NooB: can't launch my first game RetroArch

m0riarty

New member
I have just begun my journey into the Hyperspin/Rocketlauncher/Emulation world. I began with trying to get Rocketlauncher to run a SNES game through Retroarch. I got Retroarch up and running and can load the core I want, and run a ROM.

but I can't seem to launch it through Rocketlauncher. I get the error message:

"ScriptError - Your LibRetro_SNES dll is set to bsnes_balanced_libretro but could not locate this file:
H:\HyperSpin\Emulators\RetroArch\cores\bsnes_balanced_libretro.dll"

It seems to want to launch a "core" that I don't want (higan_sfc_libretro.dll is what I want launched) I have saved my configs within Retroarch after loading a game to tell retroarch that is indeed the "core" I want to use, but Rocketlauncher seems to reading some other script file.

here is my trouble report:

Code:
[code]
15:57:59:711 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
15:57:59:899 | RL |   WARNING  | +188   | Main - Logging level is debug or higher and will cause slowdowns to RocketLauncher's performance. When troubleshooting is finished, please lower logging level to restore proper performance.
15:58:01:680 | RL |     DEBUG  | +1781  | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
15:58:01:696 | RL |     DEBUG  | +16    | Registry.Read - Registry Read finished, returning 0
15:58:01:711 | RL |      INFO  | +15    | Main - System Specs:
					RocketLauncher Dir: H:\RocketLauncher
					RocketLauncher is: 32-bit
					OS: Microsoft Windows 10 Home
					SKU: Windows 8
					Total Memory: 4044.21 MB
					Free Memory: 1855.46 MB
					Used Memory: 2188.754 MB
					SystemType: 64-bit
					Physical Processors: 1
					Logical Processors: 4
					GPU 1 Name: NVIDIA GeForce GTX 960
					GPU 1 RAM: -1.00 MB
					GPU 1 Driver Version: 22.21.13.8253
					Sound 1 Device: Realtek High Definition Audio
					Sound 1 Status: Enabled
					Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
					Sound 2 Status: Enabled
					Sound 3 Device: NVIDIA High Definition Audio
					Sound 3 Status: Enabled
					OS Language: English_United_States
					System Locale: en-US
					Formats Locale: en-US
					Windows UI Language: en-US
					Text Encoding: Windows-1252
					OS Admin Status: No
					RL Compatibility Flags:
					Latest .Net Version: v4.0.30319
					Monitor #1 (\\.\DISPLAY1): 1360x768 (1360x768 work) [32bit] [60hz] [Landscape]  (Primary)
					Current AHK Desktop Width: 1360
					Current AHK Desktop Height: 768
					Monitor #1 DPI: 100
					ErrorMode: 0
					AutoHotkey Path:
					AHK Version: 1.1.13.00
					Unicode: No
15:58:01:711 | RL |      INFO  | +0     | CheckFile - Checking if H:\RocketLauncher\RocketLauncher.exe exists
15:58:02:696 | RL |     DEBUG  | +985   | CheckFile - Attributes:
					FileDescription         	RocketLauncher
					FileVersion             	1.2.0.1
					LegalCopyright          	�2016 RocketLauncher
					ProductName             	djvj's one swell guy!
					ProductVersion          	1.2.0.1
					CompanyName             	Your favorite Front End companion! Visit us @ www.rlauncher.com
					File Size:			2195456 bytes
					Created:			3/30/2018 - 10:18:03 PM
					Modified:			3/30/2018 - 10:18:04 PM
15:58:02:696 | RL |      INFO  | +0     | Main - Raw CLI received: "-s Super Nintendo Entertainment System -r Aero Fighters (USA) -f H:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
15:58:02:743 | RL |     TRACE  | +47    | File.__New - Creating new file object of: "H:\RocketLauncher\Module Extensions\RocketLauncher.dll"
15:58:02:774 | RL |      INFO  | +31    | File.CheckFile - Checking if "H:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists
15:58:02:774 | RL |     TRACE  | +0     | File.Exist - This file exists: H:\RocketLauncher\Module Extensions\RocketLauncher.dll
15:58:02:774 | RL |     DEBUG  | +0     | File.CheckFile - Attributes:
					FileDescription         	RocketLauncher Utils
					FileVersion             	1.1.0.0
					InternalName            	RocketLauncher.dll
					LegalCopyright          	Copyright � RocketLauncher 2013-2016
					OriginalFilename        	RocketLauncher.dll
					ProductName             	RocketLauncher
					ProductVersion          	1.1.0.0
					File Size:			81408 bytes
					Created:			3/30/2018 - 10:18:34 PM
					Modified:			3/30/2018 - 10:18:34 PM
15:58:02:915 | RL |      INFO  | +141   | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\Array.ahk
15:58:02:915 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4926 bytes
					Created:			3/30/2018 - 10:18:32 PM
					Modified:			3/30/2018 - 10:18:33 PM
15:58:02:961 | RL |      INFO  | +46    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\BinHexRW.ahk
15:58:02:961 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5112 bytes
					Created:			10/10/2016 - 2:25:10 AM
					Modified:			3/30/2018 - 9:51:28 PM
15:58:02:961 | RL |      INFO  | +0     | CheckFile - Checking if H:\RocketLauncher\Module Extensions\BlockInput.exe exists
15:58:04:524 | RL |     DEBUG  | +1563  | CheckFile - Attributes:
					FileDescription
					FileVersion             	1.1.09.04
					InternalName
					OriginalFilename
					ProductName
					ProductVersion          	1.1.09.04
					File Size:			657920 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:29 PM
15:58:04:571 | RL |      INFO  | +47    | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop
15:58:04:587 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			5503 bytes
					Created:			3/30/2018 - 10:18:35 PM
					Modified:			3/30/2018 - 10:18:35 PM
15:58:04:618 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk
15:58:04:618 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5716 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:30 PM
15:58:04:649 | RL |     ERROR  | +31    | CRC Check - No CRC defined on the header for: H:\RocketLauncher\Module Extensions\gdip.ahk
15:58:04:665 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			88789 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:33 PM
15:58:04:696 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\gdip_alt.ahk
15:58:04:696 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5955 bytes
					Created:			10/10/2016 - 2:25:22 AM
					Modified:			3/30/2018 - 9:51:33 PM
15:58:04:696 | RL |      INFO  | +0     | CheckFile - Checking if H:\RocketLauncher\Module Extensions\gsdll32.dll exists
15:58:07:102 | RL |     DEBUG  | +2406  | CheckFile - Attributes:
					File Size:			13090816 bytes
					Created:			3/5/2016 - 12:03:58 AM
					Modified:			3/30/2018 - 9:51:33 PM
15:58:07:102 | RL |      INFO  | +0     | CheckFile - Checking if H:\RocketLauncher\Module Extensions\itextsharp.dll exists
15:58:08:915 | RL |     DEBUG  | +1813  | CheckFile - Attributes:
					FileDescription         	iTextSharp
					FileVersion             	5.4.2.0
					InternalName            	itextsharp.dll
					LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
					OriginalFilename        	itextsharp.dll
					ProductName             	iTextSharp
					ProductVersion          	5.4.2.0
					CompanyName             	1T3XT BVBA
					File Size:			3743744 bytes
					Created:			3/5/2016 - 12:03:58 AM
					Modified:			3/30/2018 - 9:51:35 PM
15:58:08:946 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Java.ahk
15:58:08:946 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			7859 bytes
					Created:			10/10/2016 - 2:25:36 AM
					Modified:			3/30/2018 - 9:51:35 PM
15:58:08:978 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\JSON.ahk
15:58:08:993 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			9227 bytes
					Created:			3/9/2016 - 5:42:44 AM
					Modified:			3/30/2018 - 9:51:35 PM
15:58:09:071 | RL |      INFO  | +78    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Origin.ahk
15:58:09:087 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			4915 bytes
					Created:			10/10/2016 - 2:26:16 AM
					Modified:			3/30/2018 - 9:51:37 PM
15:58:09:118 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\RegRW64.ahk
15:58:09:134 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			6915 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:37 PM
15:58:09:165 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\RIni.ahk | v1.7
15:58:09:165 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			67872 bytes
					Created:			9/11/2016 - 2:40:14 PM
					Modified:			3/30/2018 - 9:51:37 PM
15:58:09:181 | RL |      INFO  | +15    | CheckFile - Checking if H:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists
15:58:10:618 | RL |     DEBUG  | +1438  | CheckFile - Attributes:
					FileDescription         	SevenZipSharp
					FileVersion             	0.64.5717.6837
					InternalName            	SevenZipSharp.dll
					LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
					OriginalFilename        	SevenZipSharp.dll
					ProductName             	SevenZipSharp
					ProductVersion          	0.64.5717.6837
					CompanyName             	Markovtsev Vadim
					File Size:			167424 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:39 PM
15:58:10:650 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\Steam.ahk
15:58:10:665 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			5517 bytes
					Created:			10/10/2016 - 2:26:24 AM
					Modified:			3/30/2018 - 9:51:39 PM
15:58:10:697 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Extension: H:\RocketLauncher\Module Extensions\VA.ahk
15:58:10:712 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			34688 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:39 PM
15:58:10:822 | RL |      INFO  | +110   | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Module Extensions\VA_Extension.ahk
15:58:10:837 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			3862 bytes
					Created:			10/10/2016 - 2:26:32 AM
					Modified:			3/30/2018 - 9:51:39 PM
15:58:10:868 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\7z.ahk
15:58:10:868 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			33916 bytes
					Created:			3/30/2018 - 10:18:22 PM
					Modified:			3/30/2018 - 10:18:22 PM
15:58:10:900 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Bezel.ahk
15:58:10:900 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			121257 bytes
					Created:			3/30/2018 - 10:18:23 PM
					Modified:			3/30/2018 - 10:18:24 PM
15:58:10:931 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade.ahk
15:58:10:931 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			39707 bytes
					Created:			3/30/2018 - 10:18:39 PM
					Modified:			3/30/2018 - 10:18:39 PM
15:58:10:962 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade Init.ahk
15:58:10:962 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1140 bytes
					Created:			10/10/2016 - 2:27:46 AM
					Modified:			3/30/2018 - 9:51:09 PM
15:58:10:993 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Fade Animations.ahk
15:58:10:009 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			77961 bytes
					Created:			10/10/2016 - 2:27:36 AM
					Modified:			3/30/2018 - 9:51:09 PM
15:58:11:040 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Keymapper.ahk
15:58:11:040 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			33682 bytes
					Created:			10/10/2016 - 2:28:28 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:11:072 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Keymapper Init.ahk
15:58:11:072 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			3966 bytes
					Created:			10/10/2016 - 2:28:16 AM
					Modified:			3/30/2018 - 9:51:09 PM
15:58:11:103 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiGame.ahk
15:58:11:118 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			41583 bytes
					Created:			10/10/2016 - 2:28:46 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:11:150 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiGame Init.ahk
15:58:11:150 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			169 bytes
					Created:			10/10/2016 - 2:28:38 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:11:181 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\MultiPlayer.ahk
15:58:11:197 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			67277 bytes
					Created:			10/10/2016 - 2:28:54 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:11:275 | RL |      INFO  | +78    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Pause.ahk
15:58:11:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			408415 bytes
					Created:			3/30/2018 - 10:17:57 PM
					Modified:			3/30/2018 - 10:17:57 PM
15:58:11:306 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Pause Init.ahk
15:58:11:322 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			563 bytes
					Created:			10/10/2016 - 2:29:14 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:11:337 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Password.ahk
15:58:11:353 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			10131 bytes
					Created:			10/10/2016 - 2:29:06 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:11:369 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk
15:58:11:384 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			31509 bytes
					Created:			3/30/2018 - 10:17:56 PM
					Modified:			3/30/2018 - 10:17:56 PM
15:58:11:400 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Log\Logger.ahk
15:58:11:415 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			3558 bytes
					Created:			10/10/2016 - 2:32:18 AM
					Modified:			3/30/2018 - 9:51:11 PM
15:58:11:447 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk
15:58:11:447 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			6709 bytes
					Created:			3/30/2018 - 10:18:01 PM
					Modified:			3/30/2018 - 10:18:01 PM
15:58:11:478 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk
15:58:11:478 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			2084 bytes
					Created:			3/30/2018 - 10:18:26 PM
					Modified:			3/30/2018 - 10:18:26 PM
15:58:11:509 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\ArrayUtils.ahk
15:58:11:509 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			306 bytes
					Created:			3/30/2018 - 10:18:32 PM
					Modified:			3/30/2018 - 10:18:32 PM
15:58:11:540 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\LocaleUtils.ahk
15:58:11:540 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			2104 bytes
					Created:			3/30/2018 - 10:18:15 PM
					Modified:			3/30/2018 - 10:18:15 PM
15:58:11:572 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk
15:58:11:572 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			7754 bytes
					Created:			3/30/2018 - 10:18:50 PM
					Modified:			3/30/2018 - 10:18:50 PM
15:58:11:603 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk
15:58:11:603 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			2948 bytes
					Created:			10/10/2016 - 2:33:56 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:11:634 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\ArchiveFile.ahk
15:58:11:634 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			346 bytes
					Created:			3/30/2018 - 10:18:17 PM
					Modified:			3/30/2018 - 10:18:17 PM
15:58:11:665 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\DemulShooter.ahk
15:58:11:681 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			786 bytes
					Created:			3/30/2018 - 10:18:43 PM
					Modified:			3/30/2018 - 10:18:43 PM
15:58:11:712 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk
15:58:11:712 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1231 bytes
					Created:			10/10/2016 - 2:34:30 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:11:744 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\File.ahk
15:58:11:759 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			9522 bytes
					Created:			3/30/2018 - 10:18:49 PM
					Modified:			3/30/2018 - 10:18:50 PM
15:58:11:775 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\FileUtils.ahk
15:58:11:790 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			339 bytes
					Created:			3/30/2018 - 10:18:39 PM
					Modified:			3/30/2018 - 10:18:39 PM
15:58:11:822 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk
15:58:11:822 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			643 bytes
					Created:			10/10/2016 - 2:34:48 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:11:853 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk
15:58:11:853 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4364 bytes
					Created:			10/10/2016 - 2:34:56 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:11:884 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\Process.ahk
15:58:11:884 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9711 bytes
					Created:			3/30/2018 - 10:18:48 PM
					Modified:			3/30/2018 - 10:18:48 PM
15:58:11:915 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\PropertiesFile.ahk
15:58:11:931 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			4218 bytes
					Created:			3/30/2018 - 10:18:35 PM
					Modified:			3/30/2018 - 10:18:35 PM
15:58:11:947 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk
15:58:11:962 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			3898 bytes
					Created:			10/10/2016 - 2:35:14 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:11:994 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\File\XMLFile.ahk
15:58:11:994 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			331 bytes
					Created:			3/30/2018 - 10:18:25 PM
					Modified:			3/30/2018 - 10:18:25 PM
15:58:11:025 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk
15:58:12:025 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5426 bytes
					Created:			10/10/2016 - 2:35:22 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:12:056 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk
15:58:12:056 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4603 bytes
					Created:			10/10/2016 - 2:35:32 AM
					Modified:			3/30/2018 - 9:51:12 PM
15:58:12:087 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk
15:58:12:103 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			24655 bytes
					Created:			3/30/2018 - 10:18:07 PM
					Modified:			3/30/2018 - 10:18:07 PM
15:58:12:119 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk
15:58:12:134 | RL |     DEBUG  | +15    | CheckFile - Attributes:
					File Size:			1171 bytes
					Created:			10/10/2016 - 2:35:48 AM
					Modified:			3/30/2018 - 9:51:13 PM
15:58:12:165 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk
15:58:12:165 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			72279 bytes
					Created:			10/10/2016 - 2:29:32 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:12:197 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shader.ahk
15:58:12:197 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4183 bytes
					Created:			10/10/2016 - 2:29:50 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:12:228 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shader Init.ahk
15:58:12:244 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			412 bytes
					Created:			10/10/2016 - 2:29:40 AM
					Modified:			3/30/2018 - 9:51:10 PM
15:58:12:275 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Shared.ahk
15:58:12:275 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			173248 bytes
					Created:			3/30/2018 - 10:18:08 PM
					Modified:			3/30/2018 - 10:18:09 PM
15:58:12:306 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Statistics.ahk
15:58:12:306 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			27008 bytes
					Created:			10/10/2016 - 2:30:22 AM
					Modified:			3/30/2018 - 9:51:11 PM
15:58:12:337 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Statistics Init.ahk
15:58:12:337 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			43 bytes
					Created:			10/10/2016 - 2:30:14 AM
					Modified:			3/30/2018 - 9:51:11 PM
15:58:12:369 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\Virtual Drive.ahk
15:58:12:369 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			20294 bytes
					Created:			10/10/2016 - 2:30:46 AM
					Modified:			3/30/2018 - 9:51:11 PM
15:58:12:400 | RL |      INFO  | +31    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\XHotkey.ahk
15:58:12:416 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			26615 bytes
					Created:			10/10/2016 - 2:31:04 AM
					Modified:			3/30/2018 - 9:51:11 PM
15:58:12:431 | RL |      INFO  | +15    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Lib\XHotkey Init.ahk
15:58:12:447 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			1073 bytes
					Created:			10/10/2016 - 2:30:56 AM
					Modified:			3/30/2018 - 9:51:11 PM
15:58:12:447 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "Aero Fighters (USA)"
15:58:12:462 | RL |     DEBUG  | +15    | Main - dbName: Aero Fighters (USA)
15:58:12:462 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
15:58:12:494 | RL |      INFO  | +32    | CRC Check - CRC matches, this is an official unedited Library: H:\RocketLauncher\Plugins\HyperSpin.plugin
15:58:12:494 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			9590 bytes
					Created:			3/30/2018 - 10:18:26 PM
					Modified:			3/30/2018 - 10:18:26 PM
15:58:12:509 | RL |     TRACE  | +15    | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe"
15:58:12:509 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe"
15:58:12:525 | RL |      INFO  | +16    | Main - RocketLauncher received "Super Nintendo Entertainment System" and "Aero Fighters (USA)"
15:58:12:541 | RL |      INFO  | +16    | Main - Did not find a "H:\RocketLauncher\Settings\Super Nintendo Entertainment System\Game Options.ini" file, skipping any game-specific options.
15:58:12:556 | RL |      INFO  | +15    | Main - Aero Fighters (USA) is using the default emulator: RetroArch
15:58:12:556 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in H:\RocketLauncher\Settings\Super Nintendo Entertainment System\Emulators.ini
15:58:12:556 | RL |      INFO  | +0     | Main - Checking for a [RetroArch] section in H:\RocketLauncher\Settings\Global Emulators.ini
15:58:12:572 | RL |      INFO  | +16    | Main - Found [RetroArch] in H:\RocketLauncher\Settings\Global Emulators.ini
15:58:12:603 | RL |      INFO  | +31    | CheckFile - Checking if H:\RocketLauncher\Modules\RetroArch\RetroArch.ahk exists
15:58:12:634 | RL |     DEBUG  | +31    | CheckFile - Attributes:
					File Size:			52315 bytes
					Created:			3/30/2018 - 10:18:50 PM
					Modified:			3/30/2018 - 10:18:51 PM
15:58:12:650 | RL |      INFO  | +16    | Main - CRC Check - CRC matches, this is an official unedited module.
15:58:12:650 | RL |      INFO  | +0     | Main - Aero Fighters (USA) will use module: H:\RocketLauncher\Modules\RetroArch\RetroArch.ahk
15:58:12:822 | RL |      INFO  | +172   | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
15:58:12:884 | RL |      INFO  | +62    | CheckFile - Checking if H:\HyperSpin\Emulators\RetroArch\retroarch.exe exists
15:58:12:900 | RL |     DEBUG  | +16    | CheckFile - Attributes:
					File Size:			7407104 bytes
					Created:			3/31/2018 - 12:03:51 PM
					Modified:			2/19/2018 - 9:07:46 AM
15:58:12:916 | RL |      INFO  | +16    | Main - INI Keys read
15:58:12:931 | RL |      INFO  | +15    | CheckFile - Checking if H:\RocketLauncher\Module Extensions\7z.exe exists
15:58:14:134 | RL |     DEBUG  | +1203  | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			262144 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:28 PM
15:58:14:150 | RL |      INFO  | +16    | CheckFile - Checking if H:\RocketLauncher\Module Extensions\7z.dll exists
15:58:15:760 | RL |     DEBUG  | +1609  | CheckFile - Attributes:
					FileDescription         	7z Plugin
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.dll
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			1012224 bytes
					Created:			3/5/2016 - 12:03:56 AM
					Modified:			3/30/2018 - 9:51:28 PM
15:58:15:775 | RL |      INFO  | +16    | Main - "Aero Fighters (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
15:58:15:791 | RL |      INFO  | +16    | CheckPaths - Started
15:58:15:807 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).lha
15:58:15:807 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).lha
15:58:15:807 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:822 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).lzh
15:58:15:822 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).lzh
15:58:15:838 | RL |      INFO  | +15    | CheckPaths - Rom not found
15:58:15:838 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).gzip
15:58:15:853 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).gzip
15:58:15:853 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:853 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).tar
15:58:15:869 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).tar
15:58:15:869 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:869 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).7z
15:58:15:885 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).7z
15:58:15:885 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:885 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).rar
15:58:15:900 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).rar
15:58:15:900 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:900 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).zip
15:58:15:916 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).zip
15:58:15:916 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:916 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).sfc
15:58:15:932 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).sfc
15:58:15:932 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:932 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).gba
15:58:15:947 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).gba
15:58:15:947 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:963 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).gb
15:58:15:963 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).gb
15:58:15:963 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:978 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).a78
15:58:15:978 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).a78
15:58:15:978 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:994 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).sv
15:58:15:994 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).sv
15:58:15:994 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:15:010 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).gbc
15:58:16:010 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).gbc
15:58:16:025 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:041 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).rpk
15:58:16:041 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).rpk
15:58:16:041 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:057 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).gme
15:58:16:057 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).gme
15:58:16:057 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:072 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).sc
15:58:16:072 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).sc
15:58:16:072 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:088 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).cdt
15:58:16:088 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).cdt
15:58:16:088 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:103 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).ws
15:58:16:103 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).ws
15:58:16:103 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:119 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).wsc
15:58:16:119 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).wsc
15:58:16:135 | RL |      INFO  | +15    | CheckPaths - Rom not found
15:58:16:135 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).ngp
15:58:16:135 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).ngp
15:58:16:150 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:150 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).ngc
15:58:16:150 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).ngc
15:58:16:166 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:166 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).vms
15:58:16:182 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).vms
15:58:16:182 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:182 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).ipf
15:58:16:197 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).ipf
15:58:16:197 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:197 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).n64
15:58:16:213 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).n64
15:58:16:213 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:213 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).z64
15:58:16:228 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).z64
15:58:16:228 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:244 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).sg
15:58:16:244 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).sg
15:58:16:244 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:260 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).fds
15:58:16:260 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).fds
15:58:16:260 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:275 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).caq
15:58:16:275 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).caq
15:58:16:275 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:291 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).vb
15:58:16:291 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).vb
15:58:16:307 | RL |      INFO  | +15    | CheckPaths - Rom not found
15:58:16:307 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).vec
15:58:16:307 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).vec
15:58:16:322 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:322 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).wav
15:58:16:322 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).wav
15:58:16:338 | RL |      INFO  | +15    | CheckPaths - Rom not found
15:58:16:338 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).cas
15:58:16:338 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).cas
15:58:16:353 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:353 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).min
15:58:16:353 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).min
15:58:16:369 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:369 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).int
15:58:16:369 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).int
15:58:16:385 | RL |      INFO  | +15    | CheckPaths - Rom not found
15:58:16:385 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).rom
15:58:16:400 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).rom
15:58:16:400 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:400 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).tap
15:58:16:416 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).tap
15:58:16:416 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:416 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).tzx
15:58:16:432 | RL |      INFO  | +15    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).tzx
15:58:16:432 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:432 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).nes
15:58:16:447 | RL |      INFO  | +16    | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).nes
15:58:16:447 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:463 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).col
15:58:16:463 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).col
15:58:16:463 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:478 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).nds
15:58:16:478 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).nds
15:58:16:478 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:494 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).cpr
15:58:16:494 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).cpr
15:58:16:494 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:510 | RL |      INFO  | +15    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).gg
15:58:16:510 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).gg
15:58:16:510 | RL |      INFO  | +0     | CheckPaths - Rom not found
15:58:16:525 | RL |      INFO  | +16    | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).pce
15:58:16:525 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).pce
15:58:16:541 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:541 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).st2
15:58:16:541 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).st2
15:58:16:557 | RL |      INFO  | +15    | CheckPaths - Rom not found
15:58:16:557 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).sms
15:58:16:557 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA)\Aero Fighters (USA).sms
15:58:16:572 | RL |      INFO  | +16    | CheckPaths - Rom not found
15:58:16:572 | RL |      INFO  | +0     | CheckPaths - Looking for rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).smc
15:58:16:572 | RL |      INFO  | +0     | CheckPaths - Found rom: H:\HyperSpin\Roms\Super Nintendo Entertainment System\Aero Fighters (USA).smc
15:58:16:588 | RL |     DEBUG  | +15    | CheckPaths - Current romName: Aero Fighters (USA)
15:58:16:588 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: H:\HyperSpin\Roms\Super Nintendo Entertainment System
15:58:16:603 | RL |     DEBUG  | +16    | CheckPaths - Current romExtension: .smc
15:58:16:603 | RL |      INFO  | +0     | CheckPaths - Ended
15:58:16:619 | RL |      INFO  | +16    | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					MiscUtils.DetectHiddenWindows("On")
					SetTitleMatchMode, 2
					SendMode, Event
					Global RLLog
					Global RLObject
					0 := "12"
					rlPath := "H:\RocketLauncher"
					pluginPath := "H:\RocketLauncher\Plugins"
					pluginName := "HyperSpin"
					pluginExt := ".plugin"
					contextOnExit := "1"
					rlMode := ""
					rlTitle := "RocketLauncher"
					rlVersion := "1.2.0.1"
					rlAuthor := "djvj"
					rlURL := "www.rlauncher.com"
					langFile := "H:\RocketLauncher\Data\Language\Localization.ini"
					primMonitor := "1"
					frontendPID := ""
					frontendPath := "H:\HyperSpin"
					frontendExe := "HyperSpin.exe"
					frontendExt := "exe"
					frontendName := "HyperSpin"
					frontendDrive := "H"
					exitEmulatorKey := "~Esc"
					restoreFE := "false"
					exitScriptKey := "~q & ~s"
					toggleCursorKey := "~e & ~t"
					emuFullPath := "H:\HyperSpin\Emulators\RetroArch\retroarch.exe"
					emuPath := "H:\HyperSpin\Emulators\RetroArch"
					emuName := "RetroArch"
					emuExt := "exe"
					baseRomPath := ""
					romPath := "H:\HyperSpin\Roms\Super Nintendo Entertainment System"
					romPathFromIni := "H:\HyperSpin\Roms\Super Nintendo Entertainment System"
					romExtension := ".smc"
					romExtensionOrig := ".smc"
					romExtensions := "lha|lzh|gzip|tar|7z|rar|zip|sfc|gba|gb|a78|sv|gbc|rpk|gme|sc|cdt|ws|wsc|ngp|ngc|vms|ipf|n64|z64|sg|fds|caq|vb|vec|wav|cas|min|int|rom|tap|tzx|nes|col|nds|cpr|gg|pce|st2|sms|smc|lnx|md|32x|n64|a52|j64|cso|cue|iso|ccd|chd|bin"
					executable := "retroarch.exe"
					systemDbName := "Super Nintendo Entertainment System"
					systemName := "Super Nintendo Entertainment System"
					dbPath := ""
					dbName := "Aero Fighters (USA)"
					dbExt := ""
					romFoundByExt := ""
					romName := "Aero Fighters (USA)"
					romMapPath := ""
					romMappingEnabled := "false"
					romMappingLaunchMenuEnabled := "false"
					romMappingFirstMatchingExt := "false"
					romMappingShowAllRomsInArchive := "true"
					romMappingNumberOfGamesByScreen := "7"
					romMappingHideParent := "false"
					romMappingMenuWidth := "400"
					romMappingMenuMargin := "65"
					romMappingTextFont := "Bebas Neue"
					romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
					romMappingDisabledTextColor := "ff888888"
					romMappingTextSizeDifference := "7"
					romMappingTextMargin := "15"
					romMappingTitleTextFont := "Bebas Neue"
					romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
					romMappingTitle2TextFont := "Bebas Neue"
					romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
					romMappingGameInfoTextFont := "Bebas Neue"
					romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
					romMappingGameNameTextFont := "Bebas Neue"
					romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
					romMappingBackgroundBrush := "aa000000"
					romMappingColumnBrush := "33000000"
					romMappingButtonBrush1 := "6f000000"
					romMappingButtonBrush2 := "33000000"
					romMappingBackgroundAlign := "Stretch and Lose Aspect"
					romMappingMenuFlagWidth := "55"
					romMappingMenuFlagSeparation := "7"
					romMappingDefaultMenuList := "FullList"
					romMappingSingleFilteredRomAutomaticLaunch := "false"
					altArchiveNameOnly := ""
					altRomNameOnly := ""
					altArchiveAndRomName := ""
					altArchiveAndManyRomNames := ""
					altRomNamesOnly := ""
					romMapScenario := ""
					skipchecks := "false"
					romMatchExt := "false"
					blockInputTime := "0"
					blockInputFile := "H:\RocketLauncher\Module Extensions\BlockInput.exe"
					errorLevelReporting := "false"
					lockLaunch := "false"
					lockLaunchGame := ""
					screenRotationAngle := "0"
					screenRotationAngleGame := ""
					setResolution := ""
					logFile := ""
					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
					logLevel := "10"
					logShowDebugConsole := "false"
					logShowCommandWindow := "false"
					logCommandWindow := "false"
					logIncludeModule := "true"
					logIncludeFileProperties := "true"
					logIncludeDLLLogs := "false"
					errorSounds := "true"
					rlDebugConsoleStdout := ""
					sysLang := "English_United_States"
					sysType := "64-bit"
					broadcastWindowTitle := ""
					navUpKey := "Up"
					navDownKey := "Down"
					navLeftKey := "Left"
					navRightKey := "Right"
					navSelectKey := "Enter"
					navP2UpKey := "Numpad8"
					navP2DownKey := "Numpad2"
					navP2LeftKey := "Numpad4"
					navP2RightKey := "Numpad6"
					navP2SelectKey := "NumpadEnter"
					originalWidth := "1360"
					originalHeight := "768"
					vdEnabled := "false"
					vdFullPath := ""
					vdUseSCSI := "true"
					vdDriveLetter := ""
					vdDriveLetterScsi := ""
					vdAddDrive := "true"
					demulShooterPath := ""
					servoStikEnabled := "false"
					servoStikExitMode := "false"
					ledblinkyEnabled := "false"
					ledblinkySystemName := ""
					ledblinkyFullPath := ""
					ledblinkyProfilePath := "H:\RocketLauncher\Profiles\LEDBlinky"
					ledblinkyRLProfile := "H:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
					winIPACFullPath := ""
					ultraMapEnabled := "false"
					ultraMapFullPath := ""
					emuIdleShutdown := "0"
					launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
					cursorSize := ""
					hideCursor := "false"
					hideEmu := "false"
					hideFE := "false"
					suspendFE := "false"
					fadeIn := "false"
					fadeInDuration := "500"
					fadeInTransitionAnimation := "DefaultAnimateFadeIn"
					fadeInDelay := "0"
					fadeInExitDelay := "0"
					fadeOutExitDelay := "0"
					fadeOut := "false"
					fadeOutExtraScreen := "false"
					fadeOutDuration := "500"
					fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
					fadeOutDelay := "0"
					fadeLyrInterpolation := "7"
					fadeMuteEmulator := "false"
					fadeUseBackgrounds := "false"
					fadeClickThrough := "false"
					fadeSounds := "true"
					fade7zProgressMode := "extraction"
					fadeWidthBaseRes := "1920"
					fadeHeightBaseRes := "1080"
					fadeLyr1Color := "FF000000"
					fadeLyr1AlignImage := "Stretch and Lose Aspect"
					fadeLyr2Pos := "Stretch and Lose Aspect"
					fadeLyr2X := "0"
					fadeLyr2Y := "0"
					fadeLyr2W := ""
					fadeLyr2H := ""
					fadeLyr2Adjust := "1"
					fadeLyr2PicPad := "0"
					fadeLyr2Prefix := "Extra Layer 1 - Console"
					fadeLyr3Pos := "Center"
					fadeLyr3X := "450"
					fadeLyr3Y := "450"
					fadeLyr3W := ""
					fadeLyr3H := ""
					fadeLyr3Adjust := "1"
					fadeLyr3PicPad := "0"
					fadeLyr3Speed := "750"
					fadeLyr3Animation := "DefaultFadeAnimation"
					fadeLyr37zAnimation := "DefaultFadeAnimation"
					fadeLyr3Type := "imageandbar"
					fadeLyr3ImgFollow7zProgress := "true"
					fadeLyr3Repeat := "1"
					fadeLyr3BackImageTransparency := "30"
					fadeLyr3StaticPos := "No Alignment"
					fadeLyr3StaticX := "0"
					fadeLyr3StaticY := "870|1575"
					fadeLyr3StaticW := ""
					fadeLyr3StaticH := ""
					fadeLyr3StaticAdjust := "1"
					fadeLyr3StaticPicPad := "0"
					fadeLyr3StaticPrefix := "Info Bar"
					fadeLyr4Adjust := "1"
					fadeLyr4X := "1792|952"
					fadeLyr4Y := "891|1596"
					fadeLyr4W := "128"
					fadeLyr4H := ""
					fadeLyr4Pos := "No Alignment"
					fadeLyr4FPS := "50"
					fadeLyr4PicPad := "0"
					fadeTranspGifColor := "FFFFFF"
					fadeBarWindow := "Image"
					fadeBarWindowX := ""
					fadeBarWindowY := ""
					fadeBarWindowW := "900"
					fadeBarWindowH := ""
					fadeBarWindowR := "30"
					fadeBarWindowM := "30"
					fadeBarWindowHatchStyle := "8"
					fadeBar := "7zOnly"
					fadeProgressDuration := "0"
					fadeBarBack := "true"
					fadeBarBackColor := "FF555555"
					fadeBarH := "30"
					fadeBarR := "10"
					fadeBarColor := "DD00BFFF"
					fadeBarHatchStyle := "8"
					fadeBarPercentageText := "true"
					fadeBarInfoText := "true"
					fadeBarXOffset := "0"
					fadeBarYOffset := "150"
					fadeRomInfoDescription := "filtered text"
					fadeRomInfoSystemName := "image"
					fadeRomInfoYear := "text with label"
					fadeRomInfoDeveloper := "disabled"
					fadeRomInfoPublisher := "disabled"
					fadeRomInfoGenre := "disabled"
					fadeRomInfoRating := "image"
					fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
					fadeRomInfoTextPlacement := "User Defined"
					fadeRomInfoTextMargin := "7"
					fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
					fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
					fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
					fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
					fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
					fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
					fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
					fadeStats_Number_of_Times_Played := "text with label"
					fadeStats_Last_Time_Played := "text with label"
					fadeStats_Average_Time_Played := "text with label"
					fadeStats_Total_Time_Played := "text with label"
					fadeStats_System_Total_Played_Time := "text with label"
					fadeStats_Total_Global_Played_Time := "text with label"
					fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
					fadeStatsInfoTextPlacement := "topRight"
					fadeStatsInfoTextMargin := "7"
					fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
					fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
					fadeText1X := "0"
					fadeText1Y := "0"
					fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
					fadeText1 := "Loading Game"
					fadeText2X := "0"
					fadeText2Y := "0"
					fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
					fadeText2 := "Extraction Complete, Ready"
					fadeText3 := "Loading Game"
					fadeText4 := "Loading Complete"
					fadeFont := "Bebas Neue"
					fadeSystemAndRomLayersOnly := "false"
					fadeExtractionTime := "disabled"
					fadeExtractionTimeTextX := "0"
					fadeExtractionTimeTextY := "0"
					fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
					fadeInterruptKey := ""
					detectFadeErrorEnabled := "true"
					fadeImgPath := "H:\RocketLauncher\Media\Fade"
					RLDataPath := "H:\RocketLauncher\Data"
					RLMediaPath := "H:\RocketLauncher\Media"
					RLErrSoundPath := "H:\RocketLauncher\Media\Sounds\Error"
					modulesPath := "H:\RocketLauncher\Modules"
					moduleFullName := "H:\RocketLauncher\Modules\RetroArch\RetroArch.ahk"
					moduleName := "RetroArch"
					modulePath := "H:\RocketLauncher\Modules\RetroArch"
					moduleExtension := "ahk"
					moduleExtensionsPath := "H:\RocketLauncher\Module Extensions"
					libPath := "H:\RocketLauncher\Lib"
					sevenZEnabled := "true"
					sevenZPath := "H:\RocketLauncher\Module Extensions\7z.exe"
					sevenZDllPath := "H:\RocketLauncher\Module Extensions\7z.dll"
					sevenZExtractPath := "C:\RocketLauncherTemp"
					sevenZExtractPathOrig := ""
					sevenZAttachSystemName := "false"
					sevenZDelTemp := "true"
					sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
					sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
					sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
					sevenZGamesToKeep := ""
					sevenZDeletePerSystem := "false"
					sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
					7zExtractPath := "C:\RocketLauncherTemp"
					mgEnabled := "false"
					mgKey := "~NumpadSub"
					mgBackgroundColor := "FF000000"
					mgSidePadding := "0.2"
					mgWidthBaseRes := "1920"
					mgHeightBaseRes := "1080"
					mgYOffset := "500|800"
					mgFont := "Arial"
					mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
					mgText1Text := "Please select a game"
					mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
					mgText2Offset := "100"
					mgUseSound := "true"
					mgSoundfreq := "300"
					mgExitEffect := "none"
					mgSelectedEffect := "rotate"
					mgUseGameArt := "false"
					mgCandidate := ""
					mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
					mgOnLaunch := "false"
					pauseEnabled := "false"
					pauseKey := "~NumpadAdd"
					pauseBackToMenuBarKey := "X"
					pauseZoomInKey := "C"
					pauseZoomOutKey := "V"
					pauseScreenshotKey := "~PrintScreen"
					pauseHiToTextPath := "H:\RocketLauncher\Module Extensions\HiToText.exe"
					pauseSaveStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F3 down}{F3 up}|{Shift down}{2 down}{2 up}{Shift up}{F3 down}{F3 up}|{Shift down}{3 down}{3 up}{Shift up}{F3 down}{F3 up}|{Shift down}{4 down}{4 up}{Shift up}{F3 down}{F3 up}|{Shift down}{5 down}{5 up}{Shift up}{F3 down}{F3 up}|{Shift down}{6 down}{6 up}{Shift up}{F3 down}{F3 up}|{Shift down}{7 down}{7 up}{Shift up}{F3 down}{F3 up}|{Shift down}{8 down}{8 up}{Shift up}{F3 down}{F3 up}|{Shift down}{9 down}{9 up}{Shift up}{F3 down}{F3 up}|{Shift down}{10 down}{10 up}{Shift up}{F3 down}{F3 up}"
					pauseLoadStateKeyCodes := "{Shift down}{1 down}{1 up}{Shift up}{F4 down}{F4 up}|{Shift down}{2 down}{2 up}{Shift up}{F4 down}{F4 up}|{Shift down}{3 down}{3 up}{Shift up}{F4 down}{F4 up}|{Shift down}{4 down}{4 up}{Shift up}{F4 down}{F4 up}|{Shift down}{5 down}{5 up}{Shift up}{F4 down}{F4 up}|{Shift down}{6 down}{6 up}{Shift up}{F4 down}{F4 up}|{Shift down}{7 down}{7 up}{Shift up}{F4 down}{F4 up}|{Shift down}{8 down}{8 up}{Shift up}{F4 down}{F4 up}|{Shift down}{9 down}{9 up}{Shift up}{F4 down}{F4 up}|{Shift down}{10 down}{10 up}{Shift up}{F4 down}{F4 up}"
					keyboardEncoder := ""
					keyboardEncoderEnabled := "false"
					keymapperEnabled := "false"
					keymapperAHKMethod := "false"
					keymapper := "xpadder"
					xpadderFullPath := "H:\Utilities\Xpadder\xpadder.exe"
					joyToKeyFullPath := "H:\Utilities\JoyToKey\JoyToKey.exe"
					profilePath := "H:\RocketLauncher\Profiles"
					keymapperProfilePath := "H:\RocketLauncher\Profiles\xpadder"
					keymapperFrontEndProfileName := "RocketLauncherUI"
					keymapperFrontEndProfile := "false"
					keymapperRocketLauncherProfileEnabled := "false"
					joyIDsEnabled := "false"
					joyIDsPreferredControllersGlobal := ""
					joyIDsPreferredControllersSystem := "use_global"
					joyIDsPreferredControllersOnExit := ""
					CustomJoyNamesEnabled := "false"
					CustomJoyNames := ""
					rotateMethod := "false"
					FEProfile := "H:\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
					defaultProfile := "H:\RocketLauncher\Profiles\xpadder\_Default"
					systemProfile := "H:\RocketLauncher\Profiles\xpadder\Super Nintendo Entertainment System"
					xPadderSystemProfile := "H:\RocketLauncher\Profiles\xpadder\Super Nintendo Entertainment System\_Default"
					emuProfile := "H:\RocketLauncher\Profiles\xpadder\Super Nintendo Entertainment System\RetroArch"
					romProfile := "H:\RocketLauncher\Profiles\xpadder\Super Nintendo Entertainment System\Aero Fighters (USA)"
					RocketLauncherProfile := "H:\RocketLauncher\Profiles\xpadder\RocketLauncher"
					blankProfile := "H:\RocketLauncher\Profiles\xpadder\_Default\blank"
					ahkFEProfile := "H:\RocketLauncher\Profiles\AHK\RocketLauncherUI"
					ahkDefaultProfile := "H:\RocketLauncher\Profiles\AHK\_Default"
					ahkSystemProfile := "H:\RocketLauncher\Profiles\AHK\Super Nintendo Entertainment System"
					ahkEmuProfile := "H:\RocketLauncher\Profiles\AHK\Super Nintendo Entertainment System\RetroArch"
					ahkRomProfile := "H:\RocketLauncher\Profiles\AHK\Super Nintendo Entertainment System\Aero Fighters (USA)"
					ahkRocketLauncherProfile := "H:\RocketLauncher\Profiles\AHK\RocketLauncher"
					bezelEnabled := "false"
					bezelICEnabled := "false"
					shaderName := "false"
					shaderColor := ""
					shaderTransparency := ""
					statisticsEnabled := "true"
					pressDuration := "-1"
					emuVolume := "1"
					dxwndIni := "H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
					dxwndFullPath := "H:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
					qResFullPath := "H:\RocketLauncher\Module Extensions\QRes.exe"
					mon1O := ""
					pacDrivedllFile := "H:\RocketLauncher\Module Extensions\PacDrive32.dll"
					userFadeAnimIniFile := "H:\RocketLauncher\Lib\User Fade Animations.ini"
					testFile := ""
					testDuration := ""
					initialErrorMode := "0"

15:58:16:619 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
15:58:16:619 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
15:58:16:635 | RL |     DEBUG  | +15    | BuildScript - Module starts on line: 2
15:58:16:635 | RL |      INFO  | +0     | BuildScript - Validating module
15:58:16:650 | RL |      INFO  | +16    | BuildScript - Validation complete
15:58:16:650 | RL |      INFO  | +0     | BuildScript - Module:
					MEmu := "RetroArch"
					MEmuV := "v1.3.6"
					MURL := ["http://themaister.net/retroarch.html"]
					MAuthor := ["djvj","zerojay","SweatyPickle"]
					MVersion := "2.4.3"
					MCRC := "699AB8F7"
					iCRC := "FB2DB971"
					MID := "635038268922229162"
					MSystem := ["Acorn BBC Micro","AAE","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Applied Technology MicroBee","Apple IIGS","Arcade Classics","Atari 2600","Atari 5200","Atari 7800","Atari 8-Bit","Atari Classics","Atari Jaguar","Atari Lynx","Atari ST","Atari XEGS","Bally Astrocade","Bandai Gundam RX-78","Bandai Super Vision 8000","Bandai Wonderswan","Bandai Wonderswan Color","Canon X07","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore MAX Machine","Commodore Amiga","Creatronic Mega Duck","Data East Classics","Dragon Data Dragon","Emerson Arcadia 2001","Entex Adventure Vision","Elektronika BK","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Final Burn Alpha","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Konami Classics","MAME","Magnavox Odyssey 2","Microsoft MSX","Microsoft MSX2","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","Midway Classics","Namco Classics","Namco System 22","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC TurboGrafx-16","NEC SuperGrafx","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo DS","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Japan","Nintendo Game Boy Advance","Nintendo Game & Watch","Nintendo Super Game Boy","Nintendo Pokemon Mini","Nintendo Virtual Boy","Nintendo Super Famicom","Nintendo Satellaview","Nintendo SuFami Turbo","Panasonic 3DO","Elektronska Industrija Pecom 64","Philips CD-i","Philips Videopac","RCA Studio II","ScummVM","Sega 32X","Sega Classics","Sega Mega Drive 32X","Sega Mark III","Sega SC-3000","Sega SG-1000","Sega CD","Sega Dreamcast","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Meganet","Sega Nomad","Sega Pico","Sega Saturn","Sega Saturn Japan","Sega VMU","Sega ST-V","Sharp X1","Sharp X68000","Sinclair ZX Spectrum","Sinclair ZX81","Sony PlayStation","Sony PlayStation Minis","Sony PocketStation","Sony PSP","Sony PSP Minis","Sord M5","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo CD","SNK Neo Geo Pocket Color","Spectravideo","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Technos","Texas Instruments TI 99-4A","Thomson MO5","Thomson TO7","Tiger Game.com","Tiki-100","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"]
					;----------------------------------------------------------------------------
					; Notes:
					; If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working!
					; Devs stated they will never add support for mounted images (like via DT)
					; Fullscreen is controlled via the module setting in RocketLauncherUI
					; This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe).
					; The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
					; Enable 7z support for archived roms
					; Available CLI options: https://github.com/PyroFilmsFX/iOS/blob/master/docs/retroarch.1
					;
					; LibRetro DLLs:
					; LibRetro DLLs come with the emu, but here is another source for them: http://forum.themaister.net/
					; Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. The module will find and load the default core unless you choose a custom one for each system.
					; You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: https://github.com/libretro/libretro.github.com/wiki/Supported-cores
					; Some good discussion on cores and filters: http://forum.themaister.net/viewtopic.php?id=270
					;
					; SRM files:
					; The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file.
					;
					; Save states:
					; The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file.
					;
					; Config files:
					; By default, the module looks for config files in a folder called config in the RetroArch folder. Example: C:\emus\RetroArch\config. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI.  This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory.
					; RetroArch's global config file is called "retroarch.cfg". RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg).
					; RetroArch will also load core config files named after the core name. Example: nestopia_libretro.cfg
					; This allows different settings globally, for each system, and for each core. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg.
					; If a core config exists, it takes precedence over the global config. And if a system config exists, it takes precedence over the core config.
					;
					; Core Options:
					; By default, RetroArch creates a retroarch-core-options.cfg in it's root directory.  Example: C:\emus\RetroArch\retroarch-core-options.cfg.  This will always be used if the default RetroArch.cfg is loaded.  If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory.  The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used.  To enable this option set Single_Core_Options to true.

					; MultiGame:
					; MultiGame support is currently only available for the Mednafen PSX core. Retroarch uses the same method as Mednafen to load multi-disc games. This method involves m3u playlists which are commonly used for music. The m3u files needed to load multi-disc games are generated for you by the module when you launch a multi-disc game and are saved to your corresponding rom directory. Due to m3u limitations, your multi-disc roms/images cannot be archived -- they must be unzipped. All single disc games can remain archived and you can still enable 7z under system settings. If you do not wish to use MultiGame support you can archive your roms/images and m3u generation will be skipped on launch.
					; The m3u files generated by the module contain a list of paths to all roms/images in the multi-disc set. Retroarch automatically loads the first path in the m3u so the first path will always be the disc you are loading. For example, Final Fantasy VII has 3 discs and if you load Disc 2 first, the order of the paths in the m3u will be disc 2, disc 3, disc 1. If you load Disc 3 first, the order will be disc 3, disc 1, disc 2. The module anticipates this and will load the correct disk, selected from the Pause/MultiDisk menus. However if you choose to manually use Retroarch's UI or disk swap keys to change discs, you will need to keep this in mind.
					; In order for RocketLauncher's MultiGame UI to swap discs, you must define Eject_Toggle_Key, Next_Disk_Key, and Previous_Disk_Key under global settings for the emulator in RocketLauncher. Because AHK and Retroarch use different naming conventions for some keyboard keys, it is best to use a letter, a number, or F1-F12.
					;
					; MAME:
					; MAME BIOS roms should be placed in Rom Path's directory. Some systems require the BIOS roms be placed in the MAME internal name directory. (Example: :\Rom Folder\a5200). The MAME BIOS_Roms_Folder option will have no effect unless you are using an older version of the mess core.
					;
					; System Specific Notes:
					; Microsoft MSX/MSX2: Launch an MSX game and in the core options, set the console to be an MSX2 and it will play both just fine.
					; Nintendo Famicom Disk System - Requires disksys.rom be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Sega CD - Requires "bios_CD_E.bin", "bios_CD_J.bin", "bios_CD_U.bin" all be placed in the folder you define as system_directory in the RetroArch's cfg.
					; Super Nintendo Entertainment System - requires split all 10 dsp# & st### roms all be placed in the folder you define as system_directory in the RetroArch's cfg. Many games, like Super Mario Kart require these.
					; NEC TurboGrafx-CD (using pce fast core) - Requires "syscard3.pce" be placed in the folder you define as system_directory in the RetroArch's cfg.
					; NEC TurboGrafx-CD (using MAME core)
					;   - You'll need to update a couple mame specific options in the Retroarch core options file to get it to boot from the cli. These should probably be updated automagically by the module. Turning softlists off, but might not need to.
					;       mame_boot_from_cli = "enabled"
					;       mame_softlists_enable = "disabled"
					;       mame_softlists_auto_media = "disabled"
					;	- Requires hash folder from MAME/MESS/UME, either from the source or release package. Save this in the system_directory you've defined for RetroArch. Something like \RetroArch\system\mame\hash\
					;	- Requires the CD bios file(s) saved in the mame bios folder you've defined. Usually \RetroArch\system\mame\bios\
					;		For PC Engine-CD you'll need the file "[cd] cd-rom system (japan) (v2.1).pce" zipped as cdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\cdsys.zip
					;		For PC Engine SuperGrafx-CD you'll need the file "[cd] super cd-rom system (japan) (v3.0).pce" zipped as scdsys.zip and saved in a pce subfolder in your bios path, so \RetroArch\system\mame\bios\pce\scdsys.zip
					;		For TurboGrafx-CD you'll need the file "[cd] turbografx cd system card (usa) (v2.0).pce" zipped as cdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\cdsys.zip
					;		For TurboDuo you'll need the file "[cd] turbografx cd super system card (usa) (v3.0).pce" zipped as scdsys.zip and saved in a tg16 subfolder in your bios path, so \RetroArch\system\mame\bios\tg16\scdsys.zip
					; Nintendo Super Game Boy - Set the Module setting in RocketLauncherUI SuperGameBoy to true to enable a system or only a rom to use SGB mode. This is not needed if your systemName is set to the official name of "Nintendo Super Game Boy". Requires "sgb.boot.rom" and "Super Game Boy (World).sfc" to be placed in the folder you define as system_directory in the RetroArch's cfg. This is needed if you want to use Super game boy mode and color palettes. Also requires using the latest bsnes core. Not all games support SGB mode.
					; Sony PSP/PlayStation Minis: To avoid the dialog box complaining about ppge_atlas.zim, download it from https://github.com/libretro/libretro-ppsspp/blob/master/assets/ppge_atlas.zim and place it in your Retroarch/system/PPSSPP/ directory.
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					primaryExe := new Emulator(emuPath . "\" . executable)	; instantiate emulator executable object
					emuPrimaryWindow := new Window(new WindowTitle("RetroArch","RetroArch"))	; instantiate primary emulator window object
					emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))	; instantiate emulator console window object

					; Here we define all supported systems for this module. This object controls how the module reacts to different systems. RetroArch can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
					; 1 - Official System Name in RocketLauncher
					; 2 - Short name used only for easy referencing within module
					; 3 - Default core
					; 4 - The system ID MAME core recognizes
					RLLog.Debug("Module - Started building the " . MEmu . " object")
					mTypeVar:="
						( LTrim
						AAE|LibRetro_AAE|mame_libretro
						Acorn BBC Micro|LibRetro_BBCB|mame_libretro|bbcb
						Amstrad CPC|LibRetro_CPC|mame_libretro|cpc464
						Amstrad GX4000|LibRetro_GX4K|mame_libretro|gx4000
						APF Imagination Machine|LibRetro_APF|mame_libretro|apfimag
						Apple IIGS|LibRetro_AIIGS|mame_libretro|apple2gs
						Applied Technology MicroBee|LibRetro_MBEE|mame_libretro|mbeeic
						Arcade Classics|LibRetro_ARCADE|mame_libretro
						Atari 2600|LibRetro_2600|stella_libretro|a2600
						Atari 5200|LibRetro_5200|mame_libretro|a5200
						Atari 7800|LibRetro_7800|prosystem_libretro|a7800
						Atari 8-Bit|LibRetro_ATARI8|mame_libretro|a800
						Atari Classics|LibRetro_ACLS|mame_libretro
						Atari Jaguar|LibRetro_JAG|virtualjaguar_libretro|jaguar
						Atari Lynx|LibRetro_LYNX|handy_libretro|lynx
						Atari ST|LibRetro_ST|hatari_libretro
						Atari XEGS|LibRetro_XEGS|mame_libretro|xegs
						Bally Astrocade|LibRetro_BAST|mame_libretro|astrocde
						Bandai Gundam RX-78|LibRetro_BGRX|mame_libretro|rx78
						Bandai Super Vision 8000|LibRetro_SV8K|mame_libretro|sv8000
						Bandai Wonderswan|LibRetro_WSAN|mednafen_wswan_libretro|wswan
						Bandai Wonderswan Color|LibRetro_WSANC|mednafen_wswan_libretro|wscolor
						Canon X07|LibRetro_CX07|mame_libretro|x07
						Capcom Classics|LibRetro_CAPC|mame_libretro
						Capcom Play System|LibRetro_CPS1|fbalpha_libretro
						Capcom Play System II|LibRetro_CPS2|fbalpha_libretro
						Capcom Play System III|LibRetro_CPS3|mame_libretro
						Casio PV-1000|LibRetro_CAS1K|mame_libretro|pv1000
						Casio PV-2000|LibRetro_CAS2K|mame_libretro|pv2000
						Cave|LibRetro_CAVE|mame_libretro
						Coleco ADAM|LibRetro_ADAM|mame_libretro|adam
						ColecoVision|LibRetro_COLEC|mame_libretro|coleco
						Commodore Amiga|LibRetro_PUAE|puae_libretro
						Commodore Max Machine|LibRetro_CMAX|mame_libretro|vic10
						Creatronic Mega Duck|LibRetro_DUCK|mame_libretro|megaduck
						Data East Classics|LibRetro_DATA|mame_libretro
						Dragon Data Dragon|LibRetro_DRAG64|mame_libretro|dragon64
						Elektronika BK|LibRetro_EBK|mame_libretro|bk0010
						Elektronska Industrija Pecom 64|LibRetro_P64|mame_libretro|pecom64
						Emerson Arcadia 2001|LibRetro_A2001|mame_libretro|arcadia
						Entex Adventure Vision|LibRetro_AVISION|mame_libretro|advision
						Epoch Game Pocket Computer|LibRetro_GPCKET|mame_libretro|gamepock
						Epoch Super Cassette Vision|LibRetro_SCV|mame_libretro|scv
						Exidy Sorcerer|LibRetro_SORCR|mame_libretro|sorcerer
						Fairchild Channel F|LibRetro_CHANF|mame_libretro|channelf
						Final Burn Alpha|LibRetro_FBA|fbalpha_libretro
						Funtech Super Acan|LibRetro_SACAN|mame_libretro|supracan
						GamePark 32|LibRetro_GP32|mame_libretro|gp32
						GCE Vectrex|LibRetro_VECTX|mame_libretro|vectrex
						Hartung Game Master|LibRetro_GMASTR|mame_libretro|gmaster
						Interton VC 4000|LibRetro_VC4K|mame_libretro|vc4000
						Irem Classics|LibRetro_IREM|mame_libretro
						JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii
						Konami Classics|LibRetro_KONC|mame_libretro
						Magnavox Odyssey 2|LibRetro_ODYS2|mame_libretro|odyssey2
						MAME|LibRetro_MAME|mame_libretro|mame
						Matra & Hachette Alice|LibRetro_ALICE|mame_libretro|alice32
						Mattel Aquarius|LibRetro_AQUA|mame_libretro|aquarius
						Mattel Intellivision|LibRetro_INTV|mame_libretro|intv
						MGT Sam Coupe|LibRetro_SAMCP|mame_libretro|
						Microsoft MS-DOS|LibRetro_MSDOS|dosbox_libretro
						Microsoft MSX|LibRetro_MSX|bluemsx_libretro
						Microsoft MSX2|LibRetro_MSX2|bluemsx_libretro
						Microsoft Windows 3.x|LibRetro_WIN3X|dosbox_libretro
						Midway Classics|LibRetro_MIDC|mame_libretro
						Namco Classics|LibRetro_NAMC|mame_libretro
						Namco System 22|LibRetro_NAM2|mame_libretro
						NEC PC Engine|LibRetro_PCE|mednafen_pce_fast_libretro|pce,cart
						NEC PC Engine-CD|LibRetro_PCECD|mednafen_pce_fast_libretro|pce,cdrom
						NEC PC-FX|LibRetro_PCFX|mednafen_pcfx_libretro
						NEC SuperGrafx|LibRetro_SGFX|mednafen_supergrafx_libretro|sgx,cart
						NEC TurboGrafx-16|LibRetro_TG16|mednafen_pce_fast_libretro|tg16,cart
						NEC TurboGrafx-CD|LibRetro_TGCD|mednafen_pce_fast_libretro|tg16,cdrom
						Nintendo 64|LibRetro_N64|mupen64plus_libretro|n64
						Nintendo 64DD|LibRetro_N64|mupen64plus_libretro
						Nintendo Arcade Systems|LibRetro_NINARC|mame_libretro
						Nintendo Classics|LibRetro_NINC|mame_libretro
						Nintendo DS|LibRetro_DS|desmume_libretro
						Nintendo Entertainment System|LibRetro_NES|nestopia_libretro|nes
						Nintendo Famicom|LibRetro_NFAM|nestopia_libretro
						Nintendo Famicom Disk System|LibRetro_NFDS|nestopia_libretro|famicom
						Nintendo Game Boy|LibRetro_GB|gambatte_libretro|gameboy
						Nintendo Game Boy Advance|LibRetro_GBA|vba_next_libretro|gba
						Nintendo Game Boy Color|LibRetro_GBC|gambatte_libretro|gbcolor
						Nintendo Game Boy Japan|LibRetro_GBJ|gambatte_libretro|gameboy
						Nintendo Game & Watch|LibRetro_GW|gw_libretro
						Nintendo Pokemon Mini|LibRetro_POKE|mame_libretro|pokemini
						Nintendo Satellaview|LibRetro_NSFS|snes9x_libretro
						Nintendo SuFami Turbo|LibRetro_NSFST|snes9x_libretro
						Nintendo Super Famicom|LibRetro_NSF|bsnes_balanced_libretro
						Nintendo Super Game Boy|LibRetro_SGB|bsnes_balanced_libretro
						Nintendo Virtual Boy|LibRetro_NVB|mednafen_vb_libretro|vboy
						Othello Multivision|LibRetro_OTHO|genesis_plus_gx_libretro
						Panasonic 3DO|LibRetro_3DO|4do_libretro
						Philips CD-i|LibRetro_CDI|mame_libretro|cdimono1
						Philips Videopac|LibRetro_PVID|mame_libretro|videopac
						RCA Studio II|LibRetro_STUD2|mame_libretro|studio2
						SCUMMVM|LibRetro_SCUMM|scummvm_libretro
						Sega 32X|LibRetro_32X|picodrive_libretro|32x
						Sega CD|LibRetro_SCD|genesis_plus_gx_libretro|segacd
						Sega Classics|LibRetro_SEGC|mame_libretro
						Sega Dreamcast|LibRetro_DCAST|reicast_libretro
						Sega Game Gear|LibRetro_GG|genesis_plus_gx_libretro|gamegear
						Sega Genesis|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Mark III|Libretro_SM3|genesis_plus_gx_libretro
						Sega Master System|LibRetro_SMS|genesis_plus_gx_libretro|sms
						Sega Mega Drive|LibRetro_GEN|genesis_plus_gx_libretro|megadriv
						Sega Mega Drive 32X|LibRetro_MD32X|picodrive_libretro
						Sega Meganet|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Nomad|LibRetro_GEN|genesis_plus_gx_libretro|genesis
						Sega Pico|LibRetro_PICO|picodrive_libretro
						Sega Saturn|LibRetro_SAT|yabause_libretro|saturn
						Sega Saturn Japan|LibRetro_SAT|yabause_libretro|saturnjp
						Sega SC-3000|LibRetro_SC3K|mame_libretro|sc3000
						Sega SG-1000|LibRetro_SG1K|genesis_plus_gx_libretro
						Sega ST-V|LibRetro_STV|mame_libretro
						Sega VMU|LibRetro_SVMU|mame_libretro|svmu
						Sharp X1|LibRetro_SX1|mame_libretro|x1
						Sharp X68000|LibRetro_SX68000|mame_libretro|x68000
						Sinclair ZX Spectrum|LibRetro_SPECZX|mame_libretro|spectrum
						Sinclair ZX81|LibRetro_ZX81|81_libretro|zx81
						SNK Classics|LibRetro_SNKC|mame_libretro
						SNK Neo Geo|LibRetro_NEO|fbalpha_libretro
						SNK Neo Geo AES|LibRetro_NEOAES|mame_libretro|aes
						SNK Neo Geo CD|LibRetro_NEOCD|mame_libretro|neocdz
						SNK Neo Geo MVS|LibRetro_NEOMVS|mame_libretro
						SNK Neo Geo Pocket|LibRetro_NGP|mednafen_ngp_libretro|ngp
						SNK Neo Geo Pocket Color|LibRetro_NGPC|mednafen_ngp_libretro|ngpc
						Sony PlayStation|LibRetro_PSX|mednafen_psx_libretro|psu
						Sony PlayStation Minis|LibRetro_PSXMIN|ppsspp_libretro
						Sony PocketStation|LibRetro_POCKS|mame_libretro|pockstat
						Sony PSP|LibRetro_PSP|ppsspp_libretro
						Sony PSP Minis|LibRetro_PSP|ppsspp_libretro
						Sord M5|LibRetro_SORD|mame_libretro|m5
						Spectravideo|LibRetro_SV328|mame_libretro|svi328n
						Super Nintendo Entertainment System|LibRetro_SNES|bsnes_balanced_libretro|snes
						Taito Classics|LibRetro_TAIC|mame_libretro
						Tandy TRS-80 Color Computer|LibRetro_TRS80|mame_libretro|coco3
						Technos|LibRetro_TECHN|mame_libretro
						Texas Instruments TI 99-4A|LibRetro_TI99|mame_libretro|ti99_4a
						Thomson MO5|LibRetro_MO5|mame_libretro|mo5
						Thomson TO7|LibRetro_TO7|mame_libretro|to7
						Tiger Game.com|LibRetro_TCOM|mame_libretro|gamecom
						Tiki-100|LibRetro_TIKI|mame_libretro|kontiki
						Tomy Tutor|LibRetro_TOMY|mame_libretro|tutor
						VTech CreatiVision|LibRetro_VTECH|mame_libretro|crvision
						Watara Supervision|LibRetro_SUPRV|mame_libretro|svision
						Williams Classics|LibRetro_WILLS|mame_libretro
						)"
					mType := Object()
					Loop, Parse, mTypeVar, `n, `r
					{
						obj := {}
						Loop, Parse, A_LoopField, |
						{
							If (A_Index = 1)
								obj.System := A_LoopField
							Else If (A_Index = 2)
								obj.ID := A_LoopField
							Else If (A_Index = 3)
								obj.Core := A_LoopField
							Else {	; 4
								StringSplit, tmp, A_LoopField, `,
								obj.MAMEID := tmp1
								obj.MAMEMedia := tmp2
							}
						}
						mType.Insert(obj["System"], obj)
					}
					RLLog.Debug("Module - Finished building the " . MEmu . " object")
					; For easier use throughout the module
					retroSystem := mType[systemName].System
					retroID := mType[systemName].ID
					retroCore := mType[systemName].Core
					retroMAMEID := mType[systemName].MAMEID
					retroMAMEMedia := mType[systemName].MAMEMedia
					RLLog.Info("Module - Using these system variables:")
					RLLog.Info("Module - retroSystem: " . retroSystem)
					RLLog.Info("Module - retroID: " . retroID)
					RLLog.Info("Module - retroCore: " . retroCore)
					RLLog.Info("Module - retroMAMEID: " . retroMAMEID)
					RLLog.Info("Module - retroMAMEMedia: " . retroMAMEMedia)
					If !retroSystem
						ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module: " . moduleName)
					If !retroCore
						ScriptError("Your Core ID is: " . retroID . "`nCould not find a default core to use. Please update the module with a default core.")

					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true",,1)
					configFolder := moduleIni.Read("Settings", "ConfigFolder",emuPath . "\config",,1)
					singlecoreoptions := moduleIni.Read("Settings", "single_core_options","false",,1) = "true" ? ":\retroarch-core-options.cfg" : """"
					mameRomPath := moduleIni.Read("MAME", "BIOS_Roms_Folder",,,1)
					mameHideNag := If moduleIni.Read("MAME", "Hide_Nag_Screen","false",,1) = "true" ? "enabled" : "disabled"
					mameHideInfo := If moduleIni.Read("MAME", "Hide_Info_Screen","false",,1) = "true" ? "enabled" : "disabled"
					mameHideWarn := If moduleIni.Read("MAME", "Hide_Warning_Screen","false",,1) = "true" ? "enabled" : "disabled"
					hideConsole := moduleIni.Read("Settings", "HideConsole","true",,1)
					ejectToggleKey := moduleIni.Read("Settings", "Eject_Toggle_Key",,,1)
					nextDiskKey := moduleIni.Read("Settings", "Next_Disk_Key",,,1)
					prevDiskKey := moduleIni.Read("Settings", "Previous_Disk_Key",,,1)
					core := moduleIni.Read(romName . "|" . systemName, "LibRetro_Core",retroCore,,1)
					superGB := moduleIni.Read(romName . "|" . systemName, "SuperGameBoy","false",,1)
					enableNetworkPlay := moduleIni.Read(romName . "|Network", "Enable_Network_Play","false",,1)
					overlay := moduleIni.Read(romName . "|" . systemName, "Overlay",,,1)
					videoShader := moduleIni.Read(romName . "|" . systemName, "VideoShader",,,1)
					aspectRatioIndex := moduleIni.Read(romName . "|" . systemName, "AspectRatioIndex",,,1)
					customViewportWidth := moduleIni.Read(romName . "|" . systemName, "CustomViewportWidth",,,1)
					customViewportHeight := moduleIni.Read(romName . "|" . systemName, "CustomViewportHeight",,,1)
					customViewportX := moduleIni.Read(romName . "|" . systemName, "CustomViewportX",,,1)
					customViewportY := moduleIni.Read(romName . "|" . systemName, "CustomViewportY",,,1)
					stretchToFillBezel := moduleIni.Read(romName . "|" . systemName, "StretchToFillBezel","false",,1)
					rotation := moduleIni.Read(romName . "|" . systemName, "Rotation",0,,1)
					cropOverscan := moduleIni.Read(romName . "|" . systemName, "CropOverscan",,,1)
					threadedVideo := moduleIni.Read(romName . "|" . systemName, "ThreadedVideo",,,1)
					vSync := moduleIni.Read(romName . "|" . systemName, "VSync",,,1)
					integerScale := moduleIni.Read(romName . "|" . systemName, "IntegerScale",,,1)
					configurationPerCore := moduleIni.Read(romName . "|" . systemName, "ConfigurationPerCore","false",,1)

					If (StringUtils.Contains(core, "^(mame|mess|ume)") && !retroMAMEID) {
						retroMAMEID := "mame"	; set all systems that use a mame core to the default mame ID so any system name is supported
						RLLog.Warning("Module - Setting MAMEID to default ""mame"" for """ . retroSystem . """")
					}

					configFolder := RLObject.getFullPathFromRelative(rlPath,configFolder)
					mameRomPath := If mameRomPath ? RLObject.getFullPathFromRelative(rlPath,mameRomPath) : romPath
					overlay := RLObject.getFullPathFromRelative(rlPath,overlay)
					videoShader := RLObject.getFullPathFromRelative(rlPath,videoShader)
					rotateBezel := false

					configFolder := new Folder(configFolder)

					If (retroID = "LibRetro_SGB" || superGB = "true")	; if system or rom is set to use Super Game Boy
					{	superGB := "true"	; setting this just in case it's false and the system is Nintendo Super Game Boy
						sgbRomPath := CheckFile(emuPath . "\system\Super Game Boy (World).sfc","Could not find the rom required for Super Game Boy support. Make sure the rom ""Super Game Boy (World).sfc"" is located in: " . emuPath . "\system")
						CheckFile(emuPath . "\system\sgb.boot.rom","Could not find the bios required for Super Game Boy support. Make sure the bios ""sgb.boot.rom"" is located in: " . emuPath . "\system")
						retroID := "LibRetro_SGB"	; switching to Super Game Boy mode
						retroSystem := "Nintendo Super Game Boy"
					}

					; Find the dll for this system
					libDll := CheckFile(emuPath . "\cores\" . core . ".dll", "Your " . retroID . " dll is set to " . core . " but could not locate this file:`n" . emuPath . "\cores\" . core . ".dll")

					; Find the cfg file to use
					If !configFolder.Exist()
						ScriptError("You need to make sure ""ConfigFolder"" is pointing to your RetroArch config folder. By default it is looking here: """ . configFolder.FilePath . """")
					globalRetroCfg := emuPath . "\retroarch.cfg"
					systemRetroCfg := configFolder.FilePath . "\" . retroSystem . ".cfg"
					coreRetroCfg := configFolder.FilePath . "\" . core . ".cfg"
					RLLog.Info("Module - Global cfg should be: " . globalRetroCfg)
					RLLog.Info("Module - System cfg should be: " . systemRetroCfg)
					RLLog.Info("Module - Core cfg should be: " . coreRetroCfg)
					foundCfg := ""

					systemRetroCfg := new File(systemRetroCfg)
					coreRetroCfg := new File(coreRetroCfg)
					globalRetroCfg := new File(globalRetroCfg)

					If systemRetroCfg.Exist() {	; check for system cfg first
						retroCFGFile := systemRetroCfg
						foundCfg := 1
						RLLog.Info("Module - Found a System cfg!")
					} Else If coreRetroCfg.Exist() {	; 2nd option is a core config
						retroCFGFile := coreRetroCfg
						foundCfg := 1
						RLLog.Info("Module - Found a Core cfg!")
					} Else If globalRetroCfg.Exist() {	; 3rd is global cfg
						retroCFGFile := globalRetroCfg
						foundCfg := 1
						RLLog.Info("Module - Found a Global cfg!")
					}
					If foundCfg {
						RLLog.Info("Module - " . MEmu . " is using " . retroCFGFile.FileFullPath . " as its config file.")
						retroCFG := LoadProperties(retroCFGFile.FileFullPath)
					} Else
						RLLog.Warning("Module - Could not find a cfg file to update settings. RetroArch will make one for you.")

					If StringUtils.Contains(rotation,"1|3") ; use vertical bezel if RA rotation is set to 90 or 270 degrees
						rotateBezel := true

					If StringUtils.Contains(retroID, "LibRetro_NFDS|LibRetro_SCD|LibRetro_TGCD|LibRetro_PCECD|LibRetro_PCFX") {		; these systems require the retroarch settings to be read
						retroSysDir := ReadProperty(retroCFG,"system_directory")	; read value
						retroSysDir := ConvertRetroCFGKey(retroSysDir)	; remove dbl quotes
						retroSysDirLeft := StringUtils.Left(retroSysDir, 2)
						If (retroSysDirLeft = ":\") {	; if retroarch is set to use a default folder
							retroSysDir := StringUtils.TrimLeft(retroSysDir, 1)
							RLLog.Info("Module - RetroArch is using a relative system path: """ . retroSysDir . """")
							retroSysDir := emuPath . retroSysDir
						}
						If !retroSysDir
							ScriptError("RetroArch requires you to set your system_directory and place bios rom(s) in there for """ . retroSystem . """ to function. Please do this first by running ""retroarch-phoenix.exe"" manually.")
						checkForSlash := StringUtils.Right(retroSysDir, 1)
						If (checkForSlash = "\")	; check if a backslash is the last character. If it is, remove it, as this is non-standard method to define folders
							retroSysDir := StringUtils.TrimRight(retroSysDir, 1)
					}

					If (StringUtils.Contains(core, "^(mame|mess|ume)")) || (StringUtils.Contains(retroID, "LibRetro_N64|LibRetro_NES|LibRetro_LYNX|LibRetro_PSX")) || (StringUtils.Contains(retroID, "LibRetro_NES") && (StringUtils.Contains(core, "nestopia_libretro"))) {	; these systems will use an ini to store game specific settings
						RLLog.Info("Module - Reading / creating system ini for specific settings.")
						If !StringUtils.Contains(core, "^(mame|mess|ume)") {
							If !SystemModuleIni.Exist()
								SystemModuleIni.Append		; create a new blank ini file if one does not exist
						}

						coreOptionsCFG := LoadProperties(coreOptionsCFGFile.FileFullPath)

						If StringUtils.Contains(core, "^(mame|mess|ume)") {	; Set some MAME/MESS/UME core options.
							tmpCore := If StringUtils.Contains(core, "mame") ? "mame" : "mess"
							WriteProperty(coreOptionsCFG, tmpCore . "_read_config", """enabled""", 1)
							WriteProperty(coreOptionsCFG, tmpCore . "_boot_from_cli", """enabled""", 1)				; This needs to be enabled in order to run games with RLauncher
							WriteProperty(coreOptionsCFG, tmpCore . "_hide_nagscreen", "" . mameHideNag . "", 1)
							WriteProperty(coreOptionsCFG, tmpCore . "_hide_infoscreen", "" . mameHideInfo . "", 1)
							WriteProperty(coreOptionsCFG, tmpCore . "_hide_warnings", "" . mameHideWarn . "", 1)
						} Else If StringUtils.Contains(retroID, "LibRetro_N64") {	; Nintendo 64
							mupenGfx := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Plugin", "auto",,1)
							mupenRsp := moduleIni.Read(romName . "|" . systemName, "Mupen_RSP_Plugin", "auto",,1)
							mupenCpu := moduleIni.Read(romName . "|" . systemName, "Mupen_CPU_Core", "dynamic_recompiler",,1)
							mupenPak1 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_1", "memory",,1)
							mupenPak2 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_2", "memory",,1)
							mupenPak3 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_3", "memory",,1)
							mupenPak4 := moduleIni.Read(romName . "|" . systemName, "Mupen_Pak_4", "memory",,1)
							mupenGfxAccur := moduleIni.Read(romName . "|" . systemName, "Mupen_Gfx_Accuracy", "high",,1)
							mupenExpMem := moduleIni.Read(romName . "|" . systemName, "Mupen_Disable_Exp_Memory", "no",,1)
							mupenTexturFilt := moduleIni.Read(romName . "|" . systemName, "Mupen_Texture_Filtering", "nearest",,1)
							mupenViRefresh := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Refresh", "2200",,1)
							mupenFramerate := moduleIni.Read(romName . "|" . systemName, "Mupen_Framerate", "fullspeed",,1)
							mupenResolution := moduleIni.Read(romName . "|" . systemName, "Mupen_Resolution", "640x480",,1)
							mupenPolyOffstFctr := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Factor", "-3.0",,1)
							mupenPolyOffstUnts := moduleIni.Read(romName . "|" . systemName, "Mupen_Polygon_Offset_Units", "-3.0",,1)
							mupenViOverlay := moduleIni.Read(romName . "|" . systemName, "Mupen_VI_Overlay", "disabled",,1)
							mupenAnalogDzone := moduleIni.Read(romName . "|" . systemName, "Mupen_Analog_Deadzone", "15",,1)

							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin", mupenGfx, 1)
							WriteProperty(coreOptionsCFG, "mupen64-rspplugin", mupenRsp, 1)
							WriteProperty(coreOptionsCFG, "mupen64-cpucore", mupenCpu, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak1", mupenPak1, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak2", mupenPak2, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak3", mupenPak3, 1)
							WriteProperty(coreOptionsCFG, "mupen64-pak4", mupenPak4, 1)
							WriteProperty(coreOptionsCFG, "mupen64-gfxplugin-accuracy", mupenGfxAccur, 1)
							WriteProperty(coreOptionsCFG, "mupen64-disableexpmem", mupenExpMem, 1)
							WriteProperty(coreOptionsCFG, "mupen64-filtering", mupenTexturFilt, 1)
							WriteProperty(coreOptionsCFG, "mupen64-virefresh", mupenViRefresh, 1)
							WriteProperty(coreOptionsCFG, "mupen64-framerate", mupenFramerate, 1)
							WriteProperty(coreOptionsCFG, "mupen64-screensize", mupenResolution, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-factor", mupenPolyOffstFctr, 1)
							WriteProperty(coreOptionsCFG, "mupen64-polyoffset-units", mupenPolyOffstUnts, 1)
							WriteProperty(coreOptionsCFG, "mupen64-angrylion-vioverlay", mupenViOverlay, 1)
							WriteProperty(coreOptionsCFG, "mupen64-astick-deadzone", mupenAnalogDzone, 1)
						} Else If StringUtils.Contains(retroID, "LibRetro_NES") {		; these systems will use an ini to store game specific settings
							If StringUtils.Contains(core, "nestopia_libretro") {	; Nestopia
								nestopiaBlargg := moduleIni.Read(romName . "|Nestopia", "Nestopia_Blargg_NTSC_Filter", "disabled",,1)
								nestopiaPalette := moduleIni.Read(romName . "|Nestopia", "Nestopia_Palette", "canonical",,1)
								nestopiaNoSprteLimit := moduleIni.Read(romName . "|Nestopia", "Nestopia_Remove_Sprites_Limit", "disabled",,1)

								WriteProperty(coreOptionsCFG, "nestopia_blargg_ntsc_filter", nestopiaBlargg, 1)
								WriteProperty(coreOptionsCFG, "nestopia_palette", nestopiaPalette, 1)
								WriteProperty(coreOptionsCFG, "nestopia_nospritelimit", nestopiaNoSprteLimit, 1)
							}
						} Else If StringUtils.Contains(retroID, "LibRetro_LYNX") {	; Atari Lynx
							If StringUtils.Contains(core, "handy_libretro") {   ; Handy
								handyRotate := moduleIni.Read(romName . "|" . systemName, "Handy_Rotation", "None",,1)
								If StringUtils.Contains(handyRotate, "240") or StringUtils.Contains(handyRotate, "90")
									rotateBezel := true
								WriteProperty(coreOptionsCFG, "handy_rot", handyRotate, 1)
							}
						} Else If StringUtils.Contains(retroID, "LibRetro_PSX") {	; Sony PlayStation
							psxCdImageCache := moduleIni.Read(romName . "|" . systemName, "PSX_CD_Image_Cache", """enabled""",,1)
							psxMemcardHandling := moduleIni.Read(romName . "|" . systemName, "PSX_Memcard_Handling", """libretro""",,1)
							psxDualshockAnalogToggle := moduleIni.Read(romName . "|" . systemName, "PSX_Dualshock_Analog_Toggle", """enabled""",,1)

							WriteProperty(coreOptionsCFG, "beetle_psx_cdimagecache", psxCdImageCache, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_use_mednafen_memcard0_method", psxMemcardHandling, 1)
							WriteProperty(coreOptionsCFG, "beetle_psx_analog_toggle", psxDualshockAnalogToggle, 1)
						}
						SaveProperties(coreOptionsCFGFile.FileFullPath, coreOptionsCFG)
					}

					hideEmuObj := Object(emuConsoleWindow,0,emuPrimaryWindow,1)
					7z(romPath, romName, romExtension, sevenZExtractPath)

					mgM3UFile := new File(romPath . "\" . romTable[1,4] . ".m3u")

					mgRomExtensions := "cue|iso|ccd"
					mgValidExtension := false

					Loop, Parse, mgRomExtensions, |
						If (romExtension = "." . A_LoopField)
							mgValidExtension := true

					If (StringUtils.Contains(retroID, "LibRetro_PSX") && romTable.MaxIndex() && mgValidExtension) { ; See if MultiGame table is populated
						m3uRomIndex := Object()
						mgType := romTable[1,6] . " "
						mgMaxIndex := romTable.MaxIndex()
						mgRomIndex := 0

						If mgM3UFile.Exist()
							mgM3UFile.Delete()

						Loop % mgMaxIndex
						{
							If (romTable[A_Index, 3] = romName) {
								tempType := romTable[A_Index, 5]
								mgRomIndex := StringUtils.TrimLeft(tempType, StringUtils.StringLength(mgType))
								RLLog.Info("Found rom index in rom set in romTable: " . mgRomIndex)
								Break
							}
						}

						If (mgRomIndex > 0) {
							tempRomIndex := mgRomIndex
							Loop % mgMaxIndex
							{
								mgTypeIndex := mgType . tempRomIndex
								m3uRomIndex.Insert(tempRomIndex)

								Loop % mgMaxIndex
								{
									If (romTable[A_Index, 5] = mgTypeIndex) {
										tempRomPath := romTable[A_Index, 1]
										mgM3UFile.Append(tempRomPath . "`n")
										RLLog.Info("Module - Appending rom path to m3u: " . tempRomPath)
										Break
									}
								}

								If (tempRomIndex < mgMaxIndex)
									tempRomIndex++
								Else
									tempRomIndex := 1
							}
						}
					}

					; MAME/MESS/UME core options
					MAMEParam1 := ""
					MAMEParam2 := ""
					MAMEParam3 := ""
					If StringUtils.Contains(core, "^(mame|mess|ume)") {	; if a MAME/MESS/UME core is used
						If !retroMAMEID
							ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for the MAME/MESS/UME LibRetro core")
						Else
							RLLog.Info("Module - MAME/MESS/UME mode using a known ident: " . retroMAMEID)

						If !mameRomPath
							ScriptError("Please set the RetroArch module setting ""BIOS_Roms_Folder"" to the folder that contains your MAME/MESS/UME BIOS roms to use with RetroArch.")

						If (retroMAMEID = "mame") {		; want this for arcade mame only
							RLLog.Info("Module - Retroarch MAME/MESS/UME Arcade mode enabled")
							fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
						} Else {
							RLLog.Info("Module - Retroarch MAME/MESS/UME Console/PC mode enabled")
							MAMEParam1 := ""
							MAMEParam2 := " -rompath \""" . mameRomPath . "\"""

							; If we already have a media type, then use it.
							If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cart") {
								;MAMEParam3 := " -cart \" . """" . romPath . "\" . romName . romExtension . "\" . """"
								MAMEParam3 := " -cart \""" . romPath . "\" . romName . romExtension . "\"""""
							; TODO: This needs a better way to handle the cdrom bios files, in my opinion. As it is, there's no clean way to pick between the v2.00 or v3.00 bios.
							;       Defaulting to the TurboDuo cdrom bios since it will play 2.00 or 3.00 games.
							} Else If (StringUtils.Contains(retroMAMEID, "tg16|pce") && retroMAMEMedia = "cdrom") {
								;MAMEParam3 := " -cart cdsys -cdrm \" . """" . romPath . "\" . romName . romExtension . "\" . """"
								MAMEParam3 := " -cart scdsys -cdrm \""" . romPath . "\" . romName . romExtension . "\"""""
							} Else {
								; Build a key/value object containing the different MAMEParam3 choices
								MAMEP3 := Object("alice32","cass1","gp32","memc","cpc464","cass","spectrum","cass","dragon64","cass","cdimono1","cdrom","bk0010","cass","neocd","cdrom","neocdz","cdrom","saturn","cdrm","saturnjp","cdrm","svi328n","cass","pecom64","cass","psu","cdrm","svmu","quik","gamecom","cart1","mbeeic","quik1")
								MAMEParam3 := MAMEP3[retroMAMEID]	; search object for the retroMAMEID pair
								MAMEParam3 := " -" . (If MAMEParam3 ? MAMEParam3 : "cart") . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
							}

							If (retroMAMEID = "mbeeic") ; Applied Technology MicroBee
							{	microbeeModel := IniReadCheck(MAMESysINI, romName, "MicroBee_Model","mbeeic",,1)
								If microbeeModel not in mbee,mbeeic,mbeepc,mbeepc85,mbee56
									ScriptError("This is not a known MicroBee model value: " . microbeeModel)
								Else If (microbeeModel != "mbeeic")
									retroMAMEID := microbeeModel
								If romExtension in .mwb,.com,.bee
									mediaDeviceType := "quik1"
								Else If romExtension in .wav,.tap
									mediaDeviceType := "cass"
								Else If romExtension in .rom
									mediaDeviceType := "cart"
								Else If romExtension in .dsk
									mediaDeviceType := "flop1"
								Else	; .bin format
									mediaDeviceType := "quik2"
								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
							}

							If (retroMAMEID = "x68000") ; Sharp X68000
							{
								If romExtension in .xdf,.hdm,.2hd,.dim,.d77,.d88,.1dd,.dfi,.imd,.ipf,.mfi,.mfm,.td0,.cqm,.cqi,.dsk
									mediaDeviceType := "flop1"
								Else	; .bin format
									mediaDeviceType := "sasi"
								MAMEParam3 := " -" . mediaDeviceType . " \" . """" . romPath . "\" . romName . romExtension . "\" . """"
							}

							fullRomPath := MAMEParam1 . MAMEParam2 . MAMEParam3
						}
					} Else If (superGB = "true") {
						RLLog.Info("Module - Retroarch Super Game Boy mode enabled")
						fullRomPath := " """ . sgbRomPath . """ --subsystem sgb """ . romPath . "\" . romName . romExtension . """"
					} Else {
						RLLog.Info("Module - Retroarch standard mode enabled")
						fullRomPath := " """ . romPath . "\" . romName . romExtension . """"
					}

					If (retroID = "LibRetro_NFDS")	; Nintendo Famicom Disk System
					{	disksysRom := new File(retroSysDir . "\disksys.rom")
						If !disksysRom.Exist()
							ScriptError("RetroArch requires ""disksys.rom"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_SCD")	; Sega CD
					{	If !StringUtils.Contains(romExtension, "\.bin|\.cue|\.iso")
							ScriptError("RetroArch only supports Sega CD games in bin|cue|iso format. It does not support:`n" . romExtension)
						biosCDEBin := new File(retroSysDir . "\bios_CD_E.bin")
						biosCDUBin := new File(retroSysDir . "\bios_CD_U.bin")
						biosCDJBin := new File(retroSysDir . "\bios_CD_J.bin")
						If !biosCDEBin.Exist()
							ScriptError("RetroArch requires ""bios_CD_E.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						If !biosCDUBin.Exist()
							ScriptError("RetroArch requires ""bios_CD_U.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
						If !biosCDJBin.Exist()
							ScriptError("RetroArch requires ""bios_CD_J.bin"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If StringUtils.Contains(retroID,"LibRetro_PCECD|LibRetro_TGCD")	; NEC PC Engine-CD and NEC TurboGrafx-CD
					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						sysCard3Pce := new File(retroSysDir . "\syscard3.pce")
						If !sysCard3Pce.Exist()
							ScriptError("RetroArch requires ""syscard3.pce"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_PCFX")
					{	If !StringUtils.Contains(romExtension,"\.ccd|\.cue")
							ScriptError("RetroArch only supports " . retroSystem . " games in ccd or cue format. It does not support:`n" . romExtension)
						pcfxBios := new File(retroSysDir . "\pcfx.bios")
						If !pcfxBios.Exist()
							ScriptError("RetroArch requires ""pcfx.bios"" for " . retroSystem . " but could not find it in your system_directory: """ . retroSysDir . """")
					} Else If (retroID = "LibRetro_SCUMM")
					{
						scummFile := new File(romPath . "\" . romName . ".scummvm")
						If !scummFile.Exist()
							scummFile.Append("""" . romName . """")
					}

					networkSession := ""
					If (enableNetworkPlay = "true") {
						RLLog.Info("Module - Network Multi-Player is an available option for " . dbName)

						netplayNickname := moduleIni.Read("Network", "NetPlay_Nickname","Player",,1)
						getWANIP := moduleIni.Read("Network", "Get_WAN_IP","false",,1)

						If (getWANIP = "true")
							myPublicIP := GetPublicIP()

						RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
						defaultServerIP := moduleIni.Read("Network", "Default_Server_IP", myPublicIP,,1)
						defaultServerPort := moduleIni.Read("Network", "Default_Server_Port",,,1)
						lastIP := moduleIni.Read("Network", "Last_IP", defaultServerIP,,1)	; does not need to be on the ISD
						lastPort := moduleIni.Read("Network", "Last_Port", defaultServerPort,,1)	; does not need to be on the ISD

						mpMenuStatus := MultiPlayerMenu(lastIP,lastPort,networkType,,0)
						If (mpMenuStatus = -1) {	; if user exited menu early
							RLLog.Warning("Module - Cancelled MultiPlayer Menu. Exiting module.")
							ExitModule()
						}
						If networkSession {
							RLLog.Info("Module - Using a Network for " . dbName)
							moduleIni.Write(networkPort, "GlobalModuleIni", "Network", "Last_Port")
							; msgbox lastIP: %lastIP%`nlastPort: %lastPort%`nnetworkIP: %networkIP%`nnetworkPort: %networkPort%
							If (networkType = "client") {
								moduleIni.Write(networkIP, "GlobalModuleIni", "Network", "Last_IP")	; Save last used IP and Port for quicker launching next time
								netCommand := " -C " . networkIP . " --port " . networkPort . " --nick """ . netplayNickname . """"	; -C = connect as client
							} Else {	; server
								netCommand := " -H --port " . networkPort . " --nick """ . netplayNickname . """"	; -H = host as server
							}
							RLLog.Warning("Module - CAREFUL WHEN POSTING THIS LOG PUBLICLY AS IT CONTAINS YOUR IP ON THE NEXT LINE")
							RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
						} Else
							RLLog.Info("Module - User chose Single Player mode for this session")
					}

					BezelStart(,,(If rotateBezel ? 1:""))

					If foundCfg {
						If (stretchToFillBezel = "true" and bezelEnabled = "true" and bezelPath)
						{
							customViewportWidth := bezelScreenWidth
							customViewportHeight := bezelScreenHeight
							customViewportX := 0
							customViewportY := 0
							aspectRatioIndex := 22
							RLLog.Info("Stretching viewport to fit bezel")
						}

						raCfgHasChanges := ""
						WriteRetroProperty("core_options_path", singlecoreoptions)
						WriteRetroProperty("input_overlay", overlay)
						WriteRetroProperty("video_shader", videoShader)
						WriteRetroProperty("aspect_ratio_index", aspectRatioIndex)
						WriteRetroProperty("custom_viewport_width", customViewportWidth)
						WriteRetroProperty("custom_viewport_height", customViewportHeight)
						WriteRetroProperty("custom_viewport_x", customViewportX)
						WriteRetroProperty("custom_viewport_y", customViewportY)
						WriteRetroProperty("video_rotation", rotation)
						WriteRetroProperty("video_crop_overscan", cropOverscan)
						WriteRetroProperty("video_threaded", threadedVideo)
						WriteRetroProperty("video_vsync", vSync)
						WriteRetroProperty("video_scale_integer", integerScale)
						WriteRetroProperty("input_disk_eject_toggle", ejectToggleKey)
						WriteRetroProperty("input_disk_next", nextDiskKey)
						WriteRetroProperty("input_disk_prev", prevDiskKey)
						If StringUtils.Contains(retroID, "LibRetro_PSX") {
							Loop, 8	; Loop 8 times for 8 controllers
							{	p%A_Index%ControllerType := moduleIni.Read(romName . "|" . systemName, "P" . A_Index . "_Controller_Type", 517,,1)
								WriteRetroProperty("input_libretro_device_p" . A_Index, p%A_Index%ControllerType)
							}
						}

						If raCfgHasChanges {
							RLLog.Info("Module - Saving changed settings to: """ . retroCFGFile.FileFullPath . """")
							SaveProperties(retroCFGFile.FileFullPath, retroCFG)
						}
					}

					fullscreen := If fullscreen = "true" ? " -f" : ""
					retroCFGFileCLI := If foundCfg ? " -c """ . retroCFGFile.FileFullPath . """" : ""



					HideAppStart(hideEmuObj,hideEmu)

					If (StringUtils.Contains(core, "^(mame|mess|ume)") && (retroMAMEID != "mame")) {    ; if a MAME/MESS/UME core is used
						primaryExe.Run(" """ . (retroMAMEID ? retroMAMEID : "") . fullRomPath . """ " . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
					} Else If (retroID = "LibRetro_SCUMM") {
						primaryExe.Run(" """ . scummFile . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . "" . netCommand, "Hide")
					} Else If (retroID = "LibRetro_SGB" || If superGB = "true") { ; For some reason, the order of our command line matters in this particular case.
						primaryExe.Run(fullscreen . retroCFGFileCLI . " -L """ . libDll . fullRomPath . netCommand, "Hide")
					} Else If mgM3UFile.Exist() {
						primaryExe.Run(" """ . mgM3UFile.FileFullPath . """" . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
					} Else {
						primaryExe.Run(" " . fullRomPath . fullscreen . retroCFGFileCLI . " -L """ . libDll . netCommand, "Hide")
					}

					mpMenuStatus := ""
					If networkSession {
						canceledServerWait := false
						multiplayerMenuExit := false
						TimerUtils.SetTimer("NetworkConnectedCheck", 500)

						If (networkType = "server") {
							RLLog.Info("Module - Waiting for a client to connect to your server")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"You are the server. Please wait for your client to connect.")
						} Else {	; client
							RLLog.Info("Module - Trying to contact the server to establish a connection.")
							mpMenuStatus := MultiPlayerMenu(,,,,,,,,"Attempting to connect to the server...")
						}

						If (mpMenuStatus = -1) {	; if user exited menu early before a client connected
							RLLog.Warning("Module - Cancelled waiting for the " . If (networkType = "server") ? "client to connect" : "server to respond" . ". Exiting module.")
							If primaryExe.Process("Exist")
								primaryExe.Process("Close")	; must close process as the exe is waiting for a client to connect and no window was drawn yet
							ExitModule()
						} Else {	; blank response from MultiPlayerMenu, exited properly
							RLLog.Info("Module - " . If (networkType = "server") ? "Client has connected" : "Connected to the server")
							emuPrimaryWindow.Wait()
							emuPrimaryWindow.WaitActive()
						}
						TimerUtils.SetTimer("NetworkConnectedCheck", "Off")
					} Else {	; single player
						emuPrimaryWindow.Wait()
						emuPrimaryWindow.WaitActive()
					}

					If (hideConsole = "true")
						emuConsoleWindow.Set("Transparent", "On")	; makes the console window transparent so you don't see it on exit

					BezelDraw()
					HideAppEnd(hideEmuObj,hideEmu)
					FadeInExit()
					primaryExe.Process("WaitClose")
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					; Writes new properties into the retroCFG if defined by user
					WriteRetroProperty(key,value="") {
						If (value != "") {
							Global retroCFG,raCfgHasChanges
							WriteProperty(retroCFG, key, value,1,1)
							raCfgHasChanges := 1
						}
					}

					; Used to convert between RetroArch keys and usable data
					ConvertRetroCFGKey(txt,direction="read"){
						Global emuPath,RLLog
						If (direction = "read")
						{	newtxt := StringUtils.TrimLeft(txt,1,0)	; removes the " from the left of the txt
							newtxt := StringUtils.TrimRight(newtxt,1,0)	; removes the " from the right of the txt
							relativeCheck := StringUtils.SubStr(newtxt,1,1,0)
							If StringUtils.Contains(relativeCheck,":",0) {	; if the path contains a ":" then it is a relative path
								RLLog.Debug("ConvertRetroCFGKey - " . newtxt . " is a relative path")
								newtxt := StringUtils.TrimLeft(newtxt,1,0)	; removes the : from the left of the txt
								newtxt := AbsoluteFromRelative(emuPath, "." . newtxt)	; convert relative to absolute
							}
							If StringUtils.Contains(newtxt,"/",0)
								newtxt := StringUtils.Replace(newtxt,"/","\",1,,0)	; replaces all forward slashes with backslashes
						} Else If (direction = "write")
						{	newtxt := """" . txt . """"	; wraps the txt with ""
							If StringUtils.Contains(newtxt,"\\",0)
								newtxt := StringUtils.Replace(newtxt,"\","/",1,,0)	; replaces all backslashes with forward slashes
						} Else
							ScriptError("Not a valid use of ConvertRetroCFGKey. Only ""read"" or ""write"" are supported.")
						RLLog.Debug("ConvertRetroCFGKey - Converted " . txt . " to " . newtxt)
						Return newtxt
					}

					MultiGame:
						KeyUtils.SetKeyDelay(100)
						emuPrimaryWindow.Activate()
						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; eject disc in Retroarch
						If (!mgLastRomIndex) {
							mgLastRomIndex := mgRomIndex
						}
						selectedRomIndex := 0
						selectedRomIndex := StringUtils.TrimLeft(selectedRomNum, StringUtils.StringLength(mgType,0))

						Loop % mgMaxIndex
						{
							If (m3uRomIndex[A_index] = mgLastRomIndex) {
								tempLastRomIndex := A_index
								RLLog.Debug("Module - Last index: " . tempLastRomIndex)
							}
							If (m3uRomIndex[A_index] = selectedRomIndex) {
								tempSelectedRomIndex := A_index
								RLLog.Debug("Module - Selected index: " . tempSelectedRomIndex)
							}
						}

						mgNewIndex := tempLastRomIndex - tempSelectedRomIndex

						If (mgNewIndex < 0) {
							mgNewIndex := mgNewIndex * -1
							Loop % mgNewIndex
							{
								RLLog.Debug("Module - Sending the next disk key: " . nextDiskKey)
								KeyUtils.Send("{" . nextDiskKey . " down}{" . nextDiskKey . " up}")
							}
						} Else If (mgNewIndex > 0) {
							Loop % mgNewIndex
							{
								RLLog.Debug("Module - Sending the previous disk key: " . mgNewIndex)
								KeyUtils.Send("{" . prevDiskKey . " down}{" . prevDiskKey . " up}")
							}
						}

						KeyUtils.Send("{" . ejectToggleKey . " down}{" . ejectToggleKey . " up}")	; close disc in Retroarch
						mgLastRomIndex := selectedRomIndex
					Return

					NetworkConnectedCheck:
						If clientConnected
							multiplayerMenuExit := true
						Else If emuPrimaryWindow.Exist() {
							RLLog.Info("Module - RetroArch session started, closing the MultiPlayer menu")
							multiplayerMenuExit := true
						}
					Return

					CloseProcess:
						FadeOutStart()
						emuPrimaryWindow.Close()
					Return

15:58:16:666 | RL |      INFO  | +16    | BuildScript - Loaded Multi-Player scripts
15:58:16:666 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
15:58:16:666 | RL |      INFO  | +0     | BuildScript - "H:\RocketLauncher\Lib\User Functions\Global.ahk" not found
15:58:16:682 | RL |      INFO  | +15    | BuildScript - "H:\RocketLauncher\Lib\User Functions\Super Nintendo Entertainment System.ahk" not found
15:58:16:682 | RL |      INFO  | +0     | BuildScript - "H:\RocketLauncher\Lib\User Functions\Emulators\RetroArch.ahk" not found
15:58:16:697 | RL |      INFO  | +16    | BuildScript - "H:\RocketLauncher\Lib\User Functions\Super Nintendo Entertainment System\Emulators\RetroArch.ahk" not found
15:58:16:697 | RL |      INFO  | +0     | BuildScript - "H:\RocketLauncher\Lib\User Functions\Super Nintendo Entertainment System\Aero Fighters (USA).ahk" not found
15:58:16:713 | RL |      INFO  | +15    | BuildScript - Finished injecting functions into module
15:58:16:713 | RL |      INFO  | +0     | Main - Module is built
15:58:16:713 | RL |      INFO  | +0     | CheckFile - Checking if H:\RocketLauncher\AutoHotkey.dll exists
15:58:18:088 | RL |     DEBUG  | +1375  | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.13.00
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2003-2013
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.13.00
					File Size:			802304 bytes
					Created:			9/7/2013 - 1:54:32 AM
					Modified:			3/30/2018 - 9:51:02 PM
15:58:18:135 | RL |      INFO  | +47    | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
15:58:18:151 | RL |      INFO  | +16    | Main - Running module
15:58:18:432 | MD |      INFO  | +N/A   | Module initialized
15:58:18:432 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
15:58:18:463 | MD |     DEBUG  | +31    | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups
15:58:18:463 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 1 check
15:58:18:463 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
15:58:18:494 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
15:58:18:526 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
15:58:18:526 | MD |     TRACE  | +0     | CustomFunction.Init - Starting
15:58:18:557 | MD |     TRACE  | +31    | CustomFunction.Init - Ending
15:58:18:557 | MD |      INFO  | +0     | StartModule - Started
15:58:18:588 | MD |      INFO  | +31    | StartModule - MEmu: RetroArch
					MEmuV: v1.3.6
					MURL: http://themaister.net/retroarch.html
					MAuthor: djvj|zerojay|SweatyPickle
					MVersion: 2.4.3
					MCRC: 699AB8F7
					iCRC: FB2DB971
					MID: 635038268922229162
					MSystem: Acorn BBC Micro|AAE|Amstrad CPC|Amstrad GX4000|APF Imagination Machine|Applied Technology MicroBee|Apple IIGS|Arcade Classics|Atari 2600|Atari 5200|Atari 7800|Atari 8-Bit|Atari Classics|Atari Jaguar|Atari Lynx|Atari ST|Atari XEGS|Bally Astrocade|Bandai Gundam RX-78|Bandai Super Vision 8000|Bandai Wonderswan|Bandai Wonderswan Color|Canon X07|Capcom Classics|Capcom Play System|Capcom Play System II|Capcom Play System III|Casio PV-1000|Casio PV-2000|Cave|Coleco ADAM|ColecoVision|Commodore MAX Machine|Commodore Amiga|Creatronic Mega Duck|Data East Classics|Dragon Data Dragon|Emerson Arcadia 2001|Entex Adventure Vision|Elektronika BK|Epoch Game Pocket Computer|Epoch Super Cassette Vision|Exidy Sorcerer|Fairchild Channel F|Final Burn Alpha|Funtech Super Acan|GamePark 32|GCE Vectrex|Hartung Game Master|Interton VC 4000|Irem Classics|JungleTac Sport Vii|Konami Classics|MAME|Magnavox Odyssey 2|Microsoft MSX|Microsoft MSX2|Matra & Hachette Alice|Mattel Aquarius|Mattel Intellivision|Midway Classics|Namco Classics|Namco System 22|NEC PC Engine|NEC PC Engine-CD|NEC PC-FX|NEC TurboGrafx-16|NEC SuperGrafx|NEC TurboGrafx-CD|Nintendo 64|Nintendo 64DD|Nintendo Arcade Systems|Nintendo Classics|Nintendo DS|Nintendo Entertainment System|Nintendo Famicom|Nintendo Famicom Disk System|Nintendo Game Boy|Nintendo Game Boy Color|Nintendo Game Boy Japan|Nintendo Game Boy Advance|Nintendo Game & Watch|Nintendo Super Game Boy|Nintendo Pokemon Mini|Nintendo Virtual Boy|Nintendo Super Famicom|Nintendo Satellaview|Nintendo SuFami Turbo|Panasonic 3DO|Elektronska Industrija Pecom 64|Philips CD-i|Philips Videopac|RCA Studio II|ScummVM|Sega 32X|Sega Classics|Sega Mega Drive 32X|Sega Mark III|Sega SC-3000|Sega SG-1000|Sega CD|Sega Dreamcast|Sega Game Gear|Sega Genesis|Sega Master System|Sega Mega Drive|Sega Meganet|Sega Nomad|Sega Pico|Sega Saturn|Sega Saturn Japan|Sega VMU|Sega ST-V|Sharp X1|Sharp X68000|Sinclair ZX Spectrum|Sinclair ZX81|Sony PlayStation|Sony PlayStation Minis|Sony PocketStation|Sony PSP|Sony PSP Minis|Sord M5|SNK Classics|SNK Neo Geo|SNK Neo Geo AES|SNK Neo Geo MVS|SNK Neo Geo Pocket|SNK Neo Geo CD|SNK Neo Geo Pocket Color|Spectravideo|Super Nintendo Entertainment System|Taito Classics|Tandy TRS-80 Color Computer|Technos|Texas Instruments TI 99-4A|Thomson MO5|Thomson TO7|Tiger Game.com|Tiki-100|Tomy Tutor|VTech CreatiVision|Watara Supervision|Williams Classics
15:58:18:588 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Super Nintendo Entertainment System"
15:58:18:588 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
15:58:18:620 | MD |     DEBUG  | +32    | LocaleUtils.i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
15:58:18:620 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
15:58:18:651 | MD |      INFO  | +31    | LocaleUtils.i18n - Started
15:58:18:651 | MD |     DEBUG  | +0     | LocaleUtils.i18n - Section "English_United_States" & key "dialog.start" not found, trying section "English"
15:58:18:651 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
15:58:18:682 | MD |      INFO  | +31    | PluginInit - Started
15:58:18:682 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
15:58:18:713 | MD |      INFO  | +31    | CheckFile - Checking if H:\HyperSpin\Databases\Super Nintendo Entertainment System\Super Nintendo Entertainment System.xml exists
15:58:18:745 | MD |     DEBUG  | +32    | CheckFile - Attributes:
					File Size:			271852 bytes
					Created:			3/31/2018 - 10:36:39 AM
					Modified:			3/31/2018 - 10:36:39 AM
15:58:18:776 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Game Name" in the database!
15:58:18:807 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Name
15:58:18:838 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Name" with a value: "Aero Fighters (USA)"
15:58:18:869 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching database for: Cloneof
15:58:18:901 | MD |     DEBUG  | +31    | BuildDatabaseTable - Could not find: Cloneof
15:58:18:932 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Publisher
15:58:18:963 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Publisher" with a value: "Mc O'River"
15:58:18:994 | MD |     DEBUG  | +32    | BuildDatabaseTable - Searching database for: Year
15:58:18:026 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Year" with a value: "1994"
15:58:19:057 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Genre
15:58:19:057 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Shooter"
15:58:19:088 | MD |     DEBUG  | +31    | BuildDatabaseTable - Searching database for: Rating
15:58:19:088 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)"
15:58:19:088 | MD |     TRACE  | +0     | PluginInit - GameInfo:
					GameInfo Label: Genre | GameInfo Value: Shooter
					GameInfo Label: Name | GameInfo Value: Aero Fighters (USA)
					GameInfo Label: Publisher | GameInfo Value: Mc O'River
					GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated)
					GameInfo Label: Year | GameInfo Value: 1994
15:58:19:120 | MD |     DEBUG  | +32    | BuildDatabaseTable - Ended
15:58:19:120 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
15:58:19:120 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Wheel\Aero Fighters (USA).png
15:58:19:151 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a System Logo: H:\HyperSpin\Media\Main Menu\Images\Wheel\Super Nintendo Entertainment System.png
15:58:19:151 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found:
					Asset Label: System Logo | Asset Path1:  H:\HyperSpin\Media\Main Menu\Images\Wheel\Super Nintendo Entertainment System.png | Asset Extension1:  png | Asset Type1:  system
15:58:19:182 | MD |      INFO  | +31    | BuildAssetsTable - Ended
15:58:19:182 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
15:58:19:182 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Artwork1\Aero Fighters (USA).png
15:58:19:213 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Box Art: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Artwork2\Aero Fighters (USA).png
15:58:19:213 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Artwork3\Aero Fighters (USA).png
15:58:19:213 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Artwork4\Aero Fighters (USA).png
15:58:19:245 | MD |     DEBUG  | +32    | BuildAssetsTable - Searching for a Letters: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters
15:58:19:276 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Other: H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Other
15:58:19:307 | MD |     DEBUG  | +31    | BuildAssetsTable - Media assets found:
					Asset Label: Letters | Asset Path1:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  H:\HyperSpin\Media\Super Nintendo Entertainment System\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
15:58:19:307 | MD |      INFO  | +0     | BuildAssetsTable - Ended
15:58:19:307 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
15:58:19:338 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a Game Video: H:\HyperSpin\Media\Super Nintendo Entertainment System\Video\Aero Fighters (USA).*
15:58:19:338 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: H:\HyperSpin\Media\Main Menu\Video\Super Nintendo Entertainment System.*
15:58:19:370 | MD |     DEBUG  | +32    | BuildAssetsTable - Media assets found:
					Asset Label: System Video | Asset Path1:  H:\HyperSpin\Media\Main Menu\Video\Super Nintendo Entertainment System.mp4 | Asset Extension1:  mp4 | Asset Type1:  system
15:58:19:370 | MD |      INFO  | +0     | BuildAssetsTable - Ended
15:58:19:370 | MD |      INFO  | +0     | PluginInit - Ended
15:58:19:401 | MD |     DEBUG  | +31    | StartModule - Setting romName to the dbName sent to RocketLauncher: Aero Fighters (USA)
15:58:19:401 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
15:58:19:401 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,
15:58:19:432 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 1 check
15:58:19:432 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 2 check
15:58:19:432 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
15:58:19:463 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
15:58:19:463 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\HyperSpin\HyperSpin.exe"
15:58:19:463 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "H:\HyperSpin\HyperSpin.exe"
15:58:19:526 | MD |     TRACE  | +63    | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RetroArch\Super Nintendo Entertainment System\Aero Fighters (USA).ini"
15:58:19:557 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RetroArch\Super Nintendo Entertainment System.ini"
15:58:19:588 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "H:\RocketLauncher\Modules\RetroArch\RetroArch.ini"
15:58:19:620 | MD |      INFO  | +32    | StartModule - Ended
15:58:19:620 | MD |     TRACE  | +0     | CustomFunction.PreStart - Starting
15:58:19:651 | MD |     TRACE  | +31    | CustomFunction.PreStart - Ending
15:58:19:651 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "H:\HyperSpin\Emulators\RetroArch\retroarch.exe"
15:58:19:651 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "H:\HyperSpin\Emulators\RetroArch\retroarch.exe"
15:58:19:682 | MD |     TRACE  | +31    | File.__New - Creating new file object of: "H:\HyperSpin\Emulators\RetroArch\retroarch.exe"
15:58:19:713 | MD |     TRACE  | +31    | Window.__New - Created: "RetroArch ahk_class RetroArch"
15:58:19:713 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
15:58:19:713 | MD |     DEBUG  | +0     | Module - Started building the RetroArch object
15:58:19:745 | MD |     DEBUG  | +32    | Module - Finished building the RetroArch object
15:58:19:745 | MD |      INFO  | +0     | Module - Using these system variables:
15:58:19:745 | MD |      INFO  | +0     | Module - retroSystem: Super Nintendo Entertainment System
15:58:19:776 | MD |      INFO  | +31    | Module - retroID: LibRetro_SNES
15:58:19:776 | MD |      INFO  | +0     | Module - retroCore: bsnes_balanced_libretro
15:58:19:776 | MD |      INFO  | +0     | Module - retroMAMEID: snes
15:58:19:807 | MD |      INFO  | +31    | Module - retroMAMEMedia: cdrom
15:58:19:807 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
15:58:19:807 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigFolder: H:\HyperSpin\Emulators\RetroArch\config (DEFAULT)
15:58:19:838 | MD |      INFO  | +31    | RIniFile.Read - Module - single_core_options: false (DEFAULT)
15:58:19:838 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Roms_Folder: (NO VALUE)
15:58:19:838 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Nag_Screen: false (DEFAULT)
15:58:19:870 | MD |      INFO  | +32    | RIniFile.Read - Module - Hide_Info_Screen: false (DEFAULT)
15:58:19:870 | MD |      INFO  | +0     | RIniFile.Read - Module - Hide_Warning_Screen: false (DEFAULT)
15:58:19:870 | MD |      INFO  | +0     | RIniFile.Read - Module - HideConsole: true (DEFAULT)
15:58:19:901 | MD |      INFO  | +31    | RIniFile.Read - Module - Eject_Toggle_Key: (NO VALUE)
15:58:19:901 | MD |      INFO  | +0     | RIniFile.Read - Module - Next_Disk_Key: (NO VALUE)
15:58:19:901 | MD |      INFO  | +0     | RIniFile.Read - Module - Previous_Disk_Key: (NO VALUE)
15:58:19:932 | MD |      INFO  | +31    | RIniFile.Read - Module - LibRetro_Core: bsnes_balanced_libretro (DEFAULT)
15:58:19:932 | MD |      INFO  | +0     | RIniFile.Read - Module - SuperGameBoy: false (DEFAULT)
15:58:19:932 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Network_Play: false (DEFAULT)
15:58:19:963 | MD |      INFO  | +31    | RIniFile.Read - Module - Overlay: (NO VALUE)
15:58:19:963 | MD |      INFO  | +0     | RIniFile.Read - Module - VideoShader: (NO VALUE)
15:58:19:963 | MD |      INFO  | +0     | RIniFile.Read - Module - AspectRatioIndex: (NO VALUE)
15:58:19:994 | MD |      INFO  | +32    | RIniFile.Read - Module - CustomViewportWidth: (NO VALUE)
15:58:19:994 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportHeight: (NO VALUE)
15:58:19:994 | MD |      INFO  | +0     | RIniFile.Read - Module - CustomViewportX: (NO VALUE)
15:58:19:026 | MD |      INFO  | +31    | RIniFile.Read - Module - CustomViewportY: (NO VALUE)
15:58:20:026 | MD |      INFO  | +0     | RIniFile.Read - Module - StretchToFillBezel: false (DEFAULT)
15:58:20:026 | MD |      INFO  | +0     | RIniFile.Read - Module - Rotation: 0 (DEFAULT)
15:58:20:057 | MD |      INFO  | +31    | RIniFile.Read - Module - CropOverscan: (NO VALUE)
15:58:20:057 | MD |      INFO  | +0     | RIniFile.Read - Module - ThreadedVideo: (NO VALUE)
15:58:20:057 | MD |      INFO  | +0     | RIniFile.Read - Module - VSync: (NO VALUE)
15:58:20:088 | MD |      INFO  | +31    | RIniFile.Read - Module - IntegerScale: (NO VALUE)
15:58:20:088 | MD |      INFO  | +0     | RIniFile.Read - Module - ConfigurationPerCore: false (DEFAULT)
15:58:20:088 | MD |     TRACE  | +0     | StringUtils.Contains - "bsnes_balanced_libretro" does not contain "^(mame|mess|ume)"
15:58:20:120 | MD |     TRACE  | +32    | File.__New - Creating new file object of: "H:\HyperSpin\Emulators\RetroArch\config"
15:58:20:182 | MD |     TRACE  | +62    | Folder.__New - Created new folder object of: "H:\HyperSpin\Emulators\RetroArch\config"
15:58:20:182 | MD |      INFO  | +0     | CheckFile - Checking if H:\HyperSpin\Emulators\RetroArch\cores\bsnes_balanced_libretro.dll exists
15:58:20:182 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
15:58:20:213 | MD |     DEBUG  | +31    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
15:58:20:213 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
15:58:20:213 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
15:58:20:245 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Post loop 11 check
15:58:20:245 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
15:58:20:245 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
15:58:20:276 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
15:58:20:276 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
15:58:20:276 | MD |     DEBUG  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
15:58:20:307 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 10 check
15:58:20:307 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
15:58:20:307 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
15:58:20:338 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
15:58:20:338 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
15:58:20:338 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
15:58:20:776 | MD |     DEBUG  | +438   | ScriptError - Playing error sound: error12.mp3
15:58:24:078 | MD |      INFO  | +3312  | 7zCleanUp - Started
15:58:24:078 | MD |      INFO  | +0     | 7zCleanUp - Deleted
15:58:24:093 | MD |      INFO  | +0     | 7zCleanUp - Ended
15:58:30:391 | MD |     DEBUG  | +6313  | XHotkeyTableCreation - Started
15:58:30:422 | MD |     DEBUG  | +31    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
15:58:30:422 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
15:58:30:453 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
15:58:30:453 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 11 check
15:58:30:453 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
15:58:30:484 | MD |     DEBUG  | +32    | XHotkeyTableCreation - Post loop 12 check
15:58:30:484 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Ended
15:58:30:484 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Started
15:58:30:516 | MD |     DEBUG  | +31    | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~e&~t,
15:58:30:516 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 10 check
15:58:30:516 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
15:58:30:547 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Post loop 11 check
15:58:30:547 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
15:58:30:547 | MD |     DEBUG  | +0     | XHotkeyTableCreation - Post loop 12 check
15:58:30:578 | MD |     DEBUG  | +31    | XHotkeyTableCreation - Ended
15:58:30:578 | MD |     ERROR  | +0     | ScriptError - Your LibRetro_SNES dll is set to bsnes_balanced_libretro but could not locate this file:
H:\HyperSpin\Emulators\RetroArch\cores\bsnes_balanced_libretro.dll
15:58:30:578 | MD |      INFO  | +0     | ExitModule - Started
15:58:30:609 | MD |      INFO  | +32    | UpdateStatistics - Starting Updating Statistics
15:58:30:609 | MD |     DEBUG  | +0     | UpdateStatistics - Total Elapsed Time in Pause in seconds: 0
15:58:30:609 | MD |     DEBUG  | +0     | UpdateStatistics - gameSectionStartTime:201328
15:58:30:641 | MD |     DEBUG  | +31    | UpdateStatistics - ElapsedTime:11
15:58:30:641 | MD |     TRACE  | +0     | Statistics cleared game name: Aero Fighters
15:58:30:703 | MD |     DEBUG  | +62    | UpdateStatistics - Loaded game statistics from ini files:
					Number_of_Times_Played: 14
					Last_Time_Played: Saturday March 31, 2018 03:26:35 PM
					Average_Time_Played: 12
					Total_Time_Played: 167
					System_Total_Played_Time: 318
					Total_Global_Played_Time: 319
15:58:30:703 | MD |     DEBUG  | +0     | UpdateStatistics - Updated Statistics: Number_of_Times_Played: 15
					Last_Time_Played: Saturday March 31, 2018 03:58:19 PM
					Average_Time_Played: 12
					Total_Time_Played: 178
					System_Total_Played_Time: 329
					Total_Global_Played_Time: 330
15:58:30:828 | MD |      INFO  | +125   | UpdateStatistics - Game section statistics updated.
15:58:30:859 | MD |     TRACE  | +32    | CustomFunction.PostExit - Starting
15:58:30:859 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
15:58:30:859 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
15:58:30:922 | RL |      INFO  | +12781 | Main - Module ended, exiting RocketLauncher normally
15:58:30:922 | RL |      INFO  | +0     | ExitScript - Started
15:58:40:352 | RL |     DEBUG  | +9422  | Registry.Read - Reading from Registry : RootKey=HKEY_LOCAL_MACHINE, SubKey=System\CurrentControlSet\Control\Windows, ValueName=ErrorMode,RegistryVersion=32
15:58:40:367 | RL |     DEBUG  | +16    | Registry.Read - Registry Read finished, returning 0
15:58:40:383 | RL |     TRACE  | +15    | StringUtils.Contains - "false" does not contain "true|kill"
15:58:40:398 | RL |      INFO  | +16    | ExitScript - Restoring taskbar
15:58:40:398 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
15:58:40:414 | RL |     TRACE  | +16    | Window.__New - Created: "ahk_class Button"
15:58:40:414 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
15:58:40:539 | RL |     TRACE  | +125   | Window.Show - Unhiding window "ahk_class Button"
15:58:40:648 | RL |      INFO  | +109   | SystemCursor - Restoring mouse cursor
15:58:40:695 | RL |      INFO  | +47    | ExitScript - Restored cursor
15:58:40:711 | RL |      INFO  | +15    | ExitScript - Ended
[/CODE]
 

agent47

Super Moderator
Staff member
Supporter
RL Member
Did you get anywhere, I'm having similar error messages, can't get any game or any emulator to run through RL.

This isn't related to the error message you mentioned in your other thread.

OP's problem is they want to use core different from the default. They've probably already figured it out or gave up because this post is almost 2 years old, but to fix that you just need to set the core you want to use in the module settings.
 
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