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eXo Module 1.5.0

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tonesmalone

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tonesmalone submitted a new resource:

eXo Module - A module which works natively with eXo's sets.

Here is the module, 'eXo'. This is designed to work natively with the eXo sets, starting with eXoDOS v6. It runs the scripts and emulators built in to the set. This includes the game install and setup scripts. When running a game for the first time you will see the install and setup scripts, then the game window will load.

Included is the module file and an up to date zip map for eXoDOS v6. Make sure to follow the instructions in the module notes to setup RL correctly.

Bezels work, however...

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tonesmalone

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RL Member
tonesmalone updated eXo Module with a new update entry:

v1.0.4

Another quick update, with a couple of tweaks.

Fixes
- Should work slightly better with bezels enabled, as title bar is now removed.
- A tweak or two elsewhere.

Known Issues
- Initial console window with the install / launch script doesn't always get placed correctly on the screen when using bezels. I believe this is due to some scaling / window management that the exo scripts are doing. Still, the module does work really well with the bezel I've posted in the forums. This is a...

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tonesmalone

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RL Member
tonesmalone updated eXo Module with a new update entry:

v1.1.0

- v1.1.0 adds support for eXoWin3x. Zip map is included (also grab the game list xml I've posted in the forum). Note that the install scripts for eXoWin3x don't launch the game after install as the new eXoDOS v6 does. Therefore, when installing a game, you will need to launch the game again. Eventually the eXoWin3x set will be updated with the new scripts which won't require this.

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tonesmalone

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RL Member
tonesmalone updated eXo Module with a new update entry:

v1.2.0

New features:
  • Now supports eXoAppleIIGS v1 and eXoScummVM v2.2.0, along with eXoDOS v6 and eXoWin3x v2. Therefore, module now supports all currently released eXo sets.
  • Couple of tweaks
  • Module, bezels and game list XMLs now included in the download zip.

Known issues are as last version, plus...
  • Apple IIGS games which use GSPort don't scale correctly when using bezels.
What is next...
  • Attempt to fix known issues, and any others that appear...

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