[SOLVED] Can't stay away from AHK errors

jeremy0203

New member
Supporter
RL Member
Another one found me. Happens with NullDC set as emulator for DC. Looks to have something to do with bezels? Don't have bezels enabled for it though.

ahk.PNG

Code:
01:50:46:231 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.1.0.4 BETA (www.hyperlaunch.net)
01:50:46:341 | HL |     INFO  | +110   | Main - System Specs:
					HyperLaunch Dir: D:\Arcade\Hyperlaunch
					HyperLaunch is: 32-bit
					OS: Microsoft Windows 8.1 Pro
					SKU: Professional
					Total Memory: 6135.11 MB
					Free Memory: 3066.61 MB
					Used Memory: 3068.496 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 8
					GPU 1 Name: NVIDIA GeForce GTX 770
					GPU 1 RAM: -2048.00 MB
					GPU 1 Driver Version: 9.18.13.4725
					Sound 1 Device: HD Pro Webcam C920
					Sound 1 Status: Enabled
					Sound 2 Device: NVIDIA High Definition Audio
					Sound 2 Status: Enabled
					Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
					Sound 3 Status: Enabled
					Sound 4 Device: Realtek High Definition Audio
					Sound 4 Status: Enabled
					OS Language: English_United_States
					OS Admin Status: No
					Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work)
					Monitor #2 (\\.\DISPLAY2): 0x1080 (0x1080 work)
					Monitor #3 (\\.\DISPLAY3): 3840x1080 (3840x1080 work)
					Monitor #1 Orientation: Landscape
					Current AHK Desktop Width: 1920
					Current AHK Desktop Height: 1080
					AutoHotkey Path: 
					AHK Version: 1.1.09.04
					Unicode: No
01:50:46:405 | HL |     INFO  | +78    | CheckFile - Checking if D:\Arcade\Hyperlaunch\HyperLaunch.exe exists
01:50:46:515 | HL |   DEBUG1  | +109   | CheckFile - Attributes:
					FileDescription         	Your favorite Front End companion! Visit us @ www.hyperlaunch.net
					FileVersion             	3.1.0.4
					LegalCopyright          	©2014 HyperLaunch
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.1.9.4
					CompanyName             	HyperLaunch BETA
					File Size:			966656 bytes
					Created:			1/10/2015 - 10:36:34 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:619 | HL |     INFO  | +94    | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini exists
01:50:46:699 | HL |   DEBUG1  | +78    | CheckFile - Attributes:
					File Size:			409 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/10/2015 - 10:36:37 AM
01:50:46:713 | HL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe exists
01:50:46:728 | HL |   DEBUG1  | +15    | CheckFile - Attributes:
					FileDescription         	DxWnd MFC application
					FileVersion             	1, 0, 0, 1
					InternalName            	DxWnd
					LegalCopyright          	Copyright (C) 2004/2012
					OriginalFilename        	DxWnd.exe
					ProductName             	DxWnd application
					ProductVersion          	1, 0, 0, 1
					File Size:			539136 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:742 | HL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\BinHexRW.ahk exists
01:50:46:765 | HL |   DEBUG1  | +31    | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:782 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			4961 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:806 | HL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\BlockInput.exe exists
01:50:46:861 | HL |   DEBUG1  | +62    | CheckFile - Attributes:
					FileDescription         	 
					FileVersion             	1.1.09.04
					InternalName            	 
					OriginalFilename        	 
					ProductName             	 
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:862 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\CLR.ahk exists
01:50:46:864 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:865 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10586 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:866 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\COM.ahk exists
01:50:46:869 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:870 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26342 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:871 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\Control_AniGif.ahk exists
01:50:46:873 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:875 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:875 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini exists
01:50:46:876 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			409 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/10/2015 - 10:36:37 AM
01:50:46:877 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe exists
01:50:46:878 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	DxWnd MFC application
					FileVersion             	1, 0, 0, 1
					InternalName            	DxWnd
					LegalCopyright          	Copyright (C) 2004/2012
					OriginalFilename        	DxWnd.exe
					ProductName             	DxWnd application
					ProductVersion          	1, 0, 0, 1
					File Size:			539136 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:885 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\gdip.ahk exists
01:50:46:890 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:892 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:892 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\gdip_alt.ahk exists
01:50:46:894 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:895 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3394 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:896 | HL |   DEBUG1  | +0     | gdip_alt.ahk Version: 1.0.1
01:50:46:897 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\gsdll32.dll exists
01:50:46:898 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:899 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\itextsharp.dll exists
01:50:46:900 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			1/10/2015 - 10:36:38 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:901 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\Java.ahk exists
01:50:46:903 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:904 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			7841 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:905 | HL |   DEBUG1  | +0     | Java.ahk Version: 1.0.0
01:50:46:906 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\JSON.ahk exists
01:50:46:908 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:909 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			9203 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:910 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\Origin.ahk exists
01:50:46:912 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:913 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			4897 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:914 | HL |   DEBUG1  | +0     | Origin.ahk Version: 1.0.0
01:50:46:915 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\PacDrive32.dll exists
01:50:46:916 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			69120 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:916 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\RegRW64.ahk exists
01:50:46:919 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:920 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:921 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\RIni.ahk exists
01:50:46:925 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:927 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67561 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:927 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\SevenZipSharp.dll exists
01:50:46:929 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.4841.31212
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.4841.31212
					CompanyName             	Markovtsev Vadim
					File Size:			165888 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:929 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\Steam.ahk exists
01:50:46:932 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:933 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			5326 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:934 | HL |   DEBUG1  | +0     | Steam.ahk Version: 1.0.0
01:50:46:934 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\VA.ahk exists
01:50:46:937 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Extension.
01:50:46:938 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:938 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\VA_Extension.ahk exists
01:50:46:940 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:941 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3833 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:46:942 | HL |   DEBUG1  | +0     | VA_Extension.ahk Version: 1.0.1
01:50:46:942 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Bezel.ahk exists
01:50:46:946 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:947 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			101720 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:948 | HL |   DEBUG1  | +0     | Bezel.ahk Version: 1.0.8
01:50:46:949 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Fade.ahk exists
01:50:46:951 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:952 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			36402 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:953 | HL |   DEBUG1  | +0     | Fade.ahk Version: 1.0.9
01:50:46:954 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Fade Init.ahk exists
01:50:46:955 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:956 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			999 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:957 | HL |   DEBUG1  | +0     | Fade Init.ahk Version: 1.0.1
01:50:46:957 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Fade Animations.ahk exists
01:50:46:961 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:962 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			67602 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:963 | HL |   DEBUG1  | +0     | Fade Animations.ahk Version: 1.1.1
01:50:46:963 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\HyperPause.ahk exists
01:50:46:974 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:975 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			392193 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:975 | HL |   DEBUG1  | +0     | HyperPause.ahk Version: 1.0.7
01:50:46:976 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\HyperPause Init.ahk exists
01:50:46:978 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:979 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			537 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:979 | HL |   DEBUG1  | +0     | HyperPause Init.ahk Version: 1.0.1
01:50:46:980 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Keymapper.ahk exists
01:50:46:983 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:984 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			32953 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:984 | HL |   DEBUG1  | +0     | Keymapper.ahk Version: 1.0.9
01:50:46:985 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Keymapper Init.ahk exists
01:50:46:987 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:988 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			3435 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:989 | HL |   DEBUG1  | +0     | Keymapper Init.ahk Version: 1.0.2
01:50:46:989 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\MultiGame.ahk exists
01:50:46:992 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:993 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			40584 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:993 | HL |   DEBUG1  | +0     | MultiGame.ahk Version: 1.0.6
01:50:46:994 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\MultiGame Init.ahk exists
01:50:46:996 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:46:997 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			161 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:46:997 | HL |   DEBUG1  | +0     | MultiGame Init.ahk Version: 1.0.0
01:50:46:998 | HL |     INFO  | +16    | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\MultiPlayer.ahk exists
01:50:46:000 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:001 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			58591 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:002 | HL |   DEBUG1  | +0     | MultiPlayer.ahk Version: 1.0.2
01:50:47:002 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Password.ahk exists
01:50:47:004 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:005 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10035 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:005 | HL |   DEBUG1  | +0     | Password.ahk Version: 1.0.0
01:50:47:006 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Rom Mapping Launch Menu.ahk exists
01:50:47:009 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:010 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			73560 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:010 | HL |   DEBUG1  | +0     | Rom Mapping Launch Menu.ahk Version: 1.0.3
01:50:47:011 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Shared.ahk exists
01:50:47:015 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:016 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			140963 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:017 | HL |   DEBUG1  | +0     | Shared.ahk Version: 1.2.1
01:50:47:017 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Statistics.ahk exists
01:50:47:019 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:020 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			26170 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:021 | HL |   DEBUG1  | +0     | Statistics.ahk Version: 1.0.2
01:50:47:022 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\Statistics Init.ahk exists
01:50:47:023 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:024 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:025 | HL |   DEBUG1  | +0     | Statistics Init.ahk Version: 1.0.1
01:50:47:025 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\XHotkey.ahk exists
01:50:47:027 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:029 | HL |   DEBUG1  | +16    | CheckFile - Attributes:
					File Size:			29623 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:029 | HL |   DEBUG1  | +0     | XHotkey.ahk Version: 1.0.2
01:50:47:030 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Lib\XHotkey Init.ahk exists
01:50:47:031 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
01:50:47:033 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			1236 bytes
					Created:			1/10/2015 - 10:36:35 AM
					Modified:			1/22/2015 - 9:46:22 PM
01:50:47:033 | HL |   DEBUG1  | +0     | XHotkey Init.ahk Version: 1.0.0
01:50:47:034 | HL |   DEBUG1  | +0     | Main - Raw CLI received: "-s Sega Dreamcast -r Super Magnetic Neo (USA) -f D:\Arcade\HyperSpin.exe -p HyperSpin"
01:50:47:034 | HL |   DEBUG1  | +0     | Main - Received this dbName with no path via CLI: "Super Magnetic Neo (USA)"
01:50:47:035 | HL |   DEBUG1  | +0     | Main - dbName: Super Magnetic Neo (USA)
01:50:47:038 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Plugins\HyperSpin.plugin exists
01:50:47:039 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			7998 bytes
					Created:			1/10/2015 - 10:36:38 AM
					Modified:			1/22/2015 - 9:46:24 PM
01:50:47:040 | HL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
01:50:47:041 | HL |     INFO  | +0     | Main - HyperLaunch received "Sega Dreamcast" and "Super Magnetic Neo (USA)"
01:50:47:099 | HL |     INFO  | +62    | Main - Super Magnetic Neo (USA) is using the default emulator: NullDC
01:50:47:101 | HL |     INFO  | +0     | Main - Checking for a [NullDC] section in D:\Arcade\Hyperlaunch\Settings\Sega Dreamcast\Emulators.ini
01:50:47:101 | HL |     INFO  | +0     | Main - Checking for a [NullDC] section in D:\Arcade\Hyperlaunch\Settings\Global Emulators.ini
01:50:47:103 | HL |     INFO  | +0     | Main - Found [NullDC] in D:\Arcade\Hyperlaunch\Settings\Global Emulators.ini
01:50:47:103 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Modules\NullDC\NullDC.ahk exists
01:50:47:105 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					File Size:			10320 bytes
					Created:			1/10/2015 - 10:36:38 AM
					Modified:			1/22/2015 - 9:46:24 PM
01:50:47:107 | HL |     INFO  | +16    | Main - CRC Check - CRC matches, this is an official unedited module.
01:50:47:108 | HL |     INFO  | +0     | Main - Super Magnetic Neo (USA) will use module: D:\Arcade\Hyperlaunch\Modules\NullDC\NullDC.ahk
01:50:47:125 | HL |     INFO  | +16    | Main - Did not find a "D:\Arcade\Hyperlaunch\Settings\Sega Dreamcast\Game Options.ini" file, skipping any game-specific options.
01:50:47:126 | HL |     INFO  | +0     | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
01:50:47:129 | HL |     INFO  | +0     | Main - INI Keys read
01:50:47:130 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\7z.exe exists
01:50:47:131 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	9.20
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			163840 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:47:131 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\7z.dll exists
01:50:47:132 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	7z Standalone Plugin
					FileVersion             	9.20
					InternalName            	7za
					LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
					OriginalFilename        	7za.dll
					ProductName             	7-Zip
					ProductVersion          	9.20
					CompanyName             	Igor Pavlov
					File Size:			914432 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:47:133 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\Module Extensions\FontReg.exe exists
01:50:47:134 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	Font Registration Utility (x86-32)
					FileVersion             	2.1.3.0
					OriginalFilename        	FontReg.exe
					File Size:			6144 bytes
					Created:			1/10/2015 - 10:36:37 AM
					Modified:			1/22/2015 - 9:46:23 PM
01:50:47:139 | HL |     INFO  | +15    | Main - "Super Magnetic Neo (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
01:50:47:140 | HL |     INFO  | +0     | CheckPaths - Started
01:50:47:141 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: D:\Arcade\Sega Dreamcast\CDImages\Super Magnetic Neo (USA).7z
01:50:47:142 | HL |     INFO  | +0     | CheckPaths - Found rom: D:\Arcade\Sega Dreamcast\CDImages\Super Magnetic Neo (USA).7z
01:50:47:142 | HL |   DEBUG1  | +0     | CheckPaths - Current romName: Super Magnetic Neo (USA)
01:50:47:143 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: D:\Arcade\Sega Dreamcast\CDImages
01:50:47:143 | HL |   DEBUG1  | +0     | CheckPaths - Current romExtension: .7z
01:50:47:144 | HL |     INFO  | +0     | CheckPaths - Ended
01:50:47:145 | HL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------
					
					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 8
					pluginPath = D:\Arcade\Hyperlaunch\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					hlMode = 
					hlTitle = HyperLaunch
					hlVersion = 3.1.0.4 BETA
					hlAuthor = djvj
					hlURL = www.hyperlaunch.net
					langFile = D:\Arcade\Hyperlaunch\Data\Language\Localization.ini
					frontendPID = 0
					frontendPath = D:\Arcade
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = D:
					exitEmulatorKey = ~Esc
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = Restore
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = D:\Arcade\Emulators\NullDC\nullDC_Win32_Release-NoTrace.exe
					emuPath = D:\Arcade\Emulators\NullDC
					emuName = NullDC
					emuExt = exe
					romPath = D:\Arcade\Sega Dreamcast\CDImages
					romPathFromIni = D:\Arcade\Sega Dreamcast\CDImages
					romExtension = .7z
					romExtensionOrig = .7z
					romExtensions = 7z|zip|gdi|cue|cdi|chd|mdf|mds|rar|nrg
					executable = nullDC_Win32_Release-NoTrace.exe
					systemName = Sega Dreamcast
					dbPath = 
					dbName = Super Magnetic Neo (USA)
					dbExt = 
					romName = Super Magnetic Neo (USA)
					romMapPath = 
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = true
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 300
					romMappingMenuMargin = 50
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s40 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 5
					romMappingTextMargin = 10
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 40
					romMappingMenuFlagSeparation = 5
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = true
					altArchiveNameOnly = 
					altRomNameOnly = 
					altArchiveAndRomName = 
					altArchiveAndManyRomNames = 
					altRomNamesOnly = 
					romMapScenario = 
					skipchecks = false
					romMatchExt = true
					blockInputTime = 0
					blockInputFile = D:\Arcade\Hyperlaunch\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame = 
					screenRotationAngle = 0
					screenRotationAngleGame = 
					logFile = D:\Arcade\Hyperlaunch\HyperLaunch.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 10
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					hlDebugConsoleStdout = 
					sysLang = English_United_States
					sysType = 64-bit
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1920
					originalHeight = 1080
					dtEnabled = true
					dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
					dtUseSCSI = true
					dtAddDrive = true
					servoStikEnabled = false
					ledblinkyEnabled = false
					ledblinkyFullPath = 
					ledblinkyProfilePath = D:\Arcade\Hyperlaunch\Profiles\LEDBlinky
					ledblinkyHLProfile = D:\Arcade\Hyperlaunch\Profiles\LEDBlinky\HyperLaunch
					emuIdleShutdown = 0
					launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = false
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = No Alignment
					fadeLyr2X = 0
					fadeLyr2Y = 870|1575
					fadeLyr2W = 
					fadeLyr2H = 
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Info Bar
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W = 
					fadeLyr3H = 
					fadeLyr3Adjust = 0.8
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW = 
					fadeLyr3StaticH = 
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H = 
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX = 
					fadeBarWindowY = 
					fadeBarWindowW = 900
					fadeBarWindowH = 180
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoManufacturer = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = image
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Extraction In Progress, Please Wait
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey = 
					detectFadeErrorEnabled = true
					fadeImgPath = D:\Arcade\Hyperlaunch\Media\Fade
					HLDataPath = D:\Arcade\Hyperlaunch\Data
					HLMediaPath = D:\Arcade\Hyperlaunch\Media
					HLErrSoundPath = D:\Arcade\Hyperlaunch\Media\Sounds\Error
					modulesPath = D:\Arcade\Hyperlaunch\Modules
					moduleFullName = D:\Arcade\Hyperlaunch\Modules\NullDC\NullDC.ahk
					moduleName = NullDC
					modulePath = D:\Arcade\Hyperlaunch\Modules\NullDC
					moduleExtension = ahk
					moduleExtensionsPath = D:\Arcade\Hyperlaunch\Module Extensions
					libPath = D:\Arcade\Hyperlaunch\Lib
					7zEnabled = true
					7zPath = D:\Arcade\Hyperlaunch\Module Extensions\7z.exe
					7zDllPath = D:\Arcade\Hyperlaunch\Module Extensions\7z.dll
					7zExtractPath = D:\Arcade\cache
					7zExtractPathOrig = 
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500
					mgFont = Arial
					mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 70
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate = 
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					hpEnabled = true
					hpKey = ~NumpadAdd
					hpBackToMenuBarKey = X
					hpZoomInKey = C
					hpZoomOutKey = V
					hpScreenshotKey = ~PrintScreen
					hpHiToTextPath = D:\Arcade\Hyperlaunch\Module Extensions\HiToText.exe
					hpSaveStateKeyCodes = 
					hpLoadStateKeyCodes = 
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = D:\Arcade\Tools\Xpadder\Xpadder.exe
					joyToKeyFullPath = C:\Windows\Utilities\VJoy\VJoy.exe
					keymapperProfilePath = D:\Arcade\Hyperlaunch\Profiles\xpadder
					keymapperFrontEndProfileName = HyperSpin
					keymapperFrontEndProfile = xpadder
					keymapperHyperLaunchProfileEnabled = false
					JoyIDsEnabled = true
					JoyIDsPreferredControllersSystem = use_global
					JoyIDsPreferredControllersGlobal = Controller (XBOX 360 For Windows)|p1
					CustomJoyNamesEnabled = true
					CustomJoyNames = Controller (Xbox 360 Wireless Receiver for Windows)|p1
					rotateMethod = false
					FEProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\HyperSpin
					defaultProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\_Default
					systemProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\Sega Dreamcast
					xPadderSystemProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\Sega Dreamcast\_Default
					emuProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\Sega Dreamcast\NullDC
					romProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\Sega Dreamcast\Super Magnetic Neo (USA)
					HyperLaunchProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\HyperLaunch
					blankProfile = D:\Arcade\Hyperlaunch\Profiles\xpadder\_Default\blank
					ahkFEProfile = D:\Arcade\Hyperlaunch\Profiles\AHK\HyperSpin
					ahkDefaultProfile = D:\Arcade\Hyperlaunch\Profiles\AHK\_Default
					ahkSystemProfile = D:\Arcade\Hyperlaunch\Profiles\AHK\Sega Dreamcast
					ahkEmuProfile = D:\Arcade\Hyperlaunch\Profiles\AHK\Sega Dreamcast\NullDC
					ahkRomProfile = D:\Arcade\Hyperlaunch\Profiles\AHK\Sega Dreamcast\Super Magnetic Neo (USA)
					ahkHyperLaunchProfile = D:\Arcade\Hyperlaunch\Profiles\AHK\HyperLaunch
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = D:\Arcade\Hyperlaunch\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = D:\Arcade\Hyperlaunch\Module Extensions\dxwnd\dxwnd.exe
					mon1O = 0
					pacDrivedllFile = D:\Arcade\Hyperlaunch\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = D:\Arcade\Hyperlaunch\Lib\User Fade Animations.ini

01:50:47:146 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
01:50:47:147 | HL |     INFO  | +0     | BuildScript - Loaded HyperPause Init.ahk scripts
01:50:47:148 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
01:50:47:148 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
01:50:47:149 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
01:50:47:149 | HL |     INFO  | +0     | BuildScript - Validating module
01:50:47:152 | HL |     INFO  | +0     | BuildScript - Validation complete
01:50:47:174 | HL |     INFO  | +32    | BuildScript - Module:
					MEmu = NullDC
					MEmuV =  r141
					MURL = https://code.google.com/p/nulldc/
					MAuthor = djvj & bleasby
					MVersion = 2.0.4
					MCRC = E1BED80E
					iCRC = 2454AF41
					MID = 635038268910409317
					MSystem = "Sega Dreamcast"
					;----------------------------------------------------------------------------
					; NullDC works with these disc images:
					; - CDI: Padus DiscJuggler image
					; - MDS: Alcohol 120% Media Descriptor image (must be accompanied by a MDF file)
					; - NRG: Nero Burning ROM image
					; - GDI: Raw GDI dump
					; - CHD: MAME's Compressed Hunk of Data
					
					; Helpful guide for getting the basics setup for NullDC: http://www.dgemu.com/forums/index.php/topic/474318-guide-configuring-nulldc-104-r136/
					; If you want to use specific configs per game, create a folder called Cfg inside nullDC folder and copy your nullDC.cfg 
					; config files into it naming them to match the database names. Make sure you keep a copy of nullDC.cfg on the Cfg folder as well.
					;
					; If you want to convert your roms from gdi to chd, see here: http://www.emutalk.net/showthread.php?t=51502
					; FileDelete(s) are in the script because sometimes demul will corrupt the ini and make it crash. The script recreates a clean ini for you.
					;
					; Setup the user settings in the moduleName ini to your liking
					; Games can have a custom Cable Type (per game). Not all games work on VGA, so use the below option in the ini
					; Cable can be 0 (VGA(0)(RGB)), 1 (VGA(1)(RGB)), 2 (TV(RGB)) or 3 (TV(VBS/Y+S/C)), default is 0.
					;
					; For additional setup steps prior to running, see this link: http://www.hyperspin-fe.com/forum/showpost.php?p=99852&postcount=138
					; Not all builds work with swapping discs, it's mostly broken and is a nulldc problem, not HyperLaunch's. See here: http://code.google.com/p/nulldc/issues/detail?id=264
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					ExtraFixedResBezelGUI()
					
					If systemName not contains dreamcast,dc
						ScriptError(systemName . " is not a supported system for this module. Only " . MSystem . " is supported.")
					
					FadeInStart()
					
					settingsFile := modulePath . "\" . moduleName . ".ini"
					nullDCcfg := checkFile(emuPath . "\nullDC.cfg")
					
					fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					dualMonitors := IniReadCheck(settingsFile, "NullDC", "DualMonitors","false",,1)
					autoStart := IniReadCheck(settingsFile, "NullDC", "autoStart","1",,1)
					noConsole := IniReadCheck(settingsFile, "NullDC", "noConsole","1",,1)
					autoHideMenu := IniReadCheck(settingsFile, "NullDC", "autoHideMenu","0",,1)
					alwaysOnTop := IniReadCheck(settingsFile, "NullDC", "alwaysOnTop","1",,1)
					showVMU := IniReadCheck(settingsFile, "NullDC", "showVMU","0",,1)
					VMU1Pos := IniReadCheck(settingsFile, "NullDC", "VMU1Pos","topLeft",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter 
					VMU2Pos := IniReadCheck(settingsFile, "NullDC", "VMU2Pos","topRight",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter 
					VMU3Pos := IniReadCheck(settingsFile, "NullDC", "VMU3Pos","bottomLeft",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter 
					VMU4Pos := IniReadCheck(settingsFile, "NullDC", "VMU4Pos","bottomRight",,1) ; topRight, topCenter, topLeft, leftCenter, bottomLeft, bottomCenter, bottomRight, rightCenter 
					VMUHideKey := IniReadCheck(settingsFile, "Settings", "VMUHideKey","F10",,1)
					loadDefaultImage := IniReadCheck(settingsFile, "NullDC", "loadDefaultImage","1",,1)
					patchRegion := IniReadCheck(settingsFile, "NullDC", "patchRegion","1",,1)
					cable := IniReadCheck(settingsFile, romName, "Cable","0",,1)
					
					hideEmuObj := Object("ahk_class ConsoleWindowClass",0,"nullDC ahk_class ndc_main_window",1)	; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
					7z(romPath, romName, romExtension, 7zExtractPath)
					
					specialCfg = %emuPath%\cfg\%romName%.cfg
					defaultCfg = %emuPath%\cfg\nullDC.cfg
					If ( FileExist(specialCfg) && FileExist(defaultCfg))
						FileCopy, %specialCfg%, %emuPath%\nullDC.cfg, 1
					Else If (FileExist(defaultCfg))
						FileCopy, %defaultCfg%, %emuPath%\nullDC.cfg, 1
					
					;Detect game region based on rom name
					IfInString, romName, (Europe)
						region = 2
					Else IfInString, romName, (Japan)
						region = 0
					Else IfInString, romName, (World)
						region = 2
					Else
						region = 1
					
					BezelStart()
					
					;Write Settings
					IniWrite, % (If (Fullscreen = "true" )?("1"):("0")), %nullDCcfg%, nullDC_GUI, Fullscreen
					IniWrite, %autoStart%, %nullDCcfg%, nullDC, Emulator.AutoStart
					IniWrite, %noConsole%, %nullDCcfg%, nullDC, Emulator.NoConsole
					IniWrite, %autoHideMenu%, %nullDCcfg%, nullDC_GUI, AutoHideMenu
					IniWrite, %alwaysOnTop%, %nullDCcfg%, nullDC_GUI, AlwaysOnTop
					IniWrite, %showVMU%, %nullDCcfg%, drkMaple, VMU.Show
					IniWrite, %loadDefaultImage%, %nullDCcfg%, ImageReader, LoadDefaultImage
					IniWrite, %patchRegion%, %nullDCcfg%, ImageReader, PatchRegion
					IniWrite, %region%, %nullDCcfg%, nullDC, Dreamcast.Region
					IniWrite, %cable%, %nullDCcfg%, nullDC, Dreamcast.Cable
					IniWrite, %romPath%\%romname%%RomExtension%, %nullDCcfg%, ImageReader, DefaultImage
					
					;Fixes hanging previous nullDC on bad exits or loads
					Process("Exist", executable)
					If !ErrorLevel = 0
						Process("Close", executable)
					
					; This hides nullDC's menu when running dual screens
					If dualMonitors = true
					{	MouseGetPos X, Y 
						SetDefaultMouseSpeed, 0
						MouseMove %A_ScreenWidth%,%A_ScreenHeight%
					}
					
					HideEmuStart()	; This fully ensures windows are completely hidden even faster than winwait
					
					Run(executable, emuPath)
					
					; TESTING TO HIDE THE CONSOLE WINDOW POPUP, NOTHING WORKS
					; WinWait("nullDC ahk_class ndc_main_window")
					; WinSet, Transparent, On, nullDC ahk_class ndc_main_window
					; WinSet, Transparent, On, ahk_class ConsoleWindowClass	; makes the console window transparent so you don't see it on exit
					; Sleep, 2000 ; Enough to hide the startup logo
					; WinHide, ahk_class ConsoleWindowClass
					
					WinWait("nullDC ahk_class ndc_main_window")
					WinWaitActive("nullDC ahk_class ndc_main_window")
					
					ndcID:=WinExist("A")	; storing the window's PID so we can toggle it later
					ToggleMenu(ndcID) ; Removes the MenuBar
					; DllCall("SetMenu", uint, WinActive( "A" ), uint, 0) ; Removes the MenuBar
					
					;Let's completely hide the menu by slighly moving the window off screen
					;nullDC will self adjust once the menu autohides
					If fullScreen = true
					{	yOffset = -20
						winHeight := A_ScreenHeight - yOffset
						WinMove, nullDC,, 0, %yOffset%, %A_ScreenWidth%, %winHeight%
					}
					
					; WinShow, nullDC ahk_class ndc_main_window ; without these, nullDC may stay hidden behind HS
					; WinActivate, nullDC ahk_class ndc_main_window
					HideEmuEnd()
					BezelDraw()
					If !(showVMU="0")
						SetTimer, CheckforVMU, 10000
					FadeInExit()
					WinSet, Transparent, Off, nullDC ahk_class ndc_main_window
					Process("WaitClose", executable)
					7zCleanUp()
					BezelExit()
					ExtraFixedResBezelExit()
					FadeOutExit()
					ExitModule()
					
					
					 ; Toggle the MenuBar
					!a::
						ToggleMenu(ndcID)
					Return
					
					MultiGame:
						; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
						ToggleMenu(ndcID) ; Restore the MenuBar
						Loop {
							WinMenuSelectItem,nullDC ahk_class ndc_main_window,,Options,GDRom,Select Default Image
							WinWait("Select Image File ahk_class #32770")
							WinWaitActive("Select Image File ahk_class #32770")
							If WinActive("Select Image File ahk_class #32770")
								Break
						}
						OpenROM("Select Image File ahk_class #32770", mgRomPath . "\" . mgRomName . "." . mgRomExt)	; unsure if Select Image File needs to be translated via i18n
						WinWaitActive("nullDC ahk_class ndc_main_window")
						Sleep, 300 ; giving time for emu to mount the new image
						WinMenuSelectItem,nullDC ahk_class ndc_main_window,,Options,GDRom,Swap Disc	; DC does not support swapping discs on-the-fly like psx because the console reset when the drive was opened. This basically tells the emu to reset.
						ToggleMenu(ndcID) ; Removes the MenuBar
					Return
					
					BezelLabel:
					disableHideToggleMenu := true
					Return
					
					HaltEmu:
						If VMUHideKey
							XHotKeywrapper(VMUHideKey,"VMUHide","OFF")
					Return
					
					RestoreEmu:
						If VMULoaded
						{	Loop, 4
							{	WinSet, Transparent, 0, % "ahk_ID " . VMUScreenID%A_Index%
								WinSet, AlwaysOnTop, On, % "ahk_ID " . VMUScreenID%A_Index%
								WinShow, % "ahk_ID " . VMUScreenID%A_Index%
							}
							WinSet, AlwaysOnTop, On, ahk_ID %extraFixedRes_Bezel_hwnd%
							WinShow, ahk_ID %extraFixedRes_Bezel_hwnd%
							If !(VMUHidden)
								Loop, 4
									WinSet, Transparent, off, % "ahk_ID " . VMUScreenID%A_Index%
						}
						If VMUHideKey
							XHotKeywrapper(VMUHideKey,"VMUHide","ON")
					Return
					
					CheckforVMU:
						Loop, 4
						{ 	Transform, letter, Chr, % A_Index + asc("A") - 1  ; transform number to letter
							If ((!(VMU%A_Index%Draw)) and (VMUScreenID%A_Index%:=WinExist("nullDC VMU " . letter . "0 ahk_class #32770")))
							{	WinSet, Transparent, 0, % "ahk_ID " . VMUScreenID%A_Index%
								WinSet, AlwaysOnTop, On, % "ahk_ID " . VMUScreenID%A_Index%
								ExtraFixedResBezelDraw(VMUScreenID%A_Index%, "VMU",VMU%A_Index%Pos, 144, 96, 8, 8, 28, 8)
								WinShow, % "ahk_ID " . VMUScreenID%A_Index%
								WinSet, AlwaysOnTop, On, ahk_ID %extraFixedRes_Bezel_hwnd%
								WinShow, ahk_ID %extraFixedRes_Bezel_hwnd%
								WinSet, Transparent, off, % "ahk_ID " . VMUScreenID%A_Index%
								VMU%A_Index%Draw := true
								If !(VMULoaded){
									VMUHideKey := xHotKeyVarEdit(VMUHideKey,"VMUHideKey","~","Add")
									xHotKeywrapper(VMUHideKey,"VMUHide")
									VMULoaded := true
								}
							}
						}
						If ((VMU1Draw) and (VMU2Draw) and (VMU3Draw) and (VMU4Draw))
							SetTimer, CheckforVMU, off
					Return	
					
					VMUHide:
						If (VMUHidden)
						{	Loop, 4
								WinSet, Transparent, off, % "ahk_ID " . VMUScreenID%A_Index%
							UpdateLayeredWindow(extraFixedRes_Bezel_hwnd, extraFixedRes_Bezel_hdc,0,0, A_ScreenWidth, A_ScreenHeight,255)
							VMUHidden := false
						} Else {
							Loop, 4
								WinSet, Transparent, 0, % "ahk_ID " . VMUScreenID%A_Index%
							UpdateLayeredWindow(extraFixedRes_Bezel_hwnd, extraFixedRes_Bezel_hdc,0,0, A_ScreenWidth, A_ScreenHeight,0)
							VMUHidden := true           
						}
					Return
					
					CloseProcess:
						If VMULoaded
							SetTimer, checkforVMU, off
						FadeOutStart()
						; WinClose("ahk_class ConsoleWindowClass")
						WinClose("nullDC ahk_class ndc_main_window")
					Return

01:50:47:207 | HL |     INFO  | +31    | BuildScript - Loaded HyperPause scripts
01:50:47:209 | HL |     INFO  | +0     | BuildScript - Loaded Multi-Player scripts
01:50:47:214 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
01:50:47:215 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
01:50:47:215 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
01:50:47:218 | HL |     INFO  | +15    | Main - Module is built
01:50:47:219 | HL |     INFO  | +0     | CheckFile - Checking if D:\Arcade\Hyperlaunch\AutoHotkey.dll exists
01:50:47:220 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			1/10/2015 - 10:36:32 AM
					Modified:			1/22/2015 - 9:46:21 PM
01:50:47:222 | HL |     INFO  | +0     | Main - Running module
01:50:47:222 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
01:50:49:418 | HL |     INFO  | +2188  | Main - Module ended, exiting HyperLaunch normally
01:50:49:418 | HL |     INFO  | +0     | ExitScript - Started
01:50:49:475 | HL |     INFO  | +62    | SystemCursor - Restoring mouse cursor
01:50:49:478 | HL |     INFO  | +0     | ExitScript - Ended
 

djvj

Administrator
Staff member
Developer
Can't look right now but is anyone else getting this error on nulldc?

Sent from my SM-N910V using Tapatalk
 

djvj

Administrator
Staff member
Developer
Verified in my end.

The bezel.ahk with the changes was not pushed to GIT. Bleasby, can you please let me know what the correct bezel file should be?
 

bleasby

RocketLauncher Developer
Developer
The correct files should be the ones that were in my dropbox dev folder.

If these functions are missing is because you most probably did not used the last version of the files that were there when you made the last hyperlaunch update.

I cannot check anything right now because I am not at home.
 

djvj

Administrator
Staff member
Developer
I see the problem now, the bezel.ahk is correct on git, but that function doesn't exist when bezels are turned off. Enabling bezels makes that error go away. You added a new non-standard function call to a module that uses features taht don't exist when they are disabled: ExtraFixedResBezelGUI(). I need to add support for that in HL.

This will be fixed on next push.
 
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