SuperModel with Light Guns auto-configuration

SuperModel with Light Guns auto-configuration v2.3.1

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The SuperModel emulator, like the vast majority of Windows games, emulators and programs, uses by default the IDs provided by the OS, and thanks to the use of Tur-Game Controller Order the problem derived from arbitrary Windows IDs disappears for controllers, joysticks and steering wheels (Xinput and Dinput devices), but not for light guns and mices, since the latter work on the PC with the RawInput API. For this reason, and even if we have Tur-Game Controller order installed and configured correctly, every time we connect or disconnect light guns and/or mice on our computer, their assignments and order will be altered within the SuperModel emulator. To solve this problem and always keep our guns organized and configured within this emulator, the user GustavoALara has created a modification of the module for Rocketlauncher, which now includes an auto-configuration option for light guns:​

Super-Model-Gun-Order-01a.png


Activating this new option the module detects the physical light guns present in our equipment and modify the emulator's configuration file to assign them a logical order (always the same) before launching it. This feature can be enabled both globally in the module options and/or per game, works with the most widely used light gun models on PC, and supports up to a total of 2 Gun4IR, 2 Aimtrak, 2 Sinden and 1 Wiimote. Although it can theoretically work by mixing guns, it is not recommended because each model works in a different way. Each gun must be flashed with the corresponding player (both GUN4IR, SINDEN and AIMTRAK admit this). The wiimote when going through Dolphinbar is the only one that is always player 1. The only guns that could be mixed without interfering with each other would be 1 Wiimote as Player 1 and an Aimtrak as Player 2, since they use the same system of 2 LEDs above or below the screen.

v2.3.1
The module previously published had a bug whereby the Fullscreen option was not activated correctly. The new version available corrects this error.​
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Pegafun
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