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Thread: WinUAE module

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    WinUAE module 
    #1
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    Jun 2019
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    Hi,

    I'm having an issue with the WinUAE module. I'm using WHDLoad games and everything works great with the amigahost.uae file when starting. The problem comes when setting up config files for specific games. I'm saving the config file in the configurations folder with the exact name of the rom. Now when I try to run the game again it seems to be recognising the presence of the file but not loading its contents. It seems to just load with default settings or something, checking the log seems to confirm this. The game will not run correctly (without my saved settings) until I delete that saved config file.

    What am I doing wrong? I'm using the latest version of the module, everything else works.

    Any ideas?

    Code:
    18:28:33:051 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
    18:28:33:176 | RL |      INFO  | +125   | Main - System Specs:
    					RocketLauncher Dir: D:\Arcade\RocketLauncher
    					RocketLauncher is: 32-bit
    					OS: Microsoft Windows 10 Pro
    					SKU: Professional
    					Total Memory: 8162.07 MB
    					Free Memory: 5637.97 MB
    					Used Memory: 2524.102 MB
    					SystemType: 64-bit
    					Physical Processors: 1
    					Logical Processors: 4
    					GPU 1 Name: NVIDIA GeForce GTX 770
    					GPU 1 RAM: -2048.00 MB
    					GPU 1 Driver Version: 26.21.14.3039
    					Sound 1 Device: High Definition Audio Device
    					Sound 1 Status: Enabled
    					Sound 2 Device: NVIDIA High Definition Audio
    					Sound 2 Status: Enabled
    					OS Language: English_United_Kingdom
    					System Locale: en-GB
    					Formats Locale: en-GB
    					Windows UI Language: en-GB
    					Text Encoding: Windows-1252
    					OS Admin Status: Yes
    					RL Compatibility Flags: ~ RUNASADMIN
    					Latest .Net Version: v4.0.30319
    					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1050 work) [32bit] [60hz] [Landscape]  (Primary)
    					Current AHK Desktop Width: 1920
    					Current AHK Desktop Height: 1080
    					Monitor #1 DPI: 100
    					ErrorMode: 0
    					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
    					AHK Version: 1.1.13.00
    					Unicode: No
    18:28:33:176 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\RocketLauncher.exe exists
    18:28:33:176 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Commodore Amiga -r SkeetShoot_v1.1_2231 -f D:\Arcade\HyperSpin.exe -p HyperSpin -c 1 -o 1"
    18:28:33:176 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
    18:28:33:176 | RL |      INFO  | +0     | Main - RocketLauncher received "Commodore Amiga" and "SkeetShoot_v1.1_2231"
    18:28:33:192 | RL |      INFO  | +15    | Main - Found a "Games Options.ini" file, loading it into memory.
    18:28:33:192 | RL |      INFO  | +0     | Main - SkeetShoot_v1.1_2231 is using the default emulator: WinUAE
    18:28:33:192 | RL |      INFO  | +0     | Main - Checking for a [WinUAE] section in D:\Arcade\RocketLauncher\Settings\Commodore Amiga\Emulators.ini
    18:28:33:192 | RL |      INFO  | +0     | Main - Checking for a [WinUAE] section in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
    18:28:33:192 | RL |      INFO  | +0     | Main - Found [WinUAE] in D:\Arcade\RocketLauncher\Settings\Global Emulators.ini
    18:28:33:192 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Modules\WinUAE\WinUAE.ahk exists
    18:28:33:192 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
    18:28:33:192 | RL |      INFO  | +0     | Main - SkeetShoot_v1.1_2231 will use module: D:\Arcade\RocketLauncher\Modules\WinUAE\WinUAE.ahk
    18:28:33:208 | RL |      INFO  | +16    | Main - Using SkipChecks method "Rom Only".
    18:28:33:208 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Emulators\WinUAE 3.1\winuae.exe exists
    18:28:33:208 | RL |      INFO  | +0     | Main - INI Keys read
    18:28:33:208 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.exe exists
    18:28:33:208 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\7z.dll exists
    18:28:33:208 | RL |      INFO  | +0     | Main - "SkeetShoot_v1.1_2231" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
    18:28:33:208 | RL |   WARNING  | +N/A   | Main - SkipChecks is enabled and set to: Rom Only
    18:28:33:208 | RL |      INFO  | +0     | CheckPaths - Started
    18:28:33:208 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.rar
    18:28:33:208 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.rar
    18:28:33:208 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.rar
    18:28:33:223 | RL |      INFO  | +15    | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.lzh
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.lzh
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.lzh
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.gzip
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.gzip
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.gzip
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.tar
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.tar
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.tar
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.adf
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.adf
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.adf
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.hdf
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.hdf
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.hdf
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.cue
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.cue
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.cue
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.iso
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\SkeetShoot_v1.1_2231.iso
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom by extension: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231\*.iso
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Looking for rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.zip
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Found rom: D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.zip
    18:28:33:223 | RL |      INFO  | +0     | CheckPaths - Ended
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - User Variables:
    					;----------------------------------------------------------------------------
    					; INJECTED VARIABLES
    					;----------------------------------------------------------------------------
    
    					#NoTrayIcon
    					#InstallKeybdHook
    					MiscUtils.DetectHiddenWindows("On")
    					SetTitleMatchMode, 2
    					SendMode, Event
    					Global RLLog
    					Global RLObject
    					0 := "12"
    					rlPath := "D:\Arcade\RocketLauncher"
    					pluginPath := "D:\Arcade\RocketLauncher\Plugins"
    					pluginName := "HyperSpin"
    					pluginExt := ".plugin"
    					contextOnExit := "1"
    					rlMode := ""
    					rlTitle := "RocketLauncher"
    					rlVersion := "1.2.0.1"
    					rlAuthor := "djvj"
    					rlURL := "www.rlauncher.com"
    					langFile := "D:\Arcade\RocketLauncher\Data\Language\Localization.ini"
    					primMonitor := "1"
    					frontendPID := ""
    					frontendPath := "D:\Arcade"
    					frontendExe := "HyperSpin.exe"
    					frontendExt := "exe"
    					frontendName := "HyperSpin"
    					frontendDrive := "D"
    					exitEmulatorKey := "1joy9&1joy10"
    					restoreFE := "Restore"
    					exitScriptKey := "~q & ~s"
    					toggleCursorKey := "~e & ~t"
    					emuFullPath := "D:\Arcade\Emulators\WinUAE 3.1\winuae.exe"
    					emuPath := "D:\Arcade\Emulators\WinUAE 3.1"
    					emuName := "WinUAE"
    					emuExt := "exe"
    					baseRomPath := "D:\Arcade\Games\Commodore Amiga"
    					romPath := "D:\Arcade\Games\Commodore Amiga"
    					romPathFromIni := "D:\Arcade\Games\Commodore Amiga"
    					romExtension := ".zip"
    					romExtensionOrig := ".zip"
    					romExtensions := "rar|lzh|gzip|tar|adf|hdf|cue|iso|zip|lha|7z|uae|adz|dms|fdi|uss"
    					executable := "winuae.exe"
    					systemDbName := "Commodore Amiga"
    					systemName := "Commodore Amiga"
    					dbPath := ""
    					dbName := "SkeetShoot_v1.1_2231"
    					dbExt := ""
    					romFoundByExt := ""
    					romName := "SkeetShoot_v1.1_2231"
    					romMapPath := ""
    					romMappingEnabled := "false"
    					romMappingLaunchMenuEnabled := "false"
    					romMappingFirstMatchingExt := "false"
    					romMappingShowAllRomsInArchive := "true"
    					romMappingNumberOfGamesByScreen := "7"
    					romMappingHideParent := "false"
    					romMappingMenuWidth := "300"
    					romMappingMenuMargin := "50"
    					romMappingTextFont := "Bebas Neue"
    					romMappingTextOptions := "cFFFFFFFF r4 s40 Bold"
    					romMappingDisabledTextColor := "ff888888"
    					romMappingTextSizeDifference := "5"
    					romMappingTextMargin := "10"
    					romMappingTitleTextFont := "Bebas Neue"
    					romMappingTitleTextOptions := "cFFFFFFFF r4 s60 Bold"
    					romMappingTitle2TextFont := "Bebas Neue"
    					romMappingTitle2TextOptions := "cFFFFFFFF r4 s15 Bold"
    					romMappingGameInfoTextFont := "Bebas Neue"
    					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s15 Regular"
    					romMappingGameNameTextFont := "Bebas Neue"
    					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
    					romMappingBackgroundBrush := "aa000000"
    					romMappingColumnBrush := "33000000"
    					romMappingButtonBrush1 := "6f000000"
    					romMappingButtonBrush2 := "33000000"
    					romMappingBackgroundAlign := "Stretch and Lose Aspect"
    					romMappingMenuFlagWidth := "40"
    					romMappingMenuFlagSeparation := "5"
    					romMappingDefaultMenuList := "FullList"
    					romMappingSingleFilteredRomAutomaticLaunch := "false"
    					altArchiveNameOnly := ""
    					altRomNameOnly := ""
    					altArchiveAndRomName := ""
    					altArchiveAndManyRomNames := ""
    					altRomNamesOnly := ""
    					romMapScenario := ""
    					skipchecks := "Rom Only"
    					romMatchExt := "true"
    					blockInputTime := "0"
    					blockInputFile := "D:\Arcade\RocketLauncher\Module Extensions\BlockInput.exe"
    					errorLevelReporting := "false"
    					lockLaunch := "false"
    					lockLaunchGame := ""
    					screenRotationAngle := "0"
    					screenRotationAngleGame := ""
    					setResolution := ""
    					logFile := ""
    					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
    					logLevel := "3"
    					logShowDebugConsole := "false"
    					logShowCommandWindow := "false"
    					logCommandWindow := "false"
    					logIncludeModule := "true"
    					logIncludeFileProperties := "true"
    					logIncludeDLLLogs := "false"
    					errorSounds := "true"
    					rlDebugConsoleStdout := ""
    					sysLang := "English_United_Kingdom"
    					sysType := "64-bit"
    					broadcastWindowTitle := ""
    					navUpKey := "Up"
    					navDownKey := "Down"
    					navLeftKey := "Left"
    					navRightKey := "Right"
    					navSelectKey := "Enter"
    					navP2UpKey := "N|Numpad8"
    					navP2DownKey := "Q|Numpad0"
    					navP2LeftKey := "M|Numpad7"
    					navP2RightKey := "O|Numpad9"
    					navP2SelectKey := "Enter|G"
    					originalWidth := "1920"
    					originalHeight := "1080"
    					vdEnabled := "false"
    					vdFullPath := "C:\Program Files (x86)\Alcohol Soft\Alcohol 120\AxCmd.exe"
    					vdUseSCSI := "false"
    					vdDriveLetter := "E"
    					vdDriveLetterScsi := ""
    					vdAddDrive := "true"
    					demulShooterPath := ""
    					servoStikEnabled := "8"
    					servoStikExitMode := "8"
    					ledblinkyEnabled := "false"
    					ledblinkySystemName := ""
    					ledblinkyFullPath := ""
    					ledblinkyProfilePath := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky"
    					ledblinkyRLProfile := "D:\Arcade\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
    					winIPACFullPath := ""
    					ultraMapEnabled := "false"
    					ultraMapFullPath := ""
    					emuIdleShutdown := "0"
    					launchPasswordHash := "zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig=="
    					cursorSize := ""
    					hideCursor := "false"
    					hideEmu := "false"
    					hideFE := "false"
    					suspendFE := "true"
    					fadeIn := "true"
    					fadeInDuration := "500"
    					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
    					fadeInDelay := "2500"
    					fadeInExitDelay := "0"
    					fadeOutExitDelay := "1000"
    					fadeOut := "true"
    					fadeOutExtraScreen := "true"
    					fadeOutDuration := "1000"
    					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
    					fadeOutDelay := "0"
    					fadeLyrInterpolation := "7"
    					fadeMuteEmulator := "false"
    					fadeUseBackgrounds := "false"
    					fadeClickThrough := "false"
    					fadeSounds := "true"
    					fade7zProgressMode := "extraction"
    					fadeWidthBaseRes := "1920"
    					fadeHeightBaseRes := "1080"
    					fadeLyr1Color := "FF000000"
    					fadeLyr1AlignImage := "Stretch and Lose Aspect"
    					fadeLyr2Pos := "Stretch and Lose Aspect"
    					fadeLyr2X := "0"
    					fadeLyr2Y := "0"
    					fadeLyr2W := ""
    					fadeLyr2H := ""
    					fadeLyr2Adjust := "1"
    					fadeLyr2PicPad := "0"
    					fadeLyr2Prefix := "Extra Layer 1 - Console"
    					fadeLyr3Pos := "Center"
    					fadeLyr3X := "450"
    					fadeLyr3Y := "450"
    					fadeLyr3W := ""
    					fadeLyr3H := ""
    					fadeLyr3Adjust := "1"
    					fadeLyr3PicPad := "0"
    					fadeLyr3Speed := "2500"
    					fadeLyr3Animation := "DefaultFadeAnimation"
    					fadeLyr37zAnimation := "DefaultFadeAnimation"
    					fadeLyr3Type := "image"
    					fadeLyr3ImgFollow7zProgress := "true"
    					fadeLyr3Repeat := "1"
    					fadeLyr3BackImageTransparency := "30"
    					fadeLyr3StaticPos := "No Alignment"
    					fadeLyr3StaticX := "0"
    					fadeLyr3StaticY := "870|1575"
    					fadeLyr3StaticW := ""
    					fadeLyr3StaticH := ""
    					fadeLyr3StaticAdjust := "1"
    					fadeLyr3StaticPicPad := "0"
    					fadeLyr3StaticPrefix := "Info Bar"
    					fadeLyr4Adjust := "0.5"
    					fadeLyr4X := "1700"
    					fadeLyr4Y := "930"
    					fadeLyr4W := ""
    					fadeLyr4H := ""
    					fadeLyr4Pos := "No Alignment"
    					fadeLyr4FPS := "50"
    					fadeLyr4PicPad := "0"
    					fadeTranspGifColor := "FFFFFF"
    					fadeBarWindow := "Image"
    					fadeBarWindowX := ""
    					fadeBarWindowY := ""
    					fadeBarWindowW := "900"
    					fadeBarWindowH := ""
    					fadeBarWindowR := "30"
    					fadeBarWindowM := "30"
    					fadeBarWindowHatchStyle := "8"
    					fadeBar := "true"
    					fadeProgressDuration := "0"
    					fadeBarBack := "true"
    					fadeBarBackColor := "FF555555"
    					fadeBarH := "30"
    					fadeBarR := "10"
    					fadeBarColor := "DDFFFFFF"
    					fadeBarHatchStyle := "8"
    					fadeBarPercentageText := "true"
    					fadeBarInfoText := "true"
    					fadeBarXOffset := "0"
    					fadeBarYOffset := "150"
    					fadeRomInfoDescription := "text"
    					fadeRomInfoSystemName := "image"
    					fadeRomInfoYear := "text"
    					fadeRomInfoDeveloper := "disabled"
    					fadeRomInfoPublisher := "disabled"
    					fadeRomInfoGenre := "image"
    					fadeRomInfoRating := "image"
    					fadeRomInfoOrder := "Description|SystemName|Year|Manufacturer|Genre|Rating"
    					fadeRomInfoTextPlacement := "User Defined"
    					fadeRomInfoTextMargin := "7"
    					fadeRomInfoText1Options := "w1600|787 h90 x165 y910|1575 cFFE8E8E8 r4 s80 Left Regular"
    					fadeRomInfoText2Options := "w400 x15 y15 cFF555555 r4 s50 Bold"
    					fadeRomInfoText3Options := "w700 x165 y1000|1665 cFFE1E1E1 r4 s56 Left Regular"
    					fadeRomInfoText4Options := "w1305|492 h66 x50 y50 cFFE1E1E1 r4 s56 Left Regular"
    					fadeRomInfoText5Options := "w230p h105p x1600 y750 cFF555555 r4 Bold"
    					fadeRomInfoText6Options := "h135 x15 y925|1590 cFFCFCFCA r4 s120 Regular"
    					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
    					fadeStats_Number_of_Times_Played := "text with label"
    					fadeStats_Last_Time_Played := "disabled"
    					fadeStats_Average_Time_Played := "disabled"
    					fadeStats_Total_Time_Played := "text with label"
    					fadeStats_System_Total_Played_Time := "text with label"
    					fadeStats_Total_Global_Played_Time := "disabled"
    					fadeStatsInfoOrder := "Number_of_Times_Played|Total_Time_Played|System_Total_Played_Time|Average_Time_Played|Total_Global_Played_Time|Last_Time_Played"
    					fadeStatsInfoTextPlacement := "topRight"
    					fadeStatsInfoTextMargin := "30"
    					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Regular"
    					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Regular"
    					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Regular"
    					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Regular"
    					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Regular"
    					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Regular"
    					fadeText1X := "0"
    					fadeText1Y := "0"
    					fadeText1Options := "cFFB4B4B4 r4 s30 Right Regular"
    					fadeText1 := "Loading Game"
    					fadeText2X := "0"
    					fadeText2Y := "0"
    					fadeText2Options := "cFFB4B4B4 r4 s30 Right Regular"
    					fadeText2 := "Extraction Complete, Ready"
    					fadeText3 := "Loading Game"
    					fadeText4 := "Loading Complete"
    					fadeFont := "Impact"
    					fadeSystemAndRomLayersOnly := "false"
    					fadeExtractionTime := "disabled"
    					fadeExtractionTimeTextX := "0"
    					fadeExtractionTimeTextY := "0"
    					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Regular"
    					fadeInterruptKey := ""
    					detectFadeErrorEnabled := "true"
    					fadeImgPath := "D:\Arcade\RocketLauncher\Media\Fade"
    					RLDataPath := "D:\Arcade\RocketLauncher\Data"
    					RLMediaPath := "D:\Arcade\RocketLauncher\Media"
    					RLErrSoundPath := "D:\Arcade\RocketLauncher\Media\Sounds\Error"
    					modulesPath := "D:\Arcade\RocketLauncher\Modules"
    					moduleFullName := "D:\Arcade\RocketLauncher\Modules\WinUAE\WinUAE.ahk"
    					moduleName := "WinUAE"
    					modulePath := "D:\Arcade\RocketLauncher\Modules\WinUAE"
    					moduleExtension := "ahk"
    					moduleExtensionsPath := "D:\Arcade\RocketLauncher\Module Extensions"
    					libPath := "D:\Arcade\RocketLauncher\Lib"
    					sevenZEnabled := "true"
    					sevenZPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.exe"
    					sevenZDllPath := "D:\Arcade\RocketLauncher\Module Extensions\7z.dll"
    					sevenZExtractPath := "D:\Arcade\cache"
    					sevenZExtractPathOrig := ""
    					sevenZAttachSystemName := "false"
    					sevenZDelTemp := "true"
    					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
    					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
    					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
    					sevenZGamesToKeep := ""
    					sevenZDeletePerSystem := "false"
    					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
    					7zExtractPath := "D:\Arcade\cache"
    					mgEnabled := "false"
    					mgKey := "~NumpadSub"
    					mgBackgroundColor := "FF000000"
    					mgSidePadding := "0.2"
    					mgWidthBaseRes := "1920"
    					mgHeightBaseRes := "1080"
    					mgYOffset := "500"
    					mgFont := "Arial"
    					mgText1Options := "x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic"
    					mgText1Text := "Please select a game"
    					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
    					mgText2Offset := "70"
    					mgUseSound := "true"
    					mgSoundfreq := "300"
    					mgExitEffect := "none"
    					mgSelectedEffect := "rotate"
    					mgUseGameArt := "false"
    					mgCandidate := ""
    					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
    					mgOnLaunch := "false"
    					pauseEnabled := "true"
    					pauseKey := "2joy1&2joy9|1joy1&1joy9"
    					pauseBackToMenuBarKey := "X"
    					pauseZoomInKey := "B|H|2|Numpad2|U"
    					pauseZoomOutKey := "C|I|3|Numpad3|Tab"
    					pauseScreenshotKey := "~PrintScreen"
    					pauseHiToTextPath := "D:\Arcade\RocketLauncher\Module Extensions\HiToText.exe"
    					pauseSaveStateKeyCodes := ""
    					pauseLoadStateKeyCodes := ""
    					keyboardEncoder := ""
    					keyboardEncoderEnabled := "false"
    					keymapperEnabled := "true"
    					keymapperAHKMethod := "Internal"
    					keymapper := "xpadder"
    					xpadderFullPath := "D:\Arcade\Utilities\Xpadder\Xpadder.exe"
    					joyToKeyFullPath := "D:\Arcade\Utilities\Startup and Exit\antimicro\antimicro.exe"
    					profilePath := "D:\Arcade\RocketLauncher\Profiles"
    					keymapperProfilePath := "D:\Arcade\RocketLauncher\Profiles\xpadder"
    					keymapperFrontEndProfileName := "HyperSpin"
    					keymapperFrontEndProfile := "xpadder"
    					keymapperRocketLauncherProfileEnabled := "true"
    					joyIDsEnabled := "true"
    					joyIDsPreferredControllersGlobal := "Xinmotek Controller|ATRAK Device #5|ATRAK Device #3|Controller (XBOX 360 For Windows)"
    					joyIDsPreferredControllersSystem := "use_global"
    					joyIDsPreferredControllersOnExit := "Xinmotek Controller|ATRAK Device #5|ATRAK Device #3|Controller (XBOX 360 For Windows)"
    					CustomJoyNamesEnabled := "false"
    					CustomJoyNames := ""
    					rotateMethod := "display"
    					FEProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\HyperSpin"
    					defaultProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default"
    					systemProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga"
    					xPadderSystemProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\_Default"
    					emuProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\WinUAE"
    					romProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\SkeetShoot_v1.1_2231"
    					RocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\RocketLauncher"
    					blankProfile := "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank"
    					ahkFEProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\HyperSpin"
    					ahkDefaultProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\_Default"
    					ahkSystemProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Commodore Amiga"
    					ahkEmuProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Commodore Amiga\WinUAE"
    					ahkRomProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\Commodore Amiga\SkeetShoot_v1.1_2231"
    					ahkRocketLauncherProfile := "D:\Arcade\RocketLauncher\Profiles\AHK\RocketLauncher"
    					bezelEnabled := "false"
    					bezelICEnabled := "false"
    					shaderName := "false"
    					shaderColor := ""
    					shaderTransparency := ""
    					statisticsEnabled := "true"
    					pressDuration := "-1"
    					emuVolume := "1"
    					dxwndIni := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
    					dxwndFullPath := "D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
    					qResFullPath := "D:\Arcade\RocketLauncher\Module Extensions\QRes.exe"
    					mon1O := ""
    					pacDrivedllFile := "D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll"
    					userFadeAnimIniFile := "D:\Arcade\RocketLauncher\Lib\User Fade Animations.ini"
    					testFile := ""
    					testDuration := ""
    					initialErrorMode := "0"
    
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Keymapper Init.ahk scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Pause Init.ahk scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Validating module
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Validation complete
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Module:
    					MEmu := "WinUAE"
    					MEmuV := "v3.0.0"
    					MURL := ["http://www.winuae.net/"]
    					MAuthor := ["brolly","Turranius"]
    					MVersion := "2.2.10"
    					MCRC := "A554B31D"
    					iCRC := "449BD1FF"
    					MID := "635138307631183750"
    					MSystem := ["Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD","Commodore Amiga Demos","Arcadia Multi Select System"]
    					;----------------------------------------------------------------------------
    					; Notes:
    					; You can have specific configuration files inside a Configurations folder on WinUAE main dir.
    					; Just name them the same as the game name on the XML file.
    					; Make sure you create a host config files with these names:
    					; CD32 : cd32host.uae and cd32mousehost.uae;
    					; CDTV : cdtvhost.uae and cdtvmousehost.uae;
    					; Amiga : amigahost.uae;
    					; Amiga CD : amigacdhost.uae;
    					; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure
    					; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both
    					; a joystick and a mouse on Port1 and only a joystick on Port2.
    					; Set all your other preferences like video display settings. And make sure you are saving a HOST
    					; configuration file and not a general configuration file.
    					;
    					; If you want to configure an exit key through WinUAE:
    					; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator.
    					; If you want to configure a key to toggle fullscreen/windowed mode:
    					; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen.
    					;
    					; CD32 and CDTV:
    					; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a
    					; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file:
    					;
    					; [Lemmings (Europe)]
    					; UseMouse=true
    					;
    					; [Project-X & F17 Challenge (Europe)]
    					; DelayHack=true
    					;
    					; Amiga:
    					; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are:
    					; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10
    					; END+SHIFT+1-0 = insert image from swapper slot 11-20
    					; END+CTRL+1-4 = select drive
    					;
    					; To do that follow the same procedure as above for the exit
    					; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards.
    					; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you
    					; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical
    					; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above.
    					;
    					; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the
    					; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit.
    					;
    					; Amiga CD:
    					; Several Amiga CD games require Hard drive installation, but will also require the game CD to be inserted in the CD drive.
    					; The module will take care of this automatically as long as you have the CD image alongside with HDD installed files (.hdf or .vhd).
    					; Amiga CD games will require a Workbench disk by default, for games that auto boot, make sure you go to the module settings and set
    					; RequiresWB to false.
    					;
    					; To use the shader options you must first download and put in place the shader pack from the WinUAE website found here:
    					; http://www.winuae.net/
    					; Download the Direct3D Pixel Shader Filters and extract the zip file into your emulator directory
    					;----------------------------------------------------------------------------
    					StartModule()
    					BezelGUI()
    					FadeInStart()
    
    					primaryExe := new Emulator(emuPath . "\" . executable)					; instantiate emulator executable object
    
    					; This object controls how the module reacts to different systems. WinUAE can play several systems, but needs to know what system you want to run, so this module has to adapt.
    					mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd","Commodore Amiga Demos","a500","Arcadia Multi Select System","a500")
    					ident := mType[systemName]	; search object for the systemName identifier MESS uses
    					If !ident
    						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName)
    
    					SpecialCFGFile := new File(emuPath . "\Configurations\" . romName . ".uae")
    
    					If StringUtils.Contains(romExtension,"\.hdf|\.vhd")
    						DefaultRequireWB := "true"
    					Else
    						DefaultRequireWB := "false"
    
    					If StringUtils.Contains(romExtension,"\.zip|\.lha|\.rar|\.7z")
    					{
    						SlaveFile := RLObject.findByExtension(romPath . "\" . romName . romExtension, "slave")	; find rom in archive if it's extension is .slave
    						If SlaveFile {
    							If StringUtils.Contains(romName,"\(AGA\)")
    							{
    								defaultCycleExact := "false"
    								defaultCpuSpeed := "max"
    							} Else {
    								defaultCycleExact := "true"
    								defaultCpuSpeed := "real"
    							}
    							defaultImmediateBlittler := "false"
    							defaultCpuCompatible := "false"
    							defaultCacheSize := "0" ;8192
    						}
    					}
    
    					If (ident = "amigacd") {
    						DefaultRequireWB := "true" ;Most Amiga CD games require installation so better to default this to true
    						defaultz3Ram := "128"
    						isAmigaCd := "true"
    					}
    
    					; Settings
    					fullscreen := moduleIni.Read(romName . "|Settings", "ScreenMode","true",,1)
    					quickstartmode := moduleIni.Read(romName . "|Settings", "QuickStartMode",A_Space,,1)
    					kickstart_rom_file := moduleIni.Read(romName . "|Settings", "KickstartFile",,,1)
    					options := moduleIni.Read(romName . "|Settings", "Options",,,1)
    					bezelTopOffset := moduleIni.Read(romName . "|Settings", "Bezel_Top_Offset","0",,1)
    					bezelBottomOffset := moduleIni.Read(romName . "|Settings", "Bezel_Bottom_Offset","0",,1)
    					bezelRightOffset := moduleIni.Read(romName . "|Settings", "Bezel_Right_Offset","0",,1)
    					bezelLeftOffset := moduleIni.Read(romName . "|Settings", "Bezel_Left_Offset","0",,1)
    					use_gui := moduleIni.Read(romName . "|Settings", "UseGui","false",,1)
    					floppyspeed := moduleIni.Read(romName . "|Settings", "FloppySpeed","turbo",,1)
    					PathToWorkBenchBase := moduleIni.Read(romName . "|Settings", "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd",,1)
    					PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase)
    					PathToExtraDrive := moduleIni.Read(romName . "|Settings", "PathToExtraDrive",,,1)
    					If (PathToExtraDrive)
    						PathToExtraDrive := AbsoluteFromRelative(EmuPath, PathToExtraDrive)
    
    					usemouse := moduleIni.Read(romName, "UseMouse","false",,1) ;Only needed for CDTV and CD32
    					delayhack := moduleIni.Read(romName, "DelayHack","false",,1) ;Only needed for CDTV and CD32
    					requireswb := moduleIni.Read(romName, "RequiresWB",DefaultRequireWB,,1)
    
    					; Display
    					videomode := moduleIni.Read(romName . "|Display", "VideoMode","PAL",,1)
    					gfx_width := moduleIni.Read(romName . "|Display", "XResolution","native",,1)
    					gfx_height := moduleIni.Read(romName . "|Display", "YResolution","native",,1)
    					gfx_blacker_than_black := moduleIni.Read(romName . "|Display", "BlackerThanBlack","false",,1)
    					gfx_flickerfixer := moduleIni.Read(romName . "|Display", "RemoveInterlaceArtifacts","false",,1)
    					gfx_linemode := moduleIni.Read(romName . "|Display", "LineMode",,,1)
    					gfx_filter_autoscale := moduleIni.Read(romName . "|Display", "AutoScale",,,1)
    					gfx_filter_mask := moduleIni.Read(romName . "|Display", "ShaderMask",,,1)
    					gfx_filter := moduleIni.Read(romName . "|Display", "FilterShader",,,1)
    					gfx_filter_mode := moduleIni.Read(romName . "|Display", "FilterShaderScale",,,1)
    					gfx_lores_mode := moduleIni.Read(romName . "|Display", "FilteredLowResolution",,,1)
    					gfx_resolution := moduleIni.Read(romName . "|Display", "ResolutionMode","hires",,1)
    
    					; CPU
    					cpu := moduleIni.Read(romName . "|CPU", "CPU",,,1)
    					cpuspeed := moduleIni.Read(romName . "|CPU", "CpuSpeed",defaultCpuSpeed,,1)
    					cpucycleexact := moduleIni.Read(romName . "|CPU", "CpuCycleExact",,,1)
    					cpucompatible := moduleIni.Read(romName . "|CPU", "CpuCompatible",defaultCpuCompatible,,1)
    					mmu_model := moduleIni.Read(romName . "|CPU", "MMU","false",,1)
    					cpu_no_unimplemented := moduleIni.Read(romName . "|CPU", "DisableUnimplementedCPU","true",,1)
    					fpu := moduleIni.Read(romName . "|CPU", "FPU",,,1)
    					fpu_strict := moduleIni.Read(romName . "|CPU", "MoreCompatibleFPU","false",,1)
    					fpu_no_unimplemented := moduleIni.Read(romName . "|CPU", "DisableUnimplementedFPU","true",,1)
    					cachesize := moduleIni.Read(romName . "|CPU", "CacheSize",defaultCacheSize,,1)
    					24bitaddressing := moduleIni.Read(romName . "|CPU", "24-BitAddressing","true",,1)
    
    					; Chipset
    					cycleexact := moduleIni.Read(romName . "|Chipset", "CycleExact",defaultCycleExact,,1)
    					immediateblitter := moduleIni.Read(romName . "|Chipset", "ImmediateBlitter",defaultImmediateBlittler,,1)
    					blittercycleexact := moduleIni.Read(romName . "|Chipset", "BlitterCycleExact",,,1)
    					collisionlevel := moduleIni.Read(romName . "|Chipset", "CollisionLevel",,,1)
    
    					; RAM
    					chipmemory := moduleIni.Read(romName . "|RAM", "ChipMemory",,,1)
    					fastmemory := moduleIni.Read(romName . "|RAM", "FastMemory",,,1)
    					autoconfigfastmemory := moduleIni.Read(romName . "|RAM", "AutoConfigFastMemory",,,1)
    					slowmemory := moduleIni.Read(romName . "|RAM", "SlowMemory",,,1)
    					z3fastmemory := moduleIni.Read(romName . "|RAM", "Z3FastMemory",defaultz3Ram,,1)
    					megachipmemory := moduleIni.Read(romName . "|RAM", "MegaChipMemory",,,1)
    					processorslotfastmemory := moduleIni.Read(romName . "|RAM", "ProcessorSlotFast",,,1)
    
    					; Expansions
    					rtgcardtype := moduleIni.Read(romName . "|Expansions", "RTGCardType",,,1)
    					rtgvramsize := moduleIni.Read(romName . "|Expansions", "RTGVRAMSize",,,1)
    					rtghardwaresprite := moduleIni.Read(romName . "|Expansions", "RTGHardwareSprite",,,1)
    
    					; WHDLoad
    					PathToWHDFolder := moduleIni.Read(romName . "|WHDLoad", "PathToWHDFolder", EmuPath . "\HDD\WHD",,1)
    					PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder)
    					whdloadoptions := moduleIni.Read(romName . "|WHDLoad", "WHDLoadOptions","PRELOAD",,1)
    					neverextract := moduleIni.Read(romName . "|WHDLoad", "NeverExtract","false",,1)
    
    					; CD-Rom
    					CDRomImage := moduleIni.Read(romName, "CDRomImage",,,1)
    
    					If PathToExtraDrive
    						ExtraDriveFolder := new Folder(PathToExtraDrive)
    
    					BezelStart()
    
    					; Force Full Screen Windowed and Autoscale if Bezels are enabled. This must be done here since window class name changes from windowed to fullscreen modes
    					If bezelPath {
    						fullscreen := "fullwindow"
    						gfx_filter_autoscale := "scale"
    					}
    
    					winUAEWindowClass := "PCsuxRox"		; Class name is different depending on if the game is being run windowed or fullscreen
    					If (fullscreen = "true" or fullscreen = "fullwindow")
    						winUAEWindowClass := "AmigaPowah"
    
    					emuPrimaryWindow := new Window(new WindowTitle(,winUAEWindowClass))	; instantiate primary emulator window object
    
    					If (cpucycleexact and blittercycleexact)
    						cycleexact := "" ;No need to set cycle exact if both cpu and blitter are set as it could lead to inconsistent states
    
    					if (cpu != "68060" and cpu_no_unimplemented)
    						cpu_no_unimplemented := "" ; cpu_no_unimplemented requires a 68060 CPU. Disable it if its true without a 68060 CPU.}
    
    					if (fpu = "internal") {
    						if (cpu = "68040" || cpu = "68060") ; Internal FPU is only valid for 040 and 060 cpus
    							fpu := cpu
    						else
    							fpu := ""
    					}
    
    					; Make sure 24bitaddressing is false if using Z3 memory.
    					If z3fastmemory
    						24bitaddressing := "false"
    
    					;Fill both z3 slots when amount of RAM requires it
    					If (z3fastmemory = 384) {
    						z3fastmemory := 256
    						z3fastmemoryb := 128
    					} Else If (z3fastmemory = 768) {
    						z3fastmemory := 512
    						z3fastmemoryb := 256
    					} Else If (z3fastmemory = 1536) {
    						z3fastmemory := 1024
    						z3fastmemoryb := 512
    					}
    
    					videomode := If videomode = "NTSC" ? "-s ntsc=true" : ""
    
    					If (requireswb = "true") {
    						ident := "a1200"
    						If !PathToWorkBenchBase
    							ScriptError("You must set the WinUAE module setting for PathToWorkBenchBase before using WorkBench")
    						Else {
    							WorkBenchBaseFile := new File(PathToWorkBenchBase)
    							WorkBenchBaseFile.CheckFile()
    							wbDrive := "-s hardfile=rw,32,1,2,512," . """" . WorkBenchBaseFile.FileFullPath . """"
    						}
    					}
    
    					If StringUtils.Contains(romExtension,"\.hdf|\.vhd")
    					{
    						ident := "a1200"
    						gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """"
    					}
    
    					If ExtraDriveFolder.FileFullPath
    					{
    						ExtraDriveFolder.CheckFile(,,,,,1)	; allow folders
    						If StringUtils.InStr(ExtraDriveFolder.Exist(), "D")	; it's a folder
    							extraDrive := " -s filesystem=rw,Extra:" . """" . ExtraDriveFolder.FileFullPath . """"
    						Else	; it's a file
    						{
    							StringUtils.SplitPath(pathtoextradrive,,,extradriveExtension)
    							If StringUtils.Contains(ExtraDriveFolder.FileExt,"hdf|vhd")
    								extraDrive := " -s hardfile=rw,32,1,2,512," . """" . ExtraDriveFolder.FileFullPath . """"
    							Else
    								extraDrive := " -s filesystem=ro,Extra:" . """" . ExtraDriveFolder.FileFullPath . """"
    						}
    					}
    
    					options := options . " " . videomode
    
    					If (ident = "a500" or ident = "a1200") {
    						If StringUtils.Contains(romName,"\(AGA\)|\(LW\)")
    							ident := "a1200"
    
    						If SlaveFile {
    							If !PathToWHDFolder
    								ScriptError("You must set the WinUAE module setting for PathToWHDFolder before using WHD")
    
    							PathToWHDFolder := new Folder(PathToWHDFolder)
    							PathToWHDFolder.CheckFolder()
    
    							ident := "a1200"
    
    							;Create the user-startup file to launch the game
    							WHDUserStartupFile := new File(PathToWHDFolder.FilePath . "\S\user-startup")
    							StringUtils.SplitPath(SlaveFile, SlaveName, SlaveFolder)
    
    							WHDUserStartupFile.Delete()
    							WHDUserStartupFile.Append("echo """";`n")
    							WHDUserStartupFile.Append("echo Running: " . SlaveName . ";`n")
    							WHDUserStartupFile.Append("echo """";`n")
    							WHDUserStartupFile.Append("cd dh1:" . SlaveFolder . ";`n")
    							WHDUserStartupFile.Append("whdload " . SlaveName . " " . whdloadoptions . ";`n")
    						}
    					}
    
    					hideEmuObj := Object(emuPrimaryWindow,1)
    					7z(romPath, romName, romExtension, sevenZExtractPath)
    
    					;--- Detecting what Configuration File to use (Or Quick Start Mode) ---
    
    					If SpecialCFGFile.Exist() {
    						;Game specific configuration file exists
    						configFile := romName . ".uae"
    					} Else {
    						;Game specific configuration file doesn't exist
    						If (ident = "cd32" or ident = "cdtv") {
    							configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae")
    							quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0")
    						} Else {
    							;Amiga or Amiga CD game
    
    							configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae"
    							If quickstartmode
    								quickcfg := "-s quickstart=" . quickstartmode
    							Else
    								quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : (If (isAmigaCd = "true") ? "-s quickstart=a4000`,1" : "-s quickstart=a1200`,1")
    						}
    					}
    
    					;--- Setting up command line arguments to use ---
    
    					; Global command line arguments.
    					If use_gui
    						options := options . " -s use_gui=" . use_gui
    
    					If (fullscreen = "true") {
    						options := options . " -s gfx_width_fullscreen=" . gfx_width
    						options := options . " -s gfx_height_fullscreen=" . gfx_height
    					} Else If (fullscreen = "false") {
    						If (gfx_width != "native" and gfx_height != "native") {
    							options := options . " -s gfx_width_windowed=" . gfx_width
    							options := options . " -s gfx_height_windowed=" . gfx_height
    						}
    					}
    
    					If gfx_linemode
    						options := options . " -s gfx_linemode=" . gfx_linemode
    					If gfx_filter_autoscale
    						options := options . " -s gfx_filter_autoscale=" . gfx_filter_autoscale
    					If gfx_blacker_than_black
    						options := options . " -s gfx_blacker_than_black=" . gfx_blacker_than_black
    					If gfx_flickerfixer
    						options := options . " -s gfx_flickerfixer=" . gfx_flickerfixer
    					If gfx_filter_mode
    						options := options . " -s gfx_filter_mode=" . gfx_filter_mode
    
    					If (gfx_lores_mode = "true")
    						options := options . " -s gfx_lores_mode=filtered"
    					Else If (gfx_lores_mode = "false")
    						options := options . " -s gfx_lores_mode=normal"
    
    					If gfx_resolution {
    						options := options . " -s gfx_resolution=" . gfx_resolution
    						If (gfx_resolution = "lores") {
    							options := options . " -s gfx_autoresolution_vga=false"
    							options := options . " -s gfx_lores=true"
    						}
    						Else {
    							options := options . " -s gfx_lores=false"
    						}
    					}
    
    					If gfx_filter_mask {
    						GfxFilterMaskFile := new File(emuPath . "\Plugins\masks\" . gfx_filter_mask)
    						RLLog.Debug("Module - Filter - gfx_filter_mask_path = " . GfxFilterMaskFile.FileFullPath)
    						If GfxFilterMaskFile.Exist()
    							options := options . " -s gfx_filter_mask=" . gfx_filter_mask
    					}
    
    					If gfx_filter {
    						If (StringUtils.SubStr(gfx_filter, 1, 4) = "D3D:") {
    							FilterFileName := StringUtils.TrimLeft(gfx_filter, 4)
    							FilterFile := new File(emuPath . "\Plugins\filtershaders\direct3d\" . FilterFileName)
    							If FilterFile.Exist()
    								options := options . " -s gfx_filter=" . gfx_filter
    						} Else {
    							options := options . " -s gfx_filter=" . gfx_filter
    						}
    					}
    
    					If (ident = "cd32" or ident = "cdtv") {
    						If (delayhack = "true")
    							options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay"
    						Else
    							options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """"
    
    						If fastmemory
    							options := options . " -s fastmem_size=" . fastmemory
    					} Else {
    						If floppyspeed
    							options := options . " -s floppy_speed=" . floppyspeed
    						If kickstart_rom_file
    							options := options . " -s kickstart_rom_file=" . """" . kickstart_rom_file . """"
    						If (cachesize || cachesize = "0")
    							options := options . " -s cachesize=" . cachesize
    						If immediateblitter
    							options := options . " -s immediate_blits=" . immediateblitter
    						If cycleexact
    							options := options . " -s cycle_exact=" . cycleexact
    						If cpucycleexact
    							options := options . " -s cpu_cycle_exact=" . cpucycleexact
    						If blittercycleexact
    							options := options . " -s blitter_cycle_exact=" . blittercycleexact
    						If cpucompatible
    							options := options . " -s cpu_compatible=" . cpucompatible
    						If cpuspeed
    							options := options . " -s cpu_speed=" . cpuspeed
    						If cpu
    							options := options . " -s cpu_model=" . cpu
    						If cpu_no_unimplemented
    							options := options . " -s cpu_no_unimplemented=" . cpu_no_unimplemented
    						If (mmu_model = "true")
    							options := options . " -s mmu_model=" . cpu ; not a typo. Actually needs the same value as CPU.
    						If 24bitaddressing
    							options := options . " -s cpu_24bit_addressing=" . 24bitaddressing
    						If fpu
    							options := options . " -s fpu_model=" . fpu
    						If fpu_strict
    							options := options . " -s fpu_strict=" . fpu_strict
    						If fpu_no_unimplemented
    							options := options . " -s fpu_no_unimplemented=" . fpu_no_unimplemented
    						If collisionlevel
    							options := options . " -s collision_level=" . collisionlevel
    						If chipmemory
    							options := options . " -s chipmem_size=" . chipmemory
    						If fastmemory
    							options := options . " -s fastmem_size=" . fastmemory
    						If autoconfigfastmemory
    							options := options . " -s fastmem_autoconfig=" . autoconfigfastmemory
    						If slowmemory
    							options := options . " -s bogomem_size=" . slowmemory
    						If z3fastmemory
    							options := options . " -s z3mem_size=" . z3fastmemory
    						If z3fastmemoryb
    							options := options . " -s z3mem2_size=" . z3fastmemoryb
    						If megachipmemory
    							options := options . " -s megachipmem_size=" . megachipmemory
    						If processorslotfastmemory
    							options := options . " -s mbresmem_size=" . processorslotfastmemory
    						If rtgcardtype
    							options := options . " -s gfxcard_type=" . rtgcardtype
    						If rtgvramsize
    							options := options . " -s gfxcard_size=" . rtgvramsize
    						If rtghardwaresprite
    							options := options . " -s gfxcard_hardware_sprite=" . rtghardwaresprite
    
    						If SlaveFile {
    							;WHDLoad Game
    							options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder.FilePath . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """"
    						}
    						Else If gameDrive {
    							;HDD Game
    							options := options . " " . wbDrive . " " . gameDrive
    
    							;Check if there's also a CD to load
    							CDRomImageFile := new File(romPath . "\" . CDRomImage)
    							If (CDRomImage) {
    								If CDRomImageFile.Exist()
    									cdDrive := CDRomImageFile.FileFullPath
    							}
    							Else {
    								CDRomImageCUEFile := new File(romPath . "\" . romName . ".cue")
    								CDRomImageISOFile := new File(romPath . "\" . romName . ".iso")
    								CDRomImageMDSFile := new File(romPath . "\" . romName . ".mds")
    								If CDRomImageCUEFile.Exist()
    									cdDrive := CDRomImageCUEFile.FileFullPath
    								If CDRomImageISOFile.Exist()
    									cdDrive := CDRomImageISOFile.FileFullPath
    								If CDRomImageMDSFile.Exist()
    									cdDrive := CDRomImageMDSFile.FileFullPath
    							}
    
    							If extraDrive
    								options := options . extraDrive
    							If cdDrive
    								options := options . " -cdimage=" . """" . cdDrive . """" . " -s win32.map_cd_drives=true -s scsi=true"
    						} Else If StringUtils.Contains(romExtension,"\.cue|\.iso|\.mds")
    						{
    							;Amiga CD game
    
    							;Check if game has a HDD installation
    							RomHDFFile := new File(romPath . "\" . romName . ".hdf")
    							RomVHDFile := new File(romPath . "\" . romName . ".vhd")
    							If RomHDFFile.Exist()
    								installedHdd := " -s hardfile=rw,32,1,2,512," . """" . RomHDFFile.FileFullPath . """"
    							If RomVHDFile.Exist()
    								installedHdd := " -s hardfile=rw,32,1,2,512," . """" . RomVHDFile.FileFullPath . """"
    
    							options := options . " " . wbDrive . installedHdd
    
    							If extraDrive
    								options := options . extraDrive
    
    							options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true"
    						} Else {
    							;Floppy Game
    
    							;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore
    							;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives
    							;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots.
    
    							romCount := romTable.MaxIndex()
    							If StringUtils.Contains(romName,"\(Disk 1\)")
    							{
    								;If the user boots any disk rather than the first one, multi disk support must be done through RocketLauncher MG menu
    								If romCount > 1
    								{
    									options := options . " -s nr_floppies=2"
    									mgoptions := " -s floppy1=" . """" . romTable[2,1] . """"
    								}
    							}
    							options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions
    
    							If romCount > 1
    							{
    								;DiskSwapper
    								;diskswapper := " -diskswapper "
    								Loop % romTable.MaxIndex() ; loop each item in our array
    								{
    									;diskswapper := diskswapper . """" . romTable[A_Index,1] . ""","
    									diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """"
    								}
    								options := options . diskswapper
    							}
    						}
    					}
    
    					configFile := new File(emuPath . "\Configurations\" . configFile)
    
    					;param1 := "-f " . """" . configFileFullPath . """" . " " . quickcfg
    					If configFile.Exist()
    						param1 := " -f " . """" . configFile.FileFullPath . """"
    					param1 := param1 . " " . quickcfg
    
    					param2 := " -s gfx_fullscreen_amiga=" . fullscreen
    					param3 := options
    
    					HideAppStart(hideEmuObj,hideEmu)
    					primaryExe.Run(param1 . param2 . A_Space . param3 . " -portable")
    
    					If (use_gui = "true") {
    						emuPropertiesWindow := new Window(new WindowTitle("WinUAE Properties"))
    						emuPropertiesWindow.Wait(60)
    						FadeInExit()
    						emuPropertiesWindow.WaitClose()
    						TimerUtils.Sleep(100)
    						errLvl := primaryExe.Process("WaitClose")
    						If (errLvl = 0) {
    							7zCleanUp()
    							ExitModule()
    						}
    					}
    
    					emuPrimaryWindow.Wait()
    					emuPrimaryWindow.WaitActive()
    
    					BezelDraw()
    					HideAppEnd(hideEmuObj,hideEmu)
    					FadeInExit()
    					primaryExe.Process("WaitClose")
    					7zCleanUp()
    					BezelExit()
    					FadeOutExit()
    					ExitModule()
    
    
    					MultiGame:
    						If (currentButton = 10)
    							diskslot := 0
    						Else If (currentButton > 10)
    							diskslot := currentButton - 10
    						Else
    							diskslot := currentButton
    
    						If (currentButton > 10)
    							KeyUtils.Send("{End Down}{Shift Down}" . diskslot . "{Shift Up}{End Up}")
    						Else
    							KeyUtils.Send("{End Down}" . diskslot . "{End Up}")
    					Return
    
    					CloseProcess:
    						If (ident = "a500" or ident = "a1200") {
    							If SlaveFile {
    								PathToWHDFolder.CheckFolder()
    								;Copy default-user-startup to user-startup if file exists
    								WHDDefaultFile := new File(PathToWHDFolder . "\S\default-user-startup")
    								If WHDDefaultFile.Exist()
    									WHDDefaultFile.Copy(PathToWHDFolder . "\S\user-startup",1)
    							}
    						}
    						FadeOutStart()
    						emuPrimaryWindow.Close()
    					Return
    
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Pause scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Global.ahk" not found
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Commodore Amiga.ahk" not found
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Emulators\WinUAE.ahk" not found
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Commodore Amiga\Emulators\WinUAE.ahk" not found
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - "D:\Arcade\RocketLauncher\Lib\User Functions\Commodore Amiga\SkeetShoot_v1.1_2231.ahk" not found
    18:28:33:223 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
    18:28:33:223 | RL |      INFO  | +0     | Main - Module is built
    18:28:33:223 | RL |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\AutoHotkey.dll exists
    18:28:33:223 | RL |      INFO  | +0     | Main - Hiding taskbar
    18:28:33:333 | RL |      INFO  | +110   | Main - Loading Internal AHK Keymapping
    18:28:33:333 | RL |      INFO  | +0     | GetAHKProfile - Started
    18:28:33:333 | RL |   WARNING  | +0     | GetAHKProfile - Keymapper support is enabled for AHK, but could not find a SkeetShoot_v1.1_2231, WinUAE, Commodore Amiga, or a default profile in
    18:28:33:333 | RL |      INFO  | +0     | GetAHKProfile - Ended
    18:28:33:333 | RL |      INFO  | +0     | Main - Attaching AHK remaps to module using:
    18:28:33:333 | RL |      INFO  | +0     | Main - Finished building Internal AHK remaps
    18:28:33:333 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
    18:28:33:333 | RL |      INFO  | +0     | Main - Running module
    18:28:33:551 | MD |      INFO  | +N/A   | Module initialized
    18:28:33:551 | MD |      INFO  | +0     | LoadPreferredControllers - Started
    18:28:33:551 | MD |      INFO  | +0     | GetJoystickArray - Started
    18:28:33:645 | MD |      INFO  | +93    | GetJoystickGUID - Started
    18:28:33:645 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 1026D271F847E9118001444553540000
    18:28:33:645 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:33:645 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 204DD271F847E9118002444553540000
    18:28:33:676 | MD |      INFO  | +32    | GetJoystickGUID - Started
    18:28:33:676 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 203DB6249B6EE9118005444553540000
    18:28:33:676 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:33:676 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: F090A751B463E9118002444553540000
    18:28:33:676 | MD |      INFO  | +0     | GetJoystickArray - Ended
    18:28:33:676 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
    18:28:33:676 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:33:676 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:33:676 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
    18:28:33:676 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Utilities\Xpadder\Xpadder.exe exists
    18:28:33:676 | MD |      INFO  | +0     | Keymapper - Loading xpadder
    18:28:33:676 | MD |      INFO  | +0     | RunKeymapper - Started, using method "load"
    18:28:33:676 | MD |      INFO  | +0     | GetJoystickArray - Started
    18:28:33:770 | MD |      INFO  | +93    | GetJoystickGUID - Started
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 1026D271F847E9118001444553540000
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 204DD271F847E9118002444553540000
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 203DB6249B6EE9118005444553540000
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: F090A751B463E9118002444553540000
    18:28:33:770 | MD |      INFO  | +0     | GetJoystickArray - Ended
    18:28:33:770 | MD |      INFO  | +0     | GetProfile - Loading Player 1 Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\_Default\p1.xpadderprofile
    18:28:33:770 | MD |      INFO  | +0     | GetProfile - Loading Player 2 Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\_Default\p2.xpadderprofile
    18:28:33:770 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    18:28:33:770 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    18:28:33:770 | MD |      INFO  | +0     | RunXpadder - Started
    18:28:33:770 | MD |      INFO  | +0     | Process - Exist antimicro.exe
    18:28:33:770 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
    18:28:33:817 | MD |      INFO  | +47    | Process - WaitClose Xpadder.exe 2
    18:28:34:048 | MD |      INFO  | +219   | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\_Default\p1.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\Commodore Amiga\_Default\p2.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
    18:28:34:066 | MD |      INFO  | +31    | RunXpadder - Ended
    18:28:34:066 | MD |      INFO  | +0     | RunKeymapper - Ended
    18:28:34:068 | MD |      INFO  | +0     | StartModule - Started
    18:28:34:068 | MD |      INFO  | +0     | StartModule - MEmu: WinUAE
    					MEmuV: v3.0.0
    					MURL: http://www.winuae.net/
    					MAuthor: brolly|Turranius
    					MVersion: 2.2.10
    					MCRC: A554B31D
    					iCRC: 449BD1FF
    					MID: 635138307631183750
    					MSystem: Commodore Amiga|Commodore Amiga CD32|Commodore CDTV|Commodore Amiga CD|Commodore Amiga Demos|Arcadia Multi Select System
    18:28:34:068 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Commodore Amiga"
    18:28:34:068 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    18:28:34:069 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
    18:28:34:069 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
    18:28:34:069 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
    18:28:34:069 | MD |      INFO  | +0     | PluginInit - Started
    18:28:34:070 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Databases\Commodore Amiga\Commodore Amiga.xml exists
    18:28:34:106 | MD |      INFO  | +31    | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
    18:28:34:106 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    18:28:34:106 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
    18:28:34:165 | MD |      INFO  | +63    | BuildAssetsTable - Ended
    18:28:34:165 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
    18:28:34:165 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    18:28:34:166 | MD |      INFO  | +0     | PluginInit - Ended
    18:28:34:166 | MD |      INFO  | +0     | ServoStik - Started
    18:28:34:166 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\RocketLauncher\Module Extensions\PacDrive32.dll exists
    18:28:34:168 | MD |   WARNING  | +0     | ServoStik - No devices found on system
    18:28:34:168 | MD |      INFO  | +0     | ServoStik - Ended
    18:28:34:170 | MD |      INFO  | +0     | StartModule - Ended
    18:28:34:171 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 1.png
    18:28:34:172 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console.png
    18:28:34:371 | MD |      INFO  | +203   | DefaultAnimateFadeIn - Started, direction is: in
    18:28:34:371 | MD |      INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
    18:28:34:871 | MD |      INFO  | +500   | DefaultAnimateFadeIn - Ended
    18:28:34:903 | MD |      INFO  | +31    | DxwndUpdateIniPath - DxwndIni set to D:\Arcade\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
    18:28:34:981 | MD |      INFO  | +78    | RIniFile.Read - Module {SystemModuleIni} - [Settings] - ScreenMode: fullwindow
    18:28:34:981 | MD |   WARNING  | +0     | RIniFile.Read - Module - QuickStartMode removed space from default value
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - QuickStartMode: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - KickstartFile: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - Options: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Top_Offset: 0 (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Bottom_Offset: 0 (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Right_Offset: 0 (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - Bezel_Left_Offset: 0 (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - UseGui: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - FloppySpeed: turbo (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - PathToWorkBenchBase: D:\Arcade\Emulators\WinUAE 3.1\HDD\Workbench31_Lite.vhd (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - PathToExtraDrive: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - UseMouse: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - DelayHack: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - RequiresWB: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Display] - VideoMode: PAL
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - XResolution: native (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - YResolution: native (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - BlackerThanBlack: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - RemoveInterlaceArtifacts: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - LineMode: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Display] - AutoScale: scale
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Display] - ShaderMask: Bezel 16x9 Commodore Amiga ThinTV (Horizontal).png
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [Display] - FilterShader: pal
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - FilterShaderScale: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - FilteredLowResolution: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - ResolutionMode: hires (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - CPU: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [CPU] - CpuSpeed: real
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [CPU] - CpuCycleExact: true
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - CpuCompatible: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - MMU: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - DisableUnimplementedCPU: true (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - FPU: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - MoreCompatibleFPU: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - DisableUnimplementedFPU: true (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - CacheSize: 0 (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - 24-BitAddressing: true (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - CycleExact: true (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - ImmediateBlitter: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - BlitterCycleExact: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - CollisionLevel: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - ChipMemory: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [RAM] - FastMemory: 4
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - AutoConfigFastMemory: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - SlowMemory: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - Z3FastMemory: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - MegaChipMemory: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - ProcessorSlotFast: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - RTGCardType: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - RTGVRAMSize: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - RTGHardwareSprite: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module {SystemModuleIni} - [WHDLoad] - PathToWHDFolder: .\HDD\WHD
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - WHDLoadOptions: PRELOAD (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - NeverExtract: false (DEFAULT)
    18:28:34:981 | MD |      INFO  | +0     | RIniFile.Read - Module - CDRomImage: (NO VALUE)
    18:28:34:981 | MD |      INFO  | +0     | File.CheckFile - Checking if "D:\Arcade\Emulators\WinUAE 3.1\HDD\WHD" exists
    18:28:34:981 | MD |      INFO  | +0     | 7z - Started, received D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.zip. If rom is an archive, it will extract to D:\Arcade\cache
    18:28:34:981 | MD |      INFO  | +0     | CheckFile - Checking if D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.zip exists
    18:28:34:981 | MD |   WARNING  | +0     | 7z - Following paths in log entries may not be accurate because SkipChecks is enabled! Do not be alarmed if you see invalid looking paths when Skip Checks is required for this system.
    18:28:34:981 | MD |      INFO  | +0     | 7z - The sevenZExtractPath has 1294550 MB of free space which is enough to extract this game: 0 MB
    18:28:34:981 | MD |      INFO  | +0     | DefaultFadeAnimation - Started
    18:28:34:981 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Info Bar.png
    18:28:34:030 | MD |      INFO  | +47    | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3.png
    18:28:35:030 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
    18:28:35:030 | MD |      INFO  | +0     | BuildAssetsTable - Ended
    18:28:35:030 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
    18:28:35:061 | MD |      INFO  | +32    | BuildAssetsTable - Ended
    18:28:35:201 | MD |      INFO  | +140   | DefaultFadeAnimationLoop - percentage
    18:28:35:264 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:326 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:390 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:453 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:515 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:578 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:640 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:703 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:765 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:828 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:890 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:35:953 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:016 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:079 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:141 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:204 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:266 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:329 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:391 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:454 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:516 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:579 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:641 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:704 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:766 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:829 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:891 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:36:954 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:017 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:080 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:142 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:205 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:267 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:330 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:377 | MD |      INFO  | +47    | DefaultFadeAnimation - Ended
    18:28:37:377 | MD |      INFO  | +0     | 7z - Starting 7z extraction of D:\Arcade\Games\Commodore Amiga\SkeetShoot_v1.1_2231.zip  to D:\Arcade\cache\SkeetShoot_v1.1_2231
    18:28:37:392 | MD |      INFO  | +16    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:455 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage0.000000
    18:28:37:471 | MD |      INFO  | +16    | 7z - Finished 7z extraction which took 0 seconds
    18:28:37:471 | MD |   WARNING  | +0     | 7z - romPath changed from "D:\Arcade\Games\Commodore Amiga" to "D:\Arcade\cache\SkeetShoot_v1.1_2231"
    18:28:37:471 | MD |   WARNING  | +0     | 7z - romName changed from "SkeetShoot_v1.1_2231" to ""
    18:28:37:471 | MD |   WARNING  | +0     | 7z - romExtension changed from ".zip" to "."
    18:28:37:471 | MD |      INFO  | +0     | 7z - Ended
    18:28:37:471 | MD |      INFO  | +0     | Process.Run - Running: D:\Arcade\Emulators\WinUAE 3.1\winuae.exe   -s gfx_fullscreen_amiga=fullwindow   -s use_gui=false -s gfx_filter_autoscale=scale -s gfx_blacker_than_black=false -s gfx_flickerfixer=false -s gfx_resolution=hires -s gfx_lores=false -s gfx_filter=pal -s floppy_speed=turbo -s cachesize=0 -s immediate_blits=false -s cycle_exact=true -s cpu_cycle_exact=true -s cpu_compatible=false -s cpu_speed=real -s cpu_24bit_addressing=true -s fpu_strict=false -s fpu_no_unimplemented=true -s fastmem_size=4 -s filesystem=rw,WHD:"D:\Arcade\Emulators\WinUAE 3.1\HDD\WHD" -s filesystem=ro,Games:"D:\Arcade\cache\SkeetShoot_v1.1_2231\." -portable
    18:28:37:502 | MD |      INFO  | +31    | Window.Wait - Waiting for window "ahk_class AmigaPowah"
    18:28:37:518 | MD |      INFO  | +16    | DefaultFadeAnimationLoop - percentage76.544950
    18:28:37:571 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage100
    18:28:37:571 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\7z Complete.mp3
    18:28:37:571 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: D:\Arcade\RocketLauncher\Media\Fade\_Default\7z Complete.mp3
    18:28:37:685 | MD |      INFO  | +110   | DefaultFadeAnimationLoop - percentage100
    18:28:38:144 | MD |      INFO  | +468   | Window.WaitActive - Waiting for "ahk_class AmigaPowah"
    18:28:38:259 | MD |      INFO  | +110   | DefaultAnimateFadeIn - Started, direction is: out
    18:28:38:783 | MD |      INFO  | +515   | DefaultAnimateFadeIn - Ended
    18:28:38:844 | MD |      INFO  | +63    | Process.Process - "WaitClose" "winuae.exe"
    18:28:40:934 | MD |     ERROR  | +2094  | 2
    18:28:40:934 | MD |      INFO  | +0     | CloseProcess - Started, user requested to end launched application
    18:28:40:934 | MD |      INFO  | +0     | File.CheckFile - Checking if "D:\Arcade\Emulators\WinUAE 3.1\HDD\WHD" exists
    18:28:40:935 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use D:\Arcade\RocketLauncher\Media\Fade\_Default\Layer -1.jpg
    18:28:41:129 | MD |      INFO  | +203   | DefaultAnimateFadeOut - Started, direction is: in
    18:28:42:242 | MD |      INFO  | +1109  | DefaultAnimateFadeOut - Ended
    18:28:42:479 | MD |      INFO  | +234   | CloseProcess - Ended
    18:28:42:484 | MD |      INFO  | +0     | 7zCleanUp - Started
    18:28:43:365 | MD |      INFO  | +891   | 7zCleanUp - Deleted D:\Arcade\cache\SkeetShoot_v1.1_2231
    18:28:43:365 | MD |      INFO  | +0     | 7zCleanUp - Ended
    18:28:44:461 | MD |      INFO  | +1094  | DefaultAnimateFadeOut - Started, direction is: out
    18:28:45:463 | MD |      INFO  | +1000  | DefaultAnimateFadeOut - Ended
    18:28:45:468 | MD |      INFO  | +0     | ExitModule - Started
    18:28:45:468 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
    18:28:45:622 | MD |      INFO  | +156   | UpdateStatistics - Game section statistics updated.
    18:28:45:622 | MD |      INFO  | +0     | RunKeymapper - Started, using method "unload"
    18:28:45:622 | MD |      INFO  | +0     | GetJoystickArray - Started
    18:28:45:719 | MD |      INFO  | +94    | GetJoystickGUID - Started
    18:28:45:720 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 1026D271F847E9118001444553540000
    18:28:45:721 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:45:721 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 204DD271F847E9118002444553540000
    18:28:45:739 | MD |      INFO  | +31    | GetJoystickGUID - Started
    18:28:45:740 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 203DB6249B6EE9118005444553540000
    18:28:45:741 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:45:741 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: F090A751B463E9118002444553540000
    18:28:45:741 | MD |      INFO  | +0     | GetJoystickArray - Ended
    18:28:45:741 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    18:28:45:741 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    18:28:45:742 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    18:28:45:742 | MD |      INFO  | +0     | GetProfile - Loading Profile -> D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile
    18:28:45:742 | MD |      INFO  | +0     | RunXpadder - Started
    18:28:45:742 | MD |      INFO  | +0     | Process - Exist antimicro.exe
    18:28:45:745 | MD |      INFO  | +0     | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe /C
    18:28:45:772 | MD |      INFO  | +31    | Process - WaitClose Xpadder.exe 2
    18:28:45:890 | MD |      INFO  | +110   | Run - Running: D:\Arcade\Utilities\Xpadder\Xpadder.exe "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" "D:\Arcade\RocketLauncher\Profiles\xpadder\_Default\blank.xpadderprofile" /M
    18:28:45:911 | MD |      INFO  | +31    | RunXpadder - Ended
    18:28:45:911 | MD |      INFO  | +0     | RunKeymapper - Ended
    18:28:45:911 | MD |      INFO  | +0     | LoadPreferredControllers - Started
    18:28:45:911 | MD |      INFO  | +0     | GetJoystickArray - Started
    18:28:45:986 | MD |      INFO  | +62    | GetJoystickGUID - Started
    18:28:45:986 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 1026D271F847E9118001444553540000
    18:28:45:987 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:45:988 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 204DD271F847E9118002444553540000
    18:28:45:004 | MD |      INFO  | +32    | GetJoystickGUID - Started
    18:28:46:005 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: 203DB6249B6EE9118005444553540000
    18:28:46:006 | MD |      INFO  | +0     | GetJoystickGUID - Started
    18:28:46:007 | MD |      INFO  | +0     | GetJoystickGUID - Ended and found GUID: F090A751B463E9118002444553540000
    18:28:46:007 | MD |      INFO  | +0     | GetJoystickArray - Ended
    18:28:46:007 | MD |      INFO  | +0     | LoadPreferredControllers - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
    18:28:46:007 | MD |      INFO  | +0     | LoadPreferredControllers - Assigning the New Joystick IDs according to the preferred list for the active controllers
    18:28:46:007 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:46:008 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:46:008 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:46:009 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:46:009 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:46:009 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:46:009 | MD |      INFO  | +0     | ChangeJoystickID - Started
    18:28:46:010 | MD |      INFO  | +0     | ChangeJoystickID - Ended
    18:28:46:010 | MD |      INFO  | +0     | LoadPreferredControllers - Ended
    18:28:46:010 | MD |      INFO  | +0     | ServoStik - Started
    18:28:46:012 | MD |   WARNING  | +0     | ServoStik - No devices found on system
    18:28:46:012 | MD |      INFO  | +0     | ServoStik - Ended
    18:28:46:012 | MD |      INFO  | +0     | ExitModule - Ended
    End of Module Logs
    18:28:46:124 | RL |      INFO  | +12781 | Main - Module ended, exiting RocketLauncher normally
    18:28:46:124 | RL |      INFO  | +0     | ExitScript - Started
    18:28:46:124 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
    18:28:46:234 | RL |      INFO  | +109   | SystemCursor - Restoring mouse cursor
    18:28:46:249 | RL |      INFO  | +16    | ExitScript - Restored cursor
    18:28:46:249 | RL |      INFO  | +0     | ExitScript - Ended
     

  2. Collapse Details
    Re: WinUAE module 
    #2
    Junior Member
    MainSecondary
    Join Date
    Jun 2019
    Posts
    4
    fixed. set skip checks to "rom extension"

    Its not fixed, this stops other games from working if there's no config file for them. Its something to do with 7zip and rom names and extensions I think though
    Last edited by Saintharris ; 06-20-2019 at 02:48 PM.
     

  3. Collapse Details
    Re: WinUAE module 
    #3
    Junior Member
    MainSecondary
    Join Date
    Jun 2019
    Posts
    4
    Ok progress.

    If I disable 7zip it works. But now as it doesnt extract the zip file I cannot save games...save states work, but would like the ability to save to disk/hard drive if possible, emulating true amiga saves. Is this possible?
     

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