Thanks man, I tested some 32x games via Rocket Launcher, Congratulations for your efforts and all involved.
Keep it up!!!
BTW the built-in update system is a milestone with this new program.
I'm uninstalling Tortoise and GIT.
How did you get it to work? I transitioned, updated RocketLaunched, and re-linked the FE (HyperSpin) through the RocketLauncherUI. I run Hyperspin, pick 32X, and pick a game but it hangs. I can use the RocketLauncher.exe and test if it launches and it does. When I do it through HyperSpin 1.3, it just hangs. In the log, below, it says it is "Not using HyperLaunch". Is this the problem?
11:28:49 PM | HyperSpin Started
11:28:49 PM | Going windowed mode
11:28:49 PM | Checking for updates
11:28:49 PM | Update Check Complete
11:28:49 PM | Startup program unavailable
11:28:49 PM | Error intializing joysticks
11:28:49 PM | Menu Mode is multi
11:28:49 PM | Loading Main Menu.xml
11:28:49 PM | Main Menu.xml successfully loaded
11:28:49 PM | Main Menu wheel loaded successfully
11:28:53 PM | Loading Sega 32X.xml
11:28:53 PM | Main Menu.xml successfully loaded
11:28:54 PM | Sega 32X wheel loaded successfully
11:28:55 PM | Launching Game
11:28:55 PM | Not using HyperLaunch
11:28:55 PM | Running in normal rom mode
11:28:55 PM | Excecutable is
11:28:55 PM | Command Line is: "" "After Burner (Japan, USA)."