RetroArch with Light Guns auto-configuration

RetroArch with Light Guns auto-configuration 2.5.4

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Pegafun

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Pegafun submitted a new resource:

Module for RetroArch with Light Guns auto-configuration - Module for RetroArch with Light Guns auto-configuration

The RetroArch emulator, like the vast majority of Windows games, emulators and programs, uses by default the IDs provided by the OS, and thanks to the use of Tur-Game Controller Order the problem derived from arbitrary Windows IDs disappears for controllers, joysticks and steering wheels (Xinput and Dinput devices), but not for light guns and mices, since the latter work on the PC with the...​

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Pegafun

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RL Member
Pegafun updated RetroArch with Light Guns auto-configuration with a new update entry:

v2.5.4

v2.5.4
- Fixed the error in which in the Cores of the Commodore Amiga, Master System, Megadrive, Nintendo Entertainment System and Super Nintendo systems the pistol of player 1 was not assigned to the correct port and it remained inactive. In these Cores, just like in the original systems, the port of the second controller is used for firing. Now the module will assign, for the Cores of said systems, ports 2 and 3 instead of 1 and 2 as it does with the rest of the Cores.
- New systems and...

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