Module Updates

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djvj

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2016/05/01
* RetroArch updated to v2.4.0
- Default to mame when mame core is used and MAMEID not set in module
* WinUAE updated to v2.2.5
- Fix for splitpath exeception errors when some paths were not set in the module settings


NOTE: If anyone gets these exception errors on other modules, please report so they can be fixed as well.
 
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djvj

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2016/05/05
* PicoDrive updated to v2.0.4
- Rewritten to use class functions
- Removed retired function calls
* PCLauncher updated to v2.2.3 and v2.2.4
- Fixed Application triggering exception when not used (like in steam games)
- v2.2.4: AppWaitExe will no longer error because it was always getting a 0 PID from the Process class
 
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djvj

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2016/05/15
* 1964 updated to v2.0.2
- Rewritten to use class functions
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Bgb updated to v2.0.8
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* BlueMSX updated to v2.1.4
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* BizHawk updated to v2.0.9
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Casual Games updated to v2.0.6
- Rewritten to use class functions
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Cemu updated to v1.0.2
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
- Supported Emu version updated to 1.4.2
* ColEm Initial release
* DCAlice updated to v2.0.2
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Demul (v0.5.6) updated to v2.0.6
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Demul (v0.5.7) updated to v2.0.7
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Demul (v0.5.8) updated to v2.1.3
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Demul (v0.7) updated to v2.1.6
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Dolphin updated to v2.1.8
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
- Fixed custom control profiles not loading correctly
* Fuse updated to v1.0.1
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Higan updated to v2.0.6
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Kat5200 updated to v2.0.4
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* MAME updated to v2.3.4
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* MFME updated to v2.1.0
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* OpenMSX updated to v2.0.5
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* PCLauncher updated to v2.2.5
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* PCSX2 updated to v2.1.9
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* PicoDrive updated to v2.0.5
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Pinball Arcade updated to v2.1.2
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* Pinball FX2 updated to v2.1.3
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
- Rewritten to use class functions
* Raine updated to v2.0.2
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* RetroArch updated to v2.4.1
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* ScummVM updated to v2.1.5
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* SNESGT Initial release
* SpudAce updated to v1.0.1
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* SSF updated to v2.1.7
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
- Fixed SSF going fullscreen when Pause exits
* WinUAE updated to v2.2.6
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
* WinVICE updated to v2.1.4
- Now using new Rini class for all module settings
- Now using new Emulator class for primaryExe
 
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djvj

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2016/05/21
* MAME updated to v2.3.5
- Fixed issue with Fujitsu FM-7 not being detected properly (Pacman56)
 

djvj

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Developer
2016/05/24
* MAME updated to v2.3.6
- Fixed bezels where it would take 2 launches to show correct horizontal or vertical bezel


2016/05/23
* SNESGT updated to v1.0.1
- Added bezel-related settings (bleasby)
- Window class now uses regex titlemode for universal emu version support
 

djvj

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2016/07/03
* MUGEN updated to v2.0.6 (knewlife)
- Rewritten to use class functions
- Improved automatic game path detection routine


2016/06/26
* Demul (v0.7) updated to v2.1.9
- Fixed VMU display bug and added support for four simultaneous VMU displays
- Remove unneeded bezel function call
- Deprecated module options: displayVMU and VMUPos
- New module options: showVMU, VMU1Pos, VMU2Pos, VMU3Pos and VMU4Pos
* WinAPE updated to v2.0.5
- Replaced DriveErrorFix setting with InsertDiskErrorFix to deal with the same error, but in a cleaner way
* ZiNc updated to v2.0.5
- Added new setting InsertDiskErrorFix to deal with a windows error dialog that pops up under certain conditions


2016/06/24
* PCSX2 updated to v2.2.1
- Added fullboot per game setting
* Cemu updated to v1.0.3
- Changed window title to match latest versions of the emulator


2016/06/19
* Demul (v0.5.6) updated to v2.0.7
- Controls will now always be written to the Demul ini file
* Demul (v0.5.7) updated to v2.0.8
- Controls will now always be written to the Demul ini file
* Demul (v0.5.8) updated to v2.1.6
- Controls will now always be written to the Demul ini file
* Demul (v0.7) updated to v2.1.8
- Controls will now always be written to the Demul ini file
* Dolphin updated to v2.1.9
- Added missing parameter to moduleIni.Write call
* Makaron updated to v2.0.5
- Controls will now always be written to the Makaron ini file
* Raine updated to v2.0.3
- Fixed 2 Ini Writes that should be done to the emulator ini instead of the module one


2016/06/18
* RPCEmu updated to v1.0.1 (manson976)
- Added DxWnd support
* WinAPE updated to v2.0.4 (knewlife)
- Removed i18n for open file dialog since it wasn't needed


2016/06/16
* DOSBox updated to v2.0.8
- Changed bezel mode to normal and module will now set windowed mode resolution to match the bezel width/height
* Demul (v0.5.8) updated to v2.1.5
- Fixed File.Copy calls
* Demul (v0.7) updated to v2.1.7
- Fixed File.Copy calls
* MAME updated to v2.3.7
- Added ControllerRemap support (knewlife)
- Added wait parameter to RunDirect call in ListXMLInfo method to ensure temp file is copied before being read
* OpenMSX updated to v2.0.6
- Added GX9000 support
- Added extra settings for 2 more extension carts
- Fixed all writes with variables to BootScriptFile (they were all wrong)
* PCLauncher updated to v2.2.6
- Added new settings: FadeTitleTimeout and FadeTitleWaitTillActive
* PCSX2 updated to v2.2.0
- Fixed File.Copy calls
* SpudACE updated to v1.0.2
- Fixed wrong if condition for ModelType
- Changed SendCommand call to use KeyUtils class


2016/05/28
* Demul (v0.5.8) updated to v2.1.4
- Added missing global module setting VideoMode
* Demul (v0.7) updated to v2.1.7
- Added missing global/rom module settings VideoMode & AspectRatio
 

djvj

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Developer
2016/07/11
* AAE updated to v2.0.7
- Rewritten to use class functions
* AppleWin updated to v1.6.2
- Rewritten to use class functions
* Unz updated to v2.0.4
- Rewritten to use class functions
- Added error handling on exit that some users experience on v0.5L30


2016/07/06
* RetroArch updated to v2.4.2
- Added Sony PSP Minis support (spotUP)
 

djvj

Administrator
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Developer
2016/11/01
* MAME updated to v2.3.8
- Added FM Towns, FM Towns Marty and VTech Socrates support


2016/10/30
* Snes9x updated to v2.0.5
- Added StereoSound setting
* WinUAE updated to v2.2.8
- Fixed broken multi game support


2016/10/18
* No$GBA updated to v2.0.3
- Rewritten to use class functions


2016/10/14
* DeSmuME updated to v2.0.7
- Rewritten to use class functions
- Add bezel settings to ISD


2016/10/13
* ActiveGS updated to v2.1.2
- Rewritten to use class functions
* Altirra updated to v1.3.0
- Rewritten to use class functions
* Updated all modules with new header system
- No version change


2016/10/12
* Final Burn Alpha updated to v2.0.3
- Rewritten to use class functions
* Higan updated to v2.0.7
- LegacyMode default changed to false
- Added support for backing up save.ram (neodan)
* Nestopia updated to v2.0.5
- Rewritten to use class functions
- Added support for forcing controls (knewlife)


2016/09/06
* MAME updated (no version change)
- Added "Arcade" and "Arcade Classics" as valid system names


2016/09/02
* PCLauncher updated to v2.2.7
- Added several per game bezel settings so you can configure specific bezel settings on a per game basis
- Added possibility to configure fullscreen on a per game basis through new User Functions
- Added HaltEmu and RestoreEmu labels to increase Pause support. Also to use through new User Functions
- Added new BezelFixedResMode per game setting
* XM7dash module created (wahoobrian)
- New Module


2016/08/29
* Cemu updated to v1.0.4
- Updated module to work with version 1.5.6 of the emulator
* WinUAE updated to v2.2.7
- Added support for Internal FPU Setting
- Added support for Arcadia Multi Select System (using WHDLoad versions only)
* Demul (v0.5.8) updated (no version change)
- Added Auto option to VideoMode setting
* Demul (v0.7) updated (no version change)
- Added Auto option to VideoMode setting
* Dolphin Triforce updated to v2.0.3
- Added SendF1 and RenderToMain settings
- Rewritten to use class functions


2016/08/23
* CDiEmu updated to v2.0.3
- Rewritten to use class functions
- Automates -savenvram usage now
* MakaronEX updated to v2.0.3
- MEmuV updated to 4.1
- Rewritten to use class functions
- Fixed issue with open rom window not always being handled correctly


2016/08/20
* Mednafen updated to v2.1.6
- Added support for Sega Saturn (Jazzphone)
- Rewritten to use class functions
- MEmuV updated to 0.9.39
- Changed native resolution for Sony PlayStation


2016/07/31
* Jaguar Tempest 2000 Emulator updated to v2.0.1
- Added Bezel support
- Rewritten to use class functions


2016/07/24
* Project Tempest updated to v2.0.4
- Removed internationalization from the Open ROM dialog since it's not needed
- Rewritten to use class functions
 

djvj

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Staff member
Developer
2017/01/18
* ePSXe updated to v2.1.5
- Rewritten to use class functions
- Many changes bringing it in line with v2.0.5 of the emu. It is no longer compatible with the v1.x.x line (slizzap)


2017/01/11
* 3DNes module created
- New Module


2017/01/04
* ZXSpin module created
- New Module
* RetroArch updated to v2.4.3
- Many changes bringing it in line with v1.3.6 of the emu. (zerojay,sweatypickle,others?)
* RPCEmu updated to v1.0.2
- Rewritten to use class functions
- Several new settings added in order to provide compatibility with more games
- Removed all Keys settings since they should no longer be needed


2017/01/03
* Altirra updated to v1.3.2
- Moving mouse cursor slightly down in order to avoid emulator's menu to become visible
* BlueMSX updated to v2.1.5
- Fixed MultiGame due to wrong window class being used
* Citra updated to v1.0.1
- Full module rewrite to use class functions and support newer emulator version
* DeSmuME updated to v2.0.8
- Added proper bezel support for vertical games
- Renamed Vertical setting to Rotation as the old name no longer makes sense for its function. Please update all your inis and change 'true' to '270' if using this setting.
* Fusion updated to v2.1.3
- Added Othello Multivision support
* Future Pinball updated to v2.0.2
- Fixed bug causing module not to wait for the proper window when using BAM
* Hatari updated to v2.0.4
- Added new ConfigFile setting
* MAME updated to v2.3.10
- Warning log is now only written for arcade systems if the system name isn't included in the MSystem array
- Fixed bug in ListXMLInfo in order to support non-arcade systems
* Mednafen updated to v2.1.7
- Added Bandai WonderSwan and Bandai WonderSwan Color Example ini files for vertical games
- Fixed screen rotation for WonderSwan consoles
* Project64 (v1.6.1) updated to v2.0.3
- Changed if condition for fullscreen so it works properly even if the setting isn't present in the emulator ini file
* Project64 (v2.x) updated to v2.0.6
- Changed if condition for fullscreen so it works properly even if the setting isn't present in the emulator ini file
* Project64 (v20120726 build 57) updated to v2.0.3
- Changed if condition for fullscreen so it works properly even if the setting isn't present in the emulator ini file
* WinAPE updated to v2.0.6
- Added new ProgramToStart setting
* WinUAE updated to v2.2.9
- Added FastMemory setting to Commodore Amiga CD32


2016/11/25
* ActiveGS updated to v2.1.2
- Read/Write to activegs.conf file using the new PropertiesFile class
- Added missing \ in slot7disk1
- Fixed bad call to Delete function causing default config file to never being deleted
* Demul (v0.5.7) updated to v2.0.9
- Added DemulShooter support
* Demul (v0.5.8) updated to v2.1.7
- Added DemulShooter support
* Demul (v0.7) updated to v2.1.10
- Added DemulShooter support
- Added per game MaxLayers setting
* Sega Model 2 Emulator updated to v2.0.9
- Added DemulShooter support
* GeePee32 updated to v2.0.4
- Added support for non-English locales
* Final Burn Alpha updated to v2.0.4
- Fixed wrong loading window class name causing RocketLauncher to hang on a forever loop
* MAME updated to v2.3.9
- Added proper loading depending on media type for Acorn Electron (tomkun)
- Added configurable system card path for NEC TurboGrafx-CD and NEC PC Engine-CD (tomkun)


2016/11/23
* Updated following modules to remove i18n calls, no version change:
- 1964
- ActiveGS
- CDiEmu
- Cemu
- DCAlice
- DCVG5K
- ePSXe
- FreeDO
- GameCom
- MakaronEX
- Mame
- Oricutron
- Phoenix
- Project64
- Virtual APF
- Virtual Aquarius
- Xebra
2016/11/11
* Altirra updated to v1.3.1
- Fixed fullscreen CLI
- Replaced FileGetSize call with File.GetSize
 

djvj

Administrator
Staff member
Developer
2017/01/22
* Cemu updated to v1.0.5
- Updated module to work with version 1.7.0 of the emulator


2017/01/21
* Mednafen updated to v2.1.8
- Added support for Expansion Carts (Including KoF 95 and Ultraman)
- Added configurable per game region setting
* WinVICE updated to v2.1.5
- Fixed bug causing C128 Fullscreen mode not to work properly (wrong screen was getting active)
 

djvj

Administrator
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Developer
2017/01/23
* Dolphin updated to v2.2.0
- Added new settings to force the control type in each port globally or by rom.
 

djvj

Administrator
Staff member
Developer
2017/01/31
* DeSmuME updated to v2.0.9
- Fixed bug in horizontal/vertical bezels


2017/01/30
* Radikal Bikers Emu updated to v2.0.1
- Rewritten to use class functions
* U64Emu Platinum Edition updated to v2.0.1
- Rewritten to use class functions


2017/01/29
* Bsnes updated to v2.0.4
- Rewritten to use class functions
* Fceux updated to v2.0.1
- Rewritten to use class functions
* Fusion updated to v2.1.4
- Rewritten to use class functions
* FreezeSMS updated to v2.0.3
- Rewritten to use class functions
- Added additional check for network path as this emu doesn't support loading from them
* JNes updated to v2.0.1
- Rewritten to use class functions
* Gens updated to v2.0.2
- Rewritten to use class functions
* Meka updated to v2.0.3
- Rewritten to use class functions
- WindowTitle setting slightly changed so it can be parsed easily in module. If you used this, you will have to select one of the 2 new settings.
* Nebula updated to v2.0.2
- Rewritten to use class functions
* Nintendulator updated to v2.0.3
- Rewritten to use class functions
- Added Bezel support
* puNES updated to v2.0.3
- Rewritten to use class functions
* Regen updated to v2.0.2
- Rewritten to use class functions
- Added Bezel support
* TwoMbit updated to v2.0.2
- Rewritten to use class functions
* UberNES updated to v2.0.1
- Rewritten to use class functions


2017/01/28
* ePSXe updated to v2.1.6
- Added in neGcon controller functionality (slizzap)
* PSXMAME updated to v2.0.1
- Rewritten to use class functions
* ZiNc updated to v2.0.6
- Rewritten to use class functions
* ZSNESw updated to v2.0.5
- Rewritten to use class functions


2017/01/27
* Snes9X updated to v2.0.6
- Rewritten to use class functions


2017/01/24
* WinUAE updated to v2.2.10
- Fixed wrong check for extensions on ExtraDriveFolder (leading dot shouldn't be present)
 
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