Thread: Module Updates

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    Re: Module Updates 
    #61
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    2016/05/01
    * RetroArch updated to v2.4.0
    - Default to mame when mame core is used and MAMEID not set in module
    * WinUAE updated to v2.2.5
    - Fix for splitpath exeception errors when some paths were not set in the module settings


    NOTE: If anyone gets these exception errors on other modules, please report so they can be fixed as well.
    Last edited by djvj ; 05-01-2016 at 11:17 PM.
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #62
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    2016/05/05
    * PicoDrive updated to v2.0.4
    - Rewritten to use class functions
    - Removed retired function calls
    * PCLauncher updated to v2.2.3 and v2.2.4
    - Fixed Application triggering exception when not used (like in steam games)
    - v2.2.4: AppWaitExe will no longer error because it was always getting a 0 PID from the Process class
    Last edited by djvj ; 05-05-2016 at 10:31 PM.
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #63
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    2016/05/15
    * 1964 updated to v2.0.2
    - Rewritten to use class functions
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Bgb updated to v2.0.8
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * BlueMSX updated to v2.1.4
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * BizHawk updated to v2.0.9
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Casual Games updated to v2.0.6
    - Rewritten to use class functions
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Cemu updated to v1.0.2
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    - Supported Emu version updated to 1.4.2
    * ColEm Initial release
    * DCAlice updated to v2.0.2
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Demul (v0.5.6) updated to v2.0.6
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Demul (v0.5.7) updated to v2.0.7
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Demul (v0.5.8) updated to v2.1.3
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Demul (v0.7) updated to v2.1.6
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Dolphin updated to v2.1.8
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    - Fixed custom control profiles not loading correctly
    * Fuse updated to v1.0.1
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Higan updated to v2.0.6
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Kat5200 updated to v2.0.4
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * MAME updated to v2.3.4
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * MFME updated to v2.1.0
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * OpenMSX updated to v2.0.5
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * PCLauncher updated to v2.2.5
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * PCSX2 updated to v2.1.9
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * PicoDrive updated to v2.0.5
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Pinball Arcade updated to v2.1.2
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * Pinball FX2 updated to v2.1.3
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    - Rewritten to use class functions
    * Raine updated to v2.0.2
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * RetroArch updated to v2.4.1
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * ScummVM updated to v2.1.5
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * SNESGT Initial release
    * SpudAce updated to v1.0.1
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * SSF updated to v2.1.7
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    - Fixed SSF going fullscreen when Pause exits
    * WinUAE updated to v2.2.6
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    * WinVICE updated to v2.1.4
    - Now using new Rini class for all module settings
    - Now using new Emulator class for primaryExe
    Last edited by djvj ; 05-18-2016 at 01:29 AM.
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #64
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    2016/05/21
    * MAME updated to v2.3.5
    - Fixed issue with Fujitsu FM-7 not being detected properly (Pacman56)
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

    If you appreciate our work, please support the site by clicking the Donate button at the top of the page.
     

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    Re: Module Updates 
    #65
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    2016/05/24
    * MAME updated to v2.3.6
    - Fixed bezels where it would take 2 launches to show correct horizontal or vertical bezel


    2016/05/23
    * SNESGT updated to v1.0.1
    - Added bezel-related settings (bleasby)
    - Window class now uses regex titlemode for universal emu version support
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

    If you appreciate our work, please support the site by clicking the Donate button at the top of the page.
     

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    Re: Module Updates 
    #66
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    2016/07/03
    * MUGEN updated to v2.0.6 (knewlife)
    - Rewritten to use class functions
    - Improved automatic game path detection routine


    2016/06/26
    * Demul (v0.7) updated to v2.1.9
    - Fixed VMU display bug and added support for four simultaneous VMU displays
    - Remove unneeded bezel function call
    - Deprecated module options: displayVMU and VMUPos
    - New module options: showVMU, VMU1Pos, VMU2Pos, VMU3Pos and VMU4Pos
    * WinAPE updated to v2.0.5
    - Replaced DriveErrorFix setting with InsertDiskErrorFix to deal with the same error, but in a cleaner way
    * ZiNc updated to v2.0.5
    - Added new setting InsertDiskErrorFix to deal with a windows error dialog that pops up under certain conditions


    2016/06/24
    * PCSX2 updated to v2.2.1
    - Added fullboot per game setting
    * Cemu updated to v1.0.3
    - Changed window title to match latest versions of the emulator


    2016/06/19
    * Demul (v0.5.6) updated to v2.0.7
    - Controls will now always be written to the Demul ini file
    * Demul (v0.5.7) updated to v2.0.8
    - Controls will now always be written to the Demul ini file
    * Demul (v0.5.8) updated to v2.1.6
    - Controls will now always be written to the Demul ini file
    * Demul (v0.7) updated to v2.1.8
    - Controls will now always be written to the Demul ini file
    * Dolphin updated to v2.1.9
    - Added missing parameter to moduleIni.Write call
    * Makaron updated to v2.0.5
    - Controls will now always be written to the Makaron ini file
    * Raine updated to v2.0.3
    - Fixed 2 Ini Writes that should be done to the emulator ini instead of the module one


    2016/06/18
    * RPCEmu updated to v1.0.1 (manson976)
    - Added DxWnd support
    * WinAPE updated to v2.0.4 (knewlife)
    - Removed i18n for open file dialog since it wasn't needed


    2016/06/16
    * DOSBox updated to v2.0.8
    - Changed bezel mode to normal and module will now set windowed mode resolution to match the bezel width/height
    * Demul (v0.5.8) updated to v2.1.5
    - Fixed File.Copy calls
    * Demul (v0.7) updated to v2.1.7
    - Fixed File.Copy calls
    * MAME updated to v2.3.7
    - Added ControllerRemap support (knewlife)
    - Added wait parameter to RunDirect call in ListXMLInfo method to ensure temp file is copied before being read
    * OpenMSX updated to v2.0.6
    - Added GX9000 support
    - Added extra settings for 2 more extension carts
    - Fixed all writes with variables to BootScriptFile (they were all wrong)
    * PCLauncher updated to v2.2.6
    - Added new settings: FadeTitleTimeout and FadeTitleWaitTillActive
    * PCSX2 updated to v2.2.0
    - Fixed File.Copy calls
    * SpudACE updated to v1.0.2
    - Fixed wrong if condition for ModelType
    - Changed SendCommand call to use KeyUtils class


    2016/05/28
    * Demul (v0.5.8) updated to v2.1.4
    - Added missing global module setting VideoMode
    * Demul (v0.7) updated to v2.1.7
    - Added missing global/rom module settings VideoMode & AspectRatio
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #67
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    2016/07/11
    * AAE updated to v2.0.7
    - Rewritten to use class functions
    * AppleWin updated to v1.6.2
    - Rewritten to use class functions
    * Unz updated to v2.0.4
    - Rewritten to use class functions
    - Added error handling on exit that some users experience on v0.5L30


    2016/07/06
    * RetroArch updated to v2.4.2
    - Added Sony PSP Minis support (spotUP)
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

    If you appreciate our work, please support the site by clicking the Donate button at the top of the page.
     

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    Re: Module Updates 
    #68
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    2016/11/01
    * MAME updated to v2.3.8
    - Added FM Towns, FM Towns Marty and VTech Socrates support


    2016/10/30
    * Snes9x updated to v2.0.5
    - Added StereoSound setting
    * WinUAE updated to v2.2.8
    - Fixed broken multi game support


    2016/10/18
    * No$GBA updated to v2.0.3
    - Rewritten to use class functions


    2016/10/14
    * DeSmuME updated to v2.0.7
    - Rewritten to use class functions
    - Add bezel settings to ISD


    2016/10/13
    * ActiveGS updated to v2.1.2
    - Rewritten to use class functions
    * Altirra updated to v1.3.0
    - Rewritten to use class functions
    * Updated all modules with new header system
    - No version change


    2016/10/12
    * Final Burn Alpha updated to v2.0.3
    - Rewritten to use class functions
    * Higan updated to v2.0.7
    - LegacyMode default changed to false
    - Added support for backing up save.ram (neodan)
    * Nestopia updated to v2.0.5
    - Rewritten to use class functions
    - Added support for forcing controls (knewlife)


    2016/09/06
    * MAME updated (no version change)
    - Added "Arcade" and "Arcade Classics" as valid system names


    2016/09/02
    * PCLauncher updated to v2.2.7
    - Added several per game bezel settings so you can configure specific bezel settings on a per game basis
    - Added possibility to configure fullscreen on a per game basis through new User Functions
    - Added HaltEmu and RestoreEmu labels to increase Pause support. Also to use through new User Functions
    - Added new BezelFixedResMode per game setting
    * XM7dash module created (wahoobrian)
    - New Module


    2016/08/29
    * Cemu updated to v1.0.4
    - Updated module to work with version 1.5.6 of the emulator
    * WinUAE updated to v2.2.7
    - Added support for Internal FPU Setting
    - Added support for Arcadia Multi Select System (using WHDLoad versions only)
    * Demul (v0.5.8) updated (no version change)
    - Added Auto option to VideoMode setting
    * Demul (v0.7) updated (no version change)
    - Added Auto option to VideoMode setting
    * Dolphin Triforce updated to v2.0.3
    - Added SendF1 and RenderToMain settings
    - Rewritten to use class functions


    2016/08/23
    * CDiEmu updated to v2.0.3
    - Rewritten to use class functions
    - Automates -savenvram usage now
    * MakaronEX updated to v2.0.3
    - MEmuV updated to 4.1
    - Rewritten to use class functions
    - Fixed issue with open rom window not always being handled correctly


    2016/08/20
    * Mednafen updated to v2.1.6
    - Added support for Sega Saturn (Jazzphone)
    - Rewritten to use class functions
    - MEmuV updated to 0.9.39
    - Changed native resolution for Sony PlayStation


    2016/07/31
    * Jaguar Tempest 2000 Emulator updated to v2.0.1
    - Added Bezel support
    - Rewritten to use class functions


    2016/07/24
    * Project Tempest updated to v2.0.4
    - Removed internationalization from the Open ROM dialog since it's not needed
    - Rewritten to use class functions
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #69
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    2017/01/18
    * ePSXe updated to v2.1.5
    - Rewritten to use class functions
    - Many changes bringing it in line with v2.0.5 of the emu. It is no longer compatible with the v1.x.x line (slizzap)


    2017/01/11
    * 3DNes module created
    - New Module


    2017/01/04
    * ZXSpin module created
    - New Module
    * RetroArch updated to v2.4.3
    - Many changes bringing it in line with v1.3.6 of the emu. (zerojay,sweatypickle,others?)
    * RPCEmu updated to v1.0.2
    - Rewritten to use class functions
    - Several new settings added in order to provide compatibility with more games
    - Removed all Keys settings since they should no longer be needed


    2017/01/03
    * Altirra updated to v1.3.2
    - Moving mouse cursor slightly down in order to avoid emulator's menu to become visible
    * BlueMSX updated to v2.1.5
    - Fixed MultiGame due to wrong window class being used
    * Citra updated to v1.0.1
    - Full module rewrite to use class functions and support newer emulator version
    * DeSmuME updated to v2.0.8
    - Added proper bezel support for vertical games
    - Renamed Vertical setting to Rotation as the old name no longer makes sense for its function. Please update all your inis and change 'true' to '270' if using this setting.
    * Fusion updated to v2.1.3
    - Added Othello Multivision support
    * Future Pinball updated to v2.0.2
    - Fixed bug causing module not to wait for the proper window when using BAM
    * Hatari updated to v2.0.4
    - Added new ConfigFile setting
    * MAME updated to v2.3.10
    - Warning log is now only written for arcade systems if the system name isn't included in the MSystem array
    - Fixed bug in ListXMLInfo in order to support non-arcade systems
    * Mednafen updated to v2.1.7
    - Added Bandai WonderSwan and Bandai WonderSwan Color Example ini files for vertical games
    - Fixed screen rotation for WonderSwan consoles
    * Project64 (v1.6.1) updated to v2.0.3
    - Changed if condition for fullscreen so it works properly even if the setting isn't present in the emulator ini file
    * Project64 (v2.x) updated to v2.0.6
    - Changed if condition for fullscreen so it works properly even if the setting isn't present in the emulator ini file
    * Project64 (v20120726 build 57) updated to v2.0.3
    - Changed if condition for fullscreen so it works properly even if the setting isn't present in the emulator ini file
    * WinAPE updated to v2.0.6
    - Added new ProgramToStart setting
    * WinUAE updated to v2.2.9
    - Added FastMemory setting to Commodore Amiga CD32


    2016/11/25
    * ActiveGS updated to v2.1.2
    - Read/Write to activegs.conf file using the new PropertiesFile class
    - Added missing \ in slot7disk1
    - Fixed bad call to Delete function causing default config file to never being deleted
    * Demul (v0.5.7) updated to v2.0.9
    - Added DemulShooter support
    * Demul (v0.5.8) updated to v2.1.7
    - Added DemulShooter support
    * Demul (v0.7) updated to v2.1.10
    - Added DemulShooter support
    - Added per game MaxLayers setting
    * Sega Model 2 Emulator updated to v2.0.9
    - Added DemulShooter support
    * GeePee32 updated to v2.0.4
    - Added support for non-English locales
    * Final Burn Alpha updated to v2.0.4
    - Fixed wrong loading window class name causing RocketLauncher to hang on a forever loop
    * MAME updated to v2.3.9
    - Added proper loading depending on media type for Acorn Electron (tomkun)
    - Added configurable system card path for NEC TurboGrafx-CD and NEC PC Engine-CD (tomkun)


    2016/11/23
    * Updated following modules to remove i18n calls, no version change:
    - 1964
    - ActiveGS
    - CDiEmu
    - Cemu
    - DCAlice
    - DCVG5K
    - ePSXe
    - FreeDO
    - GameCom
    - MakaronEX
    - Mame
    - Oricutron
    - Phoenix
    - Project64
    - Virtual APF
    - Virtual Aquarius
    - Xebra
    2016/11/11
    * Altirra updated to v1.3.1
    - Fixed fullscreen CLI
    - Replaced FileGetSize call with File.GetSize
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #70
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    2017/01/22
    * Cemu updated to v1.0.5
    - Updated module to work with version 1.7.0 of the emulator


    2017/01/21
    * Mednafen updated to v2.1.8
    - Added support for Expansion Carts (Including KoF 95 and Ultraman)
    - Added configurable per game region setting
    * WinVICE updated to v2.1.5
    - Fixed bug causing C128 Fullscreen mode not to work properly (wrong screen was getting active)
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #71
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    2017/01/23
    * Dolphin updated to v2.2.0
    - Added new settings to force the control type in each port globally or by rom.
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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    Re: Module Updates 
    #72
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    2017/01/31
    * DeSmuME updated to v2.0.9
    - Fixed bug in horizontal/vertical bezels


    2017/01/30
    * Radikal Bikers Emu updated to v2.0.1
    - Rewritten to use class functions
    * U64Emu Platinum Edition updated to v2.0.1
    - Rewritten to use class functions


    2017/01/29
    * Bsnes updated to v2.0.4
    - Rewritten to use class functions
    * Fceux updated to v2.0.1
    - Rewritten to use class functions
    * Fusion updated to v2.1.4
    - Rewritten to use class functions
    * FreezeSMS updated to v2.0.3
    - Rewritten to use class functions
    - Added additional check for network path as this emu doesn't support loading from them
    * JNes updated to v2.0.1
    - Rewritten to use class functions
    * Gens updated to v2.0.2
    - Rewritten to use class functions
    * Meka updated to v2.0.3
    - Rewritten to use class functions
    - WindowTitle setting slightly changed so it can be parsed easily in module. If you used this, you will have to select one of the 2 new settings.
    * Nebula updated to v2.0.2
    - Rewritten to use class functions
    * Nintendulator updated to v2.0.3
    - Rewritten to use class functions
    - Added Bezel support
    * puNES updated to v2.0.3
    - Rewritten to use class functions
    * Regen updated to v2.0.2
    - Rewritten to use class functions
    - Added Bezel support
    * TwoMbit updated to v2.0.2
    - Rewritten to use class functions
    * UberNES updated to v2.0.1
    - Rewritten to use class functions


    2017/01/28
    * ePSXe updated to v2.1.6
    - Added in neGcon controller functionality (slizzap)
    * PSXMAME updated to v2.0.1
    - Rewritten to use class functions
    * ZiNc updated to v2.0.6
    - Rewritten to use class functions
    * ZSNESw updated to v2.0.5
    - Rewritten to use class functions


    2017/01/27
    * Snes9X updated to v2.0.6
    - Rewritten to use class functions


    2017/01/24
    * WinUAE updated to v2.2.10
    - Fixed wrong check for extensions on ExtraDriveFolder (leading dot shouldn't be present)
    Last edited by djvj ; 01-31-2017 at 03:54 AM.
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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