RocketLauncher v1.1.0.0

djvj

Administrator
Staff member
Developer
Please create a new thread and post a log. I tested a couple non-steam games and everything worked fine. Just state this has to do with the new update and it will be looked into. This thread is not for problems.
 

mojiba

New member
Retroarch stopped working in any system:

ScriptError - You need to make sure "ConfigFolder" is pointing to your RetroArch config folder. By default it is looking here: ""

It seems that the UI do not write or read the config directory setting in the retroarch module, even if the module is edited externally.
 

agent47

Super Moderator
Staff member
Supporter
RL Member
Retroarch stopped working in any system:



It seems that the UI do not write or read the config directory setting in the retroarch module, even if the module is edited externally.

Like djvj said, this thread is not for problems. I have already reported this problem in another thread and djvj is aware of the issue. As a temporary fix turn off Fade In and it will work.
 

djvj

Administrator
Staff member
Developer
2016/04/21
  • Fade.ahk updated to v1.1.7 & Pause.ahk updated to v1.2.0
    • Fixed conflicting var name causing all File instances to fail when Fade was enabled
  • RocketLauncherUI updated to v1.0.1.2
    • Fixed NullPointerException when reading Joystick OEM names from registry


This bug was pretty bad and vast, so it may have affected so many other aspects of this update, anything dealing with files and folders. So it could have fixed many issues.
 
Last edited:

kyo3000

New member
RL Member
I can't run the updater b/c I'm behind an HTTP Proxy, is there a setting in the UI I can use for this (could'nt find one) ?
 

djvj

Administrator
Staff member
Developer
No we don't support proxies.

Sent from my SM-N910V using Tapatalk
 

djvj

Administrator
Staff member
Developer
2016/04/25

  • RocketLauncher updated to v1.1.0.1
    • Log is now created before dll is instantiated
    • DPI check was not writing to registry correctly
  • RocketLauncher.ahk (Class) updated to v1.1
    • Removed debug log
  • File.ahk (Class) updated to v1.2
    • Now uses SplitPath from StringUtils class on initialization which is more reliable than ahk's built-in command
  • Folder.ahk (Class) initial release
  • StringUtils.ahk (Class) updated to v1.1
    • Updated SplitPath method



This is a bugfix release, so for anyone currently suffering from random bugs across modules, especially dealing with file/folders being invalid, please test again.
 
Last edited:

rfancella

Super Moderator
Supporter
RL Member
Great work guys!!
Thanks for the update and all your hard work on this project.

Thanks,
Ron
 

djvj

Administrator
Staff member
Developer
2016/04/28

  • Process.ahk (Class) updated to v1.1
    • Fixed showing command window that logging option is enabled. Will no longer give an error about not creating a window correctly.
  • Shared.ahk updated to v1.4.1
    • Fixed OpenROM function not selecting the correct Edit1 field (agent47)
 

djvj

Administrator
Staff member
Developer
2016/04/29

  • RocketLauncher updated to v1.1.0.2
    • Added warning to log when System Local is set to Japanese due to this being a Unicode locale which RL does not support.
    • Fixed Rom Mapping Launch Menu not showing when enabled
    • Changes to start supporting new ini class functionality
    • Many plugins updated with these ini changes as well
  • Shared.ahk updated to v1.4.2
    • Changes to start supporting new ini class functionality
 

djvj

Administrator
Staff member
Developer
2016/04/30

  • RocketLauncher updated to v1.1.0.3
    • Now using DLL method to convert relative paths to absolute
    • Fixed potential wasted I/O operations when using a base rom path and no system rom path
  • Bezel.ahk updated to v1.2.2
    • Fixed shader bug on bezel change
    • Improved bezel change code
    • Fixed instructions card not displaying bug
    • Removed Bezel "fake" fullscreen from bezels aleatory choosen at startup
  • Pause.ahk updated to v1.2.2
    • Updated code to restore new bezel GUIs properly
  • RocketLauncher.ahk (Class) updated to v1.2
    • Added getFullPathFromRelative method
  • File.ahk (Class) updated to v1.3
    • Now using DLL method to convert relative paths to absolute
  • StringUtils.ahk (Class) updated to v1.2
    • Added IsBoolean method
    • Changed regex on SplitPath method with paths to fix whdload issue (agent47)
 

djvj

Administrator
Staff member
Developer
2016/05/01

  • RocketLauncher updated to v1.1.0.4
    • SplitPath calls now use class method
    • Moved DLL log to address DLL errors on launch when logging is enabled
  • Control.ahk (Class) updated to v1.1
    • Added Send method
    • Fixed GetText and SetText methods from looking for invalid wintitles
  • RocketLauncher.ahk (Class) updated to v1.3
    • Added splitPath method
  • Window.ahk (Class) updated to v1.1
    • Fixed OpenROM method parameters, did not need a wintitle passed to it
  • Shared.ahk updated to v1.4.3
    • SplitPath() remapped to use StringUtils class
    • GetFullName() remapped to use DLL method
    • AbsoluteFromRelative() remapped to use DLL method
  • File.ahk (Class) updated to v1.4
    • Will now error out if a blank parameter is sent to to instantiate the class
 
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djvj

Administrator
Staff member
Developer
2016/05/02

  • RocketLauncher.ahk (Class) updated to v1.4
    • Added logging for splitPath, setLogMode, and setLogFilename methods
  • StringUtils.ahk (Class) updated to v1.3
    • Updated SplitPath method to use new array return from DLL, which is faster than old loop method
 

djvj

Administrator
Staff member
Developer
2016/05/05

  • RocketLauncher updated to v1.1.0.5
    • New setting: Logging_Include_DLL_Logs, which when enabled, includes DLL logs into the RL log
    • New setting: Error_Sounds, which when enabled, plays a random sound effect when an RL error occurs
    • Fixed splitpath exception thrown when skipchecks set to "Rom and Emu"
    • Fixed Log not appending
      Code:
       brackets to the top properly
      [*]Fixed SplitPath exception caused by rom mapping not finding your db's rom name and inserting it into the rom map table
      [*]Front End will no longer magically disappear from this dimension when Fade In is disabled
      [/LIST]
      
      [*]RocketLauncher.ahk (Class) updated to v1.5
      [LIST]
      [*]Added logging for most methods when DLL logging is enabled
      [/LIST]
      
      [*]Logger.ahk (Class) updated to v1.1
      [LIST]
      [*]Added new logging level for DLL logging only
      [/LIST]
      
      [*]Bezel.ahk updated to v1.2.3
      [LIST]
      [*]Fixed FixResMode bezel and shader bug
      [/LIST]
      
      [*]Shader.ahk updated to v1.0.1
      [LIST]
      [*]Fixed FixResMode bezel and shader bug
      [/LIST]
      
      [*]Shared.ahk updated to v1.4.4
      [LIST]
      [*]Changes to support error sound toggling
      [/LIST]
      [/LIST]
      
      
      
      [LIST]
      [*]RocketLauncherUI updated to v1.0.1.3
      [LIST]
      [*]Added support for the new Logging_Include_DLL_Logs setting
      [*]Fixed bug where use_global was being possible to use together with other hotkeys at system level
      [*]Added support for the new TRACE_DLL log level
      [/LIST]
      [/LIST]
 
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