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eXo Module 1.5.0

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- Support for eXoScummVM 2.8.0. Includes updates to the module and an updated game list. The game list is ScummVM and ScummVM SVN merged.
- Updated to support 6.02. No module changes, but download contains new zip map and game list.
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- Support for eXoDOS 6.01, including zipmap and new game list.
- Tweaks
- Bug fixes (As in it works now, lol. I screwed up with the last version)
v1.3.0
- eXoDREAMM support. Game list included.
New features:
  • Now supports eXoAppleIIGS v1 and eXoScummVM v2.2.0, along with eXoDOS v6 and eXoWin3x v2. Therefore, module now supports all currently released eXo sets.
  • Couple of tweaks
  • Module, bezels and game list XMLs now included in the download zip.
Known issues are as last version, plus...
  • Apple IIGS games which use GSPort don't scale correctly when using bezels.
What is next...
  • Attempt to fix known issues, and any others that appear.
  • Refactor some code to tidy up the module and remove some hardcoding to allow easier support for further packs and updates.
- v1.1.0 adds support for eXoWin3x. Zip map is included (also grab the game list xml I've posted in the forum). Note that the install scripts for eXoWin3x don't launch the game after install as the new eXoDOS v6 does. Therefore, when installing a game, you will need to launch the game again. Eventually the eXoWin3x set will be updated with the new scripts which won't require this.
Another quick update, with a couple of tweaks.

Fixes
- Should work slightly better with bezels enabled, as title bar is now removed.
- A tweak or two elsewhere.

Known Issues
- Initial console window with the install / launch script doesn't always get placed correctly on the screen when using bezels (At least not when launching game from RLUI, it works fine loading from my custom front end, your mileage may vary). I believe this is due to some scaling / window management that the exo scripts are doing. Still, the module does work really well with the bezel I've posted in the forums. This is a completely transparent bezel, with the ini set to 4:3, and a background. Basically gives most of the benefits of bezels, but ensures the windows are always fully visible.

- When running a game for the first time (and therefore installing with the script), the game window title bar will not be removed when bezels are enabled. This does work in subsequent loads.
(Totally should have wrapped the last couple of updates into one!)
v1.0.3
- Module now works correctly when running games in GZDoom, for example in the Doom eXoWAD game.
- Now works properly when running games in ScummVM. Most games run in DOSBox, but some like The 7th Guest, have the option to run in DOSBox or ScummVM. Module now works correctly whichever option is choosen.
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