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Thread: m2lagfix can i get rocketlauncher to run this executable

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    m2lagfix can i get rocketlauncher to run this executable 
    #1
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    hi
    I'm using m2emulator and using 2 instances to get a 2 player on 1 cab
    but a lot of games struggle on the linking problem
    there is howerever a fix I've found in the form of an executable file called m2lagfix which will fix this problem
    the thing is can i get rocketlauncher when launching a linked game will run this auto along side it
    can i add it in the emulator section by opening two different exe files?,or is it in the module i need to edit the script(although i probably only need 1 instance of m2lagfix so the module might be the best shot)
    Has anybody done this?or something similar
    Thanks
    Last edited by theskid ; 06-17-2020 at 06:46 AM.
     

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    Re: m2lagfix can i get rocketlauncher to run this executable 
    #2
    Junior Member
    MainSecondary
    Join Date
    Apr 2020
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    I Could use this entry in the module to point to m2lagfix.exe instead of demulshooter?but is this necessary
    or is it something i could add easily to this module as it wont matter to open it for all games
    Dont understand coding and scripts that well

    Code:
    If (demulShooterEnabled = "true") {	; If demulshooter is enabled for this game, launch it with relevant options
    	demulShooterTarget := StringUtils.Contains(executable,"multicpu") ? "model2m" : "model2"
    	DemulShooterExe := New DemulShooter()
    	DemulShooterExe.Launch(demulShooterTarget,romName,"-noresize")
    }
    I did create a batch file in the end ran by hyperspin as a startup program,which runs m2lagfix and joy2key together although if i could add this coomand to the module.ahk , just dont understand how commands run on those scripts,is it the same as my batch file?
    thanks
    Last edited by theskid ; 06-17-2020 at 08:20 AM.
     

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