Bumblebrow
New member
Would it be possible to have a checkbox in the PreLaunch section that would allow the PreLaunch to be executed as a "RunWait" statement instead of the default "Run" statement? I have been configuring many games through PCLauncher and some require a PreLaunch command that may take more time than is configured in the PreLaunchSleep field. To alleviate the issue, I leave the PreLaunchSleep field empty and modified the PreLaunch statement from "Run" to "RunWait." Now the Application statement is launched as soon as the PreLaunch command terminates and I don't have to keep guessing as to what is a comfortable value for a game that may rely on network resources and tasks to be performed before the application statement can be executed. This is just a suggestion and others may want to choose bewteen using PreLaunch as a "RunWait" or the PreLaunchSleep configured with a PreLaunch default "Run" statement.
If this feature has already been requested or it is already in PCLauncher, excuse my ignorance! I'm new to using PCLauncher and may have easily overlooked something!
There are pros and cons for each scenario but I just thought I'd put it out there for a potential feature request!
If this feature has already been requested or it is already in PCLauncher, excuse my ignorance! I'm new to using PCLauncher and may have easily overlooked something!
There are pros and cons for each scenario but I just thought I'd put it out there for a potential feature request!