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Thread: PCSX - R module [controller type]

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    PCSX - R module [controller type] 
    #1
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    Hello,
    Im using the Playstation emulator to play certain lightgun games like Die Hard Trilogy & Die hard Trilogy II with the nuvee plugin.

    I use both emulators to play since it requires the nuvee plugin in Port 1 & Die Hard Trilogy in port 2.

    Is it possible the EpsxE & PCSX-R module could see a plugin support type?

    The PCSX2 module is perfect as you can set the plugins to wheel , lightgun per game
     

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    Re: PCSX - R module [controller type] 
    #2
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    I would just setup a second emulator for port 2. And use that as an alternate emulator. Just an idea. Good luck.
     

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    Re: PCSX - R module [controller type] 
    #3
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    yes i did that only i dont only want to use it for lightgun games , but racing games fighting games etc.

    with this plugin option like in the module of Pcsx2 its better you can set the plugins to control each game.

    with epsxe & Pcsx- Reloaded you cant switch the plugins, youre stuck if you want to do a racing game and have this plugin to lightgun

    I like to see a module which you can set the plugins , hopefully many others too
     

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    Re: PCSX - R module [controller type] 
    #4
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    So you just want to specify the input plugins for the individual controllers? If so, I could probably throw something together.
     

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    Re: PCSX - R module [controller type] 
    #5
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    yes please do , like the pcsx2 module its perfect because im able to play different controller type games without trouble.
    enabling the right plugins to the game if you can do it that be great
     

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    Re: PCSX - R module [controller type] 
    #6
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    agent47's Avatar
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    Backup your PCSXR module and see if this works.
    Attached Files Attached Files
     

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    Re: PCSX - R module [controller type] 
    #7
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    Okay tested it , the game launches fullscreen but then immediately closes.

    game without plugin module launches
     

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    Re: PCSX - R module [controller type] 
    #8
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    Post a troubleshooting log please.
     

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    Re: PCSX - R module [controller type] 
    #9
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    ok here it is :

    Code:
    17:00:36:467 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    17:00:36:661 | RL |      INFO  | +187   | Main - System Specs:
    					RocketLauncher Dir: G:\Multimedia\Games\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 7 Professional 
    					SKU: Professional
    					Total Memory: 8135.08 MB
    					Free Memory: 4219.20 MB
    					Used Memory: 3915.883 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GTX 960
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 23.21.13.9135
    					Sound 1 Device: Bluetooth stereo-audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: Bluetooth stereo-audio
    					Sound 2 Status: Enabled
    					Sound 3 Device: Bluetooth stereo-audio
    					Sound 3 Status: Enabled
    					Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 4 Status: Enabled
    					Sound 5 Device: NVIDIA High Definition Audio
    					Sound 5 Status: Enabled
    					Sound 6 Device: Bluetooth Hands-free Audio Device
    					Sound 6 Status: Enabled
    					Sound 7 Device: Realtek High Definition Audio
    					Sound 7 Status: Enabled
    					OS Language: Dutch_Standard
    					System Locale: nl-NL
    					Formats Locale: en-US
    					Windows UI Language: nl-NL
    					Text Encoding: Windows-1252
    					OS Admin Status: No
    					RL Compatibility Flags: 
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1920
    					Current AHK Desktop Height: 1080
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: C:\Program Files\Tools\AutoHotKey\AutoHotkey.exe
    					AHK Version: 1.1.13.00
    					Unicode: No
    17:00:36:661 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\RocketLauncher.exe exists
    17:00:36:662 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sony PlayStation -r Die Hard Trilogy 2 - Viva Las Vegas (USA) -f G:\Multimedia\Games\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    17:00:36:662 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    17:00:36:663 | RL |      INFO  | +0     | Main - RocketLauncher received "Sony PlayStation" and "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    17:00:36:663 | RL |      INFO  | +0     | Main - Die Hard Trilogy 2 - Viva Las Vegas (USA) contains a System key in G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Games.ini. Switching systemName to Sony PlayStation
    17:00:36:670 | RL |      INFO  | +15    | Main - Did not find a "G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Game Options.ini" file, skipping any game-specific options.
    17:00:36:670 | RL |      INFO  | +0     | Main - Die Hard Trilogy 2 - Viva Las Vegas (USA) is switching to emulator PCSXR via: G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Games.ini
    17:00:36:670 | RL |      INFO  | +0     | Main - Checking for a [PCSXR] section in G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Emulators.ini
    17:00:36:671 | RL |      INFO  | +0     | Main - Checking for a [PCSXR] section in G:\Multimedia\Games\RocketLauncher\Settings\Global Emulators.ini
    17:00:36:671 | RL |      INFO  | +0     | Main - Found [PCSXR] in G:\Multimedia\Games\RocketLauncher\Settings\Global Emulators.ini
    17:00:36:671 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ahk exists
    17:00:36:675 | RL |   WARNING  | +0     | Main - CRC Check - Module has no CRC defined on the header.
    17:00:36:675 | RL |      INFO  | +0     | Main - Die Hard Trilogy 2 - Viva Las Vegas (USA) will use module: G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ahk
    17:00:36:685 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    17:00:36:687 | RL |      INFO  | +0     | CheckFile - Checking if C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe exists
    17:00:36:689 | RL |      INFO  | +0     | Main - INI Keys read
    17:00:36:690 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.exe exists
    17:00:36:691 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.dll exists
    17:00:36:697 | RL |      INFO  | +16    | Main - "Die Hard Trilogy 2 - Viva Las Vegas (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    17:00:36:697 | RL |      INFO  | +0     | CheckPaths - Started
    17:00:36:697 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:697 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:698 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:699 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:700 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Rom not found
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:701 | RL |      INFO  | +0     | CheckPaths - Found rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    17:00:36:702 | RL |      INFO  | +0     | CheckPaths - Ended
    17:00:36:702 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    					
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "G:\Multimedia\Games\RocketLauncher"
    					pluginPath := "G:\Multimedia\Games\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "G:\Multimedia\Games\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "G:\Multimedia\Games\HyperSpin"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "G"
    					exitEmulatorKey := "3 & 4"
    					restoreFE := "false"
    					exitScriptKey := "~<"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe"
    					emuPath := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr"
    					emuName := "PCSXR"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE"
    					romPathFromIni := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Destruction Derby 2|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Batman The Arcade Game"
    					romExtension := ".cue"
    					romExtensionOrig := ".cue"
    					romExtensions := "rar|7z|zip|cue|img"
    					executable := "pcsxr-lightgun.exe"
    					systemDbName := "Sony PlayStation"
    					systemName := "Sony PlayStation"
    					dbPath := ""
    					dbName := "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "400"
    					romMappingMenuMargin := "65"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "7"
    					romMappingTextMargin := "15"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "55"
    					romMappingMenuFlagSeparation := "7"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "false"
    					blockInputTime := "0"
    					blockInputFile := "G:\Multimedia\Games\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "3"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "Dutch_Standard"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "1"
    					navP2UpKey := "Numpad8"
    					navP2DownKey := "Numpad2"
    					navP2LeftKey := "Numpad4"
    					navP2RightKey := "Numpad6"
    					navP2SelectKey := "NumpadEnter"
    					originalWidth := "1920"
    					originalHeight := "1080"
    					vdEnabled := "false"
    					vdFullPath := "C:\Program Files (x86)\CD - DVD - Bluray software\DAEMON Tools Lite\DTLite.exe"
    					vdUseSCSI := "true"
    					vdDriveLetter := "H"
    					vdDriveLetterScsi := "I"
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "false"
    					servoStikExitMode := "false"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "G:\Multimedia\Games\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := "C:\Program Files (x86)\Tools\WinIPAC V2\WinIPAC.exe"
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
    					cursorSize := ""
    					hideCursor := "true"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "true"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "3200"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "0"
    					fadeOut := "false"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Lose Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "No Alignment"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "7zOnly"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "text with label"
    					fadeRomInfoPublisher := "text with label"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Bebas Neue"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "G:\Multimedia\Games\RocketLauncher\Media\Fade"
    					RLDataPath := "G:\Multimedia\Games\RocketLauncher\Data"
    					RLMediaPath := "G:\Multimedia\Games\RocketLauncher\Media"
    					RLErrSoundPath := "G:\Multimedia\Games\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "G:\Multimedia\Games\RocketLauncher\Modules"
    					moduleFullName := "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ahk"
    					moduleName := "PCSXR"
    					modulePath := "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions"
    					libPath := "G:\Multimedia\Games\RocketLauncher\Lib"
    					sevenZEnabled := "false"
    					sevenZPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.exe"
    					sevenZDllPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.dll"
    					sevenZExtractPath := "C:\Users\User-v1.0\Documents\[HyperSpin Temp]"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "C:\Users\User-v1.0\Documents\[HyperSpin Temp]"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500|800"
    					mgFont := "Arial"
    					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "100"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "false"
    					pauseKey := "~NumpadAdd|j"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "C"
    					pauseZoomOutKey := "5"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := "{F1 down}{F1 up}"
    					pauseLoadStateKeyCodes := "{F3 down}{F3 up}"
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "false"
    					keymapperAHKMethod := "false"
    					keymapper := "xpadder"
    					xpadderFullPath := "G:\Multimedia\Games\HyperSpin\Add-ons\Xpadder.exe"
    					joyToKeyFullPath := "G:\Multimedia\Games\Utilities\JoyToKey\JoyToKey.exe"
    					profilePath := "G:\Multimedia\Games\RocketLauncher\Profiles"
    					keymapperProfilePath := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "RocketLauncherUI"
    					keymapperFrontEndProfile := "false"
    					keymapperRocketLauncherProfileEnabled := "false"
    					joyIDsEnabled := "false"
    					joyIDsPreferredControllersGlobal := ""
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "false"
    					FEProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
    					defaultProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation"
    					xPadderSystemProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation\_Default"
    					emuProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation\PCSXR"
    					romProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					RocketLauncherProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\RocketLauncherUI"
    					ahkDefaultProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\Sony PlayStation"
    					ahkEmuProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\Sony PlayStation\PCSXR"
    					ahkRomProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					ahkRocketLauncherProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "G:\Multimedia\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "G:\Multimedia\Games\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "G:\Multimedia\Games\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    17:00:36:703 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    17:00:36:703 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    17:00:36:703 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    17:00:36:703 | RL |      INFO  | +0     | BuildScript - Validating module
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - Validation complete
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "PCSXR"
    					MEmuV := "r87054"
    					MURL := ["http://pcsxr.codeplex.com/"]
    					MAuthor := ["djvj"]
    					MVersion := "2.0.6"
    					MCRC := ""
    					iCRC := ""
    					MID := ""
    					MSystem := ["Sony PlayStation"]
    					;----------------------------------------------------------------------------
    					; Notes:
    					; To use CUE files: (NOTE: no other file types are tested with this module)
    					; In the emu, set your Cdrom plugin to P.E.OpS CDR Driver 1.4 and press configure
    					; I set Interface to "W2K/XP - IOCTL scsi commands"
    					; Set Drive to match your Virtual Drive scsi drive letter and mount a PSX disc in it, then click "Try auto-detection" and Read Mode should be filled for you.
    					; I set Caching to Async, but haven't done much testing. If something else is better please let me know.
    					; Module supports sending cue files directly to the emu simply by turning off Virtual Drive in RocketLauncherUI
    					; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards
    					;
    					; Sound
    					; I had to change the Sound mode to High Compatibility to get rid of scratchy sounds
    					;
    					; Graphics
    					; If you have no video with OpenGL Driver, try using Pete's OpenGL2 plugin
    					; Fullscreen is controlled by the setting in RocketLauncherUI to give quick access to testing and bezel support
    					; Resolution can changed in the emu's GPU Plugin config.
    					;
    					; MultiGame
    					; Module only supports swapping discs when using Virtual Drive
    					;
    					; Emu settings are stored in the registry @ HKEY_CURRENT_USER\Software\Pcsxr
    					; GPU settings are stored in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro\GPU\
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    					
    					settingsFile := modulePath . "\" . moduleName . ".ini"
    					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
    					Controller1Plugin := IniReadCheck(settingsFile, romName, "Controller1Plugin","PadSSSPSX.dll",,1)
    					Controller2Plugin := IniReadCheck(settingsFile, romName, "Controller2Plugin","PadSSSPSX.dll",,1)
    					NoEmuGUI := IniReadCheck(settingsFile, "Settings", "NoEmuGUI","true",,1)			; Remove all GUI elements from the emu
    					sysParams := IniReadCheck(settingsFile, "Settings", "Params", A_Space,,1)
    					perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
    					disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1)	; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.
    					disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1)	; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.
    					memCardPath := IniReadCheck(settingsFile, "Settings", "MemCardPath", emuPath . "\memcards",,1)
    					memCardPath := AbsoluteFromRelative(emuPath, memCardPath)
    					romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1)
    					
    					BezelStart()
    					
    					WriteReg("SZ", "Pcsxr", "Pad1", Controller1Plugin)
    					WriteReg("SZ", "Pcsxr", "Pad2", Controller2Plugin)
    					
    					If (Fullscreen = "true") {
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0)	; changes fullscreen setting for all 3 gpu plugins
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0)
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0)
    					} Else {
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1)
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1)
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1)
    						If (bezelEnabled = "true") {
    							winSize := bezelScreenHeight * 65536 + bezelScreenWidth	; convert desired windowed resolution to Decimal
    							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize)
    							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize)
    							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize)
    						}
    					}
    					
    					; Memory Cards
    					origMemCard1 := memCardPath . "\Mcd001.mcr"	; defining original memory card for slot 1
    					origMemCard2 := memCardPath . "\Mcd002.mcr"	; defining original memory card for slot 2
    					defaultMemCard1 := memCardPath . "\_default_001.mcr"	; defining default blank memory card for slot 1
    					defaultMemCard2 := memCardPath . "\_default_002.mcr"	; defining default blank memory card for slot 2
    					memCardName := If romTable[1,5] ? romTable[1,4] : romName 	; defining rom name for multi disc rom
    					romMemCard1 := memCardPath . "\" . memCardName . "_001.mcr"		; defining name for rom's memory card for slot 1
    					romMemCard2 := memCardPath . "\" . memCardName . "_002.mcr"		; defining name for rom's memory card for slot 2
    					memcardType := If perGameMemCards = "true" ? "rom" : "default"	; define the type of memory card we will create in the below loop
    					IfNotExist, %memCardPath%
    						FileCreateDir, %memCardPath%	; create memcard folder if it doesn't exist
    					Loop 2
    					{	IfExist, % origMemCard%A_Index%
    							FileMove, % origMemCard%A_Index%, % defaultMemCard%A_Index%, 1		; rename the original memory cards to the new defaults if they exist
    						If perGameMemCards = true
    						{	IfNotExist, % romMemCard%A_Index%
    							{	FileCopy, % defaultMemCard%A_Index%, % romMemCard%A_Index%		; copy the default to a new rom named memory card if one does not exist
    								Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . romMemCard%A_Index%)
    							}
    							WriteReg("SZ", "Pcsxr", "Mcd" . A_Index, romMemCard%A_Index%)
    						} Else
    							WriteReg("SZ", "Pcsxr", "Mcd" . A_Index, defaultMemCard%A_Index%)
    					
    						; Now disable a memory card if required for the game to boot properly
    						; memcard%A_Index%Enable := ReadReg("Pcsxr\config", "Memcard" . A_Index . "Enable")
    						; If (disableMemoryCard%A_Index% = "true")
    							; WriteReg("SZ", "Pcsxr", "Memcard" . A_Index . "Enable", 0)
    						; Else
    							; WriteReg("SZ", "Pcsxr", "Memcard" . A_Index . "Enable", 1)
    					}
    					
    					If (vdEnabled = "false" && (mgEnabled = "true" || ChangeDisc_Menu_Enabled = "true")) {
    						Log("Module - Turning off MultiGame and Pause Change Disc Menu support as the module only supports swapping discs with Virtual Drive and it is disabled",2)
    						mgEnabled = false	; turn off MultiGame
    						ChangeDisc_Menu_Enabled = false	; turn off change disc menu in Pause
    					}
    					
    					hideEmuObj := Object("ahk_class PCSXR Main",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
    					7z(romPath, romName, romExtension, 7zExtractPath)
    					
    					noEmuGUI := If NoEmuGUI = "true" ? "-nogui" : ""
    					cdType := If vdEnabled = "true" ? "-runcd" : "-cdfile"
    					cdPath := If vdEnabled = "true" ? "" : """" . romPath . "\" . romName . romExtension . """"
    					sysParams := If sysParams != ""  ? sysParams : ""
    					romParams := If romParams != ""  ? romParams : ""
    					
    					; Mount the CD using Virtual Drive
    					If (vdEnabled = "true")
    						VirtualDrive("mount", romPath . "\" . romName . romExtension)
    					
    					HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
    					Run(executable . A_Space .  noEmuGUI . A_Space . sysParams . A_Space . romParams . A_Space . cdType . A_Space .  cdPath, emuPath)
    					
    					WinWait("ahk_class PCSXR Main")
    					WinWaitActive("ahk_class PCSXR Main")
    					
    					BezelDraw()
    					HideEmuEnd()
    					FadeInExit()
    					Process("WaitClose", executable)
    					
    					If (vdEnabled = "true")
    						VirtualDrive("unmount")
    					
    					7zCleanUp()
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    					
    					
    					ReadReg(var1, var2) {
    						RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2%
    						Return %regValue%
    					}
    					
    					WriteReg(type, var1, var2, var3) {
    						RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3%
    					}
    					
    					MultiGame:
    						; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
    						; Unmount the CD from Virtual Drive
    						VirtualDrive("unmount")
    						Sleep, 500	; Required to prevent your Virtual Drive from bugging
    						; Mount the CD using Virtual Drive
    						VirtualDrive("mount",selectedRom)
    					Return
    					
    					CloseProcess:
    						FadeOutStart()
    						WinClose("ahk_class PCSXR Main")
    					Return
    
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Global.ahk" not found
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Sony PlayStation.ahk" not found
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Emulators\PCSXR.ahk" not found
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Sony PlayStation\Emulators\PCSXR.ahk" not found
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA).ahk" not found
    17:00:36:704 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    17:00:36:704 | RL |      INFO  | +0     | Main - Module is built
    17:00:36:704 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\AutoHotkey.dll exists
    17:00:36:707 | RL |      INFO  | +0     | Main - Running module
    17:00:36:886 | MD |      INFO  | +N/A   | Module initialized
    17:00:36:887 | MD |      INFO  | +0     | StartModule - Started
    17:00:36:887 | MD |      INFO  | +0     | StartModule - MEmu: PCSXR
    					MEmuV: r87054
    					MURL: http://pcsxr.codeplex.com/
    					MAuthor: djvj
    					MVersion: 2.0.6
    					MCRC: 
    					iCRC: 
    					MID: 
    					MSystem: Sony PlayStation
    17:00:36:887 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony PlayStation"
    17:00:36:887 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    17:00:36:887 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
    17:00:36:887 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    17:00:36:888 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
    17:00:36:889 | MD |      INFO  | +0     | PluginInit - Started
    17:00:36:889 | MD |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\HyperSpin\Databases\Sony PlayStation\Sony PlayStation.xml exists
    17:00:36:892 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    17:00:36:893 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:00:36:893 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    17:00:36:949 | MD |      INFO  | +62    | BuildAssetsTable - Ended
    17:00:36:949 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
    17:00:36:950 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:00:36:950 | MD |      INFO  | +0     | PluginInit - Ended
    17:00:36:950 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
    17:00:36:980 | MD |      INFO  | +31    | StartModule - Ended
    17:00:36:981 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1.png
    17:00:37:101 | MD |      INFO  | +125   | DefaultAnimateFadeIn - Started, direction is: in
    17:00:37:101 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    17:00:37:634 | MD |      INFO  | +531   | DefaultAnimateFadeIn - Ended
    17:00:37:643 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
    17:00:37:644 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar.png
    17:00:37:664 | MD |      INFO  | +31    | GetFadePicFile - Randomized images and Fade  will use G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3.png
    17:00:37:711 | MD |      INFO  | +47    | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    17:00:37:712 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:00:37:712 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    17:00:37:712 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    17:00:37:920 | MD |      INFO  | +202   | DefaultFadeAnimationLoop - percentage
    17:00:37:980 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage2
    17:00:38:043 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage4
    17:00:38:105 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage6
    17:00:38:170 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8
    17:00:38:229 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage10
    17:00:38:294 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage12
    17:00:38:356 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage14
    17:00:38:417 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage16
    17:00:38:481 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage18
    17:00:38:541 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage20
    17:00:38:604 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage21
    17:00:38:667 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage23
    17:00:38:730 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage25
    17:00:38:793 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage27
    17:00:40:916 | MD |      INFO  | +2122  | DefaultFadeAnimation - Ended
    17:00:40:916 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to G:\Multimedia\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    17:00:40:917 | MD |      INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - Controller1Plugin: LilyPad.dll
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - Controller2Plugin: nuvee_psx_pad.dll
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Settings] - NoEmuGUI: true
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Settings] - Params: 
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Settings] - PerGameMemoryCards: true
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - DisableMemoryCard1: false
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - DisableMemoryCard2: false
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Settings] - MemCardPath: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\memcards
    17:00:40:918 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - Params: 
    17:00:40:919 | MD |      INFO  | +0     | Run - Running: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe -nogui   -cdfile "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue"
    17:00:41:018 | MD |      INFO  | +109   | WinWait - Waiting for "ahk_class PCSXR Main"
    17:00:42:296 | MD |      INFO  | +1279  | WinWaitActive - Waiting for "ahk_class PCSXR Main"
    17:00:42:477 | MD |      INFO  | +172   | DefaultAnimateFadeIn - Started, direction is: out
    17:00:42:991 | MD |      INFO  | +514   | DefaultAnimateFadeIn - Ended
    17:00:43:049 | MD |      INFO  | +63    | Process - WaitClose pcsxr-lightgun.exe 
    17:00:46:733 | MD |      INFO  | +3681  | ExitModule - Started
    17:00:46:733 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    17:00:46:860 | MD |      INFO  | +125   | UpdateStatistics - Game section statistics updated.
    17:00:46:860 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    17:00:46:950 | RL |      INFO  | +10249 | Main - Module ended, exiting RocketLauncher normally
    17:00:46:950 | RL |      INFO  | +0     | ExitScript - Started
    17:00:46:954 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    17:00:47:165 | RL |      INFO  | +218   | SystemCursor - Restoring mouse cursor
    17:00:47:167 | RL |      INFO  | +0     | ExitScript - Restored cursor
    17:00:47:167 | RL |      INFO  | +0     | ExitScript - Ended
    Last edited by StyleMaster ; 04-15-2018 at 11:02 AM.
     

  10. Collapse Details
    Re: PCSX - R module [controller type] 
    #10
    Junior Member
    MainSecondary
    Join Date
    May 2017
    Posts
    19
    hope you can fix the problem
     

  11. Collapse Details
    Re: PCSX - R module [controller type] 
    #11
    Super Moderator
    agent47's Avatar
    MainSecondary
    Join Date
    Jan 2016
    Posts
    952
    Your logging level isn't set to Troubleshooting so you'll need to post a new one since there's a lot of information missing. I don't see how my edits could be causing your problem though, it just writes 2 reg values like all the other settings.
     

  12. Collapse Details
    Re: PCSX - R module [controller type] 
    #12
    Junior Member
    MainSecondary
    Join Date
    May 2017
    Posts
    19
    Code:
    22:10:33:054 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    22:10:33:131 | RL |   WARNING  | +78    | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
    22:10:33:266 | RL |     DEBUG  | +140   | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    22:10:33:266 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    22:10:33:266 | RL |      INFO  | +0     | Main - System Specs:
    					RocketLauncher Dir: G:\Multimedia\Games\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 7 Professional 
    					SKU: Professional
    					Total Memory: 8135.08 MB
    					Free Memory: 4357.39 MB
    					Used Memory: 3777.688 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GTX 960
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 23.21.13.9135
    					Sound 1 Device: Bluetooth stereo-audio
    					Sound 1 Status: Enabled
    					Sound 2 Device: Bluetooth stereo-audio
    					Sound 2 Status: Enabled
    					Sound 3 Device: Bluetooth stereo-audio
    					Sound 3 Status: Enabled
    					Sound 4 Device: NVIDIA High Definition Audio
    					Sound 4 Status: Enabled
    					Sound 5 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
    					Sound 5 Status: Enabled
    					Sound 6 Device: Realtek High Definition Audio
    					Sound 6 Status: Enabled
    					Sound 7 Device: Bluetooth Hands-free Audio Device
    					Sound 7 Status: Enabled
    					OS Language: Dutch_Standard
    					System Locale: nl-NL
    					Formats Locale: en-US
    					Windows UI Language: nl-NL
    					Text Encoding: Windows-1252
    					OS Admin Status: No
    					RL Compatibility Flags: 
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1280x720 (1280x680 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1280
    					Current AHK Desktop Height: 720
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: C:\Program Files\Tools\AutoHotKey\AutoHotkey.exe
    					AHK Version: 1.1.13.00
    					Unicode: No
    22:10:33:267 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\RocketLauncher.exe exists
    22:10:33:267 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	RocketLauncher
    					FileVersion             	1.2.0.1
    					LegalCopyright          	2016 RocketLauncher
    					ProductName             	djvj's one swell guy!
    					ProductVersion          	1.2.0.1
    					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
    					File Size:			2195456 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:37:34
    22:10:33:268 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Sony PlayStation -r Die Hard Trilogy 2 - Viva Las Vegas (USA) -f G:\Multimedia\Games\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    22:10:33:268 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "G:\Multimedia\Games\RocketLauncher\Module Extensions\RocketLauncher.dll"
    22:10:33:269 | RL |      INFO  | +0     | File.CheckFile - Checking if "G:\Multimedia\Games\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
    22:10:33:269 | RL |     TRACE  | +0     | File.Exist - This file exists: G:\Multimedia\Games\RocketLauncher\Module Extensions\RocketLauncher.dll
    22:10:33:270 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
    					FileDescription         	RocketLauncher Utils
    					FileVersion             	1.1.0.0
    					InternalName            	RocketLauncher.dll
    					LegalCopyright          	Copyright  RocketLauncher 2013-2016
    					OriginalFilename        	RocketLauncher.dll
    					ProductName             	RocketLauncher
    					ProductVersion          	1.1.0.0
    					File Size:			81408 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:37:27
    22:10:33:274 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\Array.ahk
    22:10:33:275 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			4926 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:21
    22:10:33:276 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Module Extensions\BinHexRW.ahk
    22:10:33:276 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5112 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:32
    22:10:33:276 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\BlockInput.exe exists
    22:10:33:304 | RL |     DEBUG  | +15    | CheckFile - Attributes:
    					FileDescription         	 
    					FileVersion             	1.1.09.04
    					InternalName            	 
    					OriginalFilename        	 
    					ProductName             	 
    					ProductVersion          	1.1.09.04
    					File Size:			657920 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			1/3/2014 - 5:27:34
    22:10:33:305 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
    22:10:33:305 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5503 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:31
    22:10:33:306 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
    22:10:33:306 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5716 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			4/29/2013 - 8:56:02
    22:10:33:310 | RL |     ERROR  | +16    | CRC Check - No CRC defined on the header for: G:\Multimedia\Games\RocketLauncher\Module Extensions\gdip.ahk
    22:10:33:311 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			88789 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			1/14/2013 - 12:07:30
    22:10:33:311 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Module Extensions\gdip_alt.ahk
    22:10:33:312 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5955 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:42
    22:10:33:312 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\gsdll32.dll exists
    22:10:33:325 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			13090816 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			1/7/2015 - 4:20:42
    22:10:33:326 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\itextsharp.dll exists
    22:10:33:336 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	iTextSharp
    					FileVersion             	5.4.2.0
    					InternalName            	itextsharp.dll
    					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
    					OriginalFilename        	itextsharp.dll
    					ProductName             	iTextSharp
    					ProductVersion          	5.4.2.0
    					CompanyName             	1T3XT BVBA
    					File Size:			3743744 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			6/14/2013 - 9:06:21
    22:10:33:337 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Module Extensions\Java.ahk
    22:10:33:338 | RL |     DEBUG  | +15    | CheckFile - Attributes:
    					File Size:			7859 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:45
    22:10:33:338 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\JSON.ahk
    22:10:33:339 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9227 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:13
    22:10:33:340 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Module Extensions\Origin.ahk
    22:10:33:340 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4915 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:20
    22:10:33:341 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\RegRW64.ahk
    22:10:33:341 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6915 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			5/8/2014 - 10:06:39
    22:10:33:343 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\RIni.ahk | v1.7
    22:10:33:343 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67872 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:06
    22:10:33:343 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
    22:10:33:358 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					FileDescription         	SevenZipSharp
    					FileVersion             	0.64.5717.6837
    					InternalName            	SevenZipSharp.dll
    					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
    					OriginalFilename        	SevenZipSharp.dll
    					ProductName             	SevenZipSharp
    					ProductVersion          	0.64.5717.6837
    					CompanyName             	Markovtsev Vadim
    					File Size:			167424 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			9/29/2015 - 4:35:11
    22:10:33:359 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Module Extensions\Steam.ahk
    22:10:33:360 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5517 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:37:03
    22:10:33:361 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Extension: G:\Multimedia\Games\RocketLauncher\Module Extensions\VA.ahk
    22:10:33:362 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			34688 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			3/2/2013 - 4:05:47
    22:10:33:362 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Module Extensions\VA_Extension.ahk
    22:10:33:363 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3862 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:37:12
    22:10:33:364 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\7z.ahk
    22:10:33:365 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33916 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:29
    22:10:33:367 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Bezel.ahk
    22:10:33:368 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			121257 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:29
    22:10:33:370 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Fade.ahk
    22:10:33:370 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			39707 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:12
    22:10:33:371 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Fade Init.ahk
    22:10:33:372 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1140 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:27
    22:10:33:374 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Fade Animations.ahk
    22:10:33:374 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			77961 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:27
    22:10:33:376 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Keymapper.ahk
    22:10:33:376 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			33682 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:24
    22:10:33:377 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Keymapper Init.ahk
    22:10:33:377 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3966 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:10
    22:10:33:378 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\MultiGame.ahk
    22:10:33:379 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			41583 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:23
    22:10:33:380 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\MultiGame Init.ahk
    22:10:33:380 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			169 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:11
    22:10:33:382 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\MultiPlayer.ahk
    22:10:33:382 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			67277 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:36
    22:10:33:387 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Pause.ahk
    22:10:33:388 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			408415 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:51
    22:10:33:389 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Pause Init.ahk
    22:10:33:389 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			563 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:30
    22:10:33:390 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Password.ahk
    22:10:33:390 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			10131 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:32
    22:10:33:392 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
    22:10:33:392 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			31509 bytes
    					Created:			11/17/2017 - 9:37:17
    					Modified:			11/17/2017 - 9:37:17
    22:10:33:393 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Log\Logger.ahk
    22:10:33:393 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3558 bytes
    					Created:			11/17/2017 - 9:36:33
    					Modified:			11/17/2017 - 9:36:34
    22:10:33:394 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
    22:10:33:394 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			6709 bytes
    					Created:			11/17/2017 - 9:36:54
    					Modified:			11/17/2017 - 9:36:55
    22:10:33:395 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
    22:10:33:396 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2084 bytes
    					Created:			11/17/2017 - 9:37:47
    					Modified:			11/17/2017 - 9:37:48
    22:10:33:396 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
    22:10:33:397 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			306 bytes
    					Created:			11/17/2017 - 9:36:38
    					Modified:			11/17/2017 - 9:36:38
    22:10:33:397 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
    22:10:33:398 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2104 bytes
    					Created:			11/17/2017 - 9:37:01
    					Modified:			11/17/2017 - 9:37:01
    22:10:33:399 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
    22:10:33:400 | RL |     DEBUG  | +16    | CheckFile - Attributes:
    					File Size:			7754 bytes
    					Created:			11/17/2017 - 9:36:44
    					Modified:			11/17/2017 - 9:36:44
    22:10:33:402 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
    22:10:33:402 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			2948 bytes
    					Created:			11/17/2017 - 9:37:31
    					Modified:			11/17/2017 - 9:37:31
    22:10:33:404 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
    22:10:33:404 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			346 bytes
    					Created:			11/17/2017 - 9:36:12
    					Modified:			11/17/2017 - 9:36:12
    22:10:33:406 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
    22:10:33:406 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			786 bytes
    					Created:			11/17/2017 - 9:36:20
    					Modified:			11/17/2017 - 9:36:21
    22:10:33:407 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
    22:10:33:407 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1231 bytes
    					Created:			11/17/2017 - 9:37:29
    					Modified:			11/17/2017 - 9:37:30
    22:10:33:408 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\File.ahk
    22:10:33:409 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9522 bytes
    					Created:			11/17/2017 - 9:36:46
    					Modified:			11/17/2017 - 9:36:46
    22:10:33:409 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
    22:10:33:410 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			339 bytes
    					Created:			11/17/2017 - 9:36:51
    					Modified:			11/17/2017 - 9:36:52
    22:10:33:410 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
    22:10:33:411 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			643 bytes
    					Created:			11/17/2017 - 9:36:04
    					Modified:			11/17/2017 - 9:36:04
    22:10:33:412 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
    22:10:33:412 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4364 bytes
    					Created:			11/17/2017 - 9:37:10
    					Modified:			11/17/2017 - 9:37:10
    22:10:33:413 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\Process.ahk
    22:10:33:413 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9711 bytes
    					Created:			11/17/2017 - 9:36:58
    					Modified:			11/17/2017 - 9:36:58
    22:10:33:414 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
    22:10:33:414 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4218 bytes
    					Created:			11/17/2017 - 9:36:40
    					Modified:			11/17/2017 - 9:36:40
    22:10:33:415 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
    22:10:33:415 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			3898 bytes
    					Created:			11/17/2017 - 9:36:19
    					Modified:			11/17/2017 - 9:36:19
    22:10:33:416 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
    22:10:33:417 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			331 bytes
    					Created:			11/17/2017 - 9:36:05
    					Modified:			11/17/2017 - 9:36:05
    22:10:33:418 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
    22:10:33:418 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			5426 bytes
    					Created:			11/17/2017 - 9:37:11
    					Modified:			11/17/2017 - 9:37:12
    22:10:33:419 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
    22:10:33:419 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4603 bytes
    					Created:			11/17/2017 - 9:37:26
    					Modified:			11/17/2017 - 9:37:26
    22:10:33:420 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
    22:10:33:421 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			24655 bytes
    					Created:			11/17/2017 - 9:37:34
    					Modified:			11/17/2017 - 9:37:34
    22:10:33:421 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
    22:10:33:422 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1171 bytes
    					Created:			11/17/2017 - 9:36:54
    					Modified:			11/17/2017 - 9:36:54
    22:10:33:423 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
    22:10:33:424 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			72279 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:08
    22:10:33:424 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Shader.ahk
    22:10:33:425 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			4183 bytes
    					Created:			11/17/2017 - 9:37:09
    					Modified:			11/17/2017 - 9:37:09
    22:10:33:425 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Shader Init.ahk
    22:10:33:426 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			412 bytes
    					Created:			11/17/2017 - 9:37:05
    					Modified:			11/17/2017 - 9:37:05
    22:10:33:429 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Shared.ahk
    22:10:33:430 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			173248 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:59
    22:10:33:431 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Statistics.ahk
    22:10:33:431 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			27008 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:20
    22:10:33:432 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Statistics Init.ahk
    22:10:33:433 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			43 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:44
    22:10:33:434 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\Virtual Drive.ahk
    22:10:33:434 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			20294 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:18
    22:10:33:436 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\XHotkey.ahk
    22:10:33:436 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			26615 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:36:15
    22:10:33:437 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Lib\XHotkey Init.ahk
    22:10:33:437 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			1073 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:41
    22:10:33:438 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    22:10:33:438 | RL |     DEBUG  | +0     | Main - dbName: Die Hard Trilogy 2 - Viva Las Vegas (USA)
    22:10:33:438 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    22:10:33:439 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: G:\Multimedia\Games\RocketLauncher\Plugins\HyperSpin.plugin
    22:10:33:439 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			9590 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			11/17/2017 - 9:36:17
    22:10:33:440 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "G:\Multimedia\Games\HyperSpin\HyperSpin.exe"
    22:10:33:440 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "G:\Multimedia\Games\HyperSpin\HyperSpin.exe"
    22:10:33:440 | RL |      INFO  | +0     | Main - RocketLauncher received "Sony PlayStation" and "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    22:10:33:441 | RL |      INFO  | +0     | Main - Die Hard Trilogy 2 - Viva Las Vegas (USA) contains a System key in G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Games.ini. Switching systemName to Sony PlayStation
    22:10:33:447 | RL |      INFO  | +15    | Main - Did not find a "G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Game Options.ini" file, skipping any game-specific options.
    22:10:33:447 | RL |      INFO  | +0     | Main - Die Hard Trilogy 2 - Viva Las Vegas (USA) is switching to emulator PCSXR via: G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Games.ini
    22:10:33:448 | RL |      INFO  | +0     | Main - Checking for a [PCSXR] section in G:\Multimedia\Games\RocketLauncher\Settings\Sony PlayStation\Emulators.ini
    22:10:33:448 | RL |      INFO  | +0     | Main - Checking for a [PCSXR] section in G:\Multimedia\Games\RocketLauncher\Settings\Global Emulators.ini
    22:10:33:449 | RL |      INFO  | +0     | Main - Found [PCSXR] in G:\Multimedia\Games\RocketLauncher\Settings\Global Emulators.ini
    22:10:33:450 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ahk exists
    22:10:33:451 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					File Size:			8134 bytes
    					Created:			4/15/2018 - 4:11:32
    					Modified:			4/15/2018 - 6:04:25
    22:10:33:451 | RL |   WARNING  | +0     | Main - CRC Check - Module has no CRC defined on the header.
    22:10:33:452 | RL |      INFO  | +0     | Main - Die Hard Trilogy 2 - Viva Las Vegas (USA) will use module: G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ahk
    22:10:33:472 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
    22:10:33:477 | RL |      INFO  | +0     | CheckFile - Checking if C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe exists
    22:10:33:536 | RL |     DEBUG  | +62    | CheckFile - Attributes:
    					FileDescription         	Playstation Emulator based on PCSX-df
    					FileVersion             	1, 9, 1, 1
    					InternalName            	pcsxr
    					LegalCopyright          	Copyright (c) 2010
    					OriginalFilename        	pcsxr.exe
    					ProductName             	PCSX-Reloaded
    					ProductVersion          	1, 9, 1, 1
    					CompanyName             	http://pcsxr.codeplex.com/
    					File Size:			1003520 bytes
    					Created:			1/28/2016 - 1:21:35
    					Modified:			9/24/2011 - 1:02:14
    22:10:33:537 | RL |      INFO  | +0     | Main - INI Keys read
    22:10:33:537 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.exe exists
    22:10:33:538 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7-Zip Console
    					FileVersion             	15.06 beta
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
    					OriginalFilename        	7z.exe
    					ProductName             	7-Zip
    					ProductVersion          	15.06 beta
    					CompanyName             	Igor Pavlov
    					File Size:			262144 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			9/29/2015 - 4:35:11
    22:10:33:538 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.dll exists
    22:10:33:539 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	7z Plugin
    					FileVersion             	15.06 beta
    					InternalName            	7z
    					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
    					OriginalFilename        	7z.dll
    					ProductName             	7-Zip
    					ProductVersion          	15.06 beta
    					CompanyName             	Igor Pavlov
    					File Size:			1012224 bytes
    					Created:			11/17/2017 - 9:32:45
    					Modified:			9/29/2015 - 4:35:11
    22:10:33:543 | RL |      INFO  | +16    | Main - "Die Hard Trilogy 2 - Viva Las Vegas (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    22:10:33:543 | RL |      INFO  | +0     | CheckPaths - Started
    22:10:33:543 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:638 | RL |      INFO  | +94    | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:638 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:638 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:638 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:639 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:639 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:639 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:639 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:639 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:640 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:640 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:640 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:640 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:640 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:640 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:663 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:663 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:663 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:663 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:663 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:664 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:664 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:664 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:664 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:664 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:665 | RL |      INFO  | +16    | CheckPaths - Rom not found
    22:10:33:665 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:665 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:665 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:665 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:670 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:670 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:670 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:671 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:671 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:671 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:671 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:671 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:672 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:672 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:672 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:672 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:672 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:673 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:673 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:691 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:691 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:691 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:692 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:693 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:693 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:693 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:748 | RL |      INFO  | +63    | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:748 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:749 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:750 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).img
    22:10:33:750 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:750 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:833 | RL |      INFO  | +78    | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).rar
    22:10:33:833 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:833 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:833 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).7z
    22:10:33:834 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:834 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:834 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Die Hard Trilogy 2 - Viva Las Vegas (USA).zip
    22:10:33:834 | RL |      INFO  | +0     | CheckPaths - Rom not found
    22:10:33:834 | RL |      INFO  | +0     | CheckPaths - Looking for rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:835 | RL |      INFO  | +0     | CheckPaths - Found rom: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue
    22:10:33:835 | RL |     DEBUG  | +0     | CheckPaths - Current romName: Die Hard Trilogy 2 - Viva Las Vegas (USA)
    22:10:33:835 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE
    22:10:33:835 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .cue
    22:10:33:836 | RL |      INFO  | +0     | CheckPaths - Ended
    22:10:33:836 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    					
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "G:\Multimedia\Games\RocketLauncher"
    					pluginPath := "G:\Multimedia\Games\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "G:\Multimedia\Games\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "G:\Multimedia\Games\HyperSpin"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "G"
    					exitEmulatorKey := "3 & 4"
    					restoreFE := "false"
    					exitScriptKey := "~<"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe"
    					emuPath := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr"
    					emuName := "PCSXR"
    					emuExt := "exe"
    					baseRomPath := ""
    					romPath := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE"
    					romPathFromIni := "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\WWF In Your House|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\DIE HARD TRILOGY|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\Time_Crisis_2_PAL_PSX-PSiSOZONE|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Mortal Kombat Trilogy (USA)|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1998 ]\Need for Speed III - Hot Pursuit (E) [SLES-01154]|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Destruction Derby 2|C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1996 ]\Batman The Arcade Game"
    					romExtension := ".cue"
    					romExtensionOrig := ".cue"
    					romExtensions := "rar|7z|zip|cue|img"
    					executable := "pcsxr-lightgun.exe"
    					systemDbName := "Sony PlayStation"
    					systemName := "Sony PlayStation"
    					dbPath := ""
    					dbName := "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "400"
    					romMappingMenuMargin := "65"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "7"
    					romMappingTextMargin := "15"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "55"
    					romMappingMenuFlagSeparation := "7"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "false"
    					romMatchExt := "false"
    					blockInputTime := "0"
    					blockInputFile := "G:\Multimedia\Games\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "10"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "Dutch_Standard"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "1"
    					navP2UpKey := "Numpad8"
    					navP2DownKey := "Numpad2"
    					navP2LeftKey := "Numpad4"
    					navP2RightKey := "Numpad6"
    					navP2SelectKey := "NumpadEnter"
    					originalWidth := "1280"
    					originalHeight := "720"
    					vdEnabled := "false"
    					vdFullPath := "C:\Program Files (x86)\CD - DVD - Bluray software\DAEMON Tools Lite\DTLite.exe"
    					vdUseSCSI := "true"
    					vdDriveLetter := "H"
    					vdDriveLetterScsi := "I"
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "false"
    					servoStikExitMode := "false"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "G:\Multimedia\Games\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := "C:\Program Files (x86)\Tools\WinIPAC V2\WinIPAC.exe"
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
    					cursorSize := ""
    					hideCursor := "true"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "false"
    					fadeIn := "true"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "3200"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "0"
    					fadeOut := "false"
    					fadeOutExtraScreen := "false"
    					fadeOutDuration := "500"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Lose Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "750"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "imageandbar"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "1"
    					fadeLyr4X := "1792|952"
    					fadeLyr4Y := "891|1596"
    					fadeLyr4W := "128"
    					fadeLyr4H := ""
    					fadeLyr4Pos := "No Alignment"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "7zOnly"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DD00BFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "filtered text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text with label"
    					fadeRomInfoDeveloper := "text with label"
    					fadeRomInfoPublisher := "text with label"
    					fadeRomInfoGenre := "disabled"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
    					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
    					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
    					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
    					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "text with label"
    					fadeStats_Average_Time_Played := "text with label"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "text with label"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "7"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Bebas Neue"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "G:\Multimedia\Games\RocketLauncher\Media\Fade"
    					RLDataPath := "G:\Multimedia\Games\RocketLauncher\Data"
    					RLMediaPath := "G:\Multimedia\Games\RocketLauncher\Media"
    					RLErrSoundPath := "G:\Multimedia\Games\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "G:\Multimedia\Games\RocketLauncher\Modules"
    					moduleFullName := "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ahk"
    					moduleName := "PCSXR"
    					modulePath := "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions"
    					libPath := "G:\Multimedia\Games\RocketLauncher\Lib"
    					sevenZEnabled := "false"
    					sevenZPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.exe"
    					sevenZDllPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\7z.dll"
    					sevenZExtractPath := "C:\Users\User-v1.0\Documents\[HyperSpin Temp]"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "C:\Users\User-v1.0\Documents\[HyperSpin Temp]"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500|800"
    					mgFont := "Arial"
    					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "100"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "false"
    					pauseKey := "~NumpadAdd|j"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "C"
    					pauseZoomOutKey := "5"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := "{F1 down}{F1 up}"
    					pauseLoadStateKeyCodes := "{F3 down}{F3 up}"
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "false"
    					keymapperAHKMethod := "false"
    					keymapper := "xpadder"
    					xpadderFullPath := "G:\Multimedia\Games\HyperSpin\Add-ons\Xpadder.exe"
    					joyToKeyFullPath := "G:\Multimedia\Games\Utilities\JoyToKey\JoyToKey.exe"
    					profilePath := "G:\Multimedia\Games\RocketLauncher\Profiles"
    					keymapperProfilePath := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "RocketLauncherUI"
    					keymapperFrontEndProfile := "false"
    					keymapperRocketLauncherProfileEnabled := "false"
    					joyIDsEnabled := "false"
    					joyIDsPreferredControllersGlobal := ""
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := ""
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "false"
    					FEProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
    					defaultProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation"
    					xPadderSystemProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation\_Default"
    					emuProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation\PCSXR"
    					romProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					RocketLauncherProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\RocketLauncherUI"
    					ahkDefaultProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\Sony PlayStation"
    					ahkEmuProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\Sony PlayStation\PCSXR"
    					ahkRomProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    					ahkRocketLauncherProfile := "G:\Multimedia\Games\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "G:\Multimedia\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "G:\Multimedia\Games\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "G:\Multimedia\Games\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "G:\Multimedia\Games\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    22:10:33:837 | RL |      INFO  | +15    | BuildScript - Loaded XHotkey Init.ahk scripts
    22:10:33:838 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    22:10:33:838 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    22:10:33:838 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
    22:10:33:838 | RL |      INFO  | +0     | BuildScript - Validating module
    22:10:33:839 | RL |      INFO  | +0     | BuildScript - Validation complete
    22:10:33:840 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "PCSXR"
    					MEmuV := "r87054"
    					MURL := ["http://pcsxr.codeplex.com/"]
    					MAuthor := ["djvj"]
    					MVersion := "2.0.6"
    					MCRC := ""
    					iCRC := ""
    					MID := ""
    					MSystem := ["Sony PlayStation"]
    					;----------------------------------------------------------------------------
    					; Notes:
    					; To use CUE files: (NOTE: no other file types are tested with this module)
    					; In the emu, set your Cdrom plugin to P.E.OpS CDR Driver 1.4 and press configure
    					; I set Interface to "W2K/XP - IOCTL scsi commands"
    					; Set Drive to match your Virtual Drive scsi drive letter and mount a PSX disc in it, then click "Try auto-detection" and Read Mode should be filled for you.
    					; I set Caching to Async, but haven't done much testing. If something else is better please let me know.
    					; Module supports sending cue files directly to the emu simply by turning off Virtual Drive in RocketLauncherUI
    					; On first time use, 2 default memory card files will be created called _default_001.mcr and _default_002.mcr in emuPath\memcards
    					;
    					; Sound
    					; I had to change the Sound mode to High Compatibility to get rid of scratchy sounds
    					;
    					; Graphics
    					; If you have no video with OpenGL Driver, try using Pete's OpenGL2 plugin
    					; Fullscreen is controlled by the setting in RocketLauncherUI to give quick access to testing and bezel support
    					; Resolution can changed in the emu's GPU Plugin config.
    					;
    					; MultiGame
    					; Module only supports swapping discs when using Virtual Drive
    					;
    					; Emu settings are stored in the registry @ HKEY_CURRENT_USER\Software\Pcsxr
    					; GPU settings are stored in the registry @ HKEY_CURRENT_USER\Software\Vision Thing\PSEmu Pro\GPU\
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    					
    					settingsFile := modulePath . "\" . moduleName . ".ini"
    					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
    					Controller1Plugin := IniReadCheck(settingsFile, romName, "Controller1Plugin","PadSSSPSX.dll",,1)
    					Controller2Plugin := IniReadCheck(settingsFile, romName, "Controller2Plugin","PadSSSPSX.dll",,1)
    					NoEmuGUI := IniReadCheck(settingsFile, "Settings", "NoEmuGUI","true",,1)			; Remove all GUI elements from the emu
    					sysParams := IniReadCheck(settingsFile, "Settings", "Params", A_Space,,1)
    					perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
    					disableMemoryCard1 := IniReadCheck(settingsFile, romName, "DisableMemoryCard1","false",,1)	; If true, disables memory card 1 for this game. Some games may not boot if both memory cards are inserted.
    					disableMemoryCard2 := IniReadCheck(settingsFile, romName, "DisableMemoryCard2","false",,1)	; If true, disables memory card 2 for this game. Some games may not boot if both memory cards are inserted.
    					memCardPath := IniReadCheck(settingsFile, "Settings", "MemCardPath", emuPath . "\memcards",,1)
    					memCardPath := AbsoluteFromRelative(emuPath, memCardPath)
    					romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1)
    					
    					BezelStart()
    					
    					WriteReg("SZ", "Pcsxr", "Pad1", Controller1Plugin)
    					WriteReg("SZ", "Pcsxr", "Pad2", Controller2Plugin)
    					
    					If (Fullscreen = "true") {
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 0)	; changes fullscreen setting for all 3 gpu plugins
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 0)
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 0)
    					} Else {
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WindowMode", 1)
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WindowMode", 1)
    						WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WindowMode", 1)
    						If (bezelEnabled = "true") {
    							winSize := bezelScreenHeight * 65536 + bezelScreenWidth	; convert desired windowed resolution to Decimal
    							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteOpenGL2", "WinSize", winSize)
    							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\PeteTNT", "WinSize", winSize)
    							WriteReg("DWORD", "Vision Thing\PSEmu Pro\GPU\DFXVideo", "WinSize", winSize)
    						}
    					}
    					
    					; Memory Cards
    					origMemCard1 := memCardPath . "\Mcd001.mcr"	; defining original memory card for slot 1
    					origMemCard2 := memCardPath . "\Mcd002.mcr"	; defining original memory card for slot 2
    					defaultMemCard1 := memCardPath . "\_default_001.mcr"	; defining default blank memory card for slot 1
    					defaultMemCard2 := memCardPath . "\_default_002.mcr"	; defining default blank memory card for slot 2
    					memCardName := If romTable[1,5] ? romTable[1,4] : romName 	; defining rom name for multi disc rom
    					romMemCard1 := memCardPath . "\" . memCardName . "_001.mcr"		; defining name for rom's memory card for slot 1
    					romMemCard2 := memCardPath . "\" . memCardName . "_002.mcr"		; defining name for rom's memory card for slot 2
    					memcardType := If perGameMemCards = "true" ? "rom" : "default"	; define the type of memory card we will create in the below loop
    					IfNotExist, %memCardPath%
    						FileCreateDir, %memCardPath%	; create memcard folder if it doesn't exist
    					Loop 2
    					{	IfExist, % origMemCard%A_Index%
    							FileMove, % origMemCard%A_Index%, % defaultMemCard%A_Index%, 1		; rename the original memory cards to the new defaults if they exist
    						If perGameMemCards = true
    						{	IfNotExist, % romMemCard%A_Index%
    							{	FileCopy, % defaultMemCard%A_Index%, % romMemCard%A_Index%		; copy the default to a new rom named memory card if one does not exist
    								Log("Module - Created a new blank memory card in Slot " . A_Index . ":" . romMemCard%A_Index%)
    							}
    							WriteReg("SZ", "Pcsxr", "Mcd" . A_Index, romMemCard%A_Index%)
    						} Else
    							WriteReg("SZ", "Pcsxr", "Mcd" . A_Index, defaultMemCard%A_Index%)
    					
    						; Now disable a memory card if required for the game to boot properly
    						; memcard%A_Index%Enable := ReadReg("Pcsxr\config", "Memcard" . A_Index . "Enable")
    						; If (disableMemoryCard%A_Index% = "true")
    							; WriteReg("SZ", "Pcsxr", "Memcard" . A_Index . "Enable", 0)
    						; Else
    							; WriteReg("SZ", "Pcsxr", "Memcard" . A_Index . "Enable", 1)
    					}
    					
    					If (vdEnabled = "false" && (mgEnabled = "true" || ChangeDisc_Menu_Enabled = "true")) {
    						Log("Module - Turning off MultiGame and Pause Change Disc Menu support as the module only supports swapping discs with Virtual Drive and it is disabled",2)
    						mgEnabled = false	; turn off MultiGame
    						ChangeDisc_Menu_Enabled = false	; turn off change disc menu in Pause
    					}
    					
    					hideEmuObj := Object("ahk_class PCSXR Main",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
    					7z(romPath, romName, romExtension, 7zExtractPath)
    					
    					noEmuGUI := If NoEmuGUI = "true" ? "-nogui" : ""
    					cdType := If vdEnabled = "true" ? "-runcd" : "-cdfile"
    					cdPath := If vdEnabled = "true" ? "" : """" . romPath . "\" . romName . romExtension . """"
    					sysParams := If sysParams != ""  ? sysParams : ""
    					romParams := If romParams != ""  ? romParams : ""
    					
    					; Mount the CD using Virtual Drive
    					If (vdEnabled = "true")
    						VirtualDrive("mount", romPath . "\" . romName . romExtension)
    					
    					HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
    					Run(executable . A_Space .  noEmuGUI . A_Space . sysParams . A_Space . romParams . A_Space . cdType . A_Space .  cdPath, emuPath)
    					
    					WinWait("ahk_class PCSXR Main")
    					WinWaitActive("ahk_class PCSXR Main")
    					
    					BezelDraw()
    					HideEmuEnd()
    					FadeInExit()
    					Process("WaitClose", executable)
    					
    					If (vdEnabled = "true")
    						VirtualDrive("unmount")
    					
    					7zCleanUp()
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    					
    					
    					ReadReg(var1, var2) {
    						RegRead, regValue, HKEY_CURRENT_USER, Software\%var1%, %var2%
    						Return %regValue%
    					}
    					
    					WriteReg(type, var1, var2, var3) {
    						RegWrite, REG_%type%, HKEY_CURRENT_USER, Software\%var1%, %var2%, %var3%
    					}
    					
    					MultiGame:
    						; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
    						; Unmount the CD from Virtual Drive
    						VirtualDrive("unmount")
    						Sleep, 500	; Required to prevent your Virtual Drive from bugging
    						; Mount the CD using Virtual Drive
    						VirtualDrive("mount",selectedRom)
    					Return
    					
    					CloseProcess:
    						FadeOutStart()
    						WinClose("ahk_class PCSXR Main")
    					Return
    
    22:10:33:840 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    22:10:33:840 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    22:10:33:841 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Global.ahk" not found
    22:10:33:841 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Sony PlayStation.ahk" not found
    22:10:33:841 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Emulators\PCSXR.ahk" not found
    22:10:33:841 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Sony PlayStation\Emulators\PCSXR.ahk" not found
    22:10:33:841 | RL |      INFO  | +0     | BuildScript - "G:\Multimedia\Games\RocketLauncher\Lib\User Functions\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA).ahk" not found
    22:10:33:842 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    22:10:33:842 | RL |      INFO  | +0     | Main - Module is built
    22:10:33:842 | RL |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\RocketLauncher\AutoHotkey.dll exists
    22:10:33:843 | RL |     DEBUG  | +0     | CheckFile - Attributes:
    					FileDescription         	AutoHotkey_H ANSI 32-bit
    					FileVersion             	1.1.13.00
    					InternalName            	AutoHotkey_H
    					LegalCopyright          	Copyright (C) 2003-2013
    					OriginalFilename        	AutoHotkey.exe
    					ProductName             	AutoHotkey_H
    					ProductVersion          	1.1.13.00
    					File Size:			802304 bytes
    					Created:			11/17/2017 - 9:32:44
    					Modified:			11/17/2017 - 9:37:48
    22:10:33:845 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    22:10:33:845 | RL |      INFO  | +0     | Main - Running module
    22:10:34:001 | MD |      INFO  | +N/A   | Module initialized
    22:10:34:001 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    22:10:34:002 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~3&~4 not in TableKeyGroups 
    22:10:34:002 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    22:10:34:002 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    22:10:34:002 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~3 & ~4" to call label: "CloseProcess"
    22:10:34:002 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    22:10:34:003 | MD |     DEBUG  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
    22:10:34:003 | MD |     DEBUG  | +0     | fadeOutTransitionAnimation: DefaultAnimateFadeOut
    22:10:34:003 | MD |     DEBUG  | +0     | fadeLyr3Animation: DefaultFadeAnimation
    22:10:34:003 | MD |     DEBUG  | +0     | fadeLyr37zAnimation: DefaultFadeAnimation
    22:10:34:004 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
    22:10:34:004 | MD |     TRACE  | +0     | CustomFunction.Init - Ending
    22:10:34:004 | MD |      INFO  | +0     | StartModule - Started
    22:10:34:004 | MD |      INFO  | +0     | StartModule - MEmu: PCSXR
    					MEmuV: r87054
    					MURL: http://pcsxr.codeplex.com/
    					MAuthor: djvj
    					MVersion: 2.0.6
    					MCRC: 
    					iCRC: 
    					MID: 
    					MSystem: Sony PlayStation
    22:10:34:004 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony PlayStation"
    22:10:34:004 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    22:10:34:004 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "Dutch_Standard" & key "dialog.open" not found, trying section "Dutch"
    22:10:34:004 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "Dutch" & key "dialog.open" not found, trying section "English_United_States"
    22:10:34:004 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
    22:10:34:005 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
    22:10:34:005 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    22:10:34:005 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "Dutch_Standard" & key "dialog.start" not found, trying section "Dutch"
    22:10:34:005 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "Dutch" & key "dialog.start" not found, trying section "English_United_States"
    22:10:34:005 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
    22:10:34:005 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
    22:10:34:006 | MD |      INFO  | +0     | PluginInit - Started
    22:10:34:006 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
    22:10:34:006 | MD |      INFO  | +0     | CheckFile - Checking if G:\Multimedia\Games\HyperSpin\Databases\Sony PlayStation\Sony PlayStation.xml exists
    22:10:34:024 | MD |     DEBUG  | +32    | CheckFile - Attributes:
    					File Size:			600093 bytes
    					Created:			11/17/2017 - 10:42:14
    					Modified:			1/5/2018 - 10:51:21
    22:10:34:055 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Game Name" in the database!
    22:10:34:055 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Die Hard Trilogy 2 - Viva Las Vegas (USA)"
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "Fox Interactive"
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
    22:10:34:056 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Year" with a value: "2000"
    22:10:34:057 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
    22:10:34:057 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Action"
    22:10:34:057 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
    22:10:34:057 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)"
    22:10:34:057 | MD |     TRACE  | +0     | PluginInit - GameInfo:
    					GameInfo Label: Genre | GameInfo Value: Action
    					GameInfo Label: Name | GameInfo Value: Die Hard Trilogy 2 - Viva Las Vegas (USA)
    					GameInfo Label: Publisher | GameInfo Value: Fox Interactive
    					GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated)
    					GameInfo Label: Year | GameInfo Value: 2000
    22:10:34:057 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
    22:10:34:058 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    22:10:34:058 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Wheel\Die Hard Trilogy 2 - Viva Las Vegas (USA).png
    22:10:34:180 | MD |     DEBUG  | +125   | BuildAssetsTable - Searching for a System Logo: G:\Multimedia\Games\HyperSpin\Media\Main Menu\Images\Wheel\Sony PlayStation.png
    22:10:34:180 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Logo | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Wheel\Die Hard Trilogy 2 - Viva Las Vegas (USA).png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: System Logo | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Main Menu\Images\Wheel\Sony PlayStation.png | Asset Extension1:  png | Asset Type1:  system
    22:10:34:180 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    22:10:34:180 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    22:10:34:180 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Artwork1\Die Hard Trilogy 2 - Viva Las Vegas (USA).png
    22:10:34:181 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Artwork2\Die Hard Trilogy 2 - Viva Las Vegas (USA).png
    22:10:34:190 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Artwork3\Die Hard Trilogy 2 - Viva Las Vegas (USA).png
    22:10:34:258 | MD |     DEBUG  | +78    | BuildAssetsTable - Searching for a Flyers: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Artwork4\Die Hard Trilogy 2 - Viva Las Vegas (USA).png
    22:10:34:321 | MD |     DEBUG  | +62    | BuildAssetsTable - Searching for a Letters: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters
    22:10:34:366 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Other
    22:10:34:385 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found: 
    					Asset Label: Cartridge | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Artwork3\Die Hard Trilogy 2 - Viva Las Vegas (USA).png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: Flyers | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Artwork4\Die Hard Trilogy 2 - Viva Las Vegas (USA).png | Asset Extension1:  png | Asset Type1:  game
    					Asset Label: Letters | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
    					Asset Label: Letters | Asset Path2:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
    					Asset Label: Letters | Asset Path3:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
    					Asset Label: Letters | Asset Path4:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
    					Asset Label: Letters | Asset Path5:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
    					Asset Label: Letters | Asset Path6:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
    					Asset Label: Letters | Asset Path7:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
    					Asset Label: Letters | Asset Path8:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
    					Asset Label: Letters | Asset Path9:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
    					Asset Label: Letters | Asset Path10:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
    					Asset Label: Letters | Asset Path11:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
    					Asset Label: Letters | Asset Path12:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
    					Asset Label: Letters | Asset Path13:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
    					Asset Label: Letters | Asset Path14:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
    					Asset Label: Letters | Asset Path15:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
    					Asset Label: Letters | Asset Path16:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
    					Asset Label: Letters | Asset Path17:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
    					Asset Label: Letters | Asset Path18:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
    					Asset Label: Letters | Asset Path19:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
    					Asset Label: Letters | Asset Path20:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
    					Asset Label: Letters | Asset Path21:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
    					Asset Label: Letters | Asset Path22:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
    					Asset Label: Letters | Asset Path23:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
    					Asset Label: Letters | Asset Path24:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
    					Asset Label: Letters | Asset Path25:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
    					Asset Label: Letters | Asset Path26:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
    					Asset Label: Letters | Asset Path27:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
    					Asset Label: Letters | Asset Path28:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
    					Asset Label: Letters | Asset Path29:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
    					Asset Label: Letters | Asset Path30:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
    					Asset Label: Letters | Asset Path31:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
    					Asset Label: Letters | Asset Path32:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
    					Asset Label: Letters | Asset Path33:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
    					Asset Label: Letters | Asset Path34:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
    					Asset Label: Letters | Asset Path35:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
    					Asset Label: Letters | Asset Path36:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
    					Asset Label: Letters | Asset Path37:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
    					Asset Label: Letters | Asset Path38:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
    					Asset Label: Letters | Asset Path39:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
    					Asset Label: Other | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
    22:10:34:385 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    22:10:34:385 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
    22:10:34:385 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Video\Die Hard Trilogy 2 - Viva Las Vegas (USA).* 
    22:10:34:477 | MD |     DEBUG  | +94    | BuildAssetsTable - Searching for a System Video: G:\Multimedia\Games\HyperSpin\Media\Main Menu\Video\Sony PlayStation.*
    22:10:34:508 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found: 
    					Asset Label: Game Video | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Sony PlayStation\Video\Die Hard Trilogy 2 - Viva Las Vegas (USA).flv | Asset Extension1:  flv | Asset Type1:  game
    					Asset Label: System Video | Asset Path1:  G:\Multimedia\Games\HyperSpin\Media\Main Menu\Video\Sony PlayStation.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
    22:10:34:508 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    22:10:34:508 | MD |      INFO  | +0     | PluginInit - Ended
    22:10:34:508 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: Die Hard Trilogy 2 - Viva Las Vegas (USA)
    22:10:34:509 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
    22:10:34:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    22:10:34:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~3&~4,
    22:10:34:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
    22:10:34:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
    22:10:34:519 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
    22:10:34:520 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    22:10:34:520 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "G:\Multimedia\Games\HyperSpin\HyperSpin.exe"
    22:10:34:520 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "G:\Multimedia\Games\HyperSpin\HyperSpin.exe"
    22:10:34:520 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA).ini"
    22:10:34:521 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\Sony PlayStation.ini"
    22:10:34:521 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ini"
    22:10:34:522 | MD |     TRACE  | +0     | File.Exist - This file exists: G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ini
    22:10:34:522 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "G:\Multimedia\Games\RocketLauncher\Modules\PCSXR\PCSXR.ini"
    22:10:34:539 | MD |      INFO  | +31    | StartModule - Ended
    22:10:34:539 | MD |     DEBUG  | +0     | FadeInStart - Started
    22:10:34:539 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
    22:10:34:539 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~3&~4 is in TableKeyGroups ~3&~4,~e&~t,
    22:10:34:539 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    22:10:34:540 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~3 & ~4"
    22:10:34:540 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    22:10:34:540 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~3 & ~4"
    22:10:34:540 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    22:10:34:540 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    22:10:34:540 | MD |     DEBUG  | +0     | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled
    22:10:34:541 | MD |     TRACE  | +0     | FadeInStart - Fade screen scale factor: X=0.666667, Y= 0.666667
    22:10:34:541 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Layer 1*.*
    22:10:34:570 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Layer 1*.*
    22:10:34:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1*.*
    22:10:34:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.*
    22:10:34:580 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 1" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1*.*
    22:10:34:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1*.png
    22:10:34:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 1": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1.png
    22:10:34:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1*.gif
    22:10:34:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1*.tif
    22:10:34:581 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp
    22:10:34:582 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 1": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg
    22:10:34:582 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Layer 1.png
    22:10:34:582 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Extra Layer 1 - Console*.*
    22:10:34:582 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Extra Layer 1 - Console*.*
    22:10:34:582 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console*.*
    22:10:34:582 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
    22:10:34:582 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Extra Layer 1 - Console" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.*
    22:10:34:680 | MD |      INFO  | +109   | DefaultAnimateFadeIn - Started, direction is: in
    22:10:34:680 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    22:10:35:211 | MD |      INFO  | +530   | DefaultAnimateFadeIn - Ended
    22:10:35:223 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
    22:10:35:223 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Info Bar*.*
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Info Bar*.*
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Info Bar*.*
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.*
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Info Bar" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar*.*
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar*.png
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Info Bar": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar.png
    22:10:35:224 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar*.gif
    22:10:35:241 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Looking for Fade "Info Bar": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar*.tif
    22:10:35:241 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp
    22:10:35:241 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Info Bar": G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg
    22:10:35:241 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Info Bar.png
    22:10:35:256 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Layer 3*.*
    22:10:35:275 | MD |     DEBUG  | +32    | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Layer 3*.*
    22:10:35:275 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Layer 3" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.*
    22:10:35:303 | MD |     DEBUG  | +31    | GetFadeDirPicFile - Looking for Fade "Layer 3": G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.png
    22:10:35:303 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Found Fade "Layer 3": G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3.png
    22:10:35:303 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.gif
    22:10:35:303 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.tif
    22:10:35:304 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.bmp
    22:10:35:304 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Looking for Fade "Layer 3": G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3*.jpg
    22:10:35:304 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3.png
    22:10:35:715 | MD |      INFO  | +405   | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    22:10:35:715 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Genre Logo: G:\Multimedia\Games\RocketLauncher\Media\Genre\_Default\Action.*
    22:10:35:770 | MD |     DEBUG  | +47    | BuildAssetsTable - Searching for a Rating Logo: G:\Multimedia\Games\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).*
    22:10:35:770 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Developer Logo: 
    22:10:35:770 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Publisher Logo: G:\Multimedia\Games\RocketLauncher\Media\Publisher\_Default\Fox Interactive.*
    22:10:35:770 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Year Logo: G:\Multimedia\Games\RocketLauncher\Media\Year\_Default\2000.*
    22:10:35:787 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found: 
    					Asset Label: Genre Logo | Asset Path1:  G:\Multimedia\Games\RocketLauncher\Media\Genre\_Default\Action.png | Asset Extension1:  png | Asset Type1:  genre
    					Asset Label: Rating Logo | Asset Path1:  G:\Multimedia\Games\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1:  png | Asset Type1:  rating
    22:10:35:787 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    22:10:35:787 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    22:10:35:787 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Logo: G:\Multimedia\Games\RocketLauncher\Media\Logos\Sony PlayStation\_Default\
    22:10:35:788 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: G:\Multimedia\Games\RocketLauncher\Media\Logos\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\
    22:10:35:788 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: 
    22:10:35:788 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
    					Asset Label: Genre Logo | Asset Path1:  G:\Multimedia\Games\RocketLauncher\Media\Genre\_Default\Action.png | Asset Extension1:  png | Asset Type1:  genre
    					Asset Label: Rating Logo | Asset Path1:  G:\Multimedia\Games\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).png | Asset Extension1:  png | Asset Type1:  rating
    					Asset Label: System Logo | Asset Path1:  G:\Multimedia\Games\RocketLauncher\Media\Logos\Sony PlayStation\_Default\Sony PlayStation.png | Asset Extension1:  png | Asset Type1:  system
    22:10:35:789 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    22:10:36:000 | MD |     DEBUG  | +203   | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Loading start*.*
    22:10:36:000 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Loading start*.*
    22:10:36:000 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Loading start*.*
    22:10:36:000 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Horizontal\Loading start*.*
    22:10:36:000 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading start" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Loading start*.*
    22:10:36:001 | MD |     DEBUG  | +0     | FadeInDelay - Started
    22:10:36:059 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage
    22:10:36:123 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage2
    22:10:36:183 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage4
    22:10:36:245 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage6
    22:10:36:308 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8
    22:10:36:369 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage10
    22:10:36:433 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage12
    22:10:36:496 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage14
    22:10:36:557 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage16
    22:10:36:620 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage18
    22:10:36:683 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage20
    22:10:36:743 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage21
    22:10:36:807 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage23
    22:10:36:870 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage25
    22:10:36:876 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
    22:10:36:933 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage27
    22:10:36:933 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - AnimationLoop has finished
    22:10:36:934 | MD |     DEBUG  | +0     | DefaultFadeAnimationLoop - Ended
    22:10:36:960 | MD |     DEBUG  | +31    | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished.
    22:10:38:428 | MD |     DEBUG  | +1467  | FadeInDelay - Ended
    22:10:38:428 | MD |      INFO  | +0     | DefaultFadeAnimation - Ended
    22:10:38:428 | MD |     DEBUG  | +0     | FadeInStart - Ended
    22:10:38:428 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to G:\Multimedia\Games\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    22:10:38:428 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
    22:10:38:429 | MD |     TRACE  | +0     | CustomFunction.PreStart - Ending
    22:10:38:429 | MD |     DEBUG  | +0     | CoverFE - Started
    22:10:38:431 | MD |     DEBUG  | +0     | CoverFE - Ended
    22:10:38:431 | MD |      INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
    22:10:38:432 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - Controller1Plugin: LilyPad.dll
    22:10:38:432 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - Controller2Plugin: nuvee_psx_pad.dll
    22:10:38:432 | MD |      INFO  | +0     | Module Setting - [Settings] - NoEmuGUI: true
    22:10:38:432 | MD |      INFO  | +0     | Module Setting - [Settings] - Params: 
    22:10:38:432 | MD |      INFO  | +0     | Module Setting - [Settings] - PerGameMemoryCards: true
    22:10:38:433 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - DisableMemoryCard1: false
    22:10:38:433 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - DisableMemoryCard2: false
    22:10:38:433 | MD |      INFO  | +0     | Module Setting - [Settings] - MemCardPath: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\memcards
    22:10:38:433 | MD |      INFO  | +0     | Module Setting - [Die Hard Trilogy 2 - Viva Las Vegas (USA)] - Params: 
    22:10:38:555 | MD |      INFO  | +125   | Run - Running: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe -nogui   -cdfile "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue"
    22:10:38:698 | MD |     DEBUG  | +140   | Run - "pcsxr-lightgun.exe -nogui   -cdfile "C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\PSX Games\[ 1999 ]\Die_Hard_Trilogy_2_USA_PSX-PSiSOZONE\Die Hard Trilogy 2 - Viva Las Vegas (USA).cue"" Process ID: 9700
    22:10:38:698 | MD |     DEBUG  | +0     | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 720 | Window HWND: 0x1a0e90 | Process ID: 9860 | Process Path: G:\Multimedia\Games\RocketLauncher\RocketLauncher.exe
    22:10:38:698 | MD |      INFO  | +0     | WinWait - Waiting for "ahk_class PCSXR Main"
    22:10:40:373 | MD |     DEBUG  | +1685  | GetActiveWindowStatus - Title: PCSXR | Class: PCSXR Main | State: 0 | X: 0 | Y: 0 | Width: 356 | Height: 252 | Window HWND: 0x1b0eee | Process ID: 9700 | Process Path: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe
    22:10:40:373 | MD |     DEBUG  | +0     | GetActiveWindowStatus - Title: PCSXR | Class: PCSXR Main | State: 0 | X: 0 | Y: 0 | Width: 356 | Height: 252 | Window HWND: 0x1b0eee | Process ID: 9700 | Process Path: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe
    22:10:40:373 | MD |      INFO  | +0     | WinWaitActive - Waiting for "ahk_class PCSXR Main"
    22:10:40:490 | MD |     DEBUG  | +109   | GetActiveWindowStatus - Title: PCSXR | Class: PCSXR Main | State: 0 | X: 0 | Y: 0 | Width: 356 | Height: 252 | Window HWND: 0x1b0eee | Process ID: 9700 | Process Path: C:\Users\User-v1.0\Gaming\[ Sony PSX Playstation ]\pcsxr\pcsxr-lightgun.exe
    22:10:40:527 | MD |     TRACE  | +31    | CustomFunction.PreBezelDraw - Starting
    22:10:40:527 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Starting
    22:10:40:527 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Setting fullscreen to false
    22:10:40:527 | MD |     TRACE  | +0     | CustomFunction.SetFullscreenPostLaunch - Ending
    22:10:40:528 | MD |     TRACE  | +0     | CustomFunction.PreBezelDraw - Ending
    22:10:40:528 | MD |     DEBUG  | +0     | FadeInExit - Started
    22:10:40:528 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Started, direction is: out
    22:10:41:017 | MD |     DEBUG  | +499   | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\Die Hard Trilogy 2 - Viva Las Vegas (USA)\Loading complete*.*
    22:10:41:017 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Horizontal\Loading complete*.*
    22:10:41:017 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Loading complete*.*
    22:10:41:017 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Horizontal\Loading complete*.*
    22:10:41:018 | MD |     DEBUG  | +0     | GetFadeDirPicFile - Checking if any Fade "Loading complete" media exists in: G:\Multimedia\Games\RocketLauncher\Media\Fade\_Default\Loading complete*.*
    22:10:41:047 | MD |      INFO  | +32    | DefaultAnimateFadeIn - Ended
    22:10:41:077 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Started
    22:10:41:077 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~3&~4 is in TableKeyGroups ~3&~4,~e&~t,
    22:10:41:077 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
    22:10:41:077 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~3 & ~4"
    22:10:41:078 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
    22:10:41:078 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~3 & ~4" to call label: "CloseProcess"
    22:10:41:078 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
    22:10:41:078 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
    22:10:41:078 | MD |     DEBUG  | +0     | FadeInExit - Ended, waiting for user to close launched application
    22:10:41:078 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Starting
    22:10:41:079 | MD |     TRACE  | +0     | CustomFunction.PostLoad - Ending
    22:10:41:079 | MD |      INFO  | +0     | Process - WaitClose pcsxr-lightgun.exe 
    22:10:45:932 | MD |     TRACE  | +4851  | CustomFunction.PostStop - Starting
    22:10:45:932 | MD |     TRACE  | +0     | CustomFunction.PostStop - Ending
    22:10:45:933 | MD |      INFO  | +0     | ExitModule - Started
    22:10:45:934 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    22:10:45:934 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
    22:10:45:934 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:21793277
    22:10:45:934 | MD |     DEBUG  | +0     | UpdateStatistics - ElapsedTime:4
    22:10:45:934 | MD |     TRACE  | +0     | Statistics cleared game name: Die Hard Trilogy 2 - Viva Las Vegas
    22:10:45:994 | MD |     DEBUG  | +63    | UpdateStatistics - Loaded game statistics from ini files:
    					Number_of_Times_Played: 14
    					Last_Time_Played: Sunday April 15, 2018 05:00:43
    					Average_Time_Played: 392
    					Total_Time_Played: 5484
    					System_Total_Played_Time: 26964
    					Total_Global_Played_Time: 
    22:10:45:994 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 15
    					Last_Time_Played: Monday April 16, 2018 10:10:41
    					Average_Time_Played: 366
    					Total_Time_Played: 5488
    					System_Total_Played_Time: 26968
    					Total_Global_Played_Time: 
    22:10:45:032 | MD |      INFO  | +31    | UpdateStatistics - Game section statistics updated.
    22:10:46:032 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
    22:10:46:033 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
    22:10:46:033 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    22:10:46:130 | RL |      INFO  | +12293 | Main - Module ended, exiting RocketLauncher normally
    22:10:46:130 | RL |      INFO  | +0     | ExitScript - Started
    22:10:46:134 | RL |     DEBUG  | +0     | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
    22:10:46:134 | RL |     DEBUG  | +0     | Registry.Read - Registry Read finished, returning 0
    22:10:46:135 | RL |     TRACE  | +0     | StringUtils.Contains - "false" does not contain "true|kill"
    22:10:46:135 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    22:10:46:135 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
    22:10:46:135 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Button"
    22:10:46:136 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
    22:10:46:240 | RL |     TRACE  | +109   | Window.Show - Unhiding window "ahk_class Button"
    22:10:46:352 | RL |      INFO  | +110   | SystemCursor - Restoring mouse cursor
    22:10:46:354 | RL |      INFO  | +0     | ExitScript - Restored cursor
    22:10:46:355 | RL |      INFO  | +0     | ExitScript - Ended
     

  13. Collapse Details
    Re: PCSX - R module [controller type] 
    #13
    Junior Member
    MainSecondary
    Join Date
    May 2017
    Posts
    19
    Is this one containing info you can use?

    strangely if i start the psx-r it loads starts then it shutting itself down must be something that causes the problem ,i have my hyperspin on a 3th hdd & pcsx reloaded with the games is on the main hdd.
    Last edited by StyleMaster ; 04-17-2018 at 04:20 PM.
     

  14. Collapse Details
    Re: PCSX - R module [controller type] 
    #14
    Super Moderator
    agent47's Avatar
    MainSecondary
    Join Date
    Jan 2016
    Posts
    952
    Yes, that's the correct log. I glanced at it the other day and figured the emulator was crashing since the typical log message about the user exiting isn't there. The fact it crashes on you outside of RL confirms that. I have no idea why that would happen.

    I did notice that you seem to be using a custom build of the emulator based on the exe name. If that's the case and it's the one packaged with the nuvee plugin you don't need to use a custom module at all because that build supports command line parameters to set the plugins, nuvee ports, and profiles. That means you would just put the correct parameters in the params option in the module settings for that rom.

    From the readme of that emu build:

    Command-line options available

    ex.
    pcsxr-lightgun -controller_plugin1 PadSSSPSX.dll -controller_plugin2 nuvee_psx_controller.dll -nuvee_port2 guncon -nuvee_guncon2_model custom -nuvee_guncon2_profile ghostbusters
     

  15. Collapse Details
    Re: PCSX - R module [controller type] 
    #15
    Junior Member
    MainSecondary
    Join Date
    May 2017
    Posts
    19
    I tried to set the command line options but it still shuts down.
    Also by bat command it doesnt respond setting plugins
    I also read pcsxr stores one setting universally in the registry which suck



    ePSXe module only has controller input , could you write a plugin select option in that module plz

    to test if that one doesnt shuts down immediately
    Last edited by StyleMaster ; 04-19-2018 at 02:06 AM.
     

  16. Collapse Details
    Re: PCSX - R module [controller type] 
    #16
    Junior Member
    MainSecondary
    Join Date
    May 2017
    Posts
    19
    The module you made is working , i kept on using the lightgun.exe to select controller types which shutdown itself.
    I had to use the normal .exe for it to work
    Last edited by StyleMaster ; 06-30-2018 at 04:55 AM.
     

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