Crossposted from the HyperSpin forums as I'm not sure if this is a JoyToKey issue or a mis-configuration in Hyperlaunch.
When I launch HyperSpin, player 2 cannot control anything through the controller (SteelSeries 3GC), but the mapped keyboard keys work. It's seems like a problem with JoyToKey, and I'm not even sure if this is the correct place to post about this issue, but I figured that another HyperSpin user would know the answer to this.
I've got the keyboard keys mapped the same in Hyper HQ and in my HLHQ JoyToKey profile. In HLHQ under the "Global" settings I've got a Frontend Profile and a Default profile, both with the same mappings as the key layouts in Hyper HQ. I've confirmed that player 1 works fine and JoyToKey is opening when I launch HyperSpin. It also appears that everything in JoyToKey is set up correctly: there are two joystick profiles and the profile has been saved. When I press buttons on player 2's controller, the appropriate button is highlighted in JoyToKey.
Am I missing an option to enable player 2 controls somewhere in JoyToKey or HyperSpin? It's weird that directly pressing a keyboard key mapped to player 2 works, but not the controller...
Thanks!
When I launch HyperSpin, player 2 cannot control anything through the controller (SteelSeries 3GC), but the mapped keyboard keys work. It's seems like a problem with JoyToKey, and I'm not even sure if this is the correct place to post about this issue, but I figured that another HyperSpin user would know the answer to this.
I've got the keyboard keys mapped the same in Hyper HQ and in my HLHQ JoyToKey profile. In HLHQ under the "Global" settings I've got a Frontend Profile and a Default profile, both with the same mappings as the key layouts in Hyper HQ. I've confirmed that player 1 works fine and JoyToKey is opening when I launch HyperSpin. It also appears that everything in JoyToKey is set up correctly: there are two joystick profiles and the profile has been saved. When I press buttons on player 2's controller, the appropriate button is highlighted in JoyToKey.
Am I missing an option to enable player 2 controls somewhere in JoyToKey or HyperSpin? It's weird that directly pressing a keyboard key mapped to player 2 works, but not the controller...
Thanks!