21:07:33:127 | HL | INFO | +N/A | Main - HyperLaunch v3.0.1.1c
21:07:33:244 | HL | INFO | +110 | Main - System Specs:
HyperLaunch Dir: C:\HyperSpin\HyperLaunch
OS: Microsoft Windows 7 Ultimate
SKU: Ultimate
Total Memory: 4079.18 MB
Free Memory: 1442.01 MB
Used Memory: 2637.168 MB
SystemType: x64-based PC
Physical Processors: 1
Logical Processors: 6
GPU 1 Name: NVIDIA GeForce 9500 GT
GPU 1 RAM: 512.00 MB
GPU 1 Driver Version: 9.18.13.3523
Sound 1 Device: Realtek High Definition Audio
Sound 1 Status: Enabled
Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
Sound 2 Status: Enabled
OS Language: Spanish_Modern_Sort
OS Admin Status: Yes
Monitor #1 (\\.\DISPLAY1): 1024x768 (1024x768 work)
AutoHotkey Path:
AHK Version: 1.1.09.04
Unicode: No
21:07:33:244 | HL | INFO | +0 | Main - HyperSpin.exe coordinates are x y w h
21:07:33:244 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\HyperLaunch.exe exists
21:07:33:245 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription Your favorite Front End companion!
FileVersion 3.0.1.1
LegalCopyright �2013 HL squad
ProductName djvj's one swell guy!
ProductVersion 1.1.9.4
CompanyName djvj's one swell guy!
File Size: 910336 bytes
Created: 12/18/2013 - 12:51:39
Modified: 6/1/2014 - 7:28:16
21:07:33:245 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\itextsharp.dll exists
21:07:33:246 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription iTextSharp
FileVersion 5.4.2.0
InternalName itextsharp.dll
LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
OriginalFilename itextsharp.dll
ProductName iTextSharp
ProductVersion 5.4.2.0
CompanyName 1T3XT BVBA
File Size: 3743744 bytes
Created: 12/18/2013 - 12:51:20
Modified: 6/1/2014 - 7:28:17
21:07:33:246 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
21:07:33:247 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription SevenZipSharp
FileVersion 0.64.4841.31212
InternalName SevenZipSharp.dll
LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
OriginalFilename SevenZipSharp.dll
ProductName SevenZipSharp
ProductVersion 0.64.4841.31212
CompanyName Markovtsev Vadim
File Size: 165888 bytes
Created: 12/18/2013 - 12:51:21
Modified: 6/1/2014 - 7:28:17
21:07:33:247 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\gsdll32.dll exists
21:07:33:248 | HL | DEBUG1 | +15 | CheckFile - Attributes:
File Size: 8818688 bytes
Created: 12/18/2013 - 12:51:18
Modified: 6/1/2014 - 7:28:17
21:07:33:248 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe exists
21:07:33:248 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription
FileVersion 1.1.09.04
InternalName
OriginalFilename
ProductName
ProductVersion 1.1.09.04
File Size: 657920 bytes
Created: 3/9/2014 - 7:59:02
Modified: 6/1/2014 - 7:28:17
21:07:33:248 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\gdip.ahk exists
21:07:33:258 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
21:07:33:258 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 88789 bytes
Created: 12/18/2013 - 12:51:18
Modified: 6/1/2014 - 7:28:17
21:07:33:258 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\RIni.ahk exists
21:07:33:263 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
21:07:33:264 | HL | DEBUG1 | +16 | CheckFile - Attributes:
File Size: 67561 bytes
Created: 12/18/2013 - 12:51:21
Modified: 6/1/2014 - 7:28:17
21:07:33:264 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\CLR.ahk exists
21:07:33:265 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
21:07:33:266 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 10586 bytes
Created: 12/18/2013 - 12:51:16
Modified: 6/1/2014 - 7:28:17
21:07:33:266 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\COM.ahk exists
21:07:33:268 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
21:07:33:268 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 26342 bytes
Created: 12/18/2013 - 12:51:17
Modified: 6/1/2014 - 7:28:17
21:07:33:268 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\JSON.ahk exists
21:07:33:269 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
21:07:33:270 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 9203 bytes
Created: 12/18/2013 - 12:51:21
Modified: 6/1/2014 - 7:28:17
21:07:33:270 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Fade Init.ahk exists
21:07:33:270 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:271 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 1145 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:271 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\HyperPause Init.ahk exists
21:07:33:272 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:272 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 691 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:272 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Keymapper Init.ahk exists
21:07:33:273 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:273 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 3435 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:273 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\MultiGame Init.ahk exists
21:07:33:274 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:274 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 161 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:274 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Statistics Init.ahk exists
21:07:33:275 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:275 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 167 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:276 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Fade.ahk exists
21:07:33:277 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:278 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 25516 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:278 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\HyperPause.ahk exists
21:07:33:293 | HL | DEBUG1 | +15 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:294 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 360180 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:294 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Keymapper.ahk exists
21:07:33:296 | HL | ERROR | +16 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using HyperLaunch: C:\HyperSpin\HyperLaunch\Lib\Keymapper.ahk
21:07:33:297 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 31065 bytes
Created: 6/9/2014 - 11:01:51
Modified: 7/6/2014 - 9:08:52
21:07:33:297 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\MultiGame.ahk exists
21:07:33:299 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:299 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 36816 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:300 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Bezel.ahk exists
21:07:33:305 | HL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using HyperLaunch: C:\HyperSpin\HyperLaunch\Lib\Bezel.ahk
21:07:33:305 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 83372 bytes
Created: 6/19/2014 - 11:30:41
Modified: 7/9/2014 - 10:13:44
21:07:33:306 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Statistics.ahk exists
21:07:33:307 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:308 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 26153 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:308 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
21:07:33:311 | HL | ERROR | +16 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using HyperLaunch: C:\HyperSpin\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk
21:07:33:312 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 64778 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/14/2014 - 2:32:23
21:07:33:312 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Shared.ahk exists
21:07:33:316 | HL | ERROR | +0 | CRC Check - CRC does not match for this Library. Please re-download this file to continue using HyperLaunch: C:\HyperSpin\HyperLaunch\Lib\Shared.ahk
21:07:33:316 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 82174 bytes
Created: 12/18/2013 - 12:50:02
Modified: 3/17/2014 - 9:21:34
21:07:33:316 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\XHotkey.ahk exists
21:07:33:318 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:319 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 28374 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:319 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Lib\Fade Animations.ahk exists
21:07:33:321 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
21:07:33:322 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 49050 bytes
Created: 12/18/2013 - 12:50:02
Modified: 6/1/2014 - 7:28:17
21:07:33:322 | HL | INFO | +0 | Main - HyperLaunch received "Sony PlayStation" and "Crash Bandicoot"
21:07:33:329 | HL | INFO | +15 | Main - Crash Bandicoot is using the default emulator: Mednafen
21:07:33:329 | HL | INFO | +0 | Main - Checking for a [Mednafen] section in C:\HyperSpin\HyperLaunch\Settings\Sony PlayStation\Emulators.ini
21:07:33:329 | HL | INFO | +0 | Main - Checking for a [Mednafen] section in C:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
21:07:33:330 | HL | INFO | +0 | Main - Found [Mednafen] in C:\HyperSpin\HyperLaunch\Settings\Global Emulators.ini
21:07:33:330 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Modules\Mednafen\Mednafen.ahk exists
21:07:33:330 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 14037 bytes
Created: 6/4/2014 - 1:19:24
Modified: 6/1/2014 - 7:28:18
21:07:33:332 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
21:07:33:332 | HL | INFO | +0 | Main - Crash Bandicoot will use module: C:\HyperSpin\HyperLaunch\Modules\Mednafen\Mednafen.ahk
21:07:33:346 | HL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
21:07:33:348 | HL | INFO | +0 | Main - INI Keys read
21:07:33:348 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\7z.exe exists
21:07:33:349 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription 7-Zip Console
FileVersion 9.20
InternalName 7z
LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
OriginalFilename 7z.exe
ProductName 7-Zip
ProductVersion 9.20
CompanyName Igor Pavlov
File Size: 163840 bytes
Created: 12/18/2013 - 12:51:16
Modified: 6/1/2014 - 7:28:17
21:07:33:349 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\7z.dll exists
21:07:33:350 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription 7z Standalone Plugin
FileVersion 9.20
InternalName 7za
LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
OriginalFilename 7za.dll
ProductName 7-Zip
ProductVersion 9.20
CompanyName Igor Pavlov
File Size: 914432 bytes
Created: 12/18/2013 - 12:51:16
Modified: 6/1/2014 - 7:28:17
21:07:33:350 | HL | INFO | +0 | CreateRomMapTable - Started
21:07:33:350 | HL | INFO | +0 | CreateRomMapTable - Could not find any roms for the Rom Map Table
21:07:33:350 | HL | DEBUG1 | +0 | CreateRomMapTable - Appending table for Launch Menu
21:07:33:350 | HL | INFO | +0 | CreateRomMapTable - Ended, No mapping inis found.
21:07:33:351 | HL | INFO | +0 | CheckPaths - Started
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.7z
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.7z
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.7z
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.zip
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.zip
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.zip
21:07:33:351 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.sfc
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.sfc
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.sfc
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.gb
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.gb
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.gb
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.gbc
21:07:33:352 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.gbc
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.gbc
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.gba
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.gba
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.gba
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.vb
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.vb
21:07:33:353 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.vb
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.sms
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.sms
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.sms
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.gg
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.gg
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.gg
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.md
21:07:33:354 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.md
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.md
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.lnx
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.lnx
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.lnx
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.nes
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.nes
21:07:33:355 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.nes
21:07:33:356 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.ngp
21:07:33:356 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.ngp
21:07:33:356 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.ngp
21:07:33:356 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.ngc
21:07:33:356 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.ngc
21:07:33:356 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.ngc
21:07:33:357 | HL | DEBUG1 | +15 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.pce
21:07:33:357 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.pce
21:07:33:357 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.pce
21:07:33:357 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.wsc
21:07:33:357 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.wsc
21:07:33:357 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.wsc
21:07:33:358 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.cue
21:07:33:358 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by name in subfolder: C:\RomFiles\Sony Playstation\Crash Bandicoot\Crash Bandicoot.cue
21:07:33:358 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom by extension: C:\RomFiles\Sony Playstation\Crash Bandicoot\*.cue
21:07:33:358 | HL | DEBUG1 | +0 | CheckPaths - Looking for rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.bin
21:07:33:358 | HL | INFO | +0 | CheckPaths - Found rom: C:\RomFiles\Sony Playstation\Crash Bandicoot.bin
21:07:33:358 | HL | DEBUG1 | +0 | CheckPaths - Current romName: Crash Bandicoot
21:07:33:358 | HL | DEBUG1 | +0 | CheckPaths - Current romPath: C:\RomFiles\Sony Playstation
21:07:33:359 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension: .bin
21:07:33:359 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32\mednafen.exe exists
21:07:33:359 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 9894400 bytes
Created: 12/18/2013 - 12:42:59
Modified: 10/14/2012 - 10:07:04
21:07:33:359 | HL | INFO | +0 | CheckPaths - Ended
21:07:33:360 | HL | INFO | +0 | BuildScript - User Variables:
;----------------------------------------------------------------------------
; INJECTED VARIABLES
;----------------------------------------------------------------------------
#NoTrayIcon
#InstallKeybdHook
DetectHiddenWindows, ON
SetTitleMatchMode, 2
SendMode, Event
0 = 2
hlMode =
frontendPID = 0
frontendPath = C:\HyperSpin
frontendExe = HyperSpin.exe
frontendExt = exe
frontendName = HyperSpin
frontendDrive = C:
exitEmulatorKey = LControl&R
exitEmulatorKeyWait = 0
forceHoldKey = ~Esc
restoreFE = Restore
exitScriptKey = ~q & ~s
toggleCursorKey = LControl&LAlt&H
emuFullPath = C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32\mednafen.exe
emuPath = C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32
emuName = Mednafen
emuExt = exe
romPath = C:\RomFiles\Sony Playstation
romPathFromIni = C:\RomFiles\Sony Playstation
romExtension = .bin
romExtensionOrig = .bin
romExtensions = 7z|zip|sfc|gb|gbc|gba|vb|sms|gg|md|lnx|nes|ngp|ngc|pce|wsc|cue|bin
executable = mednafen.exe
systemName = Sony PlayStation
dbName = Crash Bandicoot
romName = Crash Bandicoot
romMapPath = C:\HyperSpin\HyperLaunch\Settings\Sony PlayStation\Rom Mapping
romMappingEnabled = true
romMappingLaunchMenuEnabled = true
romMappingFirstMatchingExt = false
romMappingShowAllRomsInArchive = false
romMappingNumberOfWheelsByScreen = 7
romMappingMenuWidth = 400
romMappingMenuMargin = 50
romMappingTextFont = Bebas Neue
romMappingTextOptions = cFFFFFFFF r4 s25 Bold
romMappingDisabledTextColor = ff888888
romMappingTextSizeDifference = 5
romMappingTextMargin = 10
romMappingTitleTextFont = Bebas Neue
romMappingTitleTextOptions = cFFFFFFFF r4 s40 Bold
romMappingTitle2TextFont = Bebas Neue
romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
romMappingGameInfoTextFont = Bebas Neue
romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
romMappingBackgroundBrush = aa000000
romMappingColumnBrush = 33000000
romMappingButtonBrush1 = 6f000000
romMappingButtonBrush2 = 33000000
romMappingBackgroundAlign = Stretch and Lose Aspect
romMappingMenuFlagWidth = 40
romMappingMenuFlagSeparation = 5
romMappingDefaultMenuList = FilteredList
romMappingSingleFilteredRomAutomaticLaunch = false
skipchecks = false
romMatchExt = true
blockInputTime = 0
blockInputFile = C:\HyperSpin\HyperLaunch\Module Extensions\BlockInput.exe
errorLevelReporting = false
logFile = C:\HyperSpin\HyperLaunch\HyperLaunch.log
logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
logLevel = 10
logIncludeModule = true
logIncludeFileProperties = true
logShowCommandWindow = false
logCommandWindow = false
sysLang = Spanish_Modern_Sort
navUpKey = Up
navDownKey = Down
navLeftKey = Left
navRightKey = Right
navSelectKey = P
navP2UpKey = Numpad8
navP2DownKey = Numpad2
navP2LeftKey = Numpad4
navP2RightKey = Numpad6
navP2SelectKey = NumpadEnter
originalWidth = 1024
originalHeight = 768
dtEnabled = true
dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
dtUseSCSI = true
dtAddDrive = true
emuIdleShutdown = 0
hideCursor = true
hideEmu = false
hideFE = false
fadeIn = false
fadeInDuration = 500
fadeInTransitionAnimation = DefaultAnimateFadeIn
fadeInDelay = 0
fadeInExitDelay = 100
fadeOutExitDelay = 0
fadeOut = false
fadeOutExtraScreen = false
fadeOutDuration = 500
fadeOutTransitionAnimation = DefaultAnimateFadeOut
fadeOutDelay = 0
fadeLyrInterpolation = 4
fadeLyr1Color = FF000000
fadeLyr1AlignImage = Align to Top Left
fadeLyr2Pos = Bottom Right Corner
fadeLyr2X = 300
fadeLyr2Y = 300
fadeLyr2Adjust = 0.75
fadeLyr2PicPad = 0
fadeLyr3Pos = Center
fadeLyr3X = 300
fadeLyr3Y = 300
fadeLyr3Adjust = 0.75
fadeLyr3Speed = 750
fadeLyr3Animation = DefaultFadeAnimation
fadeLyr37zAnimation = DefaultFadeAnimation
fadeLyr3Type = image
fadeLyr3ImgFollow7zProgress = true
fadeLyr3Repeat = 1
fadeLyr3PicPad = 0
fadeLyr4Adjust = 0.55
fadeLyr4X = 0
fadeLyr4Y = 0
fadeLyr4Pos = Bottom Left Corner
fadeLyr4FPS = 10
fadeLyr4PicPad = 0
fadeTranspGifColor = FFFFFF
fadeBarWindow = false
fadeBarWindowX =
fadeBarWindowY =
fadeBarWindowW = 600
fadeBarWindowH = 120
fadeBarWindowR = 20
fadeBarWindowM = 20
fadeBarWindowHatchStyle = 8
fadeBarBack = true
fadeBarBackColor = FF555555
fadeBarH = 20
fadeBarR = 5
fadeBarColor = DD00BFFF
fadeBarHatchStyle = 3
fadeBarPercentageText = true
fadeBarInfoText = false
fadeBarXOffset = 0
fadeBarYOffset = 100
fadeRomInfoDescription = image
fadeRomInfoSystemName = image
fadeRomInfoYear = text
fadeRomInfoManufacturer = text
fadeRomInfoGenre = image
fadeRomInfoRating = image
fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
fadeRomInfoTextPlacement = topRight
fadeRomInfoTextMargin = 20
fadeRomInfoText1Options = cFFB0B0B0 r4 s12 Bold
fadeRomInfoText2Options = cFFB0B0B0 r4 s12 Bold
fadeRomInfoText3Options = cFFB0B0B0 r4 s12 Bold
fadeRomInfoText4Options = cFFB0B0B0 r4 s12 Bold
fadeRomInfoText5Options = cFFB0B0B0 r4 s12 Bold
fadeRomInfoText6Options = cFFB0B0B0 r4 s12 Bold
fadeStats_Number_of_Times_Played = text with label
fadeStats_Last_Time_Played = text with label
fadeStats_Average_Time_Played = text with label
fadeStats_Total_Time_Played = text with label
fadeStats_System_Total_Played_Time = text with label
fadeStats_Total_Global_Played_Time = text with label
fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
fadeStatsInfoTextPlacement = topLeft
fadeStatsInfoTextMargin = 20
fadeStatsInfoText1Options = cFFB0B0B0 r4 s12 Bold
fadeStatsInfoText2Options = cFFB0B0B0 r4 s12 Bold
fadeStatsInfoText3Options = cFFB0B0B0 r4 s12 Bold
fadeStatsInfoText4Options = cFFB0B0B0 r4 s12 Bold
fadeStatsInfoText5Options = cFFB0B0B0 r4 s12 Bold
fadeStatsInfoText6Options = cFFB0B0B0 r4 s12 Bold
fadeText1X = 0
fadeText1Y = 0
fadeText1Options = cFFFFFFFF r4 s20 Right Bold
fadeText1 = Cargando
fadeText2X = 0
fadeText2Y = 0
fadeText2Options = cFFFFFFFF r4 s20 Right Bold
fadeText2 = Carga Completa
fadeFont = Bebas Neue
fadeSystemAndRomLayersOnly = false
fadeInterruptKey =
detectFadeErrorEnabled = true
fadeImgPath = C:\HyperSpin\HyperLaunch\Media\Fade
HLDataPath = C:\HyperSpin\HyperLaunch\Data
HLMediaPath = C:\HyperSpin\HyperLaunch\Media
HLErrSoundPath = C:\HyperSpin\HyperLaunch\Media\Sounds\Error
modulesPath = C:\HyperSpin\HyperLaunch\Modules
moduleFullName = C:\HyperSpin\HyperLaunch\Modules\Mednafen\Mednafen.ahk
moduleName = Mednafen
modulePath = C:\HyperSpin\HyperLaunch\Modules\Mednafen
moduleExtension = ahk
moduleExtensionsPath = C:\HyperSpin\HyperLaunch\Module Extensions
libPath = C:\HyperSpin\HyperLaunch\Lib
7zEnabled = true
7zPath = C:\HyperSpin\HyperLaunch\Module Extensions\7z.exe
7zDllPath = C:\HyperSpin\HyperLaunch\Module Extensions\7z.dll
7zExtractPath = C:\HSTMP
7zExtractPathOrig =
7zAttachSystemName = true
7zDelTemp = true
7zSounds = false
7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
mgEnabled = false
mgKey = ~NumpadSub
mgBackgroundColor = FF000000
mgSidePadding = 0.2
mgYOffset = 500
mgImageAdjust = 1
mgFont = Arial
mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
mgText1Text = Please select a game
mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
mgText2Offset = 70
mgUseSound = true
mgSoundfreq = 300
mgExitEffect = none
mgSelectedEffect = rotate
mgUseGameArt = false
mgArtworkDir = Artwork1
hpEnabled = true
hpKey = LControl&Y
hpBackToMenuBarKey = K
hpZoomInKey = F
hpZoomOutKey = G
hpScreenshotKey = PrintScreen
hpHiToTextPath = C:\HyperSpin\HyperLaunch\Module Extensions\HiToText.exe
hpSaveStateKeyCodes = {1 down}{1 up}{F5 down}{F5 up}|{2 down}{2 up}{F5 down}{F5 up}|{3 down}{3 up}{F5 down}{F5 up}|{4 down}{4 up}{F5 down}{F5 up}|{5 down}{5 up}{F5 down}{F5 up}
hpLoadStateKeyCodes = {1 down}{1 up}{F7 down}{F7 up}|{2 down}{2 up}{F7 down}{F7 up}|{3 down}{3 up}{F7 down}{F7 up}|{4 down}{4 up}{F7 down}{F7 up}|{5 down}{5 up}{F7 down}{F7 up}
keymapperEnabled = true
keymapperAHKMethod = false
keymapper = xpadder
xpadderFullPath = C:\HyperSpin\Utilities\Xpadder\Xpadderm.exe
joyToKeyFullPath = C:\HyperSpin\Utilities\JoyToKey\JoyToKey.exe
keymapperProfilePath = C:\HyperSpin\HyperLaunch\Profiles\xpadder
keymapperFrontEndProfileName = HyperSpin
keymapperFrontEndProfile = xpadder
keymapperHyperLaunchProfileEnabled = true
JoyIDsEnabled = true
JoyIDsPreferredControllersSystem = Controller (Xbox 360 Wireless Receiver for Windows)|Microsoft Xbox 360 Controller|Twin USB Vibration Gamepad|USB Vibration Joystick|PPJoy Virtual Joystick 1|PPJoy Virtual Joystick 2
JoyIDsPreferredControllersGlobal = use_global
CustomJoyNamesEnabled = false
CustomJoyNames =
FEProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperSpin
defaultProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default
systemProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation
xPadderSystemProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\_Default
emuProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\Mednafen
romProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\Crash Bandicoot
HyperLaunchProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperLaunch
blankProfile = C:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default\blank
ahkFEProfile = C:\HyperSpin\HyperLaunch\Profiles\AHK\HyperSpin
ahkDefaultProfile = C:\HyperSpin\HyperLaunch\Profiles\AHK\_Default
ahkSystemProfile = C:\HyperSpin\HyperLaunch\Profiles\AHK\Sony PlayStation
ahkEmuProfile = C:\HyperSpin\HyperLaunch\Profiles\AHK\Sony PlayStation\Mednafen
ahkRomProfile = C:\HyperSpin\HyperLaunch\Profiles\AHK\Sony PlayStation\Crash Bandicoot
ahkHyperLaunchProfile = C:\HyperSpin\HyperLaunch\Profiles\AHK\HyperLaunch
bezelEnabled = false
statisticsEnabled = true
21:07:33:360 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
21:07:33:360 | HL | INFO | +0 | BuildScript - Loaded Keymapper Init.ahk scripts
21:07:33:360 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\Module Extensions\VA.ahk exists
21:07:33:363 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
21:07:33:363 | HL | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 34688 bytes
Created: 12/18/2013 - 12:51:21
Modified: 6/1/2014 - 7:28:17
21:07:33:364 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts
21:07:33:364 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
21:07:33:364 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script
21:07:33:364 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
21:07:33:366 | HL | INFO | +0 | BuildScript - Module:
MEmu = Mednafen
MEmuV = v0.9.31 WIP
MURL = http://mednafen.sourceforge.net/
MAuthor = djvj
MVersion = 2.0.9
MCRC = DAAB2BB2
iCRC = 1ECCF5E8
MID = 635038268903923913
MSystem = "Atari Lynx","Bandai Wonderswan","Bandai Wonderswan Color","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Famicom","Nintendo Virtual Boy","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Super Nintendo Entertainment System"
;----------------------------------------------------------------------------
; Notes:
; Below are some basic params you can change, there are many other params
; located in the mednafen documentation that you can add If needed.
;
; Some people experience screen flickering and mednafen will not stay in
; fullscreen, you can changed vDriver below to -vdriver sdl and it will
; possibly fix the issue.
;
; There is no error checking If mednafen fails, so If you try to launch
; your game and nothing happens, then check the stdout.txt in your mednafen
; installation directory to see what went wrong.
;
; To remap your keys, start a game then press alt + shift + 1 to enter
; the key configuration. Also see mednafen.cfg to change other keys such
; as the exit key.
;
; Atari Lynx:
; Create a folder called "firmware" in your mednafen folder and place lynxboot.img in there
;
; Nintendo Virtual Boy:
; For Virtual Boy you might not be able to get in game and get stuck
; on the intro screen, so open your cfg file and change these settings
; to allow you to play. There are some extra options here to.
; vb.anaglyph.lcolor 0xFF0000
; vb.anaglyph.preset disabled
; vb.anaglyph.rcolor 0x000000
; vb.default_color 0xFFFFFF
; vb.disable_parallax 0
; vb.input.builtin.gamepad.a keyboard 109
; vb.input.builtin.gamepad.b keyboard 110
; vb.input.builtin.gamepad.down-l keyboard 100
; vb.input.builtin.gamepad.down-r keyboard 107
; vb.input.builtin.gamepad.left-l keyboard 115
; vb.input.builtin.gamepad.left-r keyboard 106
; vb.input.builtin.gamepad.lt keyboard 103
; vb.input.builtin.gamepad.rapid_a keyboard 46
; vb.input.builtin.gamepad.rapid_b keyboard 44
; vb.input.builtin.gamepad.right-l keyboard 102
; vb.input.builtin.gamepad.right-r keyboard 108
; vb.input.builtin.gamepad.rt keyboard 104
; vb.input.builtin.gamepad.select keyboard 118
; vb.input.builtin.gamepad.start keyboard 13
; vb.input.builtin.gamepad.up-l keyboard 101
; vb.input.builtin.gamepad.up-r keyboard 105
; Sony PlayStation Info:
; Create a folder called "firmware" in your mednafen folder and place all your bios files (ex. scph5501.bin) in there. Set the options below so mednafen can find them
; This module only supports Daemon Tools when mounting with a cue extension for psx.
; Set your rom extension to cue
; Multi-Disc games REQUIRES Daemon Tools, do not attempt to swap discs any other way as it is not supported by this module.
;----------------------------------------------------------------------------
StartModule()
BezelGUI()
FadeInStart()
; The next 2 objects control how the module reacts to different systems. Mednafen can play a lot of systems, but changes itself slightly so this module has to adapt
mType1 := Object("Atari Lynx","lynx","Bandai Wonderswan","wswan","Bandai Wonderswan Color","wswan","NEC PC Engine","pce","NEC PC-FX","pcfx","NEC SuperGrafx","pce","NEC TurboGrafx-16","pce","Nintendo Entertainment System","nes","Nintendo Famicom","nes","Nintendo Famicom Disk System","nes","Nintendo Game Boy","gb","Nintendo Game Boy Advance","gba","Nintendo Game Boy Color","gb","Nintendo Super Famicom","snes","Nintendo Virtual Boy","vb","Samsung Gam Boy","sms","Sega Game Gear","gg","Sega Genesis","md","Sega Mega Drive","md","Sega Master System","sms","SNK Neo Geo Pocket","ngp","SNK Neo Geo Pocket Color","ngp","Super Nintendo Entertainment System","snes")
mType2 := Object("NEC PC Engine-CD","pce","NEC TurboGrafx-CD","pce","Sony PlayStation","psx") ; these systems change Mednafen's window name, so it needs to be separate from the rest
ident1 := mType1[systemName] ; search 1st array for the systemName identifier mednafen uses
ident2 := mType2[systemName] ; search 2nd array for the systemName identifier mednafen uses
ident := If (!ident1 && !ident2) ? ("") : (ident1 . ident2)
If !ident
ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this Mednafen module: " . moduleName)
settingsFile := modulePath . "\" . systemName . ".ini"
IfNotExist, %settingsFile%
settingsFile := modulePath . "\" . moduleName . ".ini"
; Settings used for all systems
Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
Stretch := IniReadCheck(settingsFile, "Settings", "Stretch","aspect",,1) ; 0, aspect, or full
vDriver := IniReadCheck(settingsFile, "Settings", "vDriver","opengl",,1) ; opengl or sdl
xRes := IniReadCheck(settingsFile, "Settings", "xRes",0,,1)
yRes := IniReadCheck(settingsFile, "Settings", "yRes",0,,1)
stretch := If Stretch ? ("-" . ident . ".stretch " . Stretch) : ""
vDriver := If vDriver ? ("-vdriver " . vDriver) : ""
xRes := If xRes ? ("-" . ident . ".xres " . xRes) : ""
yRes := If yRes ? ("-" . ident . ".yres " yRes) : ""
If ident = lynx ; this needs to be before BezelStart so we can tell it if we need to rotate the screen or not
{ rotateScreen := IniReadCheck(settingsFile, romName, "RotateScreen","false",,1) ; also remove all systemName section support, using systemName ini files instead, like MESS module
rotateScreen := If rotateScreen = "true" ? "-lynx.rotateinput 1" : ""
CheckFile(emuPath . "\firmware\lynxboot.img","Cannot find the Atari Lynx bios file required to use this system:`n" . emuPath . "\firmware\lynxboot.img")
}
BezelStart(,,(If rotateScreen ? 1:""))
emuFullscreen := If Fullscreen = "true" ? "-fs 1" : "-fs 0" ; This needs to stay after BezelStart
If ident1 = pce
sgfxMode := If (systemName = "NEC SuperGrafx" && romExtension != sgx) ? "-pce.forcesgx 1" : ""
If ident2 = pce
{ PCE_CD_Bios := IniReadCheck(settingsFile, "Bios", "PCE_CD_Bios","syscard3.pce",,1) ; Bios, placed in the bios subfolder of the emu, required for these systems: NEC PC Engine-CD & NEC TurboGrafx-CD
CheckFile(emuPath . "\firmware\" . PCE_CD_Bios ,"Cannot find the PCE_CD_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . PCE_CD_Bios)
pceCDBios := If PCE_CD_Bios ? ("-pce.cdbios ""firmware\" . PCE_CD_Bios . """") : ""
}
If ident = pcfx
{ PCFX_Bios := IniReadCheck(settingsFile, "Bios", "PCFX_Bios","pcfxbios.bin",,1) ; Bios, placed in the bios subfolder of the emu, required for NEC PC-FX
CheckFile(emuPath . "\firmware\" . PCFX_Bios ,"Cannot find the PCFX_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . PCFX_Bios)
pcfxBios := If PCFX_Bios ? ("-pcfx.bios ""firmware\" . PCFX_Bios . """") : ""
}
If ident = psx ; only need these for Sony PlayStation, must check If these files exist, otherwise mednafan doesn't launch and HL gets stuck
{ NA_Bios := IniReadCheck(settingsFile, "Bios", "NA_Bios","PSX - SCPH1001.bin",,1) ; Sony PlayStation only - this is the bios you want to use for North American games - place this in a "bios" subfolder where Mednafen is
EU_Bios := IniReadCheck(settingsFile, "Bios", "EU_Bios","PSX - SCPH5502.bin",,1) ; Sony PlayStation only - this is the bios you want to use for European games - place this in a "bios" subfolder where Mednafen is
JP_Bios := IniReadCheck(settingsFile, "Bios", "JP_Bios","PSX - SCPH5500.bin",,1) ; Sony PlayStation only - this is the bios you want to use for Japanese games - place this in a "bios" subfolder where Mednafen is
CheckFile(emuPath . "\firmware\" . NA_Bios,"Cannot find the NA_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . NA_Bios)
CheckFile(emuPath . "\firmware\" . EU_Bios,"Cannot find the EU_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . EU_Bios)
CheckFile(emuPath . "\firmware\" . JP_Bios,"Cannot find the JP_Bios file you have defined in the module:`n" . emuPath . "\firmware\" . JP_Bios)
naBios := If NA_Bios ? ("-psx.bios_na ""firmware\" . NA_Bios . """") : ""
euBios := If EU_Bios ? ("-psx.bios_eu ""firmware\" . EU_Bios . """") : ""
jpBios := If JP_Bios ? ("-psx.bios_jp ""firmware\" . JP_Bios . """") : ""
}
If bezelPath ; defining xscale and yscale relative to the bezel windowed mode
{ If ident = lynx
{ If !rotateScreen
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",160,,1) ; Controls width of the emu's window, relative to the bezel's window
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",102,,1) ; Controls height of the emu's window, relative to the bezel's window
} Else {
bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Vertical_Res",198,,1) ; Only for Atari Lynx vertical games - Controls height of the emu's window, relative to the bezel's vertical window
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Vertical_Res",164,,1) ; Only for Atari Lynx vertical games - Controls width of the emu's window, relative to the bezel's vertical window
}
} Else If ident = wswan
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",224,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",144,,1)
} Else If ident = pce
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",288,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",231,,1)
} Else If ident = pcfx
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",341,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",480,,1)
} Else If ident = nes
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",298,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",240,,1)
} Else If ident = gb
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",160,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",144,,1)
} Else If ident = gba
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",240,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",160,,1)
} Else If ident = snes
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",256,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",224,,1)
} Else If ident = vb
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",384,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",224,,1)
} Else If ident = gg
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",160,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",144,,1)
} Else If ident = md
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",320,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",480,,1)
} Else If ident = sms
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",256,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",240,,1)
} Else If ident = ngp
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",160,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",152,,1)
} Else If ident = psx
{ bezelXres := IniReadCheck(settingsFile, "Settings", "Bezel_X_Res",640,,1)
bezelYres := IniReadCheck(settingsFile, "Settings", "Bezel_Y_Res",480,,1)
}
xscale := round( bezelScreenWidth / bezelXres , 2)
yscale := round( bezelScreenHeight / bezelYres , 2)
xscale := "-" . ident . ".xscale " . xscale
yscale := "-" . ident . ".yscale " . yscale
}
;----------------------------------------------------------------------------
7z(romPath, romName, romExtension, 7zExtractPath)
; Mount the CD using DaemonTools
If ((romExtension = ".cue" || romExtension = ".ccd" || romExtension = ".iso") && dtEnabled = "true" && (ident = "psx" || ident = "pce")) { ; only Sony PlayStation tested
Log("Module - Mounting rom in Daemon Tools")
DaemonTools("get")
DaemonTools("mount",romPath . "\" . romName . romExtension)
useDT = 1
}
Run(executable . " " . emuFullscreen . " " . stretch . " " . vDriver . " " . (If Fullscreen = "true" ? xRes . " " . yRes : xscale . " " . yscale) . " " . sgfxMode . " " . naBios . " " . euBios . " " . jpBios . " " . pceCDBios . " " . pcfxBios . " " . rotateScreen . " " . (If useDT ? "-physcd " . dtDriveLetter . ":" : """" . romPath . "\" . romName . romExtension . """"), emuPath)
; WinWait, % (If ident2 ? ("Mednafen") : (romName)) . " ahk_class SDL_app"
; WinWaitActive, % (If ident2 ? ("Mednafen") : (romName)) . " ahk_class SDL_app"
WinWait("ahk_class SDL_app")
WinWaitActive("ahk_class SDL_app")
BezelDraw()
FadeInExit()
errorLvl := Process("Exist", executable)
If errorLvl != 0
Process("WaitClose", executable)
If useDT
DaemonTools("unmount")
7zCleanUp()
BezelExit()
FadeOutExit()
ExitModule()
MultiGame:
If useDT {
SetKeyDelay, 50
Send, {F8 down}{F8 up} ; eject disc in mednafen - MIGHT WANT TO TRY DOING A CONTROLSEND
DaemonTools("unmount")
Sleep, 500 ; Required to prevent DT from bugging
DaemonTools("mount",selectedRom)
WinActivate, ahk_class SDL_app
Send, {F8 down}{F8 up} ; eject disc in mednafen
}
Return
RestoreEmu:
If fullscreen = true
WinMaximize, Mednafen ahk_class SDL_app ; mednafen will not restore unless this command is used
WinActivate, Mednafen ahk_class SDL_app
Return
CloseProcess:
FadeOutStart()
WinClose("ahk_class SDL_app")
; WinClose, % (If ident2 ? ("Mednafen") : (romName)) . " ahk_class SDL_app"
Return
21:07:33:367 | HL | INFO | +0 | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists
21:07:33:372 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription DAEMON Tools Lite
FileVersion 4.48.1.0347
InternalName DTLite.exe
LegalCopyright � 2000-2013 Disc Soft Ltd.
OriginalFilename DTLite.exe
ProductName DAEMON Tools Lite
ProductVersion 4.48.1.0347
CompanyName Disc Soft Ltd
File Size: 3675352 bytes
Created: 10/28/2013 - 5:29:38
Modified: 10/28/2013 - 5:29:38
21:07:33:372 | HL | INFO | +0 | BuildScript - Loaded HyperPause scripts
21:07:33:372 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
21:07:33:373 | HL | INFO | +16 | BuildScript - Loaded User Functions.ahk script
21:07:33:373 | HL | INFO | +0 | BuildScript - Finished injecting functions into module
21:07:33:373 | HL | INFO | +0 | Main - Module is built
21:07:33:373 | HL | INFO | +0 | CheckFile - Checking if C:\HyperSpin\HyperLaunch\AutoHotkey.dll exists
21:07:33:374 | HL | DEBUG1 | +0 | CheckFile - Attributes:
FileDescription AutoHotkey_H ANSI 32-bit
FileVersion 1.1.09.04
InternalName AutoHotkey_H
LegalCopyright Copyright (C) 2012
OriginalFilename AutoHotkey.exe
ProductName AutoHotkey_H
ProductVersion 1.1.09.04
File Size: 785408 bytes
Created: 12/18/2013 - 12:51:38
Modified: 6/1/2014 - 7:28:15
21:07:33:374 | HL | INFO | +0 | Main - Running module
21:07:33:375 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
21:07:33:553 | MD | INFO | +N/A | Module initialized
21:07:33:557 | MD | DEBUG2 | +0 | Keymapper - Checking for the JoyIDs_Preferred_Controllers key in C:\HyperSpin\HyperLaunch\Settings\Sony PlayStation\Games JoyIDs.ini under section [Crash Bandicoot]
21:07:33:557 | MD | DEBUG2 | +0 | Keymapper - JoyIDsPreferredControllers = Controller (Xbox 360 Wireless Receiver for Windows)|Microsoft Xbox 360 Controller|Twin USB Vibration Gamepad|USB Vibration Joystick|PPJoy Virtual Joystick 1|PPJoy Virtual Joystick 2
21:07:33:558 | MD | DEBUG2 | +0 | Keymapper - Creating a list of currently connected joysticks
21:07:33:577 | MD | DEBUG2 | +31 | Keymapper - Joysticks Detected: 1000000000000000
21:07:33:579 | MD | DEBUG2 | +0 | Keymapper - Preferred Order Sorting List -> 53.01|045e|028e|C0B3624A1E0DE4118003444553540000
21:07:33:579 | MD | INFO | +0 | Keymapper - Sorting Currently Connected joysticks List to match the order of the Preferred Controller List
21:07:33:579 | MD | INFO | +0 | Keymapper - Assigning the New Joystick IDs according to the preferred list for the active controllers
21:07:33:579 | MD | DEBUG2 | +0 | Keymapper - Swapping Joystick ID: 00000000 to the New Joystick ID: 00000000, for the Joystick VID_045e&PID_028e&GUID_C0B3624A1E0DE4118003444553540000
21:07:33:580 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Utilities\Xpadder\Xpadderm.exe exists
21:07:33:580 | MD | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 1166848 bytes
Created: 7/4/2014 - 12:09:11
Modified: 7/7/2013 - 8:47:56
21:07:33:580 | MD | INFO | +0 | Keymapper - Loading xpadder
21:07:33:586 | MD | DEBUG2 | +0 | Keymapper - Joysticks Detected: 1000000000000000
21:07:33:588 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\Crash Bandicoot\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:07:33:588 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\Crash Bandicoot\p1.xpadderprofile
21:07:33:588 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\Mednafen\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:07:33:588 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\Mednafen\p1.xpadderprofile
21:07:33:588 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\_Default\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:07:33:588 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\Sony PlayStation\_Default\p1.xpadderprofile
21:07:33:589 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:07:33:589 | MD | INFO | +0 | Keymapper - Loading Profile -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:07:33:607 | MD | DEBUG2 | +31 | Keymapper - Closing xpadder to refresh controllers seen by xpadder
21:07:33:660 | MD | DEBUG2 | +47 | Keymapper - Creating an array of connected controllers and profiles to arrange according to the order found in C:\HyperSpin\Utilities\Xpadder\xpadder.ini
21:07:33:764 | MD | DEBUG2 | +109 | Keymapper - Reading the order in C:\HyperSpin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
21:07:33:765 | MD | INFO | +0 | Keymapper - Run,Xpadderm.exe "C:\HyperSpin\HyperLaunch\Profiles\xpadder\_Default\Microsoft Xbox 360 Controller\p1.xpadderprofile" /M, C:\HyperSpin\Utilities\Xpadder, Hide
21:07:33:779 | MD | INFO | +16 | StartModule - Started
21:07:33:779 | MD | INFO | +0 | StartModule - MEmu: Mednafen
MEmuV: v0.9.31 WIP
MURL: http://mednafen.sourceforge.net/
MAuthor: djvj
MVersion: 2.0.9
MCRC: DAAB2BB2
iCRC: 1ECCF5E8
MID:
MSystem: "Atari Lynx","Bandai Wonderswan","Bandai Wonderswan Color","NEC PC Engine","NEC PC Engine-CD","NEC PC-FX","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Super Famicom","Nintendo Virtual Boy","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Super Nintendo Entertainment System"
21:07:33:779 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Sony PlayStation"
21:07:33:779 | MD | DEBUG1 | +0 | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Crash Bandicoot
21:07:33:780 | MD | INFO | +0 | Hiding mouse cursor
21:07:33:791 | MD | INFO | +0 | StartModule - Ended
21:07:33:791 | MD | INFO | +0 | StartGlobalUserFeatures - Starting
21:07:33:812 | MD | INFO | +31 | CreateMGRomTable - Started
21:07:33:812 | MD | DEBUG1 | +0 | CreateMGRomTable - romTable does not exist, creating one for "Crash Bandicoot"
21:07:33:813 | MD | INFO | +0 | CreateRomTable - Started
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Disc"
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Disk"
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Cart"
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Tape"
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Cassette"
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Part"
21:07:33:813 | MD | DEBUG1 | +0 | CreateRomTable - Checking for match: "Crash Bandicoot" and "(Side"
21:07:33:813 | MD | INFO | +0 | CreateRomTable - Ended, 7 Loops to create table.
21:07:33:814 | MD | INFO | +0 | CreateMGRomTable - Ended
21:07:33:819 | MD | INFO | +0 | StartGlobalUserFeatures - Ending
21:07:33:819 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: false
21:07:33:819 | MD | INFO | +0 | Module Setting - [Settings] - Stretch: aspect
21:07:33:820 | MD | INFO | +0 | Module Setting - [Settings] - vDriver: sdl
21:07:33:820 | MD | INFO | +0 | Module Setting - [Settings] - xRes: 0
21:07:33:820 | MD | INFO | +0 | Module Setting - [Settings] - yRes: 0
21:07:33:820 | MD | INFO | +0 | Module Setting - [Bios] - NA_Bios: SCPH7003.BIN
21:07:33:820 | MD | INFO | +0 | Module Setting - [Bios] - EU_Bios: SCPH5502.BIN
21:07:33:821 | MD | INFO | +0 | Module Setting - [Bios] - JP_Bios: SCPH5500.BIN
21:07:33:821 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32\firmware\SCPH7003.BIN exists
21:07:33:821 | MD | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 524288 bytes
Created: 8/5/2014 - 9:00:26
Modified: 8/5/2014 - 9:00:58
21:07:33:822 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32\firmware\SCPH5502.BIN exists
21:07:33:822 | MD | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 524288 bytes
Created: 8/5/2014 - 8:59:41
Modified: 8/5/2014 - 9:00:28
21:07:33:822 | MD | INFO | +0 | CheckFile - Checking if C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32\firmware\SCPH5500.BIN exists
21:07:33:823 | MD | DEBUG1 | +0 | CheckFile - Attributes:
File Size: 524288 bytes
Created: 8/5/2014 - 8:59:21
Modified: 8/5/2014 - 8:59:52
21:07:33:823 | MD | INFO | +0 | 7z - Started, received C:\RomFiles\Sony Playstation\Crash Bandicoot.bin. If rom is an archive, it will extract to C:\HSTMP
21:07:33:823 | MD | INFO | +0 | 7z - This rom type does not need 7z: ".bin"
21:07:33:823 | MD | DEBUG1 | +0 | 7z - Starting non-7z FadeIn animation.
21:07:33:823 | MD | INFO | +0 | 7z - Ended
21:07:33:823 | MD | INFO | +0 | Run - Running: C:\HyperSpin\Emulators\mednafen-0.9.26-wip-win32\mednafen.exe -fs 0 -psx.stretch aspect -vdriver sdl -psx.bios_na "firmware\SCPH7003.BIN" -psx.bios_eu "firmware\SCPH5502.BIN" -psx.bios_jp "firmware\SCPH5500.BIN" "C:\RomFiles\Sony Playstation\Crash Bandicoot.bin"
21:07:33:842 | MD | DEBUG1 | +31 | Run - "mednafen.exe -fs 0 -psx.stretch aspect -vdriver sdl -psx.bios_na "firmware\SCPH7003.BIN" -psx.bios_eu "firmware\SCPH5502.BIN" -psx.bios_jp "firmware\SCPH5500.BIN" "C:\RomFiles\Sony Playstation\Crash Bandicoot.bin"" Process ID: 840
21:07:33:842 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: System Settings Editor for Mednafen Knewlife.ahk | Class: HwndWrapper[HyperLaunchHQ.exe;;e11b6db8-e967-47c9-bd7d-8952152212f0] | State: 1 | X: -8 | Y: -8 | Width: 1040 | Height: 784 | Window HWND: 0x320680 | Process ID: 1280 | Process Path: C:\HyperSpin\HyperLaunch\HyperLaunchHQ\HyperLaunchHQ.exe
21:07:33:842 | MD | INFO | +0 | WinWait - Waiting for "ahk_class SDL_app"
21:07:34:048 | MD | DEBUG1 | +203 | GetActiveWindowStatus - Title: System Settings Editor for Mednafen Knewlife.ahk | Class: HwndWrapper[HyperLaunchHQ.exe;;e11b6db8-e967-47c9-bd7d-8952152212f0] | State: 1 | X: -8 | Y: -8 | Width: 1040 | Height: 784 | Window HWND: 0x320680 | Process ID: 1280 | Process Path: C:\HyperSpin\HyperLaunch\HyperLaunchHQ\HyperLaunchHQ.exe
21:07:34:049 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: System Settings Editor for Mednafen Knewlife.ahk | Class: HwndWrapper[HyperLaunchHQ.exe;;e11b6db8-e967-47c9-bd7d-8952152212f0] | State: 1 | X: -8 | Y: -8 | Width: 1040 | Height: 784 | Window HWND: 0x320680 | Process ID: 1280 | Process Path: C:\HyperSpin\HyperLaunch\HyperLaunchHQ\HyperLaunchHQ.exe
21:07:34:049 | MD | INFO | +0 | WinWaitActive - Waiting for "ahk_class SDL_app"
21:08:04:049 | MD | DEBUG1 | +29999 | GetActiveWindowStatus - Title: System Settings Editor for Mednafen Knewlife.ahk | Class: HwndWrapper[HyperLaunchHQ.exe;;e11b6db8-e967-47c9-bd7d-8952152212f0] | State: 1 | X: -8 | Y: -8 | Width: 1040 | Height: 784 | Window HWND: 0x320680 | Process ID: 1280 | Process Path: C:\HyperSpin\HyperLaunch\HyperLaunchHQ\HyperLaunchHQ.exe
21:08:04:403 | MD | DEBUG1 | +359 | ScriptError - Playing error sound: error3.mp3
21:08:15:656 | MD | ERROR | +11247 | There was an error waiting for the window "ahk_class SDL_app" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
21:08:15:656 | MD | INFO | +0 | ExitModule - Started
21:08:15:656 | MD | INFO | +0 | Starting Updating Statistics:
21:08:15:657 | MD | DEBUG2 | +0 | Total Elapsed Time in Pause in seconds: 0
21:08:15:657 | MD | DEBUG2 | +0 | gameSectionStartTime:82457230
21:08:15:657 | MD | DEBUG2 | +0 | ElapsedTime:41
21:08:15:657 | MD | DEBUG2 | +0 | Statistics cleared game name: Crash Bandicoot
21:08:15:694 | MD | DEBUG2 | +31 | Loaded game statistics from ini files:
Number_of_Times_Played: 3
Last_Time_Played: lunes agosto 4, 2014 11:20:20
Average_Time_Played: 44
Total_Time_Played: 133
System_Total_Played_Time: 4584
Total_Global_Played_Time: 9136
21:08:15:694 | MD | DEBUG2 | +0 | Updated Statistics: Number_of_Times_Played: 4
Last_Time_Played: martes agosto 5, 2014 09:07:33
Average_Time_Played: 44
Total_Time_Played: 174
System_Total_Played_Time: 4625
Total_Global_Played_Time: 9177
21:08:15:724 | MD | INFO | +32 | Game section statistics updated.
21:08:15:732 | MD | DEBUG2 | +15 | Keymapper - Joysticks Detected: 1000000000000000
21:08:15:734 | MD | DEBUG2 | +0 | Keymapper - Searching -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperSpin\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:08:15:734 | MD | INFO | +0 | Keymapper - Loading Profile -> C:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperSpin\Microsoft Xbox 360 Controller\p1.xpadderprofile
21:08:15:736 | MD | DEBUG2 | +0 | Keymapper - Closing xpadder to refresh controllers seen by xpadder
21:08:15:748 | MD | DEBUG2 | +16 | Keymapper - Creating an array of connected controllers and profiles to arrange according to the order found in C:\HyperSpin\Utilities\Xpadder\xpadder.ini
21:08:15:861 | MD | DEBUG2 | +109 | Keymapper - Reading the order in C:\HyperSpin\Utilities\Xpadder\xpadder.ini and arranging profiles found to match that order
21:08:15:862 | MD | INFO | +0 | Keymapper - Run,Xpadderm.exe "C:\HyperSpin\HyperLaunch\Profiles\xpadder\HyperSpin\Microsoft Xbox 360 Controller\p1.xpadderprofile" /M, C:\HyperSpin\Utilities\Xpadder, Hide
21:08:15:882 | MD | INFO | +16 | Restoring mouse cursor
21:08:15:884 | MD | INFO | +15 | ExitModule - Ended
21:08:15:884 | MD | INFO | +0 | End of Module Logs
21:08:15:994 | HL | INFO | +42619 | Main - Module ended, exiting HyperLaunch normally
21:08:15:994 | HL | INFO | +0 | ExitScript - Started
21:08:15:007 | HL | INFO | +0 | SystemCursor - Restoring mouse cursor
21:08:16:017 | HL | INFO | +16 | ExitScript - Ended