu Moves List Appearance Options] Horizontal_Margin = 40
    					[SubMenu Moves List Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Moves List Appearance Options] Horizontal_Distance_Between_Labels_and_MovesList = 125
    					[SubMenu Moves List Appearance Options] Vertical_Distance_Between_Moves_Lines = 60
    					[SubMenu Moves List Appearance Options] Secondary_Font_Size = 22
    					[SubMenu Moves List Appearance Options] Vertical_Move_Image_Size = 55
    					[SubMenu Moves List Appearance Options] Full_Screen_Width = 1000
    					[SubMenu Moves List Appearance Options] Horizontal_Full_Screen_Moves_Margin = 270
    					[SubMenu Statistics Appearance Options] Vertical_Margin = 45
    					[SubMenu Statistics Appearance Options] Horizontal_Margin = 40
    					[SubMenu Statistics Appearance Options] Table_Font_Size = 22
    					[SubMenu Statistics Appearance Options] Distance_Between_Labels_and_Table = 55
    					[SubMenu Statistics Appearance Options] Vertical_Distance_Between_Table_Lines = 45
    					[SubMenu Statistics Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Statistics Appearance Options] Title_Font_Size = 30
    					[SubMenu Statistics Appearance Options] Title_Font_Color = ffffff00
    					[SubMenu Statistics Appearance Options] Full_Screen_Width = 1000
    					[SubMenu Guides Appearance Options] Vertical_Margin = 45
    					[SubMenu Guides Appearance Options] Horizontal_Margin = 40
    					[SubMenu Guides Appearance Options] Horizontal_Distance_Between_Pages = 65
    					[SubMenu Guides Appearance Options] Selected_Brush = 33ffff00
    					[SubMenu Guides Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Guides Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
    					[SubMenu Guides Appearance Options] Page_Number_Font_Color = 00000000
    					[SubMenu Manuals Appearance Options] Vertical_Margin = 45
    					[SubMenu Manuals Appearance Options] Horizontal_Margin = 40
    					[SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Pages = 65
    					[SubMenu Manuals Appearance Options] Selected_Brush = 33ffff00
    					[SubMenu Manuals Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
    					[SubMenu Manuals Appearance Options] Page_Number_Font_Color = 00000000
    					[SubMenu History Appearance Options] Vertical_Margin = 45
    					[SubMenu History Appearance Options] Horizontal_Margin = 40
    					[SubMenu History Appearance Options] Horizontal_Distance_Between_Pages = 65
    					[SubMenu History Appearance Options] Selected_Brush = 33ffff00
    					[SubMenu History Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu History Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
    					[SubMenu History Appearance Options] Page_Number_Font_Color = 00000000
    					[SubMenu Controller Appearance Options] Vertical_Margin = 45
    					[SubMenu Controller Appearance Options] Horizontal_Margin = 40
    					[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Pages = 65
    					[SubMenu Controller Appearance Options] Selected_Brush = 33ffff00
    					[SubMenu Controller Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
    					[SubMenu Controller Appearance Options] Page_Number_Font_Color = 00000000
    					[SubMenu Controller Appearance Options] Controller_Banner_Height = 60
    					[SubMenu Controller Appearance Options] Vertical_Distance_Between_Buttons = 120
    					[SubMenu Controller Appearance Options] Vertical_Distance_Between_Banners = 45
    					[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Controller_Banner_Elements = 55
    					[SubMenu Controller Appearance Options] Selected_Controller_Banner_Displacement = 25
    					[SubMenu Artwork Appearance Options] Vertical_Margin = 45
    					[SubMenu Artwork Appearance Options] Horizontal_Margin = 40
    					[SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Pages = 65
    					[SubMenu Artwork Appearance Options] Selected_Brush = 33ffff00
    					[SubMenu Artwork Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 65
    					[SubMenu Artwork Appearance Options] Page_Number_Font_Color = 00000000
    					[SubMenu Videos Appearance Options] Supported_Videos = avi|wmv|mp4
    					[SubMenu Videos Appearance Options] Vertical_Margin = 45
    					[SubMenu Videos Appearance Options] Horizontal_Margin = 40
    					[SubMenu Videos Appearance Options] Vertical_Distance_Between_Labels = 75
    					[SubMenu Videos Appearance Options] Enable_Loop = true
    					[SubMenu Videos Appearance Options] Video_Seconds_to_Jump_in_Rewind_and_Fast_Forward_Buttons = 5
    					[SubMenu Videos Appearance Options] Video_Button_Growing_Velocity = 1
    					[SubMenu Videos Appearance Options] Size_of_Video_Player_Buttons = 60
    					[SubMenu Videos Appearance Options] Space_Between_Video_Player_Buttons = 20
    					[SubMenu Videos Appearance Options] Space_Between_Label_and_Video_Player_Buttons = 45
    					[SubMenu Videos Appearance Options] Video_Player_Volume_Level = 100
    					[Start and Exit Screen] Loading_Text = Loading HyperPause
    					[Start and Exit Screen] Exiting_Text = Exiting HyperPause
    					[Start and Exit Screen] Font = Bebas Neue
    					[Start and Exit Screen] Font_Size = 45
    					[Start and Exit Screen] Font_Color = ff222222
    					[Start and Exit Screen] Text_Margin = 65
    17:54:54:755 | MD |   DEBUG2  | +0     | Loaded HP options
    17:54:54:759 | MD |   DEBUG2  | +0     | Scaled HP variables
    17:54:54:821 | MD |   DEBUG2  | +63    | Starting Creating HyperPause Contents Object.
    17:54:54:847 | MD |   DEBUG2  | +31    | Loading Controller Contents
    17:54:54:855 | MD |   DEBUG2  | +0     | Loading Change Disc Contents
    17:54:54:885 | MD |   DEBUG2  | +31    | Loading SaveState Contents
    17:54:54:912 | MD |   DEBUG2  | +31    | Loading LoadState Contents
    17:54:54:918 | MD |   DEBUG2  | +0     | Loading HighScore Contents
    17:54:55:173 | MD |   DEBUG2  | +266   | Loading Artwork Contents
    17:54:55:676 | MD |   DEBUG2  | +500   | Loading Guides Contents
    17:54:55:686 | MD |   DEBUG2  | +0     | Loading Manuals Contents
    17:54:55:819 | MD |   DEBUG2  | +141   | Loading Videos Contents
    17:54:55:896 | MD |   DEBUG2  | +78    | Loading Sound Contents
    17:54:55:901 | MD |   DEBUG2  | +0     | Loading Statistics Contents
    17:54:55:923 | MD |   DEBUG2  | +31    | Statistics cleared game name: 1 Ton
    17:54:55:967 | MD |   DEBUG2  | +31    | Loading MovesList Contents
    17:54:55:984 | MD |   DEBUG2  | +32    | Loading History.dat Contents
    17:54:56:228 | MD |   DEBUG2  | +234   | Loading Settings Menu Contents
    17:54:56:232 | MD |   DEBUG2  | +0     | Adding Shutdown Label
    17:54:56:253 | MD |   DEBUG2  | +31    | Media assets found on submenu: Artwork
    					Asset Label: screen | Asset Path1:  I:\Arcade\HyperLaunch\Media\Artwork\Microsoft MS-DOS\1 Ton (1996)\screen.gif | Asset Extension1:  gif
    					Asset Label: title | Asset Path1:  I:\Arcade\HyperLaunch\Media\Artwork\Microsoft MS-DOS\1 Ton (1996)\title.png | Asset Extension1:  png
    17:54:56:260 | MD |     INFO  | +0     | HyperPause Menu items: Artwork|Sound|Statistics|Settings|Shutdown
    17:54:56:544 | MD |   DEBUG2  | +281   | Initilized HP variables for the first time
    17:54:56:595 | MD |   DEBUG2  | +63    | Initilized HP brushes and guis
    17:54:56:755 | MD |   DEBUG2  | +156   | Loaded Main Menu Background and infos
    17:54:56:763 | MD |   DEBUG2  | +0     | Loaded Main Menu Bar. Current Main Menu Label: Artwork
    17:54:56:781 | MD |   DEBUG2  | +31    | Loaded Clock
    17:54:56:786 | MD |   DEBUG2  | +0     | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
    17:54:56:848 | MD |   DEBUG2  | +63    | Windows Media Player Version: 12.0.9600.17031
    17:54:56:874 | MD |   DEBUG2  | +31    | Loaded Music Player
    17:54:56:878 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Left" to call label: "MoveLeft"
    17:54:56:886 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Right" to call label: "MoveRight"
    17:54:56:921 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "MoveUp"
    17:54:56:924 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "MoveDown"
    17:54:56:929 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Enter" to call label: "ToggleItemSelectStatus"
    17:54:56:933 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad4" to call label: "MoveLeft"
    17:54:56:961 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad6" to call label: "MoveRight"
    17:54:56:965 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad8" to call label: "MoveUp"
    17:54:56:989 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad2" to call label: "MoveDown"
    17:54:56:994 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "NumpadEnter" to call label: "ToggleItemSelectStatus"
    17:54:56:998 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "X" to call label: "BacktoMenuBar"
    17:54:56:015 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "C" to call label: "ZoomIn"
    17:54:57:019 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "V" to call label: "ZoomOut"
    17:54:57:023 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    17:54:57:027 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    17:54:57:055 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
    17:54:57:059 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    17:54:57:082 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
    17:54:57:089 | MD |     INFO  | +0     | Finished Loading HyperPause
    17:54:57:196 | MD |   DEBUG1  | +110   | Disable HyperPause Keys
    17:54:57:200 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Left"
    17:54:57:237 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Left"
    17:54:57:241 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Right"
    17:54:57:245 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Right"
    17:54:57:284 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Disabled Hotkey for: "Up"
    17:54:57:288 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Up"
    17:54:57:292 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Down"
    17:54:57:334 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Down"
    17:54:57:338 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
    17:54:57:364 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "Enter"
    17:54:57:368 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Numpad4"
    17:54:57:371 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Numpad4"
    17:54:57:414 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad6"
    17:54:57:418 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Numpad6"
    17:54:57:488 | MD |   DEBUG2  | +79    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
    17:54:57:496 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Numpad8"
    17:54:57:537 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
    17:54:57:542 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Numpad2"
    17:54:57:588 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
    17:54:57:592 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "NumpadEnter"
    17:54:57:619 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabled Hotkey for: "X"
    17:54:57:623 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "BacktoMenuBar" standard Hotkey method for key(s): "X"
    17:54:57:649 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "C"
    17:54:57:654 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "ZoomIn" standard Hotkey method for key(s): "C"
    17:54:57:680 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "V"
    17:54:57:684 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "ZoomOut" standard Hotkey method for key(s): "V"
    17:54:57:722 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1&~2"
    17:54:57:728 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    17:54:57:733 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
    17:54:57:775 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    17:54:57:815 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~Pause"
    17:54:57:821 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
    17:54:58:023 | MD |     INFO  | +203   | Loaded Artwork SubMenu
    17:54:58:027 | MD |   DEBUG1  | +0     | Enable HyperPause Keys
    17:54:58:064 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
    17:54:58:068 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Enter" to call label: "ToggleItemSelectStatus"
    17:54:58:072 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Left"
    17:54:58:075 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Left" to call label: "MoveLeft"
    17:54:58:116 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Right"
    17:54:58:120 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Right" to call label: "MoveRight"
    17:54:58:158 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Disabled Hotkey for: "Up"
    17:54:58:163 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "MoveUp"
    17:54:58:167 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Down"
    17:54:58:170 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "MoveDown"
    17:54:58:203 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "X"
    17:54:58:207 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "X" to call label: "BacktoMenuBar"
    17:54:58:211 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "C"
    17:54:58:215 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "C" to call label: "ZoomIn"
    17:54:58:251 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "V"
    17:54:58:255 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "V" to call label: "ZoomOut"
    17:54:58:258 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    17:54:58:261 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    17:54:58:298 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
    17:54:58:302 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    17:54:58:306 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
    17:54:58:311 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Numpad4"
    17:54:58:346 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad4" to call label: "MoveLeft"
    17:54:58:351 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Numpad6"
    17:54:58:356 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad6" to call label: "MoveRight"
    17:54:58:393 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
    17:54:58:441 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad8" to call label: "MoveUp"
    17:54:58:488 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
    17:54:58:495 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad2" to call label: "MoveDown"
    17:54:58:532 | MD |   DEBUG2  | +46    | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
    17:54:58:545 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "NumpadEnter" to call label: "ToggleItemSelectStatus"
    17:54:58:564 | MD |   DEBUG2  | +32    | HyperPause Keys Enabled
    17:55:03:601 | MD |     INFO  | +5031  | Closing HyperPause
    17:55:03:681 | MD |   DEBUG1  | +78    | Disable HyperPause Keys
    17:55:03:724 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Left"
    17:55:03:731 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Left"
    17:55:03:772 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Right"
    17:55:03:777 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Right"
    17:55:03:801 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "Up"
    17:55:03:807 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Up"
    17:55:03:811 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Down"
    17:55:03:849 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Down"
    17:55:03:854 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
    17:55:03:857 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "Enter"
    17:55:03:882 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad4"
    17:55:03:886 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveLeft" standard Hotkey method for key(s): "Numpad4"
    17:55:03:913 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad6"
    17:55:03:918 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveRight" standard Hotkey method for key(s): "Numpad6"
    17:55:03:956 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
    17:55:03:960 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "MoveUp" standard Hotkey method for key(s): "Numpad8"
    17:55:03:964 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
    17:55:03:007 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "MoveDown" standard Hotkey method for key(s): "Numpad2"
    17:55:04:011 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
    17:55:04:049 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "ToggleItemSelectStatus" standard Hotkey method for key(s): "NumpadEnter"
    17:55:04:053 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "X"
    17:55:04:057 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "BacktoMenuBar" standard Hotkey method for key(s): "X"
    17:55:04:061 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "C"
    17:55:04:100 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabling "ZoomIn" standard Hotkey method for key(s): "C"
    17:55:04:105 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "V"
    17:55:04:125 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Disabling "ZoomOut" standard Hotkey method for key(s): "V"
    17:55:04:129 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1&~2"
    17:55:04:133 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    17:55:04:136 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
    17:55:04:179 | MD |   DEBUG2  | +47    | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    17:55:04:183 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~Pause"
    17:55:04:224 | MD |   DEBUG2  | +47    | HyperPause Keys Disabled
    17:55:04:227 | MD |   DEBUG2  | +0     | Disabled Keys while exiting
    17:55:04:231 | MD |   DEBUG2  | +0     | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
    17:55:04:263 | MD |   DEBUG2  | +31    | Pausing music
    17:55:04:297 | MD |   DEBUG2  | +47    | Disabling timers
    17:55:04:458 | MD |   DEBUG2  | +156   | Guis destroyed
    17:55:04:464 | MD |   DEBUG2  | +0     | Brushes deleted
    17:55:04:484 | MD |   DEBUG2  | +32    | Disposed images
    17:55:04:488 | MD |   DEBUG1  | +0     | ProcRes -  Started
    17:55:04:492 | MD |     INFO  | +0     | ProcRes -  Resuming Process: 2844
    17:55:04:496 | MD |   DEBUG1  | +0     | ProcRes -  Ended
    17:55:04:515 | MD |   DEBUG2  | +31    | Emulator process started
    17:55:04:831 | MD |   DEBUG2  | +312   | Loaded emulator specific module restore commands
    17:55:04:835 | MD |   DEBUG2  | +0     | Setting HP starting end for subtracting from statistics played time: 210166093
    17:55:04:839 | MD |   DEBUG2  | +0     | Black Screen Gui destroyed
    17:55:04:842 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    17:55:04:859 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    17:55:04:862 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
    17:55:04:866 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    17:55:04:869 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
    17:55:04:890 | MD |   DEBUG2  | +31    | Enabled exit emulator, bezel, and multigame keys
    17:55:04:898 | MD |   DEBUG2  | +0     | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
    17:55:04:926 | MD |     INFO  | +31    | HyperPause Closed
    17:55:15:389 | MD |    ERROR  | +10469 | 1
    17:55:15:428 | MD |   DEBUG1  | +31    | CloseProcess - Started, user requested to end launched application
    17:55:15:433 | MD |     INFO  | +0     | WinClose - Closing: ahk_class SDL_app
    17:55:15:696 | MD |   DEBUG1  | +266   | CloseProcess - Ended
    17:55:15:770 | MD |     INFO  | +78    | 7zCleanUp - Started
    17:55:15:817 | MD |   DEBUG1  | +47    | 7zCleanUp - Deleted C:\Temp\Games\1Ton
    17:55:15:822 | MD |     INFO  | +0     | 7zCleanUp - Ended
    17:55:15:826 | MD |     INFO  | +0     | StopGlobalUserFeatures - Starting
    17:55:15:848 | MD |     INFO  | +31    | StopGlobalUserFeatures - Ending
    17:55:15:855 | MD |     INFO  | +0     | ExitModule - Started
    17:55:15:880 | MD |     INFO  | +31    | Starting Updating Statistics:
    17:55:15:885 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 10
    17:55:15:911 | MD |   DEBUG2  | +31    | gameSectionStartTime:210146921
    17:55:15:916 | MD |   DEBUG2  | +0     | ElapsedTime:20
    17:55:15:942 | MD |   DEBUG2  | +32    | Loaded game statistics from ini files:
    					Number_of_Times_Played: 5
    					Last_Time_Played: torsdag januari 15, 2015 05:51:25
    					Average_Time_Played: 22
    					Total_Time_Played: 109
    					System_Total_Played_Time: 170
    					Total_Global_Played_Time: 205
    17:55:15:949 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 6
    					Last_Time_Played: torsdag januari 15, 2015 05:54:45
    					Average_Time_Played: 22
    					Total_Time_Played: 129
    					System_Total_Played_Time: 190
    					Total_Global_Played_Time: 225
    17:55:16:103 | MD |     INFO  | +156   | Game section statistics updated.
    17:55:16:130 | MD |     INFO  | +31    | ExitModule - Ended
    17:55:16:138 | MD |     INFO  | +0     | End of Module Logs
    17:55:16:457 | HL |     INFO  | +31422 | Main - Module ended, exiting HyperLaunch normally
    17:55:16:461 | HL |     INFO  | +0     | ExitScript - Started
    17:55:16:480 | HL |     INFO  | +16    | SystemCursor - Restoring mouse cursor
    17:55:16:510 | HL |     INFO  | +31    | ExitScript - Ended
    It only happens with DosBox. Other systems are still fine. I've not had time to fiddle with it but I guess its something simple, as usual..

    http://www.grandis.nu/images/HyperPause_DosBox_Wops.JPG

    Test1: If I set "Fullscreen resolution" to "desktop", HyperPause looks fine. DosBox is still windowed when exiting HyperPause though.

    Test: Fullscreen resolution off, Aspect: True, Output: Overlay = No difference. aspect or output options does not seem to affect anything.
    Last edited by Turranius ; 01-15-2015 at 01:09 PM.
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    Re: Dosbox not fullscreen after exiting hyperpause 
    #3
    RocketLauncher Developer bleasby's Avatar
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    I never had the opportunity to setup DosBox or to set proper HyperPause support for its module.

    So, it is probable that without module modification HyperPause will not be supported, until I have the time for doing this (or djvj or brolly).

    If you know your way around scripting, you could try by yourself to adjust the module by looking at other modules that have the HaltEmu and the RestoreEmu labels to use them as examples of what can be done on this case.
    If not, please just be patient until we find the time to check this.
     

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    Re: Dosbox not fullscreen after exiting hyperpause 
    #4
    Junior Member
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    Yeah all my other systems are fine also this is only happening to me with dosbox i have Fullscreen resolution to desktop but have tried alot of other settings still no luck
     

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    Re: Dosbox not fullscreen after exiting hyperpause 
    #5
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    Ok i thaught it was on my end i will take a look at the module and see if i can adjust it
     

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    Re: Dosbox not fullscreen after exiting hyperpause 
    #6
    Senior Member
    Turranius's Avatar
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    Me too. Fiddle time!

    Ok, that was easy..
    In DOSBox.ahk, scroll to the bottom

    Before
    CloseProcess:

    Add the following

    Code:
    RestoreEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	Log("Module - Sending Alt-Enter to restore fullscreen." ,4)
    	Send !{ENTER}
    	}
    Return
    So it then looks like
    Code:
    BezelExit()
    FadeOutExit()
    ExitModule()
    
    RestoreEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	Log("Module - Sending Alt-Enter to restore fullscreen." ,4)
    	Send !{ENTER}
    	}
    Return
    
    CloseProcess:
    	FadeOutStart()
    	WinClose("ahk_class SDL_app")
    Return
    That takes care of DosBox maximizing again when coming out of HyperPause, but it does not help my issue shown in my screenshot. HyperPause still shows up in a little window. Should help you, NEMartin, though.

    I tried
    Code:
    HaltEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	Log("Module - Sending Alt-Enter to restore DosBox Window." ,4)
    	Send !{ENTER}
    	Sleep, 5000
    	}
    Return
    And yes. It brings DosBox down to windowed mode again, waits 5 seconds and then brings up HyperPause in its messed up window, as the original screenshot again, so no clue why its doing that. I guess the resolution HyperPause should use is set somewhere, after the emulator has launched and thats what its using.

    Edit1: It must be something with the screen scale factor. When I run mame:
    21:30:43:827 | MD | DEBUG2 | +125 | HyperPause screen scale factor: X=1.000000, Y= 1.111111
    when I run DosBox
    21:26:24:256 | MD | DEBUG2 | +563 | HyperPause screen scale factor: X=0.333333, Y= 0.444444

    Edit2:
    Ok, if I edit HyperPause.ahk from

    Code:
        HyperPause_Disable_Menu := RIniHyperPauseLoadVar(3,4, "General Options", "Disable_HyperPause_Menu", "true") 
        ;Acquiring screen info for dealing with rotated menu drawings
        Gdip_Alt_GetRotatedDimensions(A_ScreenWidth, A_ScreenHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
        Gdip_GetRotatedTranslation(baseScreenWidth, baseScreenHeight, screenRotationAngle, xTranslation, yTranslation)
        xTranslation:=round(xTranslation), yTranslation:=round(yTranslation)
        If !disableLoadScreen 
            gosub, HideFrontEnd ; Creating HP_GUI21 non activated Black Screen to Hide FrontEnd 
        Log("HyperPause Started: current rom: " dbName ", current system Name: " systemName,1)
        Log("Created Black Screen to hide FrontEnd",5)
        Gosub, HaltEmu ;getting system specific commands from modules and pausing the emulator 
        Log("Loaded emulator specific module start commands",5)
    to

    Code:
        HyperPause_Disable_Menu := RIniHyperPauseLoadVar(3,4, "General Options", "Disable_HyperPause_Menu", "true") 
        Gosub, HaltEmu ;getting system specific commands from modules and pausing the emulator 
        ;Acquiring screen info for dealing with rotated menu drawings
        Gdip_Alt_GetRotatedDimensions(A_ScreenWidth, A_ScreenHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
        Gdip_GetRotatedTranslation(baseScreenWidth, baseScreenHeight, screenRotationAngle, xTranslation, yTranslation)
        xTranslation:=round(xTranslation), yTranslation:=round(yTranslation)
        If !disableLoadScreen 
            gosub, HideFrontEnd ; Creating HP_GUI21 non activated Black Screen to Hide FrontEnd 
        Log("HyperPause Started: current rom: " dbName ", current system Name: " systemName,1)
        Log("Created Black Screen to hide FrontEnd",5)
        Log("Loaded emulator specific module start commands",5)
    Then it works. But only if I in DosBox.ahk have this

    Code:
    HaltEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	Log("Module - Sending Alt-Enter to restore DosBox Window." ,4)
    	Send !{ENTER}
    	}
    Return
    It does NOT work still if I do this
    Code:
        HyperPause_Disable_Menu := RIniHyperPauseLoadVar(3,4, "General Options", "Disable_HyperPause_Menu", "true") 
        ;Acquiring screen info for dealing with rotated menu drawings
        Gdip_Alt_GetRotatedDimensions(A_ScreenWidth, A_ScreenHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
        Gosub, HaltEmu ;getting system specific commands from modules and pausing the emulator 
        Gdip_GetRotatedTranslation(baseScreenWidth, baseScreenHeight, screenRotationAngle, xTranslation, yTranslation)
        xTranslation:=round(xTranslation), yTranslation:=round(yTranslation)
        If !disableLoadScreen 
            gosub, HideFrontEnd ; Creating HP_GUI21 non activated Black Screen to Hide FrontEnd 
        Log("HyperPause Started: current rom: " dbName ", current system Name: " systemName,1)
        Log("Created Black Screen to hide FrontEnd",5)
        Log("Loaded emulator specific module start commands",5)
    So its something with
    Code:
        Gdip_Alt_GetRotatedDimensions(A_ScreenWidth, A_ScreenHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
    I think I'll leave this to bleasby / djvj for now. I am not sure if modifying HyperPause.ahk is a good thing to do or if this will solve HyperPause problems for a lot of other emulators.
    I've attached my two modified files as per above. See if its approved like that.

    Edit3: Well, it works 90% of the time. If I keep jumping in and out of HyperPause, it eventually refuses to send alt-enter at the right time and/or the HyperPause window gets screwed up again. Seems timing related.

    I even tried

    Code:
    HaltEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	WinGetActiveTitle, dosboxTitle ; Need to do this again here since the title changes once a rom is loaded.
    	Log("Module - Sending Alt-Enter to restore DosBox Window called " . dosboxTitle  ,4)
    	Send !{ENTER}
    	}
    Return
    
    RestoreEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	Log("Module - Sending Alt-Enter to restore fullscreen on " . dosboxTitle ,4)
    	WinActivate, dosboxTitle ; Make sure to activate the window again before pressing Alt-Enter.
    	Send !{ENTER}
    	}
    Return
    and even

    Code:
    RestoreEmu:
    	If (fullscreen = " -fullscreen")
    	{
    	Log("Module - Sending Alt-Enter to restore fullscreen on " . dosboxTitle ,4)
    	WinActivate, dosboxTitle ; Make sure to activate the window again before pressing Alt-Enter.
    	WinWaitActive, dosboxTitle
    	Send !{ENTER}
    	}
    Return
    but it seems it just waits forever at the WinWaitActive, even though I can see in the taskbar that dosbox is the active window.

    I'll probably fiddle with it some more tomorrow but I'm an Autoit guy, not ahk.
    Attached Files Attached Files
    Last edited by Turranius ; 01-15-2015 at 06:04 PM. Reason: Updated code
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    Re: Dosbox not fullscreen after exiting hyperpause 
    #7
    Junior Member
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    Yep that did it for me Turranius works like a charm now, only the module is thinking i am closing the game when entering hyperpause but still works , i will keep it this way till bleasby / djvj have time
    Last edited by NEMartin ; 01-16-2015 at 08:10 AM.
     

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    Re: Dosbox not fullscreen after exiting hyperpause 
    #8
    RocketLauncher Developer

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    This will hang forever:
    WinActivate, dosboxTitle ; Make sure to activate the window again before pressing Alt-Enter.
    WinWaitActive, dosboxTitle

    Should be:
    WinActivate, %dosboxTitle% ; Make sure to activate the window again before pressing Alt-Enter.
    WinWaitActive, %dosboxTitle%

    But there's no need for the extra variable just use DOSBox ahk_class SDL_app.
     

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    Re: Dosbox not fullscreen after exiting hyperpause 
    #9
    Senior Member
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    Thanks brolly. Told ya I was an AutoIT guy, not AHK =)

    The following works fine. I still have to test that HyperPause does not crap out when I'm home, but this at least restores dosbox to fullscreen 100% of the time.

    Code:
    HaltEmu:
    	If (fullscreen = " -fullscreen")
    	{
    		Log("Module - Sending Alt-Enter to get out of DosBox Fullscreen" ,5)
    		WinActivate, DOSBox ahk_class SDL_app ; Make sure to activate the window again before pressing Alt-Enter.
    		WinWaitActive, DOSBox ahk_class SDL_app,,5
    		Send !{ENTER}
    	}
    Return
    
    RestoreEmu:
    	If (fullscreen = " -fullscreen")
    	{
    		Log("Module - Clicking Video/FullScreen in DosBOX." ,5)
    		WinMenuSelectItem, DOSBox ahk_class SDL_app, , Video, Fullscreen
    	}
    Return
    I'll get back with more tests once finished.
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    Re: Dosbox not fullscreen after exiting hyperpause 
    #10
    RocketLauncher Developer bleasby's Avatar
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    Turranius, nice to see that you are being able to handle that changes by your own.

    A few tips:
    1 - usually, windows operations are more reliable than sending keyboard shortcuts. If you can, test if using the ahk command winminize for example in place of sending the alt enter works (if it works you will not need anymore any of the win activation commands on the haltEmu label).
    2 - some times, a single winActivate command is not enough to activate a window. So in your case the winwaitactive will wait more than the desirable time for that to happen. Because of that, if you really need to activate the window is better to use a loop with a timeout like this:
    Code:
            timeout := A_TickCount
        Loop
        {
            WinActivate, DOSBox ahk_class SDL_app
            sleep, 200
            IfWinActive, DOSBox ahk_class SDL_app
                 break
            If(timeout<A_TickCount-3000)  ; waits at maximum 3 seconds to the window activate
                 break
            }
        }
    3 - The HP scaling problem happens because of this:
    When you are at DosBox, your monitor resolution is changed (probably to something like 640x480).
    When you hit the HP key, the HP code starts. It will go to the HaltEmu and after that will run the lines that will resize the HyperPause contents to fit your resolution.
    The problem is that when you minimize the DosBox emulator, the monitor resolution switches to your normal screen res. If that switch is not fast enough, HP will think that has to be draw on the 640x480 res and not at on your monitor native res.
    Try to play with adding a sleep at the end of your HaltEmu label, and see if this gives enough time to the computer to switch the resolution before the HP code calculate the scale that should use to drawn its elements to the screen.
    4 - Changing the HyperPause code for supporting any emu is never the way to go because this for sure would mess with other emulators. The default HP code is the one that works for most emulators around. The HalEmu and the RestoreEmu labels exist exact to create the extra code for the problematic emulators to work, without having to change the default HP behavior.
     

  11. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #11
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    Quote Originally Posted by bleasby View Post
    Turranius, nice to see that you are being able to handle that changes by your own.
    You say that and then "But now, do it like this instead". Hehee. Just kidding. Appriciate the tips.

    1 - usually, windows operations are more reliable than sending keyboard shortcuts. If you can, test if using the ahk command winminize for example in place of sending the alt enter works (if it works you will not need anymore any of the win activation commands on the haltEmu label).
    Good idea. Don't know why that eluded me. I tried using ControlSend and similar, but that did not work as intended. This does however.
    Code:
    HaltEmu:
    	If (fullscreen = " -fullscreen")
    	{
    		Log("Module - Minimizing DOSBox to get back to the original resolution." ,5)
    		WinMinimize, DOSBox ahk_class SDL_app
    		;Sleep, 5000
    	}
    Return
    
    RestoreEmu:
    	If (fullscreen = " -fullscreen")
    	{
    		Log("Module - Clicking Video/FullScreen in DOSBox." ,5)
    		WinMenuSelectItem, DOSBox ahk_class SDL_app, , Video, Fullscreen
    	}
    Return
    2 - some times, a single winActivate command is not enough to activate a window. So in your case the winwaitactive will wait more than the desirable time for that to happen. Because of that, if you really need to activate the window is better to use a loop with a timeout like this:
    Good to know, thanks. I'll add it to my ahk cheatnotes.

    3 - The HP scaling problem happens because of this:
    When you are at DosBox, your monitor resolution is changed (probably to something like 640x480).
    When you hit the HP key, the HP code starts. It will go to the HaltEmu and after that will run the lines that will resize the HyperPause contents to fit your resolution.
    The problem is that when you minimize the DosBox emulator, the monitor resolution switches to your normal screen res. If that switch is not fast enough, HP will think that has to be draw on the 640x480 res and not at on your monitor native res.
    Try to play with adding a sleep at the end of your HaltEmu label, and see if this gives enough time to the computer to switch the resolution before the HP code calculate the scale that should use to drawn its elements to the screen.
    I tested that yesterday, but it did not help. Even if DOSBox was minimized, the resolution restored and I had a 5 second pause, HyperPause was still screwed up. It was as if it got the resolution to use before HaltEmu:
    I'll give it another try tonight. I'm on a terminal server from work now and it can't change resolutions so it always pops up in my native resolution.

    4 - Changing the HyperPause code for supporting any emu is never the way to go because this for sure would mess with other emulators. The default HP code is the one that works for most emulators around. The HalEmu and the RestoreEmu labels exist exact to create the extra code for the problematic emulators to work, without having to change the default HP behavior.
    Yeah, figured it was a bad idea but at the same time I thought that maybe this is why HyperPause does not work on some emus, because they go full screen in another resolution. But you must have run into that problem before so it cant be. I've restored it to the default.

    Thanks again for the tips.
    Last edited by Turranius ; 01-16-2015 at 11:04 AM.
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  12. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #12
    RocketLauncher Developer bleasby's Avatar
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    Quote Originally Posted by Turranius View Post
    I tested that yesterday, but it did not help. Even if DOSBox was minimized, the resolution restored and I had a 5 second pause, HyperPause was still screwed up. It was as if it got the resolution to use before HaltEmu:
    I'll give it another try tonight. I'm on a terminal server from work now and it can't change resolutions so it always pops up in my native resolution.
    Ok. I think I know them where the problem could be happening.
    I must had forgotten to redefine the baseScreenWidth and the baseScreenHeight after the HaltEmu on the HyperPause code.

    If you want to test on your end, just copy these lines bellow the "Gosub, HaltEmu" line on the HyperPause code.

    Code:
    Gdip_Alt_GetRotatedDimensions(A_ScreenWidth, A_ScreenHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
    Gdip_GetRotatedTranslation(baseScreenWidth, baseScreenHeight, screenRotationAngle, xTranslation, yTranslation)
    xTranslation:=round(xTranslation), yTranslation:=round(yTranslation)
    I will add the fix to the official HyperPause files soon and you shouldn't need the 5 seconds sleep anymore after that change.

    Edit: Thks for finding the issue by the way. I just read again your previous message and checked your code change. It should do more or less the same. The problem with your change is that the HaltEmu should be called after the HideFrontEnd call. So the better solution is to move the lines that I posted above, and not the HaltEmu call.
    Last edited by bleasby ; 01-16-2015 at 11:55 AM.
     

  13. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #13
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    That indeed does fix it, except for one small part. When loading HyperPause, the desktop shows and the text is near the "Start button".
    A picture says more then 1000 words. See bottom left.

    http://www.grandis.nu/images/HyperPa...sBox_Wops2.JPG

    As soon as it finishes loading, it pops up fine though. Also fine if I start HyperPause several times without switching games (already loaded).

    Edit:
    I can move HaltEmu even further up. Then its OK. Which, incidentally, is the same place as my original fix for HyperPause.ahk. I guess the HideFrontEnd function tries to throw up a black screen in the resolution of the DOSBox window, which, yeah, does not really work.

    Code:
        if (HyperPause_Loaded <> 1)
            HyperPause_MainMenu_Labels := RIniHyperPauseLoadVar(3,4, "Main Menu Appearance Options", "Main_Menu_Items", "Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Sound|Statistics|Moves List|History|Settings|Shutdown")
        ; Reading HyperPause menu disable option for canceling HyperPause drawn
        HyperPause_Disable_Menu := RIniHyperPauseLoadVar(3,4, "General Options", "Disable_HyperPause_Menu", "true") 
    
        Gosub, HaltEmu ;getting system specific commands from modules and pausing the emulator 
        Log("Loaded emulator specific module start commands",5)
    	
        If !disableLoadScreen 
            gosub, HideFrontEnd ; Creating HP_GUI21 non activated Black Screen to Hide FrontEnd 
        Log("HyperPause Started: current rom: " dbName ", current system Name: " systemName,1)
        Log("Created Black Screen to hide FrontEnd",5)
    
    
        ;Acquiring screen info for dealing with rotated menu drawings
        Gdip_Alt_GetRotatedDimensions(A_ScreenWidth, A_ScreenHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
        Gdip_GetRotatedTranslation(baseScreenWidth, baseScreenHeight, screenRotationAngle, xTranslation, yTranslation)
        xTranslation:=round(xTranslation), yTranslation:=round(yTranslation)
    	
        If !disableLoadScreen ;activating HP_GUI21 Black Screen for hidding FrontEnd If not disabled in the module 
            If !(disableActivateBlackScreen and HyperPause_Disable_Menu="true")
                WinActivate, HyperPauseBlackScreen
    Downside? Possibly a small flicker since it now minimizes DOSBox in HaltEmu and then pops up the black screen with loading text. Although I do not see any flicker, probably because my screen is syncing to the new resolution while the HideFrontEnd brings up the black screen, so its black anyway. So yeah, that is perfect, although I guess it becomes timing dependent again... I'll test it some.

    Lame suggestion that I actually tried yesterday? Call a HaltEmuEarly: in HyperPause.ahk. Then we can use that function for emulator modules that needs to be minimized / go back to desktop resolution before HyperPause loads. Then it will not affect existing modules as HaltEmu is in the original location still..
    Or I'm sure you have a better idea.

    Edit2: Sorry for the wall of text. Yes, its timing dependent. Every 20 launch of HyperPause, its messed up. So I'd need a sleep in HaltEmu to make sure the above code works, which in turn makes the flicker VERY noticeable. Not a good solution. We really need that black box up in the native resolution before the HaltEemu. I guess you can read the resolution before loading the emulator and use that in HideFrontEnd instead?
    Last edited by Turranius ; 01-16-2015 at 01:41 PM.
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  14. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #14
    RocketLauncher Developer bleasby's Avatar
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    I will take a look in more detail as soon as I can.

    As I said before, the HideFrontEnd must be called before the "Gosub, HaltEmu". Moving up the "Gosub, HaltEmu" is not an alternative because it will cause flickering on other emulators.

    What I have to do is to check if the res changed before and after the HaltEmu, and for the case it changed, i just need to update the HP_GUI21 dimensions to fit the new res. This should avoid the flicker and at the same time hide any background elements while HyperPause is loading.
    Last edited by bleasby ; 01-16-2015 at 02:00 PM.
     

  15. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #15
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    Ok, thanks bleasby. I guess its not that high priority, but I just made that "eXoDOS extras to HyperPause" program so I'm kinda eager to get it working =)

    The only thing you can use from me then is the code from post #11, without the sleep. That works perfectly to restore DOSBox to fullscreen.
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  16. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #16
    RocketLauncher Developer bleasby's Avatar
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    Could you take a screenshot of what happens when you replace these lines (they are around line 257 on hyperpause.ahk):

    Code:
    HideFrontEnd: ;Hide FrontEnd with a black Gui
        HyperPause_Load_Background_Color = ff000000
        HyperPause_Load_Background_Brush := Gdip_BrushCreateSolid("0x" . HyperPause_Load_Background_Color)
        Gui, HP_GUI21: New, +HwndHP_hwnd21 +E0x80000 +ToolWindow -Caption +AlwaysOnTop +OwnDialogs, HyperPauseBlackScreen
        HP_hbm21 := CreateDIBSection(A_ScreenWidth, A_ScreenHeight)
        HP_hdc21 := CreateCompatibleDC()
        HP_obm21 := SelectObject(HP_hdc21, HP_hbm21)
        HP_G21 := Gdip_GraphicsFromhdc(HP_hdc21)
        Gdip_TranslateWorldTransform(HP_G21, xTranslation, yTranslation)
        Gdip_RotateWorldTransform(HP_G21, screenRotationAngle)
        pGraphUpd(HP_G21,baseScreenWidth,baseScreenHeight)
        Gdip_FillRectangle(HP_G21, HyperPause_Load_Background_Brush, -1, -1, XRes+1, YRes+1)   
        Gui, HP_GUI21: Show, na
        UpdateLayeredWindow(HP_hwnd21, HP_hdc21, 0, 0, XRes, YRes)
    Return
    with this

    Code:
    HideFrontEnd: ;Hide FrontEnd with a black Gui
        Gdip_Alt_GetRotatedDimensions(originalWidth, originalHeight, screenRotationAngle, baseScreenWidth, baseScreenHeight)
        Gdip_GetRotatedTranslation(baseScreenWidth, baseScreenHeight, screenRotationAngle, xTranslation, yTranslation)
        xTranslation:=round(xTranslation), yTranslation:=round(yTranslation)
        HyperPause_Load_Background_Color = ff000000
        HyperPause_Load_Background_Brush := Gdip_BrushCreateSolid("0x" . HyperPause_Load_Background_Color)
        Gui, HP_GUI21: New, +HwndHP_hwnd21 +E0x80000 +ToolWindow -Caption +AlwaysOnTop +OwnDialogs, HyperPauseBlackScreen
        HP_hbm21 := CreateDIBSection(originalWidth, originalHeight)
        HP_hdc21 := CreateCompatibleDC()
        HP_obm21 := SelectObject(HP_hdc21, HP_hbm21)
        HP_G21 := Gdip_GraphicsFromhdc(HP_hdc21)
        Gdip_TranslateWorldTransform(HP_G21, xTranslation, yTranslation)
        Gdip_RotateWorldTransform(HP_G21, screenRotationAngle)
        pGraphUpd(HP_G21,baseScreenWidth,baseScreenHeight)
        Gdip_FillRectangle(HP_G21, HyperPause_Load_Background_Brush, -1, -1, baseScreenWidth+1, baseScreenHeight+1)   
        Gui, HP_GUI21: Show, na
        UpdateLayeredWindow(HP_hwnd21, HP_hdc21, 0, 0, baseScreenWidth, baseScreenHeight)
    Return
    Last edited by bleasby ; 01-16-2015 at 02:05 PM.
     

  17. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #17
    Senior Member
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    Nothing to screenshot really. Everything just works =) DOSbox minimizes, black screen fills the image and then up comes "hyperpause loading", just as it should.

    I added a "sleep, 5000" to HaltEmu: for fun and it stays at the black screen for 5 seconds before loading hyperpause. Nice work =)

    Hm, not sure this is related, but I get no 7z extraction meeter any more. It just says 100% instantly.
    From the moment the log says
    Code:
    01:17:26:741 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   0%
    my screen says "100%".

    Code:
    01:17:15:772 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net)
    01:17:15:817 | HL |     INFO  | +47    | Main - System Specs:
    					HyperLaunch Dir: I:\Arcade\HyperLaunch
    					HyperLaunch is: 32-bit
    					OS: Microsoft Windows 8.1 Enterprise
    					SKU: Enterprise
    					Total Memory: 16326.85 MB
    					Free Memory: 12118.91 MB
    					Used Memory: 4207.938 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 8
    					GPU 1 Name: NVIDIA GeForce GTX 770
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 9.18.13.4475
    					Sound 1 Device: Realtek High Definition Audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: NVIDIA High Definition Audio
    					Sound 2 Status: Enabled
    					Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 3 Status: Enabled
    					OS Language: English_United_Kingdom
    					OS Admin Status: No
    					Monitor #1 (\\.\DISPLAY1): 1920x1200 (1920x1160 work)
    					Monitor #2 (\\.\DISPLAY2): 3840x1200 (3840x1200 work)
    					Monitor #1 Orientation: Landscape
    					Current AHK Desktop Width: 1920
    					Current AHK Desktop Height: 1200
    					AutoHotkey Path: 
    					AHK Version: 1.1.09.04
    					Unicode: No
    01:17:15:819 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\HyperLaunch.exe exists
    01:17:15:824 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					FileDescription         	Your favorite Front End companion! Visit us @ www.hyperlaunch.net
    					FileVersion             	3.1.0.3
    					LegalCopyright          	©2014 HyperLaunch
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.1.9.4
    					CompanyName             	HyperLaunch BETA
    					File Size:			981504 bytes
    					Created:			11/12/2014 - 3:45:34
    					Modified:			1/7/2015 - 10:02:42
    01:17:15:827 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
    01:17:15:839 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			409 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:15:842 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
    01:17:15:851 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	DxWnd MFC application
    					FileVersion             	1, 0, 0, 1
    					InternalName            	DxWnd
    					LegalCopyright          	Copyright (C) 2004/2012
    					OriginalFilename        	DxWnd.exe
    					ProductName             	DxWnd application
    					ProductVersion          	1, 0, 0, 1
    					File Size:			539136 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:15:854 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\BinHexRW.ahk exists
    01:17:15:866 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:15:877 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			4961 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    01:17:15:880 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe exists
    01:17:15:892 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					FileDescription         	 
    					FileVersion             	1.1.09.04
    					InternalName            	 
    					OriginalFilename        	 
    					ProductName             	 
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    01:17:15:894 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\CLR.ahk exists
    01:17:15:904 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:15:914 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			10586 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    01:17:15:916 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\COM.ahk exists
    01:17:15:927 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:15:938 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			26342 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    01:17:15:941 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Control_AniGif.ahk exists
    01:17:15:950 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:15:960 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			11/4/2014 - 8:31:32
    					Modified:			11/4/2014 - 9:03:16
    01:17:15:963 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
    01:17:15:972 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			409 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:15:974 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
    01:17:15:983 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					FileDescription         	DxWnd MFC application
    					FileVersion             	1, 0, 0, 1
    					InternalName            	DxWnd
    					LegalCopyright          	Copyright (C) 2004/2012
    					OriginalFilename        	DxWnd.exe
    					ProductName             	DxWnd application
    					ProductVersion          	1, 0, 0, 1
    					File Size:			539136 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:15:985 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\gdip.ahk exists
    01:17:15:998 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:15:008 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    01:17:16:010 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\gdip_alt.ahk exists
    01:17:16:019 | HL |    ERROR  | +16    | CRC Check - No CRC defined on the header for: I:\Arcade\HyperLaunch\Module Extensions\gdip_alt.ahk
    01:17:16:029 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			3156 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    01:17:16:033 | HL |   DEBUG1  | +0     | gdip_alt.ahk Version: rotation
    01:17:16:036 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\gsdll32.dll exists
    01:17:16:044 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			11/4/2014 - 9:09:41
    					Modified:			1/7/2015 - 10:02:44
    01:17:16:047 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\itextsharp.dll exists
    01:17:16:058 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			11/4/2014 - 9:03:17
    					Modified:			11/4/2014 - 9:03:17
    01:17:16:060 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Java.ahk exists
    01:17:16:070 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:080 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			7841 bytes
    					Created:			12/26/2014 - 9:00:58
    					Modified:			12/26/2014 - 9:00:58
    01:17:16:084 | HL |   DEBUG1  | +15    | Java.ahk Version: 1.0.0
    01:17:16:087 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\JSON.ahk exists
    01:17:16:097 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:16:107 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			9203 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    01:17:16:110 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Origin.ahk exists
    01:17:16:120 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:130 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			4897 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:16:135 | HL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.0
    01:17:16:138 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll exists
    01:17:16:148 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			69120 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:16:151 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\RegRW64.ahk exists
    01:17:16:160 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:16:170 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:16:173 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\RIni.ahk exists
    01:17:16:186 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:16:196 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			67561 bytes
    					Created:			11/4/2014 - 9:03:16
    					Modified:			11/4/2014 - 9:03:16
    01:17:16:199 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
    01:17:16:209 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.4841.31212
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.4841.31212
    					CompanyName             	Markovtsev Vadim
    					File Size:			165888 bytes
    					Created:			11/4/2014 - 8:31:33
    					Modified:			11/4/2014 - 9:03:16
    01:17:16:212 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\Steam.ahk exists
    01:17:16:222 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:232 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			5326 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:16:237 | HL |   DEBUG1  | +15    | Steam.ahk Version: 1.0.0
    01:17:16:240 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\VA.ahk exists
    01:17:16:251 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:16:262 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			11/4/2014 - 8:47:56
    					Modified:			11/4/2014 - 9:03:16
    01:17:16:265 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Module Extensions\VA_Extension.ahk exists
    01:17:16:274 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
    01:17:16:284 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			3741 bytes
    					Created:			12/26/2014 - 9:00:59
    					Modified:			12/26/2014 - 9:00:59
    01:17:16:287 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Bezel.ahk exists
    01:17:16:309 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:319 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			95272 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:324 | HL |   DEBUG1  | +0     | Bezel.ahk Version: 1.0.7
    01:17:16:327 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Fade.ahk exists
    01:17:16:338 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:348 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			35101 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/6/2015 - 9:00:07
    01:17:16:353 | HL |   DEBUG1  | +0     | Fade.ahk Version: 1.0.8
    01:17:16:356 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Fade Init.ahk exists
    01:17:16:365 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:375 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			999 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:379 | HL |   DEBUG1  | +16    | Fade Init.ahk Version: 1.0.1
    01:17:16:382 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Fade Animations.ahk exists
    01:17:16:393 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:404 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			64466 bytes
    					Created:			11/6/2014 - 8:10:18
    					Modified:			1/7/2015 - 10:02:43
    01:17:16:408 | HL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.0
    01:17:16:411 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\HyperPause.ahk exists
    01:17:16:445 | HL |    ERROR  | +32    | CRC Check - CRC does not match for this Library. Please re-download this file to continue using HyperLaunch: I:\Arcade\HyperLaunch\Lib\HyperPause.ahk
    01:17:16:456 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			389128 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/16/2015 - 11:13:25
    01:17:16:460 | HL |   DEBUG1  | +0     | HyperPause.ahk Version: 1.0.6
    01:17:16:463 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\HyperPause Init.ahk exists
    01:17:16:473 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:483 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			537 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:487 | HL |   DEBUG1  | +0     | HyperPause Init.ahk Version: 1.0.1
    01:17:16:490 | HL |     INFO  | +15    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Keymapper.ahk exists
    01:17:16:501 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:512 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			32953 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/7/2015 - 10:02:43
    01:17:16:516 | HL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.0.9
    01:17:16:520 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Keymapper Init.ahk exists
    01:17:16:530 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:540 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			3435 bytes
    					Created:			11/4/2014 - 9:03:15
    					Modified:			11/4/2014 - 9:03:15
    01:17:16:545 | HL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.2
    01:17:16:548 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\MultiGame.ahk exists
    01:17:16:559 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:569 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			40582 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:574 | HL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.5
    01:17:16:577 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\MultiGame Init.ahk exists
    01:17:16:585 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:595 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			161 bytes
    					Created:			11/4/2014 - 9:03:15
    					Modified:			11/4/2014 - 9:03:15
    01:17:16:599 | HL |   DEBUG1  | +16    | MultiGame Init.ahk Version: 1.0.0
    01:17:16:602 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\MultiPlayer.ahk exists
    01:17:16:612 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:623 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			55606 bytes
    					Created:			12/26/2014 - 9:05:59
    					Modified:			12/31/2014 - 10:02:57
    01:17:16:628 | HL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.1
    01:17:16:631 | HL |     INFO  | +16    | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Password.ahk exists
    01:17:16:641 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:651 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			10035 bytes
    					Created:			12/26/2014 - 9:00:57
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:655 | HL |   DEBUG1  | +0     | Password.ahk Version: 1.0.0
    01:17:16:658 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
    01:17:16:670 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:680 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			73560 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:685 | HL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.3
    01:17:16:688 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Shared.ahk exists
    01:17:16:702 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:712 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			140133 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			1/7/2015 - 10:02:43
    01:17:16:716 | HL |   DEBUG1  | +0     | Shared.ahk Version: 1.2.1
    01:17:16:719 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Statistics.ahk exists
    01:17:16:730 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:740 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
    					File Size:			26170 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:744 | HL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.2
    01:17:16:747 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\Statistics Init.ahk exists
    01:17:16:756 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:767 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			33 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:772 | HL |   DEBUG1  | +16    | Statistics Init.ahk Version: 1.0.1
    01:17:16:775 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\XHotkey.ahk exists
    01:17:16:786 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:796 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
    					File Size:			29623 bytes
    					Created:			11/6/2014 - 8:10:23
    					Modified:			12/26/2014 - 9:00:57
    01:17:16:801 | HL |   DEBUG1  | +16    | XHotkey.ahk Version: 1.0.2
    01:17:16:804 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Lib\XHotkey Init.ahk exists
    01:17:16:812 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
    01:17:16:823 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			1236 bytes
    					Created:			11/4/2014 - 9:03:15
    					Modified:			11/4/2014 - 9:03:15
    01:17:16:827 | HL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.0
    01:17:16:830 | HL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Microsoft MS-DOS -r Queen - The Eye (1998) -f I:\Arcade\HyperSpin\HyperSpin.exe -p HyperSpin"
    01:17:16:833 | HL |   DEBUG1  | +15    | Main - Received this dbName with no path via CLI: "Queen - The Eye (1998)"
    01:17:16:836 | HL |   DEBUG1  | +0     | Main - dbName: Queen - The Eye (1998)
    01:17:16:841 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x2816 y216 w1024 h768
    01:17:16:844 | HL |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperLaunch\Plugins\HyperSpin.plugin exists
    01:17:16:854 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
    					File Size:			7998 bytes
    					Created:			12/26/2014 - 9:01:11
    					Modified:			12/26/2014 - 9:01:11
    01:17:16:857 | HL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    01:17:16:861 | HL |     INFO  | +0     | Main - HyperLaunch received "Microsoft MS-DOS" and "Queen - The Eye (1998)"
    01:17:17:128 | MD |     INFO  | +N/A   | Module initialized
    01:17:17:132 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    01:17:17:141 | MD |   DEBUG1  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
    01:17:17:164 | MD |   DEBUG1  | +31    | fadeOutTransitionAnimation: DefaultAnimateFadeOut
    01:17:17:167 | MD |   DEBUG1  | +0     | fadeLyr3Animation: DefaultFadeAnimation
    01:17:17:169 | MD |   DEBUG1  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
    01:17:17:173 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
    01:17:17:196 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
    01:17:17:199 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
    01:17:17:202 | MD |     INFO  | +0     | StartModule - Started
    01:17:17:205 | MD |     INFO  | +0     | StartModule - MEmu: DOSBox
    					MEmuV: v0.74
    					MURL: http://www.dosbox.com/
    					MAuthor: brolly, djvj
    					MVersion: 2.0
    					MCRC: 616AEEC2
    					iCRC: EEFBA82B
    					MID: 
    					MSystem: "Microsoft MS-DOS","Microsoft Windows 3.x"
    01:17:17:226 | MD |     INFO  | +31    | StartModule - You have a supported System Name for this module: "Microsoft MS-DOS"
    01:17:17:234 | MD |     INFO  | +0     | PluginInit - Started
    01:17:17:258 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    01:17:17:261 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Wheel\Queen - The Eye (1998).png
    01:17:17:264 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Main Menu\Images\Wheel\Microsoft MS-DOS.png
    01:17:17:288 | MD |   DEBUG2  | +31    | BuildAssetsTable - Media assets found: 
    					Asset Label: System Logo | Asset Path1:  I:\Arcade\HyperSpin\Media\Main Menu\Images\Wheel\Microsoft MS-DOS.png | Asset Extension1:  png | Asset Type1:  system
    01:17:17:291 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    01:17:17:293 | MD |   DEBUG1  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Game Box Art|Cartridge|Flyers|#disabled#|#disabled#
    01:17:17:295 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork1\Queen - The Eye (1998).png
    01:17:17:298 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork2\Queen - The Eye (1998).png
    01:17:17:322 | MD |   DEBUG1  | +32    | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork3\Queen - The Eye (1998).png
    01:17:17:326 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Images\Artwork4\Queen - The Eye (1998).png
    01:17:17:330 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    01:17:17:352 | MD |   DEBUG1  | +31    | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
    01:17:17:356 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Video\Queen - The Eye (1998).mp4
    01:17:17:384 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Microsoft MS-DOS\Video\Queen - The Eye (1998).flv
    01:17:17:391 | MD |   DEBUG1  | +0     | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Main Menu\Video\Microsoft MS-DOS.mp4
    01:17:17:416 | MD |   DEBUG1  | +31    | BuildAssetsTable - Searching for: I:\Arcade\HyperSpin\Media\Main Menu\Video\Microsoft MS-DOS.flv
    01:17:17:422 | MD |   DEBUG1  | +0     | BuildAssetsTable - Ended
    01:17:17:443 | MD |   DEBUG1  | +32    | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
    01:17:17:447 | MD |     INFO  | +0     | CheckFile - Checking if I:\Arcade\HyperSpin\Databases\Microsoft MS-DOS\Microsoft MS-DOS.xml exists
    01:17:17:483 | MD |   DEBUG1  | +31    | CheckFile - Attributes:
    					File Size:			1325957 bytes
    					Created:			1/14/2015 - 3:56:44
    					Modified:			1/14/2015 - 5:23:22
    01:17:17:542 | MD |   DEBUG1  | +62    | BuildDatabaseTable - Searching for a "Game Name" in the database
    01:17:17:548 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
    01:17:17:574 | MD |   DEBUG1  | +32    | BuildDatabaseTable - Searching database for: Name
    01:17:17:579 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Found "Name" with a value: "Queen - The Eye (1998)"
    01:17:17:602 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Searching database for: Cloneof
    01:17:17:607 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Cloneof
    01:17:17:611 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Manufacturer
    01:17:17:636 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Could not find: Manufacturer
    01:17:17:640 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Year
    01:17:17:663 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Could not find: Year
    01:17:17:667 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Searching database for: Genre
    01:17:17:672 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Genre
    01:17:17:696 | MD |   DEBUG1  | +32    | BuildDatabaseTable - Searching database for: Rating
    01:17:17:700 | MD |   DEBUG1  | +0     | BuildDatabaseTable - Could not find: Rating
    01:17:17:705 | MD |   DEBUG2  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Name | GameInfo Value: 
    01:17:17:728 | MD |   DEBUG1  | +31    | BuildDatabaseTable - Ended
    01:17:17:733 | MD |     INFO  | +0     | PluginInit - Ended
    01:17:17:757 | MD |   DEBUG1  | +31    | StartModule - Setting romName to the dbName sent to HyperLaunch: Queen - The Eye (1998)
    01:17:17:761 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    01:17:17:766 | MD |     INFO  | +0     | StartModule - Ended
    01:17:17:787 | MD |   DEBUG1  | +31    | FadeInStart - Started
    01:17:17:792 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    01:17:17:796 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
    01:17:17:821 | MD |   DEBUG2  | +32    | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    01:17:17:825 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~Pause"
    01:17:17:830 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1&~2"
    01:17:17:854 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    01:17:17:859 | MD |   DEBUG2  | +0     | Fade screen scale factor: X=1.000000, Y= 1.111111
    01:17:18:210 | MD |     INFO  | +297   | DefaultAnimateFadeIn - Started
    01:17:18:213 | MD |     INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    01:17:18:709 | MD |     INFO  | +500   | DefaultAnimateFadeIn - Ended
    01:17:18:931 | MD |   DEBUG1  | +63    | CoverFE - Ended
    01:17:18:939 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
    01:17:18:956 | MD |     INFO  | +31    | Module Setting - [Settings] - Hide_Console: true
    01:17:18:962 | MD |     INFO  | +0     | Module Setting - [Settings] - Gravis_Ultrasound_Folder: I:\Arcade\Emulators\DOSBox 20150103\Gravis_UltraSound
    01:17:18:968 | MD |     INFO  | +0     | Module Setting - [Settings] - Setup_On_Launch: false
    01:17:18:994 | MD |     INFO  | +31    | Module Setting - [Queen - The Eye (1998)] - Setup_On_Launch: false
    01:17:18:999 | MD |     INFO  | +0     | Module Setting - [Settings] - Require_Games_Folder: true
    01:17:18:020 | MD |     INFO  | +32    | Module Setting - [Queen - The Eye (1998)] - Require_Games_Folder: true
    01:17:19:025 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen_Resolution: original
    01:17:19:030 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Fullscreen_Resolution: original
    01:17:19:033 | MD |     INFO  | +0     | Module Setting - [Settings] - Windowed_Resolution: original
    01:17:19:058 | MD |     INFO  | +31    | Module Setting - [Queen - The Eye (1998)] - Windowed_Resolution: original
    01:17:19:063 | MD |     INFO  | +0     | Module Setting - [Settings] - Conf_File: dosbox.conf
    01:17:19:083 | MD |     INFO  | +31    | Module Setting - [Queen - The Eye (1998)] - Conf_File: dosbox.conf
    01:17:19:088 | MD |     INFO  | +0     | Module Setting - [Settings] - Enable_Ultrasound: false
    01:17:19:093 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Enable_Ultrasound: false
    01:17:19:115 | MD |     INFO  | +31    | Module Setting - [Settings] - Scaler: none
    01:17:19:120 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Scaler: none
    01:17:19:124 | MD |     INFO  | +0     | Module Setting - [Settings] - Aspect: false
    01:17:19:146 | MD |     INFO  | +32    | Module Setting - [Queen - The Eye (1998)] - Aspect: false
    01:17:19:150 | MD |     INFO  | +0     | Module Setting - [Settings] - Output: surface
    01:17:19:155 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Output: surface
    01:17:19:179 | MD |     INFO  | +31    | Module Setting - [Queen - The Eye (1998)] - Internal_Emu: false
    01:17:19:182 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Internal_Emu_Folder: dosbox
    01:17:19:186 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Command: 
    01:17:19:189 | MD |     INFO  | +0     | Module Setting - [Settings] - Send_Command_Delay: 300
    01:17:19:206 | MD |     INFO  | +31    | Module Setting - [Queen - The Eye (1998)] - Send_Command_Delay: 300
    01:17:19:209 | MD |     INFO  | +0     | Module Setting - [Settings] - Force_Extraction_To_Rom_Path: false
    01:17:19:212 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Force_Extraction_To_Rom_Path: false
    01:17:19:215 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Setup_Executable: setup.exe
    01:17:19:219 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - No_Menu: false
    01:17:19:240 | MD |     INFO  | +31    | Module Setting - [Queen - The Eye (1998)] - Enable_Network_Play: false
    01:17:19:243 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Backup_Files: 
    01:17:19:249 | MD |     INFO  | +0     | Module Setting - [mapping] - Queen - The Eye (1998): qeye
    01:17:19:252 | MD |     INFO  | +0     | Module Setting - [Queen - The Eye (1998)] - Game_Executable: qeye.exe
    01:17:19:271 | MD |     INFO  | +32    | Module - "Queen - The Eye (1998)" is using the mapped name: "qeye"
    01:17:19:274 | MD |     INFO  | +0     | Module Setting - [Settings] - Config_Folder: I:\Arcade\Roms\Microsoft MS-DOS\!dos
    01:17:19:277 | MD |     INFO  | +0     | CheckFile - Checking if I:\Arcade\Roms\Microsoft MS-DOS\!dos\qeye\dosbox.conf exists
    01:17:19:309 | MD |   DEBUG1  | +31    | CheckFile - Attributes:
    					File Size:			1380 bytes
    					Created:			1/14/2015 - 9:29:05
    					Modified:			1/14/2015 - 9:29:05
    01:17:19:311 | MD |     INFO  | +0     | Module - Using conf: I:\Arcade\Roms\Microsoft MS-DOS\!dos\qeye\dosbox.conf
    01:17:19:313 | MD |     INFO  | +0     | 7z - Started, received I:\Arcade\Roms\Microsoft MS-DOS\Queen - The Eye (1998).zip. If rom is an archive, it will extract to C:\Temp\Games
    01:17:19:334 | MD |   DEBUG1  | +31    | 7z - Using Standard method to extract this rom
    01:17:19:337 | MD |   DEBUG1  | +0     | 7z - ".zip" found in .zip,.rar,.7z,.lzh,.gzip,.tar
    01:17:19:339 | MD |     INFO  | +0     | CheckFile - Checking if I:\Arcade\Roms\Microsoft MS-DOS\Queen - The Eye (1998).zip exists
    01:17:19:403 | MD |   DEBUG1  | +63    | CheckFile - Attributes:
    					File Size:			2513395544 bytes
    					Created:			12/14/2014 - 6:20:19
    					Modified:			12/14/2014 - 6:20:19
    01:17:25:760 | MD |   DEBUG1  | +6359  | 7z - Invoked COM Object, ROM extracted size: 2927181927 bytes
    01:17:25:764 | MD |  WARNING  | +0     | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.
    01:17:25:767 | MD |   DEBUG1  | +0     | 7z - Checking for root folder in archive I:\Arcade\Roms\Microsoft MS-DOS\Queen - The Eye (1998).zip
    01:17:25:821 | MD |   DEBUG1  | +63    | 7z - Root folder checking returned "qeye"
    01:17:25:824 | MD |   DEBUG1  | +0     | 7z - Checking if this archive has already been extracted in C:\Temp\Games\qeye
    01:17:25:827 | MD |   DEBUG1  | +0     | 7z - File does not already exist in C:\Temp\Games\qeye, proceeding to extract it.
    01:17:25:830 | MD |   DEBUG1  | +0     | 7z - Skipchecks is enabled, and set to Rom Only continuing to extract rom.
    01:17:25:853 | MD |     INFO  | +31    | 7z - Extracted path of rom will be 15 in length and within the 255 character limit.
    01:17:25:856 | MD |     INFO  | +0     | 7z - The 7zExtractPath has 258573 MB of free space which is enough to extract this game: 2927 MB
    01:17:25:859 | MD |   DEBUG1  | +0     | 7z - FadeIn is true, starting timer to update Layer 3 animation with 7z.exe statistics
    01:17:25:862 | MD |     INFO  | +0     | DefaultFadeAnimation - Started
    01:17:25:887 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: I:\Arcade\HyperLaunch\Media\Fade\Microsoft MS-DOS\Queen - The Eye (1998)\Info Bar*.*
    01:17:25:890 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Info Bar images exist in: I:\Arcade\HyperLaunch\Media\Fade\Microsoft MS-DOS\_Default\Info Bar*.*
    01:17:25:912 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Info Bar images exist in: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.*
    01:17:25:916 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.png
    01:17:25:921 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Info Bar pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar.png
    01:17:25:924 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.gif
    01:17:25:949 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Info Bar pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.tif
    01:17:25:954 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Info Bar pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.bmp
    01:17:25:977 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Info Bar pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.jpg
    01:17:25:982 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Info Bar will use I:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar.png
    01:17:25:013 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: I:\Arcade\HyperLaunch\Media\Fade\Microsoft MS-DOS\Queen - The Eye (1998)\Layer 3*.*
    01:17:26:016 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 3 images exist in: I:\Arcade\HyperLaunch\Media\Fade\Microsoft MS-DOS\_Default\Layer 3*.*
    01:17:26:039 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.*
    01:17:26:044 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.png
    01:17:26:049 | MD |   DEBUG1  | +0     | GetFadePicFile - Found Fade Layer 3 pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3.png
    01:17:26:072 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Layer 3 pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.gif
    01:17:26:078 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.tif
    01:17:26:103 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.bmp
    01:17:26:107 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.jpg
    01:17:26:112 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer 3 will use I:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3.png
    01:17:26:229 | MD |   DEBUG1  | +125   | FadeInDelay - Started
    01:17:26:229 | MD |   DEBUG1  | +125   | FadeInDelay - Started
    01:17:26:455 | MD |     INFO  | +219   | DefaultFadeAnimation - Ended
    01:17:26:568 | MD |   DEBUG1  | +125   | FadeInDelay - Ended
    01:17:26:572 | MD |   DEBUG1  | +0     | 7z - Logging is debug or higher, dumping 7z Extraction info to log
    01:17:26:575 | MD |   DEBUG1  | +0     | 7z - Starting 7z extraction of I:\Arcade\Roms\Microsoft MS-DOS\Queen - The Eye (1998).zip  to C:\Temp\Games\qeye
    01:17:26:602 | MD |     INFO  | +31    | Process - Wait 7z.exe 2
    01:17:26:611 | MD |   DEBUG1  | +0     | Extracting file:		|	Percentage Extracted:   0%
    01:17:26:741 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   0%
    01:17:26:914 | MD |   DEBUG1  | +172   | Extracting file:	Q1.BIN	|	Percentage Extracted:   0%
    01:17:27:073 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:27:231 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:27:366 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:27:529 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:27:663 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:27:772 | MD |   DEBUG1  | +110   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:27:882 | MD |   DEBUG1  | +109   | Extracting file:	Q1.BIN	|	Percentage Extracted:   1%
    01:17:28:043 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:28:195 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:28:353 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:28:511 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:28:669 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:28:807 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:28:946 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:29:086 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:29:228 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   2%
    01:17:29:336 | MD |   DEBUG1  | +109   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:29:445 | MD |   DEBUG1  | +110   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:29:554 | MD |   DEBUG1  | +109   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:29:665 | MD |   DEBUG1  | +109   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:29:806 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:29:945 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:30:088 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   3%
    01:17:30:230 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   4%
    01:17:30:367 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   4%
    01:17:30:525 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:   4%
    01:17:30:666 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   4%
    01:17:30:804 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   4%
    01:17:30:946 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   4%
    01:17:31:107 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:31:243 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:31:402 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:31:537 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:31:669 | MD |   DEBUG1  | +125   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:31:804 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:31:949 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   5%
    01:17:32:086 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   6%
    01:17:32:230 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   6%
    01:17:32:369 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   6%
    01:17:32:556 | MD |   DEBUG1  | +188   | Extracting file:	Q1.BIN	|	Percentage Extracted:   6%
    01:17:32:696 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   6%
    01:17:32:855 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   6%
    01:17:32:959 | MD |   DEBUG1  | +109   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:074 | MD |   DEBUG1  | +110   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:230 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:370 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:510 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:669 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:807 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:33:945 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:106 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:246 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:400 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:539 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:678 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:820 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   7%
    01:17:34:984 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   8%
    01:17:35:117 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:   8%
    01:17:35:226 | MD |   DEBUG1  | +110   | Extracting file:	Q1.BIN	|	Percentage Extracted:   8%
    01:17:35:386 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   8%
    01:17:35:544 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   8%
    01:17:35:679 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   9%
    01:17:35:837 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   9%
    01:17:36:040 | MD |   DEBUG1  | +203   | Extracting file:	Q1.BIN	|	Percentage Extracted:   9%
    01:17:36:165 | MD |   DEBUG1  | +125   | Extracting file:	Q1.BIN	|	Percentage Extracted:   9%
    01:17:36:307 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:   9%
    01:17:36:461 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:   9%
    01:17:36:619 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:36:757 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:36:915 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:37:043 | MD |   DEBUG1  | +125   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:37:147 | MD |   DEBUG1  | +110   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:37:257 | MD |   DEBUG1  | +109   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:37:421 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  10%
    01:17:37:572 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:37:712 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:37:854 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:37:991 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:38:136 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:38:292 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:38:434 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:38:572 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:38:728 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:38:883 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  11%
    01:17:39:043 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  12%
    01:17:39:200 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:  12%
    01:17:39:356 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  12%
    01:17:39:492 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:  12%
    01:17:39:631 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  12%
    01:17:39:773 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  12%
    01:17:39:915 | MD |   DEBUG1  | +140   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:055 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:199 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:356 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:510 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:668 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:805 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  13%
    01:17:40:944 | MD |   DEBUG1  | +141   | Extracting file:	Q1.BIN	|	Percentage Extracted:  14%
    01:17:41:106 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  14%
    01:17:41:259 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  14%
    01:17:41:416 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  14%
    01:17:41:571 | MD |   DEBUG1  | +157   | Extracting file:	Q1.BIN	|	Percentage Extracted:  14%
    01:17:41:729 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  14%
    01:17:41:892 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  15%
    01:17:42:043 | MD |   DEBUG1  | +156   | Extracting file:	Q1.BIN	|	Percentage Extracted:  15%
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    01:19:04:866 | MD |   DEBUG1  | +140   | Extracting file:	Q5.BIN	|	Percentage Extracted:  96%
    01:19:05:014 | MD |   DEBUG1  | +141   | Extracting file:	Q5.BIN	|	Percentage Extracted:  97%
    01:19:05:152 | MD |   DEBUG1  | +141   | Extracting file:	Q5.BIN	|	Percentage Extracted:  97%
    01:19:05:312 | MD |   DEBUG1  | +156   | Extracting file:	AREN120C.ANM	|	Percentage Extracted:  97%
    01:19:05:572 | MD |   DEBUG1  | +266   | Extracting file:	AREN0017.PIZ	|	Percentage Extracted:  97%
    01:19:05:711 | MD |   DEBUG1  | +140   | Extracting file:	AREN0026.PIZ	|	Percentage Extracted:  97%
    01:19:06:038 | MD |   DEBUG1  | +328   | Extracting file:	AREN0051.PIZ	|	Percentage Extracted:  97%
    01:19:06:306 | MD |   DEBUG1  | +266   | Extracting file:	AREN0063.PIZ	|	Percentage Extracted:  97%
    01:19:06:615 | MD |   DEBUG1  | +312   | Extracting file:	AREN0085.PIZ	|	Percentage Extracted:  98%
    01:19:06:835 | MD |   DEBUG1  | +219   | Extracting file:	AREN0103.PIZ	|	Percentage Extracted:  98%
    01:19:07:059 | MD |   DEBUG1  | +219   | Extracting file:	AREN0122.TRZ	|	Percentage Extracted:  98%
    01:19:07:255 | MD |   DEBUG1  | +203   | Extracting file:	AREN0142.PIZ	|	Percentage Extracted:  98%
    01:19:07:430 | MD |   DEBUG1  | +172   | Extracting file:	AREN0155.PIZ	|	Percentage Extracted:  98%
    01:19:07:586 | MD |   DEBUG1  | +156   | Extracting file:	AREN0169.PIZ	|	Percentage Extracted:  98%
    01:19:07:773 | MD |   DEBUG1  | +188   | Extracting file:	SC120.ZZ	|	Percentage Extracted:  99%
    01:19:07:977 | MD |   DEBUG1  | +203   | Extracting file:	SC16.ZZ	|	Percentage Extracted:  99%
    01:19:08:197 | MD |   DEBUG1  | +219   | Extracting file:	SC21.ZZ	|	Percentage Extracted:  99%
    01:19:08:396 | MD |   DEBUG1  | +203   | Extracting file:	SC43.ZZ	|	Percentage Extracted:  99%
    01:19:08:680 | MD |   DEBUG1  | +281   | Extracting file:	SC85.ZZ	|	Percentage Extracted:  99%
    01:19:08:914 | MD |   DEBUG1  | +234   | Extracting file:	CHTS.0	|	Percentage Extracted:  99%
    01:19:09:119 | MD |   DEBUG1  | +203   | Extracting file:	FRONTEND.SMK	|	Percentage Extracted:  99%
    01:19:09:302 | MD |   DEBUG1  | +188   | Extracting file:	BANK16.SND	|	Percentage Extracted: 100%
    01:19:09:476 | MD |   DEBUG1  | +141   | 7z - Finished 7z extraction
    01:19:09:509 | MD |   DEBUG1  | +31    | 7z - romPath changed from "I:\Arcade\Roms\Microsoft MS-DOS" to "C:\Temp\Games"
    01:19:09:539 | MD |   DEBUG1  | +31    | 7z - romName changed from "Queen - The Eye (1998)" to ""
    01:19:09:623 | MD |   DEBUG1  | +78    | 7z - romExtension changed from ".zip" to "."
    01:19:09:650 | MD |     INFO  | +32    | 7z - Ended
    01:19:09:775 | MD |     INFO  | +125   | Run - Running: C:\Temp\"I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe" -conf "I:\Arcade\Roms\Microsoft MS-DOS\!dos\qeye\dosbox.conf"  -fullscreen -noconsole -scaler none -exit
    01:19:09:871 | MD |   DEBUG1  | +93    | Run - ""I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe" -conf "I:\Arcade\Roms\Microsoft MS-DOS\!dos\qeye\dosbox.conf"  -fullscreen -noconsole -scaler none -exit" Process ID: 5128
    01:19:09:983 | MD |   DEBUG1  | +110   | GetActiveWindowStatus - Title: I:\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe | Class: ConsoleWindowClass | State: 0 | X: 208 | Y: 208 | Width: 1317 | Height: 643 | Window HWND: 0x14108e | Process ID: 5128 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    01:19:09:014 | MD |     INFO  | +31    | WinWait - Waiting for "DOSBox ahk_class SDL_app"
    01:19:10:257 | MD |   DEBUG1  | +250   | GetActiveWindowStatus - Title: DOSBox | Class: SDL_app | State: 0 | X: 234 | Y: 234 | Width: 656 | Height: 459 | Window HWND: 0x10104e | Process ID: 5128 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    01:19:10:270 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: DOSBox | Class: SDL_app | State: 0 | X: 234 | Y: 234 | Width: 656 | Height: 459 | Window HWND: 0x10104e | Process ID: 5128 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    01:19:10:307 | MD |     INFO  | +47    | WinWaitActive - Waiting for "DOSBox ahk_class SDL_app"
    01:19:10:414 | MD |   DEBUG1  | +109   | GetActiveWindowStatus - Title: DOSBox SVN-Daum, CPU speed:      100 cycles, Frameskip  0,   DOSBOX | Class: SDL_app | State: 0 | X: 234 | Y: 234 | Width: 656 | Height: 459 | Window HWND: 0x10104e | Process ID: 5128 | Process Path: \Device\Mup\192.168.101.70\install\Arcade\Emulators\DOSBox 20150103\dosbox_x64.exe
    01:19:10:444 | MD |     INFO  | +32    | Module - This DOSBox is the standard non-enhanced version
    01:19:11:567 | MD |     INFO  | +1125  | SendCommand - Started
    01:19:11:677 | MD |   DEBUG1  | +109   | SendCommand - Command: 
    					SendCommandDelay: 300
    					WaitTime: 500
    					WaitBetweenSends: 0
    01:19:12:123 | MD |   DEBUG1  | +437   | SetKeyDelay - Current delay is 50. Current press duration is -1. Delay will now be set to "10"ms for a press duration of "-1"
    01:19:12:356 | MD |     INFO  | +235   | SendCommand - Ended
    01:19:12:489 | MD |   DEBUG1  | +140   | FadeInExit - Started
    01:19:12:500 | MD |   DEBUG1  | +0     | FadeInExit - fadeInExitDelay started
    01:19:13:261 | MD |   DEBUG1  | +766   | FadeInExit - fadeInExitDelay ended
    01:19:13:268 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1&~2"
    01:19:13:354 | MD |     INFO  | +94    | DefaultAnimateFadeIn - Started
    01:19:13:875 | MD |     INFO  | +515   | DefaultAnimateFadeIn - Ended
    01:19:13:960 | MD |   DEBUG2  | +94    | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
    01:19:13:964 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
    01:19:13:970 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Pause"
    01:19:13:996 | MD |   DEBUG2  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Pause" to call label: "TogglePauseMenuStatus"
    01:19:13:002 | MD |   DEBUG2  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1&~2" to call a group label
    01:19:14:022 | MD |   DEBUG1  | +32    | FadeInExit - Ended, waiting for user to close launched application
    01:19:14:027 | MD |     INFO  | +0     | Process - WaitClose dosbox_x64.exe 
    01:19:48:726 | MD |     INFO  | +34703 | StopGlobalUserFeatures - Starting
    01:19:48:790 | MD |     INFO  | +62    | StopGlobalUserFeatures - Ending
    01:19:48:794 | MD |     INFO  | +0     | ExitModule - Started
    01:19:48:799 | MD |     INFO  | +0     | Starting Updating Statistics:
    01:19:48:821 | MD |   DEBUG2  | +32    | Total Elapsed Time in Pause in seconds: 0
    01:19:48:825 | MD |   DEBUG2  | +0     | gameSectionStartTime:105035953
    01:19:48:829 | MD |   DEBUG2  | +0     | ElapsedTime:34
    01:19:48:853 | MD |   DEBUG2  | +31    | Statistics cleared game name: Queen - The Eye
    01:19:48:946 | MD |   DEBUG2  | +94    | Loaded game statistics from ini files:
    					Number_of_Times_Played: 0
    					Last_Time_Played: 0
    					Average_Time_Played: 0
    					Total_Time_Played: 0
    					System_Total_Played_Time: 5567
    					Total_Global_Played_Time: 5658
    01:19:48:950 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 1
    					Last_Time_Played: lördag januari 17, 2015 01:19:14
    					Average_Time_Played: 34
    					Total_Time_Played: 34
    					System_Total_Played_Time: 5601
    					Total_Global_Played_Time: 5692
    01:19:49:071 | MD |     INFO  | +125   | Game section statistics updated.
    01:19:49:075 | MD |     INFO  | +0     | ExitModule - Ended
    01:19:49:079 | MD |     INFO  | +0     | End of Module Logs
    01:19:49:162 | HL |     INFO  | +152156 | Main - Module ended, exiting HyperLaunch normally
    01:19:49:166 | HL |     INFO  | +0     | ExitScript - Started
    01:19:49:182 | HL |   DEBUG1  | +16    | ExitScript - Checking what application is currently in focus.
    01:19:49:186 | HL |   DEBUG1  | +0     | ExitScript - SMS Trace - [I:\Arcade\HyperLaunch\HyperLaunch.log] is currently active. Putting focus back on HyperSpin.exe
    01:19:49:302 | HL |   DEBUG1  | +125   | ExitScript - Took 1 attempts to put HyperSpin.exe back in focus.
    01:19:49:321 | HL |     INFO  | +16    | SystemCursor - Restoring mouse cursor
    01:19:49:341 | HL |     INFO  | +15    | ExitScript - Ended
    Last edited by Turranius ; 01-16-2015 at 08:21 PM.
    http://grandis.nu/software
    FTP: grandis.nu:21
    user: misc
    pass: misc
     

  18. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #18
    Senior Member
    MainSecondary
    Join Date
    Dec 2014
    Posts
    152
    Has anyone had any luck with this since the newest HL update? I saw there was a fix included, but the window for me is still minimized when I come out of hyperpause.
     

  19. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #19
    RocketLauncher Developer
    djvj's Avatar
    MainSecondary
    Join Date
    Apr 2014
    Location
    Long Island
    Posts
    6,292
    I have, but that's because I tested it before pushing it
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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  20. Collapse Details
    Re: Dosbox not fullscreen after exiting hyperpause 
    #20
    Senior Member

    MainSecondary
    Join Date
    Jul 2014
    Posts
    867
    Quote Originally Posted by djvj View Post
    I have, but that's because I tested it before pushing it
    Is this confirmed fixed? I'm running the latest updates of RLauncher and I'm still have the same problem... I'm using the Daum SVN included with eXoDOS

    http://pastebin.com/hi6CziUh
     

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