23:42:39:549 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c
23:42:40:033 | HL | INFO | +483 | Main - System Specs:
HyperLaunch Dir: G:\HyperSpin\HyperLaunch
OS: Microsoft Windows 7 Ultimate
SKU: Ultimate
Total Memory: 3834.90 MB
Free Memory: 1604.09 MB
Used Memory: 2230.813 MB
SystemType: x64-based PC
Physical Processors: 1
Logical Processors: 2
GPU 1 Name: ATI Mobility Radeon HD 4200 Series
GPU 1 RAM: 320.00 MB
GPU 1 Driver Version: 8.970.100.3000
Sound 1 Device: High Definition Audio Device
Sound 1 Status: Enabled
Sound 2 Device: IDT High Definition Audio CODEC
Sound 2 Status: Enabled
OS Language: English_United_States
OS Admin Status: Yes
Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe
AHK Version: 1.1.09.04
Unicode: No
23:42:40:033 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h
23:42:40:033 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\HyperLaunch.exe exists
23:42:40:049 | HL | DEBUG1 | +16 | CheckFile - Attributes:
FileDescription Your favorite Front End companion!
FileVersion 3.0.1.1
LegalCopyright ©2013 HL squad
ProductName djvj's one swell guy!
ProductVersion 1.1.9.4
CompanyName djvj's one swell guy!
File Size: 910336 bytes
Created: 2/12/2014 - 9:37:26 PM
Modified: 2/1/2014 - 2:18:08 PM
23:42:40:064 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists
23:42:40:080 | HL | DEBUG1 | +15 | CheckFile - Attributes:
FileDescription iTextSharp
FileVersion 5.4.2.0
InternalName itextsharp.dll
LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
OriginalFilename itextsharp.dll
ProductName iTextSharp
ProductVersion 5.4.2.0
CompanyName 1T3XT BVBA
File Size: 3743744 bytes
Created: 2/12/2014 - 9:39:25 PM
Modified: 12/1/2013 - 10:29:11 AM
23:42:40:095 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
23:42:40:095 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription SevenZipSharp
FileVersion 0.64.4841.31212
InternalName SevenZipSharp.dll
LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
OriginalFilename SevenZipSharp.dll
ProductName SevenZipSharp
ProductVersion 0.64.4841.31212
CompanyName Markovtsev Vadim
File Size: 165888 bytes
Created: 2/12/2014 - 9:39:26 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:40:095 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists
23:42:40:142 | HL | DEBUG1 | +47 | CheckFile - Attributes:
File Size: 8818688 bytes
Created: 2/12/2014 - 9:39:25 PM
Modified: 12/1/2013 - 10:29:10 AM
23:42:40:142 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists
23:42:40:329 | HL | DEBUG1 | +187 | CheckFile - Attributes:
FileDescription
FileVersion 1.1.09.04
InternalName
OriginalFilename
ProductName
ProductVersion 1.1.09.04
File Size: 657920 bytes
Created: 2/12/2014 - 9:39:24 PM
Modified: 2/1/2014 - 2:18:09 PM
23:42:40:345 | HL | INFO | +15 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists
23:42:40:392 | HL | DEBUG1 | +47 | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:407 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 88789 bytes
Created: 2/12/2014 - 9:39:24 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:40:407 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists
23:42:40:423 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:439 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 67561 bytes
Created: 2/12/2014 - 9:39:26 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:40:439 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists
23:42:40:454 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:454 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 10586 bytes
Created: 2/12/2014 - 9:39:24 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:40:470 | HL | INFO | +15 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists
23:42:40:470 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:485 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 26342 bytes
Created: 2/12/2014 - 9:39:24 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:40:485 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists
23:42:40:485 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
23:42:40:501 | HL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 9203 bytes
Created: 2/12/2014 - 9:39:26 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:40:517 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists
23:42:40:517 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:532 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 1145 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:532 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists
23:42:40:548 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:548 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 691 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:563 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists
23:42:40:563 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:579 | HL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 3435 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 2/1/2014 - 2:18:08 PM
23:42:40:579 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists
23:42:40:595 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:595 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 161 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:610 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists
23:42:40:610 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:626 | HL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 167 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:641 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Fade.ahk exists
23:42:40:641 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:688 | HL | DEBUG1 | +47 | CheckFile - Attributes:
File Size: 25516 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:688 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists
23:42:40:735 | HL | DEBUG1 | +46 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:766 | HL | DEBUG1 | +32 | CheckFile - Attributes:
File Size: 360180 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:766 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists
23:42:40:782 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:813 | HL | DEBUG1 | +31 | CheckFile - Attributes:
File Size: 30775 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 2/1/2014 - 2:18:08 PM
23:42:40:813 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists
23:42:40:829 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:829 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 36816 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 2/1/2014 - 2:18:08 PM
23:42:40:844 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists
23:42:40:860 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:860 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 83008 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:875 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists
23:42:40:891 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:891 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 26153 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:891 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
23:42:40:907 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:922 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 63798 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:922 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Shared.ahk exists
23:42:40:938 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:953 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 81966 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 3/8/2014 - 12:33:55 PM
23:42:40:953 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists
23:42:40:969 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:969 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 28374 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:40:985 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists
23:42:40:985 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
23:42:40:000 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 49050 bytes
Created: 2/12/2014 - 9:38:04 PM
Modified: 12/1/2013 - 10:29:02 AM
23:42:41:016 | HL | INFO | +15 | Main - HyperLaunch received "Nintendo DS" and "New Super Mario Bros. (USA)"
23:42:41:031 | HL | INFO | +16 | Main - New Super Mario Bros. (USA) is using the default emulator: DeSmuME
23:42:41:031 | HL | INFO | +0 | Main - Checking for a [DeSmuME] section in G:\HyperSpin\HyperLaunch\Settings\Nintendo DS\Emulators.ini
23:42:41:047 | HL | INFO | +15 | Main - Checking for a [DeSmuME] section in G:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
23:42:41:047 | HL | INFO | +0 | Main - Found [DeSmuME] in G:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
23:42:41:063 | HL | INFO | +16 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Modules\DeSmuME\DeSmuME.a hk exists
23:42:41:063 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 3257 bytes
Created: 2/12/2014 - 9:39:27 PM
Modified: 2/1/2014 - 2:18:09 PM
23:42:41:078 | HL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module.
23:42:41:094 | HL | INFO | +15 | Main - New Super Mario Bros. (USA) will use module: G:\HyperSpin\HyperLaunch\Modules\DeSmuME\DeSmuME.a hk
23:42:41:125 | HL | INFO | +31 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
23:42:41:141 | HL | INFO | +16 | Main - INI Keys read
23:42:41:141 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists
23:42:41:156 | HL | DEBUG1 | +16 | CheckFile - Attributes:
FileDescription 7-Zip Console
FileVersion 9.20
InternalName 7z
LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
OriginalFilename 7z.exe
ProductName 7-Zip
ProductVersion 9.20
CompanyName Igor Pavlov
File Size: 163840 bytes
Created: 2/12/2014 - 9:39:23 PM
Modified: 12/1/2013 - 10:29:08 AM
23:42:41:156 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists
23:42:41:172 | HL | DEBUG1 | +15 | CheckFile - Attributes:
FileDescription 7z Standalone Plugin
FileVersion 9.20
InternalName 7za
LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
OriginalFilename 7za.dll
ProductName 7-Zip
ProductVersion 9.20
CompanyName Igor Pavlov
File Size: 914432 bytes
Created: 2/12/2014 - 9:39:23 PM
Modified: 12/1/2013 - 10:29:07 AM
23:42:41:187 | HL | INFO | +16 | CreateRomMapTable - Started
23:42:41:187 | HL | INFO | +0 | CreateRomMapTable - Could not find any roms for the Rom Map Table
23:42:41:203 | HL | INFO | +15 | CreateRomMapTable - Ended, No mapping inis found.
23:42:41:203 | HL | INFO | +0 | CheckPaths - Started
23:42:41:219 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).7z
23:42:41:234 | HL | DEBUG1 | +16 | CheckPaths - Looking for rom by name in subfolder: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA)\New Super Mario Bros. (USA).7z
23:42:41:234 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA)\*.7z
23:42:41:234 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip
23:42:41:265 | HL | INFO | +31 | CheckPaths - Found rom: G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip
23:42:41:281 | HL | DEBUG1 | +15 | CheckPaths - Current romName: New Super Mario Bros. (USA)
23:42:41:281 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: G:\HyperSpin\Emulators\ROM Files\Nintendo DS
23:42:41:312 | HL | DEBUG1 | +32 | CheckPaths - Current romExtension: .zip
23:42:41:324 | HL | INFO | +15 | CheckFile - Checking if G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64. exe exists
23:42:41:335 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 4396544 bytes
Created: 11/27/2013 - 9:40:02 PM
Modified: 11/27/2013 - 9:40:02 PM
23:42:41:346 | HL | INFO | +16 | CheckPaths - Ended
23:42:41:355 | HL | INFO | +15 | BuildScript - User Variables:
;----------------------------------------------------------------------------
; INJECTED VARIABLES
;----------------------------------------------------------------------------
#NoTrayIcon
#InstallKeybdHook
DetectHiddenWindows, ON
SetTitleMatchMode, 2
SendMode, Event
0 = 2
hlMode =
frontendPID = 0
frontendPath = G:\HyperSpin
frontendExe = HyperSpin.exe
frontendExt = exe
frontendName = HyperSpin
frontendDrive = G:
exitEmulatorKey = Q
exitEmulatorKeyWait = 0
forceHoldKey = ~Esc
restoreFE = false
exitScriptKey = ~q & ~s
toggleCursorKey = ~e & ~t
emuFullPath = G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64. exe
emuPath = G:\HyperSpin\Emulators\DeSmuME
emuName = DeSmuME
emuExt = exe
romPath = G:\HyperSpin\Emulators\ROM Files\Nintendo DS
romPathFromIni = G:\HyperSpin\Emulators\ROM Files\Nintendo DS
romExtension = .zip
romExtensionOrig = .zip
romExtensions = 7z|zip|rar|nds
executable = DeSmuME_0.9.10_x64.exe
systemName = Nintendo DS
dbName = New Super Mario Bros. (USA)
romName = New Super Mario Bros. (USA)
romMapPath = G:\HyperSpin\HyperLaunch\Settings\Nintendo DS\Rom Mapping
romMappingEnabled = true
romMappingLaunchMenuEnabled = false
romMappingFirstMatchingExt = true
romMappingShowAllRomsInArchive = true
romMappingNumberOfWheelsByScreen = 7
romMappingMenuWidth = 300
romMappingMenuMargin = 50
romMappingTextFont = Bebas Neue
romMappingTextOptions = cFFFFFFFF r4 s40 Bold
romMappingDisabledTextColor = ff888888
romMappingTextSizeDifference = 5
romMappingTextMargin = 10
romMappingTitleTextFont = Bebas Neue
romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
romMappingTitle2TextFont = Bebas Neue
romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
romMappingGameInfoTextFont = Bebas Neue
romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
romMappingBackgroundBrush = aa000000
romMappingColumnBrush = 33000000
romMappingButtonBrush1 = 6f000000
romMappingButtonBrush2 = 33000000
romMappingBackgroundAlign = Stretch and Lose Aspect
romMappingMenuFlagWidth = 40
romMappingMenuFlagSeparation = 5
romMappingDefaultMenuList = FullList
romMappingSingleFilteredRomAutomaticLaunch = false
skipchecks = false
romMatchExt = true
blockInputTime = 0
blockInputFile = G:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe
errorLevelReporting = false
logFile = G:\HyperSpin\HyperLaunch\HyperLaunch.log
logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
logLevel = 10
logIncludeModule = true
logIncludeFileProperties = true
logShowCommandWindow = false
logCommandWindow = false
sysLang = English_United_States
navUpKey = Up
navDownKey = Down
navLeftKey = Left
navRightKey = Right
navSelectKey = Enter
navP2UpKey = Numpad8
navP2DownKey = Numpad2
navP2LeftKey = Numpad4
navP2RightKey = Numpad6
navP2SelectKey = NumpadEnter
originalWidth = 1920
originalHeight = 1080
dtEnabled = true
dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
dtUseSCSI = true
dtAddDrive = true
emuIdleShutdown = 0
hideCursor = false
hideEmu = false
hideFE = false
fadeIn = true
fadeInDuration = 500
fadeInTransitionAnimation = DefaultAnimateFadeIn
fadeInDelay =
fadeInExitDelay = 2000
fadeOutExitDelay = 2000
fadeOut = true
fadeOutExtraScreen = true
fadeOutDuration = 500
fadeOutTransitionAnimation = DefaultAnimateFadeOut
fadeOutDelay = 0
fadeLyrInterpolation = 6
fadeLyr1Color = FF000000
fadeLyr1AlignImage = Align to Top Left
fadeLyr2Pos = Bottom Right Corner
fadeLyr2X = 300
fadeLyr2Y = 300
fadeLyr2Adjust = 1
fadeLyr2PicPad = 0
fadeLyr3Pos = Center
fadeLyr3X = 300
fadeLyr3Y = 300
fadeLyr3Adjust = 0.75
fadeLyr3Speed = 750
fadeLyr3Animation = DefaultFadeAnimation
fadeLyr37zAnimation = DefaultFadeAnimation
fadeLyr3Type = imageandbar
fadeLyr3ImgFollow7zProgress = true
fadeLyr3Repeat = 1
fadeLyr3PicPad = 0
fadeLyr4Adjust = 0.75
fadeLyr4X = 100
fadeLyr4Y = 100
fadeLyr4Pos = Above Layer 3 - Left
fadeLyr4FPS = 10
fadeLyr4PicPad = 0
fadeTranspGifColor = FFFFFF
fadeBarWindow = true
fadeBarWindowX =
fadeBarWindowY =
fadeBarWindowW = 600
fadeBarWindowH = 120
fadeBarWindowR = 20
fadeBarWindowM = 20
fadeBarWindowHatchStyle = 8
fadeBarBack = true
fadeBarBackColor = FF555555
fadeBarH = 20
fadeBarR = 5
fadeBarColor = DD00BFFF
fadeBarHatchStyle = 3
fadeBarPercentageText = true
fadeBarInfoText = true
fadeBarXOffset = 0
fadeBarYOffset = 100
fadeRomInfoDescription = image
fadeRomInfoSystemName = disabled
fadeRomInfoYear = image
fadeRomInfoManufacturer = image
fadeRomInfoGenre = disabled
fadeRomInfoRating = disabled
fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rat ing
fadeRomInfoTextPlacement = topRight
fadeRomInfoTextMargin = 5
fadeRomInfoText1Options = cFF555555 r4 s20 Bold
fadeRomInfoText2Options = cFF555555 r4 s20 Bold
fadeRomInfoText3Options = cFF555555 r4 s20 Bold
fadeRomInfoText4Options = cFF555555 r4 s20 Bold
fadeRomInfoText5Options = cFF555555 r4 s20 Bold
fadeRomInfoText6Options = cFF555555 r4 s20 Bold
fadeStats_Number_of_Times_Played = disabled
fadeStats_Last_Time_Played = disabled
fadeStats_Average_Time_Played = disabled
fadeStats_Total_Time_Played = disabled
fadeStats_System_Total_Played_Time = disabled
fadeStats_Total_Global_Played_Time = disabled
fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Ti me_Played|Total_Time_Played|System_Total_Played_Ti me|Total_Global_Played_Time
fadeStatsInfoTextPlacement = topLeft
fadeStatsInfoTextMargin = 5
fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
fadeText1X = 0
fadeText1Y = 0
fadeText1Options = cFFFFFFFF r4 s20 Right Bold
fadeText1 = Loading Game
fadeText2X = 0
fadeText2Y = 0
fadeText2Options = cFFFFFFFF r4 s20 Right Bold
fadeText2 = Extraction Complete
fadeFont = Arial
fadeSystemAndRomLayersOnly = false
fadeInterruptKey =
detectFadeErrorEnabled = true
fadeImgPath = G:\HyperSpin\HyperLaunch\Media\Fade
HLDataPath = G:\HyperSpin\HyperLaunch\Data
HLMediaPath = G:\HyperSpin\HyperLaunch\Media
HLErrSoundPath = G:\HyperSpin\HyperLaunch\Media\Sounds\Error
modulesPath = G:\HyperSpin\HyperLaunch\Modules
moduleFullName = G:\HyperSpin\HyperLaunch\Modules\DeSmuME\DeSmuME.a hk
moduleName = DeSmuME
modulePath = G:\HyperSpin\HyperLaunch\Modules\DeSmuME
moduleExtension = ahk
moduleExtensionsPath = G:\HyperSpin\HyperLaunch\Module Extensions
libPath = G:\HyperSpin\HyperLaunch\Lib
7zEnabled = false
7zPath = G:\HyperSpin\HyperLaunch\Module Extensions\7z.exe
7zDllPath = G:\HyperSpin\HyperLaunch\Module Extensions\7z.dll
7zExtractPath = G:\HyperSpin\Emulators\ROM Files\Temp
7zExtractPathOrig =
7zAttachSystemName = false
7zDelTemp = true
7zSounds = false
7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
mgEnabled = false
mgKey = ~NumpadSub
mgBackgroundColor = FF000000
mgSidePadding = 0.2
mgYOffset = 500
mgImageAdjust = 0
mgFont = Arial
mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
mgText1Text = Please select a game
mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
mgText2Offset = 70
mgUseSound = true
mgSoundfreq = 300
mgExitEffect = none
mgSelectedEffect = rotate
mgUseGameArt = true
mgArtworkDir = Artwork1
hpEnabled = true
hpKey = ~NumpadAdd
hpBackToMenuBarKey = X
hpZoomInKey = C
hpZoomOutKey = V
hpScreenshotKey = ~PrintScreen
hpHiToTextPath = G:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe
hpSaveStateKeyCodes = {Shift down}{F1 down}{F1 up}{Shift up}|{Shift down}{F2 down}{F2 up}{Shift up}|{Shift down}{F3 down}{F3 up}{Shift up}|{Shift down}{F4 down}{F4 up}{Shift up}|{Shift down}{F5 down}{F5 up}{Shift up}|{Shift down}{F6 down}{F6 up}{Shift up}|{Shift down}{F7 down}{F7 up}{Shift up}|{Shift down}{F8 down}{F8 up}{Shift up}|{Shift down}{F9 down}{F9 up}{Shift up}|{Shift down}{F10 down}{F10 up}{Shift up}
hpLoadStateKeyCodes = {F1 down}{F1 up}|{F2 down}{F2 up}|{F3 down}{F3 up}|{F4 down}{F4 up}|{F5 down}{F5 up}|{F6 down}{F6 up}|{F7 down}{F7 up}|{F8 down}{F8 up}|{F9 down}{F9 up}|{F10 down}{F10 up}
keymapperEnabled = false
keymapperAHKMethod = false
keymapper =
xpadderFullPath = G:\HyperSpin\Utilities\Xpadder\Xpadder.exe
joyToKeyFullPath = G:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe
keymapperProfilePath = G:\HyperSpin\HyperLaunch\Profiles\
keymapperFrontEndProfileName = Hyperspin
keymapperFrontEndProfile = false
keymapperHyperLaunchProfileEnabled = false
JoyIDsEnabled = false
JoyIDsPreferredControllersSystem = use_global
JoyIDsPreferredControllersGlobal = use_global
CustomJoyNamesEnabled = false
CustomJoyNames =
FEProfile = G:\HyperSpin\HyperLaunch\Profiles\\Hyperspin
defaultProfile = G:\HyperSpin\HyperLaunch\Profiles\\_Default
systemProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS
xPadderSystemProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS\_Default
emuProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS\DeSmuME
romProfile = G:\HyperSpin\HyperLaunch\Profiles\\Nintendo DS\New Super Mario Bros. (USA)
HyperLaunchProfile = G:\HyperSpin\HyperLaunch\Profiles\\HyperLaunch
blankProfile = G:\HyperSpin\HyperLaunch\Profiles\\blank
ahkFEProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Hyperspin
ahkDefaultProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\_Default
ahkSystemProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Nintendo DS
ahkEmuProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Nintendo DS\DeSmuME
ahkRomProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\Nintendo DS\New Super Mario Bros. (USA)
ahkHyperLaunchProfile = G:\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch
bezelEnabled = true
statisticsEnabled = true
23:42:41:368 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
23:42:41:374 | HL | INFO | +16 | BuildScript - Loaded Fade Init.ahk scripts
23:42:41:382 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\Module Extensions\VA.ahk exists
23:42:41:391 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
23:42:41:413 | HL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 34688 bytes
Created: 2/12/2014 - 9:39:26 PM
Modified: 12/1/2013 - 10:29:10 AM
23:42:41:424 | HL | INFO | +16 | BuildScript - Loaded HyperPause Init.ahk scripts
23:42:41:434 | HL | INFO | +15 | BuildScript - Loaded Statistics Init.ahk scripts
23:42:41:441 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script
23:42:41:450 | HL | DEBUG1 | +16 | BuildScript - Module starts on line: 2
23:42:41:463 | HL | INFO | +0 | BuildScript - Module:
MEmu = DeSmuME
MEmuV = v0.9.9
MURL = http://www.desmume.com/
MAuthor = djvj
MVersion = 2.0.4
MCRC = DC27633C
iCRC = A1982EB6
MID = 635038268882946453
MSystem = "Nintendo DS"
;----------------------------------------------------------------------------
; Notes:
; The example module ini from GIT comes with some of the vertical games already configured for vertical mode.
; Uncheck View->Show Toolbar
; Set View->Screen seperation to black, also choose your border (I prefer 5px)
; Open the desmume.ini and add "Show Console=0" anywhere to stop the console window from showing up
; Add a game to settings.ini if you need it to be rotated
; Fullscreen is controlled from the module's .ini
;----------------------------------------------------------------------------
StartModule()
BezelGUI()
FadeInStart()
settingsFile := modulePath . "\" . moduleName . ".ini"
Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
vertical := IniReadCheck(settingsFile, "Settings|" . romName, "vertical","false",,1)
desmumeIni := CheckFile(emuPath . "\desmume.ini")
rotate := IniReadCheck(desmumeIni, "Video", "Window Rotate","0",,1)
rotateSet := IniReadCheck(desmumeIni, "Video", "Window Rotate Set","0",,1)
If ( vertical = "true" And ( rotate = 0 Or rotateSet = 0 )) {
IniWrite, 270, %desmumeIni%, Video, Window Rotate
IniWrite, 270, %desmumeIni%, Video, Window Rotate Set
} Else If ( vertical != "true" And ( rotate != 0 Or rotateSet != 0 )) {
IniWrite, 0, %desmumeIni%, Video, Window Rotate
IniWrite, 0, %desmumeIni%, Video, Window Rotate Set
}
7z(romPath, romName, romExtension, 7zExtractPath)
BezelStart()
If bezelPath { ; defining xscale and yscale relative to the bezel windowed mode
IniWrite, 0, %desmumeIni%, Display, Window Split Border Drag
If vertical = true
screenGapPixels := (bezelScreenWidth - 2*192*bezelScreenHeight/256 ) // 2
Else
screenGapPixels := (bezelScreenHeight - 2*192*bezelScreenWidth/256 ) // 2
IniWrite, %screenGapPixels%, %desmumeIni%, Display, ScreenGap
}
If bezelEnabled = true
IniWrite, 0, %desmumeIni%, Display, Show Toolbar ; turn off the toolbar
Run(executable . " """ . romPath . "\" . romName . romExtension . """", emuPath)
WinWait("ahk_class DeSmuME")
WinWaitActive("ahk_class DeSmuME")
BezelDraw()
If Fullscreen = true
{ WinGetPos, x, y, w, h, ahk_class DeSmuME ; Getting original position of the emu, so we know when it goes Fullscreen
Send, !{Enter} ; Go Fullscreen, DeSmuME does not support auto-fullscreen yet
Loop { ; looping so we know when to destroy the GUI
Sleep, 200
WinGetPos, x2, y2, w2, h2, ahk_class DeSmuME
;ToolTip, x=%x%`ny=%y%`nw=%w%`nh=%h%`nx2=%x2%`ny2=%y2%`nw2=% w2%`nh2=%h2%
If ( x != x2 ) ; x changes when emu goes fullscreen, so we will break here and destroy the GUI
Break
}
Sleep, 200 ; Need a moment for the emu to finish going Fullscreen, otherwise we see the background briefly
}
FadeInExit()
Process("WaitClose", executable)
7zCleanUp()
BezelExit()
FadeOutExit()
ExitModule()
BezelLabel:
disableHideTitleBar := true
WinSet, Transparent, 0, ahk_class ConsoleWindowClass
Return
CloseProcess:
FadeOutStart()
WinClose("ahk_class DeSmuME")
Return
23:42:41:469 | HL | INFO | +16 | BuildScript - Loaded HyperPause scripts
23:42:41:479 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
23:42:41:490 | HL | INFO | +15 | BuildScript - Loaded User Functions.ahk script
23:42:41:498 | HL | INFO | +16 | BuildScript - Finished injecting functions into module
23:42:41:507 | HL | INFO | +0 | Main - Module is built
23:42:41:510 | HL | INFO | +0 | CheckFile - Checking if G:\HyperSpin\HyperLaunch\AutoHotkey.dll exists
23:42:41:526 | HL | DEBUG1 | +15 | CheckFile - Attributes:
FileDescription AutoHotkey_H ANSI 32-bit
FileVersion 1.1.09.04
InternalName AutoHotkey_H
LegalCopyright Copyright (C) 2012
OriginalFilename AutoHotkey.exe
ProductName AutoHotkey_H
ProductVersion 1.1.09.04
File Size: 785408 bytes
Created: 2/12/2014 - 9:37:26 PM
Modified: 12/1/2013 - 10:28:49 AM
23:42:41:526 | HL | INFO | +0 | Main - Running module
23:42:41:541 | HL | INFO | +16 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
23:42:41:763 | MD | INFO | +N/A | Module initialized
23:42:41:774 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
23:42:41:792 | MD | DEBUG1 | +31 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
23:42:41:801 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
23:42:41:826 | MD | DEBUG1 | +31 | fadeLyr37zAnimation: DefaultFadeAnimation
23:42:41:827 | MD | INFO | +0 | StartModule - Started
23:42:41:827 | MD | INFO | +0 | StartModule - MEmu: DeSmuME
MEmuV: v0.9.9
MURL: http://www.desmume.com/
MAuthor: djvj
MVersion: 2.0.4
MCRC: DC27633C
iCRC: A1982EB6
MID:
MSystem: "Nintendo DS"
23:42:41:843 | MD | INFO | +16 | StartModule - You have a supported System Name for this module: "Nintendo DS"
23:42:41:843 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: New Super Mario Bros. (USA)
23:42:41:858 | MD | INFO | +16 | StartModule - Ended
23:42:41:874 | MD | INFO | +15 | BezelGUI - Started
23:42:41:905 | MD | INFO | +31 | BezelGUI - Ended
23:42:41:905 | MD | DEBUG1 | +0 | FadeInStart - Started
23:42:41:921 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer 1*.*
23:42:41:936 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 1*.*
23:42:41:936 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.*
23:42:41:952 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.png
23:42:41:967 | MD | DEBUG1 | +16 | GetFadePicFile - Found Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1.png
23:42:41:967 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.gif
23:42:41:967 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.tif
23:42:41:983 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.bmp
23:42:41:999 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1*.jpg
23:42:41:999 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 1 will use G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer 1.png
23:42:41:014 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer 2*.*
23:42:42:014 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 2 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.*
23:42:42:030 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.png
23:42:42:045 | MD | DEBUG1 | +16 | GetFadePicFile - Found Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2.png
23:42:42:045 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.gif
23:42:42:061 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.tif
23:42:42:061 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.bmp
23:42:42:077 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer 2 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2*.jpg
23:42:42:077 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer 2 will use G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 2.png
23:42:42:248 | MD | INFO | +172 | DefaultAnimateFadeIn - Started
23:42:42:264 | MD | INFO | +15 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
23:42:42:783 | MD | INFO | +515 | DefaultAnimateFadeIn - Ended
23:42:42:786 | MD | INFO | +0 | DefaultFadeAnimation - Started
23:42:42:817 | MD | DEBUG1 | +31 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer 3*.*
23:42:42:833 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.*
23:42:42:833 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.png
23:42:42:849 | MD | DEBUG1 | +15 | GetFadePicFile - Found Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3.png
23:42:42:849 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.gif
23:42:42:880 | MD | DEBUG1 | +32 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.tif
23:42:42:911 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.bmp
23:42:42:911 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3*.jpg
23:42:42:927 | MD | INFO | +15 | GetFadePicFile - Randomized images and Fade Layer 3 will use G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer 3.png
23:42:42:927 | MD | INFO | +0 | ReadHyperSpinXML - Started
23:42:42:942 | MD | INFO | +16 | ReadHyperSpinXML - Ended
23:42:42:973 | MD | INFO | +31 | CreateRomTable - Started
23:42:42:989 | MD | DEBUG1 | +16 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Disc"
23:42:42:005 | MD | DEBUG1 | +15 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Disk"
23:42:43:020 | MD | DEBUG1 | +16 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Cart"
23:42:43:020 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Tape"
23:42:43:020 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Cassette"
23:42:43:036 | MD | DEBUG1 | +16 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Part"
23:42:43:036 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "New Super Mario Bros. (USA)" and "(Side"
23:42:43:051 | MD | INFO | +15 | CreateRomTable - Ended, 7 Loops to create table.
23:42:43:863 | MD | INFO | +811 | DefaultFadeAnimation - Ended
23:42:43:878 | MD | DEBUG1 | +16 | FadeInDelay - Started
23:42:43:878 | MD | DEBUG1 | +0 | FadeInDelay - Ended
23:42:43:894 | MD | DEBUG1 | +16 | FadeInStart - Ended
23:42:43:909 | MD | INFO | +15 | StartGlobalUserFeatures - Starting
23:42:43:909 | MD | INFO | +15 | StartGlobalUserFeatures - Starting
23:42:43:925 | MD | INFO | +16 | CreateMGRomTable - Started
23:42:43:941 | MD | DEBUG1 | +15 | CreateMGRomTable - romTable already exists, skipping table creation.
23:42:43:956 | MD | INFO | +16 | CreateMGRomTable - Ended
23:42:43:956 | MD | INFO | +0 | StartGlobalUserFeatures - Ending
23:42:43:972 | MD | DEBUG1 | +16 | CoverFE - Started
23:42:43:003 | MD | DEBUG1 | +31 | CoverFE - Ended
23:42:44:003 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true
23:42:44:050 | MD | INFO | +47 | Module Setting - [Settings] - vertical: false
23:42:44:050 | MD | INFO | +0 | Module Setting - [New Super Mario Bros. (USA)] - vertical: false
23:42:44:065 | MD | INFO | +15 | CheckFile - Checking if G:\HyperSpin\Emulators\DeSmuME\desmume.ini exists
23:42:44:081 | MD | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 6855 bytes
Created: 5/31/2014 - 9:04:47 AM
Modified: 6/17/2014 - 5:14:58 PM
23:42:44:081 | MD | INFO | +0 | Module Setting - [Video] - Window Rotate: 0
23:42:44:112 | MD | INFO | +31 | Module Setting - [Video] - Window Rotate Set: 0
23:42:44:128 | MD | INFO | +16 | BezelStart - Started
23:42:44:221 | MD | DEBUG2 | +93 | Bezel variable values:
[Bezel Change] Bezel_Transition_Duration = 500
[Background] Background_Change_Timer = 0
[Background] Background_Transition_Animation = fade
[Background] Background_Transition_Duration = 500
[Bezel Change Keys] Next_Bezel_Key =
[Bezel Change Keys] Previous_Bezel_Key =
[Instruction Cards General Settings] IC_Positions = bottomLeft|bottomRight
[Instruction Cards General Settings] IC_Transition_Animation = fade
[Instruction Cards General Settings] IC_Transition_Duration = 500
[Instruction Cards General Settings] IC_Enable_Transition_Sound = true
[Instruction Cards General Settings] IC_Scale_Factor = ScreenHeight
[Instruction Cards Menu] IC_Left_Menu_Positions = topLeft|leftCenter|bottomLeft|bottomCenter
[Instruction Cards Menu] IC_Left_Menu_Number_of_List_Items = 7
[Instruction Cards Menu] IC_Right_Menu_Positions = topRight|rightCenter|bottomRight|topCenter
[Instruction Cards Menu] IC_Right_Menu_Number_of_List_Items = 7
[Instruction Cards Visibility] IC_Toggle_Visibility_Key =
[Instruction Cards Keys Change Mode 1] IC_Left_Menu_Key =
[Instruction Cards Keys Change Mode 1] IC_Right_Menu_Key =
[Instruction Cards Keys Change Mode 2] IC_Change_Active_Instruction_Card_Key =
[Instruction Cards Keys Change Mode 2] IC_Previous_Instruction_Card_Key =
[Instruction Cards Keys Change Mode 2] IC_Next_Instruction_Card_Key =
[Instruction Cards Keys Change Mode 3] IC_1_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_2_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_3_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_4_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_5_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_6_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_7_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_8_Previous_Key =
[Instruction Cards Keys Change Mode 3] IC_1_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_2_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_3_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_4_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_5_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_6_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_7_Next_Key =
[Instruction Cards Keys Change Mode 3] IC_8_Next_Key =
23:42:44:237 | MD | DEBUG1 | +16 | Bezel - Bezel mode Normal selected.
23:42:44:253 | MD | DEBUG1 | +15 | Bezel - Assuming that game has horizontal orientation.
23:42:44:268 | MD | DEBUG1 | +16 | Bezel - Looking for Bezel in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:284 | MD | DEBUG1 | +16 | Bezel - Looking for Bezel in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:315 | MD | DEBUG1 | +31 | Bezel - Found Bezel art in folder: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:315 | MD | INFO | +0 | Bezel - Loading Bezel image: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal\Bezel.png
23:42:44:346 | MD | DEBUG1 | +31 | Bezel - Looking for Background in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:346 | MD | DEBUG1 | +0 | Bezel - Looking for Background in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:362 | MD | DEBUG1 | +16 | Bezel - Found Background art in folder: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:377 | MD | INFO | +15 | Bezel - Loading Background image: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal\Background.png
23:42:44:377 | MD | DEBUG1 | +0 | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:393 | MD | DEBUG1 | +16 | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal
23:42:44:409 | MD | DEBUG1 | +15 | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default
23:42:44:409 | MD | DEBUG1 | +0 | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\_Default
23:42:44:424 | MD | DEBUG1 | +16 | Bezel - Looking for Instruction Card in: G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)
23:42:44:440 | MD | ERROR | +16 | Bezel - Bezel is enabled, however none of the bellow valid Instruction Card files exist:
G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\New Super Mario Bros. (USA)\Instruction Card*.png
G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Vertical\Instruction Card*.png
G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Horizontal\Instruction Card*.png
G:\HyperSpin\HyperLaunch\Media\Bezels\Nintendo DS\_Default\Instruction Card*.png
G:\HyperSpin\HyperLaunch\Media\Bezels\_Default\Ins truction Card*.png
23:42:44:455 | MD | DEBUG2 | +15 | Bezel - Bezel ini file found. Defined screen positions: X1=339 Y1=86 X2=835 Y2=1018
23:42:44:580 | MD | DEBUG2 | +125 | Bezel - Background Screen Position: BezelImage left=0 top=0 right=1920 bottom=1080
23:42:44:580 | MD | INFO | +0 | BezelStart - Ended
23:42:44:611 | MD | INFO | +31 | Run - Running: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64. exe "G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip"
23:42:44:674 | MD | DEBUG1 | +63 | Run - "DeSmuME_0.9.10_x64.exe "G:\HyperSpin\Emulators\ROM Files\Nintendo DS\New Super Mario Bros. (USA).zip"" Process ID: 2812
23:42:44:689 | MD | DEBUG1 | +15 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1920 | Height: 1080 | Window HWND: 0x60296 | Process ID: 6948 | Process Path: G:\HyperSpin\HyperLaunch\HyperLaunch.exe
23:42:44:705 | MD | INFO | +16 | WinWait - Waiting for "ahk_class DeSmuME"
23:42:45:452 | MD | DEBUG1 | +749 | GetActiveWindowStatus - Title: DeSmuME 0.9.10 x64 | Class: DeSmuME | State: 0 | X: 81 | Y: 89 | Width: 512 | Height: 990 | Window HWND: 0x250ebe | Process ID: 2812 | Process Path: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64. exe
23:42:45:466 | MD | DEBUG1 | +15 | GetActiveWindowStatus - Title: DeSmuME 0.9.10 x64 | Class: DeSmuME | State: 0 | X: 81 | Y: 89 | Width: 512 | Height: 990 | Window HWND: 0x250ebe | Process ID: 2812 | Process Path: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64. exe
23:42:45:487 | MD | INFO | +16 | WinWaitActive - Waiting for "ahk_class DeSmuME"
23:42:45:608 | MD | DEBUG1 | +125 | GetActiveWindowStatus - Title: DeSmuME 0.9.10 x64 | Class: DeSmuME | State: 0 | X: 81 | Y: 89 | Width: 512 | Height: 990 | Window HWND: 0x250ebe | Process ID: 2812 | Process Path: G:\HyperSpin\Emulators\DeSmuME\DeSmuME_0.9.10_x64. exe
23:42:45:622 | MD | INFO | +15 | BezelDraw - Started
23:42:45:664 | MD | INFO | +47 | Bezel - Bezel Screen Offset: left= top= right= bottom=
23:42:47:913 | MD | DEBUG2 | +2247 | Bezel - Bezel Image Screen Position: BezelImage left=373 top=0 right=1546 bottom=1080
23:42:47:922 | MD | DEBUG2 | +0 | Bezel - Game Screen Position: BezelImage left=712 top=86 right=1208 bottom=1018
23:42:47:954 | MD | DEBUG2 | +46 | Bezel Keys Enabled
23:42:47:963 | MD | INFO | +0 | BezelDraw - Ended
23:42:47:978 | MD | INFO | +16 | Process - WaitClose DeSmuME_0.9.10_x64.exe
23:42:47:978 | MD | INFO | +16 | Process - WaitClose DeSmuME_0.9.10_x64.exe
23:42:47:997 | MD | DEBUG1 | +16 | FadeInExit - Started
23:42:50:117 | MD | INFO | +2121 | DefaultAnimateFadeIn - Started
23:42:50:652 | MD | INFO | +531 | DefaultAnimateFadeIn - Ended
23:42:50:681 | MD | DEBUG1 | +31 | FadeInExit - Ended, waiting for user to close launched application
23:42:54:039 | MD | DEBUG2 | +3369 | Bezel Keys Disabled
23:42:54:046 | MD | DEBUG2 | +0 | Disabled exit emulator, bezel, and multigame keys
23:42:54:054 | MD | DEBUG2 | +16 | Started Gdip 138893323 (If number -> loaded)
23:42:54:245 | MD | DEBUG2 | +187 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:42:54:277 | MD | INFO | +31 | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:42:54:285 | MD | DEBUG2 | +0 | Created Black Screen to hide HyperSpin
23:42:54:293 | MD | DEBUG2 | +16 | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:42:54:444 | MD | DEBUG2 | +156 | Loaded emulator specific module start commands
23:42:54:451 | MD | DEBUG2 | +0 | Loaded ini options for scalable HP and Loading Background screen
23:42:54:460 | MD | DEBUG2 | +16 | Emulator process suspended
23:42:54:468 | MD | DEBUG2 | +0 | Setting HP starting time for subtracting from statistics played time: 138905911
23:42:54:488 | MD | DEBUG2 | +15 | Loading screen created
23:42:54:504 | MD | DEBUG2 | +16 | Scalable HP factor: 1.350000
23:42:54:611 | MD | INFO | +109 | HyperLaunch HitoText Path: G:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe
23:42:54:618 | MD | INFO | +16 | HyperLaunch 7z Path: G:\HyperSpin\HyperLaunch\Module Extensions\7z.exe
23:42:54:700 | MD | DEBUG2 | +78 | HyperPause variables values:
[General Options] Mute_when_Loading_Hyperpause = true
[General Options] Mute_Sound = false
[General Options] Disable_HyperPause_Menu = true
[Main Menu Appearance Options] Enable_Auto_Fit_Screen_Resolution = true
[Start and Exit Screen] Loading_Text = Loading HyperPause
[Start and Exit Screen] Exiting_Text = Exiting HyperPause
[Start and Exit Screen] Font = Bebas Neue
[Start and Exit Screen] Font_Size = 30
[Start and Exit Screen] Font_Color = ff222222
[Start and Exit Screen] Text_Margin = 50
[General Options] Force_Resolution_Change =
[General Options] Controller_Menu_Enabled = true
[General Options] ChangeDisc_Menu_Enabled = true
[General Options] SaveandLoad_Menu_Enabled = true
[General Options] HighScore_Menu_Enabled = true
[General Options] Artwork_Menu_Enabled = true
[General Options] Guides_Menu_Enabled = true
[General Options] Manuals_Menu_Enabled = true
[General Options] History_Menu_Enabled = true
[General Options] Sound_Menu_Enabled = true
[General Options] Videos_Menu_Enabled = true
[General Options] Statistics_Menu_Enabled = true
[General Options] MovesList_Menu_Enabled = true
[General Options] Shutdown_Label_Enabled = true
[General Options] Load_PDF_and_Compressed_Files_at_HyperPause_First_ Start = false
[General Options] Pdf_Dpi_Resolution = 72
[General Options] Mute_when_Loading_Hyperpause = true
[General Options] Mute_Sound = false
[General Options] Disable_HyperPause_Menu = true
[General Options] Enable_Mouse_Control = false
[General Options] Support_Additional_Image_Files = true
[Main Menu Appearance Options] Enable_Global_Background = true
[Main Menu Appearance Options] Background_Align_Image = Align to Top Left
[Main Menu Appearance Options] Main_Menu_Items = Controller|Change Disc|Save State|Load State|HighScore|Artwork|Guides|Manuals|Videos|Soun d|Statistics|History|Moves List|Shutdown
[Main Menu Appearance Options] Enable_Clock = true
[Main Menu Appearance Options] Clock_Font = Bebas Neue
[Main Menu Appearance Options] Clock_Font_Size = 15
[Main Menu Appearance Options] Main_Bar_Text_Font = Bebas Neue
[Main Menu Appearance Options] Main_Bar_Text_Font_Size = 50
[Main Menu Appearance Options] Main_Bar_Text_Selected_Color = ffffffff
[Main Menu Appearance Options] Main_Bar_Text_Disabled_Color = 44ffffff
[Main Menu Appearance Options] Main_Bar_Horizontal_Distance_Between_Labels = 300
[Main Menu Appearance Options] Main_Bar_Height = 60
[Main Menu Appearance Options] Main_Bar_GradientBrush1 = 6f000000
[Main Menu Appearance Options] Main_Bar_GradientBrush2 = ff000000
[Main Menu Appearance Options] Background_Brush = aa000000
[Main Menu Appearance Options] Game_Info_Items = Publisher|Developer|Company|Released|Year|Systems| Genre|Perspective|GameType|Language|Score|Controls |Players|NumPlayers|Series|Esrb|Description
[Main Menu Appearance Options] Game_Info_Font = Arial
[Main Menu Appearance Options] Game_Info_Font_Size = 15
[Main Menu Appearance Options] Game_Info_Font_Color = ffffffff
[Main Menu Appearance Options] Game_Info_Break_Line_Max_Text_Size = 600
[Main Menu Appearance Options] Game_Info_Description_Font = Arial
[Main Menu Appearance Options] Game_Info_Description_Font_Size = 15
[Main Menu Appearance Options] Game_Info_Description_Font_Color = ffffffff
[Main Menu Appearance Options] Game_Info_Description_Scrolling_Velocity = 1
[Main Menu Appearance Options] Use_Screenshot_As_Background = false
[Main Menu Appearance Options] Enable_Auto_Fit_Screen_Resolution = true
[Main Menu Appearance Options] Mouse_Control_Overlay_Transparency = 50
[Main Menu Appearance Options] Bar_Vertical_Offset = 0
[SubMenu Appearance Options] Additional_Text_Margin_Contour = 10
[SubMenu Appearance Options] Minimum_Text_Box_Width = 200
[SubMenu Appearance Options] Appearance_Delay_in_Milliseconds = 500
[SubMenu Appearance Options] Top_Right_Chamfer_Size = 30
[SubMenu Appearance Options] Width = 1000
[SubMenu Appearance Options] Height = 320
[SubMenu Appearance Options] Background_Brush = 44000000
[SubMenu Appearance Options] Label_Font = Bebas Neue
[SubMenu Appearance Options] Label_Font_Size = 25
[SubMenu Appearance Options] Content_Font = Arial
[SubMenu Appearance Options] Content_Font_Size = 20
[SubMenu Appearance Options] Content_Small_Font_Size = 15
[SubMenu Appearance Options] Help_Font = Bebas Neue
[SubMenu Appearance Options] Help_Font_Size = 15
[SubMenu Appearance Options] Selected_Brush = cc000000
[SubMenu Appearance Options] Disabled_Brush = 44000000
[SubMenu Appearance Options] Radius_of_Rounded_Corners = 10
[SubMenu FullScreen Appearance Options] Margin = 20
[SubMenu FullScreen Appearance Options] Radius_of_Rounded_Corners = 10
[SubMenu FullScreen Appearance Options] Background_Brush = 88000000
[SubMenu FullScreen Appearance Options] Legend_Text_Brush = DD000015
[SubMenu FullScreen Appearance Options] Legend_Text_Font_Color = ffffffff
[SubMenu FullScreen Appearance Options] Legend_Text_Font_Size = 15
[SubMenu FullScreen Appearance Options] Zoom_Steps = 25
[SubMenu FullScreen Appearance Options] Pan_Steps = 120
[SubMenu FullScreen Appearance Options] Full_Screen_Help_Text_Timer = 2000
[SubMenu Save and Load State Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Save and Load State Appearance Options] Horizontal_Margin = 150
[SubMenu Save and Load State Appearance Options] Vertical_Margin = 60
[SubMenu Save and Load State Appearance Options] Delay_to_Send_Keys = 500
[SubMenu Save and Load State Appearance Options] Set_Key_Delay = 200
[SubMenu Save and Load State Appearance Options] Enable_Save_State_Screenshot = true
[SubMenu Sound Control Appearance Options] Single_Bar_Width = 20
[SubMenu Sound Control Appearance Options] Single_Bar_Spacing = 5
[SubMenu Sound Control Appearance Options] Single_Bar_Height = 30
[SubMenu Sound Control Appearance Options] Height_Difference_Between_Bars = 2
[SubMenu Sound Control Appearance Options] Volume_Steps = 5
[SubMenu Sound Control Appearance Options] Selected_Color = ffffffff
[SubMenu Sound Control Appearance Options] Disabled_Color = 44ffffff
[SubMenu Sound Control Appearance Options] Mute_Button_Font_Size = 15
[SubMenu Sound Control Appearance Options] Sound_Mute_Button_Vertical_Distance = 50
[SubMenu Sound Control Appearance Options] Space_Between_Sound_Bar_and_Sound_Bitmap = 40
[SubMenu Sound Control Appearance Options] Sound_Distance_to_Sound_Level = 10
[SubMenu Sound Control Appearance Options] Enable_Music_Player = true
[SubMenu Sound Control Appearance Options] Playlist_Extension = m3u
[SubMenu Sound Control Appearance Options] Music_Files_Extension = mp3|m4a|wav|mid|wma
[SubMenu Sound Control Appearance Options] Enable_Music_on_HyperPause_Startup = false
[SubMenu Sound Control Appearance Options] Keep_Playing_after_Exiting_HyperPause = false
[SubMenu Sound Control Appearance Options] Enable_Shuffle = true
[SubMenu Sound Control Appearance Options] Enable_Loop = true
[SubMenu Sound Control Appearance Options] External_Playlist_Path =
[SubMenu Sound Control Appearance Options] Space_Between_Music_Player_Buttons = 50
[SubMenu Sound Control Appearance Options] Size_of_Music_Player_Buttons = 50
[SubMenu Sound Control Appearance Options] Music_Player_Vertical_Distance = 50
[SubMenu Sound Control Appearance Options] Sound_Button_Growing_Velocity = 1
[SubMenu Sound Control Appearance Options] Music_Player_Volume_Level = 100
[SubMenu Change Disc Appearance Options] Vertical_Margin = 30
[SubMenu Change Disc Appearance Options] Text_Distance_to_Image = 20
[SubMenu Change Disc Appearance Options] Use_Game_Art_for_Disc_Image = true
[SubMenu Change Disc Appearance Options] Selected_Disc_Effect = rotate
[SubMenu Change Disc Appearance Options] Side_Padding = 0.2
[SubMenu Change Disc Appearance Options] Game_Art_Disc_Artwork_Dir = Artwork1
[SubMenu HighScore Appearance Options] Highlighted_Player_Name = GEN
[SubMenu HighScore Appearance Options] Highlighted_Player_Font_Color = ff00ffff
[SubMenu HighScore Appearance Options] Font_Color = ffffffff
[SubMenu HighScore Appearance Options] Font_Size = 15
[SubMenu HighScore Appearance Options] Title_Font_Size = 20
[SubMenu HighScore Appearance Options] Title_Font_Color = ffffff00
[SubMenu HighScore Appearance Options] Selected_Font_Color = ffff00ff
[SubMenu HighScore Appearance Options] Superior_Margin = 30
[SubMenu HighScore Appearance Options] Full_Screen_Width = 800
[SubMenu Moves List Appearance Options] Vertical_Margin = 30
[SubMenu Moves List Appearance Options] Horizontal_Margin = 30
[SubMenu Moves List Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Moves List Appearance Options] Horizontal_Distance_Between_Labels_and_MovesList = 100
[SubMenu Moves List Appearance Options] Vertical_Distance_Between_Moves_Lines = 40
[SubMenu Moves List Appearance Options] Secondary_Font_Size = 15
[SubMenu Moves List Appearance Options] Vertical_Move_Image_Size = 40
[SubMenu Moves List Appearance Options] Full_Screen_Width = 800
[SubMenu Moves List Appearance Options] Horizontal_Full_Screen_Moves_Margin = 200
[SubMenu Statistics Appearance Options] Vertical_Margin = 30
[SubMenu Statistics Appearance Options] Horizontal_Margin = 60
[SubMenu Statistics Appearance Options] Table_Font_Size = 15
[SubMenu Statistics Appearance Options] Distance_Between_Labels_and_Table = 40
[SubMenu Statistics Appearance Options] Vertical_Distance_Between_Table_Lines = 30
[SubMenu Statistics Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Statistics Appearance Options] Title_Font_Size = 20
[SubMenu Statistics Appearance Options] Title_Font_Color = ffffff00
[SubMenu Statistics Appearance Options] Full_Screen_Width = 800
[SubMenu Guides Appearance Options] Vertical_Margin = 30
[SubMenu Guides Appearance Options] Horizontal_Margin = 30
[SubMenu Guides Appearance Options] Horizontal_Distance_Between_Pages = 50
[SubMenu Guides Appearance Options] Selected_Brush = 33ffff00
[SubMenu Guides Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Guides Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
[SubMenu Guides Appearance Options] Page_Number_Font_Color = 00000000
[SubMenu Manuals Appearance Options] Vertical_Margin = 30
[SubMenu Manuals Appearance Options] Horizontal_Margin = 30
[SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Pages = 50
[SubMenu Manuals Appearance Options] Selected_Brush = 33ffff00
[SubMenu Manuals Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Manuals Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
[SubMenu Manuals Appearance Options] Page_Number_Font_Color = 00000000
[SubMenu History Appearance Options] Vertical_Margin = 30
[SubMenu History Appearance Options] Horizontal_Margin = 30
[SubMenu History Appearance Options] Horizontal_Distance_Between_Pages = 50
[SubMenu History Appearance Options] Selected_Brush = 33ffff00
[SubMenu History Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu History Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
[SubMenu History Appearance Options] Page_Number_Font_Color = 00000000
[SubMenu Controller Appearance Options] Vertical_Margin = 30
[SubMenu Controller Appearance Options] Horizontal_Margin = 30
[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Pages = 50
[SubMenu Controller Appearance Options] Selected_Brush = 33ffff00
[SubMenu Controller Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
[SubMenu Controller Appearance Options] Page_Number_Font_Color = 00000000
[SubMenu Controller Appearance Options] Controller_Banner_Height = 40
[SubMenu Controller Appearance Options] Vertical_Distance_Between_Buttons = 80
[SubMenu Controller Appearance Options] Vertical_Distance_Between_Banners = 30
[SubMenu Controller Appearance Options] Horizontal_Distance_Between_Controller_Banner_Elem ents = 40
[SubMenu Controller Appearance Options] Selected_Controller_Banner_Displacement = 20
[SubMenu Artwork Appearance Options] Vertical_Margin = 30
[SubMenu Artwork Appearance Options] Horizontal_Margin = 30
[SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Pages = 50
[SubMenu Artwork Appearance Options] Selected_Brush = 33ffff00
[SubMenu Artwork Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Artwork Appearance Options] Horizontal_Distance_Between_Labels_and_Pages = 50
[SubMenu Artwork Appearance Options] Page_Number_Font_Color = 00000000
[SubMenu Artwork Appearance Options] Artwork_1_Label = Artwork 1
[SubMenu Artwork Appearance Options] Artwork_2_Label = Game Box Art
[SubMenu Artwork Appearance Options] Artwork_3_Label = Cartridge
[SubMenu Artwork Appearance Options] Artwork_4_Label = Flyers
[SubMenu Videos Appearance Options] Supported_Videos = avi|wmv|mp4
[SubMenu Videos Appearance Options] Enable_Hyperspin_Videos = true
[SubMenu Videos Appearance Options] Vertical_Margin = 30
[SubMenu Videos Appearance Options] Horizontal_Margin = 30
[SubMenu Videos Appearance Options] Vertical_Distance_Between_Labels = 50
[SubMenu Videos Appearance Options] Enable_Loop = true
[SubMenu Videos Appearance Options] Video_Seconds_to_Jump_in_Rewind_and_Fast_Forward_B uttons = 5
[SubMenu Videos Appearance Options] Video_Button_Growing_Velocity = 1
[SubMenu Videos Appearance Options] Size_of_Video_Player_Buttons = 45
[SubMenu Videos Appearance Options] Space_Between_Video_Player_Buttons = 15
[SubMenu Videos Appearance Options] Space_Between_Label_and_Video_Player_Buttons = 30
[SubMenu Videos Appearance Options] Video_Player_Volume_Level = 100
[Start and Exit Screen] Loading_Text = Loading HyperPause
[Start and Exit Screen] Exiting_Text = Exiting HyperPause
[Start and Exit Screen] Font = Bebas Neue
[Start and Exit Screen] Font_Size = 30
[Start and Exit Screen] Font_Color = ff222222
[Start and Exit Screen] Text_Margin = 50
23:42:54:713 | MD | DEBUG2 | +15 | Loaded HP options
23:42:54:725 | MD | DEBUG2 | +16 | Scaled HP variables
23:42:55:107 | MD | DEBUG2 | +374 | Starting Creating Contents List
23:42:55:115 | MD | DEBUG2 | +16 | Loading Controller Contents
23:42:55:123 | MD | DEBUG2 | +0 | Loading Change Disc Contents
23:42:55:130 | MD | DEBUG2 | +0 | Loading SaveState Contents
23:42:55:138 | MD | DEBUG2 | +15 | Loading LoadState Contents
23:42:55:146 | MD | DEBUG2 | +16 | Loading HighScore Contents
23:42:56:108 | MD | DEBUG2 | +952 | Loading Artwork Contents
23:42:56:139 | MD | DEBUG2 | +31 | Loading HyperSpin Artwork: G:\HyperSpin\Media\Nintendo DS\Images\artwork2\New Super Mario Bros. (USA).png
23:42:56:184 | MD | DEBUG2 | +47 | Loading HyperSpin Artwork: G:\HyperSpin\Media\Nintendo DS\Images\artwork3\New Super Mario Bros. (USA).png
23:42:56:193 | MD | DEBUG2 | +15 | Loading Guides Contents
23:42:56:202 | MD | DEBUG2 | +0 | Loading Manuals Contents
23:42:56:225 | MD | DEBUG2 | +31 | Loading Videos Contents
23:42:56:272 | MD | DEBUG2 | +47 | Loading HyperSpin rom Videos: G:\HyperSpin\Media\Nintendo DS\Video\New Super Mario Bros. (USA).mp4
23:42:56:279 | MD | DEBUG2 | +0 | Initializing VideoPosition:VideoPosition1 0
23:42:56:288 | MD | DEBUG2 | +16 | Loading Sound Contents
23:42:56:301 | MD | DEBUG2 | +15 | Loading Statistics Contents
23:42:56:313 | MD | DEBUG2 | +0 | Statistics cleared game name: New Super Mario Bros.
23:42:56:368 | MD | DEBUG2 | +63 | Loading History.dat Contents
23:42:56:931 | MD | DEBUG2 | +561 | Loading MovesList Contents
23:42:56:939 | MD | DEBUG2 | +0 | Adding Shutdown Label
23:42:56:951 | MD | INFO | +16 | HyperPause Menu items: Save State|Load State|Artwork|Videos|Sound|Statistics|Shutdown
23:42:57:106 | MD | DEBUG2 | +156 | Initilized HP variables for the first time
23:42:57:290 | MD | DEBUG2 | +187 | Windows Media Player Version: 12.0.7601.18150
23:42:57:312 | MD | DEBUG2 | +16 | Initilized HP brushes and guis
23:42:57:715 | MD | DEBUG2 | +405 | Loaded Main Menu Background and infos
23:42:57:747 | MD | DEBUG2 | +32 | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:42:57:758 | MD | DEBUG2 | +15 | Loaded Clock
23:42:57:789 | MD | DEBUG2 | +31 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:42:57:808 | MD | DEBUG2 | +16 | Loaded Music Player
23:42:57:825 | MD | INFO | +16 | Finished Loading HyperPause
23:42:57:927 | MD | DEBUG1 | +109 | Disable HyperPause Keys
23:42:57:937 | MD | DEBUG2 | +0 | HyperPause Keys Disabled
23:42:58:415 | MD | INFO | +483 | Loaded SaveState SubMenu
23:42:58:436 | MD | DEBUG1 | +16 | Enable HyperPause Keys
23:42:58:452 | MD | DEBUG2 | +16 | HyperPause Keys Enabled
23:43:00:091 | MD | INFO | +1653 | Closing HyperPause
23:43:00:098 | MD | DEBUG1 | +0 | Disable HyperPause Keys
23:43:00:119 | MD | DEBUG2 | +16 | HyperPause Keys Disabled
23:43:00:130 | MD | DEBUG2 | +15 | Disabled Keys while exiting
23:43:00:212 | MD | DEBUG2 | +78 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:00:235 | MD | DEBUG2 | +32 | Disabling timers
23:43:00:379 | MD | DEBUG2 | +140 | Guis destroyed
23:43:00:393 | MD | DEBUG2 | +16 | Brushes deleted
23:43:00:403 | MD | DEBUG2 | +15 | Disposed images
23:43:00:426 | MD | DEBUG2 | +16 | Emulator process started
23:43:01:480 | MD | DEBUG2 | +1061 | Emulator screen reactivated
23:43:01:490 | MD | DEBUG2 | +0 | Loaded emulator specific module restore commands
23:43:01:513 | MD | DEBUG2 | +31 | Setting HP starting end for subtracting from statistics played time: 138912962
23:43:01:525 | MD | DEBUG2 | +0 | Black Screen Gui destroyed
23:43:01:534 | MD | DEBUG2 | +15 | Bezel Keys Enabled
23:43:01:541 | MD | DEBUG2 | +0 | Enabled exit emulator, bezel, and multigame keys
23:43:01:557 | MD | INFO | +16 | HyperPause Closed
23:43:01:567 | MD | INFO | +16 | Exiting Emulator From HyperPause
23:43:01:586 | MD | DEBUG2 | +15 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:03:555 | MD | DEBUG2 | +1981 | Bezel Keys Disabled
23:43:03:563 | MD | DEBUG2 | +0 | Disabled exit emulator, bezel, and multigame keys
23:43:03:652 | MD | DEBUG2 | +94 | Muting computer sound while HP is loaded. Master Mute status: 0 (1 is mutted)
23:43:03:682 | MD | INFO | +31 | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:03:710 | MD | DEBUG2 | +31 | Created Black Screen to hide HyperSpin
23:43:03:717 | MD | DEBUG2 | +0 | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:03:851 | MD | DEBUG2 | +141 | Loaded emulator specific module start commands
23:43:03:904 | MD | DEBUG2 | +47 | Emulator process suspended
23:43:03:923 | MD | DEBUG2 | +15 | Setting HP starting time for subtracting from statistics played time: 138915364
23:43:03:952 | MD | DEBUG2 | +31 | Loading screen created
23:43:04:008 | MD | DEBUG2 | +63 | Initilized HP brushes and guis
23:43:04:245 | MD | DEBUG2 | +234 | Loaded Main Menu Background and infos
23:43:04:260 | MD | DEBUG2 | +15 | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:04:279 | MD | DEBUG2 | +16 | Loaded Clock
23:43:04:296 | MD | DEBUG2 | +16 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:04:312 | MD | DEBUG2 | +15 | Loaded Music Player
23:43:04:333 | MD | INFO | +16 | Finished Loading HyperPause
23:43:04:432 | MD | DEBUG1 | +109 | Disable HyperPause Keys
23:43:04:441 | MD | DEBUG2 | +0 | HyperPause Keys Disabled
23:43:04:729 | MD | INFO | +296 | Loaded SaveState SubMenu
23:43:04:738 | MD | DEBUG1 | +0 | Enable HyperPause Keys
23:43:04:753 | MD | DEBUG2 | +16 | HyperPause Keys Enabled
23:43:05:466 | MD | INFO | +718 | Closing HyperPause
23:43:05:477 | MD | DEBUG1 | +15 | Disable HyperPause Keys
23:43:05:488 | MD | DEBUG2 | +0 | HyperPause Keys Disabled
23:43:05:501 | MD | DEBUG2 | +16 | Disabled Keys while exiting
23:43:05:581 | MD | DEBUG2 | +78 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:05:607 | MD | DEBUG2 | +31 | Disabling timers
23:43:05:761 | MD | DEBUG2 | +156 | Guis destroyed
23:43:05:769 | MD | DEBUG2 | +16 | Brushes deleted
23:43:05:782 | MD | DEBUG2 | +0 | Disposed images
23:43:05:798 | MD | DEBUG2 | +15 | Emulator process started
23:43:06:768 | MD | DEBUG2 | +983 | Emulator screen reactivated
23:43:06:786 | MD | DEBUG2 | +16 | Loaded emulator specific module restore commands
23:43:06:813 | MD | DEBUG2 | +15 | Setting HP starting end for subtracting from statistics played time: 138918250
23:43:06:827 | MD | DEBUG2 | +16 | Black Screen Gui destroyed
23:43:06:847 | MD | DEBUG2 | +31 | Bezel Keys Enabled
23:43:06:917 | MD | DEBUG2 | +62 | Enabled exit emulator, bezel, and multigame keys
23:43:06:958 | MD | INFO | +47 | HyperPause Closed
23:43:06:969 | MD | INFO | +0 | Exiting Emulator From HyperPause
23:43:06:996 | MD | DEBUG2 | +31 | Unmuting computer sound while HP is loaded. Master Mute status: 1 (0 is unmutted)
23:43:07:650 | MD | DEBUG2 | +656 | Bezel Keys Disabled
23:43:07:672 | MD | DEBUG2 | +15 | Disabled exit emulator, bezel, and multigame keys
23:43:07:767 | MD | DEBUG2 | +109 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:07:820 | MD | INFO | +47 | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:07:828 | MD | DEBUG2 | +0 | Created Black Screen to hide HyperSpin
23:43:07:850 | MD | DEBUG2 | +31 | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:08:094 | MD | DEBUG2 | +250 | Loaded emulator specific module start commands
23:43:08:106 | MD | DEBUG2 | +0 | Emulator process suspended
23:43:08:114 | MD | DEBUG2 | +16 | Setting HP starting time for subtracting from statistics played time: 138919561
23:43:08:129 | MD | DEBUG2 | +15 | Loading screen created
23:43:08:186 | MD | DEBUG2 | +47 | Initilized HP brushes and guis
23:43:08:426 | MD | DEBUG2 | +250 | Loaded Main Menu Background and infos
23:43:08:440 | MD | DEBUG2 | +15 | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:08:448 | MD | DEBUG2 | +0 | Loaded Clock
23:43:08:462 | MD | DEBUG2 | +16 | Unmuting computer sound while HP is loaded. Master Mute status: 1 (0 is unmutted)
23:43:08:471 | MD | DEBUG2 | +15 | Loaded Music Player
23:43:08:508 | MD | INFO | +32 | Finished Loading HyperPause
23:43:08:597 | MD | DEBUG1 | +93 | Disable HyperPause Keys
23:43:08:607 | MD | DEBUG2 | +0 | HyperPause Keys Disabled
23:43:08:866 | MD | INFO | +265 | Loaded SaveState SubMenu
23:43:08:879 | MD | DEBUG1 | +16 | Enable HyperPause Keys
23:43:08:889 | MD | DEBUG2 | +16 | HyperPause Keys Enabled
23:43:09:526 | MD | INFO | +624 | Closing HyperPause
23:43:09:538 | MD | DEBUG1 | +15 | Disable HyperPause Keys
23:43:09:555 | MD | DEBUG2 | +16 | HyperPause Keys Disabled
23:43:09:568 | MD | DEBUG2 | +15 | Disabled Keys while exiting
23:43:09:653 | MD | DEBUG2 | +78 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:09:676 | MD | DEBUG2 | +32 | Disabling timers
23:43:09:813 | MD | DEBUG2 | +140 | Guis destroyed
23:43:09:822 | MD | DEBUG2 | +0 | Brushes deleted
23:43:09:838 | MD | DEBUG2 | +16 | Disposed images
23:43:09:848 | MD | DEBUG2 | +15 | Emulator process started
23:43:10:980 | MD | DEBUG2 | +1139 | Emulator screen reactivated
23:43:10:007 | MD | DEBUG2 | +16 | Loaded emulator specific module restore commands
23:43:11:038 | MD | DEBUG2 | +31 | Setting HP starting end for subtracting from statistics played time: 138922478
23:43:11:051 | MD | DEBUG2 | +15 | Black Screen Gui destroyed
23:43:11:088 | MD | DEBUG2 | +32 | Bezel Keys Enabled
23:43:11:105 | MD | DEBUG2 | +31 | Enabled exit emulator, bezel, and multigame keys
23:43:11:132 | MD | INFO | +15 | HyperPause Closed
23:43:11:161 | MD | INFO | +32 | Exiting Emulator From HyperPause
23:43:11:199 | MD | DEBUG2 | +46 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:13:027 | MD | DEBUG2 | +1826 | Bezel Keys Disabled
23:43:13:042 | MD | DEBUG2 | +15 | Disabled exit emulator, bezel, and multigame keys
23:43:13:155 | MD | DEBUG2 | +109 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:13:197 | MD | INFO | +47 | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:13:220 | MD | DEBUG2 | +16 | Created Black Screen to hide HyperSpin
23:43:13:233 | MD | DEBUG2 | +15 | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:13:367 | MD | DEBUG2 | +141 | Loaded emulator specific module start commands
23:43:13:377 | MD | DEBUG2 | +0 | Emulator process suspended
23:43:13:386 | MD | DEBUG2 | +15 | Setting HP starting time for subtracting from statistics played time: 138924833
23:43:13:399 | MD | DEBUG2 | +16 | Loading screen created
23:43:13:457 | MD | DEBUG2 | +47 | Initilized HP brushes and guis
23:43:13:697 | MD | DEBUG2 | +249 | Loaded Main Menu Background and infos
23:43:13:715 | MD | DEBUG2 | +16 | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:13:724 | MD | DEBUG2 | +0 | Loaded Clock
23:43:13:739 | MD | DEBUG2 | +16 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:13:747 | MD | DEBUG2 | +15 | Loaded Music Player
23:43:13:766 | MD | INFO | +16 | Finished Loading HyperPause
23:43:13:869 | MD | DEBUG1 | +109 | Disable HyperPause Keys
23:43:13:879 | MD | DEBUG2 | +0 | HyperPause Keys Disabled
23:43:14:160 | MD | INFO | +281 | Loaded SaveState SubMenu
23:43:14:173 | MD | DEBUG1 | +15 | Enable HyperPause Keys
23:43:14:191 | MD | DEBUG2 | +16 | HyperPause Keys Enabled
23:43:14:842 | MD | INFO | +655 | Closing HyperPause
23:43:14:854 | MD | DEBUG1 | +16 | Disable HyperPause Keys
23:43:14:864 | MD | DEBUG2 | +0 | HyperPause Keys Disabled
23:43:14:875 | MD | DEBUG2 | +15 | Disabled Keys while exiting
23:43:14:962 | MD | DEBUG2 | +94 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:14:981 | MD | DEBUG2 | +16 | Disabling timers
23:43:15:127 | MD | DEBUG2 | +140 | Guis destroyed
23:43:15:140 | MD | DEBUG2 | +16 | Brushes deleted
23:43:15:151 | MD | DEBUG2 | +15 | Disposed images
23:43:15:163 | MD | DEBUG2 | +16 | Emulator process started
23:43:16:144 | MD | DEBUG2 | +983 | Emulator screen reactivated
23:43:16:160 | MD | DEBUG2 | +15 | Loaded emulator specific module restore commands
23:43:16:186 | MD | DEBUG2 | +16 | Setting HP starting end for subtracting from statistics played time: 138927626
23:43:16:196 | MD | DEBUG2 | +15 | Black Screen Gui destroyed
23:43:16:247 | MD | DEBUG2 | +47 | Bezel Keys Enabled
23:43:16:258 | MD | DEBUG2 | +16 | Enabled exit emulator, bezel, and multigame keys
23:43:16:272 | MD | INFO | +15 | HyperPause Closed
23:43:16:281 | MD | INFO | +0 | Exiting Emulator From HyperPause
23:43:16:330 | MD | DEBUG2 | +47 | Unmuting computer sound while HP is loaded. Master Mute status: 1 (0 is unmutted)
23:43:17:751 | MD | DEBUG2 | +1435 | Bezel Keys Disabled
23:43:17:759 | MD | DEBUG2 | +0 | Disabled exit emulator, bezel, and multigame keys
23:43:17:894 | MD | DEBUG2 | +141 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:17:929 | MD | INFO | +31 | HyperPause Started: current rom: New Super Mario Bros. (USA), current system Name: Nintendo DS
23:43:17:939 | MD | DEBUG2 | +16 | Created Black Screen to hide HyperSpin
23:43:17:968 | MD | DEBUG2 | +15 | Loaded Emulator information: EmulatorProcessName: DeSmuME_0.9.10_x64.exe, EmulatorClass: DeSmuME, EmulatorID: 0x250ebe
23:43:18:112 | MD | DEBUG2 | +156 | Loaded emulator specific module start commands
23:43:18:150 | MD | DEBUG2 | +31 | Emulator process suspended
23:43:18:165 | MD | DEBUG2 | +16 | Setting HP starting time for subtracting from statistics played time: 138929607
23:43:18:181 | MD | DEBUG2 | +16 | Loading screen created
23:43:18:239 | MD | DEBUG2 | +62 | Initilized HP brushes and guis
23:43:18:477 | MD | DEBUG2 | +234 | Loaded Main Menu Background and infos
23:43:18:492 | MD | DEBUG2 | +16 | Loaded Main Menu Bar. Current Main Menu Label: Save State
23:43:18:505 | MD | DEBUG2 | +15 | Loaded Clock
23:43:18:540 | MD | DEBUG2 | +32 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:18:551 | MD | DEBUG2 | +15 | Loaded Music Player
23:43:18:574 | MD | INFO | +16 | Finished Loading HyperPause
23:43:18:664 | MD | DEBUG1 | +93 | Disable HyperPause Keys
23:43:18:677 | MD | DEBUG2 | +16 | HyperPause Keys Disabled
23:43:18:940 | MD | INFO | +265 | Loaded SaveState SubMenu
23:43:18:949 | MD | DEBUG1 | +0 | Enable HyperPause Keys
23:43:18:970 | MD | DEBUG2 | +31 | HyperPause Keys Enabled
23:43:19:138 | MD | INFO | +156 | Closing HyperPause
23:43:19:151 | MD | DEBUG1 | +16 | Disable HyperPause Keys
23:43:19:167 | MD | DEBUG2 | +16 | HyperPause Keys Disabled
23:43:19:178 | MD | DEBUG2 | +15 | Disabled Keys while exiting
23:43:19:267 | MD | DEBUG2 | +94 | Muting computer sound while HP is loaded. Master Mute status: 1 (1 is mutted)
23:43:19:284 | MD | DEBUG2 | +15 | Disabling timers
23:43:19:418 | MD | DEBUG2 | +125 | Guis destroyed
23:43:19:426 | MD | DEBUG2 | +16 | Brushes deleted
23:43:19:441 | MD | DEBUG2 | +15 | Disposed images
23:43:19:459 | MD | DEBUG2 | +16 | Emulator process started
23:43:20:434 | MD | DEBUG2 | +983 | Emulator screen reactivated
23:43:20:456 | MD | DEBUG2 | +15 | Loaded emulator specific module restore commands
23:43:20:486 | MD | DEBUG2 | +32 | Setting HP starting end for subtracting from statistics played time: 138931932
23:43:20:508 | MD | DEBUG2 | +15 | Black Screen Gui destroyed
23:43:20:528 | MD | DEBUG2 | +31 | Bezel Keys Enabled
23:43:20:540 | MD | DEBUG2 | +0 | Enabled exit emulator, bezel, and multigame keys
23:43:20:556 | MD | INFO | +16 | HyperPause Closed
23:43:20:614 | MD | INFO | +62 | Exiting Emulator From HyperPause
23:43:20:672 | MD | DEBUG2 | +63 | Unmuting computer sound while HP is loaded. Master Mute status: 0 (0 is unmutted)
23:43:24:658 | MD | DEBUG1 | +3978 | CloseProcess - Started, user requested to end launched application
23:43:24:668 | MD | DEBUG1 | +15 | FadeOutStart - Started
23:43:24:680 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\New Super Mario Bros. (USA)\Layer -1*.*
23:43:24:689 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\Nintendo DS\_Default\Layer -1*.*
23:43:24:702 | MD | DEBUG1 | +16 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.*
23:43:24:713 | MD | DEBUG1 | +15 | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.png
23:43:24:740 | MD | DEBUG1 | +31 | GetFadePicFile - Found Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1.png
23:43:24:756 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.gif
23:43:24:767 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.tif
23:43:24:778 | MD | DEBUG1 | +16 | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.bmp
23:43:24:806 | MD | DEBUG1 | +31 | GetFadePicFile - Looking for Fade Layer -1 pic: G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1*.jpg
23:43:24:813 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade Layer -1 will use G:\HyperSpin\HyperLaunch\Media\Fade\_Default\Layer -1.png
23:43:24:910 | MD | DEBUG1 | +93 | FadeOutStart - Creating temporary FadeOutExtraScreen
23:43:25:020 | MD | INFO | +125 | DefaultAnimateFadeOut - Started
23:43:25:543 | MD | INFO | +515 | DefaultAnimateFadeOut - Ended
23:43:25:559 | MD | DEBUG1 | +16 | FadeOutStart - Ended
23:43:25:586 | MD | DEBUG1 | +31 | ShowFE - Started
23:43:25:596 | MD | DEBUG1 | +0 | ShowFE - Ended
23:43:25:631 | MD | INFO | +47 | WinClose - Closing: ahk_class DeSmuME
23:43:26:175 | MD | DEBUG1 | +546 | CloseProcess - Ended
23:43:26:175 | MD | INFO | +0 | BezelExit - Started
23:43:26:190 | MD | INFO | +15 | Bezel - Removing bezel image components to exit HyperLaunch.
23:43:26:222 | MD | INFO | +31 | BezelExit - Ended
23:43:26:237 | MD | INFO | +16 | StopGlobalUserFeatures - Starting
23:43:26:253 | MD | INFO | +16 | StopGlobalUserFeatures - Ending
23:43:26:268 | MD | DEBUG1 | +15 | FadeOutExit - Started
23:43:28:343 | MD | INFO | +2075 | DefaultAnimateFadeOut - Started
23:43:28:858 | MD | INFO | +515 | DefaultAnimateFadeOut - Ended
23:43:28:874 | MD | DEBUG1 | +15 | FadeOutExit - Ended
23:43:28:889 | MD | INFO | +16 | ExitModule - Started
23:43:28:905 | MD | INFO | +16 | Starting Updating Statistics:
23:43:28:905 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 15
23:43:28:920 | MD | DEBUG2 | +15 | gameSectionStartTime:138902135
23:43:28:920 | MD | DEBUG2 | +0 | ElapsedTime:23
23:43:28:936 | MD | DEBUG2 | +16 | Loaded game statistics from ini files:
Number_of_Times_Played: 34
Last_Time_Played: Monday June 16, 2014 03:09:02 PM
Average_Time_Played: 172
Total_Time_Played: 5864
System_Total_Played_Time: 32376
Total_Global_Played_Time: 449644
23:43:28:952 | MD | DEBUG2 | +15 | Updated Statistics: Number_of_Times_Played: 35
Last_Time_Played: Tuesday June 17, 2014 11:42:50 PM
Average_Time_Played: 168
Total_Time_Played: 5887
System_Total_Played_Time: 32399
Total_Global_Played_Time: 449667
23:43:29:014 | MD | INFO | +63 | Game section statistics updated.
23:43:29:030 | MD | INFO | +15 | ExitModule - Ended
23:43:29:045 | MD | INFO | +16 | End of Module Logs
23:43:29:154 | HL | INFO | +47627 | Main - Module ended, exiting HyperLaunch normally
23:43:29:162 | HL | INFO | +0 | ExitScript - Started
23:43:29:332 | HL | INFO | +172 | SystemCursor - Restoring mouse cursor
23:43:29:348 | HL | INFO | +15 | ExitScript - Ended