Bezel Issue with DeSmuME

cID67

Member
RL Member
When exiting Hyperpause running the desmume emulator, the bezel reappears underneath the emulator window when it should be on top of it. module is ver 2.0.4 and desmume is ver 0.9.10 x64
 

djvj

Administrator
Staff member
Developer
Bleasby could verify, but there has been a lot of changes to bezel and many other features, that this might be worth holding off until checking after the next release as I'm not getting that behavior.
 

bleasby

RocketLauncher Developer
Developer
I don't have my setup at hand but are you sure that you have your HL install up to date.

A few updates ago, I added code to hyperpause to deal exactly with that, so my guess is that you don't have the last version of the files.

Please post a log also, without it is almost impossible to figure out what happens on your setup.
 

cID67

Member
RL Member
yes its from git.

Now I cant make it do it but it did do it earlier for some reason. hears a log but its not from when it was acting up. next time i see it ill post the log here.

Code:
23:42:39:549 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.1.1c
23:42:40:033 | HL |     INFO  | +483   | Main - System Specs:
					HyperLaunch Dir: G:\HyperSpin\HyperLaunch
					OS: Microsoft Windows 7 Ultimate 
					SKU: Ultimate
					Total Memory: 3834.90 MB
					Free Memory: 1604.09 MB
					Used Memory: 2230.813 MB
					SystemType: x64-based PC
					Physical Processors: 1
					Logical Processors: 2
					GPU 1 Name: ATI Mobility Radeon HD 4200 Series
					GPU 1 RAM: 320.00 MB
					GPU 1 Driver Version: 8.970.100.3000
					Sound 1 Device: High Definition Audio Device
					Sound 1 Status: Enabled
					Sound 2 Device: IDT High Definition Audio CODEC
					Sound 2 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: Yes
					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
					AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
					AHK Version: 1.1.09.04
					Unicode: No
23:42:40:033 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x y w h
23:42:40:033 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\HyperLaunch.exe exists
23:42:40:049 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	Your favorite Front End companion!
					FileVersion             	3.0.1.1
					LegalCopyright          	©2013 HL squad
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	djvj's one swell guy!
					File Size:			910336 bytes
					Created:			2/12/2014 - 9:37:26 PM
					Modified:			2/1/2014 - 2:18:08 PM
23:42:40:064 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists
23:42:40:080 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			2/12/2014 - 9:39:25 PM
					Modified:			12/1/2013 - 10:29:11 AM
23:42:40:095 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
23:42:40:095 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.4841.31212
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.4841.31212
					CompanyName             	Markovtsev Vadim
					File Size:			165888 bytes
					Created:			2/12/2014 - 9:39:26 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:40:095 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists
23:42:40:142 | HL |   DEBUG1  | +47    | CheckFile - Attributes:
					File Size:			8818688 bytes
					Created:			2/12/2014 - 9:39:25 PM
					Modified:			12/1/2013 - 10:29:10 AM
23:42:40:142 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists
23:42:40:329 | HL |   DEBUG1  | +187   | CheckFile - Attributes:
					FileDescription         	 
					FileVersion             	1.1.09.04
					InternalName            	 
					OriginalFilename        	 
					ProductName             	 
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			2/12/2014 - 9:39:24 PM
					Modified:			2/1/2014 - 2:18:09 PM
23:42:40:345 | HL |     INFO  | +15    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists
23:42:40:392 | HL |   DEBUG1  | +47    | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:407 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			2/12/2014 - 9:39:24 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:40:407 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists
23:42:40:423 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:439 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			2/12/2014 - 9:39:26 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:40:439 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists
23:42:40:454 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:454 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10586 bytes
					Created:			2/12/2014 - 9:39:24 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:40:470 | HL |     INFO  | +15    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists
23:42:40:470 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:485 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			26342 bytes
					Created:			2/12/2014 - 9:39:24 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:40:485 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists
23:42:40:485 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:501 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			2/12/2014 - 9:39:26 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:40:517 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists
23:42:40:517 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:532 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			1145 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:532 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists
23:42:40:548 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:548 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			691 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:563 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists
23:42:40:563 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:579 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			3435 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			2/1/2014 - 2:18:08 PM
23:42:40:579 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists
23:42:40:595 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:595 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:610 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists
23:42:40:610 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:626 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			167 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:641 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Fade.ahk exists
23:42:40:641 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:688 | HL |   DEBUG1  | +47    | CheckFile - Attributes:
					File Size:			25516 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:688 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists
23:42:40:735 | HL |   DEBUG1  | +46    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:766 | HL |   DEBUG1  | +32    | CheckFile - Attributes:
					File Size:			360180 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:766 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists
23:42:40:782 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:813 | HL |   DEBUG1  | +31    | CheckFile - Attributes:
					File Size:			30775 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			2/1/2014 - 2:18:08 PM
23:42:40:813 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists
23:42:40:829 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:829 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			36816 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			2/1/2014 - 2:18:08 PM
23:42:40:844 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists
23:42:40:860 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:860 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			83008 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:875 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists
23:42:40:891 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:891 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26153 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:891 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
23:42:40:907 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:922 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			63798 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:922 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Shared.ahk exists
23:42:40:938 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:953 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			81966 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			3/8/2014 - 12:33:55 PM
23:42:40:953 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists
23:42:40:969 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:969 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			28374 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:40:985 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists
23:42:40:985 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:000 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			49050 bytes
					Created:			2/12/2014 - 9:38:04 PM
					Modified:			12/1/2013 - 10:29:02 AM
23:42:41:016 | HL |     INFO  | +15    | Main - HyperLaunch received "Nintendo DS" and "New Super Mario Bros. (USA)"
23:42:41:031 | HL |     INFO  | +16    | Main - New Super Mario Bros. (USA) is using the default emulator: DeSmuME
23:42:41:031 | HL |     INFO  | +0     | Main - Checking for a [DeSmuME] section in G:\HyperSpin\HyperLaunch\Settings\Nintendo DS\Emulators.ini
23:42:41:047 | HL |     INFO  | +15    | Main - Checking for a [DeSmuME] section in G:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
23:42:41:047 | HL |     INFO  | +0     | Main - Found [DeSmuME] in G:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
23:42:41:063 | HL |     INFO  | +16    | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Modules\DeSmuME\DeSmuME.a  hk exists
23:42:41:063 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3257 bytes
					Created:			2/12/2014 - 9:39:27 PM
					Modified:			2/1/2014 - 2:18:09 PM
23:42:41:078 | HL |     INFO  | +16    | Main - CRC Check - CRC matches, this is an official unedited module.
23:42:41:094 | HL |     INFO  | +15    | Main - New Super Mario Bros. (USA) will use module: G:\HyperSpin\HyperLaunch\Modules\DeSmuME\DeSmuME.a  hk
23:42:41:125 | HL |     INFO  | +31    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
23:42:41:141 | HL |     INFO  | +16    | Main - INI Keys read
23:42:41:141 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists
23:42:41:156 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	9.20
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			163840 bytes
					Created:			2/12/2014 - 9:39:23 PM
					Modified:			12/1/2013 - 10:29:08 AM
23:42:41:156 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists
23:42:41:172 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	7z Standalone Plugin
					FileVersion             	9.20
					InternalName            	7za
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7za.dll
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			914432 bytes
					Created:			2/12/2014 - 9:39:23 PM
					Modified:			12/1/2013 - 10:29:07 AM
23:42:41:187 | HL |     INFO  | +16    | CreateRomMapTable - Started
23:42:41:187 | HL |     INFO  | +0     | CreateRomMapTable - Could not find any roms for the Rom Map Table
23:42:41:203 | HL |     INFO  | +15    | CreateRomMapTable - Ended, No mapping inis found.
23:42:41:203 | HL |     INFO  | +0     | CheckPaths - Started
23:42:41:219 | HL |   DEBUG1  | +16    | CheckPaths - Looking for rom: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).7z
23:42:41:234 | HL |   DEBUG1  | +16    | CheckPaths - Looking for rom by name in subfolder: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA)\New Super Mario Bros. (USA).7z
23:42:41:234 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom by extension: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA)\*.7z
23:42:41:234 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip
23:42:41:265 | HL |     INFO  | +31    | CheckPaths - Found rom: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip
23:42:41:281 | HL |   DEBUG1  | +15    | CheckPaths - Current romName: New Super Mario Bros. (USA)
23:42:41:281 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: G:\HyperSpin\Emulators\ROM Files\Nintendo DS
23:42:41:312 | HL |   DEBUG1  | +32    | CheckPaths - Current romExtension: .zip
23:42:41:324 | HL |     INFO  | +15    | CheckFile - Checking if G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64.  exe exists
23:42:41:335 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4396544 bytes
					Created:			11/27/2013 - 9:40:02 PM
					Modified:			11/27/2013 - 9:40:02 PM
23:42:41:346 | HL |     INFO  | +16    | CheckPaths - Ended
23:42:41:355 | HL |     INFO  | +15    | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------
					
					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 2
					hlMode = 
					frontendPID = 0
					frontendPath = G:\HyperSpin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = G:
					exitEmulatorKey = Q
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64.  exe
					emuPath = G:\HyperSpin\Emulators\DeSmuME
					emuName = DeSmuME
					emuExt = exe
					romPath = G:\HyperSpin\Emulators\ROM Files\Nintendo DS
					romPathFromIni = G:\HyperSpin\Emulators\ROM Files\Nintendo DS
					romExtension = .zip
					romExtensionOrig = .zip
					romExtensions = 7z|zip|rar|nds
					executable = DeSmuME_0.9.10_x64.exe
					systemName = Nintendo DS
					dbName = New Super Mario Bros. (USA)
					romName = New Super Mario Bros. (USA)
					romMapPath = G:\HyperSpin\HyperLaunch\Settings\Nintendo DS\Rom Mapping
					romMappingEnabled = true
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = true
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfWheelsByScreen = 7
					romMappingMenuWidth = 300
					romMappingMenuMargin = 50
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s40 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 5
					romMappingTextMargin = 10
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 40
					romMappingMenuFlagSeparation = 5
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					skipchecks = false
					romMatchExt = true
					blockInputTime = 0
					blockInputFile = G:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					logFile = G:\HyperSpin\HyperLaunch\HyperLaunch.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					sysLang = English_United_States
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1920
					originalHeight = 1080
					dtEnabled = true
					dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
					dtUseSCSI = true
					dtAddDrive = true
					emuIdleShutdown = 0
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = true
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 
					fadeInExitDelay = 2000
					fadeOutExitDelay = 2000
					fadeOut = true
					fadeOutExtraScreen = true
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 6
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Align to Top Left
					fadeLyr2Pos = Bottom Right Corner
					fadeLyr2X = 300
					fadeLyr2Y = 300
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr3Pos = Center
					fadeLyr3X = 300
					fadeLyr3Y = 300
					fadeLyr3Adjust = 0.75
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3PicPad = 0
					fadeLyr4Adjust = 0.75
					fadeLyr4X = 100
					fadeLyr4Y = 100
					fadeLyr4Pos = Above Layer 3 - Left
					fadeLyr4FPS = 10
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = true
					fadeBarWindowX = 
					fadeBarWindowY = 
					fadeBarWindowW = 600
					fadeBarWindowH = 120
					fadeBarWindowR = 20
					fadeBarWindowM = 20
					fadeBarWindowHatchStyle = 8
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 20
					fadeBarR = 5
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 3
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 100
					fadeRomInfoDescription = image
					fadeRomInfoSystemName = disabled
					fadeRomInfoYear = image
					fadeRomInfoManufacturer = image
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = disabled
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rat  ing
					fadeRomInfoTextPlacement = topRight
					fadeRomInfoTextMargin = 5
					fadeRomInfoText1Options = cFF555555 r4 s20 Bold
					fadeRomInfoText2Options = cFF555555 r4 s20 Bold
					fadeRomInfoText3Options = cFF555555 r4 s20 Bold
					fadeRomInfoText4Options = cFF555555 r4 s20 Bold
					fadeRomInfoText5Options = cFF555555 r4 s20 Bold
					fadeRomInfoText6Options = cFF555555 r4 s20 Bold
					fadeStats_Number_of_Times_Played = disabled
					fadeStats_Last_Time_Played = disabled
					fadeStats_Average_Time_Played = disabled
					fadeStats_Total_Time_Played = disabled
					fadeStats_System_Total_Played_Time = disabled
					fadeStats_Total_Global_Played_Time = disabled
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Ti  me_Played|Total_Time_Played|System_Total_Played_Ti  me|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topLeft
					fadeStatsInfoTextMargin = 5
					fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFFFFFFF r4 s20 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFFFFFFF r4 s20 Right Bold
					fadeText2 = Extraction Complete
					fadeFont = Arial
					fadeSystemAndRomLayersOnly = false
					fadeInterruptKey = 
					detectFadeErrorEnabled = true
					fadeImgPath = G:\HyperSpin\HyperLaunch\Media\Fade
					HLDataPath = G:\HyperSpin\HyperLaunch\Data
					HLMediaPath = G:\HyperSpin\HyperLaunch\Media
					HLErrSoundPath = G:\HyperSpin\HyperLaunch\Media\Sounds\Error
					modulesPath = G:\HyperSpin\HyperLaunch\Modules
					moduleFullName = G:\HyperSpin\HyperLaunch\Modules\DeSmuME\DeSmuME.a  hk
					moduleName = DeSmuME
					modulePath = G:\HyperSpin\HyperLaunch\Modules\DeSmuME
					moduleExtension = ahk
					moduleExtensionsPath = G:\HyperSpin\HyperLaunch\Module Extensions
					libPath = G:\HyperSpin\HyperLaunch\Lib
					7zEnabled = false
					7zPath = G:\HyperSpin\HyperLaunch\Module Extensions\7z.exe
					7zDllPath = G:\HyperSpin\HyperLaunch\Module Extensions\7z.dll
					7zExtractPath = G:\HyperSpin\Emulators\ROM Files\Temp
					7zExtractPathOrig = 
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = false
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgYOffset = 500
					mgImageAdjust = 0
					mgFont = Arial
					mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 70
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = true
					mgArtworkDir = Artwork1
					hpEnabled = true
					hpKey = ~NumpadAdd
					hpBackToMenuBarKey = X
					hpZoomInKey = C
					hpZoomOutKey = V
					hpScreenshotKey = ~PrintScreen
					hpHiToTextPath = G:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe
					hpSaveStateKeyCodes = {Shift down}{F1 down}{F1 up}{Shift up}|{Shift down}{F2 down}{F2 up}{Shift up}|{Shift down}{F3 down}{F3 up}{Shift up}|{Shift down}{F4 down}{F4 up}{Shift up}|{Shift down}{F5 down}{F5 up}{Shift up}|{Shift down}{F6 down}{F6 up}{Shift up}|{Shift down}{F7 down}{F7 up}{Shift up}|{Shift down}{F8 down}{F8 up}{Shift up}|{Shift down}{F9 down}{F9 up}{Shift up}|{Shift down}{F10 down}{F10 up}{Shift up}
					hpLoadStateKeyCodes = {F1 down}{F1 up}|{F2 down}{F2 up}|{F3 down}{F3 up}|{F4 down}{F4 up}|{F5 down}{F5 up}|{F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}|{F9 down}{F9 up}|{F10 down}{F10 up}
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = 
					xpadderFullPath = G:\HyperSpin\Utilities\Xpadder\Xpadder.exe
					joyToKeyFullPath = G:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = G:\HyperSpin\HyperLaunch\Profiles\
					keymapperFrontEndProfileName = Hyperspin
					keymapperFrontEndProfile = false
					keymapperHyperLaunchProfileEnabled = false
					JoyIDsEnabled = false
					JoyIDsPreferredControllersSystem = use_global
					JoyIDsPreferredControllersGlobal = use_global
					CustomJoyNamesEnabled = false
					CustomJoyNames = 
					FEProfile = G:\HyperSpin\HyperLaunch\Profiles\\Hyperspin
					defaultProfile = G:\HyperSpin\HyperLaunch\Profiles\\_Default
					systemProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS
					xPadderSystemProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS\_Default
					emuProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS\DeSmuME
					romProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS\New Super Mario Bros. (USA)
					HyperLaunchProfile = G:\HyperSpin\HyperLaunch\Profiles\\HyperLaunch
					blankProfile = G:\HyperSpin\HyperLaunch\Profiles\\blank
					ahkFEProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Hyperspin
					ahkDefaultProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\_Default
					ahkSystemProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Nintendo DS
					ahkEmuProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Nintendo DS\DeSmuME
					ahkRomProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Nintendo DS\New Super Mario Bros. (USA)
					ahkHyperLaunchProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch
					bezelEnabled = true
					statisticsEnabled = true

23:42:41:368 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
23:42:41:374 | HL |     INFO  | +16    | BuildScript - Loaded Fade Init.ahk scripts
23:42:41:382 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\VA.ahk exists
23:42:41:391 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
23:42:41:413 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			2/12/2014 - 9:39:26 PM
					Modified:			12/1/2013 - 10:29:10 AM
23:42:41:424 | HL |     INFO  | +16    | BuildScript - Loaded HyperPause Init.ahk scripts
23:42:41:434 | HL |     INFO  | +15    | BuildScript - Loaded Statistics Init.ahk scripts
23:42:41:441 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
23:42:41:450 | HL |   DEBUG1  | +16    | BuildScript - Module starts on line: 2
23:42:41:463 | HL |     INFO  | +0     | BuildScript - Module:
					MEmu = DeSmuME
					MEmuV =  v0.9.9
					MURL = http://www.desmume.com/
					MAuthor = djvj
					MVersion = 2.0.4
					MCRC = DC27633C
					iCRC = A1982EB6
					MID = 635038268882946453
					MSystem = "Nintendo DS"
					;----------------------------------------------------------------------------
					; Notes:
					; The example module ini from GIT comes with some of the vertical games already configured for vertical mode.
					; Uncheck View->Show Toolbar
					; Set View->Screen seperation to black, also choose your border (I prefer 5px)
					; Open the desmume.ini and add "Show Console=0" anywhere to stop the console window from showing up
					; Add a game to settings.ini if you need it to be rotated
					; Fullscreen is controlled from the module's .ini
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()
					
					settingsFile := modulePath . "\" . moduleName . ".ini"
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					vertical := IniReadCheck(settingsFile, "Settings|" . romName, "vertical","false",,1)
					
					desmumeIni := CheckFile(emuPath . "\desmume.ini")
					rotate := IniReadCheck(desmumeIni, "Video", "Window Rotate","0",,1)
					rotateSet := IniReadCheck(desmumeIni, "Video", "Window Rotate Set","0",,1)
					
					If ( vertical = "true"  And ( rotate = 0 Or rotateSet = 0 )) {
						IniWrite, 270, %desmumeIni%, Video, Window Rotate
						IniWrite, 270, %desmumeIni%, Video, Window Rotate Set
					} Else If ( vertical != "true"  And ( rotate != 0 Or rotateSet != 0 )) {
						IniWrite, 0, %desmumeIni%, Video, Window Rotate
						IniWrite, 0, %desmumeIni%, Video, Window Rotate Set
					}
					
					7z(romPath, romName, romExtension, 7zExtractPath)
					
					BezelStart()
					
					If bezelPath {	; defining xscale and yscale relative to the bezel windowed mode
						IniWrite, 0, %desmumeIni%, Display, Window Split Border Drag
						If vertical = true
							screenGapPixels := (bezelScreenWidth - 2*192*bezelScreenHeight/256 ) // 2
						Else
							screenGapPixels := (bezelScreenHeight - 2*192*bezelScreenWidth/256 ) // 2
						IniWrite, %screenGapPixels%, %desmumeIni%, Display, ScreenGap
					}
					
					If bezelEnabled = true
						IniWrite, 0, %desmumeIni%, Display, Show Toolbar	; turn off the toolbar
					
					Run(executable . " """ . romPath . "\" . romName . romExtension . """", emuPath)
					
					WinWait("ahk_class DeSmuME")
					WinWaitActive("ahk_class DeSmuME")
					BezelDraw()
					
					If Fullscreen = true
					{	WinGetPos, x, y, w, h, ahk_class DeSmuME ; Getting original position of the emu, so we know when it goes Fullscreen
						Send, !{Enter} ; Go Fullscreen, DeSmuME does not support auto-fullscreen yet
						Loop { ; looping so we know when to destroy the GUI
							Sleep, 200
							WinGetPos, x2, y2, w2, h2, ahk_class DeSmuME
							;ToolTip, x=%x%`ny=%y%`nw=%w%`nh=%h%`nx2=%x2%`ny2=%y2%`nw2=%  w2%`nh2=%h2%
							If ( x != x2 ) ; x changes when emu goes fullscreen, so we will break here and destroy the GUI
								Break
						}
						Sleep, 200 ; Need a moment for the emu to finish going Fullscreen, otherwise we see the background briefly
					}
					
					FadeInExit()
					Process("WaitClose", executable)
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()
					
					
					BezelLabel:
						disableHideTitleBar := true
						WinSet, Transparent, 0, ahk_class ConsoleWindowClass
					Return
					
					CloseProcess:
						FadeOutStart()
						WinClose("ahk_class DeSmuME")
					Return

23:42:41:469 | HL |     INFO  | +16    | BuildScript - Loaded HyperPause scripts
23:42:41:479 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
23:42:41:490 | HL |     INFO  | +15    | BuildScript - Loaded User Functions.ahk script
23:42:41:498 | HL |     INFO  | +16    | BuildScript - Finished injecting functions into module
23:42:41:507 | HL |     INFO  | +0     | Main - Module is built
23:42:41:510 | HL |     INFO  | +0     | CheckFile - Checking if G:\HyperSpin\HyperLaunch\AutoHotkey.dll exists
23:42:41:526 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			2/12/2014 - 9:37:26 PM
					Modified:			12/1/2013 - 10:28:49 AM
23:42:41:526 | HL |     INFO  | +0     | Main - Running module
23:42:41:541 | HL |     INFO  | +16    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
23:42:41:763 | MD |     INFO  | +N/A   | Module initialized
23:42:41:774 | MD |   DEBUG1  | +0     | fadeInTransitionAnimation: DefaultAnimateFadeIn
23:42:41:792 | MD |   DEBUG1  | +31    | fadeOutTransitionAnimation: DefaultAnimateFadeOut
23:42:41:801 | MD |   DEBUG1  | +0     | fadeLyr3Animation: DefaultFadeAnimation
23:42:41:826 | MD |   DEBUG1  | +31    | fadeLyr37zAnimation: DefaultFadeAnimation
23:42:41:827 | MD |     INFO  | +0     | StartModule - Started
23:42:41:827 | MD |     INFO  | +0     | StartModule - MEmu: DeSmuME
					MEmuV: v0.9.9
					MURL: http://www.desmume.com/
					MAuthor: djvj
					MVersion: 2.0.4
					MCRC: DC27633C
					iCRC: A1982EB6
					MID: 
					MSystem: "Nintendo DS"
23:42:41:843 | MD |     INFO  | +16    | StartModule - You have a supported System Name for this module: "Nintendo DS"
23:42:41:843 | MD |   DEBUG1  | +0     | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: New Super Mario Bros. (USA)
23:42:41:858 | MD |     INFO  | +16    | StartModule - Ended
23:42:41:874 | MD |     INFO  | +15    | BezelGUI - Started
23:42:41:905 | MD |     INFO  | +31    | BezelGUI - Ended
23:42:41:905 | MD |   DEBUG1  | +0     | FadeInStart - Started
23:42:41:921 | MD |   DEBUG1  | +16    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer 1*.*
23:42:41:936 | MD |   DEBUG1  | +16    | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 1*.*
23:42:41:936 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.*
23:42:41:952 | MD |   DEBUG1  | +15    | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.png
23:42:41:967 | MD |   DEBUG1  | +16    | GetFadePicFile - Found Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1.png
23:42:41:967 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.gif
23:42:41:967 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.tif
23:42:41:983 | MD |   DEBUG1  | +15    | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.bmp
23:42:41:999 | MD |   DEBUG1  | +16    | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.jpg
23:42:41:999 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer 1 will use G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1.png
23:42:41:014 | MD |   DEBUG1  | +16    | GetFadePicFile - Checking if any Fade Layer 2 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer 2*.*
23:42:42:014 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer 2 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.*
23:42:42:030 | MD |   DEBUG1  | +15    | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.png
23:42:42:045 | MD |   DEBUG1  | +16    | GetFadePicFile - Found Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2.png
23:42:42:045 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.gif
23:42:42:061 | MD |   DEBUG1  | +15    | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.tif
23:42:42:061 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.bmp
23:42:42:077 | MD |   DEBUG1  | +16    | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.jpg
23:42:42:077 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer 2 will use G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2.png
23:42:42:248 | MD |     INFO  | +172   | DefaultAnimateFadeIn - Started
23:42:42:264 | MD |     INFO  | +15    | DefaultAnimateFadeIn - Drawing First FadeIn Image.
23:42:42:783 | MD |     INFO  | +515   | DefaultAnimateFadeIn - Ended
23:42:42:786 | MD |     INFO  | +0     | DefaultFadeAnimation - Started
23:42:42:817 | MD |   DEBUG1  | +31    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer 3*.*
23:42:42:833 | MD |   DEBUG1  | +16    | GetFadePicFile - Checking if any Fade Layer 3 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.*
23:42:42:833 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.png
23:42:42:849 | MD |   DEBUG1  | +15    | GetFadePicFile - Found Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3.png
23:42:42:849 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.gif
23:42:42:880 | MD |   DEBUG1  | +32    | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.tif
23:42:42:911 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.bmp
23:42:42:911 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.jpg
23:42:42:927 | MD |     INFO  | +15    | GetFadePicFile - Randomized images and Fade Layer 3 will use G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3.png
23:42:42:927 | MD |     INFO  | +0     | ReadHyperSpinXML - Started
23:42:42:942 | MD |     INFO  | +16    | ReadHyperSpinXML - Ended
23:42:42:973 | MD |     INFO  | +31    | CreateRomTable - Started
23:42:42:989 | MD |   DEBUG1  | +16    | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Disc"
23:42:42:005 | MD |   DEBUG1  | +15    | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Disk"
23:42:43:020 | MD |   DEBUG1  | +16    | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Cart"
23:42:43:020 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Tape"
23:42:43:020 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Cassette"
23:42:43:036 | MD |   DEBUG1  | +16    | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Part"
23:42:43:036 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Side"
23:42:43:051 | MD |     INFO  | +15    | CreateRomTable - Ended, 7 Loops to create table.
23:42:43:863 | MD |     INFO  | +811   | DefaultFadeAnimation - Ended
23:42:43:878 | MD |   DEBUG1  | +16    | FadeInDelay - Started
23:42:43:878 | MD |   DEBUG1  | +0     | FadeInDelay - Ended
23:42:43:894 | MD |   DEBUG1  | +16    | FadeInStart - Ended
23:42:43:909 | MD |     INFO  | +15    | StartGlobalUserFeatures - Starting
23:42:43:909 | MD |     INFO  | +15    | StartGlobalUserFeatures - Starting
23:42:43:925 | MD |     INFO  | +16    | CreateMGRomTable - Started
23:42:43:941 | MD |   DEBUG1  | +15    | CreateMGRomTable - romTable already exists, skipping table creation.
23:42:43:956 | MD |     INFO  | +16    | CreateMGRomTable - Ended
23:42:43:956 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
23:42:43:972 | MD |   DEBUG1  | +16    | CoverFE - Started
23:42:43:003 | MD |   DEBUG1  | +31    | CoverFE - Ended
23:42:44:003 | MD |     INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
23:42:44:050 | MD |     INFO  | +47    | Module Setting - [Settings] - vertical: false
23:42:44:050 | MD |     INFO  | +0     | Module Setting - [New Super Mario Bros. (USA)] - vertical: false
23:42:44:065 | MD |     INFO  | +15    | CheckFile - Checking if G:\HyperSpin\Emulators\DeSmuME\desmume.ini exists
23:42:44:081 | MD |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			6855 bytes
					Created:			5/31/2014 - 9:04:47 AM
					Modified:			6/17/2014 - 5:14:58 PM
23:42:44:081 | MD |     INFO  | +0     | Module Setting - [Video] - Window Rotate: 0
23:42:44:112 | MD |     INFO  | +31    | Module Setting - [Video] - Window Rotate Set: 0
23:42:44:128 | MD |     INFO  | +16    | BezelStart - Started
23:42:44:221 | MD |   DEBUG2  | +93    | Bezel variable values: 
					[Bezel Change] Bezel_Transition_Duration = 500
					[Background] Background_Change_Timer = 0
					[Background] Background_Transition_Animation = fade
					[Background] Background_Transition_Duration = 500
					[Bezel Change Keys] Next_Bezel_Key = 
					[Bezel Change Keys] Previous_Bezel_Key = 
					[Instruction Cards General Settings] IC_Positions = bottomLeft|bottomRight
					[Instruction Cards General Settings] IC_Transition_Animation = fade
					[Instruction Cards General Settings] IC_Transition_Duration = 500
					[Instruction Cards General Settings] IC_Enable_Transition_Sound = true
					[Instruction Cards General Settings] IC_Scale_Factor = ScreenHeight
					[Instruction Cards Menu] IC_Left_Menu_Positions = topLeft|leftCenter|bottomLeft|bottomCenter
					[Instruction Cards Menu] IC_Left_Menu_Number_of_List_Items = 7
					[Instruction Cards Menu] IC_Right_Menu_Positions = topRight|rightCenter|bottomRight|topCenter
					[Instruction Cards Menu] IC_Right_Menu_Number_of_List_Items = 7
					[Instruction Cards Visibility] IC_Toggle_Visibility_Key = 
					[Instruction Cards Keys Change Mode 1] IC_Left_Menu_Key = 
					[Instruction Cards Keys Change Mode 1] IC_Right_Menu_Key = 
					[Instruction Cards Keys Change Mode 2] IC_Change_Active_Instruction_Card_Key = 
					[Instruction Cards Keys Change Mode 2] IC_Previous_Instruction_Card_Key = 
					[Instruction Cards Keys Change Mode 2] IC_Next_Instruction_Card_Key = 
					[Instruction Cards Keys Change Mode 3] IC_1_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_2_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_3_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_4_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_5_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_6_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_7_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_8_Previous_Key = 
					[Instruction Cards Keys Change Mode 3] IC_1_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_2_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_3_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_4_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_5_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_6_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_7_Next_Key = 
					[Instruction Cards Keys Change Mode 3] IC_8_Next_Key = 
23:42:44:237 | MD |   DEBUG1  | +16    | Bezel - Bezel mode Normal selected.
23:42:44:253 | MD |   DEBUG1  | +15    | Bezel - Assuming that game has horizontal orientation.
23:42:44:268 | MD |   DEBUG1  | +16    | Bezel - Looking for Bezel in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:284 | MD |   DEBUG1  | +16    | Bezel - Looking for Bezel in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:315 | MD |   DEBUG1  | +31    | Bezel - Found Bezel art in folder: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:315 | MD |     INFO  | +0     | Bezel - Loading Bezel image: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal\Bezel.png
23:42:44:346 | MD |   DEBUG1  | +31    | Bezel - Looking for Background in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:346 | MD |   DEBUG1  | +0     | Bezel - Looking for Background in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:362 | MD |   DEBUG1  | +16    | Bezel - Found Background art in folder: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:377 | MD |     INFO  | +15    | Bezel - Loading Background image: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal\Background.png
23:42:44:377 | MD |   DEBUG1  | +0     | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:393 | MD |   DEBUG1  | +16    | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:409 | MD |   DEBUG1  | +15    | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default
23:42:44:409 | MD |   DEBUG1  | +0     | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\_Default
23:42:44:424 | MD |   DEBUG1  | +16    | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:440 | MD |    ERROR  | +16    | Bezel - Bezel is enabled, however none of the bellow valid Instruction Card files exist: 
					G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)\Instruction Card*.png
					G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Vertical\Instruction Card*.png
					G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal\Instruction Card*.png
					G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Instruction Card*.png
					G:\HyperSpin\HyperLaunch\Media\Bezels\_Default\Ins  truction Card*.png
23:42:44:455 | MD |   DEBUG2  | +15    | Bezel - Bezel ini file found. Defined screen positions: X1=339 Y1=86 X2=835 Y2=1018
23:42:44:580 | MD |   DEBUG2  | +125   | Bezel - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080
23:42:44:580 | MD |     INFO  | +0     | BezelStart - Ended
23:42:44:611 | MD |     INFO  | +31    | Run - Running: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64.  exe "G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip"
23:42:44:674 | MD |   DEBUG1  | +63    | Run - "DeSmuME_0.9.10_x64.exe "G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip"" Process ID: 2812
23:42:44:689 | MD |   DEBUG1  | +15    | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x60296 | Process ID: 6948 | Process Path: G:\HyperSpin\HyperLaunch\HyperLaunch.exe
23:42:44:705 | MD |     INFO  | +16    | WinWait - Waiting for "ahk_class DeSmuME"
23:42:45:452 | MD |   DEBUG1  | +749   | GetActiveWindowStatus - Title: DeSmuME 0.9.10 x64 | Class: DeSmuME | State: 0 | X: 81 | Y: 89 | Width: 512 | Height: 990 | Window HWND: 0x250ebe | Process ID: 2812 | Process Path: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64.  exe
23:42:45:466 | MD |   DEBUG1  | +15    | GetActiveWindowStatus - Title: DeSmuME 0.9.10 x64 | Class: DeSmuME | State: 0 | X: 81 | Y: 89 | Width: 512 | Height: 990 | Window HWND: 0x250ebe | Process ID: 2812 | Process Path: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64.  exe
23:42:45:487 | MD |     INFO  | +16    | WinWaitActive - Waiting for "ahk_class DeSmuME"
23:42:45:608 | MD |   DEBUG1  | +125   | GetActiveWindowStatus - Title: DeSmuME 0.9.10 x64 | Class: DeSmuME | State: 0 | X: 81 | Y: 89 | Width: 512 | Height: 990 | Window HWND: 0x250ebe | Process ID: 2812 | Process Path: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64.  exe
23:42:45:622 | MD |     INFO  | +15    | BezelDraw - Started
23:42:45:664 | MD |     INFO  | +47    | Bezel - Bezel Screen Offset: left= top= right= bottom=
23:42:47:913 | MD |   DEBUG2  | +2247  | Bezel - Bezel Image Screen Position: BezelImage left=373 top=0 right=1546 bottom=1080
23:42:47:922 | MD |   DEBUG2  | +0     | Bezel - Game Screen Position: BezelImage left=712 top=86 right=1208 bottom=1018
23:42:47:954 | MD |   DEBUG2  | +46    | Bezel Keys Enabled
23:42:47:963 | MD |     INFO  | +0     | BezelDraw - Ended
23:42:47:978 | MD |     INFO  | +16    | Process - WaitClose DeSmuME_0.9.10_x64.exe 
23:42:47:978 | MD |     INFO  | +16    | Process - WaitClose DeSmuME_0.9.10_x64.exe 
23:42:47:997 | MD |   DEBUG1  | +16    | FadeInExit - Started
23:42:50:117 | MD |     INFO  | +2121  | DefaultAnimateFadeIn - Started
23:42:50:652 | MD |     INFO  | +531   | DefaultAnimateFadeIn - Ended
23:42:50:681 | MD |   DEBUG1  | +31    | FadeInExit - Ended, waiting for user to close launched application
23:42:54:039 | MD |   DEBUG2  | +3369  | Bezel Keys Disabled
23:42:54:046 | MD |   DEBUG2  | +0     | Disabled exit emulator, bezel, and multigame keys
23:42:54:054 | MD |   DEBUG2  | +16    | Started Gdip 138893323 (If number -> loaded)
23:42:54:245 | MD |   DEBUG2  | +187   | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:42:54:277 | MD |     INFO  | +31    | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:42:54:285 | MD |   DEBUG2  | +0     | Created Black Screen to hide HyperSpin
23:42:54:293 | MD |   DEBUG2  | +16    | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:42:54:444 | MD |   DEBUG2  | +156   | Loaded emulator specific module start commands
23:42:54:451 | MD |   DEBUG2  | +0     | Loaded ini options for scalable HP and Loading Background screen
23:42:54:460 | MD |   DEBUG2  | +16    | Emulator process suspended
23:42:54:468 | MD |   DEBUG2  | +0     | Setting HP starting time for subtracting from statistics played time: 138905911
23:42:54:488 | MD |   DEBUG2  | +15    | Loading screen created
23:42:54:504 | MD |   DEBUG2  | +16    | Scalable HP factor: 1.350000
23:42:54:611 | MD |     INFO  | +109   | HyperLaunch HitoText Path:          G:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe
23:42:54:618 | MD |     INFO  | +16    | HyperLaunch 7z Path:                G:\HyperSpin\HyperLaunch\Module Extensions\7z.exe
23:42:54:700 | MD |   DEBUG2  | +78    | HyperPause variables values: 
					[General Options] Mute_when_Loading_Hyperpause = true
					[General Options] Mute_Sound = false
					[General Options] Disable_HyperPause_Menu = true
					[Main Menu Appearance Options] Enable_Auto_Fit_Screen_Resolution = true
					[Start and Exit Screen] Loading_Text = Loading HyperPause
					[Start and Exit Screen] Exiting_Text = Exiting HyperPause
					[Start and Exit Screen] Font = Bebas Neue
					[Start and Exit Screen] Font_Size = 30
					[Start and Exit Screen] Font_Color = ff222222
					[Start and Exit Screen] Text_Margin = 50
					[General Options] Force_Resolution_Change = 
					[General Options] Controller_Menu_Enabled = true
					[General Options] ChangeDisc_Menu_Enabled = true
					[General Options] SaveandLoad_Menu_Enabled = true
					[General Options] HighScore_Menu_Enabled = true
					[General Options] Artwork_Menu_Enabled = true
					[General Options] Guides_Menu_Enabled = true
					[General Options] Manuals_Menu_Enabled = true
					[General Options] History_Menu_Enabled = true
					[General Options] Sound_Menu_Enabled = true
					[General Options] Videos_Menu_Enabled = true
					[General Options] Statistics_Menu_Enabled = true
					[General Options] MovesList_Menu_Enabled = true
					[General Options] Shutdown_Label_Enabled = true
					[General Options] Load_PDF_and_Compressed_Files_at_HyperPause_First_  Start = false
					[General Options] Pdf_Dpi_Resolution = 72
					[General Options] Mute_when_Loading_Hyperpause = true
					[General Options] Mute_Sound = false
					[General Options] Disable_HyperPause_Menu = true
					[General Options] Enable_Mouse_Control = false
					[General Options] Support_Additional_Image_Files = true
					[Main Menu Appearance Options] Enable_Global_Background = true
					[Main Menu Appearance Options] Background_Align_Image = Align to Top Left
					[Main Menu Appearance Options] Main_Menu_Items = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Soun  d|Statistics|History|Moves List|Shutdown
					[Main Menu Appearance Options] Enable_Clock = true
					[Main Menu Appearance Options] Clock_Font = Bebas Neue
					[Main Menu Appearance Options] Clock_Font_Size = 15
					[Main Menu Appearance Options] Main_Bar_Text_Font = Bebas Neue
					[Main Menu Appearance Options] Main_Bar_Text_Font_Size = 50
					[Main Menu Appearance Options] Main_Bar_Text_Selected_Color = ffffffff
					[Main Menu Appearance Options] Main_Bar_Text_Disabled_Color = 44ffffff
					[Main Menu Appearance Options] Main_Bar_Horizontal_Distance_Between_Labels = 300
					[Main Menu Appearance Options] Main_Bar_Height = 60
					[Main Menu Appearance Options] Main_Bar_GradientBrush1 = 6f000000
					[Main Menu Appearance Options] Main_Bar_GradientBrush2 = ff000000
					[Main Menu Appearance Options] Background_Brush = aa000000
					[Main Menu Appearance Options] Game_Info_Items = Publisher|Developer|Company|Released|Year|Systems|  Genre|Perspective|GameType|Language|Score|Controls  |Players|NumPlayers|Series|Esrb|Description
					[Main Menu Appearance Options] Game_Info_Font = Arial
					[Main Menu Appearance Options] Game_Info_Font_Size = 15
					[Main Menu Appearance Options] Game_Info_Font_Color = ffffffff
					[Main Menu Appearance Options] Game_Info_Break_Line_Max_Text_Size = 600
					[Main Menu Appearance Options] Game_Info_Description_Font = Arial
					[Main Menu Appearance Options] Game_Info_Description_Font_Size = 15
					[Main Menu Appearance Options] Game_Info_Description_Font_Color = ffffffff
					[Main Menu Appearance Options] Game_Info_Description_Scrolling_Velocity = 1
					[Main Menu Appearance Options] Use_Screenshot_As_Background = false
					[Main Menu Appearance Options] Enable_Auto_Fit_Screen_Resolution = true
					[Main Menu Appearance Options] Mouse_Control_Overlay_Transparency = 50
					[Main Menu Appearance Options] Bar_Vertical_Offset = 0
					[SubMenu Appearance Options] Additional_Text_Margin_Contour = 10
					[SubMenu Appearance Options] Minimum_Text_Box_Width = 200
					[SubMenu Appearance Options] Appearance_Delay_in_Milliseconds = 500
					[SubMenu Appearance Options] Top_Right_Chamfer_Size = 30
					[SubMenu Appearance Options] Width = 1000
					[SubMenu Appearance Options] Height = 320
					[SubMenu Appearance Options] Background_Brush = 44000000
					[SubMenu Appearance Options] Label_Font = Bebas Neue
					[SubMenu Appearance Options] Label_Font_Size = 25
					[SubMenu Appearance Options] Content_Font = Arial
					[SubMenu Appearance Options] Content_Font_Size = 20
					[SubMenu Appearance Options] Content_Small_Font_Size = 15
					[SubMenu Appearance Options] Help_Font = Bebas Neue
					[SubMenu Appearance Options] Help_Font_Size = 15
					[SubMenu Appearance Options] Selected_Brush = cc000000
					[SubMenu Appearance Options] Disabled_Brush = 44000000
					[SubMenu Appearance Options] Radius_of_Rounded_Corners = 10
					[SubMenu FullScreen Appearance Options] Margin = 20
					[SubMenu FullScreen Appearance Options] Radius_of_Rounded_Corners = 10
					[SubMenu FullScreen Appearance Options] Background_Brush = 88000000
					[SubMenu FullScreen Appearance Options] Legend_Text_Brush = DD000015
					[SubMenu FullScreen Appearance Options] Legend_Text_Font_Color = ffffffff
					[SubMenu FullScreen Appearance Options] Legend_Text_Font_Size = 15
					[SubMenu FullScreen Appearance Options] Zoom_Steps = 25
					[SubMenu FullScreen Appearance Options] Pan_Steps = 120
					[SubMenu FullScreen Appearance Options] Full_Screen_Help_Text_Timer = 2000
					[SubMenu Save and Load State Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Save and Load State Appearance Options] Horizontal_Margin = 150
					[SubMenu Save and Load State Appearance Options] Vertical_Margin = 60
					[SubMenu Save and Load State Appearance Options] Delay_to_Send_Keys = 500
					[SubMenu Save and Load State Appearance Options] Set_Key_Delay = 200
					[SubMenu Save and Load State Appearance Options] Enable_Save_State_Screenshot = true
					[SubMenu Sound Control Appearance Options] Single_Bar_Width = 20
					[SubMenu Sound Control Appearance Options] Single_Bar_Spacing = 5
					[SubMenu Sound Control Appearance Options] Single_Bar_Height = 30
					[SubMenu Sound Control Appearance Options] Height_Difference_Between_Bars = 2
					[SubMenu Sound Control Appearance Options] Volume_Steps = 5
					[SubMenu Sound Control Appearance Options] Selected_Color = ffffffff
					[SubMenu Sound Control Appearance Options] Disabled_Color = 44ffffff
					[SubMenu Sound Control Appearance Options] Mute_Button_Font_Size = 15
					[SubMenu Sound Control Appearance Options] Sound_Mute_Button_Vertical_Distance = 50
					[SubMenu Sound Control Appearance Options] Space_Between_Sound_Bar_and_Sound_Bitmap = 40
					[SubMenu Sound Control Appearance Options] Sound_Distance_to_Sound_Level = 10
					[SubMenu Sound Control Appearance Options] Enable_Music_Player = true
					[SubMenu Sound Control Appearance Options] Playlist_Extension = m3u
					[SubMenu Sound Control Appearance Options] Music_Files_Extension = mp3|m4a|wav|mid|wma
					[SubMenu Sound Control Appearance Options] Enable_Music_on_HyperPause_Startup = false
					[SubMenu Sound Control Appearance Options] Keep_Playing_after_Exiting_HyperPause = false
					[SubMenu Sound Control Appearance Options] Enable_Shuffle = true
					[SubMenu Sound Control Appearance Options] Enable_Loop = true
					[SubMenu Sound Control Appearance Options] External_Playlist_Path = 
					[SubMenu Sound Control Appearance Options] Space_Between_Music_Player_Buttons = 50
					[SubMenu Sound Control Appearance Options] Size_of_Music_Player_Buttons = 50
					[SubMenu Sound Control Appearance Options] Music_Player_Vertical_Distance = 50
					[SubMenu Sound Control Appearance Options] Sound_Button_Growing_Velocity = 1
					[SubMenu Sound Control Appearance Options] Music_Player_Volume_Level = 100
					[SubMenu Change Disc Appearance Options] Vertical_Margin = 30
					[SubMenu Change Disc Appearance Options] Text_Distance_to_Image = 20
					[SubMenu Change Disc Appearance Options] Use_Game_Art_for_Disc_Image = true
					[SubMenu Change Disc Appearance Options] Selected_Disc_Effect = rotate
					[SubMenu Change Disc Appearance Options] Side_Padding = 0.2
					[SubMenu Change Disc Appearance Options] Game_Art_Disc_Artwork_Dir = Artwork1
					[SubMenu HighScore Appearance Options] Highlighted_Player_Name = GEN
					[SubMenu HighScore Appearance Options] Highlighted_Player_Font_Color = ff00ffff
					[SubMenu HighScore Appearance Options] Font_Color = ffffffff
					[SubMenu HighScore Appearance Options] Font_Size = 15
					[SubMenu HighScore Appearance Options] Title_Font_Size = 20
					[SubMenu HighScore Appearance Options] Title_Font_Color = ffffff00
					[SubMenu HighScore Appearance Options] Selected_Font_Color = ffff00ff
					[SubMenu HighScore Appearance Options] Superior_Margin = 30
					[SubMenu HighScore Appearance Options] Full_Screen_Width = 800
					[SubMenu Moves List Appearance Options] Vertical_Margin = 30
					[SubMenu Moves List Appearance Options] Horizontal_Margin = 30
					[SubMenu Moves List Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Moves List Appearance Options] Horizontal_Distance_Between_Labels_and_MovesList = 100
					[SubMenu Moves List Appearance Options] Vertical_Distance_Between_Moves_Lines = 40
					[SubMenu Moves List Appearance Options] Secondary_Font_Size = 15
					[SubMenu Moves List Appearance Options] Vertical_Move_Image_Size = 40
					[SubMenu Moves List Appearance Options] Full_Screen_Width = 800
					[SubMenu Moves List Appearance Options] Horizontal_Full_Screen_Moves_Margin = 200
					[SubMenu Statistics Appearance Options] Vertical_Margin = 30
					[SubMenu Statistics Appearance Options] Horizontal_Margin = 60
					[SubMenu Statistics Appearance Options] Table_Font_Size = 15
					[SubMenu Statistics Appearance Options] Distance_Between_Labels_and_Table = 40
					[SubMenu Statistics Appearance Options] Vertical_Distance_Between_Table_Lines = 30
					[SubMenu Statistics Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Statistics Appearance Options] Title_Font_Size = 20
					[SubMenu Statistics Appearance Options] Title_Font_Color = ffffff00
					[SubMenu Statistics Appearance Options] Full_Screen_Width = 800
					[SubMenu Guides Appearance Options] Vertical_Margin = 30
					[SubMenu Guides Appearance Options] Horizontal_Margin = 30
					[SubMenu Guides Appearance Options] Horizontal_Distance_Between_Pages = 50
					[SubMenu Guides Appearance Options] Selected_Brush = 33ffff00
					[SubMenu Guides Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Guides Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
					[SubMenu Guides Appearance Options] Page_Number_Font_Color = 00000000
					[SubMenu Manuals Appearance Options] Vertical_Margin = 30
					[SubMenu Manuals Appearance Options] Horizontal_Margin = 30
					[SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Pages = 50
					[SubMenu Manuals Appearance Options] Selected_Brush = 33ffff00
					[SubMenu Manuals Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
					[SubMenu Manuals Appearance Options] Page_Number_Font_Color = 00000000
					[SubMenu History Appearance Options] Vertical_Margin = 30
					[SubMenu History Appearance Options] Horizontal_Margin = 30
					[SubMenu History Appearance Options] Horizontal_Distance_Between_Pages = 50
					[SubMenu History Appearance Options] Selected_Brush = 33ffff00
					[SubMenu History Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu History Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
					[SubMenu History Appearance Options] Page_Number_Font_Color = 00000000
					[SubMenu Controller Appearance Options] Vertical_Margin = 30
					[SubMenu Controller Appearance Options] Horizontal_Margin = 30
					[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Pages = 50
					[SubMenu Controller Appearance Options] Selected_Brush = 33ffff00
					[SubMenu Controller Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
					[SubMenu Controller Appearance Options] Page_Number_Font_Color = 00000000
					[SubMenu Controller Appearance Options] Controller_Banner_Height = 40
					[SubMenu Controller Appearance Options] Vertical_Distance_Between_Buttons = 80
					[SubMenu Controller Appearance Options] Vertical_Distance_Between_Banners = 30
					[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Controller_Banner_Elem  ents = 40
					[SubMenu Controller Appearance Options] Selected_Controller_Banner_Displacement = 20
					[SubMenu Artwork Appearance Options] Vertical_Margin = 30
					[SubMenu Artwork Appearance Options] Horizontal_Margin = 30
					[SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Pages = 50
					[SubMenu Artwork Appearance Options] Selected_Brush = 33ffff00
					[SubMenu Artwork Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
					[SubMenu Artwork Appearance Options] Page_Number_Font_Color = 00000000
					[SubMenu Artwork Appearance Options] Artwork_1_Label = Artwork 1
					[SubMenu Artwork Appearance Options] Artwork_2_Label = Game Box Art
					[SubMenu Artwork Appearance Options] Artwork_3_Label = Cartridge
					[SubMenu Artwork Appearance Options] Artwork_4_Label = Flyers
					[SubMenu Videos Appearance Options] Supported_Videos = avi|wmv|mp4
					[SubMenu Videos Appearance Options] Enable_Hyperspin_Videos = true
					[SubMenu Videos Appearance Options] Vertical_Margin = 30
					[SubMenu Videos Appearance Options] Horizontal_Margin = 30
					[SubMenu Videos Appearance Options] Vertical_Distance_Between_Labels = 50
					[SubMenu Videos Appearance Options] Enable_Loop = true
					[SubMenu Videos Appearance Options] Video_Seconds_to_Jump_in_Rewind_and_Fast_Forward_B  uttons = 5
					[SubMenu Videos Appearance Options] Video_Button_Growing_Velocity = 1
					[SubMenu Videos Appearance Options] Size_of_Video_Player_Buttons = 45
					[SubMenu Videos Appearance Options] Space_Between_Video_Player_Buttons = 15
					[SubMenu Videos Appearance Options] Space_Between_Label_and_Video_Player_Buttons = 30
					[SubMenu Videos Appearance Options] Video_Player_Volume_Level = 100
					[Start and Exit Screen] Loading_Text = Loading HyperPause
					[Start and Exit Screen] Exiting_Text = Exiting HyperPause
					[Start and Exit Screen] Font = Bebas Neue
					[Start and Exit Screen] Font_Size = 30
					[Start and Exit Screen] Font_Color = ff222222
					[Start and Exit Screen] Text_Margin = 50
23:42:54:713 | MD |   DEBUG2  | +15    | Loaded HP options
23:42:54:725 | MD |   DEBUG2  | +16    | Scaled HP variables
23:42:55:107 | MD |   DEBUG2  | +374   | Starting Creating Contents List
23:42:55:115 | MD |   DEBUG2  | +16    | Loading Controller Contents
23:42:55:123 | MD |   DEBUG2  | +0     | Loading Change Disc Contents
23:42:55:130 | MD |   DEBUG2  | +0     | Loading SaveState Contents
23:42:55:138 | MD |   DEBUG2  | +15    | Loading LoadState Contents
23:42:55:146 | MD |   DEBUG2  | +16    | Loading HighScore Contents
23:42:56:108 | MD |   DEBUG2  | +952   | Loading Artwork Contents
23:42:56:139 | MD |   DEBUG2  | +31    | Loading HyperSpin Artwork: G:\HyperSpin\Media\Nintendo DS\Images\artwork2\New Super Mario Bros. (USA).png
23:42:56:184 | MD |   DEBUG2  | +47    | Loading HyperSpin Artwork: G:\HyperSpin\Media\Nintendo DS\Images\artwork3\New Super Mario Bros. (USA).png
23:42:56:193 | MD |   DEBUG2  | +15    | Loading Guides Contents
23:42:56:202 | MD |   DEBUG2  | +0     | Loading Manuals Contents
23:42:56:225 | MD |   DEBUG2  | +31    | Loading Videos Contents
23:42:56:272 | MD |   DEBUG2  | +47    | Loading HyperSpin rom Videos: G:\HyperSpin\Media\Nintendo DS\Video\New Super Mario Bros. (USA).mp4
23:42:56:279 | MD |   DEBUG2  | +0     | Initializing VideoPosition:VideoPosition1 0
23:42:56:288 | MD |   DEBUG2  | +16    | Loading Sound Contents
23:42:56:301 | MD |   DEBUG2  | +15    | Loading Statistics Contents
23:42:56:313 | MD |   DEBUG2  | +0     | Statistics cleared game name: New Super Mario Bros.
23:42:56:368 | MD |   DEBUG2  | +63    | Loading History.dat Contents
23:42:56:931 | MD |   DEBUG2  | +561   | Loading MovesList Contents
23:42:56:939 | MD |   DEBUG2  | +0     | Adding Shutdown Label
23:42:56:951 | MD |     INFO  | +16    | HyperPause Menu items: Save State|Load State|Artwork|Videos|Sound|Statistics|Shutdown
23:42:57:106 | MD |   DEBUG2  | +156   | Initilized HP variables for the first time
23:42:57:290 | MD |   DEBUG2  | +187   | Windows Media Player Version: 12.0.7601.18150
23:42:57:312 | MD |   DEBUG2  | +16    | Initilized HP brushes and guis
23:42:57:715 | MD |   DEBUG2  | +405   | Loaded Main Menu Background and infos
23:42:57:747 | MD |   DEBUG2  | +32    | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:42:57:758 | MD |   DEBUG2  | +15    | Loaded Clock
23:42:57:789 | MD |   DEBUG2  | +31    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:42:57:808 | MD |   DEBUG2  | +16    | Loaded Music Player
23:42:57:825 | MD |     INFO  | +16    | Finished Loading HyperPause
23:42:57:927 | MD |   DEBUG1  | +109   | Disable HyperPause Keys
23:42:57:937 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
23:42:58:415 | MD |     INFO  | +483   | Loaded SaveState SubMenu
23:42:58:436 | MD |   DEBUG1  | +16    | Enable HyperPause Keys
23:42:58:452 | MD |   DEBUG2  | +16    | HyperPause Keys Enabled
23:43:00:091 | MD |     INFO  | +1653  | Closing HyperPause
23:43:00:098 | MD |   DEBUG1  | +0     | Disable HyperPause Keys
23:43:00:119 | MD |   DEBUG2  | +16    | HyperPause Keys Disabled
23:43:00:130 | MD |   DEBUG2  | +15    | Disabled Keys while exiting
23:43:00:212 | MD |   DEBUG2  | +78    | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:00:235 | MD |   DEBUG2  | +32    | Disabling timers
23:43:00:379 | MD |   DEBUG2  | +140   | Guis destroyed
23:43:00:393 | MD |   DEBUG2  | +16    | Brushes deleted
23:43:00:403 | MD |   DEBUG2  | +15    | Disposed images
23:43:00:426 | MD |   DEBUG2  | +16    | Emulator process started
23:43:01:480 | MD |   DEBUG2  | +1061  | Emulator screen reactivated
23:43:01:490 | MD |   DEBUG2  | +0     | Loaded emulator specific module restore commands
23:43:01:513 | MD |   DEBUG2  | +31    | Setting HP starting end for subtracting from statistics played time: 138912962
23:43:01:525 | MD |   DEBUG2  | +0     | Black Screen Gui destroyed
23:43:01:534 | MD |   DEBUG2  | +15    | Bezel Keys Enabled
23:43:01:541 | MD |   DEBUG2  | +0     | Enabled exit emulator, bezel, and multigame keys
23:43:01:557 | MD |     INFO  | +16    | HyperPause Closed
23:43:01:567 | MD |     INFO  | +16    | Exiting Emulator From HyperPause
23:43:01:586 | MD |   DEBUG2  | +15    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:03:555 | MD |   DEBUG2  | +1981  | Bezel Keys Disabled
23:43:03:563 | MD |   DEBUG2  | +0     | Disabled exit emulator, bezel, and multigame keys
23:43:03:652 | MD |   DEBUG2  | +94    | Muting computer sound while HP is loaded. Master Mute status: 0 (1 is mutted)
23:43:03:682 | MD |     INFO  | +31    | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:03:710 | MD |   DEBUG2  | +31    | Created Black Screen to hide HyperSpin
23:43:03:717 | MD |   DEBUG2  | +0     | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:03:851 | MD |   DEBUG2  | +141   | Loaded emulator specific module start commands
23:43:03:904 | MD |   DEBUG2  | +47    | Emulator process suspended
23:43:03:923 | MD |   DEBUG2  | +15    | Setting HP starting time for subtracting from statistics played time: 138915364
23:43:03:952 | MD |   DEBUG2  | +31    | Loading screen created
23:43:04:008 | MD |   DEBUG2  | +63    | Initilized HP brushes and guis
23:43:04:245 | MD |   DEBUG2  | +234   | Loaded Main Menu Background and infos
23:43:04:260 | MD |   DEBUG2  | +15    | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:04:279 | MD |   DEBUG2  | +16    | Loaded Clock
23:43:04:296 | MD |   DEBUG2  | +16    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:04:312 | MD |   DEBUG2  | +15    | Loaded Music Player
23:43:04:333 | MD |     INFO  | +16    | Finished Loading HyperPause
23:43:04:432 | MD |   DEBUG1  | +109   | Disable HyperPause Keys
23:43:04:441 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
23:43:04:729 | MD |     INFO  | +296   | Loaded SaveState SubMenu
23:43:04:738 | MD |   DEBUG1  | +0     | Enable HyperPause Keys
23:43:04:753 | MD |   DEBUG2  | +16    | HyperPause Keys Enabled
23:43:05:466 | MD |     INFO  | +718   | Closing HyperPause
23:43:05:477 | MD |   DEBUG1  | +15    | Disable HyperPause Keys
23:43:05:488 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
23:43:05:501 | MD |   DEBUG2  | +16    | Disabled Keys while exiting
23:43:05:581 | MD |   DEBUG2  | +78    | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:05:607 | MD |   DEBUG2  | +31    | Disabling timers
23:43:05:761 | MD |   DEBUG2  | +156   | Guis destroyed
23:43:05:769 | MD |   DEBUG2  | +16    | Brushes deleted
23:43:05:782 | MD |   DEBUG2  | +0     | Disposed images
23:43:05:798 | MD |   DEBUG2  | +15    | Emulator process started
23:43:06:768 | MD |   DEBUG2  | +983   | Emulator screen reactivated
23:43:06:786 | MD |   DEBUG2  | +16    | Loaded emulator specific module restore commands
23:43:06:813 | MD |   DEBUG2  | +15    | Setting HP starting end for subtracting from statistics played time: 138918250
23:43:06:827 | MD |   DEBUG2  | +16    | Black Screen Gui destroyed
23:43:06:847 | MD |   DEBUG2  | +31    | Bezel Keys Enabled
23:43:06:917 | MD |   DEBUG2  | +62    | Enabled exit emulator, bezel, and multigame keys
23:43:06:958 | MD |     INFO  | +47    | HyperPause Closed
23:43:06:969 | MD |     INFO  | +0     | Exiting Emulator From HyperPause
23:43:06:996 | MD |   DEBUG2  | +31    | Unmuting computer sound while HP is loaded. Master Mute status: 1 (0 is unmutted)
23:43:07:650 | MD |   DEBUG2  | +656   | Bezel Keys Disabled
23:43:07:672 | MD |   DEBUG2  | +15    | Disabled exit emulator, bezel, and multigame keys
23:43:07:767 | MD |   DEBUG2  | +109   | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:07:820 | MD |     INFO  | +47    | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:07:828 | MD |   DEBUG2  | +0     | Created Black Screen to hide HyperSpin
23:43:07:850 | MD |   DEBUG2  | +31    | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:08:094 | MD |   DEBUG2  | +250   | Loaded emulator specific module start commands
23:43:08:106 | MD |   DEBUG2  | +0     | Emulator process suspended
23:43:08:114 | MD |   DEBUG2  | +16    | Setting HP starting time for subtracting from statistics played time: 138919561
23:43:08:129 | MD |   DEBUG2  | +15    | Loading screen created
23:43:08:186 | MD |   DEBUG2  | +47    | Initilized HP brushes and guis
23:43:08:426 | MD |   DEBUG2  | +250   | Loaded Main Menu Background and infos
23:43:08:440 | MD |   DEBUG2  | +15    | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:08:448 | MD |   DEBUG2  | +0     | Loaded Clock
23:43:08:462 | MD |   DEBUG2  | +16    | Unmuting computer sound while HP is loaded. Master Mute status: 1 (0 is unmutted)
23:43:08:471 | MD |   DEBUG2  | +15    | Loaded Music Player
23:43:08:508 | MD |     INFO  | +32    | Finished Loading HyperPause
23:43:08:597 | MD |   DEBUG1  | +93    | Disable HyperPause Keys
23:43:08:607 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
23:43:08:866 | MD |     INFO  | +265   | Loaded SaveState SubMenu
23:43:08:879 | MD |   DEBUG1  | +16    | Enable HyperPause Keys
23:43:08:889 | MD |   DEBUG2  | +16    | HyperPause Keys Enabled
23:43:09:526 | MD |     INFO  | +624   | Closing HyperPause
23:43:09:538 | MD |   DEBUG1  | +15    | Disable HyperPause Keys
23:43:09:555 | MD |   DEBUG2  | +16    | HyperPause Keys Disabled
23:43:09:568 | MD |   DEBUG2  | +15    | Disabled Keys while exiting
23:43:09:653 | MD |   DEBUG2  | +78    | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:09:676 | MD |   DEBUG2  | +32    | Disabling timers
23:43:09:813 | MD |   DEBUG2  | +140   | Guis destroyed
23:43:09:822 | MD |   DEBUG2  | +0     | Brushes deleted
23:43:09:838 | MD |   DEBUG2  | +16    | Disposed images
23:43:09:848 | MD |   DEBUG2  | +15    | Emulator process started
23:43:10:980 | MD |   DEBUG2  | +1139  | Emulator screen reactivated
23:43:10:007 | MD |   DEBUG2  | +16    | Loaded emulator specific module restore commands
23:43:11:038 | MD |   DEBUG2  | +31    | Setting HP starting end for subtracting from statistics played time: 138922478
23:43:11:051 | MD |   DEBUG2  | +15    | Black Screen Gui destroyed
23:43:11:088 | MD |   DEBUG2  | +32    | Bezel Keys Enabled
23:43:11:105 | MD |   DEBUG2  | +31    | Enabled exit emulator, bezel, and multigame keys
23:43:11:132 | MD |     INFO  | +15    | HyperPause Closed
23:43:11:161 | MD |     INFO  | +32    | Exiting Emulator From HyperPause
23:43:11:199 | MD |   DEBUG2  | +46    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:13:027 | MD |   DEBUG2  | +1826  | Bezel Keys Disabled
23:43:13:042 | MD |   DEBUG2  | +15    | Disabled exit emulator, bezel, and multigame keys
23:43:13:155 | MD |   DEBUG2  | +109   | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:13:197 | MD |     INFO  | +47    | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:13:220 | MD |   DEBUG2  | +16    | Created Black Screen to hide HyperSpin
23:43:13:233 | MD |   DEBUG2  | +15    | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:13:367 | MD |   DEBUG2  | +141   | Loaded emulator specific module start commands
23:43:13:377 | MD |   DEBUG2  | +0     | Emulator process suspended
23:43:13:386 | MD |   DEBUG2  | +15    | Setting HP starting time for subtracting from statistics played time: 138924833
23:43:13:399 | MD |   DEBUG2  | +16    | Loading screen created
23:43:13:457 | MD |   DEBUG2  | +47    | Initilized HP brushes and guis
23:43:13:697 | MD |   DEBUG2  | +249   | Loaded Main Menu Background and infos
23:43:13:715 | MD |   DEBUG2  | +16    | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:13:724 | MD |   DEBUG2  | +0     | Loaded Clock
23:43:13:739 | MD |   DEBUG2  | +16    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:13:747 | MD |   DEBUG2  | +15    | Loaded Music Player
23:43:13:766 | MD |     INFO  | +16    | Finished Loading HyperPause
23:43:13:869 | MD |   DEBUG1  | +109   | Disable HyperPause Keys
23:43:13:879 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
23:43:14:160 | MD |     INFO  | +281   | Loaded SaveState SubMenu
23:43:14:173 | MD |   DEBUG1  | +15    | Enable HyperPause Keys
23:43:14:191 | MD |   DEBUG2  | +16    | HyperPause Keys Enabled
23:43:14:842 | MD |     INFO  | +655   | Closing HyperPause
23:43:14:854 | MD |   DEBUG1  | +16    | Disable HyperPause Keys
23:43:14:864 | MD |   DEBUG2  | +0     | HyperPause Keys Disabled
23:43:14:875 | MD |   DEBUG2  | +15    | Disabled Keys while exiting
23:43:14:962 | MD |   DEBUG2  | +94    | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:14:981 | MD |   DEBUG2  | +16    | Disabling timers
23:43:15:127 | MD |   DEBUG2  | +140   | Guis destroyed
23:43:15:140 | MD |   DEBUG2  | +16    | Brushes deleted
23:43:15:151 | MD |   DEBUG2  | +15    | Disposed images
23:43:15:163 | MD |   DEBUG2  | +16    | Emulator process started
23:43:16:144 | MD |   DEBUG2  | +983   | Emulator screen reactivated
23:43:16:160 | MD |   DEBUG2  | +15    | Loaded emulator specific module restore commands
23:43:16:186 | MD |   DEBUG2  | +16    | Setting HP starting end for subtracting from statistics played time: 138927626
23:43:16:196 | MD |   DEBUG2  | +15    | Black Screen Gui destroyed
23:43:16:247 | MD |   DEBUG2  | +47    | Bezel Keys Enabled
23:43:16:258 | MD |   DEBUG2  | +16    | Enabled exit emulator, bezel, and multigame keys
23:43:16:272 | MD |     INFO  | +15    | HyperPause Closed
23:43:16:281 | MD |     INFO  | +0     | Exiting Emulator From HyperPause
23:43:16:330 | MD |   DEBUG2  | +47    | Unmuting computer sound while HP is loaded. Master Mute status: 1 (0 is unmutted)
23:43:17:751 | MD |   DEBUG2  | +1435  | Bezel Keys Disabled
23:43:17:759 | MD |   DEBUG2  | +0     | Disabled exit emulator, bezel, and multigame keys
23:43:17:894 | MD |   DEBUG2  | +141   | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:17:929 | MD |     INFO  | +31    | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:17:939 | MD |   DEBUG2  | +16    | Created Black Screen to hide HyperSpin
23:43:17:968 | MD |   DEBUG2  | +15    | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:18:112 | MD |   DEBUG2  | +156   | Loaded emulator specific module start commands
23:43:18:150 | MD |   DEBUG2  | +31    | Emulator process suspended
23:43:18:165 | MD |   DEBUG2  | +16    | Setting HP starting time for subtracting from statistics played time: 138929607
23:43:18:181 | MD |   DEBUG2  | +16    | Loading screen created
23:43:18:239 | MD |   DEBUG2  | +62    | Initilized HP brushes and guis
23:43:18:477 | MD |   DEBUG2  | +234   | Loaded Main Menu Background and infos
23:43:18:492 | MD |   DEBUG2  | +16    | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:18:505 | MD |   DEBUG2  | +15    | Loaded Clock
23:43:18:540 | MD |   DEBUG2  | +32    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:18:551 | MD |   DEBUG2  | +15    | Loaded Music Player
23:43:18:574 | MD |     INFO  | +16    | Finished Loading HyperPause
23:43:18:664 | MD |   DEBUG1  | +93    | Disable HyperPause Keys
23:43:18:677 | MD |   DEBUG2  | +16    | HyperPause Keys Disabled
23:43:18:940 | MD |     INFO  | +265   | Loaded SaveState SubMenu
23:43:18:949 | MD |   DEBUG1  | +0     | Enable HyperPause Keys
23:43:18:970 | MD |   DEBUG2  | +31    | HyperPause Keys Enabled
23:43:19:138 | MD |     INFO  | +156   | Closing HyperPause
23:43:19:151 | MD |   DEBUG1  | +16    | Disable HyperPause Keys
23:43:19:167 | MD |   DEBUG2  | +16    | HyperPause Keys Disabled
23:43:19:178 | MD |   DEBUG2  | +15    | Disabled Keys while exiting
23:43:19:267 | MD |   DEBUG2  | +94    | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:19:284 | MD |   DEBUG2  | +15    | Disabling timers
23:43:19:418 | MD |   DEBUG2  | +125   | Guis destroyed
23:43:19:426 | MD |   DEBUG2  | +16    | Brushes deleted
23:43:19:441 | MD |   DEBUG2  | +15    | Disposed images
23:43:19:459 | MD |   DEBUG2  | +16    | Emulator process started
23:43:20:434 | MD |   DEBUG2  | +983   | Emulator screen reactivated
23:43:20:456 | MD |   DEBUG2  | +15    | Loaded emulator specific module restore commands
23:43:20:486 | MD |   DEBUG2  | +32    | Setting HP starting end for subtracting from statistics played time: 138931932
23:43:20:508 | MD |   DEBUG2  | +15    | Black Screen Gui destroyed
23:43:20:528 | MD |   DEBUG2  | +31    | Bezel Keys Enabled
23:43:20:540 | MD |   DEBUG2  | +0     | Enabled exit emulator, bezel, and multigame keys
23:43:20:556 | MD |     INFO  | +16    | HyperPause Closed
23:43:20:614 | MD |     INFO  | +62    | Exiting Emulator From HyperPause
23:43:20:672 | MD |   DEBUG2  | +63    | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:24:658 | MD |   DEBUG1  | +3978  | CloseProcess - Started, user requested to end launched application
23:43:24:668 | MD |   DEBUG1  | +15    | FadeOutStart - Started
23:43:24:680 | MD |   DEBUG1  | +16    | GetFadePicFile - Checking if any Fade Layer -1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer -1*.*
23:43:24:689 | MD |   DEBUG1  | +0     | GetFadePicFile - Checking if any Fade Layer -1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer -1*.*
23:43:24:702 | MD |   DEBUG1  | +16    | GetFadePicFile - Checking if any Fade Layer -1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.*
23:43:24:713 | MD |   DEBUG1  | +15    | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.png
23:43:24:740 | MD |   DEBUG1  | +31    | GetFadePicFile - Found Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1.png
23:43:24:756 | MD |   DEBUG1  | +16    | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.gif
23:43:24:767 | MD |   DEBUG1  | +0     | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.tif
23:43:24:778 | MD |   DEBUG1  | +16    | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.bmp
23:43:24:806 | MD |   DEBUG1  | +31    | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.jpg
23:43:24:813 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade Layer -1 will use G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1.png
23:43:24:910 | MD |   DEBUG1  | +93    | FadeOutStart - Creating temporary FadeOutExtraScreen
23:43:25:020 | MD |     INFO  | +125   | DefaultAnimateFadeOut - Started
23:43:25:543 | MD |     INFO  | +515   | DefaultAnimateFadeOut - Ended
23:43:25:559 | MD |   DEBUG1  | +16    | FadeOutStart - Ended
23:43:25:586 | MD |   DEBUG1  | +31    | ShowFE - Started
23:43:25:596 | MD |   DEBUG1  | +0     | ShowFE - Ended
23:43:25:631 | MD |     INFO  | +47    | WinClose - Closing: ahk_class DeSmuME
23:43:26:175 | MD |   DEBUG1  | +546   | CloseProcess - Ended
23:43:26:175 | MD |     INFO  | +0     | BezelExit - Started
23:43:26:190 | MD |     INFO  | +15    | Bezel - Removing bezel image components to exit HyperLaunch.
23:43:26:222 | MD |     INFO  | +31    | BezelExit - Ended
23:43:26:237 | MD |     INFO  | +16    | StopGlobalUserFeatures - Starting
23:43:26:253 | MD |     INFO  | +16    | StopGlobalUserFeatures - Ending
23:43:26:268 | MD |   DEBUG1  | +15    | FadeOutExit - Started
23:43:28:343 | MD |     INFO  | +2075  | DefaultAnimateFadeOut - Started
23:43:28:858 | MD |     INFO  | +515   | DefaultAnimateFadeOut - Ended
23:43:28:874 | MD |   DEBUG1  | +15    | FadeOutExit - Ended
23:43:28:889 | MD |     INFO  | +16    | ExitModule - Started
23:43:28:905 | MD |     INFO  | +16    | Starting Updating Statistics:
23:43:28:905 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 15
23:43:28:920 | MD |   DEBUG2  | +15    | gameSectionStartTime:138902135
23:43:28:920 | MD |   DEBUG2  | +0     | ElapsedTime:23
23:43:28:936 | MD |   DEBUG2  | +16    | Loaded game statistics from ini files:
					Number_of_Times_Played: 34
					Last_Time_Played: Monday June 16, 2014 03:09:02 PM
					Average_Time_Played: 172
					Total_Time_Played: 5864
					System_Total_Played_Time: 32376
					Total_Global_Played_Time: 449644
23:43:28:952 | MD |   DEBUG2  | +15    | Updated Statistics: Number_of_Times_Played: 35
					Last_Time_Played: Tuesday June 17, 2014 11:42:50 PM
					Average_Time_Played: 168
					Total_Time_Played: 5887
					System_Total_Played_Time: 32399
					Total_Global_Played_Time: 449667
23:43:29:014 | MD |     INFO  | +63    | Game section statistics updated.
23:43:29:030 | MD |     INFO  | +15    | ExitModule - Ended
23:43:29:045 | MD |     INFO  | +16    | End of Module Logs
23:43:29:154 | HL |     INFO  | +47627 | Main - Module ended, exiting HyperLaunch normally
23:43:29:162 | HL |     INFO  | +0     | ExitScript - Started
23:43:29:332 | HL |     INFO  | +172   | SystemCursor - Restoring mouse cursor
23:43:29:348 | HL |     INFO  | +15    | ExitScript - Ended
 
Last edited:
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