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Thread: editing module?

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    editing module? 
    #1
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    when exiting pause on desmume (newest version), emu is in a windowed state, i need to hit alt+enter twice to get back to FS.

    is there somwhere in the module i can add alt+enter twice so it goes to GS automatically?

    thanks
     

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    Re: editing module? 
    #2
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    now that i’ve been introduced to user functions, i’m wondering if this is something i can do in there?

    fyi, emu returns to normal state if i use bezels but i really want to use without bezels, screens stacked top and bottom (screens are bigger that way).

    if anyone had any thoughts i’m all ears.

    thanjs
     

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    Re: editing module? 
    #3
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    agent47's Avatar
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    Try this (untested), name it Desmume.ahk and place it in the RocketLauncher/Lib/User Functions/Emulators directory:

    Code:
    class GlobalEmulatorUserFunction extends UserFunction {
    
    	StopPauseUserFeatures() {
    		RLLog.Info(A_ThisFunc . " - Starting")
    		KeyUtils.SendInput("{Alt down}{Enter 2}{Alt up}")
    		RLLog.Info(A_ThisFunc . " - Ending")
    	}
    
    }
     

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    Re: editing module? 
    #4
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    winner winner chicken dinner!

    you are my hero agent! thank you very very much!
     

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