hmmm, the jrmx i cant test. beta opens up this saturday would be glad for u to give it a go
Would love to test it out. I also have a PC running WinXP, Vistax64, Win7 and the JRMX.
Thanks,
Ron
hmmm, the jrmx i cant test. beta opens up this saturday would be glad for u to give it a go
The site looks awesome mate. I'll download when i get home. Can't wait!
Why is anything being extracted on launch? Shouldn't the media be in the media folder and just read? This seems unnecessary to me. That way users can see the existing media and swap it out where needed.
I didn't know I had to run the server before the FE, I just didn't touch it. What was your idea of going this route as requiring 2 executables to use your FE? That's another thing I see as unnecessary. Are you planning on incorporating this into the main executable at a later time?
I did update the hyperlaunch.txt and that's why I wondered why it still didn't work.
Thanks for the quick response on the other issues. I'll check them out when I get some free time.
Here is what I have been working on today so far. The one thing that I do not like about most frontends, is that they are not fluid with their layouts; as in a lot of the stuff is finite and built around the basis of a 4:3 display. Essentially what I did today was make Rad Kade fluid and playable at every resolution and scale imaginable. If you are using an old 15K low-res monitor, Rad Kade will scale to its dimensions, if you are using a 1080p monitor, it will scale up to it. Everything now scales, the artwork, the texts, and all of the elements therein. Now that we have the option for dynamic multiresolution built in, I am seriously thinking about what to do next to enhance the overall frontend even further. Here is a video of me playing with the scaling. This version will be fresh on GitHub here in a few hours once I tie up the loose ends.
Awesome! I have 1920X1080 so this is great for me.
I had a play with it last night. Already feels solid and satisfyingly responsive. The retro vibe is really authentic. I hooked up to the GIT too, so look forward to the updates.
I didn't play for long, so if these questions are basic, forgive me:
1. Do i have to uncouple Hyperlaunch from Hyperspin (ie does HL need to be in the root directory for it to work?) I'm a little lazy and havent done this yet (sorry DJVJ!)
No, it does not; just point hyperlaunch.txt to your hyperlaunch.exe file.
2. I know settings are hardcoded at the moment, but did i miss an option for it to go full screen (ideally, hiding Windows top folders and navigation pane)?
Right now its starts off windowed and goes fullscreen with ALT+ENTER
3. I wasn't sure how to add additional systems yet. Again, this is probably basic and maybe would make sense once I poke around longer.
Adding systems right now is perplexing since I am not done with the control panel yet, I would suggest holding off that way you dont stuff your setup lol
4. I noticed that MAME wasn't included in the theme folder or icon; it was mainly 80s consoles (which are awesome by the way!). I'm mainly going to be using MAME - i assume it will be fully supported?
Of course, anything and everything will be supported. I just didnt have the media available at the moment for it; mame is included on the latest git.
Thanks again for all your hard work. Absolutely love the concept and execution.