[SOLVED] RetroArch Guidance - Overlays vs. RL Bezels

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pofo14

Member
I suspect the answer here would be "it depends" or "to each his own", but I wanted to get the RL Experts opinions on which option to use for RetroArch.

I am trying to simplify my setup, and am converting as many emulators I can to RetroArch. This also allows me to use the neat shader feature.

My main question is, should I look to use the native overlay functionality for "bezels" or should I use the "out of the box" RL feature for bezels?

I believe the RL bezel feature was built for emulators that don't have bezel support, which tells me that perhaps I should use the native RetroArch feature. That being said, Mame has bezel support, but in Mame I don't use the native feature and I use the RL bezels.

Just wanted to have my setup be close to the "default" that others use.

Thanks
 

djvj

Administrator
Staff member
Developer
There is not much difference and each has its advantages. The biggest advantage for using native bezels is you can use fullscreen in the emu and still have bezels.
 
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