Difference between revisions of "Pause INI keys and values"

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(Created page with "= <font color="red">Settings\Global HyperPause.ini:</font> = == [General Options] == {| class="wikitable" |- ! style="width:250px" | Key ! style="width:250px" | Default Val...")
 
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= <font color="red">Settings\Global HyperPause.ini:</font> =
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= <font color="red">Settings\Global Pause.ini:</font> =
  
  
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|true
 
|true
 
|If true, will show the HyperPause History menu with the information contained at the history.dat file from [http://www.arcade-history.com/index.php?page=download arcade-history].
 
|If true, will show the HyperPause History menu with the information contained at the history.dat file from [http://www.arcade-history.com/index.php?page=download arcade-history].
 +
|-
 +
|Shutdown_label_Enabled
 +
|true
 +
|If true, will show a Shutdown label in the main menu bar to exit the emulator directly from the HyperPause menu.
 +
|-
 +
|Load_PDF_and_Compressed_Files_at_HyperPause_First_Start
 +
|false
 +
|If true, HyperPause will load all pdf files and 7z compressed manuals, guides, artwork and controls at the first time that you start HyperPause in a game section. This will make HyperPause start slower at the first time, but the menus naviagtion of these files will be much faster. If it is set to false, HyperPause will only load these by demand, warning you by the help text at the bottom right of the screen while it is in loading time. 
 +
|-
 +
|Pdf_Dpi_Resolution
 +
|72
 +
|This will set the quality of the manual pages displayed by changing the dpi resolution. Be aware that increasing resolution may not improve the image quality compared to the default output of 72 dpi if the source pdf file is of bad quality, but it will surely cause higher loading times and higher memory use.
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|-
 +
|Mute_when_Loading_Hyperpause
 +
|true
 +
|If true, will mute the master volume of your computer only while HyperPause is loaded. This will avoid sound glitches in certain emulators while activating the HyperPause menu.
 +
|-
 +
|Mute_Sound
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|false
 +
|If true, will mute the master volume of your computer for all the time that HyperPause is active. This will avoid sound glitches in certain emulators.
 +
|-
 +
|Disable_HyperPause_Menu
 +
|true
 +
|Very few emulators only allow randomly HyperPause to be drawn above them. If this option is true and the line "disableActivateBlackScreen=true" is present at the haltemu label of the emulator module, HYperPause will not be drawn to the screen and it will act as a normal pause key, without the extra features of HyperPause menus.
 +
|-
 +
|Enable_Mouse_Control
 +
|false
 +
|If true, will show an overlay image to enable HyperPause mouse control
 +
|-
 +
|Support_Additional_Image_Files
 +
|true
 +
|If false, HyperPause will only look for image files with the extension PNG in the HyperPause resource folders. This will cause a faster HyperPause loading time on the first run, however only image contents with this extension will be shown on HyperPause menus. if true, HyperPause will search for any image files with the following extensions: PNG,GIF,TIF,BMP and JPG.
 +
|-
 +
|Keymapper_Enabled
 +
|false
 +
|If true, loads keymapper file located at Keymapper\HyperLaunch\ folder while in HyperPause screen\
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|-
 +
|Force_Resolution_Change
 +
|
 +
|sets HyperPause own independent resolution. This is not recommended, use it at your own risk. Default is set to not change current resolution. You must provide a monitor compatible resolution in the format width|height|colors|frequency (for example: 1280|1024|32|60 for 1280x1024 pixels with 32 bit colors and 60Hz frequency)
 
|}
 
|}

Revision as of 19:00, 11 June 2015

Settings\Global Pause.ini:

[General Options]

Key Default Value Description
Controller_Menu_Enabled true If true, will show the HyperPause Controller menu if there is any game or system controller content on HyperPause resources controller folder
ChangeDisc_Menu_Enabled true If true, will enable the HyperPause Change Disc menu if the game is a multi disc game
SaveandLoad_Menu_Enabled true If true, will enable the HyperPause Save and Load Sate menu if the emulator has the save and load state keys defined on emulators.ini or global emulators.ini
HighScore_Menu_Enabled true If true, will show the HyperPause High Score menu if Hitotext is installed and if HitoText supports the game
Artwork_Menu_Enabled true If true, will show the HyperPause Artwork menu if there is any game or system artwork content on HyperPause resources artwork folder
Guides_Menu_Enabled true If true, will show the HyperPause Guides menu if there is any game or system guides content on HyperPause resources guides folder
Manuals_Menu_Enabled true If true, will show the HyperPause Manuals menu if there is any game or system manuals content on HyperPause resources manuals folder
Sound_Menu_Enabled true If true, will show the HyperPause Sound menu to control the windows master volume and mute options. This menu will also present the music player controls if you have set a game or system playlist in the HyperPause resources music folder, or a external playlist.
Videos_Menu_Enabled true If true, will show the HyperPause Videos menu if there is any game or system videos file on HyperPause resources videos folder
Statistics_Menu_Enabled true If true, will show the HyperPause Statistics menu with information about the most played games, time played per game, per system, and much more.
MovesList_Menu_Enabled true If true, will show the HyperPause Moves List menu if the game is listed in the moves list file for the system in the HyperPause resources moves list folder
History_Menu_Enabled true If true, will show the HyperPause History menu with the information contained at the history.dat file from arcade-history.
Shutdown_label_Enabled true If true, will show a Shutdown label in the main menu bar to exit the emulator directly from the HyperPause menu.
Load_PDF_and_Compressed_Files_at_HyperPause_First_Start false If true, HyperPause will load all pdf files and 7z compressed manuals, guides, artwork and controls at the first time that you start HyperPause in a game section. This will make HyperPause start slower at the first time, but the menus naviagtion of these files will be much faster. If it is set to false, HyperPause will only load these by demand, warning you by the help text at the bottom right of the screen while it is in loading time.
Pdf_Dpi_Resolution 72 This will set the quality of the manual pages displayed by changing the dpi resolution. Be aware that increasing resolution may not improve the image quality compared to the default output of 72 dpi if the source pdf file is of bad quality, but it will surely cause higher loading times and higher memory use.
Mute_when_Loading_Hyperpause true If true, will mute the master volume of your computer only while HyperPause is loaded. This will avoid sound glitches in certain emulators while activating the HyperPause menu.
Mute_Sound false If true, will mute the master volume of your computer for all the time that HyperPause is active. This will avoid sound glitches in certain emulators.
Disable_HyperPause_Menu true Very few emulators only allow randomly HyperPause to be drawn above them. If this option is true and the line "disableActivateBlackScreen=true" is present at the haltemu label of the emulator module, HYperPause will not be drawn to the screen and it will act as a normal pause key, without the extra features of HyperPause menus.
Enable_Mouse_Control false If true, will show an overlay image to enable HyperPause mouse control
Support_Additional_Image_Files true If false, HyperPause will only look for image files with the extension PNG in the HyperPause resource folders. This will cause a faster HyperPause loading time on the first run, however only image contents with this extension will be shown on HyperPause menus. if true, HyperPause will search for any image files with the following extensions: PNG,GIF,TIF,BMP and JPG.
Keymapper_Enabled false If true, loads keymapper file located at Keymapper\HyperLaunch\ folder while in HyperPause screen\
Force_Resolution_Change height|colors|frequency (for example: 1280|1024|32|60 for 1280x1024 pixels with 32 bit colors and 60Hz frequency)